!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	5.8	//
A	glx/antinspect.c	/^enum {A, B, C, D};$/;"	e	enum:__anon217	file:
A	glx/endgame.c	/^enum {A, B, C, D};$/;"	e	enum:__anon378	file:
A	glx/glhanoi.c	/^static GLfloat A(GLfloat a, GLfloat b, GLfloat c)$/;"	f	file:
A	grav.c	/^	double      P[DIMENSIONS], V[DIMENSIONS], A[DIMENSIONS];$/;"	m	struct:__anon10	file:
A	strange.c	607;"	d	file:
A	strange.c	657;"	d	file:
A2CONTROLLER_DONE	apple2.h	/^  A2CONTROLLER_DONE=-1,$/;"	e	enum:__anon413
A2CONTROLLER_FREE	apple2.h	/^  A2CONTROLLER_FREE=-2$/;"	e	enum:__anon413
A2_GR_FULL	apple2.h	/^    A2_GR_FULL=1,$/;"	e	enum:apple2_state::__anon411
A2_GR_HIRES	apple2.h	/^    A2_GR_HIRES=4$/;"	e	enum:apple2_state::__anon411
A2_GR_LORES	apple2.h	/^    A2_GR_LORES=2,$/;"	e	enum:apple2_state::__anon411
A2_HCOLOR_ALTBLACK	apple2.h	/^  A2_HCOLOR_ALTBLACK=4,$/;"	e	enum:__anon412
A2_HCOLOR_ALTWHITE	apple2.h	/^  A2_HCOLOR_ALTWHITE=7$/;"	e	enum:__anon412
A2_HCOLOR_BLACK	apple2.h	/^  A2_HCOLOR_BLACK=0,$/;"	e	enum:__anon412
A2_HCOLOR_BLUE	apple2.h	/^  A2_HCOLOR_BLUE=6,$/;"	e	enum:__anon412
A2_HCOLOR_GREEN	apple2.h	/^  A2_HCOLOR_GREEN=1,$/;"	e	enum:__anon412
A2_HCOLOR_PURPLE	apple2.h	/^  A2_HCOLOR_PURPLE=2,$/;"	e	enum:__anon412
A2_HCOLOR_RED	apple2.h	/^  A2_HCOLOR_RED=5,$/;"	e	enum:__anon412
A2_HCOLOR_WHITE	apple2.h	/^  A2_HCOLOR_WHITE=3,$/;"	e	enum:__anon412
ABS	asm6502.h	/^  Bit8 ABS;$/;"	m	struct:__anon136
ABS	compass.c	20;"	d	file:
ABS	deluxe.c	21;"	d	file:
ABS	glx/glblur.c	34;"	d	file:
ABS	glx/glblur.c	35;"	d	file:
ABS	glx/lavalite.c	86;"	d	file:
ABS	glx/lavalite.c	87;"	d	file:
ABS	glx/marching.c	35;"	d	file:
ABS	glx/marching.c	36;"	d	file:
ABS	glx/rotator.c	38;"	d	file:
ABS	glx/rotator.c	39;"	d	file:
ABS	t3d.c	59;"	d	file:
ABS	t3d.c	60;"	d	file:
ABS	xlockmore.h	113;"	d
ABS	xlockmore.h	116;"	d
ABS	xlyap.c	114;"	d	file:
ABSX	asm6502.h	/^  Bit8 ABSX;$/;"	m	struct:__anon136
ABSY	asm6502.h	/^  Bit8 ABSY;$/;"	m	struct:__anon136
ABS_LABEL_X	asm6502.h	/^    ABS_LABEL_X, ABS_LABEL_Y, DCB_PARAM$/;"	e	enum:__anon135
ABS_LABEL_Y	asm6502.h	/^    ABS_LABEL_X, ABS_LABEL_Y, DCB_PARAM$/;"	e	enum:__anon135
ABS_OR_BRANCH	asm6502.h	/^    ABS_VALUE, ABS_OR_BRANCH, ABS_X, ABS_Y,$/;"	e	enum:__anon135
ABS_VALUE	asm6502.h	/^    ABS_VALUE, ABS_OR_BRANCH, ABS_X, ABS_Y,$/;"	e	enum:__anon135
ABS_X	asm6502.h	/^    ABS_VALUE, ABS_OR_BRANCH, ABS_X, ABS_Y,$/;"	e	enum:__anon135
ABS_Y	asm6502.h	/^    ABS_VALUE, ABS_OR_BRANCH, ABS_X, ABS_Y,$/;"	e	enum:__anon135
ACC	grav.c	110;"	d	file:
ACC_GAMMA	strange.c	116;"	d	file:
ACTION	glx/juggler3d.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon401	file:
ACTION	juggle.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon173	file:
ACTION_SHUFFLE	glx/rubik.c	179;"	d	file:
ACTION_SOLVE	glx/rubik.c	178;"	d	file:
ADAM	glx/juggler3d.c	/^typedef enum {HEIGHT, ADAM} Notation;$/;"	e	enum:__anon396	file:
ADAM	juggle.c	/^typedef enum {HEIGHT, ADAM} Notation;$/;"	e	enum:__anon168	file:
ADAM_LOOPX	loop.c	164;"	d	file:
ADAM_LOOPX	loop.c	167;"	d	file:
ADAM_LOOPY	loop.c	165;"	d	file:
ADAM_LOOPY	loop.c	168;"	d	file:
ADAM_SIZE	loop.c	162;"	d	file:
ADAPT_ARC_PREFERED	bouboule.c	132;"	d	file:
ADAPT_CHECKS	bouboule.c	131;"	d	file:
ADAPT_ERASE	bouboule.c	109;"	d	file:
ADD_CROSS	piecewise.c	543;"	d	file:
ADD_ELEMENT	glx/juggler3d.c	609;"	d	file:
ADD_ELEMENT	juggle.c	632;"	d	file:
AGRAV	glx/glforestfire.c	217;"	d	file:
AILUJ	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
ALIVE	boxfit.c	22;"	d	file:
ALL	pacman_level.c	28;"	d	file:
ALL	swirl.c	/^	ALL = (1 << 5)$/;"	e	enum:__anon19	file:
ALLOC_NODE	penrose.c	149;"	d	file:
ALMOST	grav.c	86;"	d	file:
ALP	Makefile	/^ALP		= $(UTILS_BIN)\/alpha.o$/;"	m
ALPHA	apollonian.c	242;"	d	file:
ALPHA_AMT	glx/blinkbox.c	31;"	d	file:
ANALOGTV_BLACK_LEVEL	analogtv.h	/^  ANALOGTV_BLACK_LEVEL=10,$/;"	e	enum:__anon62
ANALOGTV_BLANK_LEVEL	analogtv.h	/^  ANALOGTV_BLANK_LEVEL=0,$/;"	e	enum:__anon62
ANALOGTV_BOT	analogtv.h	/^  ANALOGTV_BOT=ANALOGTV_TOP + ANALOGTV_VISLINES,$/;"	e	enum:__anon62
ANALOGTV_BP_START	analogtv.h	/^  ANALOGTV_BP_START=4700*ANALOGTV_H\/63500,$/;"	e	enum:__anon62
ANALOGTV_CB_LEVEL	analogtv.h	/^  ANALOGTV_CB_LEVEL=20,$/;"	e	enum:__anon62
ANALOGTV_CB_START	analogtv.h	/^  ANALOGTV_CB_START=5800*ANALOGTV_H\/63500,$/;"	e	enum:__anon62
ANALOGTV_CV_MAX	analogtv.h	/^  ANALOGTV_CV_MAX=1024,$/;"	e	enum:__anon62
ANALOGTV_DEFAULTS	analogtv.h	285;"	d
ANALOGTV_DEFAULTS_SHM	analogtv.h	280;"	d
ANALOGTV_DEFAULTS_SHM	analogtv.h	282;"	d
ANALOGTV_FP_START	analogtv.h	/^  ANALOGTV_FP_START=62000*ANALOGTV_H\/63500,$/;"	e	enum:__anon62
ANALOGTV_GHOSTFIR_LEN	analogtv.h	/^  ANALOGTV_GHOSTFIR_LEN=4,$/;"	e	enum:__anon62
ANALOGTV_GRAY30_LEVEL	analogtv.h	/^  ANALOGTV_GRAY30_LEVEL=35,$/;"	e	enum:__anon62
ANALOGTV_GRAY50_LEVEL	analogtv.h	/^  ANALOGTV_GRAY50_LEVEL=55,$/;"	e	enum:__anon62
ANALOGTV_H	analogtv.h	/^  ANALOGTV_H=912,$/;"	e	enum:__anon62
ANALOGTV_HASHNOISE_LEN	analogtv.h	/^  ANALOGTV_HASHNOISE_LEN=6,$/;"	e	enum:__anon62
ANALOGTV_MAX_LINEHEIGHT	analogtv.h	/^  ANALOGTV_MAX_LINEHEIGHT=12$/;"	e	enum:__anon62
ANALOGTV_OPTIONS	analogtv.h	296;"	d
ANALOGTV_PIC_END	analogtv.h	/^  ANALOGTV_PIC_END=ANALOGTV_FP_START,$/;"	e	enum:__anon62
ANALOGTV_PIC_LEN	analogtv.h	/^  ANALOGTV_PIC_LEN=52600*ANALOGTV_H\/63500,$/;"	e	enum:__anon62
ANALOGTV_PIC_START	analogtv.h	/^  ANALOGTV_PIC_START=9400*ANALOGTV_H\/63500,$/;"	e	enum:__anon62
ANALOGTV_SIGNAL_LEN	analogtv.h	/^  ANALOGTV_SIGNAL_LEN=ANALOGTV_V*ANALOGTV_H,$/;"	e	enum:__anon62
ANALOGTV_SYNC_LEVEL	analogtv.h	/^  ANALOGTV_SYNC_LEVEL=-40,$/;"	e	enum:__anon62
ANALOGTV_SYNC_START	analogtv.h	/^  ANALOGTV_SYNC_START=0,$/;"	e	enum:__anon62
ANALOGTV_TOP	analogtv.h	/^  ANALOGTV_TOP=30,$/;"	e	enum:__anon62
ANALOGTV_V	analogtv.h	/^  ANALOGTV_V=262,$/;"	e	enum:__anon62
ANALOGTV_VISLINES	analogtv.h	/^  ANALOGTV_VISLINES=200,$/;"	e	enum:__anon62
ANALOGTV_VIS_END	analogtv.h	/^  ANALOGTV_VIS_END=ANALOGTV_PIC_START + (ANALOGTV_PIC_LEN*7\/8),$/;"	e	enum:__anon62
ANALOGTV_VIS_LEN	analogtv.h	/^  ANALOGTV_VIS_LEN=ANALOGTV_VIS_END-ANALOGTV_VIS_START,$/;"	e	enum:__anon62
ANALOGTV_VIS_START	analogtv.h	/^  ANALOGTV_VIS_START=ANALOGTV_PIC_START + (ANALOGTV_PIC_LEN*1\/8),$/;"	e	enum:__anon62
ANALOGTV_WHITE_LEVEL	analogtv.h	/^  ANALOGTV_WHITE_LEVEL=100,$/;"	e	enum:__anon62
ANGLES	ant.c	143;"	d	file:
ANGLES	flag.c	98;"	d	file:
ANGLES	loop.c	194;"	d	file:
ANGLE_120	glx/gleidescope.c	117;"	d	file:
ANGLE_240	glx/gleidescope.c	118;"	d	file:
ANGLE_SCALE	hyperball.c	22;"	d	file:
ANGLE_SCALE	hypercube.c	21;"	d	file:
ANTBITS	ant.c	131;"	d	file:
ANTCOUNT	glx/antinspect.c	350;"	d	file:
ANTCOUNT	glx/antmaze.c	94;"	d	file:
ANTICLOCKWISE	celtic.c	/^  CLOCKWISE=0, ANTICLOCKWISE=1$/;"	e	enum:direction	file:
APIENTRY	glx/glut_stroke.c	19;"	d	file:
APIENTRY	glx/glut_stroke.c	20;"	d	file:
APIENTRY	glx/glut_swidth.c	19;"	d	file:
APIENTRY	glx/glut_swidth.c	20;"	d	file:
APPEARANCE_BANDS	glx/hypertorus.c	63;"	d	file:
APPEARANCE_BANDS	glx/klein.c	89;"	d	file:
APPEARANCE_SOLID	glx/hypertorus.c	62;"	d	file:
APPEARANCE_SOLID	glx/klein.c	88;"	d	file:
APPEARANCE_SPIRALS	glx/hypertorus.c	64;"	d	file:
APPLE2	Makefile	/^APPLE2          = apple2.o $(ATV)$/;"	m
ARC	piecewise.c	792;"	d	file:
ARC_BUFFER_SIZE	piecewise.c	32;"	d	file:
ARMLENGTH	glx/juggler3d.c	255;"	d	file:
ARMLENGTH	juggle.c	280;"	d	file:
ARMWIDTH	glx/juggler3d.c	256;"	d	file:
ARMWIDTH	juggle.c	281;"	d	file:
ARR	polyominoes.c	187;"	d	file:
ARRAY	polyominoes.c	183;"	d	file:
ARRAY_P	polyominoes.c	185;"	d	file:
ASCII	xmatrix.c	/^               ASCII } m_mode;$/;"	e	enum:__anon33	file:
ATCH	glx/juggler3d.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon401	file:
ATCH	juggle.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon173	file:
ATLANTIS_OBJS	glx/Makefile	/^ATLANTIS_OBJS = $(HACK_OBJS) dolphin.o shark.o swim.o whale.o xpm-ximage.o$/;"	m
ATTRACTOR	strange.c	/^} ATTRACTOR;$/;"	t	typeref:struct:_ATTRACTOR	file:
ATUNNEL_OBJS	glx/Makefile	/^ATUNNEL_OBJS = $(HACK_OBJS) tunnel_draw.o xpm-ximage.o$/;"	m
ATV	Makefile	/^ATV             = analogtv.o $(SHM)$/;"	m
AVE3	glx/crackberg.c	40;"	d	file:
AVG_RADIUS	grav.c	91;"	d	file:
AVSIZE	glx/rubik.c	190;"	d	file:
AZ	glx/polyhedra.c	72;"	d	file:
AccLimit	glx/glschool.c	/^static float		AccLimit;$/;"	v	file:
Action	glx/juggler3d.c	/^typedef enum {THROW, CATCH} Action;$/;"	t	typeref:enum:__anon399	file:
Action	juggle.c	/^typedef enum {THROW, CATCH} Action;$/;"	t	typeref:enum:__anon171	file:
AddScore	penetrate.c	/^static void AddScore(struct state *st, int xlim, int ylim, long dif)$/;"	f	file:
AddrMode	asm6502.h	/^} AddrMode;$/;"	t	typeref:enum:__anon135
AdvanceSproingie	glx/sproingies.c	/^AdvanceSproingie(int t, sp_instance * si)$/;"	f	file:
AllDisplay	glx/atlantis.c	/^AllDisplay(atlantisstruct * ap)$/;"	f	file:
Amp_Prm	strange.c	/^static DBL  Amp_Prm[MAX_PRM] =$/;"	v	file:
Angle	fuzzyflakes.c	/^   double              Angle;$/;"	m	struct:_flake_var	file:
Animate	glx/atlantis.c	/^Animate(atlantisstruct * ap)$/;"	f	file:
Ant	glx/ants.h	/^} Ant;$/;"	t	typeref:struct:__anon218
AntmazeDivisions	glx/antmaze.c	958;"	d	file:
AntmazeTransversals	glx/antmaze.c	959;"	d	file:
AreObjectsDefined	glx/stairs.c	/^	int         AreObjectsDefined[1];$/;"	m	struct:__anon254	file:
Arm	glx/juggler3d.c	/^typedef DXPoint Arm[3];$/;"	t	file:
Arm	juggle.c	/^typedef DXPoint Arm[3];$/;"	t	file:
Arms	fuzzyflakes.c	/^   int                 Arms;$/;"	m	struct:_flake	file:
Array	celtic.c	/^} *Array;$/;"	t	typeref:struct:array	file:
AsmLine	asm6502.c	/^struct AsmLine {$/;"	s	file:
AsmLine	asm6502.c	/^typedef struct AsmLine AsmLine;$/;"	t	typeref:struct:AsmLine	file:
Atunnel	glx/atunnel.c	/^static atunnelstruct *Atunnel = NULL;$/;"	v	file:
AverageLastAndFirstTextures	glx/flurry-texture.c	/^static void AverageLastAndFirstTextures(void)$/;"	f	file:
AvoidFact	glx/glschool.c	/^static float		AvoidFact;$/;"	v	file:
B	apollonian.c	399;"	d	file:
B	flow.c	198;"	d	file:
B	glx/antinspect.c	/^enum {A, B, C, D};$/;"	e	enum:__anon217	file:
B	glx/endgame.c	/^enum {A, B, C, D};$/;"	e	enum:__anon378	file:
B	glx/noof.c	274;"	d	file:
B3D_OBJS	glx/Makefile	/^B3D_OBJS = b_sphere.o b_draw.o b_lockglue.o $(HACK_OBJS)$/;"	m
BACKFACE_REMOVAL	triangle.c	77;"	d	file:
BACKREF	glx/chessmodels.c	58;"	d	file:
BACKWARDS	speedmine.c	78;"	d	file:
BACK_FACE	glx/rubik.c	223;"	d	file:
BALL	glx/juggler3d.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon394	file:
BALL	juggle.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon166	file:
BALLRADIUS	glx/juggler3d.c	258;"	d	file:
BALLRADIUS	juggle.c	283;"	d	file:
BARCODE_HEIGHT	barcode.c	28;"	d	file:
BARCODE_WIDTH	barcode.c	27;"	d	file:
BARS	Makefile	/^BARS		= $(UTILS_BIN)\/colorbars.o $(LOGO)$/;"	m
BAR_SIZE	attraction.c	90;"	d	file:
BASE	glx/flyingtoasters.c	70;"	d	file:
BASE	glx/lavalite.c	/^typedef enum { CAP = 100, BOTTLE, BASE } lamp_part;$/;"	e	enum:__anon208	file:
BASECOLORS	abstractile.c	56;"	d	file:
BASE_LENGTH	glx/glhanoi.c	33;"	d	file:
BASE_TOASTER	glx/flyingtoasters.c	69;"	d	file:
BATCH_DRAW	swirl.c	64;"	d	file:
BBALLS	glx/juggler3d.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon394	file:
BBALLS	juggle.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon166	file:
BBISHOP	glx/chessmodels.h	38;"	d
BBOX_IMAX	glx/glschool_alg.h	29;"	d
BBOX_IMID	glx/glschool_alg.h	31;"	d
BBOX_IMIN	glx/glschool_alg.h	23;"	d
BBOX_IRANGE	glx/glschool_alg.h	32;"	d
BBOX_MAXS	glx/glschool_alg.h	28;"	d
BBOX_MINS	glx/glschool_alg.h	22;"	d
BBOX_XMAX	glx/glschool_alg.h	25;"	d
BBOX_XMIN	glx/glschool_alg.h	19;"	d
BBOX_YMAX	glx/glschool_alg.h	26;"	d
BBOX_YMIN	glx/glschool_alg.h	20;"	d
BBOX_ZMAX	glx/glschool_alg.h	27;"	d
BBOX_ZMIN	glx/glschool_alg.h	21;"	d
BBox	glx/glschool_alg.h	/^} BBox;$/;"	t	typeref:struct:__anon273
BC_CLOCK12	barcode.c	/^  enum { BC_SCROLL, BC_GRID, BC_CLOCK12, BC_CLOCK24 } mode;$/;"	e	enum:state::__anon130	file:
BC_CLOCK24	barcode.c	/^  enum { BC_SCROLL, BC_GRID, BC_CLOCK12, BC_CLOCK24 } mode;$/;"	e	enum:state::__anon130	file:
BC_GRID	barcode.c	/^  enum { BC_SCROLL, BC_GRID, BC_CLOCK12, BC_CLOCK24 } mode;$/;"	e	enum:state::__anon130	file:
BC_SCROLL	barcode.c	/^  enum { BC_SCROLL, BC_GRID, BC_CLOCK12, BC_CLOCK24 } mode;$/;"	e	enum:state::__anon130	file:
BEE	flow.c	/^	BEE = 1$/;"	e	enum:__anon113	file:
BELLRAND	cwaves.c	18;"	d	file:
BELLRAND	glx/bouncingcow.c	30;"	d	file:
BELLRAND	glx/bouncingcow.c	31;"	d	file:
BELLRAND	glx/fliptext.c	54;"	d	file:
BELLRAND	glx/fliptext.c	55;"	d	file:
BELLRAND	glx/flyingtoasters.c	45;"	d	file:
BELLRAND	glx/flyingtoasters.c	46;"	d	file:
BELLRAND	glx/gears.c	35;"	d	file:
BELLRAND	glx/gears.c	36;"	d	file:
BELLRAND	glx/glhanoi.c	41;"	d	file:
BELLRAND	glx/glhanoi.c	42;"	d	file:
BELLRAND	glx/glmatrix.c	28;"	d	file:
BELLRAND	glx/glmatrix.c	29;"	d	file:
BELLRAND	glx/pinion.c	24;"	d	file:
BELLRAND	glx/pinion.c	25;"	d	file:
BELLRAND	glx/rotator.c	41;"	d	file:
BELLRAND	glx/voronoi.c	21;"	d	file:
BELLRAND	metaballs.c	54;"	d	file:
BELLRAND	metaballs.c	55;"	d	file:
BELLRAND	rd-bomb.c	88;"	d	file:
BELLRAND	sonar.c	1435;"	d	file:
BETA	apollonian.c	250;"	d	file:
BIASES	discrete.c	71;"	d	file:
BIG	apollonian.c	614;"	d	file:
BIGMYSTERY	glx/flurry-spark.c	94;"	d	file:
BIGMYSTERY	glx/flurry-star.c	53;"	d	file:
BIG_EPSILON	glx/polyhedra.c	71;"	d	file:
BINARY	xmatrix.c	/^               BINARY,$/;"	e	enum:__anon33	file:
BIRDIE	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
BISHOP	glx/chessmodels.h	32;"	d
BITCOUNT	ripples.c	123;"	d	file:
BITNO	polyominoes.c	213;"	d	file:
BKING	glx/chessmodels.h	36;"	d
BKNIGHT	glx/chessmodels.h	39;"	d
BLACK	lcdscrub.c	/^         WHITE, BLACK,$/;"	e	enum:state::__anon9	file:
BLANK	phosphor.c	53;"	d	file:
BLOB	metaballs.c	/^} BLOB;$/;"	t	typeref:struct:__anon154	file:
BLOBS_PER_GROUP	glx/lavalite.c	77;"	d	file:
BLOCK_DOT_1	pacman_level.c	31;"	d	file:
BLOCK_DOT_2	pacman_level.c	32;"	d	file:
BLOCK_DOT_BONUS	pacman_level.c	41;"	d	file:
BLOCK_EMPTY	pacman_level.c	30;"	d	file:
BLOCK_GHOST_ONLY	pacman_level.c	34;"	d	file:
BLOCK_WALL	pacman_level.c	33;"	d	file:
BLOCK_WALL_BL	pacman_level.c	38;"	d	file:
BLOCK_WALL_BR	pacman_level.c	37;"	d	file:
BLOCK_WALL_HO	pacman_level.c	39;"	d	file:
BLOCK_WALL_TL	pacman_level.c	35;"	d	file:
BLOCK_WALL_TR	pacman_level.c	36;"	d	file:
BLOCK_WALL_VE	pacman_level.c	40;"	d	file:
BLOOD	bubbles-default.c	24;"	d	file:
BLUE	bubbles-default.c	37;"	d	file:
BLUE	loop.c	1108;"	d	file:
BLUE	pacman.h	71;"	d
BLUE	triangle.c	75;"	d	file:
BOARDCOUNT	glx/antmaze.c	99;"	d	file:
BOARDSIZE	glx/antmaze.c	98;"	d	file:
BOARDSIZE	glx/endgame.c	32;"	d	file:
BOARDSIZE	glx/queens.c	/^  int steps, colorset, BOARDSIZE;$/;"	m	struct:__anon225	file:
BOARD_SQUARES	glx/glhanoi.c	34;"	d	file:
BOLT_ITERATION	lightning.c	58;"	d	file:
BOLT_NUMBER	lightning.c	57;"	d	file:
BOLT_VERTICIES	lightning.c	79;"	d	file:
BOOL	asm6502.h	34;"	d
BOOL	asm6502.h	37;"	d
BOOL	bumps.c	/^typedef unsigned char	BOOL;$/;"	t	file:
BOOL	bumps.h	/^typedef unsigned char	BOOL;$/;"	t
BOOL	glx/boxed.c	107;"	d	file:
BOOM_FRAME	glx/sproingies.c	50;"	d	file:
BORDER	glx/cube21.c	80;"	d	file:
BORDER2	glx/cube21.c	81;"	d	file:
BOTTLE	glx/lavalite.c	/^typedef enum { CAP = 100, BOTTLE, BASE } lamp_part;$/;"	e	enum:__anon208	file:
BOTTOM	glx/bouncingcow.c	100;"	d	file:
BOTTOM	glx/rubik.c	212;"	d	file:
BOTTOM	glx/tangram.c	/^    BOTTOM = 0,$/;"	e	enum:__anon292	file:
BOTTOM	laser.c	/^	TOP, RIGHT, BOTTOM, LEFT$/;"	e	enum:__anon151	file:
BOTTOM	triangle.c	74;"	d	file:
BOTTOM_FACE	glx/rubik.c	222;"	d	file:
BOTTOM_LEFT	pacman_level.c	/^{ TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT };$/;"	e	enum:__anon178	file:
BOTTOM_RIGHT	pacman_level.c	/^{ TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT };$/;"	e	enum:__anon178	file:
BOUNCEOVER	glx/juggler3d.c	787;"	d	file:
BOUNCEOVER	juggle.c	818;"	d	file:
BOURNESH	bubbles.h	83;"	d
BOX_L	flow.c	207;"	d	file:
BPAWN	glx/chessmodels.h	41;"	d
BPREDICTOR	glx/juggler3d.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon401	file:
BPREDICTOR	juggle.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon173	file:
BQUEEN	glx/chessmodels.h	37;"	d
BRA	asm6502.h	/^  Bit8 BRA;$/;"	m	struct:__anon136
BREAK_FL	asm6502.c	/^	DECIMAL_FL = 3, BREAK_FL = 4, FUTURE_FL = 5,$/;"	e	enum:__anon13	file:
BRIGHT_COLORS	fadeplot.c	39;"	d	file:
BRIGHT_COLORS	flag.c	51;"	d	file:
BRIGHT_COLORS	grav.c	37;"	d	file:
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BRIGHT_COLORS	lightning.c	35;"	d	file:
BRIGHT_COLORS	pacman.c	58;"	d	file:
BRIGHT_COLORS	sierpinski.c	43;"	d	file:
BRIGHT_COLORS	sphere.c	67;"	d	file:
BRIGHT_COLORS	thornbird.c	40;"	d	file:
BROOK	glx/chessmodels.h	40;"	d
BSOD_CHAR_DELAY	bsod.c	178;"	d	file:
BSOD_COLOR	bsod.c	148;"	d	file:
BSOD_COPY	bsod.c	232;"	d	file:
BSOD_CURSOR	bsod.c	209;"	d	file:
BSOD_IMG	bsod.c	253;"	d	file:
BSOD_INVERT	bsod.c	140;"	d	file:
BSOD_LINE_DELAY	bsod.c	187;"	d	file:
BSOD_LOOP	bsod.c	262;"	d	file:
BSOD_MARGINS	bsod.c	197;"	d	file:
BSOD_MOVETO	bsod.c	159;"	d	file:
BSOD_PAUSE	bsod.c	169;"	d	file:
BSOD_PIXMAP	bsod.c	246;"	d	file:
BSOD_RECT	bsod.c	219;"	d	file:
BSOD_TEXT	bsod.c	129;"	d	file:
BTYPE_CONCENTRIC_RANDOM	glx/lockward.c	/^	BTYPE_CONCENTRIC_RANDOM,$/;"	e	enum:blinktype	file:
BTYPE_CONCENTRIC_SEQ	glx/lockward.c	/^	BTYPE_CONCENTRIC_SEQ,$/;"	e	enum:blinktype	file:
BTYPE_CONCENTRIC_SINGLE	glx/lockward.c	/^	BTYPE_CONCENTRIC_SINGLE,$/;"	e	enum:blinktype	file:
BTYPE_RADIAL_DOUBLESEQ	glx/lockward.c	/^	BTYPE_RADIAL_DOUBLESEQ,$/;"	e	enum:blinktype	file:
BTYPE_RADIAL_RANDOM	glx/lockward.c	/^	BTYPE_RADIAL_RANDOM,$/;"	e	enum:blinktype	file:
BTYPE_RADIAL_SEQ	glx/lockward.c	/^	BTYPE_RADIAL_SEQ,$/;"	e	enum:blinktype	file:
BTYPE_RADIAL_SINGLE	glx/lockward.c	/^	BTYPE_RADIAL_SINGLE = 0,$/;"	e	enum:blinktype	file:
BTYPE_SEGMENT_RANDOM	glx/lockward.c	/^	BTYPE_SEGMENT_RANDOM,$/;"	e	enum:blinktype	file:
BTYPE_SEGMENT_SCATTER	glx/lockward.c	/^	BTYPE_SEGMENT_SCATTER,$/;"	e	enum:blinktype	file:
BTYPE_SEGMENT_SINGLE	glx/lockward.c	/^	BTYPE_SEGMENT_SINGLE,$/;"	e	enum:blinktype	file:
BUBBLES_IO	bubbles.h	210;"	d
BUBBLE_MAGIC	bubbles.h	165;"	d
BUFSIZ	noseguy.c	338;"	d	file:
BUFSIZ	noseguy.c	339;"	d	file:
BUF_SIZE	xmatrix.c	160;"	d	file:
BUILTIN_FONT	phosphor.c	63;"	d	file:
BUMP_ARRAY_SIZE	glx/mirrorblob.c	264;"	d	file:
BX_	ripples.c	124;"	d	file:
BYTE	glx/grab-ximage.c	370;"	d	file:
BYTE_2_3_3_REV	glx/grab-ximage.c	371;"	d	file:
BYTE_3_3_2	glx/grab-ximage.c	372;"	d	file:
Back	fuzzyflakes.c	/^      char               *Back;$/;"	m	struct:_flake::_colors	file:
BackColor	fuzzyflakes.c	/^   unsigned long       BackColor;$/;"	m	struct:_flake	file:
BadValue_ehandler	glx/xlock-gl-utils.c	/^BadValue_ehandler (Display *dpy, XErrorEvent *error)$/;"	f	file:
BadWindow_ehandler	xscreensaver-sgigl.c	/^BadWindow_ehandler (Display *dpy, XErrorEvent *error)$/;"	f	file:
Ball	glx/blinkbox.c	/^struct Ball {$/;"	s	file:
Ball	glx/juggler3d.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon397	file:
Ball	juggle.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon169	file:
Ball	pong.c	/^} Ball;$/;"	t	typeref:struct:_ball	file:
Band	glx/circuit.c	/^} Band;$/;"	t	typeref:struct:__anon297	file:
Barcode	barcode.c	/^Barcode;$/;"	t	typeref:struct:__anon129	file:
BigValve_PNTS	glx/pipeobjs.c	/^static const GLfloat BigValve_PNTS[] =$/;"	v	file:
BigValve_POLS	glx/pipeobjs.c	/^static const unsigned short int BigValve_POLS[] =$/;"	v	file:
BigValve_normals	glx/pipeobjs.c	/^static const GLfloat BigValve_normals[] =$/;"	v	file:
Bit16	asm6502.h	/^typedef uint16_t Bit16;$/;"	t
Bit32	asm6502.h	/^typedef uint32_t Bit32;$/;"	t
Bit8	asm6502.h	/^typedef uint8_t  Bit8;$/;"	t
Bitmap	barcode.c	/^Bitmap;$/;"	t	typeref:struct:__anon128	file:
Blot	nerverot.c	/^} Blot;$/;"	t	typeref:struct:blot_s	file:
Body	epicycle.c	/^typedef struct tagBody Body;$/;"	t	typeref:struct:tagBody	file:
Bogie	sonar.c	/^typedef struct Bogie {$/;"	s	file:
Bogie	sonar.c	/^} Bogie;$/;"	t	typeref:struct:Bogie	file:
Bolts3D_PNTS	glx/pipeobjs.c	/^static const GLfloat Bolts3D_PNTS[] =$/;"	v	file:
Bolts3D_POLS	glx/pipeobjs.c	/^static const unsigned short int Bolts3D_POLS[] =$/;"	v	file:
Bolts3D_normals	glx/pipeobjs.c	/^static const GLfloat Bolts3D_normals[] =$/;"	v	file:
Boom	penetrate.c	/^} Boom;$/;"	t	typeref:struct:__anon55	file:
Bord	fuzzyflakes.c	/^      char               *Bord;$/;"	m	struct:_flake::_colors	file:
BordColor	fuzzyflakes.c	/^   unsigned long       BordColor;$/;"	m	struct:_flake	file:
BorderThickness	fuzzyflakes.c	/^   int                 BorderThickness;$/;"	m	struct:_flake	file:
Bounding_box	glx/blinkbox.c	/^struct Bounding_box {$/;"	s	file:
Bubble	bubbles.h	/^typedef struct bub Bubble;$/;"	t	typeref:struct:bub
Bubble_Step	bubbles.h	/^typedef struct bub_step Bubble_Step;$/;"	t	typeref:struct:bub_step
Buffer1	strange.c	/^	XPoint     *Buffer1, *Buffer2;$/;"	m	struct:_ATTRACTOR	file:
Buffer2	strange.c	/^	XPoint     *Buffer1, *Buffer2;$/;"	m	struct:_ATTRACTOR	file:
BufferPoint	xlyap.c	/^BufferPoint(struct state *st, int color, int x, int y)$/;"	f	file:
BuildLWO	glx/buildlwo.c	/^BuildLWO(int wireframe, const struct lwo *object)$/;"	f
Bump_Data	glx/mirrorblob.c	/^} Bump_Data;$/;"	t	typeref:struct:__anon329	file:
Button4	glx/gltrackball.c	97;"	d	file:
Button5	glx/gltrackball.c	98;"	d	file:
Button6	glx/gltrackball.c	99;"	d	file:
Button6	screenhackI.h	89;"	d
Button7	glx/gltrackball.c	100;"	d	file:
Button7	screenhackI.h	90;"	d
C	flow.c	/^	C,$/;"	e	enum:__anon112	file:
C	glx/antinspect.c	/^enum {A, B, C, D};$/;"	e	enum:__anon217	file:
C	glx/endgame.c	/^enum {A, B, C, D};$/;"	e	enum:__anon378	file:
CAMDISTANCE_MAX	glx/boxed.c	114;"	d	file:
CAMDISTANCE_MIN	glx/boxed.c	113;"	d	file:
CAMDISTANCE_SPEED	glx/boxed.c	115;"	d	file:
CAM_HEIGHT	glx/boxed.c	112;"	d	file:
CAP	glx/lavalite.c	/^typedef enum { CAP = 100, BOTTLE, BASE } lamp_part;$/;"	e	enum:__anon208	file:
CARD16	distort.c	46;"	d	file:
CARD32	distort.c	45;"	d	file:
CARD8	distort.c	47;"	d	file:
CARRY_FL	asm6502.c	/^      CARRY_FL = 0, ZERO_FL = 1, INTERRUPT_FL = 2, $/;"	e	enum:__anon13	file:
CATCH	glx/juggler3d.c	/^typedef enum {THROW, CATCH} Action;$/;"	e	enum:__anon399	file:
CATCH	juggle.c	/^typedef enum {THROW, CATCH} Action;$/;"	e	enum:__anon171	file:
CATCH_THROW_INTERVAL	glx/juggler3d.c	274;"	d	file:
CATCH_THROW_INTERVAL	juggle.c	295;"	d	file:
CC	Makefile	/^CC		= i486-linux-gnu-gcc -pedantic -Wall -Wstrict-prototypes -Wnested-externs -Wmissing-prototypes -Wno-overlength-strings -Wdeclaration-after-statement -std=c89 -U__STRICT_ANSI__$/;"	m
CC	glx/Makefile	/^CC		= i486-linux-gnu-gcc -pedantic -Wall -Wstrict-prototypes -Wnested-externs -Wmissing-prototypes -Wno-overlength-strings -Wdeclaration-after-statement -std=c89 -U__STRICT_ANSI__$/;"	m
CCW	glx/rubik.c	216;"	d	file:
CCW	squiral.c	76;"	d	file:
CC_HACK	Makefile	/^CC_HACK		= $(CC) $(LDFLAGS)$/;"	m
CC_HACK	glx/Makefile	/^CC_HACK		= $(CC) $(LDFLAGS)$/;"	m
CELEBRATE	penrose.c	144;"	d	file:
CELL	imsmap.c	24;"	d	file:
CENTER	bsod.c	/^               LEFT, CENTER, RIGHT, $/;"	e	enum:__anon2	file:
CENTER	fontglide.c	/^  enum { LEFT, CENTER, RIGHT } alignment;$/;"	e	enum:__anon84::__anon86	file:
CENTER	jigsaw.c	37;"	d	file:
CENTER_FULL	bsod.c	/^               LEFT_FULL, CENTER_FULL, RIGHT_FULL, $/;"	e	enum:__anon2	file:
CFLAGS	Makefile	/^CFLAGS		= -g -O2$/;"	m
CFLAGS	glx/Makefile	/^CFLAGS		= -g -O2$/;"	m
CHANGED	boxfit.c	23;"	d	file:
CHANGED_ARRAY	polyominoes.c	184;"	d	file:
CHANGED_ARRAY_P	polyominoes.c	186;"	d	file:
CHANGE_BIAS	glx/juggler3d.c	2471;"	d	file:
CHANGE_BIAS	juggle.c	2332;"	d	file:
CHAR_COLS	glx/glmatrix.c	57;"	d	file:
CHAR_COLS	xmatrix.c	96;"	d	file:
CHAR_DELAY	bsod.c	/^               PAUSE, CHAR_DELAY, LINE_DELAY,$/;"	e	enum:__anon2	file:
CHAR_MAPS	xmatrix.c	98;"	d	file:
CHAR_ROWS	glx/glmatrix.c	58;"	d	file:
CHAR_ROWS	xmatrix.c	97;"	d	file:
CHECK	piecewise.c	541;"	d	file:
CHECKCOLORWHEEL	fiberlamp.c	72;"	d	file:
CHECK_BBOX	glx/spheremonics.c	510;"	d	file:
CHECK_BBOX	glx/spheremonics.c	522;"	d	file:
CHECK_PANIC	piecewise.c	709;"	d	file:
CHECK_RADIUS	lisa.c	132;"	d	file:
CLASSIC	glx/lavalite.c	/^typedef enum { CLASSIC = 0, GIANT, CONE, ROCKET } lamp_style;$/;"	e	enum:__anon207	file:
CLEAR	squiral.c	63;"	d	file:
CLEAR1	squiral.c	57;"	d	file:
CLEARDXY	squiral.c	60;"	d	file:
CLIP_NORMALS	glx/superquadrics.c	157;"	d	file:
CLOCKWISE	celtic.c	/^  CLOCKWISE=0, ANTICLOCKWISE=1$/;"	e	enum:direction	file:
CLOWNBARF_NCOLORS	glx/jigglypuff.c	167;"	d	file:
CLUB	glx/juggler3d.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon394	file:
CLUB	juggle.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon166	file:
COL	Makefile	/^COL		= $(COLOR_OBJS)$/;"	m
COL	glx/extrusion-joinoffset.c	24;"	d	file:
COLLIDE	grav.c	85;"	d	file:
COLOR	bsod.c	/^               COLOR, INVERT, MOVETO, MARGINS,$/;"	e	enum:__anon2	file:
COLORBASE	galaxy.c	121;"	d	file:
COLORCHANGER	wormhole.c	/^typedef struct COLORCHANGER{$/;"	s	file:
COLORCOMP	braid.c	67;"	d	file:
COLORCOMP	braid.c	76;"	d	file:
COLORIDX_SHF	glx/lockward.c	50;"	d	file:
COLORMAPS	abstractile.c	63;"	d	file:
COLORROUND	braid.c	66;"	d	file:
COLORS	loop.c	158;"	d	file:
COLORSETS	glx/queens.c	68;"	d	file:
COLORSTEP	galaxy.c	124;"	d	file:
COLORSTEP	laser.c	72;"	d	file:
COLORS_COLORWHEEL	glx/hypertorus.c	67;"	d	file:
COLORS_DEPTH	glx/klein.c	94;"	d	file:
COLORS_DEPTH	glx/polytopes.c	69;"	d	file:
COLORS_RAINBOW	glx/klein.c	93;"	d	file:
COLORS_SINGLE	glx/polytopes.c	68;"	d	file:
COLORS_TWOSIDED	glx/hypertorus.c	66;"	d	file:
COLORS_TWOSIDED	glx/klein.c	92;"	d	file:
COLOR_CHANGES	bouboule.c	141;"	d	file:
COLOR_OBJS	Makefile	/^COLOR_OBJS	= $(UTILS_BIN)\/hsv.o $(UTILS_BIN)\/colors.o$/;"	m
COLOR_SCHIZO	xrayswarm.c	101;"	d	file:
COLOR_STYLE_CHROME	glx/jigglypuff.c	165;"	d	file:
COLOR_STYLE_CLOWNBARF	glx/jigglypuff.c	163;"	d	file:
COLOR_STYLE_CYCLE	glx/jigglypuff.c	162;"	d	file:
COLOR_STYLE_FLOWERBOX	glx/jigglypuff.c	164;"	d	file:
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COLOR_TRAILS	xrayswarm.c	98;"	d	file:
COLOUR	swirl.c	/^} COLOUR   , *COLOUR_P;$/;"	t	typeref:struct:Colour	file:
COLOUR_ACYCLIC	glx/glsnake.c	258;"	d	file:
COLOUR_AUTHENTIC	glx/glsnake.c	260;"	d	file:
COLOUR_CYCLIC	glx/glsnake.c	257;"	d	file:
COLOUR_INVALID	glx/glsnake.c	259;"	d	file:
COLOUR_ORIGLOGO	glx/glsnake.c	261;"	d	file:
COLOUR_P	swirl.c	/^} COLOUR   , *COLOUR_P;$/;"	t	typeref:struct:Colour	file:
COMMAND_BUF_SIZE	bubbles.h	130;"	d
COMP	glx/glhanoi.c	1216;"	d	file:
COMPLETION	penrose.c	145;"	d	file:
CONE	glx/lavalite.c	/^typedef enum { CLASSIC = 0, GIANT, CONE, ROCKET } lamp_style;$/;"	e	enum:__anon207	file:
CONTOUR	glx/extrusion-screw.c	21;"	d	file:
CONTOUR	glx/extrusion-taper.c	31;"	d	file:
CONVECTION	glx/lavalite.c	80;"	d	file:
COPY	bsod.c	/^               CURSOR_BLOCK, CURSOR_LINE, RECT, COPY, PIXMAP, IMG,$/;"	e	enum:__anon2	file:
COPY	glx/gears.c	665;"	d	file:
COPY	glx/gears.c	680;"	d	file:
COPY	noseguy.c	253;"	d	file:
COPY	noseguy.c	256;"	d	file:
COS15	glx/cube21.c	72;"	d	file:
COS30	glx/cube21.c	74;"	d	file:
COSF	xlockmore.h	108;"	d
COUNT	imsmap.c	23;"	d	file:
COW_OBJS	glx/Makefile	/^COW_OBJS=\\$/;"	m
CROSS	piecewise.c	29;"	d	file:
CUBE21_COLOR_CLASSIC	glx/cube21.c	/^  CUBE21_COLOR_CLASSIC,$/;"	e	enum:__anon228	file:
CUBE21_COLOR_RANDOM	glx/cube21.c	/^  CUBE21_COLOR_RANDOM,$/;"	e	enum:__anon228	file:
CUBE21_COLOR_SILVER	glx/cube21.c	/^  CUBE21_COLOR_SILVER,$/;"	e	enum:__anon228	file:
CUBE21_COLOR_SIXRND	glx/cube21.c	/^  CUBE21_COLOR_SIXRND$/;"	e	enum:__anon228	file:
CUBE21_COLOR_TWORND	glx/cube21.c	/^  CUBE21_COLOR_TWORND,$/;"	e	enum:__anon228	file:
CUBE21_COLOR_WHITE	glx/cube21.c	/^  CUBE21_COLOR_WHITE,$/;"	e	enum:__anon228	file:
CUBE21_HALF1	glx/cube21.c	/^  CUBE21_HALF1 = CUBE21_HALF_BASE,$/;"	e	enum:__anon227	file:
CUBE21_HALF2	glx/cube21.c	/^  CUBE21_HALF2$/;"	e	enum:__anon227	file:
CUBE21_HALF_BASE	glx/cube21.c	/^  CUBE21_HALF_BASE,$/;"	e	enum:__anon227	file:
CUBE21_PAUSE1	glx/cube21.c	/^  CUBE21_PAUSE1 = CUBE21_STATE_BASIC,$/;"	e	enum:__anon227	file:
CUBE21_PAUSE2	glx/cube21.c	/^  CUBE21_PAUSE2,$/;"	e	enum:__anon227	file:
CUBE21_ROT_BASE	glx/cube21.c	/^  CUBE21_ROT_BASE,$/;"	e	enum:__anon227	file:
CUBE21_ROT_BOTTOM	glx/cube21.c	/^  CUBE21_ROT_BOTTOM,$/;"	e	enum:__anon227	file:
CUBE21_ROT_TOP	glx/cube21.c	/^  CUBE21_ROT_TOP = CUBE21_ROT_BASE,$/;"	e	enum:__anon227	file:
CUBE21_STATE_BASIC	glx/cube21.c	/^  CUBE21_STATE_BASIC,$/;"	e	enum:__anon227	file:
CUBELEN	glx/rubik.c	232;"	d	file:
CUBEROUND	glx/rubik.c	233;"	d	file:
CUBIC	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
CUBIC	glx/juggler3d.c	1083;"	d	file:
CUBIC	juggle.c	1112;"	d	file:
CURSOR_BLOCK	bsod.c	/^               CURSOR_BLOCK, CURSOR_LINE, RECT, COPY, PIXMAP, IMG,$/;"	e	enum:__anon2	file:
CURSOR_GLYPH	glx/glmatrix.c	101;"	d	file:
CURSOR_GLYPH	xmatrix.c	157;"	d	file:
CURSOR_INDEX	phosphor.c	59;"	d	file:
CURSOR_LINE	bsod.c	/^               CURSOR_BLOCK, CURSOR_LINE, RECT, COPY, PIXMAP, IMG,$/;"	e	enum:__anon2	file:
CW	glx/rubik.c	214;"	d	file:
CW	squiral.c	77;"	d	file:
CYL_LEN	glx/timetunnel.c	46;"	d	file:
C_PNT	glx/extrusion-joinoffset.c	36;"	d	file:
C_m	glx/glhanoi.c	/^static GLuint C_m(double x, const tex_col_t * tex_cols)$/;"	f	file:
CalcLightPos	bumps.c	/^static void CalcLightPos( SBumps *pBumps )$/;"	f	file:
Calloc	glx/polyhedra.c	103;"	d	file:
Capacitor	glx/circuit.c	/^} Capacitor;$/;"	t	typeref:struct:__anon302	file:
Cell	glx/glcells.c	/^} Cell;$/;"	t	typeref:struct:__anon389	file:
CellList	demon.c	/^} CellList;$/;"	t	typeref:struct:_CellList	file:
CellList	loop.c	/^} CellList;$/;"	t	typeref:struct:_CellList	file:
Cells	glx/pipes.c	/^	int         Cells[HCELLS][VCELLS][HCELLS];$/;"	m	struct:__anon188	file:
CenterFact	glx/glschool.c	/^static float		CenterFact;$/;"	v	file:
CharTest	asm6502.c	/^typedef BOOL (*CharTest) (char);$/;"	t	file:
Chaseto	flow.c	/^} Chaseto;$/;"	t	typeref:enum:__anon113	file:
CheckBoxPos	glx/blinkbox.c	/^CheckBoxPos(blinkboxstruct *bp, $/;"	f	file:
ChessGame	glx/chessgames.h	/^} ChessGame;$/;"	t	typeref:struct:__anon265
Chesscreen	glx/endgame.c	/^} Chesscreen;$/;"	t	typeref:struct:__anon376	file:
Circle	epicycle.c	/^typedef struct tagCircle Circle;$/;"	t	typeref:struct:tagCircle	file:
Circle	interaggregate.c	/^} Circle;$/;"	t	typeref:struct:_circle	file:
Circuit	glx/circuit.c	/^} Circuit;$/;"	t	typeref:struct:__anon311	file:
City	penetrate.c	/^} City;$/;"	t	typeref:struct:__anon56	file:
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DEF_FOG	glx/glmatrix.c	47;"	d	file:
DEF_FOG	glx/glschool.c	27;"	d	file:
DEF_FOG	glx/mirrorblob.c	62;"	d	file:
DEF_FOG	glx/pulsar.c	84;"	d	file:
DEF_FOG	glx/timetunnel.c	43;"	d	file:
DEF_FOLLOW	glx/topblock.c	116;"	d	file:
DEF_FONT	flag.c	36;"	d	file:
DEF_FONT	flag.c	38;"	d	file:
DEF_FONT	glx/carousel.c	15;"	d	file:
DEF_FONT	glx/fliptext.c	40;"	d	file:
DEF_FONT	glx/starwars.c	88;"	d	file:
DEF_FONT_SIZE	glx/fliptext.c	73;"	d	file:
DEF_FPS	glx/mirrorblob.c	59;"	d	file:
DEF_FPS_CUTOFF	glx/glslideshow.c	95;"	d	file:
DEF_FRAMERATE	glx/glforestfire.c	155;"	d	file:
DEF_FREESQUARES	glx/flipflop.c	30;"	d	file:
DEF_FTEX	glx/lavalite.c	114;"	d	file:
DEF_GEAR_SIZE	glx/pinion.c	38;"	d	file:
DEF_GOALCHGF	glx/glschool.c	30;"	d	file:
DEF_GRAB	glx/gleidescope.c	120;"	d	file:
DEF_GRADIENT	glx/atlantis.c	105;"	d	file:
DEF_GRID	crystal.c	88;"	d	file:
DEF_GRID	glx/spheremonics.c	88;"	d	file:
DEF_GRID_COLOR	glx/boing.c	54;"	d	file:
DEF_GROW	drift.c	52;"	d	file:
DEF_HIDESHUFFLING	glx/rubik.c	126;"	d	file:
DEF_HOLD	glx/jigglypuff.c	66;"	d	file:
DEF_HOLDTIME	glx/blocktube.c	32;"	d	file:
DEF_HOLD_TIME	glx/mirrorblob.c	74;"	d	file:
DEF_IDENTICAL	polyominoes.c	52;"	d	file:
DEF_IMAGE	glx/extrusion.c	71;"	d	file:
DEF_IMAGE	glx/gleidescope.c	127;"	d	file:
DEF_IMAGE	glx/glplanet.c	69;"	d	file:
DEF_IMAGE	glx/pulsar.c	90;"	d	file:
DEF_IMAGE_DURATION	glx/glslideshow.c	93;"	d	file:
DEF_IMPATIENT	glx/lavalite.c	108;"	d	file:
DEF_INCREMENTAL	glx/mirrorblob.c	73;"	d	file:
DEF_INTERACTIVE	glx/glsnake.c	102;"	d	file:
DEF_INTERACTIVE	glx/glsnake.c	115;"	d	file:
DEF_JONG	hopalong.c	81;"	d	file:
DEF_KEEPOLD	glx/glcells.c	47;"	d	file:
DEF_KLEIN_BOTTLE	glx/klein.c	110;"	d	file:
DEF_KNIVES	glx/juggler3d.c	164;"	d	file:
DEF_KNIVES	juggle.c	172;"	d	file:
DEF_LABEL	apollonian.c	88;"	d	file:
DEF_LABELS	glx/molecule.c	58;"	d	file:
DEF_LABELS	glx/tangram.c	122;"	d	file:
DEF_LAYERS	glx/hypnowheel.c	44;"	d	file:
DEF_LCOLOR	glx/lavalite.c	109;"	d	file:
DEF_LETTERBOX	glx/crackberg.c	28;"	d	file:
DEF_LETTERBOX	glx/glslideshow.c	97;"	d	file:
DEF_LIGHT	glx/atunnel.c	86;"	d	file:
DEF_LIGHT	glx/circuit.c	47;"	d	file:
DEF_LIGHT	glx/extrusion.c	66;"	d	file:
DEF_LIGHT	glx/glhanoi.c	18;"	d	file:
DEF_LIGHT	glx/glplanet.c	67;"	d	file:
DEF_LIGHT	glx/pulsar.c	81;"	d	file:
DEF_LIGHTING	glx/boing.c	41;"	d	file:
DEF_LINES	glx/fliptext.c	72;"	d	file:
DEF_LINES	glx/starwars.c	68;"	d	file:
DEF_LINE_WRAP	glx/starwars.c	73;"	d	file:
DEF_LISS	drift.c	54;"	d	file:
DEF_LIT	glx/crackberg.c	26;"	d	file:
DEF_LOCKLOGO	glx/timetunnel.c	40;"	d	file:
DEF_MARKS	glx/klein.c	115;"	d	file:
DEF_MARTIN	hopalong.c	72;"	d	file:
DEF_MATCHFACT	glx/glschool.c	36;"	d	file:
DEF_MAXCELLS	glx/glcells.c	43;"	d	file:
DEF_MAXFOOD	glx/glcells.c	49;"	d	file:
DEF_MAXSIZE	crystal.c	94;"	d	file:
DEF_MAXVEL	glx/glschool.c	31;"	d	file:
DEF_MAX_COLORS	glx/topblock.c	122;"	d	file:
DEF_MAX_DEPTH	glx/menger.c	74;"	d	file:
DEF_MAX_DEPTH	glx/sierpinski3d.c	45;"	d	file:
DEF_MAX_FALLING	glx/topblock.c	121;"	d	file:
DEF_MAX_RPM	glx/pinion.c	39;"	d	file:
DEF_MERIDIANS	glx/boing.c	47;"	d	file:
DEF_MINDIST	glx/glcells.c	51;"	d	file:
DEF_MINFOOD	glx/glcells.c	48;"	d	file:
DEF_MINRADIUS	glx/glschool.c	39;"	d	file:
DEF_MINVEL	glx/glschool.c	32;"	d	file:
DEF_MIPMAP	glx/carousel.c	41;"	d	file:
DEF_MIPMAP	glx/extrusion.c	69;"	d	file:
DEF_MIPMAP	glx/glslideshow.c	99;"	d	file:
DEF_MIPMAP	glx/pulsar.c	88;"	d	file:
DEF_MODE	glx/flipflop.c	24;"	d	file:
DEF_MODE	glx/glmatrix.c	51;"	d	file:
DEF_MOLECULE	glx/molecule.c	65;"	d	file:
DEF_MOMENTUM	glx/boxed.c	62;"	d	file:
DEF_MOMENTUM	glx/glschool.c	40;"	d	file:
DEF_MOTION_BLUR	glx/mirrorblob.c	72;"	d	file:
DEF_MOUSE	julia.c	58;"	d	file:
DEF_MOVE	glx/engine.c	49;"	d	file:
DEF_MOVE	glx/gleidescope.c	121;"	d	file:
DEF_NAME	glx/extrusion.c	70;"	d	file:
DEF_NEIGHBORS	ant.c	83;"	d	file:
DEF_NEIGHBORS	demon.c	76;"	d	file:
DEF_NEIGHBORS	loop.c	109;"	d	file:
DEF_NFISH	glx/glschool.c	26;"	d	file:
DEF_NIPPLES	glx/topblock.c	119;"	d	file:
DEF_NOANTS	glx/antmaze.c	41;"	d	file:
DEF_NOMOVE	glx/gleidescope.c	122;"	d	file:
DEF_NOROTATE	glx/gleidescope.c	124;"	d	file:
DEF_NOZOOM	glx/gleidescope.c	126;"	d	file:
DEF_NSLICES	glx/flyingtoasters.c	42;"	d	file:
DEF_NSUBDIVS	glx/crackberg.c	20;"	d	file:
DEF_NTOASTERS	glx/flyingtoasters.c	41;"	d	file:
DEF_NUMSQUARES	glx/flipflop.c	29;"	d	file:
DEF_NUM_ATOM	crystal.c	155;"	d	file:
DEF_NX	crystal.c	89;"	d	file:
DEF_NX1	crystal.c	90;"	d	file:
DEF_NY	crystal.c	91;"	d	file:
DEF_NY1	crystal.c	92;"	d	file:
DEF_OBJECT	glx/sballs.c	90;"	d	file:
DEF_OBS	glx/glforestfire.c	/^static const float DEF_OBS[3] = { 2.0f, 1.0f, 0.0f };$/;"	v	file:
DEF_OFFSET_TEXTURE	glx/mirrorblob.c	68;"	d	file:
DEF_OVERRIDE	glx/topblock.c	114;"	d	file:
DEF_PAINT_BACKGROUND	glx/mirrorblob.c	69;"	d	file:
DEF_PAN_DURATION	glx/glslideshow.c	92;"	d	file:
DEF_PARALLELS	glx/boing.c	48;"	d	file:
DEF_PARMS	glx/spheremonics.c	90;"	d	file:
DEF_PARTS	glx/circuit.c	45;"	d	file:
DEF_PATTERN	glx/juggler3d.c	152;"	d	file:
DEF_PATTERN	juggle.c	160;"	d	file:
DEF_PAUSE	glx/glcells.c	52;"	d	file:
DEF_PERIODIC	flow.c	119;"	d	file:
DEF_PLAIN	polyominoes.c	53;"	d	file:
DEF_POINTS	glx/voronoi.c	29;"	d	file:
DEF_POINTS	strange.c	54;"	d	file:
DEF_POINT_DELAY	glx/voronoi.c	32;"	d	file:
DEF_POINT_SIZE	glx/voronoi.c	30;"	d	file:
DEF_POINT_SPEED	glx/voronoi.c	31;"	d	file:
DEF_POLYTOPE	glx/polytopes.c	80;"	d	file:
DEF_POPCORN	hopalong.c	73;"	d	file:
DEF_PRESET	glx/flurry.c	44;"	d	file:
DEF_PROGRAM	glx/fliptext.c	71;"	d	file:
DEF_PROGRAM	glx/gltext.c	41;"	d	file:
DEF_PROGRAM	glx/starwars.c	67;"	d	file:
DEF_PROJECTION_3D	glx/hypertorus.c	78;"	d	file:
DEF_PROJECTION_3D	glx/klein.c	116;"	d	file:
DEF_PROJECTION_3D	glx/polytopes.c	82;"	d	file:
DEF_PROJECTION_4D	glx/hypertorus.c	79;"	d	file:
DEF_PROJECTION_4D	glx/klein.c	117;"	d	file:
DEF_PROJECTION_4D	glx/polytopes.c	83;"	d	file:
DEF_QUADS	glx/pulsar.c	80;"	d	file:
DEF_QUALITY	glx/glcells.c	46;"	d	file:
DEF_RADIUS	glx/glcells.c	44;"	d	file:
DEF_RANDOM	glx/jigglypuff.c	69;"	d	file:
DEF_RANDOMIZE	glx/cube21.c	57;"	d	file:
DEF_REAL	glx/juggler3d.c	158;"	d	file:
DEF_REAL	juggle.c	166;"	d	file:
DEF_REFLECTIONS	glx/endgame.c	43;"	d	file:
DEF_RESOLUTION	glx/gflux.c	80;"	d	file:
DEF_RESOLUTION	glx/glplanet.c	68;"	d	file:
DEF_RESOLUTION	glx/lavalite.c	104;"	d	file:
DEF_RESOLUTION	glx/mirrorblob.c	70;"	d	file:
DEF_RESOLUTION	glx/spheremonics.c	86;"	d	file:
DEF_RESOLUTION	glx/topblock.c	125;"	d	file:
DEF_REVERSE	glx/timetunnel.c	42;"	d	file:
DEF_RIDE	flow.c	117;"	d	file:
DEF_RINGS	glx/juggler3d.c	165;"	d	file:
DEF_RINGS	juggle.c	173;"	d	file:
DEF_ROLL	glx/glplanet.c	63;"	d	file:
DEF_ROLL	glx/moebiusgears.c	34;"	d	file:
DEF_ROTATE	flow.c	116;"	d	file:
DEF_ROTATE	glx/endgame.c	42;"	d	file:
DEF_ROTATE	glx/flipscreen3d.c	45;"	d	file:
DEF_ROTATE	glx/gleidescope.c	123;"	d	file:
DEF_ROTATE	glx/glmatrix.c	49;"	d	file:
DEF_ROTATE	glx/glplanet.c	62;"	d	file:
DEF_ROTATE	glx/tangram.c	118;"	d	file:
DEF_ROTATE	glx/topblock.c	115;"	d	file:
DEF_ROTATEIDLEMAX	glx/lockward.c	144;"	d	file:
DEF_ROTATEIDLEMIN	glx/lockward.c	143;"	d	file:
DEF_ROTATEPIPES	glx/pipes.c	68;"	d	file:
DEF_ROTATESPEED	glx/circuit.c	46;"	d	file:
DEF_ROTATE_SPEED	glx/topblock.c	120;"	d	file:
DEF_ROTATIONX	glx/gflux.c	84;"	d	file:
DEF_ROTATIONY	glx/gflux.c	85;"	d	file:
DEF_ROTATIONZ	glx/gflux.c	86;"	d	file:
DEF_ROTSPEED	glx/cube21.c	59;"	d	file:
DEF_RR	hopalong.c	80;"	d	file:
DEF_SCANLINES	glx/boing.c	43;"	d	file:
DEF_SCROLL_SPEED	glx/pinion.c	37;"	d	file:
DEF_SEARCH	flow.c	120;"	d	file:
DEF_SEEDS	glx/glcells.c	45;"	d	file:
DEF_SEGMENTS	glx/glknots.c	38;"	d	file:
DEF_SEVEN	glx/circuit.c	44;"	d	file:
DEF_SHADOWS	glx/antinspect.c	30;"	d	file:
DEF_SHADOWS	glx/endgame.c	44;"	d	file:
DEF_SHADOWS	glx/glforestfire.c	154;"	d	file:
DEF_SHADOW_COLOR	glx/boing.c	55;"	d	file:
DEF_SHARPTURN	ant.c	86;"	d	file:
DEF_SHELL_ALPHA	glx/molecule.c	64;"	d	file:
DEF_SHININESS	glx/jigglypuff.c	62;"	d	file:
DEF_SINE	hopalong.c	82;"	d	file:
DEF_SIZE	glx/starwars.c	71;"	d	file:
DEF_SIZE	glx/topblock.c	123;"	d	file:
DEF_SIZEX	glx/flipflop.c	25;"	d	file:
DEF_SIZEX	glx/rubik.c	123;"	d	file:
DEF_SIZEY	glx/flipflop.c	26;"	d	file:
DEF_SIZEY	glx/rubik.c	124;"	d	file:
DEF_SIZEZ	glx/rubik.c	125;"	d	file:
DEF_SIZ_ATOM	crystal.c	157;"	d	file:
DEF_SMART_SPROINGIES	glx/sproingiewrap.c	65;"	d	file:
DEF_SMOOTH	glx/boing.c	42;"	d	file:
DEF_SMOOTH	glx/endgame.c	45;"	d	file:
DEF_SMOOTH	glx/lavalite.c	105;"	d	file:
DEF_SMOOTH	glx/spheremonics.c	89;"	d	file:
DEF_SMOOTH	glx/starwars.c	75;"	d	file:
DEF_SOLIDANTMAZE	glx/antmaze.c	40;"	d	file:
DEF_SOLIDMOEBIUS	glx/moebius.c	97;"	d	file:
DEF_SOLIDPROVIDENCE	glx/providence.c	30;"	d	file:
DEF_SPAWN	glx/topblock.c	124;"	d	file:
DEF_SPEED	glx/boing.c	44;"	d	file:
DEF_SPEED	glx/bouncingcow.c	24;"	d	file:
DEF_SPEED	glx/boxed.c	57;"	d	file:
DEF_SPEED	glx/carousel.c	36;"	d	file:
DEF_SPEED	glx/cubestorm.c	34;"	d	file:
DEF_SPEED	glx/cubicgrid.c	31;"	d	file:
DEF_SPEED	glx/dangerball.c	35;"	d	file:
DEF_SPEED	glx/fliptext.c	76;"	d	file:
DEF_SPEED	glx/flyingtoasters.c	40;"	d	file:
DEF_SPEED	glx/gears.c	40;"	d	file:
DEF_SPEED	glx/gflux.c	83;"	d	file:
DEF_SPEED	glx/glknots.c	36;"	d	file:
DEF_SPEED	glx/glmatrix.c	44;"	d	file:
DEF_SPEED	glx/hypnowheel.c	42;"	d	file:
DEF_SPEED	glx/jigglypuff.c	64;"	d	file:
DEF_SPEED	glx/lavalite.c	103;"	d	file:
DEF_SPEED	glx/menger.c	73;"	d	file:
DEF_SPEED	glx/moebiusgears.c	35;"	d	file:
DEF_SPEED	glx/polyhedra-gl.c	36;"	d	file:
DEF_SPEED	glx/sierpinski3d.c	44;"	d	file:
DEF_SPEEDWX	glx/hypertorus.c	80;"	d	file:
DEF_SPEEDWX	glx/klein.c	118;"	d	file:
DEF_SPEEDWX	glx/polytopes.c	84;"	d	file:
DEF_SPEEDWY	glx/hypertorus.c	81;"	d	file:
DEF_SPEEDWY	glx/klein.c	119;"	d	file:
DEF_SPEEDWY	glx/polytopes.c	85;"	d	file:
DEF_SPEEDWZ	glx/hypertorus.c	82;"	d	file:
DEF_SPEEDWZ	glx/klein.c	120;"	d	file:
DEF_SPEEDWZ	glx/polytopes.c	86;"	d	file:
DEF_SPEEDXY	glx/hypertorus.c	83;"	d	file:
DEF_SPEEDXY	glx/klein.c	121;"	d	file:
DEF_SPEEDXY	glx/polytopes.c	87;"	d	file:
DEF_SPEEDXZ	glx/hypertorus.c	84;"	d	file:
DEF_SPEEDXZ	glx/klein.c	122;"	d	file:
DEF_SPEEDXZ	glx/polytopes.c	88;"	d	file:
DEF_SPEEDYZ	glx/hypertorus.c	85;"	d	file:
DEF_SPEEDYZ	glx/klein.c	123;"	d	file:
DEF_SPEEDYZ	glx/polytopes.c	89;"	d	file:
DEF_SPHERISM	glx/jigglypuff.c	67;"	d	file:
DEF_SPIN	galaxy.c	62;"	d	file:
DEF_SPIN	glx/boing.c	40;"	d	file:
DEF_SPIN	glx/circuit.c	43;"	d	file:
DEF_SPIN	glx/cube21.c	54;"	d	file:
DEF_SPIN	glx/cubenetic.c	31;"	d	file:
DEF_SPIN	glx/cubestorm.c	32;"	d	file:
DEF_SPIN	glx/dangerball.c	33;"	d	file:
DEF_SPIN	glx/engine.c	48;"	d	file:
DEF_SPIN	glx/flipflop.c	32;"	d	file:
DEF_SPIN	glx/gears.c	38;"	d	file:
DEF_SPIN	glx/glblur.c	47;"	d	file:
DEF_SPIN	glx/glknots.c	34;"	d	file:
DEF_SPIN	glx/gltext.c	42;"	d	file:
DEF_SPIN	glx/lavalite.c	101;"	d	file:
DEF_SPIN	glx/menger.c	71;"	d	file:
DEF_SPIN	glx/moebiusgears.c	32;"	d	file:
DEF_SPIN	glx/molecule.c	56;"	d	file:
DEF_SPIN	glx/polyhedra-gl.c	34;"	d	file:
DEF_SPIN	glx/sierpinski3d.c	42;"	d	file:
DEF_SPIN	glx/spheremonics.c	84;"	d	file:
DEF_SPIN	glx/starwars.c	70;"	d	file:
DEF_SPINSPEED	glx/cube21.c	58;"	d	file:
DEF_SPINSPEED	glx/superquadrics.c	95;"	d	file:
DEF_SPIN_SPEED	glx/pinion.c	36;"	d	file:
DEF_SPOOKY	glx/jigglypuff.c	71;"	d	file:
DEF_SQUARES	glx/gflux.c	79;"	d	file:
DEF_STARS	glx/glplanet.c	66;"	d	file:
DEF_START	glx/timetunnel.c	37;"	d	file:
DEF_STATICTIME	glx/glsnake.c	112;"	d	file:
DEF_STATICTIME	glx/glsnake.c	99;"	d	file:
DEF_STEPS	glx/starwars.c	69;"	d	file:
DEF_STICK_RATIO	glx/flipflop.c	37;"	d	file:
DEF_STICK_THICK	glx/flipflop.c	36;"	d	file:
DEF_STYLE	glx/lavalite.c	107;"	d	file:
DEF_SYMMETRIC	glx/hypnowheel.c	41;"	d	file:
DEF_TAIL	glx/juggler3d.c	153;"	d	file:
DEF_TAIL	juggle.c	161;"	d	file:
DEF_TARGETFACT	glx/glschool.c	38;"	d	file:
DEF_TCOLOR	glx/lavalite.c	112;"	d	file:
DEF_TEETH	glx/moebiusgears.c	36;"	d	file:
DEF_TETRA	glx/jigglypuff.c	70;"	d	file:
DEF_TEXT	glx/gltext.c	40;"	d	file:
DEF_TEXTURE	glx/atlantis.c	104;"	d	file:
DEF_TEXTURE	glx/atunnel.c	88;"	d	file:
DEF_TEXTURE	glx/blocktube.c	35;"	d	file:
DEF_TEXTURE	glx/bouncingcow.c	25;"	d	file:
DEF_TEXTURE	glx/cube21.c	56;"	d	file:
DEF_TEXTURE	glx/cubenetic.c	33;"	d	file:
DEF_TEXTURE	glx/extrusion.c	67;"	d	file:
DEF_TEXTURE	glx/flyingtoasters.c	43;"	d	file:
DEF_TEXTURE	glx/glforestfire.c	152;"	d	file:
DEF_TEXTURE	glx/glhanoi.c	20;"	d	file:
DEF_TEXTURE	glx/glmatrix.c	50;"	d	file:
DEF_TEXTURE	glx/glplanet.c	65;"	d	file:
DEF_TEXTURE	glx/lament.c	84;"	d	file:
DEF_TEXTURE	glx/mirrorblob.c	67;"	d	file:
DEF_TEXTURE	glx/pulsar.c	86;"	d	file:
DEF_TEXTURE	glx/sballs.c	89;"	d	file:
DEF_TEXTURE	glx/timetunnel.c	44;"	d	file:
DEF_TEXTURED	glx/flipflop.c	34;"	d	file:
DEF_TEXTURES	glx/starwars.c	78;"	d	file:
DEF_TEXTURE_QUALITY	glx/pulsar.c	87;"	d	file:
DEF_TEX_QUAL	glx/extrusion.c	68;"	d	file:
DEF_THICK	glx/starwars.c	76;"	d	file:
DEF_THICKNESS	glx/boing.c	50;"	d	file:
DEF_THICKNESS	glx/cubestorm.c	35;"	d	file:
DEF_THICKNESS	glx/glknots.c	37;"	d	file:
DEF_TIGHTTURNS	glx/pipes.c	67;"	d	file:
DEF_TILES	glx/boing.c	49;"	d	file:
DEF_TILE_RATIO	glx/flipflop.c	39;"	d	file:
DEF_TILE_THICK	glx/flipflop.c	38;"	d	file:
DEF_TILT	glx/carousel.c	40;"	d	file:
DEF_TIMEFMT	glx/glmatrix.c	52;"	d	file:
DEF_TIMEOUT	glx/molecule.c	55;"	d	file:
DEF_TITLES	glx/carousel.c	38;"	d	file:
DEF_TITLES	glx/engine.c	47;"	d	file:
DEF_TITLES	glx/glslideshow.c	96;"	d	file:
DEF_TITLES	glx/glsnake.c	101;"	d	file:
DEF_TITLES	glx/glsnake.c	114;"	d	file:
DEF_TITLES	glx/molecule.c	59;"	d	file:
DEF_TITLES	glx/polyhedra-gl.c	37;"	d	file:
DEF_TORCHES	glx/juggler3d.c	163;"	d	file:
DEF_TORCHES	juggle.c	171;"	d	file:
DEF_TRACKMOUSE	pacman.c	47;"	d	file:
DEF_TRACKS	galaxy.c	61;"	d	file:
DEF_TRAIL	grav.c	48;"	d	file:
DEF_TRANSPARENT	glx/b_lockglue.c	64;"	d	file:
DEF_TRANSPARENT	glx/glsnake.c	105;"	d	file:
DEF_TRANSPARENT	glx/glsnake.c	118;"	d	file:
DEF_TRANSPARENT	glx/stonerview.c	38;"	d	file:
DEF_TREES	glx/glforestfire.c	157;"	d	file:
DEF_TRUCHET	ant.c	84;"	d	file:
DEF_TTEX	glx/lavalite.c	116;"	d	file:
DEF_TWISTINESS	glx/hypnowheel.c	43;"	d	file:
DEF_UNI	glx/juggler3d.c	156;"	d	file:
DEF_UNI	juggle.c	164;"	d	file:
DEF_VERBOSE	glx/molecule.c	66;"	d	file:
DEF_VIEWING_TIME	glx/tangram.c	117;"	d	file:
DEF_VIEW_MODE	glx/klein.c	114;"	d	file:
DEF_VISIBILITY	glx/crackberg.c	27;"	d	file:
DEF_WAIT	glx/cube21.c	61;"	d	file:
DEF_WAIT	glx/tangram.c	/^    DEF_WAIT = 500,$/;"	e	enum:__anon292	file:
DEF_WALK_DIRECTION	glx/klein.c	124;"	d	file:
DEF_WALK_SPEED	glx/klein.c	125;"	d	file:
DEF_WALLS	glx/mirrorblob.c	64;"	d	file:
DEF_WANDER	glx/cube21.c	55;"	d	file:
DEF_WANDER	glx/cubenetic.c	32;"	d	file:
DEF_WANDER	glx/cubestorm.c	33;"	d	file:
DEF_WANDER	glx/dangerball.c	34;"	d	file:
DEF_WANDER	glx/gears.c	39;"	d	file:
DEF_WANDER	glx/glblur.c	48;"	d	file:
DEF_WANDER	glx/glforestfire.c	156;"	d	file:
DEF_WANDER	glx/glknots.c	35;"	d	file:
DEF_WANDER	glx/glplanet.c	64;"	d	file:
DEF_WANDER	glx/gltext.c	43;"	d	file:
DEF_WANDER	glx/hypnowheel.c	40;"	d	file:
DEF_WANDER	glx/lavalite.c	102;"	d	file:
DEF_WANDER	glx/menger.c	72;"	d	file:
DEF_WANDER	glx/moebiusgears.c	33;"	d	file:
DEF_WANDER	glx/molecule.c	57;"	d	file:
DEF_WANDER	glx/polyhedra-gl.c	35;"	d	file:
DEF_WANDER	glx/sierpinski3d.c	43;"	d	file:
DEF_WANDER	glx/spheremonics.c	85;"	d	file:
DEF_WANDERSPEED	glx/cube21.c	60;"	d	file:
DEF_WATER	glx/crackberg.c	23;"	d	file:
DEF_WAVES	glx/cubenetic.c	35;"	d	file:
DEF_WAVES	glx/gflux.c	87;"	d	file:
DEF_WAVES	glx/glmatrix.c	48;"	d	file:
DEF_WAVE_CHANGE	glx/gflux.c	88;"	d	file:
DEF_WAVE_FREQ	glx/gflux.c	90;"	d	file:
DEF_WAVE_HEIGHT	glx/gflux.c	89;"	d	file:
DEF_WAVE_RADIUS	glx/cubenetic.c	37;"	d	file:
DEF_WAVE_SPEED	glx/cubenetic.c	36;"	d	file:
DEF_WHALESPEED	glx/atlantis.c	106;"	d	file:
DEF_WHICH	glx/polyhedra-gl.c	39;"	d	file:
DEF_WIRE	glx/atunnel.c	87;"	d	file:
DEF_WIRE	glx/mirrorblob.c	60;"	d	file:
DEF_WIRE	glx/pulsar.c	82;"	d	file:
DEF_WIREFRAME	glx/glsnake.c	104;"	d	file:
DEF_WIREFRAME	glx/glsnake.c	117;"	d	file:
DEF_X_CAMERA_ROTATE	glx/tangram.c	119;"	d	file:
DEF_YANGVEL	glx/glsnake.c	108;"	d	file:
DEF_YANGVEL	glx/glsnake.c	95;"	d	file:
DEF_Y_CAMERA_ROTATE	glx/tangram.c	120;"	d	file:
DEF_ZANGVEL	glx/glsnake.c	109;"	d	file:
DEF_ZANGVEL	glx/glsnake.c	96;"	d	file:
DEF_ZOOM	glx/carousel.c	39;"	d	file:
DEF_ZOOM	glx/cubicgrid.c	33;"	d	file:
DEF_ZOOM	glx/gflux.c	91;"	d	file:
DEF_ZOOM	glx/gleidescope.c	125;"	d	file:
DEF_ZOOM	glx/glslideshow.c	94;"	d	file:
DEF_ZOOM	glx/glsnake.c	103;"	d	file:
DEF_ZOOM	glx/glsnake.c	116;"	d	file:
DEF_ZOOM	glx/mirrorblob.c	76;"	d	file:
DEF_ZOOM_DELAY	glx/voronoi.c	34;"	d	file:
DEF_ZOOM_SPEED	glx/voronoi.c	33;"	d	file:
DEF_Z_CAMERA_ROTATE	glx/tangram.c	121;"	d	file:
DEG2RAD	glx/flurry.h	54;"	d
DELAY_AFTER_SHUFFLING	glx/rubik.c	181;"	d	file:
DELAY_AFTER_SOLVING	glx/rubik.c	182;"	d	file:
DELAY_TIME_AMOUNT	lightning.c	66;"	d	file:
DELETE_BUBBLE	bubbles.h	152;"	d
DELOG	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
DELTA	apollonian.c	234;"	d	file:
DELTA	triangle.c	70;"	d	file:
DELTAT	galaxy.c	114;"	d	file:
DELTAY	glx/klein.c	245;"	d	file:
DEMONBITS	demon.c	106;"	d	file:
DEPEND	Makefile	/^DEPEND		= makedepend$/;"	m
DEPEND	glx/Makefile	/^DEPEND		= makedepend$/;"	m
DEPEND_DEFINES	Makefile	/^DEPEND_DEFINES	= $/;"	m
DEPEND_DEFINES	glx/Makefile	/^DEPEND_DEFINES	= $/;"	m
DEPEND_FLAGS	Makefile	/^DEPEND_FLAGS	= $/;"	m
DEPEND_FLAGS	glx/Makefile	/^DEPEND_FLAGS	= $/;"	m
DEPTH_SCALE	rocks.c	28;"	d	file:
DESIRED_DT	xrayswarm.c	87;"	d	file:
DEV_V	glx/glforestfire.c	263;"	d	file:
DIAG_B	lcdscrub.c	/^         DIAG_W, DIAG_B, $/;"	e	enum:state::__anon9	file:
DIAG_W	lcdscrub.c	/^         DIAG_W, DIAG_B, $/;"	e	enum:state::__anon9	file:
DIAMOND_LEN	glx/timetunnel.c	47;"	d	file:
DIMENSIONS	grav.c	100;"	d	file:
DIMP	glx/glforestfire.c	212;"	d	file:
DIMTP	glx/glforestfire.c	213;"	d	file:
DIRECTION_CHANGE_RATE	rocks.c	32;"	d	file:
DIRENT_NAME	bubbles.h	111;"	d
DIRENT_NAME	bubbles.h	113;"	d
DIRTY	ripples.c	118;"	d	file:
DIRTY	ripples.c	119;"	d	file:
DIRVECS	pacman.h	86;"	d
DIRVECS	pacman_ai.c	31;"	d	file:
DIR_DOWN	abstractile.c	29;"	d	file:
DIR_LEFT	abstractile.c	30;"	d	file:
DIR_NONE	abstractile.c	27;"	d	file:
DIR_RIGHT	abstractile.c	31;"	d	file:
DIR_T	swirl.c	/^} DIR_T;$/;"	t	typeref:enum:__anon20	file:
DIR_UP	abstractile.c	28;"	d	file:
DISPLACE	glx/crackberg.c	42;"	d	file:
DISPLACE	triangle.c	79;"	d	file:
DISPLAY_TEXTURE	glx/gleidescope.c	11;"	d	file:
DISP_3D_ORTHOGRAPHIC	glx/hypertorus.c	70;"	d	file:
DISP_3D_ORTHOGRAPHIC	glx/klein.c	103;"	d	file:
DISP_3D_ORTHOGRAPHIC	glx/polytopes.c	72;"	d	file:
DISP_3D_PERSPECTIVE	glx/hypertorus.c	69;"	d	file:
DISP_3D_PERSPECTIVE	glx/klein.c	102;"	d	file:
DISP_3D_PERSPECTIVE	glx/polytopes.c	71;"	d	file:
DISP_4D_ORTHOGRAPHIC	glx/hypertorus.c	73;"	d	file:
DISP_4D_ORTHOGRAPHIC	glx/klein.c	107;"	d	file:
DISP_4D_ORTHOGRAPHIC	glx/polytopes.c	76;"	d	file:
DISP_4D_ORTHOGRAPHIC_STR	glx/polytopes.c	77;"	d	file:
DISP_4D_PERSPECTIVE	glx/hypertorus.c	72;"	d	file:
DISP_4D_PERSPECTIVE	glx/klein.c	106;"	d	file:
DISP_4D_PERSPECTIVE	glx/polytopes.c	74;"	d	file:
DISP_4D_PERSPECTIVE_STR	glx/polytopes.c	75;"	d	file:
DISP_SURFACE	glx/hypertorus.c	59;"	d	file:
DISP_SURFACE	glx/klein.c	84;"	d	file:
DISP_SURFACE	glx/polytopes.c	56;"	d	file:
DISP_TRANSPARENT	glx/hypertorus.c	60;"	d	file:
DISP_TRANSPARENT	glx/klein.c	85;"	d	file:
DISP_TRANSPARENT	glx/polytopes.c	57;"	d	file:
DISP_WIREFRAME	glx/hypertorus.c	58;"	d	file:
DISP_WIREFRAME	glx/klein.c	83;"	d	file:
DISP_WIREFRAME	glx/polytopes.c	55;"	d	file:
DIST	glx/glplanet.c	145;"	d	file:
DIST	grav.c	84;"	d	file:
DISTRIB_A	drift.c	204;"	d	file:
DISTRIB_B	drift.c	205;"	d	file:
DNA	xmatrix.c	/^               DNA,$/;"	e	enum:__anon33	file:
DONE	anemotaxis.c	/^typedef enum {UP_LEFT, UP_RIGHT, LEFT, RIGHT, DONE} State_t;$/;"	e	enum:__anon99	file:
DOOR_IN_ANY	maze.c	121;"	d	file:
DOOR_IN_BOTTOM	maze.c	119;"	d	file:
DOOR_IN_LEFT	maze.c	120;"	d	file:
DOOR_IN_RIGHT	maze.c	118;"	d	file:
DOOR_IN_TOP	maze.c	117;"	d	file:
DOOR_OUT_BOTTOM	maze.c	125;"	d	file:
DOOR_OUT_LEFT	maze.c	126;"	d	file:
DOOR_OUT_RIGHT	maze.c	124;"	d	file:
DOOR_OUT_TOP	maze.c	123;"	d	file:
DOPOP	glx/glhanoi.c	218;"	d	file:
DOPUSH	glx/glhanoi.c	217;"	d	file:
DOWN	decayscreen.c	63;"	d	file:
DOWN	noseguy.c	162;"	d	file:
DOWN	polyominoes.c	198;"	d	file:
DOWN	slidescreen.c	/^enum { DOWN = 0, LEFT, UP, RIGHT };$/;"	e	enum:__anon101	file:
DOWNLEFT	decayscreen.c	65;"	d	file:
DOWNRIGHT	decayscreen.c	67;"	d	file:
DO_FOLD	strange.c	101;"	d	file:
DO_STIPPLE	demon.c	50;"	d	file:
DO_STIPPLE	greynetic.c	15;"	d	file:
DO_STIPPLE	loop.c	83;"	d	file:
DO_XBM	xmatrix.c	64;"	d	file:
DO_XPM	bsod.c	53;"	d	file:
DRAIN_KNOCK	xmatrix.c	/^               DRAIN_KNOCK,$/;"	e	enum:__anon33	file:
DRAIN_MATRIX	xmatrix.c	/^               DRAIN_MATRIX,$/;"	e	enum:__anon33	file:
DRAIN_NMAP	xmatrix.c	/^               DRAIN_NMAP,$/;"	e	enum:__anon33	file:
DRAIN_TRACE_A	xmatrix.c	/^typedef enum { DRAIN_TRACE_A,$/;"	e	enum:__anon33	file:
DRAIN_TRACE_B	xmatrix.c	/^               DRAIN_TRACE_B,$/;"	e	enum:__anon33	file:
DRAND	fiberlamp.c	74;"	d	file:
DRAW	xspirograph.c	/^  enum curstate { NEW_LAYER, DRAW, ERASE1, ERASE2 } drawstate;$/;"	e	enum:state::curstate	file:
DRAWLINES	lisa.c	105;"	d	file:
DRAWORDERS	abstractile.c	62;"	d	file:
DRAW_COLOR	memscroller.c	/^  enum { DRAW_COLOR, DRAW_MONO } draw_mode;$/;"	e	enum:__anon25::__anon27	file:
DRAW_CUBIT	glx/rubik.c	825;"	d	file:
DRAW_DOWN	swirl.c	/^	DRAW_RIGHT, DRAW_DOWN, DRAW_LEFT, DRAW_UP$/;"	e	enum:__anon20	file:
DRAW_HELIX	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
DRAW_LEFT	swirl.c	/^	DRAW_RIGHT, DRAW_DOWN, DRAW_LEFT, DRAW_UP$/;"	e	enum:__anon20	file:
DRAW_MONO	memscroller.c	/^  enum { DRAW_COLOR, DRAW_MONO } draw_mode;$/;"	e	enum:__anon25::__anon27	file:
DRAW_RIGHT	swirl.c	/^	DRAW_RIGHT, DRAW_DOWN, DRAW_LEFT, DRAW_UP$/;"	e	enum:__anon20	file:
DRAW_TRIG	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
DRAW_UP	swirl.c	/^	DRAW_RIGHT, DRAW_DOWN, DRAW_LEFT, DRAW_UP$/;"	e	enum:__anon20	file:
DT	fiberlamp.c	67;"	d	file:
DTIME	analogtv.c	76;"	d	file:
DTIME	analogtv.c	90;"	d	file:
DTIME_DECL	analogtv.c	74;"	d	file:
DTIME_DECL	analogtv.c	88;"	d	file:
DTIME_SHOW	analogtv.c	77;"	d	file:
DTIME_SHOW	analogtv.c	91;"	d	file:
DTIME_START	analogtv.c	75;"	d	file:
DTIME_START	analogtv.c	89;"	d	file:
DUP_OBJECT	glx/juggler3d.c	593;"	d	file:
DUP_OBJECT	juggle.c	616;"	d	file:
DXPoint	glx/juggler3d.c	/^typedef struct {double x, y; } DXPoint;$/;"	t	typeref:struct:__anon393	file:
DXPoint	juggle.c	/^typedef struct {double x, y; } DXPoint;$/;"	t	typeref:struct:__anon165	file:
Data Initialization	euler2d.tex	/^\\section{Data Initialization}$/;"	s
Data_GC	xlyap.c	/^  GC Data_GC[MAXCOLOR]\/*, RubberGC*\/;$/;"	m	struct:state	file:
DefaultRootWindow	xscreensaver-sgigl.c	73;"	d	file:
Delay	fuzzyflakes.c	/^   int                 Delay;$/;"	m	struct:_flake	file:
Density	fuzzyflakes.c	/^   int                 Density;$/;"	m	struct:_flake	file:
Derivs	xlyap.c	/^static const PFD Derivs[NUMMAPS] = { dlogistic, dcircle, dleftlog, $/;"	v	file:
DestroyBumps	bumps.c	/^static void DestroyBumps( SBumps *pBumps )$/;"	f	file:
DestroySpotLight	bumps.c	/^static void DestroySpotLight( SSpotLight *pSpotLight ) { free( pSpotLight->aLightMap ); }$/;"	f	file:
Destroy_frame	xlyap.c	/^Destroy_frame(struct state *st)$/;"	f	file:
Diode	glx/circuit.c	/^} Diode;$/;"	t	typeref:struct:__anon299	file:
Direction	celtic.c	/^} Direction;$/;"	t	typeref:enum:direction	file:
Disc	intermomentary.c	/^} Disc;$/;"	t	typeref:struct:__anon161	file:
Disk	glx/glhanoi.c	/^} Disk;$/;"	t	typeref:struct:__anon202	file:
Disp	glx/circuit.c	/^} Disp;$/;"	t	typeref:struct:__anon307	file:
DisplayImage	ripples.c	/^DisplayImage(struct state *st)$/;"	f	file:
DisplayImage	rotzoomer.c	/^DisplayImage (struct state *st, int x, int y, int w, int h)$/;"	f	file:
DisplayImage	xflame.c	/^DisplayImage(struct state *st)$/;"	f	file:
DisplaySproingies	glx/sproingies.c	/^DisplaySproingies(int screen,int pause)$/;"	f
DisplaySuperquadrics	glx/superquadrics.c	/^DisplaySuperquadrics(superquadricsstruct * sp)$/;"	f	file:
DistComp	glx/glschool.c	/^static float		DistComp;$/;"	v	file:
DistExp	glx/glschool.c	/^static float		DistExp;$/;"	v	file:
DoDrawBBox	glx/glschool.c	/^static Bool			DoDrawBBox;$/;"	v	file:
DoDrawGoal	glx/glschool.c	/^static Bool			DoDrawGoal;$/;"	v	file:
DoFog	glx/glschool.c	/^static Bool			DoFog;$/;"	v	file:
Dolphin001	glx/dolphin.c	/^Dolphin001(GLenum cap)$/;"	f	file:
Dolphin002	glx/dolphin.c	/^Dolphin002(GLenum cap)$/;"	f	file:
Dolphin003	glx/dolphin.c	/^Dolphin003(GLenum cap)$/;"	f	file:
Dolphin004	glx/dolphin.c	/^Dolphin004(GLenum cap)$/;"	f	file:
Dolphin005	glx/dolphin.c	/^Dolphin005(GLenum cap)$/;"	f	file:
Dolphin006	glx/dolphin.c	/^Dolphin006(GLenum cap)$/;"	f	file:
Dolphin007	glx/dolphin.c	/^Dolphin007(GLenum cap)$/;"	f	file:
Dolphin008	glx/dolphin.c	/^Dolphin008(GLenum cap)$/;"	f	file:
Dolphin009	glx/dolphin.c	/^Dolphin009(GLenum cap)$/;"	f	file:
Dolphin010	glx/dolphin.c	/^Dolphin010(GLenum cap)$/;"	f	file:
Dolphin011	glx/dolphin.c	/^Dolphin011(GLenum cap)$/;"	f	file:
Dolphin012	glx/dolphin.c	/^Dolphin012(GLenum cap)$/;"	f	file:
Dolphin013	glx/dolphin.c	/^Dolphin013(GLenum cap)$/;"	f	file:
Dolphin014	glx/dolphin.c	/^Dolphin014(GLenum cap)$/;"	f	file:
Dolphin015	glx/dolphin.c	/^Dolphin015(GLenum cap)$/;"	f	file:
Dolphin016	glx/dolphin.c	/^Dolphin016(GLenum cap)$/;"	f	file:
DoneScale	glx/superquadrics.c	/^DoneScale(superquadricsstruct * sp)$/;"	f	file:
Draw	glx/sballs.c	/^static void Draw(ModeInfo * mi)$/;"	f	file:
DrawBogie	sonar.c	/^DrawBogie(sonar_info *si, int draw, const char *name, const char *desc,$/;"	f	file:
DrawCapacitor	glx/circuit.c	/^static int DrawCapacitor(Circuit *ci, Capacitor *c)$/;"	f	file:
DrawCities	penetrate.c	/^static void DrawCities(struct state *st, int xlim, int ylim)$/;"	f	file:
DrawCity	penetrate.c	/^static void DrawCity(struct state *st, int x, int y, XColor col)$/;"	f	file:
DrawComponent	glx/circuit.c	/^static int DrawComponent(Circuit *ci, Component *c, unsigned long *polysP)$/;"	f	file:
DrawDiode	glx/circuit.c	/^static int DrawDiode(Circuit *ci, Diode *d)$/;"	f	file:
DrawDisp	glx/circuit.c	/^static int DrawDisp(Circuit *ci, Disp *d)$/;"	f	file:
DrawDolphin	glx/dolphin.c	/^DrawDolphin(fishRec * fish, int wire)$/;"	f
DrawFire	glx/glforestfire.c	/^static void DrawFire(ModeInfo * mi)$/;"	f	file:
DrawFuse	glx/circuit.c	/^static int DrawFuse(Circuit *ci, Fuse *f)$/;"	f	file:
DrawIC	glx/circuit.c	/^static int DrawIC(Circuit *ci, IC *c)$/;"	f	file:
DrawLED	glx/circuit.c	/^static int DrawLED(Circuit *ci, LED *l)$/;"	f	file:
DrawProc	glx/juggler3d.c	/^typedef int (DrawProc)(ModeInfo*, unsigned long, Trace *);$/;"	t	file:
DrawProc	juggle.c	/^typedef void (DrawProc)(ModeInfo*, unsigned long, Trace *);$/;"	t	file:
DrawRCA	glx/circuit.c	/^static int DrawRCA(Circuit *ci, RCA *rca)$/;"	f	file:
DrawResistor	glx/circuit.c	/^static int DrawResistor(Circuit *ci, Resistor *r)$/;"	f	file:
DrawScore	penetrate.c	/^static void DrawScore(struct state *st, int xlim, int ylim)$/;"	f	file:
DrawShark	glx/shark.c	/^DrawShark(fishRec * fish, int wire)$/;"	f
DrawSmoke_Scalar	glx/flurry-smoke.c	/^void DrawSmoke_Scalar(global_info_t *global, flurry_info_t *flurry, SmokeV *s, float brightness)$/;"	f
DrawSpark	glx/flurry-spark.c	/^void DrawSpark(global_info_t *global, flurry_info_t *flurry, Spark *s)$/;"	f
DrawStuff	glx/extrusion.c	/^  void (*DrawStuff)(void);$/;"	m	struct:functions	file:
DrawStuff_helix2	glx/extrusion-helix2.c	/^void DrawStuff_helix2 (void) $/;"	f
DrawStuff_helix3	glx/extrusion-helix3.c	/^void DrawStuff_helix3 (void) $/;"	f
DrawStuff_helix4	glx/extrusion-helix4.c	/^void DrawStuff_helix4 (void) $/;"	f
DrawStuff_joinoffset	glx/extrusion-joinoffset.c	/^void DrawStuff_joinoffset (void) $/;"	f
DrawStuff_screw	glx/extrusion-screw.c	/^void DrawStuff_screw (void) {$/;"	f
DrawStuff_taper	glx/extrusion-taper.c	/^void DrawStuff_taper (void) {$/;"	f
DrawStuff_twistoid	glx/extrusion-twistoid.c	/^void DrawStuff_twistoid (void) {$/;"	f
DrawSwitch	glx/circuit.c	/^static int DrawSwitch(Circuit *ci, Switch *f)$/;"	f	file:
DrawThreeFive	glx/circuit.c	/^static int DrawThreeFive(Circuit *ci, ThreeFive *d)$/;"	f	file:
DrawTransistor	glx/circuit.c	/^static int DrawTransistor(Circuit *ci, Transistor *t)$/;"	f	file:
DrawTunnel	glx/tunnel_draw.c	/^void DrawTunnel(struct tunnel_state *st, $/;"	f
DrawWhale	glx/whale.c	/^DrawWhale(fishRec * fish, int wire)$/;"	f
E	glx/polyhedra.c	/^  int E; \/* edge count *\/$/;"	m	struct:__anon251	file:
EARLY	glx/carousel.c	/^typedef enum { EARLY, NORMAL, LOADING, OUT, IN, DEAD } fade_mode;$/;"	e	enum:__anon220	file:
EAST	jigsaw.c	40;"	d	file:
EJK1	hopalong.c	165;"	d	file:
EJK2	hopalong.c	166;"	d	file:
EJK3	hopalong.c	167;"	d	file:
EJK4	hopalong.c	168;"	d	file:
EJK5	hopalong.c	169;"	d	file:
EJK6	hopalong.c	170;"	d	file:
EL	glx/polyhedra.c	73;"	d	file:
ELBOW	glx/juggler3d.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	e	enum:__anon400	file:
ELBOW	juggle.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	e	enum:__anon172	file:
END	bubbles-default.c	76;"	d	file:
END	lcdscrub.c	/^         END } mode;$/;"	e	enum:state::__anon9	file:
ENDOFDATA	glx/chessmodels.c	42;"	d	file:
END_ARC	whirlygig.c	27;"	d	file:
END_SQUARE	maze.c	109;"	d	file:
ENG	glx/engine.c	238;"	d	file:
ENTRYPOINT	bouboule.c	95;"	d	file:
ENTRYPOINT	braid.c	49;"	d	file:
ENTRYPOINT	drift.c	46;"	d	file:
ENTRYPOINT	xlockmore.h	45;"	d
EOF	bsod.c	/^typedef enum { EOF=0, $/;"	e	enum:__anon2	file:
EOF	bsod.c	70;"	d	file:
EOF_REACHED	bubbles.h	157;"	d
EPSILON	ccurve.c	37;"	d	file:
EPSILON	galaxy.c	110;"	d	file:
EPSILON	glx/antmaze.c	97;"	d	file:
EPSILON	glx/antspotlight.c	386;"	d	file:
EPSILON	glx/b_sphere.c	30;"	d	file:
EPSILON	glx/providence.c	80;"	d	file:
EPSILON	glx/queens.c	425;"	d	file:
ERASE	Makefile	/^ERASE		= $(UTILS_BIN)\/erase.o$/;"	m
ERASE	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
ERASE1	xspirograph.c	/^  enum curstate { NEW_LAYER, DRAW, ERASE1, ERASE2 } drawstate;$/;"	e	enum:state::curstate	file:
ERASE2	xspirograph.c	/^  enum curstate { NEW_LAYER, DRAW, ERASE1, ERASE2 } drawstate;$/;"	e	enum:state::curstate	file:
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ERASE_IMAGE	pacman.c	731;"	d	file:
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EXES	glx/Makefile	/^EXES		=  $(HACK_EXES)$/;"	m
EXIT_FAILURE	distort.c	476;"	d	file:
EXPLODE_COLOR_1	blaster.c	/^  GC EXPLODE_COLOR_1;$/;"	m	struct:state	file:
EXPLODE_COLOR_2	blaster.c	/^  GC EXPLODE_COLOR_2;$/;"	m	struct:state	file:
EXPLODE_SIZE_1	blaster.c	/^  int EXPLODE_SIZE_1;$/;"	m	struct:state	file:
EXPLODE_SIZE_2	blaster.c	/^  int EXPLODE_SIZE_2;$/;"	m	struct:state	file:
EXPLODE_SIZE_3	blaster.c	/^  int EXPLODE_SIZE_3;$/;"	m	struct:state	file:
EXTERNALS	Makefile	/^EXTERNALS	= cosmos electricsheep extrusion fireflies goban \\$/;"	m
EXTRAS	Makefile	/^EXTRAS		= README Makefile.in xml2man.pl m6502.sh .gdbinit \\$/;"	m
EXTRAS	glx/Makefile	/^EXTRAS		= README Makefile.in dxf2gl.pl molecules.sh starwars.txt$/;"	m
EXTRUSION_OBJS	glx/Makefile	/^EXTRUSION_OBJS=extrusion.o extrusion-helix2.o extrusion-helix3.o    \\$/;"	m
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EdgeCouple	celtic.c	/^} *EdgeCouple;$/;"	t	typeref:struct:edge_couple	file:
ElbowBolts_PNTS	glx/pipeobjs.c	/^static const GLfloat ElbowBolts_PNTS[] =$/;"	v	file:
ElbowBolts_POLS	glx/pipeobjs.c	/^static const unsigned short int ElbowBolts_POLS[] =$/;"	v	file:
ElbowBolts_normals	glx/pipeobjs.c	/^static const GLfloat ElbowBolts_normals[] =$/;"	v	file:
ElbowCoins_PNTS	glx/pipeobjs.c	/^static const GLfloat ElbowCoins_PNTS[] =$/;"	v	file:
ElbowCoins_POLS	glx/pipeobjs.c	/^static const unsigned short int ElbowCoins_POLS[] =$/;"	v	file:
ElbowCoins_normals	glx/pipeobjs.c	/^static const GLfloat ElbowCoins_normals[] =$/;"	v	file:
Empty	glx/juggler3d.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon397	file:
Empty	juggle.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon169	file:
Engine	glx/engine.c	/^} Engine;$/;"	t	typeref:struct:__anon238	file:
Err	glx/polyhedra.c	75;"	d	file:
Execute	bumps.c	/^static void Execute( SBumps *pBumps )$/;"	f	file:
Execute	eruption.c	/^static void Execute( struct state *st )$/;"	f	file:
Execute	metaballs.c	/^static void Execute( struct state *st )$/;"	f	file:
Execute	shadebobs.c	/^static void Execute( struct state *st, SShadeBob *pShadeBob )$/;"	f	file:
Explode	penetrate.c	/^static void Explode(struct state *st, int x, int y, int max, XColor color, int oflaser)$/;"	f	file:
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F	glx/polyhedra.c	/^  int F; \/* face count *\/$/;"	m	struct:__anon251	file:
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FACE	glx/bouncingcow.c	52;"	d	file:
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FACE_N	glx/lament.c	175;"	d	file:
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FALSE	anemone.c	47;"	d	file:
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FALSE	asm6502.h	39;"	d
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FASTCOPY	t3d.c	18;"	d	file:
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FIGURE_8_RADIUS	glx/klein.c	242;"	d	file:
FILL_PROPORTION	epicycle.c	34;"	d	file:
FINALTRANSITION	loop.c	228;"	d	file:
FINISH	piecewise.c	30;"	d	file:
FINISHED	glx/glhanoi.c	/^	FINISHED,$/;"	e	enum:__anon201	file:
FINISH_DURATION	glx/glhanoi.c	32;"	d	file:
FIRSTX	glx/rubik.c	199;"	d	file:
FIRSTY	glx/rubik.c	200;"	d	file:
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FIRST_LEVEL_STRIKE	lightning.c	75;"	d	file:
FISH_ACC	glx/glschool_alg.h	53;"	d
FISH_AVGVEL	glx/glschool_alg.h	56;"	d
FISH_IACC	glx/glschool_alg.h	59;"	d
FISH_IAVGVEL	glx/glschool_alg.h	62;"	d
FISH_IMAGIC	glx/glschool_alg.h	60;"	d
FISH_IOLDVEL	glx/glschool_alg.h	61;"	d
FISH_IPOS	glx/glschool_alg.h	57;"	d
FISH_IVEL	glx/glschool_alg.h	58;"	d
FISH_MAGIC	glx/glschool_alg.h	54;"	d
FISH_OLDVEL	glx/glschool_alg.h	55;"	d
FISH_POS	glx/glschool_alg.h	43;"	d
FISH_VEL	glx/glschool_alg.h	48;"	d
FISH_VX	glx/glschool_alg.h	49;"	d
FISH_VY	glx/glschool_alg.h	50;"	d
FISH_VZ	glx/glschool_alg.h	51;"	d
FISH_X	glx/glschool_alg.h	44;"	d
FISH_Y	glx/glschool_alg.h	45;"	d
FISH_Z	glx/glschool_alg.h	46;"	d
FLARE	phosphor.c	54;"	d	file:
FLASH_COUNT	pacman.c	1171;"	d	file:
FLASH_PROBILITY	lightning.c	84;"	d	file:
FLOAT	barcode.c	21;"	d	file:
FLOAT	nerverot.c	22;"	d	file:
FLOAT	petri.c	67;"	d	file:
FLOAT	twang.c	23;"	d	file:
FLOATRAND	braid.c	87;"	d	file:
FLOATRAND	galaxy.c	94;"	d	file:
FLOATRAND	grav.c	122;"	d	file:
FLOATRAND	lissie.c	79;"	d	file:
FLURRY_OBJS	glx/Makefile	/^FLURRY_OBJS = $(FLURRY_OBJS_1) $(HACK_OBJS)$/;"	m
FLURRY_OBJS_1	glx/Makefile	/^FLURRY_OBJS_1 = flurry-smoke.o flurry-spark.o flurry-star.o flurry-texture.o$/;"	m
FONT_HEIGHT	apollonian.c	308;"	d	file:
FONT_LENGTH	apollonian.c	310;"	d	file:
FONT_WEIGHT	glx/fliptext.c	79;"	d	file:
FONT_WEIGHT	glx/starwars.c	93;"	d	file:
FONT_WIDTH	apollonian.c	309;"	d	file:
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FORWARDS	speedmine.c	77;"	d	file:
FPS	glx/providence.c	82;"	d	file:
FRAME	glx/glforestfire.c	211;"	d	file:
FRAME	glx/sballs.c	62;"	d	file:
FROB	glx/lavalite.c	1155;"	d	file:
FROB	glx/lavalite.c	1162;"	d	file:
FROB	moire2.c	127;"	d	file:
FROB	moire2.c	150;"	d	file:
FROB	moire2.c	171;"	d	file:
FROB	moire2.c	181;"	d	file:
FROB	moire2.c	189;"	d	file:
FROB	moire2.c	203;"	d	file:
FRONT	noseguy.c	164;"	d	file:
FRONT_FACE	glx/rubik.c	220;"	d	file:
FS	ant.c	202;"	d	file:
FTWEAK	fireworkx.c	38;"	d	file:
FT_ALL	lmorph.c	81;"	d	file:
FT_CLOSED	lmorph.c	80;"	d	file:
FT_OPEN	lmorph.c	79;"	d	file:
FULL	glx/glslideshow.c	/^typedef enum { NEW, IN, FULL, OUT, DEAD } sprite_state;$/;"	e	enum:__anon373	file:
FULLBLUE	strange.c	630;"	d	file:
FULLCIRCLE	epicycle.c	41;"	d	file:
FULL_CYCLE	whirlygig.c	25;"	d	file:
FUNCMAXINDEX	xlyap.c	138;"	d	file:
FUSE	drift.c	94;"	d	file:
FUTURE_FL	asm6502.c	/^	DECIMAL_FL = 3, BREAK_FL = 4, FUTURE_FL = 5,$/;"	e	enum:__anon13	file:
FUZZ	decayscreen.c	72;"	d	file:
FUZZY_BORDER	phosphor.c	48;"	d	file:
FWXVERSION	fireworkx.c	33;"	d	file:
Face_Data	glx/mirrorblob.c	/^} Face_Data;$/;"	t	typeref:struct:__anon328	file:
FallingSpeed	fuzzyflakes.c	/^   int                 FallingSpeed;$/;"	m	struct:_flake	file:
FastDistance2D	glx/flurry.h	/^static inline float FastDistance2D(float x, float y)$/;"	f
Fi	glx/polyhedra.c	/^  int *Fi; \/* face counts by type (array N)*\/$/;"	m	struct:__anon251	file:
FindNeighbors	glx/pipes.c	/^FindNeighbors(ModeInfo * mi)$/;"	f	file:
Fish	glx/glschool_alg.h	/^} Fish;$/;"	t	typeref:struct:__anon274
Fish001	glx/shark.c	/^Fish001(GLenum cap)$/;"	f	file:
Fish002	glx/shark.c	/^Fish002(GLenum cap)$/;"	f	file:
Fish003	glx/shark.c	/^Fish003(GLenum cap)$/;"	f	file:
Fish004	glx/shark.c	/^Fish004(GLenum cap)$/;"	f	file:
Fish005	glx/shark.c	/^Fish005(GLenum cap)$/;"	f	file:
Fish006	glx/shark.c	/^Fish006(GLenum cap)$/;"	f	file:
Fish007	glx/shark.c	/^Fish007(GLenum cap)$/;"	f	file:
Fish008	glx/shark.c	/^Fish008(GLenum cap)$/;"	f	file:
Fish009	glx/shark.c	/^Fish009(GLenum cap)$/;"	f	file:
FishTransform	glx/swim.c	/^FishTransform(fishRec * fish)$/;"	f
Fish_1	glx/shark.c	/^Fish_1(GLenum cap)$/;"	f	file:
Fish_2	glx/shark.c	/^Fish_2(GLenum cap)$/;"	f	file:
Fish_3	glx/shark.c	/^Fish_3(GLenum cap)$/;"	f	file:
Fish_4	glx/shark.c	/^Fish_4(GLenum cap)$/;"	f	file:
Fish_5	glx/shark.c	/^Fish_5(GLenum cap)$/;"	f	file:
Fish_6	glx/shark.c	/^Fish_6(GLenum cap)$/;"	f	file:
Fish_7	glx/shark.c	/^Fish_7(GLenum cap)$/;"	f	file:
Fish_8	glx/shark.c	/^Fish_8(GLenum cap)$/;"	f	file:
Flags	asm6502.c	/^	} Flags;$/;"	t	typeref:enum:__anon13	file:
Flake	fuzzyflakes.c	/^} Flake;$/;"	t	typeref:struct:_flake	file:
FlakeVariable	fuzzyflakes.c	/^} FlakeVariable;$/;"	t	typeref:struct:_flake_var	file:
Flakes	fuzzyflakes.c	/^   FlakeVariable    ***Flakes;$/;"	m	struct:_flake	file:
Flame2Image	xflame.c	/^Flame2Image(struct state *st)$/;"	f	file:
Flame2Image1234567	xflame.c	/^Flame2Image1234567(struct state *st)$/;"	f	file:
Flame2Image16	xflame.c	/^Flame2Image16(struct state *st)$/;"	f	file:
Flame2Image24	xflame.c	/^Flame2Image24(struct state *st)$/;"	f	file:
Flame2Image32	xflame.c	/^Flame2Image32(struct state *st)$/;"	f	file:
Flame2Image8	xflame.c	/^Flame2Image8(struct state *st)$/;"	f	file:
FlameActive	xflame.c	/^FlameActive(struct state *st)$/;"	f	file:
FlameAdvance	xflame.c	/^FlameAdvance(struct state *st)$/;"	f	file:
FlameFill	xflame.c	/^FlameFill(struct state *st, int val)$/;"	f	file:
FlamePasteData	xflame.c	/^FlamePasteData(struct state *st,$/;"	f	file:
Flipflopcreen	glx/flipflop.c	/^} Flipflopcreen;$/;"	t	typeref:struct:__anon343	file:
FlushBuffer	xlyap.c	/^FlushBuffer(struct state *st)$/;"	f	file:
Fold	strange.c	/^	PRM         Prm[MAX_PRM], *Fold;$/;"	m	struct:_ATTRACTOR	file:
For	apollonian.c	392;"	d	file:
Force	xlyap.c	/^  int     numwheels, force, Force, negative;$/;"	m	struct:state	file:
Forcing	xlyap.c	/^  int   Forcing[FUNCMAXINDEX];$/;"	m	struct:state	file:
Fore	fuzzyflakes.c	/^      char               *Fore;$/;"	m	struct:_flake::_colors	file:
ForeColor	fuzzyflakes.c	/^   unsigned long       ForeColor;$/;"	m	struct:_flake	file:
Fork	lightning.c	/^} Fork;$/;"	t	typeref:struct:__anon50	file:
ForkVerticies	lightning.c	/^	XPoint      ForkVerticies[NUMBER_FORK_VERTICIES];$/;"	m	struct:__anon50	file:
Fraction	glx/polyhedra.c	/^} Fraction;$/;"	t	typeref:struct:__anon252	file:
Frame_State	glx/mirrorblob.c	/^} Frame_State;$/;"	t	typeref:enum:__anon330	file:
Free	glx/polyhedra.c	80;"	d	file:
FreeAllGL	xlockmore.h	42;"	d
FreeTunnel	glx/tunnel_draw.c	/^void FreeTunnel(struct tunnel_state *st)$/;"	f
Full	glx/juggler3d.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon397	file:
Full	juggle.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	e	enum:__anon169	file:
Funcs	strange.c	/^static void (*Funcs[2]) (ATTRACTOR *, PRM, PRM, PRM *, PRM *) = {$/;"	v	file:
Function	lisa.c	/^static lisafuncs Function[NUMSTDFUNCS] =$/;"	v	file:
Fuse	glx/circuit.c	/^} Fuse;$/;"	t	typeref:struct:__anon308	file:
FuzzyFlakes	fuzzyflakes.c	/^FuzzyFlakes(Flake *flake)$/;"	f	file:
FuzzyFlakesColorHelper	fuzzyflakes.c	/^FuzzyFlakesColorHelper(Flake *flake)$/;"	f	file:
FuzzyFlakesColorResource	fuzzyflakes.c	/^FuzzyFlakesColorResource(Flake *flake, char *Color)$/;"	f	file:
FuzzyFlakesDrawFlake	fuzzyflakes.c	/^FuzzyFlakesDrawFlake(Flake *flake, int XPos, int YPos, double AngleOffset, int Layer)$/;"	f	file:
FuzzyFlakesFreeFlake	fuzzyflakes.c	/^FuzzyFlakesFreeFlake(Flake *flake)$/;"	f	file:
FuzzyFlakesInit	fuzzyflakes.c	/^FuzzyFlakesInit(Flake *flake)$/;"	f	file:
FuzzyFlakesMove	fuzzyflakes.c	/^FuzzyFlakesMove(Flake *flake)$/;"	f	file:
G	glx/noof.c	273;"	d	file:
G	polyominoes.c	224;"	d	file:
GALAXYMINSIZE	galaxy.c	117;"	d	file:
GALAXYRANGESIZE	galaxy.c	116;"	d	file:
GAMES	glx/chessgames.h	44;"	d
GCFlags	fuzzyflakes.c	/^   unsigned long       GCFlags;$/;"	m	struct:_flake	file:
GCValues	fuzzyflakes.c	/^   XGCValues           GCValues;$/;"	m	struct:_flake	file:
GCVar	fuzzyflakes.c	/^   GC                  GCVar;$/;"	m	struct:_flake	file:
GEARS_OBJS	glx/Makefile	/^GEARS_OBJS=normals.o involute.o $(HACK_TRACK_OBJS)$/;"	m
GETC	memscroller.c	407;"	d	file:
GETC	memscroller.c	416;"	d	file:
GETC	memscroller.c	417;"	d	file:
GETC	memscroller.c	442;"	d	file:
GETFACTOR	pacman.h	79;"	d
GETMSECS	glx/glsnake.c	63;"	d	file:
GETMSECS	glx/glsnake.c	71;"	d	file:
GETMSECS	glx/glsnake.c	81;"	d	file:
GETNB	pacman.h	49;"	d
GETSCALAR	glx/glsnake.c	1285;"	d	file:
GETSECS	glx/glsnake.c	62;"	d	file:
GETSECS	glx/glsnake.c	70;"	d	file:
GETSECS	glx/glsnake.c	80;"	d	file:
GETZDIFF	bouboule.c	166;"	d	file:
GETZDIFF	rocks.c	82;"	d	file:
GETZDIFF	worm.c	73;"	d	file:
GET_RADIUS	lisa.c	130;"	d	file:
GHOSTS	pacman.h	53;"	d
GHOST_DANGER	pacman.h	/^{ GHOST_DANGER, GHOST_EATEN } GameState;$/;"	e	enum:__anon41
GHOST_EATEN	pacman.h	/^{ GHOST_DANGER, GHOST_EATEN } GameState;$/;"	e	enum:__anon41
GHOST_TRACE	pacman.h	84;"	d
GIANT	glx/lavalite.c	/^typedef enum { CLASSIC = 0, GIANT, CONE, ROCKET } lamp_style;$/;"	e	enum:__anon207	file:
GLASS	bubbles-default.c	50;"	d	file:
GLB_SLOW_GL	glx/bubble3d.h	22;"	d
GLB_VERTICES_EPSILON	glx/bubble3d.h	26;"	d
GLE_EXES	glx/Makefile	/^GLE_EXES	= extrusion$/;"	m
GLE_LIBS	glx/Makefile	/^GLE_LIBS	= $(HACK_PRE)  -lXpm -lgdk_pixbuf_xlib-2.0 -lgdk_pixbuf-2.0 -lgobject-2.0 -lgmodule-2.0 -lglib-2.0   $(HACK_POST2)$/;"	m
GLL_BALL	glx/boxed.c	203;"	d	file:
GLL_BOX	glx/boxed.c	204;"	d	file:
GLL_PATTERN	glx/boxed.c	202;"	d	file:
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GLOW_MAP	xmatrix.c	100;"	d	file:
GLRenderScene	glx/flurry.c	/^void GLRenderScene(global_info_t *global, flurry_info_t *flurry, double b)$/;"	f	file:
GLResize	glx/flurry.c	/^void GLResize(global_info_t *global, float w, float h)$/;"	f	file:
GLSetupRC	glx/flurry.c	/^void GLSetupRC(global_info_t *global)$/;"	f	file:
GLT_OBJS	glx/Makefile	/^GLT_OBJS=gltext.o glut_stroke.o glut_swidth.o tube.o $(HACK_TRACK_OBJS)$/;"	m
GLUT_FONT	glx/gltext.c	52;"	d	file:
GLUT_FONT	glx/starwars.c	99;"	d	file:
GLUTstrokeFont	glx/glutstroke.h	/^typedef void *GLUTstrokeFont;$/;"	t
GL_EXES	glx/Makefile	/^GL_EXES		= cage gears moebius pipes sproingies stairs superquadrics \\$/;"	m
GL_GLEXT_PROTOTYPES	glx/timetunnel.c	13;"	d	file:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT	glx/carousel.c	58;"	d	file:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT	glx/flipscreen3d.c	42;"	d	file:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT	glx/fliptext.c	67;"	d	file:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT	glx/starwars.c	63;"	d	file:
GL_MEN	glx/Makefile	/^GL_MEN		= atlantis.man boxed.man bubble3d.man cage.man circuit.man \\$/;"	m
GL_TEXTURE_MAX_ANISOTROPY_EXT	glx/carousel.c	55;"	d	file:
GL_TEXTURE_MAX_ANISOTROPY_EXT	glx/flipscreen3d.c	39;"	d	file:
GL_TEXTURE_MAX_ANISOTROPY_EXT	glx/fliptext.c	64;"	d	file:
GL_TEXTURE_MAX_ANISOTROPY_EXT	glx/starwars.c	60;"	d	file:
GL_UTIL_EXES	glx/Makefile	/^GL_UTIL_EXES	= xscreensaver-gl-helper$/;"	m
GOLDEN	glx/polytopes.c	47;"	d	file:
GOLDEN2	glx/polytopes.c	50;"	d	file:
GOLDEN22	glx/polytopes.c	52;"	d	file:
GOLDENINV	glx/polytopes.c	48;"	d	file:
GOLDENINV2	glx/polytopes.c	51;"	d	file:
GOLDENINV22	glx/polytopes.c	53;"	d	file:
GOODNEIGHBORKINDS	ant.c	199;"	d	file:
GO_DOWN	pacman_level.c	85;"	d	file:
GO_LEFT	pacman_level.c	83;"	d	file:
GO_RIGHT	pacman_level.c	84;"	d	file:
GO_UP	pacman_level.c	82;"	d	file:
GRAB	Makefile	/^GRAB		= $(GRAB_OBJS)$/;"	m
GRAB	glx/gleidescope.c	9;"	d	file:
GRAB_OBJS	Makefile	/^GRAB_OBJS	= $(UTILS_BIN)\/grabclient.o$/;"	m
GRAB_OBJS	glx/Makefile	/^GRAB_OBJS	= $(UTILS_BIN)\/grabclient.o grab-ximage.o $(XSHM_OBJS)$/;"	m
GRAV	grav.c	83;"	d	file:
GRAVITY	glx/juggler3d.c	267;"	d	file:
GRAVITY	glx/lavalite.c	79;"	d	file:
GRAVITY	juggle.c	288;"	d	file:
GRAY_SCHIZO	xrayswarm.c	97;"	d	file:
GRAY_TRAILS	xrayswarm.c	96;"	d	file:
GREEN	pacman.h	70;"	d
GRID	glx/marching.c	582;"	d	file:
GRID	glx/marching.c	594;"	d	file:
GRIDCELL	glx/marching.c	/^} GRIDCELL;$/;"	t	typeref:struct:__anon280	file:
GRID_DEPTH	glx/flyingtoasters.c	81;"	d	file:
GRID_DEPTH	glx/glmatrix.c	106;"	d	file:
GRID_SIZE	glx/flyingtoasters.c	80;"	d	file:
GRID_SIZE	glx/glmatrix.c	105;"	d	file:
GXandInverted	t3d.c	329;"	d	file:
GZIP	bubbles.h	77;"	d
Galaxy	galaxy.c	/^} Galaxy;$/;"	t	typeref:struct:__anon72	file:
GameState	pacman.h	/^{ GHOST_DANGER, GHOST_EATEN } GameState;$/;"	t	typeref:enum:__anon41
Gauss_Rand	flow.c	/^Gauss_Rand(double A)$/;"	f	file:
Gauss_Rand	strange.c	/^Gauss_Rand(DBL c, DBL A, DBL S)$/;"	f	file:
GenerateQuad	glx/pulsar.c	/^static void GenerateQuad(pulsarstruct *gp)$/;"	f	file:
Generate_Image	glx/extrusion.c	/^Generate_Image(int *width, int *height, int *format)$/;"	f	file:
Generate_Image	glx/pulsar.c	/^Generate_Image(int *width, int *height, int *format)$/;"	f	file:
GetXInfo	xflame.c	/^GetXInfo(struct state *st)$/;"	f	file:
Getkey	xlyap.c	/^Getkey(struct state *st, XKeyEvent *event)$/;"	f	file:
GhostState	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	t	typeref:enum:__anon39
GoalChgFreq	glx/glschool.c	/^static int			GoalChgFreq;$/;"	v	file:
Gr	glx/juggler3d.c	/^  double        Gr;$/;"	m	struct:__anon405	file:
Gr	juggle.c	/^  double        Gr;$/;"	m	struct:__anon177	file:
Graph	celtic.c	/^} *Graph;$/;"	t	typeref:struct:graph	file:
GraphicsContext	bumps.c	/^	GC GraphicsContext;$/;"	m	struct:__anon110	file:
GraphicsContext	bumps.h	/^	GC GraphicsContext;$/;"	m	struct:__anon133
GuageConnector_PNTS	glx/pipeobjs.c	/^static const GLfloat GuageConnector_PNTS[] =$/;"	v	file:
GuageConnector_POLS	glx/pipeobjs.c	/^static const unsigned short int GuageConnector_POLS[] =$/;"	v	file:
GuageConnector_normals	glx/pipeobjs.c	/^static const GLfloat GuageConnector_normals[] =$/;"	v	file:
GuageDial_PNTS	glx/pipeobjs.c	/^static const GLfloat GuageDial_PNTS[] =$/;"	v	file:
GuageDial_POLS	glx/pipeobjs.c	/^static const unsigned short int GuageDial_POLS[] =$/;"	v	file:
GuageDial_normals	glx/pipeobjs.c	/^static const GLfloat GuageDial_normals[] =$/;"	v	file:
GuageFace_PNTS	glx/pipeobjs.c	/^static const GLfloat GuageFace_PNTS[] =$/;"	v	file:
GuageFace_POLS	glx/pipeobjs.c	/^static const unsigned short int GuageFace_POLS[] =$/;"	v	file:
GuageFace_normals	glx/pipeobjs.c	/^static const GLfloat GuageFace_normals[] =$/;"	v	file:
GuageHead_PNTS	glx/pipeobjs.c	/^static const GLfloat GuageHead_PNTS[] =$/;"	v	file:
GuageHead_POLS	glx/pipeobjs.c	/^static const unsigned short int GuageHead_POLS[] =$/;"	v	file:
GuageHead_normals	glx/pipeobjs.c	/^static const GLfloat GuageHead_normals[] =$/;"	v	file:
H	apollonian.c	394;"	d	file:
H	glx/noof.c	268;"	d	file:
H	triangle.c	/^	short       H[(MAX_SIZE + 1) * (MAX_SIZE + 2) \/ 2];$/;"	m	struct:__anon106	file:
HACKDIR	Makefile	/^HACKDIR		= \/usr\/lib\/xscreensaver$/;"	m
HACKDIR	glx/Makefile	/^HACKDIR		= \/usr\/lib\/xscreensaver$/;"	m
HACK_BIN	glx/Makefile	/^HACK_BIN	= ..$/;"	m
HACK_CONF_DIR	Makefile	/^HACK_CONF_DIR	= \/usr\/share\/xscreensaver\/config$/;"	m
HACK_CONF_DIR	glx/Makefile	/^HACK_CONF_DIR	= \/usr\/share\/xscreensaver\/config$/;"	m
HACK_EXES	glx/Makefile	/^HACK_EXES	= $(HACK_EXES_1) $/;"	m
HACK_EXES_1	glx/Makefile	/^HACK_EXES_1	=  $/;"	m
HACK_GRAB_OBJS	glx/Makefile	/^HACK_GRAB_OBJS=$(HACK_OBJS) $(GRAB_OBJS)$/;"	m
HACK_LIBS	Makefile	/^HACK_LIBS	= $(HACK_PRE)             $(HACK_POST)$/;"	m
HACK_LIBS	glx/Makefile	/^HACK_LIBS	= $(HACK_PRE)                       $(HACK_POST2)$/;"	m
HACK_OBJS	Makefile	/^HACK_OBJS	= screenhack.o $(HACK_OBJS_1)$/;"	m
HACK_OBJS	glx/Makefile	/^HACK_OBJS	= $(HACK_BIN)\/screenhack.o $(HACK_BIN)\/fps.o \\$/;"	m
HACK_OBJS_1	Makefile	/^HACK_OBJS_1	= fps.o $(UTILS_BIN)\/resources.o $(UTILS_BIN)\/visual.o \\$/;"	m
HACK_POST	Makefile	/^HACK_POST     = $(X_PRE_LIBS) -lXt -lX11 $(XMU_LIBS) -lXext $(X_EXTRA_LIBS) -lm$/;"	m
HACK_POST	glx/Makefile	/^HACK_POST     = $(X_PRE_LIBS) -lXt -lX11 $(XMU_LIBS) -lXext $(X_EXTRA_LIBS) -lm$/;"	m
HACK_POST2	glx/Makefile	/^HACK_POST2	=   $(HACK_POST)$/;"	m
HACK_PRE	Makefile	/^HACK_PRE	= $(LIBS) $(X_LIBS)$/;"	m
HACK_PRE	glx/Makefile	/^HACK_PRE	= $(LIBS) $(X_LIBS)$/;"	m
HACK_SRC	glx/Makefile	/^HACK_SRC	= $(srcdir)\/..$/;"	m
HACK_TRACK_GRAB_OBJS	glx/Makefile	/^HACK_TRACK_GRAB_OBJS=$(HACK_TRACK_OBJS) $(GRAB_OBJS)$/;"	m
HACK_TRACK_OBJS	glx/Makefile	/^HACK_TRACK_OBJS=$(HACK_OBJS) $(TRACK_OBJS)$/;"	m
HALF	glx/rubik.c	215;"	d	file:
HALF	grav.c	87;"	d	file:
HALFBIT	polyominoes.c	217;"	d	file:
HALFREV	glx/engine.c	91;"	d	file:
HALFX	glx/rubik.c	819;"	d	file:
HALFY	glx/rubik.c	820;"	d	file:
HALFZ	glx/rubik.c	821;"	d	file:
HAND	glx/juggler3d.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	e	enum:__anon400	file:
HAND	juggle.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	e	enum:__anon172	file:
HANDLE	glx/flyingtoasters.c	71;"	d	file:
HANDLE_SLOT	glx/flyingtoasters.c	72;"	d	file:
HAVE_GETTIMEOFDAY	glx/glsnake.c	38;"	d	file:
HAVE_GETTIMEOFDAY	xrayswarm.c	53;"	d	file:
HAVE_PING	sonar.c	135;"	d	file:
HAVE_PING	sonar.c	143;"	d	file:
HAVE_PING	sonar.c	151;"	d	file:
HAVE_STDLIB_H	webcollage-helper.c	31;"	d	file:
HAVE_XPM	bubbles.h	10;"	d
HAVE_XPM	noseguy.c	22;"	d	file:
HAVE_XPM	xmatrix.c	62;"	d	file:
HAVE_XSHM_EXTENSION	interference.c	58;"	d	file:
HAVE_XSHM_EXTENSION	moire.c	17;"	d	file:
HAVE_XSHM_EXTENSION	swirl.c	49;"	d	file:
HCELLS	glx/pipes.c	131;"	d	file:
HD	discrete.c	311;"	d	file:
HDRS	Makefile	/^HDRS		= screenhack.h screenhackI.h fps.h fpsI.h xlockmore.h \\$/;"	m
HDRS	glx/Makefile	/^HDRS		= atlantis.h bubble3d.h buildlwo.h e_textures.h xpm-ximage.h \\$/;"	m
HEADER_PIXEL	glx/boxed.h	8;"	d
HEIGHT	glx/extrusion.c	64;"	d	file:
HEIGHT	glx/gflux.c	112;"	d	file:
HEIGHT	glx/glforestfire.c	/^    GLint WIDTH, HEIGHT;	\/* display dimensions *\/$/;"	m	struct:__anon269	file:
HEIGHT	glx/juggler3d.c	/^typedef enum {HEIGHT, ADAM} Notation;$/;"	e	enum:__anon396	file:
HEIGHT	glx/pulsar.c	77;"	d	file:
HEIGHT	glx/sballs.c	/^    GLint WIDTH, HEIGHT;	\/* display dimensions *\/$/;"	m	struct:__anon244	file:
HEIGHT	juggle.c	/^typedef enum {HEIGHT, ADAM} Notation;$/;"	e	enum:__anon168	file:
HEIGHT	t3d.c	29;"	d	file:
HEIGHT_TO_PIXEL	imsmap.c	56;"	d	file:
HEIGHT_VARIATION	lightning.c	64;"	d	file:
HELIX	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
HELPER_OBJS	glx/Makefile	/^HELPER_OBJS = xscreensaver-gl-helper.o $(UTILS_BIN)\/visual-gl.o \\$/;"	m
HENON	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
HESITATE	glx/fliptext.c	/^typedef enum { NEW, HESITATE, IN, LINGER, OUT, DEAD } line_state;$/;"	e	enum:__anon363	file:
HEX	xmatrix.c	/^               HEX,$/;"	e	enum:__anon33	file:
HEX_ADAM_LOOPX	loop.c	185;"	d	file:
HEX_ADAM_LOOPX	loop.c	188;"	d	file:
HEX_ADAM_LOOPY	loop.c	186;"	d	file:
HEX_ADAM_LOOPY	loop.c	189;"	d	file:
HEX_ADAM_SIZE	loop.c	180;"	d	file:
HEX_ADAM_SIZE	loop.c	182;"	d	file:
HEX_MINGRIDSIZE	loop.c	191;"	d	file:
HEX_TABLE	loop.c	230;"	d	file:
HEX_TABLE_IN	loop.c	243;"	d	file:
HEX_TABLE_IN	loop.c	247;"	d	file:
HEX_TABLE_OUT	loop.c	250;"	d	file:
HI	apollonian.c	398;"	d	file:
HIDE	glx/bouncingcow.c	53;"	d	file:
HLINEWIDTH	pacman.h	75;"	d
HOLDING	glx/mirrorblob.c	/^  HOLDING,$/;"	e	enum:__anon330	file:
HOOFS	glx/bouncingcow.c	54;"	d	file:
HOOK	swirl.c	/^	HOOK = (1 << 4),$/;"	e	enum:__anon19	file:
HORIZONTAL	slidescreen.c	/^enum { VERTICAL, HORIZONTAL };$/;"	e	enum:__anon102	file:
HORIZ_B	lcdscrub.c	/^  enum { HORIZ_W, HORIZ_B, $/;"	e	enum:state::__anon9	file:
HORIZ_W	lcdscrub.c	/^  enum { HORIZ_W, HORIZ_B, $/;"	e	enum:state::__anon9	file:
HORNS	glx/bouncingcow.c	55;"	d	file:
HSHOE	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
HSV	Makefile	/^HSV		= $(UTILS_BIN)\/hsv.o$/;"	m
HSVtoRGBf	glx/glhanoi.c	/^static void HSVtoRGBf(GLfloat h, GLfloat s, GLfloat v,$/;"	f	file:
HSVtoRGBv	glx/glhanoi.c	/^static void HSVtoRGBv(GLfloat * hsv, GLfloat * rgb)$/;"	f	file:
HVAL	hopalong.c	500;"	d	file:
Hand	glx/juggler3d.c	/^typedef enum {LEFT, RIGHT} Hand;$/;"	t	typeref:enum:__anon398	file:
Hand	juggle.c	/^typedef enum {LEFT, RIGHT} Hand;$/;"	t	typeref:enum:__anon170	file:
Height	noseguy.c	/^  int Width, Height;$/;"	m	struct:state	file:
Height	strange.c	/^	int         Width, Height;$/;"	m	struct:_ATTRACTOR	file:
Helga	lightning.c	/^static Storm *Helga = (Storm *) NULL;$/;"	v	file:
HoledRectangle	glx/circuit.c	/^static int HoledRectangle(Circuit *ci, $/;"	f	file:
IC	glx/circuit.c	/^} IC;$/;"	t	typeref:struct:__anon306	file:
ICLeg	glx/circuit.c	/^static int ICLeg(GLfloat x, GLfloat y, GLfloat z, int dir)$/;"	f	file:
ICMP	sonar.c	136;"	d	file:
ICMP	sonar.c	144;"	d	file:
ICMP_CHECKSUM	sonar.c	139;"	d	file:
ICMP_CHECKSUM	sonar.c	147;"	d	file:
ICMP_CODE	sonar.c	138;"	d	file:
ICMP_CODE	sonar.c	146;"	d	file:
ICMP_ID	sonar.c	140;"	d	file:
ICMP_ID	sonar.c	148;"	d	file:
ICMP_SEQ	sonar.c	141;"	d	file:
ICMP_SEQ	sonar.c	149;"	d	file:
ICMP_TYPE	sonar.c	137;"	d	file:
ICMP_TYPE	sonar.c	145;"	d	file:
ICO_X	glx/b_sphere.c	136;"	d	file:
ICO_Z	glx/b_sphere.c	137;"	d	file:
ICTypes	glx/circuit.c	/^} ICTypes;$/;"	t	typeref:struct:__anon305	file:
IMG	bsod.c	/^               CURSOR_BLOCK, CURSOR_LINE, RECT, COPY, PIXMAP, IMG,$/;"	e	enum:__anon2	file:
IMMEDIATE_GREAT	asm6502.h	/^  SINGLE, IMMEDIATE_VALUE, IMMEDIATE_GREAT, $/;"	e	enum:__anon135
IMMEDIATE_LESS	asm6502.h	/^    IMMEDIATE_LESS, INDIRECT_X, INDIRECT_Y,$/;"	e	enum:__anon135
IMMEDIATE_VALUE	asm6502.h	/^  SINGLE, IMMEDIATE_VALUE, IMMEDIATE_GREAT, $/;"	e	enum:__anon135
IN	decayscreen.c	68;"	d	file:
IN	fontglide.c	/^  enum { IN, PAUSE, OUT } anim_state;$/;"	e	enum:__anon84::__anon85	file:
IN	glx/carousel.c	/^typedef enum { EARLY, NORMAL, LOADING, OUT, IN, DEAD } fade_mode;$/;"	e	enum:__anon220	file:
IN	glx/fliptext.c	/^typedef enum { NEW, HESITATE, IN, LINGER, OUT, DEAD } line_state;$/;"	e	enum:__anon363	file:
IN	glx/glslideshow.c	/^typedef enum { NEW, IN, FULL, OUT, DEAD } sprite_state;$/;"	e	enum:__anon373	file:
INCLUDES	Makefile	/^INCLUDES	= $(INCLUDES_1)  -DMAEMO_CHANGES -I\/usr\/include\/gtk-2.0 -I\/usr\/lib\/gtk-2.0\/include -I\/usr\/include\/atk-1.0 -I\/usr\/include\/cairo -I\/usr\/include\/pango-1.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include -I\/usr\/include\/pixman-1 -I\/usr\/include\/freetype2 -I\/usr\/include\/libpng12 -I\/usr\/include\/libxml2 -I\/usr\/include\/libglade-2.0   -I\/usr\/include\/dbus-1.0 -I\/usr\/lib\/dbus-1.0\/include   -I\/usr\/include\/dbus-1.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include -I\/usr\/lib\/dbus-1.0\/include   -I\/usr\/include\/gtk-2.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include  $/;"	m
INCLUDES	glx/Makefile	/^INCLUDES	= $(INCLUDES_1)  -DMAEMO_CHANGES -I\/usr\/include\/gtk-2.0 -I\/usr\/lib\/gtk-2.0\/include -I\/usr\/include\/atk-1.0 -I\/usr\/include\/cairo -I\/usr\/include\/pango-1.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include -I\/usr\/include\/pixman-1 -I\/usr\/include\/freetype2 -I\/usr\/include\/libpng12 -I\/usr\/include\/libxml2 -I\/usr\/include\/libglade-2.0   -I\/usr\/include\/dbus-1.0 -I\/usr\/lib\/dbus-1.0\/include   -I\/usr\/include\/dbus-1.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include -I\/usr\/lib\/dbus-1.0\/include   -I\/usr\/include\/gtk-2.0 -I\/usr\/include\/glib-2.0 -I\/usr\/lib\/glib-2.0\/include  $/;"	m
INCLUDES_1	Makefile	/^INCLUDES_1	= -I. -I$(srcdir) -I$(UTILS_SRC) -I..$/;"	m
INCLUDES_1	glx/Makefile	/^INCLUDES_1	= -I. -I$(srcdir) -I$(UTILS_SRC) -I$(HACK_SRC) -I..\/..$/;"	m
INCR	glx/b_sphere.c	45;"	d	file:
INCR_ALLOCATION	glx/b_sphere.c	46;"	d	file:
INCVAL	hopalong.c	501;"	d	file:
INDEX_OFFSET	glx/glcells.c	36;"	d	file:
INDIRECT_X	asm6502.h	/^    IMMEDIATE_LESS, INDIRECT_X, INDIRECT_Y,$/;"	e	enum:__anon135
INDIRECT_Y	asm6502.h	/^    IMMEDIATE_LESS, INDIRECT_X, INDIRECT_Y,$/;"	e	enum:__anon135
INDX	asm6502.h	/^  Bit8 INDX;$/;"	m	struct:__anon136
INDY	asm6502.h	/^  Bit8 INDY;$/;"	m	struct:__anon136
INITIALISING	glx/mirrorblob.c	/^  INITIALISING,$/;"	e	enum:__anon330	file:
INITIALSTEP	flow.c	204;"	d	file:
INITIAL_ANGLE_ACC	glx/gleidescope.c	113;"	d	file:
INITIAL_ANGLE_VEL	glx/gleidescope.c	112;"	d	file:
INIT_DZ	glx/tangram.c	/^    INIT_DZ = 2,$/;"	e	enum:__anon292	file:
INSTALL	Makefile	/^INSTALL		= \/scratchbox\/tools\/bin\/install -c$/;"	m
INSTALL	glx/Makefile	/^INSTALL		= \/scratchbox\/tools\/bin\/install -c$/;"	m
INSTALL_DATA	Makefile	/^INSTALL_DATA	= ${INSTALL} -m 644$/;"	m
INSTALL_DATA	glx/Makefile	/^INSTALL_DATA	= ${INSTALL} -m 644$/;"	m
INSTALL_DIRS	Makefile	/^INSTALL_DIRS	= ${INSTALL} -d$/;"	m
INSTALL_DIRS	glx/Makefile	/^INSTALL_DIRS	= ${INSTALL} -d$/;"	m
INSTALL_PROGRAM	Makefile	/^INSTALL_PROGRAM = ${INSTALL}$/;"	m
INSTALL_PROGRAM	glx/Makefile	/^INSTALL_PROGRAM = ${INSTALL}$/;"	m
INSTALL_SCRIPT	Makefile	/^INSTALL_SCRIPT  = ${INSTALL}$/;"	m
INSTALL_SETUID	glx/Makefile	/^INSTALL_SETUID  = $(INSTALL_PROGRAM) $(SUID_FLAGS)$/;"	m
INT	fontglide.c	230;"	d	file:
INT	fontglide.c	252;"	d	file:
INTERP	speedmine.c	88;"	d	file:
INTERRUPT_FL	asm6502.c	/^      CARRY_FL = 0, ZERO_FL = 1, INTERRUPT_FL = 2, $/;"	e	enum:__anon13	file:
INTRAND	braid.c	86;"	d	file:
INTRAND	lissie.c	80;"	d	file:
INTRINSIC_RADIUS	grav.c	89;"	d	file:
INT_10_10_10_2	glx/grab-ximage.c	373;"	d	file:
INT_2_10_10_10_REV	glx/grab-ximage.c	374;"	d	file:
INT_8_8_8_8	glx/grab-ximage.c	375;"	d	file:
INT_8_8_8_8_REV	glx/grab-ximage.c	376;"	d	file:
INVALID	glx/glhanoi.c	/^	INVALID = -1$/;"	e	enum:__anon201	file:
INVERT	bsod.c	/^               COLOR, INVERT, MOVETO, MARGINS,$/;"	e	enum:__anon2	file:
INVOLUTE_LARGE	glx/involute.h	/^         INVOLUTE_LARGE } size;	\/* Controls complexity of mesh. *\/$/;"	e	enum:__anon332::__anon333
INVOLUTE_MEDIUM	glx/involute.h	/^         INVOLUTE_MEDIUM, $/;"	e	enum:__anon332::__anon333
INVOLUTE_SMALL	glx/involute.h	/^  enum { INVOLUTE_SMALL, $/;"	e	enum:__anon332::__anon333
IO_ERROR	bubbles.h	158;"	d
IP_HDRLEN	sonar.c	158;"	d	file:
IP_HDRLEN	sonar.c	161;"	d	file:
IRINT	worm.c	74;"	d	file:
IS_DOWN	polyominoes.c	206;"	d	file:
IS_LEFT	polyominoes.c	203;"	d	file:
IS_LEFT_DOWN	polyominoes.c	208;"	d	file:
IS_LEFT_UP	polyominoes.c	207;"	d	file:
IS_MOVING	noseguy.c	73;"	d	file:
IS_RIGHT	polyominoes.c	204;"	d	file:
IS_RIGHT_DOWN	polyominoes.c	210;"	d	file:
IS_RIGHT_UP	polyominoes.c	209;"	d	file:
IS_UP	polyominoes.c	205;"	d	file:
ITER_CHUNK	rorschach.c	95;"	d	file:
IX	flow.c	197;"	d	file:
I_HAVE_XPM	glx/atunnel.c	63;"	d	file:
I_HAVE_XPM	glx/blocktube.c	41;"	d	file:
I_HAVE_XPM	glx/glforestfire.c	100;"	d	file:
I_HAVE_XPM	glx/sballs.c	68;"	d	file:
Imm	asm6502.h	/^  Bit8 Imm;$/;"	m	struct:__anon136
Improve	penetrate.c	/^static void Improve(struct state *st)$/;"	f	file:
Init	glx/atlantis.c	/^Init(ModeInfo *mi)$/;"	f	file:
Init	glx/atunnel.c	/^static void Init(ModeInfo * mi)$/;"	f	file:
Init	glx/glforestfire.c	/^static Bool Init(ModeInfo * mi)$/;"	f	file:
Init	glx/sballs.c	/^static void Init(ModeInfo * mi)$/;"	f	file:
InitBuffer	xlyap.c	/^InitBuffer(struct state *st)$/;"	f	file:
InitBumpMap	bumps.c	/^static void InitBumpMap(Display *dpy, SBumps *pBumps, XWindowAttributes *pXWinAttribs )$/;"	f	file:
InitBumpMap_2	bumps.c	/^static void InitBumpMap_2(Display *dpy, SBumps *pBumps)$/;"	f	file:
InitColors	xflame.c	/^InitColors(struct state *st)$/;"	f	file:
InitFishs	glx/atlantis.c	/^InitFishs(atlantisstruct * ap)$/;"	f	file:
InitFlame	xflame.c	/^InitFlame(struct state *st)$/;"	f	file:
InitShadeBob	shadebobs.c	/^static void InitShadeBob( struct state *st, SShadeBob *pShadeBob, Bool bDark )$/;"	f	file:
InitSmoke	glx/flurry-smoke.c	/^void InitSmoke(SmokeV *s)$/;"	f
InitSpark	glx/flurry-spark.c	/^void InitSpark(Spark *s)$/;"	f
InitSproingies	glx/sproingies.c	/^InitSproingies(int wfmode, int grnd, int mspr, int smrtspr, $/;"	f
InitStar	glx/flurry-star.c	/^void InitStar(Star *s)$/;"	f
InitStuff	glx/extrusion.c	/^  void (*InitStuff)(void);$/;"	m	struct:functions	file:
InitStuff_helix2	glx/extrusion-helix2.c	/^void InitStuff_helix2 (void) $/;"	f
InitStuff_helix3	glx/extrusion-helix3.c	/^void InitStuff_helix3 (void) $/;"	f
InitStuff_helix4	glx/extrusion-helix4.c	/^void InitStuff_helix4 (void) $/;"	f
InitStuff_joinoffset	glx/extrusion-joinoffset.c	/^void InitStuff_joinoffset (void) $/;"	f
InitStuff_screw	glx/extrusion-screw.c	/^void InitStuff_screw (void)$/;"	f
InitStuff_taper	glx/extrusion-taper.c	/^void InitStuff_taper (void)$/;"	f
InitStuff_twistoid	glx/extrusion-twistoid.c	/^void InitStuff_twistoid (void) $/;"	f
InitSuperquadrics	glx/superquadrics.c	/^InitSuperquadrics(int wfmode, int snorm, int res, int count, float speed, superquadricsstruct * sp)$/;"	f	file:
InitTunnel	glx/tunnel_draw.c	/^InitTunnel(void)$/;"	f
Initialize	eruption.c	/^static void Initialize( struct state *st )$/;"	f	file:
Initialize	metaballs.c	/^static void Initialize( struct state *st )$/;"	f	file:
Initialize	shadebobs.c	/^static void Initialize( struct state *st )$/;"	f	file:
InitializeAll	kumppa.c	/^static Bool InitializeAll(struct state *st)$/;"	f	file:
Iterate	flow.c	/^Iterate(dvector *p, dvector(*ODE)(Par par, double x, double y, double z),$/;"	f	file:
Iterate	strange.c	/^	void        (*Iterate) (struct _ATTRACTOR *, PRM, PRM, PRM *, PRM *);$/;"	m	struct:_ATTRACTOR	file:
Iterate_X2	strange.c	/^Iterate_X2(ATTRACTOR * A, PRM x, PRM y, PRM * xo, PRM * yo)$/;"	f	file:
Iterate_X3	strange.c	/^Iterate_X3(ATTRACTOR * A, PRM x, PRM y, PRM * xo, PRM * yo)$/;"	f	file:
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JAGGINESS	spiral.c	70;"	d	file:
JAILHEIGHT	pacman.h	76;"	d
JAILWIDTH	pacman.h	77;"	d
JET	glx/flyingtoasters.c	73;"	d	file:
JET_WING	glx/flyingtoasters.c	76;"	d	file:
JIGSAW_OBJS	glx/Makefile	/^JIGSAW_OBJS=normals.o $(UTILS_BIN)\/spline.o $(HACK_TRACK_GRAB_OBJS)$/;"	m
JONG	hopalong.c	172;"	d	file:
JPEG_EXES	Makefile	/^JPEG_EXES	= webcollage-helper$/;"	m
JPEG_LIBS	Makefile	/^JPEG_LIBS	= -ljpeg$/;"	m
JUGG_OBJS	glx/Makefile	/^JUGG_OBJS=sphere.o tube.o $(HACK_TRACK_OBJS)$/;"	m
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JUMP_RIGHT	glx/sproingies.c	55;"	d	file:
Joint	glx/juggler3d.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	t	typeref:enum:__anon400	file:
Joint	juggle.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	t	typeref:enum:__anon172	file:
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K	glx/polyhedra.c	/^  int K; \/* symmetry type: D=2, T=3, O=4, I=5 *\/$/;"	m	struct:__anon251	file:
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KEEP_ASPECT	glx/starwars.c	94;"	d	file:
KEEP_BUBBLE	bubbles.h	153;"	d
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KICKMIN	juggle.c	819;"	d	file:
KING	glx/chessmodels.h	30;"	d
KLEIN_BOTTLE_FIGURE_8	glx/klein.c	79;"	d	file:
KLEIN_BOTTLE_LAWSON	glx/klein.c	80;"	d	file:
KNIFE	glx/juggler3d.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon394	file:
KNIFE	juggle.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon166	file:
KNIGHT	glx/chessmodels.h	33;"	d
KNOB	glx/flyingtoasters.c	74;"	d	file:
KNOCK	xmatrix.c	/^               KNOCK,			\/* Wake up, Neo... *\/$/;"	e	enum:__anon33	file:
KNOT	swirl.c	/^} KNOT     , *KNOT_P;$/;"	t	typeref:struct:Knot	file:
KNOT_P	swirl.c	/^} KNOT     , *KNOT_P;$/;"	t	typeref:struct:Knot	file:
KNOT_T	swirl.c	/^} KNOT_T;$/;"	t	typeref:enum:__anon19	file:
KSEGMENT	kaleidescope.c	/^typedef struct KSEGMENT {$/;"	s	file:
Knot	swirl.c	/^typedef struct Knot {$/;"	s	file:
Ksegment	kaleidescope.c	/^} Ksegment;$/;"	t	typeref:struct:KSEGMENT	file:
L	decayscreen.c	156;"	d	file:
L	epicycle.c	/^   long L;$/;"	m	struct:state	file:
LAMENTOBJS	glx/Makefile	/^LAMENTOBJS = $(HACK_TRACK_OBJS) xpm-ximage.o normals.o$/;"	m
LAMENT_BOX	glx/lament.c	/^  LAMENT_BOX,$/;"	e	enum:__anon318	file:
LAMENT_LID_CLOSE	glx/lament.c	/^  LAMENT_LID_CLOSE,$/;"	e	enum:__anon318	file:
LAMENT_LID_OPEN	glx/lament.c	/^  LAMENT_LID_OPEN,$/;"	e	enum:__anon318	file:
LAMENT_LID_ZOOM	glx/lament.c	/^  LAMENT_LID_ZOOM,$/;"	e	enum:__anon318	file:
LAMENT_STAR_IN	glx/lament.c	/^  LAMENT_STAR_IN,$/;"	e	enum:__anon318	file:
LAMENT_STAR_OUT	glx/lament.c	/^  LAMENT_STAR_OUT,$/;"	e	enum:__anon318	file:
LAMENT_STAR_ROT	glx/lament.c	/^  LAMENT_STAR_ROT,$/;"	e	enum:__anon318	file:
LAMENT_STAR_ROT_IN	glx/lament.c	/^  LAMENT_STAR_ROT_IN,$/;"	e	enum:__anon318	file:
LAMENT_STAR_ROT_OUT	glx/lament.c	/^  LAMENT_STAR_ROT_OUT,$/;"	e	enum:__anon318	file:
LAMENT_STAR_UNROT	glx/lament.c	/^  LAMENT_STAR_UNROT,$/;"	e	enum:__anon318	file:
LAMENT_TASER_IN	glx/lament.c	/^  LAMENT_TASER_IN$/;"	e	enum:__anon318	file:
LAMENT_TASER_OUT	glx/lament.c	/^  LAMENT_TASER_OUT,$/;"	e	enum:__anon318	file:
LAMENT_TASER_SLIDE	glx/lament.c	/^  LAMENT_TASER_SLIDE,$/;"	e	enum:__anon318	file:
LAMENT_TASER_SLIDE_IN	glx/lament.c	/^  LAMENT_TASER_SLIDE_IN,$/;"	e	enum:__anon318	file:
LAMENT_TETRA_DSE	glx/lament.c	/^  LAMENT_TETRA_DSE,$/;"	e	enum:__anon318	file:
LAMENT_TETRA_DWN	glx/lament.c	/^  LAMENT_TETRA_DWN,$/;"	e	enum:__anon318	file:
LAMENT_TETRA_UNE	glx/lament.c	/^  LAMENT_TETRA_UNE,$/;"	e	enum:__anon318	file:
LAMENT_TETRA_USW	glx/lament.c	/^  LAMENT_TETRA_USW,$/;"	e	enum:__anon318	file:
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LASTY	glx/rubik.c	196;"	d	file:
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LAST_FRAME	glx/sproingies.c	58;"	d	file:
LAYERS	abstractile.c	59;"	d	file:
LB	pacman_level.c	27;"	d	file:
LDFLAGS	Makefile	/^LDFLAGS		=  -L${exec_prefix}\/lib$/;"	m
LDFLAGS	glx/Makefile	/^LDFLAGS		=  -L${exec_prefix}\/lib$/;"	m
LED	glx/circuit.c	/^} LED;$/;"	t	typeref:struct:__anon301	file:
LEFT	anemotaxis.c	/^typedef enum {UP_LEFT, UP_RIGHT, LEFT, RIGHT, DONE} State_t;$/;"	e	enum:__anon99	file:
LEFT	asm6502.c	/^  LEFT, RIGHT$/;"	e	enum:__anon12	file:
LEFT	bsod.c	/^               LEFT, CENTER, RIGHT, $/;"	e	enum:__anon2	file:
LEFT	decayscreen.c	61;"	d	file:
LEFT	fontglide.c	/^  enum { LEFT, CENTER, RIGHT } alignment;$/;"	e	enum:__anon84::__anon86	file:
LEFT	glx/glsnake.c	52;"	d	file:
LEFT	glx/juggler3d.c	/^typedef enum {LEFT, RIGHT} Hand;$/;"	e	enum:__anon398	file:
LEFT	glx/rubik.c	213;"	d	file:
LEFT	juggle.c	/^typedef enum {LEFT, RIGHT} Hand;$/;"	e	enum:__anon170	file:
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LEFT_DOWN	polyominoes.c	200;"	d	file:
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LEFT_FULL	bsod.c	/^               LEFT_FULL, CENTER_FULL, RIGHT_FULL, $/;"	e	enum:__anon2	file:
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LEN	drift.c	206;"	d	file:
LEN	fiberlamp.c	78;"	d	file:
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LEVEL_TWO_STRIKE	lightning.c	77;"	d	file:
LEVHEIGHT	pacman.h	43;"	d
LEVWIDTH	pacman.h	44;"	d
LIBS	Makefile	/^LIBS		= $/;"	m
LIBS	glx/Makefile	/^LIBS		= $/;"	m
LINEAR	interaggregate.c	/^typedef enum { LINEAR, ORBIT } PathType;$/;"	e	enum:__anon139	file:
LINECAP	lisa.c	120;"	d	file:
LINEJOIN	lisa.c	121;"	d	file:
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LINEWIDTH	lisa.c	118;"	d	file:
LINEWIDTH	pacman.h	74;"	d
LINE_BRIN	abstractile.c	35;"	d	file:
LINE_BROUT	abstractile.c	36;"	d	file:
LINE_COUNT	hyperball.c	20;"	d	file:
LINE_COUNT	hypercube.c	19;"	d	file:
LINE_DELAY	bsod.c	/^               PAUSE, CHAR_DELAY, LINE_DELAY,$/;"	e	enum:__anon2	file:
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LINE_MAX	sonar.c	129;"	d	file:
LINE_MOVE_STYLE	blaster.c	/^  int LINE_MOVE_STYLE;$/;"	m	struct:state	file:
LINE_NEW	abstractile.c	34;"	d	file:
LINE_READ	bubbles.h	156;"	d
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LINGER	glx/fliptext.c	/^typedef enum { NEW, HESITATE, IN, LINGER, OUT, DEAD } line_state;$/;"	e	enum:__anon363	file:
LINGER	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
LINKEDACTION	glx/juggler3d.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon401	file:
LINKEDACTION	juggle.c	/^typedef enum {ATCH, THRATCH, ACTION, LINKEDACTION,$/;"	e	enum:__anon173	file:
LISAMAXFUNCS	lisa.c	110;"	d	file:
LIVEWP_PAUSE_LIVEBG_ON_VIEW1	screenhack.c	531;"	d	file:
LIVEWP_PAUSE_LIVEBG_ON_VIEW2	screenhack.c	532;"	d	file:
LIVEWP_PAUSE_LIVEBG_ON_VIEW3	screenhack.c	533;"	d	file:
LIVEWP_PAUSE_LIVEBG_ON_VIEW4	screenhack.c	534;"	d	file:
LIVEWP_PLAY_LIVEBG_ON_VIEW1	screenhack.c	535;"	d	file:
LIVEWP_PLAY_LIVEBG_ON_VIEW2	screenhack.c	536;"	d	file:
LIVEWP_PLAY_LIVEBG_ON_VIEW3	screenhack.c	537;"	d	file:
LIVEWP_PLAY_LIVEBG_ON_VIEW4	screenhack.c	538;"	d	file:
LIVEWP_SIGNAL_INTERFACE	screenhack.c	530;"	d	file:
LL_OBJS	glx/Makefile	/^LL_OBJS=marching.o xpm-ximage.o normals.o $(HACK_TRACK_OBJS)$/;"	m
LO	apollonian.c	397;"	d	file:
LOADING	glx/carousel.c	/^typedef enum { EARLY, NORMAL, LOADING, OUT, IN, DEAD } fade_mode;$/;"	e	enum:__anon220	file:
LOADING	glx/mirrorblob.c	/^  LOADING,$/;"	e	enum:__anon330	file:
LOC	loop.c	1395;"	d	file:
LOG	webcollage	/^sub LOG($$) {$/;"	s
LOGO	Makefile	/^LOGO		= $(UTILS_BIN)\/logo.o $(UTILS_BIN)\/minixpm.o$/;"	m
LONG_FORK_ITERATION	lightning.c	59;"	d	file:
LOOKUPSIZE	glx/providence.c	77;"	d	file:
LOOP	bsod.c	/^               LOOP$/;"	e	enum:__anon2	file:
LOOPBITS	loop.c	141;"	d	file:
LOST_IN_SPACE	flow.c	203;"	d	file:
LRAND	xlockmoreI.h	73;"	d
LS	glx/crackberg.c	/^} LS;$/;"	t	typeref:struct:__anon350	file:
LT	pacman_level.c	24;"	d	file:
LWO_BigValve	glx/pipeobjs.c	/^struct lwo  LWO_BigValve =$/;"	v	typeref:struct:lwo
LWO_Bolts3D	glx/pipeobjs.c	/^struct lwo  LWO_Bolts3D =$/;"	v	typeref:struct:lwo
LWO_ElbowBolts	glx/pipeobjs.c	/^struct lwo  LWO_ElbowBolts =$/;"	v	typeref:struct:lwo
LWO_ElbowCoins	glx/pipeobjs.c	/^struct lwo  LWO_ElbowCoins =$/;"	v	typeref:struct:lwo
LWO_GuageConnector	glx/pipeobjs.c	/^struct lwo  LWO_GuageConnector =$/;"	v	typeref:struct:lwo
LWO_GuageDial	glx/pipeobjs.c	/^struct lwo  LWO_GuageDial =$/;"	v	typeref:struct:lwo
LWO_GuageFace	glx/pipeobjs.c	/^struct lwo  LWO_GuageFace =$/;"	v	typeref:struct:lwo
LWO_GuageHead	glx/pipeobjs.c	/^struct lwo  LWO_GuageHead =$/;"	v	typeref:struct:lwo
LWO_PipeBetweenBolts	glx/pipeobjs.c	/^struct lwo  LWO_PipeBetweenBolts =$/;"	v	typeref:struct:lwo
LYAP_PATCHLEVEL	xlyap.c	33;"	d	file:
LYAP_VERSION	xlyap.c	34;"	d	file:
Label	asm6502.c	/^} Label;  $/;"	t	typeref:struct:__anon15	file:
Laser	penetrate.c	/^} Laser;$/;"	t	typeref:struct:__anon57	file:
LayGround	glx/sproingies.c	/^LayGround(int sx, int sy, int sz, int width, int height, sp_instance * si)$/;"	f	file:
Layers	fuzzyflakes.c	/^   int                 Layers;$/;"	m	struct:_flake	file:
Lens	ifs.c	/^} Lens;	$/;"	t	typeref:struct:__anon149	file:
LightAmbient	glx/sballs.c	/^static const float LightAmbient[]=   { 1.0f, 1.0f, 1.0f, 1.0f };$/;"	v	file:
LightDiffuse	glx/blinkbox.c	/^static const float LightDiffuse[]=   { 1.0f, 1.0f, 1.0f, 1.0f };$/;"	v	file:
LightDiffuse	glx/sballs.c	/^static const float LightDiffuse[]=   { 1.0f, 1.0f, 1.0f, 1.0f };$/;"	v	file:
LightPosition	glx/blinkbox.c	/^static const float LightPosition[]=  { 20.0f, 100.0f, 20.0f, 1.0f };$/;"	v	file:
LightPosition	glx/sballs.c	/^static const float LightPosition[]=  { 0.0f, 0.0f, 4.0f, 1.0f };$/;"	v	file:
Lightning	lightning.c	/^} Lightning;$/;"	t	typeref:struct:__anon51	file:
LineSegment	nerverot.c	/^} LineSegment;$/;"	t	typeref:struct:linesegment_s	file:
Lisa	lisa.c	/^static lisacons *Lisa = (lisacons *) NULL;$/;"	v	file:
Lissie	lissie.c	66;"	d	file:
LoadGLTextures	glx/blocktube.c	/^static Bool LoadGLTextures(ModeInfo *mi)$/;"	f	file:
LoadPath	glx/tunnel_draw.c	/^static void LoadPath(struct tunnel_state *st)$/;"	f	file:
LoadTexture	glx/atunnel.c	/^static void LoadTexture(ModeInfo * mi, char **fn, int t_num)$/;"	f	file:
LoadTexture	glx/timetunnel.c	/^static void LoadTexture(ModeInfo * mi, char **fn, const char *filename, GLuint texbind, int blur, float bw_color, Bool anegative, Bool onealpha)$/;"	f	file:
LoopBooms	penetrate.c	/^static void LoopBooms(struct state *st, int xlim, int ylim)$/;"	f	file:
LoopLasers	penetrate.c	/^static void LoopLasers(struct state *st, int xlim, int ylim)$/;"	f	file:
LoopMissiles	penetrate.c	/^static void LoopMissiles(struct state *st, int xlim, int ylim)$/;"	f	file:
M	glx/polyhedra.c	/^  int M; \/* vertex valency  (may be big for dihedral polyhedra) *\/$/;"	m	struct:__anon251	file:
M	swirl.c	/^	int         M;		\/* mass in second plane if there is one *\/$/;"	m	struct:Knot	file:
M01	glx/sierpinski3d.c	174;"	d	file:
M02	glx/sierpinski3d.c	175;"	d	file:
M03	glx/sierpinski3d.c	176;"	d	file:
M12	glx/sierpinski3d.c	177;"	d	file:
M13	glx/sierpinski3d.c	178;"	d	file:
M23	glx/sierpinski3d.c	179;"	d	file:
MAGICAL_RED_STRING	glx/glsnake.c	1283;"	d	file:
MARBLE_SCALE	glx/glhanoi.c	39;"	d	file:
MARBLE_TEXTURE_SIZE	glx/glhanoi.c	49;"	d	file:
MARBLE_TEXURE	glx/glhanoi.c	/^	MARBLE_TEXURE,$/;"	e	enum:__anon200	file:
MARGINS	bsod.c	/^               COLOR, INVERT, MOVETO, MARGINS,$/;"	e	enum:__anon2	file:
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MATERIALS	glx/antmaze.c	236;"	d	file:
MATRIX	xmatrix.c	/^               MATRIX,$/;"	e	enum:__anon33	file:
MAX	boxfit.c	201;"	d	file:
MAX	boxfit.c	203;"	d	file:
MAX	bubbles.h	168;"	d
MAX	compass.c	21;"	d	file:
MAX	glx/font-ximage.c	34;"	d	file:
MAX	glx/font-ximage.c	35;"	d	file:
MAX	glx/glsnake.c	1288;"	d	file:
MAX	glx/grab-ximage.c	74;"	d	file:
MAX	glx/grab-ximage.c	75;"	d	file:
MAX	interaggregate.c	69;"	d	file:
MAX	phosphor.c	50;"	d	file:
MAX	ripples.c	116;"	d	file:
MAX	ripples.c	117;"	d	file:
MAX	speedmine.c	59;"	d	file:
MAX	xlockmore.h	111;"	d
MAX	xlockmore.h	114;"	d
MAX	zoom.c	21;"	d	file:
MAXAMP	flag.c	93;"	d	file:
MAXANGLE	rotor.c	69;"	d	file:
MAXANGLES	glx/flurry-smoke.c	41;"	d	file:
MAXANGLES	glx/flurry-spark.c	95;"	d	file:
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MAXFRAMES	xlyap.c	123;"	d	file:
MAXFRAMES	xlyap.c	129;"	d	file:
MAXFRAMES	xlyap.c	131;"	d	file:
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MAX_CMD_LEN	asm6502.h	/^  MAX_CMD_LEN = 4, \/* Each assembly command is 3 characeters long *\/$/;"	e	enum:__anon134
MAX_COLORS	speedmine.c	68;"	d	file:
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MAX_LABEL_LEN	asm6502.h	/^  MAX_LABEL_LEN = 80, $/;"	e	enum:__anon134
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MEMTEST	juggle.c	130;"	d	file:
MEM_64K	asm6502.h	/^  MEM_64K = 65536, \/* We have 64k of memory to work with. *\/$/;"	e	enum:__anon134
MEN	Makefile	/^MEN		= anemone.man apollonian.man attraction.man \\$/;"	m
MEN	glx/Makefile	/^MEN		= $/;"	m
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MIN	compass.c	22;"	d	file:
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MINIXPM	glx/Makefile	/^MINIXPM		= $(UTILS_BIN)\/minixpm.o$/;"	m
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MI_WINDOW	xlockmore.h	50;"	d
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MI_WIN_COLORMAP	xlockmore.h	61;"	d
MI_WIN_DEPTH	xlockmore.h	59;"	d
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MI_WIN_WIDTH	xlockmore.h	57;"	d
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MODE_DRAW	abstractile.c	25;"	d	file:
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MODE_WAITING	glx/voronoi.c	/^  enum { MODE_WAITING, MODE_ADDING, MODE_ZOOMING } mode;$/;"	e	enum:__anon270::__anon271	file:
MODE_ZOOMING	glx/voronoi.c	/^  enum { MODE_WAITING, MODE_ADDING, MODE_ZOOMING } mode;$/;"	e	enum:__anon270::__anon271	file:
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MODE_atunnel	glx/atunnel.c	47;"	d	file:
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MODE_cage	glx/cage.c	79;"	d	file:
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MODE_sballs	glx/sballs.c	51;"	d	file:
MODE_sierpinski	sierpinski.c	36;"	d	file:
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MODE_thornbird	thornbird.c	33;"	d	file:
MODE_vines	vines.c	47;"	d	file:
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MONEY_SHOT	glx/glhanoi.c	/^	MONEY_SHOT,$/;"	e	enum:__anon201	file:
MOTHER_SHIP	blaster.c	/^  int MOTHER_SHIP;$/;"	m	struct:state	file:
MOTHER_SHIP_HEIGHT	blaster.c	/^  int MOTHER_SHIP_HEIGHT;$/;"	m	struct:state	file:
MOTHER_SHIP_HITS	blaster.c	/^  int MOTHER_SHIP_HITS;$/;"	m	struct:state	file:
MOTHER_SHIP_LASER	blaster.c	/^  int MOTHER_SHIP_LASER;$/;"	m	struct:state	file:
MOTHER_SHIP_PERIOD	blaster.c	/^  int MOTHER_SHIP_PERIOD;$/;"	m	struct:state	file:
MOTHER_SHIP_WIDTH	blaster.c	/^  int MOTHER_SHIP_WIDTH;$/;"	m	struct:state	file:
MOTION_AUTO	glx/crackberg.c	/^enum { MOTION_AUTO = 0, MOTION_MANUAL = 1, MOTION_LROT= 2,    MOTION_RROT = 4,$/;"	e	enum:__anon349	file:
MOTION_BACK	glx/crackberg.c	/^       MOTION_FORW = 8,   MOTION_BACK = 16,  MOTION_DEC = 32, MOTION_INC = 64,$/;"	e	enum:__anon349	file:
MOTION_DEC	glx/crackberg.c	/^       MOTION_FORW = 8,   MOTION_BACK = 16,  MOTION_DEC = 32, MOTION_INC = 64,$/;"	e	enum:__anon349	file:
MOTION_FORW	glx/crackberg.c	/^       MOTION_FORW = 8,   MOTION_BACK = 16,  MOTION_DEC = 32, MOTION_INC = 64,$/;"	e	enum:__anon349	file:
MOTION_INC	glx/crackberg.c	/^       MOTION_FORW = 8,   MOTION_BACK = 16,  MOTION_DEC = 32, MOTION_INC = 64,$/;"	e	enum:__anon349	file:
MOTION_LEFT	glx/crackberg.c	/^       MOTION_LEFT = 128, MOTION_RIGHT = 256 };$/;"	e	enum:__anon349	file:
MOTION_LROT	glx/crackberg.c	/^enum { MOTION_AUTO = 0, MOTION_MANUAL = 1, MOTION_LROT= 2,    MOTION_RROT = 4,$/;"	e	enum:__anon349	file:
MOTION_MANUAL	glx/crackberg.c	/^enum { MOTION_AUTO = 0, MOTION_MANUAL = 1, MOTION_LROT= 2,    MOTION_RROT = 4,$/;"	e	enum:__anon349	file:
MOTION_RIGHT	glx/crackberg.c	/^       MOTION_LEFT = 128, MOTION_RIGHT = 256 };$/;"	e	enum:__anon349	file:
MOTION_RROT	glx/crackberg.c	/^enum { MOTION_AUTO = 0, MOTION_MANUAL = 1, MOTION_LROT= 2,    MOTION_RROT = 4,$/;"	e	enum:__anon349	file:
MOVE	squiral.c	64;"	d	file:
MOVE1	squiral.c	58;"	d	file:
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MOVETO	bsod.c	/^               COLOR, INVERT, MOVETO, MARGINS,$/;"	e	enum:__anon2	file:
MOVE_DISK	glx/glhanoi.c	/^	MOVE_DISK,$/;"	e	enum:__anon201	file:
MOVE_FINISHED	glx/glhanoi.c	/^	MOVE_FINISHED,$/;"	e	enum:__anon201	file:
MOVE_LIST_SIZE	maze.c	104;"	d	file:
MOVE_MULT	glx/circuit.c	104;"	d	file:
MOVE_MULT	glx/engine.c	95;"	d	file:
MOVE_STARS	blaster.c	/^  int MOVE_STARS;$/;"	m	struct:state	file:
MOVE_STARS_RANDOM	blaster.c	/^  int MOVE_STARS_RANDOM;$/;"	m	struct:state	file:
MOVE_STARS_X	blaster.c	/^  int MOVE_STARS_X;$/;"	m	struct:state	file:
MOVE_STARS_Y	blaster.c	/^  int MOVE_STARS_Y;$/;"	m	struct:state	file:
MOVE_STYLE	rocks.c	34;"	d	file:
MPM	glx/mirrorblob.c	245;"	d	file:
MSPEED_SCALE	glx/crackberg.c	39;"	d	file:
MULTI_DELAY_TIME_BASE	lightning.c	67;"	d	file:
MY_MIN	sonar.c	125;"	d	file:
MY_MIN	sonar.c	126;"	d	file:
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M_PI	bubbles.h	147;"	d
M_PI	glx/extrusion-taper.c	25;"	d	file:
M_PI	glx/extrusion-twistoid.c	21;"	d	file:
M_PI	glx/hypertorus.c	55;"	d	file:
M_PI	glx/klein.c	76;"	d	file:
M_PI	glx/polytopes.c	38;"	d	file:
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M_PI_180	glx/crackberg.c	37;"	d	file:
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M_RAD7_4	glx/crackberg.c	35;"	d	file:
M_SQRT1_2	glx/glsnake.c	89;"	d	file:
M_SQRT3_2	glx/crackberg.c	36;"	d	file:
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MakeGuage	glx/pipes.c	/^MakeGuage(ModeInfo * mi, int newdir)$/;"	f	file:
MakeImage	xflame.c	/^MakeImage(struct state *st)$/;"	f	file:
MakeShape	glx/pipes.c	/^MakeShape(ModeInfo * mi, int newdir)$/;"	f	file:
MakeSmallTexture	glx/flurry-texture.c	/^static void MakeSmallTexture(void)$/;"	f	file:
MakeTeapot	glx/pipes.c	/^MakeTeapot(ModeInfo * mi, int newdir)$/;"	f	file:
MakeTexture	glx/flurry-texture.c	/^void MakeTexture()$/;"	f
MakeTube	glx/pipes.c	/^MakeTube(ModeInfo *mi, int direction)$/;"	f	file:
MakeUpStuff	glx/superquadrics.c	/^MakeUpStuff(int allstuff, superquadricsstruct * sp)$/;"	f	file:
MakeValve	glx/pipes.c	/^MakeValve(ModeInfo * mi, int newdir)$/;"	f	file:
Malloc	glx/polyhedra.c	93;"	d	file:
MapNotify_event_p	screenhack.c	/^MapNotify_event_p (Display *dpy, XEvent *event, XPointer window)$/;"	f	file:
Maps	xlyap.c	/^static const PFD Maps[NUMMAPS] = { logistic, circle, leftlog, rightlog, $/;"	v	file:
Matalloc	glx/polyhedra.c	108;"	d	file:
MatchFact	glx/glschool.c	/^static float		MatchFact;$/;"	v	file:
MaterialBen	glx/antinspect.c	/^static const float MaterialBen[4] = {0.25, 0.30, 0.46, 1.0};$/;"	v	file:
MaterialBlack	glx/antinspect.c	/^static const float MaterialBlack[] =   {0.1, 0.1, 0.1, 0.4};$/;"	v	file:
MaterialBlue	glx/moebius.c	/^static const float MaterialBlue[] = {0.0, 0.0, 0.7, 1.0};$/;"	v	file:
MaterialBlue	glx/morph3d.c	/^static const GLfloat MaterialBlue[]    = {0.0, 0.0, 0.7, 1.0};$/;"	v	file:
MaterialBlue	glx/pipes.c	/^static const float MaterialBlue[] = {0.0, 0.0, 0.7, 1.0};$/;"	v	file:
MaterialBlue	glx/rubik.c	/^static const float MaterialBlue[] = {0.0, 0.0, 0.5, 1.0};$/;"	v	file:
MaterialColor	glx/morph3d.c	/^	const float *MaterialColor[20];$/;"	m	struct:__anon282	file:
MaterialCyan	glx/moebius.c	/^static const float MaterialCyan[] = {0.2, 0.5, 0.7, 1.0};$/;"	v	file:
MaterialCyan	glx/morph3d.c	/^static const GLfloat MaterialCyan[]    = {0.2, 0.5, 0.7, 1.0};$/;"	v	file:
MaterialCyan	glx/pipes.c	/^static const float MaterialCyan[] = {0.2, 0.5, 0.7, 1.0};$/;"	v	file:
MaterialGlory	glx/providence.c	/^static const GLfloat MaterialGlory[] = {0.04, 0.30, 0.22, 0.7};$/;"	v	file:
MaterialGloryB	glx/providence.c	/^static const GLfloat MaterialGloryB[] = {0.07, 0.50, 0.36, 0.6};$/;"	v	file:
MaterialGloryF	glx/providence.c	/^static const GLfloat MaterialGloryF[] = {0.07, 0.50, 0.36, 1.0};$/;"	v	file:
MaterialGloryM	glx/providence.c	/^static const GLfloat MaterialGloryM[] = {0.5, 0.5, 0.5, 0.5};$/;"	v	file:
MaterialGloryMB	glx/providence.c	/^static const GLfloat MaterialGloryMB[] = {0.36, 0.36, 0.36, 0.4};$/;"	v	file:
MaterialGray	glx/antinspect.c	/^static const float MaterialGray[] =    {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
MaterialGray	glx/ants.h	/^static const GLfloat MaterialGray[] = {0.2, 0.2, 0.2, 1.0};$/;"	v
MaterialGray	glx/moebius.c	/^static const float MaterialGray[] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
MaterialGray	glx/morph3d.c	/^static const GLfloat MaterialGray[]    = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
MaterialGray	glx/pipes.c	/^static const float MaterialGray[] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
MaterialGray	glx/rubik.c	/^static const float MaterialGray[] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
MaterialGray3	glx/rubik.c	/^static const float MaterialGray3[] = {0.3, 0.3, 0.3, 1.0};$/;"	v	file:
MaterialGray35	glx/antmaze.c	/^static const GLfloat MaterialGray35[] = {0.30, 0.30, 0.30, 1.0};$/;"	v	file:
MaterialGray4	glx/antmaze.c	/^static const GLfloat MaterialGray4[] = {0.40, 0.40, 0.40, 1.0};$/;"	v	file:
MaterialGray4	glx/rubik.c	/^static const float MaterialGray4[] = {0.4, 0.4, 0.4, 1.0};$/;"	v	file:
MaterialGray5	glx/antinspect.c	/^static const float MaterialGray5[] =   {0.5, 0.5, 0.5, 0.3};$/;"	v	file:
MaterialGray5	glx/ants.h	/^static const GLfloat MaterialGray5[] = {0.5, 0.5, 0.5, 1.0};$/;"	v
MaterialGray5	glx/moebius.c	/^static const float MaterialGray5[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
MaterialGray5	glx/providence.c	/^static const GLfloat MaterialGray5[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
MaterialGray5	glx/rubik.c	/^static const float MaterialGray5[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
MaterialGray6	glx/antinspect.c	/^static const float MaterialGray6[] =   {0.6, 0.6, 0.6, 1.0};$/;"	v	file:
MaterialGray6	glx/ants.h	/^static const GLfloat MaterialGray6[] = {0.6, 0.6, 0.6, 1.0};$/;"	v
MaterialGray6	glx/moebius.c	/^static const float MaterialGray6[] = {0.6, 0.6, 0.6, 1.0};$/;"	v	file:
MaterialGray6	glx/rubik.c	/^static const float MaterialGray6[] = {0.6, 0.6, 0.6, 1.0};$/;"	v	file:
MaterialGray7	glx/rubik.c	/^static const float MaterialGray7[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialGray8	glx/antmaze.c	/^static const GLfloat MaterialGray8[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
MaterialGray8	glx/moebius.c	/^static const float MaterialGray8[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
MaterialGrayB	glx/ants.h	/^static const GLfloat MaterialGrayB[] = {0.1, 0.1, 0.1, 0.5};$/;"	v
MaterialGreen	glx/antmaze.c	/^static const GLfloat MaterialGreen[] = {0.1, 0.4, 0.2, 1.0};$/;"	v	file:
MaterialGreen	glx/moebius.c	/^static const float MaterialGreen[] = {0.1, 0.5, 0.2, 1.0};$/;"	v	file:
MaterialGreen	glx/morph3d.c	/^static const GLfloat MaterialGreen[]   = {0.1, 0.5, 0.2, 1.0};$/;"	v	file:
MaterialGreen	glx/pipes.c	/^static const float MaterialGreen[] = {0.1, 0.5, 0.2, 1.0};$/;"	v	file:
MaterialGreen	glx/rubik.c	/^static const float MaterialGreen[] = {0.0, 0.5, 0.0, 1.0};$/;"	v	file:
MaterialMagenta	glx/moebius.c	/^static const float MaterialMagenta[] = {0.6, 0.2, 0.5, 1.0};$/;"	v	file:
MaterialMagenta	glx/morph3d.c	/^static const GLfloat MaterialMagenta[] = {0.6, 0.2, 0.5, 1.0};$/;"	v	file:
MaterialMagenta	glx/pipes.c	/^static const float MaterialMagenta[] = {0.6, 0.2, 0.5, 1.0};$/;"	v	file:
MaterialOrange	glx/antinspect.c	/^static const float MaterialOrange[] =  {1.0, 0.69, 0.00, 1.0};$/;"	v	file:
MaterialOrange	glx/antmaze.c	/^static const GLfloat MaterialOrange[] = {1.0, 0.69, 0.00, 1.0};$/;"	v	file:
MaterialOrange	glx/rubik.c	/^static const float MaterialOrange[] = {0.9, 0.45, 0.36, 1.0};$/;"	v	file:
MaterialRed	glx/antinspect.c	/^static const float MaterialRed[] =     {0.6, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialRed	glx/antmaze.c	/^static const GLfloat MaterialRed[] = {0.6, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialRed	glx/moebius.c	/^static const float MaterialRed[] = {0.7, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialRed	glx/morph3d.c	/^static const GLfloat MaterialRed[]     = {0.7, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialRed	glx/pipes.c	/^static const float MaterialRed[] = {0.7, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialRed	glx/rubik.c	/^static const float MaterialRed[] = {0.5, 0.0, 0.0, 1.0};$/;"	v	file:
MaterialShadow	glx/antinspect.c	/^static const float MaterialShadow[] =   {0.3, 0.3, 0.3, 0.3};$/;"	v	file:
MaterialShadow	glx/endgame.c	/^static const GLfloat MaterialShadow[] =   {0.0, 0.0, 0.0, 0.3};$/;"	v	file:
MaterialWhite	glx/cage.c	/^static const float MaterialWhite[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialWhite	glx/moebius.c	/^static const float MaterialWhite[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialWhite	glx/morph3d.c	/^static const GLfloat MaterialWhite[]   = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialWhite	glx/pipes.c	/^static const float MaterialWhite[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialWhite	glx/rubik.c	/^static const float MaterialWhite[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
MaterialWhite	glx/stairs.c	/^static const float MaterialWhite[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
MaterialYellow	glx/moebius.c	/^static const float MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};$/;"	v	file:
MaterialYellow	glx/morph3d.c	/^static const GLfloat MaterialYellow[]  = {0.7, 0.7, 0.0, 1.0};$/;"	v	file:
MaterialYellow	glx/pipes.c	/^static const float MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};$/;"	v	file:
MaterialYellow	glx/rubik.c	/^static const float MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};$/;"	v	file:
MaterialYellow	glx/stairs.c	/^static const float MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};$/;"	v	file:
Matfree	glx/polyhedra.c	87;"	d	file:
Max	xlyap.c	116;"	d	file:
MaxA	grav.c	106;"	d	file:
MaxObj	glx/antinspect.c	72;"	d	file:
MaxObj	glx/antmaze.c	88;"	d	file:
MaxObj	glx/cage.c	118;"	d	file:
MaxObj	glx/moebius.c	145;"	d	file:
MaxObj	glx/rubik.c	239;"	d	file:
MaxRes	glx/superquadrics.c	124;"	d	file:
MaxVel	glx/glschool.c	/^static float		MaxVel;$/;"	v	file:
Max_Pt	strange.c	/^	int         Cur_Pt, Max_Pt;$/;"	m	struct:_ATTRACTOR	file:
Mid_Prm	strange.c	/^static DBL  Mid_Prm[MAX_PRM] =$/;"	v	file:
Min	xlyap.c	115;"	d	file:
MinRadius	glx/glschool.c	/^static float		MinRadius;$/;"	v	file:
MinRes	glx/superquadrics.c	125;"	d	file:
MinVel	glx/glschool.c	/^static float		MinVel;$/;"	v	file:
Mirrorblob	glx/mirrorblob.c	/^static mirrorblobstruct *Mirrorblob = NULL;$/;"	v	file:
Missile	penetrate.c	/^} Missile;$/;"	t	typeref:struct:__anon54	file:
Mode	glx/superquadrics.c	/^	double      xExponent, yExponent, Mode;$/;"	m	struct:__anon243	file:
Mode	glx/superquadrics.c	/^	long        Mode;$/;"	m	struct:__anon242	file:
ModeInfo	xlockmoreI.h	/^struct ModeInfo {$/;"	s
ModeInfo	xlockmoreI.h	/^typedef struct ModeInfo ModeInfo;$/;"	t	typeref:struct:ModeInfo
ModeSpecOpt	xlockmoreI.h	/^} ModeSpecOpt;$/;"	t	typeref:struct:__anon158
ModeX	glx/tunnel_draw.c	/^  float ModeX;					\/* Modes *\/$/;"	m	struct:tunnel_state	file:
ModeXFlag	glx/tunnel_draw.c	/^  int ModeXFlag;$/;"	m	struct:tunnel_state	file:
MoebiusDivisions	glx/moebius.c	393;"	d	file:
MoebiusDivisions	glx/moebius.c	517;"	d	file:
MoebiusTransversals	glx/moebius.c	394;"	d	file:
MoebiusTransversals	glx/moebius.c	518;"	d	file:
Momentum	glx/glschool.c	/^static float		Momentum;$/;"	v	file:
Morph	glx/crackberg.c	/^} Morph;$/;"	t	typeref:struct:__anon346	file:
MoveShadeBob	shadebobs.c	/^static void MoveShadeBob( struct state *st, SShadeBob *pShadeBob )$/;"	f	file:
MyPutPixel	bumps.c	/^static void (*MyPutPixel)( int8_ *, uint32_ );$/;"	v	file:
N	euler2d.c	/^        int        N;$/;"	m	struct:__anon80	file:
N	glx/polyhedra.c	/^  int N; \/* number of faces types (atmost 5)*\/$/;"	m	struct:__anon251	file:
N001	glx/dolphin.c	/^static const float N001[3] = {-0.005937, -0.101998, -0.994767};$/;"	v	file:
N001	glx/whale.c	/^static const float N001[3] = {0.019249, 0.01134, -0.99975};$/;"	v	file:
N002	glx/dolphin.c	/^static const float N002[3] = {0.93678, -0.200803, 0.286569};$/;"	v	file:
N002	glx/shark.c	/^static const float N002[3] = {0.000077, -0.020611, 0.999788};$/;"	v	file:
N002	glx/whale.c	/^static const float N002[3] = {-0.132579, 0.954547, 0.266952};$/;"	v	file:
N003	glx/dolphin.c	/^static const float N003[3] = {-0.233062, 0.972058, 0.028007};$/;"	v	file:
N003	glx/shark.c	/^static const float N003[3] = {0.961425, 0.258729, -0.09339};$/;"	v	file:
N003	glx/whale.c	/^static const float N003[3] = {-0.196061, 0.980392, -0.019778};$/;"	v	file:
N004	glx/shark.c	/^static const float N004[3] = {0.510811, -0.769633, -0.383063};$/;"	v	file:
N004	glx/whale.c	/^static const float N004[3] = {0.695461, 0.604704, 0.388158};$/;"	v	file:
N005	glx/dolphin.c	/^static const float N005[3] = {0.898117, 0.360171, 0.252315};$/;"	v	file:
N005	glx/shark.c	/^static const float N005[3] = {0.400123, 0.855734, -0.328055};$/;"	v	file:
N005	glx/whale.c	/^static const float N005[3] = {0.8706, 0.425754, 0.246557};$/;"	v	file:
N006	glx/dolphin.c	/^static const float N006[3] = {-0.915437, 0.348456, 0.201378};$/;"	v	file:
N006	glx/shark.c	/^static const float N006[3] = {-0.770715, 0.610204, -0.18344};$/;"	v	file:
N006	glx/whale.c	/^static const float N006[3] = {-0.881191, 0.392012, 0.264251};$/;"	v	file:
N007	glx/dolphin.c	/^static const float N007[3] = {0.602263, -0.777527, 0.18092};$/;"	v	file:
N007	glx/shark.c	/^static const float N007[3] = {-0.915597, -0.373345, -0.149316};$/;"	v	file:
N008	glx/dolphin.c	/^static const float N008[3] = {-0.906912, -0.412015, 0.088061};$/;"	v	file:
N008	glx/shark.c	/^static const float N008[3] = {-0.972788, 0.208921, -0.100179};$/;"	v	file:
N008	glx/whale.c	/^static const float N008[3] = {-0.341437, 0.887477, 0.309523};$/;"	v	file:
N009	glx/shark.c	/^static const float N009[3] = {-0.939713, -0.312268, -0.139383};$/;"	v	file:
N009	glx/whale.c	/^static const float N009[3] = {0.124035, -0.992278, 0};$/;"	v	file:
N010	glx/shark.c	/^static const float N010[3] = {-0.624138, -0.741047, -0.247589};$/;"	v	file:
N010	glx/whale.c	/^static const float N010[3] = {0.242536, 0, -0.970143};$/;"	v	file:
N011	glx/shark.c	/^static const float N011[3] = {0.591434, -0.768401, -0.244471};$/;"	v	file:
N011	glx/whale.c	/^static const float N011[3] = {0.588172, 0, 0.808736};$/;"	v	file:
N012	glx/dolphin.c	/^static const float N012[3] = {0.884408, -0.429417, -0.182821};$/;"	v	file:
N012	glx/shark.c	/^static const float N012[3] = {0.935152, -0.328495, -0.132598};$/;"	v	file:
N012	glx/whale.c	/^static const float N012[3] = {0.929824, -0.340623, -0.139298};$/;"	v	file:
N013	glx/dolphin.c	/^static const float N013[3] = {0.921121, 0.311084, -0.234016};$/;"	v	file:
N013	glx/shark.c	/^static const float N013[3] = {0.997102, 0.074243, -0.016593};$/;"	v	file:
N013	glx/whale.c	/^static const float N013[3] = {0.954183, 0.267108, -0.134865};$/;"	v	file:
N014	glx/dolphin.c	/^static const float N014[3] = {0.382635, 0.877882, -0.287948};$/;"	v	file:
N014	glx/shark.c	/^static const float N014[3] = {0.969995, 0.241712, -0.026186};$/;"	v	file:
N014	glx/whale.c	/^static const float N014[3] = {0.495127, 0.855436, -0.151914};$/;"	v	file:
N015	glx/dolphin.c	/^static const float N015[3] = {-0.380046, 0.888166, -0.258316};$/;"	v	file:
N015	glx/shark.c	/^static const float N015[3] = {0.844539, 0.502628, -0.184714};$/;"	v	file:
N015	glx/whale.c	/^static const float N015[3] = {-0.390199, 0.906569, -0.160867};$/;"	v	file:
N016	glx/dolphin.c	/^static const float N016[3] = {-0.891515, 0.392238, -0.226607};$/;"	v	file:
N016	glx/shark.c	/^static const float N016[3] = {-0.906608, 0.386308, -0.169787};$/;"	v	file:
N016	glx/whale.c	/^static const float N016[3] = {-0.923605, 0.354581, -0.145692};$/;"	v	file:
N017	glx/dolphin.c	/^static const float N017[3] = {-0.901419, -0.382002, -0.203763};$/;"	v	file:
N017	glx/shark.c	/^static const float N017[3] = {-0.970016, 0.241698, -0.025516};$/;"	v	file:
N017	glx/whale.c	/^static const float N017[3] = {-0.955796, -0.260667, -0.136036};$/;"	v	file:
N018	glx/dolphin.c	/^static const float N018[3] = {-0.367225, -0.911091, -0.187243};$/;"	v	file:
N018	glx/shark.c	/^static const float N018[3] = {-0.998652, 0.050493, -0.012045};$/;"	v	file:
N018	glx/whale.c	/^static const float N018[3] = {-0.501283, -0.853462, -0.14254};$/;"	v	file:
N019	glx/dolphin.c	/^static const float N019[3] = {0.339539, -0.924846, -0.171388};$/;"	v	file:
N019	glx/shark.c	/^static const float N019[3] = {-0.942685, -0.333051, -0.020556};$/;"	v	file:
N019	glx/whale.c	/^static const float N019[3] = {0.4053, -0.901974, -0.148913};$/;"	v	file:
N020	glx/dolphin.c	/^static const float N020[3] = {0.914706, -0.378617, -0.14129};$/;"	v	file:
N020	glx/shark.c	/^static const float N020[3] = {-0.660944, -0.750276, 0.01548};$/;"	v	file:
N020	glx/whale.c	/^static const float N020[3] = {0.909913, -0.392746, -0.133451};$/;"	v	file:
N021	glx/dolphin.c	/^static const float N021[3] = {0.950662, 0.262713, -0.164994};$/;"	v	file:
N021	glx/shark.c	/^static const float N021[3] = {0.503549, -0.862908, -0.042749};$/;"	v	file:
N021	glx/whale.c	/^static const float N021[3] = {0.936494, 0.331147, -0.115414};$/;"	v	file:
N022	glx/dolphin.c	/^static const float N022[3] = {0.546359, 0.80146, -0.243218};$/;"	v	file:
N022	glx/shark.c	/^static const float N022[3] = {0.953202, -0.302092, -0.012089};$/;"	v	file:
N022	glx/whale.c	/^static const float N022[3] = {0.600131, 0.793724, -0.099222};$/;"	v	file:
N023	glx/dolphin.c	/^static const float N023[3] = {-0.315796, 0.917068, -0.243431};$/;"	v	file:
N023	glx/shark.c	/^static const float N023[3] = {0.998738, 0.023574, 0.044344};$/;"	v	file:
N023	glx/whale.c	/^static const float N023[3] = {-0.231556, 0.968361, -0.093053};$/;"	v	file:
N024	glx/dolphin.c	/^static const float N024[3] = {-0.825687, 0.532277, -0.186875};$/;"	v	file:
N024	glx/shark.c	/^static const float N024[3] = {0.979297, 0.193272, 0.060202};$/;"	v	file:
N024	glx/whale.c	/^static const float N024[3] = {-0.844369, 0.52533, -0.105211};$/;"	v	file:
N025	glx/dolphin.c	/^static const float N025[3] = {-0.974763, -0.155232, -0.160435};$/;"	v	file:
N025	glx/shark.c	/^static const float N025[3] = {0.7983, 0.464885, 0.382883};$/;"	v	file:
N025	glx/whale.c	/^static const float N025[3] = {-0.982725, -0.136329, -0.125164};$/;"	v	file:
N026	glx/dolphin.c	/^static const float N026[3] = {-0.560596, -0.816658, -0.137119};$/;"	v	file:
N026	glx/shark.c	/^static const float N026[3] = {-0.75659, 0.452403, 0.472126};$/;"	v	file:
N026	glx/whale.c	/^static const float N026[3] = {-0.560844, -0.822654, -0.093241};$/;"	v	file:
N027	glx/dolphin.c	/^static const float N027[3] = {0.38021, -0.910817, -0.160786};$/;"	v	file:
N027	glx/shark.c	/^static const float N027[3] = {-0.953855, 0.293003, 0.065651};$/;"	v	file:
N027	glx/whale.c	/^static const float N027[3] = {0.263884, -0.959981, -0.093817};$/;"	v	file:
N028	glx/dolphin.c	/^static const float N028[3] = {0.923772, -0.358322, -0.135093};$/;"	v	file:
N028	glx/shark.c	/^static const float N028[3] = {-0.998033, 0.040292, 0.048028};$/;"	v	file:
N028	glx/whale.c	/^static const float N028[3] = {0.842057, -0.525192, -0.122938};$/;"	v	file:
N029	glx/dolphin.c	/^static const float N029[3] = {0.951202, 0.275053, -0.139859};$/;"	v	file:
N029	glx/shark.c	/^static const float N029[3] = {-0.977079, -0.204288, 0.059858};$/;"	v	file:
N029	glx/whale.c	/^static const float N029[3] = {0.92162, 0.367565, -0.124546};$/;"	v	file:
N030	glx/dolphin.c	/^static const float N030[3] = {0.686099, 0.702548, -0.188932};$/;"	v	file:
N030	glx/shark.c	/^static const float N030[3] = {-0.729117, -0.675304, 0.11114};$/;"	v	file:
N030	glx/whale.c	/^static const float N030[3] = {0.613927, 0.784109, -0.090918};$/;"	v	file:
N031	glx/dolphin.c	/^static const float N031[3] = {-0.521865, 0.826719, -0.21022};$/;"	v	file:
N031	glx/shark.c	/^static const float N031[3] = {0.598361, -0.792753, 0.116221};$/;"	v	file:
N031	glx/whale.c	/^static const float N031[3] = {-0.448754, 0.888261, -0.098037};$/;"	v	file:
N032	glx/dolphin.c	/^static const float N032[3] = {-0.92382, 0.346739, -0.162258};$/;"	v	file:
N032	glx/shark.c	/^static const float N032[3] = {0.965192, -0.252991, 0.066332};$/;"	v	file:
N032	glx/whale.c	/^static const float N032[3] = {-0.891865, 0.434376, -0.126077};$/;"	v	file:
N033	glx/dolphin.c	/^static const float N033[3] = {-0.902095, -0.409995, -0.134646};$/;"	v	file:
N033	glx/shark.c	/^static const float N033[3] = {0.998201, -0.00279, 0.059892};$/;"	v	file:
N033	glx/whale.c	/^static const float N033[3] = {-0.881447, -0.448017, -0.149437};$/;"	v	file:
N034	glx/dolphin.c	/^static const float N034[3] = {-0.509115, -0.848498, -0.144404};$/;"	v	file:
N034	glx/shark.c	/^static const float N034[3] = {0.978657, 0.193135, 0.070207};$/;"	v	file:
N034	glx/whale.c	/^static const float N034[3] = {-0.345647, -0.922057, -0.174183};$/;"	v	file:
N035	glx/dolphin.c	/^static const float N035[3] = {0.456469, -0.880293, -0.129305};$/;"	v	file:
N035	glx/shark.c	/^static const float N035[3] = {0.718815, 0.680392, 0.142733};$/;"	v	file:
N035	glx/whale.c	/^static const float N035[3] = {0.307998, -0.941371, -0.137688};$/;"	v	file:
N036	glx/dolphin.c	/^static const float N036[3] = {0.873401, -0.475489, -0.105266};$/;"	v	file:
N036	glx/shark.c	/^static const float N036[3] = {-0.383096, 0.906212, 0.178936};$/;"	v	file:
N036	glx/whale.c	/^static const float N036[3] = {0.806316, -0.574647, -0.140124};$/;"	v	file:
N037	glx/dolphin.c	/^static const float N037[3] = {0.970825, 0.179861, -0.158584};$/;"	v	file:
N037	glx/shark.c	/^static const float N037[3] = {-0.952831, 0.29259, 0.080647};$/;"	v	file:
N037	glx/whale.c	/^static const float N037[3] = {0.961346, 0.233646, -0.145681};$/;"	v	file:
N038	glx/dolphin.c	/^static const float N038[3] = {0.675609, 0.714187, -0.183004};$/;"	v	file:
N038	glx/shark.c	/^static const float N038[3] = {-0.99768, 0.032417, 0.059861};$/;"	v	file:
N038	glx/whale.c	/^static const float N038[3] = {0.488451, 0.865586, -0.110351};$/;"	v	file:
N039	glx/dolphin.c	/^static const float N039[3] = {-0.523574, 0.830212, -0.19136};$/;"	v	file:
N039	glx/shark.c	/^static const float N039[3] = {-0.982629, -0.169881, 0.0747};$/;"	v	file:
N039	glx/whale.c	/^static const float N039[3] = {-0.37429, 0.921953, -0.099553};$/;"	v	file:
N040	glx/dolphin.c	/^static const float N040[3] = {-0.958895, 0.230808, -0.165071};$/;"	v	file:
N040	glx/shark.c	/^static const float N040[3] = {-0.695424, -0.703466, 0.1467};$/;"	v	file:
N040	glx/whale.c	/^static const float N040[3] = {-0.928504, 0.344533, -0.138485};$/;"	v	file:
N041	glx/dolphin.c	/^static const float N041[3] = {-0.918285, -0.376803, -0.121542};$/;"	v	file:
N041	glx/shark.c	/^static const float N041[3] = {0.359323, -0.915531, 0.180805};$/;"	v	file:
N041	glx/whale.c	/^static const float N041[3] = {-0.918419, -0.371792, -0.135189};$/;"	v	file:
N042	glx/dolphin.c	/^static const float N042[3] = {-0.622467, -0.774167, -0.114888};$/;"	v	file:
N042	glx/shark.c	/^static const float N042[3] = {0.943356, -0.319387, 0.089842};$/;"	v	file:
N042	glx/whale.c	/^static const float N042[3] = {-0.520666, -0.833704, -0.183968};$/;"	v	file:
N043	glx/dolphin.c	/^static const float N043[3] = {0.404497, -0.908807, -0.102231};$/;"	v	file:
N043	glx/shark.c	/^static const float N043[3] = {0.998272, -0.032435, 0.048993};$/;"	v	file:
N043	glx/whale.c	/^static const float N043[3] = {0.339204, -0.920273, -0.195036};$/;"	v	file:
N044	glx/dolphin.c	/^static const float N044[3] = {0.930538, -0.365155, -0.027588};$/;"	v	file:
N044	glx/shark.c	/^static const float N044[3] = {0.978997, 0.193205, 0.065084};$/;"	v	file:
N044	glx/whale.c	/^static const float N044[3] = {0.921475, -0.387382, -0.028636};$/;"	v	file:
N045	glx/dolphin.c	/^static const float N045[3] = {0.92192, 0.374157, -0.100345};$/;"	v	file:
N045	glx/shark.c	/^static const float N045[3] = {0.872144, 0.470094, -0.135565};$/;"	v	file:
N045	glx/whale.c	/^static const float N045[3] = {0.842465, 0.533335, -0.076204};$/;"	v	file:
N046	glx/dolphin.c	/^static const float N046[3] = {0.507346, 0.860739, 0.041562};$/;"	v	file:
N046	glx/shark.c	/^static const float N046[3] = {-0.664282, 0.737945, -0.119027};$/;"	v	file:
N046	glx/whale.c	/^static const float N046[3] = {0.38011, 0.924939, 0.002073};$/;"	v	file:
N047	glx/dolphin.c	/^static const float N047[3] = {-0.394646, 0.918815, -0.00573};$/;"	v	file:
N047	glx/shark.c	/^static const float N047[3] = {-0.954508, 0.28857, 0.075107};$/;"	v	file:
N047	glx/whale.c	/^static const float N047[3] = {-0.276128, 0.961073, -0.009579};$/;"	v	file:
N048	glx/dolphin.c	/^static const float N048[3] = {-0.925411, 0.373024, -0.066837};$/;"	v	file:
N048	glx/shark.c	/^static const float N048[3] = {-0.998273, 0.032406, 0.048993};$/;"	v	file:
N048	glx/whale.c	/^static const float N048[3] = {-0.879684, 0.473001, -0.04925};$/;"	v	file:
N049	glx/dolphin.c	/^static const float N049[3] = {-0.945337, -0.322309, -0.049551};$/;"	v	file:
N049	glx/shark.c	/^static const float N049[3] = {-0.979908, -0.193579, 0.048038};$/;"	v	file:
N049	glx/whale.c	/^static const float N049[3] = {-0.947184, -0.317614, -0.044321};$/;"	v	file:
N050	glx/dolphin.c	/^static const float N050[3] = {-0.660437, -0.750557, -0.022072};$/;"	v	file:
N050	glx/shark.c	/^static const float N050[3] = {-0.858736, -0.507202, -0.072938};$/;"	v	file:
N050	glx/whale.c	/^static const float N050[3] = {-0.642059, -0.764933, -0.051363};$/;"	v	file:
N051	glx/dolphin.c	/^static const float N051[3] = {0.488835, -0.87195, -0.027261};$/;"	v	file:
N051	glx/shark.c	/^static const float N051[3] = {0.643545, -0.763887, -0.048237};$/;"	v	file:
N051	glx/whale.c	/^static const float N051[3] = {0.466794, -0.880921, -0.07799};$/;"	v	file:
N052	glx/dolphin.c	/^static const float N052[3] = {0.902599, -0.421397, 0.087969};$/;"	v	file:
N052	glx/shark.c	/^static const float N052[3] = {0.95558, -0.288954, 0.058068};$/;"	v	file:
N052	glx/whale.c	/^static const float N052[3] = {0.898509, -0.432277, 0.076279};$/;"	v	file:
N053	glx/dolphin.c	/^static const float N053[3] = {0.938636, 0.322606, 0.12202};$/;"	v	file:
N053	glx/whale.c	/^static const float N053[3] = {0.938985, 0.328141, 0.103109};$/;"	v	file:
N054	glx/dolphin.c	/^static const float N054[3] = {0.484605, 0.871078, 0.079878};$/;"	v	file:
N054	glx/whale.c	/^static const float N054[3] = {0.44242, 0.895745, 0.043647};$/;"	v	file:
N055	glx/dolphin.c	/^static const float N055[3] = {-0.353607, 0.931559, 0.084619};$/;"	v	file:
N055	glx/whale.c	/^static const float N055[3] = {-0.255163, 0.966723, 0.018407};$/;"	v	file:
N056	glx/dolphin.c	/^static const float N056[3] = {-0.867759, 0.478564, 0.134054};$/;"	v	file:
N056	glx/whale.c	/^static const float N056[3] = {-0.833769, 0.54065, 0.111924};$/;"	v	file:
N057	glx/dolphin.c	/^static const float N057[3] = {-0.951583, -0.29603, 0.082794};$/;"	v	file:
N057	glx/whale.c	/^static const float N057[3] = {-0.953653, -0.289939, 0.080507};$/;"	v	file:
N058	glx/dolphin.c	/^static const float N058[3] = {-0.672355, -0.730209, 0.121384};$/;"	v	file:
N058	glx/shark.c	/^static const float N058[3] = {0.00005, 0.793007, -0.609213};$/;"	v	file:
N058	glx/whale.c	/^static const float N058[3] = {-0.672357, -0.730524, 0.119461};$/;"	v	file:
N059	glx/dolphin.c	/^static const float N059[3] = {0.528336, -0.842452, 0.105525};$/;"	v	file:
N059	glx/shark.c	/^static const float N059[3] = {0.91351, 0.235418, -0.331779};$/;"	v	file:
N059	glx/whale.c	/^static const float N059[3] = {0.522249, -0.846652, 0.102157};$/;"	v	file:
N060	glx/dolphin.c	/^static const float N060[3] = {0.786913, -0.56476, 0.248627};$/;"	v	file:
N060	glx/shark.c	/^static const float N060[3] = {-0.80797, 0.495, -0.319625};$/;"	v	file:
N060	glx/whale.c	/^static const float N060[3] = {0.885868, -0.427631, 0.179914};$/;"	v	file:
N061	glx/shark.c	/^static const float N061[3] = {0, 0.784687, -0.619892};$/;"	v	file:
N062	glx/dolphin.c	/^static const float N062[3] = {0.622098, 0.76523, 0.165584};$/;"	v	file:
N062	glx/shark.c	/^static const float N062[3] = {0, -1, 0};$/;"	v	file:
N062	glx/whale.c	/^static const float N062[3] = {0.648942, 0.743116, 0.163255};$/;"	v	file:
N063	glx/dolphin.c	/^static const float N063[3] = {-0.631711, 0.767816, 0.106773};$/;"	v	file:
N063	glx/shark.c	/^static const float N063[3] = {0, 1, 0};$/;"	v	file:
N063	glx/whale.c	/^static const float N063[3] = {-0.578967, 0.80773, 0.111219};$/;"	v	file:
N064	glx/dolphin.c	/^static const float N064[3] = {-0.687886, 0.606351, 0.398938};$/;"	v	file:
N064	glx/shark.c	/^static const float N064[3] = {0, 1, 0};$/;"	v	file:
N065	glx/dolphin.c	/^static const float N065[3] = {-0.946327, -0.281623, 0.158598};$/;"	v	file:
N065	glx/shark.c	/^static const float N065[3] = {0, 1, 0};$/;"	v	file:
N065	glx/whale.c	/^static const float N065[3] = {-0.909864, -0.352202, 0.219321};$/;"	v	file:
N066	glx/dolphin.c	/^static const float N066[3] = {-0.509549, -0.860437, 0.002776};$/;"	v	file:
N066	glx/shark.c	/^static const float N066[3] = {-0.055784, 0.257059, 0.964784};$/;"	v	file:
N066	glx/whale.c	/^static const float N066[3] = {-0.502541, -0.81809, 0.27961};$/;"	v	file:
N067	glx/dolphin.c	/^static const float N067[3] = {0.462594, -0.876692, 0.131977};$/;"	v	file:
N067	glx/whale.c	/^static const float N067[3] = {0.322919, -0.915358, 0.240504};$/;"	v	file:
N068	glx/whale.c	/^static const float N068[3] = {0.242536, 0, -0.970143};$/;"	v	file:
N069	glx/shark.c	/^static const float N069[3] = {-0.000505, -0.929775, -0.368127};$/;"	v	file:
N069	glx/whale.c	/^static const float N069[3] = {0, 1, 0};$/;"	v	file:
N070	glx/shark.c	/^static const float N070[3] = {0, 1, 0};$/;"	v	file:
N070	glx/whale.c	/^static const float N070[3] = {0, 1, 0};$/;"	v	file:
N071	glx/dolphin.c	/^static const float N071[3] = {0, 1, 0};$/;"	v	file:
N071	glx/whale.c	/^static const float N071[3] = {0, 1, 0};$/;"	v	file:
N072	glx/whale.c	/^static const float N072[3] = {0, 1, 0};$/;"	v	file:
N073	glx/whale.c	/^static const float N073[3] = {0, 1, 0};$/;"	v	file:
N074	glx/whale.c	/^static const float N074[3] = {0, 1, 0};$/;"	v	file:
N075	glx/whale.c	/^static const float N075[3] = {0.03122, 0.999025, -0.03122};$/;"	v	file:
N076	glx/whale.c	/^static const float N076[3] = {0, 1, 0};$/;"	v	file:
N077	glx/dolphin.c	/^static const float N077[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N077	glx/whale.c	/^static const float N077[3] = {0.446821, 0.893642, 0.041889};$/;"	v	file:
N078	glx/dolphin.c	/^static const float N078[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N078	glx/whale.c	/^static const float N078[3] = {0.863035, -0.10098, 0.494949};$/;"	v	file:
N079	glx/dolphin.c	/^static const float N079[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N079	glx/whale.c	/^static const float N079[3] = {0.585597, -0.808215, 0.062174};$/;"	v	file:
N080	glx/dolphin.c	/^static const float N080[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N080	glx/whale.c	/^static const float N080[3] = {0, 1, 0};$/;"	v	file:
N081	glx/dolphin.c	/^static const float N081[3] = {-0.571197, 0.816173, 0.087152};$/;"	v	file:
N081	glx/whale.c	/^static const float N081[3] = {1, 0, 0};$/;"	v	file:
N082	glx/dolphin.c	/^static const float N082[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N082	glx/whale.c	/^static const float N082[3] = {0, 1, 0};$/;"	v	file:
N083	glx/dolphin.c	/^static const float N083[3] = {-0.571197, 0.816173, 0.087152};$/;"	v	file:
N083	glx/whale.c	/^static const float N083[3] = {-1, 0, 0};$/;"	v	file:
N084	glx/dolphin.c	/^static const float N084[3] = {-0.571197, 0.816173, 0.087152};$/;"	v	file:
N084	glx/whale.c	/^static const float N084[3] = {-0.478893, 0.837129, -0.264343};$/;"	v	file:
N085	glx/dolphin.c	/^static const float N085[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N085	glx/whale.c	/^static const float N085[3] = {0, 1, 0};$/;"	v	file:
N086	glx/dolphin.c	/^static const float N086[3] = {-0.571197, 0.816173, 0.087152};$/;"	v	file:
N086	glx/whale.c	/^static const float N086[3] = {0.763909, 0.539455, -0.354163};$/;"	v	file:
N087	glx/dolphin.c	/^static const float N087[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N087	glx/whale.c	/^static const float N087[3] = {0.446821, 0.893642, 0.041889};$/;"	v	file:
N088	glx/dolphin.c	/^static const float N088[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N088	glx/whale.c	/^static const float N088[3] = {0.385134, -0.908288, 0.163352};$/;"	v	file:
N089	glx/dolphin.c	/^static const float N089[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N089	glx/whale.c	/^static const float N089[3] = {-0.605952, 0.779253, -0.159961};$/;"	v	file:
N090	glx/dolphin.c	/^static const float N090[3] = {-0.88077, 0.461448, 0.106351};$/;"	v	file:
N090	glx/whale.c	/^static const float N090[3] = {0, 1, 0};$/;"	v	file:
N091	glx/dolphin.c	/^static const float N091[3] = {0, 1, 0};$/;"	v	file:
N091	glx/whale.c	/^static const float N091[3] = {0, 1, 0};$/;"	v	file:
N092	glx/dolphin.c	/^static const float N092[3] = {0, 1, 0};$/;"	v	file:
N092	glx/whale.c	/^static const float N092[3] = {0, 1, 0};$/;"	v	file:
N093	glx/dolphin.c	/^static const float N093[3] = {0, 1, 0};$/;"	v	file:
N093	glx/whale.c	/^static const float N093[3] = {0, 1, 0};$/;"	v	file:
N094	glx/dolphin.c	/^static const float N094[3] = {1, 0, 0};$/;"	v	file:
N094	glx/whale.c	/^static const float N094[3] = {1, 0, 0};$/;"	v	file:
N095	glx/dolphin.c	/^static const float N095[3] = {-1, 0, 0};$/;"	v	file:
N095	glx/whale.c	/^static const float N095[3] = {-1, 0, 0};$/;"	v	file:
N096	glx/whale.c	/^static const float N096[3] = {0.644444, -0.621516, 0.445433};$/;"	v	file:
N097	glx/dolphin.c	/^static const float N097[3] = {-0.697296, 0.702881, 0.140491};$/;"	v	file:
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OBJS	glx/Makefile	/^OBJS		= xscreensaver-gl-helper.o normals.o glxfonts.o fps-gl.o \\$/;"	m
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P012	glx/dolphin.c	/^static       float P012[3] = {156.48, -360.12, 2073.41};$/;"	v	file:
P012	glx/shark.c	/^static const float P012[3] = {147.96, -170.89, 845.5};$/;"	v	file:
P012	glx/whale.c	/^static       float P012[3] = {156.48, -31.95, 924.54};$/;"	v	file:
P013	glx/dolphin.c	/^static       float P013[3] = {162, -175.88, 2064.44};$/;"	v	file:
P013	glx/shark.c	/^static const float P013[3] = {180, 0, 2000};$/;"	v	file:
P013	glx/whale.c	/^static       float P013[3] = {162, 110.22, 924.54};$/;"	v	file:
P014	glx/dolphin.c	/^static       float P014[3] = {88.16, -87.72, 2064.02};$/;"	v	file:
P014	glx/shark.c	/^static const float P014[3] = {145.62, 352.67, 2000};$/;"	v	file:
P014	glx/whale.c	/^static       float P014[3] = {88.16, 221.65, 924.54};$/;"	v	file:
P015	glx/dolphin.c	/^static       float P015[3] = {-65.21, -96.13, 2064.02};$/;"	v	file:
P015	glx/shark.c	/^static const float P015[3] = {55.62, 570.63, 2000};$/;"	v	file:
P015	glx/whale.c	/^static       float P015[3] = {-65.21, 231.16, 924.54};$/;"	v	file:
P016	glx/dolphin.c	/^static       float P016[3] = {-156.48, -180.96, 2064.44};$/;"	v	file:
P016	glx/shark.c	/^static const float P016[3] = {-55.62, 570.64, 2000};$/;"	v	file:
P016	glx/whale.c	/^static       float P016[3] = {-156.48, 121.97, 924.54};$/;"	v	file:
P017	glx/dolphin.c	/^static       float P017[3] = {-162, -368.93, 2082.39};$/;"	v	file:
P017	glx/shark.c	/^static const float P017[3] = {-145.62, 352.68, 2000};$/;"	v	file:
P017	glx/whale.c	/^static       float P017[3] = {-162, -23.93, 924.54};$/;"	v	file:
P018	glx/dolphin.c	/^static       float P018[3] = {-88.16, -439.22, 2082.39};$/;"	v	file:
P018	glx/shark.c	/^static const float P018[3] = {-180, 0.01, 2000};$/;"	v	file:
P018	glx/whale.c	/^static       float P018[3] = {-88.16, -139.1, 924.54};$/;"	v	file:
P019	glx/dolphin.c	/^static       float P019[3] = {65.21, -440.32, 2083.39};$/;"	v	file:
P019	glx/shark.c	/^static const float P019[3] = {-178.2, -352.66, 2001.61};$/;"	v	file:
P019	glx/whale.c	/^static       float P019[3] = {65.21, -148.61, 924.54};$/;"	v	file:
P020	glx/dolphin.c	/^static       float P020[3] = {246.87, -356.02, 2576.95};$/;"	v	file:
P020	glx/shark.c	/^static const float P020[3] = {-55.63, -570.63, 2000};$/;"	v	file:
P020	glx/whale.c	/^static       float P020[3] = {246.87, -98.73, 1783.04};$/;"	v	file:
P021	glx/dolphin.c	/^static       float P021[3] = {253.17, -111.15, 2567.15};$/;"	v	file:
P021	glx/shark.c	/^static const float P021[3] = {55.62, -570.64, 2000};$/;"	v	file:
P021	glx/whale.c	/^static       float P021[3] = {253.17, 127.76, 1783.04};$/;"	v	file:
P022	glx/dolphin.c	/^static       float P022[3] = {132.34, 51.41, 2559.84};$/;"	v	file:
P022	glx/shark.c	/^static const float P022[3] = {179.91, -352.69, 1998.39};$/;"	v	file:
P022	glx/whale.c	/^static       float P022[3] = {132.34, 270.77, 1783.04};$/;"	v	file:
P023	glx/dolphin.c	/^static       float P023[3] = {-97.88, 40.44, 2567.15};$/;"	v	file:
P023	glx/shark.c	/^static       float P023[3] = {150, 0, 3000};$/;"	v	file:
P023	glx/whale.c	/^static       float P023[3] = {-97.88, 285.04, 1783.04};$/;"	v	file:
P024	glx/dolphin.c	/^static       float P024[3] = {-222.97, -117.49, 2567.15};$/;"	v	file:
P024	glx/shark.c	/^static       float P024[3] = {121.35, 293.89, 3000};$/;"	v	file:
P024	glx/whale.c	/^static       float P024[3] = {-222.97, 139.8, 1783.04};$/;"	v	file:
P025	glx/dolphin.c	/^static       float P025[3] = {-252.22, -371.53, 2569.92};$/;"	v	file:
P025	glx/shark.c	/^static       float P025[3] = {46.35, 502.93, 2883.09};$/;"	v	file:
P025	glx/whale.c	/^static       float P025[3] = {-225.29, -86.68, 1783.04};$/;"	v	file:
P026	glx/dolphin.c	/^static       float P026[3] = {-108.44, -518.19, 2586.75};$/;"	v	file:
P026	glx/shark.c	/^static       float P026[3] = {-46.35, 497.45, 2877.24};$/;"	v	file:
P026	glx/whale.c	/^static       float P026[3] = {-108.44, -224.15, 1783.04};$/;"	v	file:
P027	glx/dolphin.c	/^static       float P027[3] = {97.88, -524.79, 2586.75};$/;"	v	file:
P027	glx/shark.c	/^static       float P027[3] = {-121.35, 293.9, 3000};$/;"	v	file:
P027	glx/whale.c	/^static       float P027[3] = {97.88, -221.56, 1783.04};$/;"	v	file:
P028	glx/dolphin.c	/^static       float P028[3] = {370.03, -421.19, 3419.7};$/;"	v	file:
P028	glx/shark.c	/^static       float P028[3] = {-150, 0, 3000};$/;"	v	file:
P028	glx/whale.c	/^static       float P028[3] = {410.55, -200.66, 3213.87};$/;"	v	file:
P029	glx/dolphin.c	/^static       float P029[3] = {351.15, -16.98, 3423.17};$/;"	v	file:
P029	glx/shark.c	/^static       float P029[3] = {-152.21, -304.84, 2858.68};$/;"	v	file:
P029	glx/whale.c	/^static       float P029[3] = {432.19, 148.42, 3213.87};$/;"	v	file:
P030	glx/dolphin.c	/^static       float P030[3] = {200.66, 248.46, 3430.37};$/;"	v	file:
P030	glx/shark.c	/^static       float P030[3] = {-46.36, -475.52, 3000};$/;"	v	file:
P030	glx/whale.c	/^static       float P030[3] = {200.66, 410.55, 3213.87};$/;"	v	file:
P031	glx/dolphin.c	/^static       float P031[3] = {-148.42, 235.02, 3417.91};$/;"	v	file:
P031	glx/shark.c	/^static       float P031[3] = {46.35, -475.53, 3000};$/;"	v	file:
P031	glx/whale.c	/^static       float P031[3] = {-148.42, 432.19, 3213.87};$/;"	v	file:
P032	glx/dolphin.c	/^static       float P032[3] = {-360.21, -30.27, 3416.84};$/;"	v	file:
P032	glx/shark.c	/^static       float P032[3] = {155.64, -304.87, 2863.5};$/;"	v	file:
P032	glx/whale.c	/^static       float P032[3] = {-407.48, 171.88, 3213.87};$/;"	v	file:
P033	glx/dolphin.c	/^static       float P033[3] = {-357.9, -414.89, 3407.04};$/;"	v	file:
P033	glx/shark.c	/^static       float P033[3] = {90, 0, 4000};$/;"	v	file:
P033	glx/whale.c	/^static       float P033[3] = {-432.19, -148.42, 3213.87};$/;"	v	file:
P034	glx/dolphin.c	/^static       float P034[3] = {-148.88, -631.35, 3409.9};$/;"	v	file:
P034	glx/shark.c	/^static       float P034[3] = {72.81, 176.33, 4000};$/;"	v	file:
P034	glx/whale.c	/^static       float P034[3] = {-148.88, -309.74, 3213.87};$/;"	v	file:
P035	glx/dolphin.c	/^static       float P035[3] = {156.38, -632.59, 3419.7};$/;"	v	file:
P035	glx/shark.c	/^static       float P035[3] = {27.81, 285.32, 4000};$/;"	v	file:
P035	glx/whale.c	/^static       float P035[3] = {156.38, -320.17, 3213.87};$/;"	v	file:
P036	glx/dolphin.c	/^static       float P036[3] = {462.61, -469.21, 4431.51};$/;"	v	file:
P036	glx/shark.c	/^static       float P036[3] = {-27.81, 285.32, 4000};$/;"	v	file:
P036	glx/whale.c	/^static       float P036[3] = {523.39, -303.81, 4424.57};$/;"	v	file:
P037	glx/dolphin.c	/^static       float P037[3] = {466.6, 102.25, 4434.98};$/;"	v	file:
P037	glx/shark.c	/^static       float P037[3] = {-72.81, 176.34, 4000};$/;"	v	file:
P037	glx/whale.c	/^static       float P037[3] = {574.66, 276.84, 4424.57};$/;"	v	file:
P038	glx/dolphin.c	/^static       float P038[3] = {243.05, 474.34, 4562.02};$/;"	v	file:
P038	glx/shark.c	/^static       float P038[3] = {-90, 0, 4000};$/;"	v	file:
P038	glx/whale.c	/^static       float P038[3] = {243.05, 492.5, 4424.57};$/;"	v	file:
P039	glx/dolphin.c	/^static       float P039[3] = {-191.23, 474.4, 4554.42};$/;"	v	file:
P039	glx/shark.c	/^static       float P039[3] = {-72.81, -176.33, 4000};$/;"	v	file:
P039	glx/whale.c	/^static       float P039[3] = {-191.23, 520.13, 4424.57};$/;"	v	file:
P040	glx/dolphin.c	/^static       float P040[3] = {-476.12, 111.05, 4451.11};$/;"	v	file:
P040	glx/shark.c	/^static       float P040[3] = {-27.81, -285.31, 4000};$/;"	v	file:
P040	glx/whale.c	/^static       float P040[3] = {-523.39, 304.01, 4424.57};$/;"	v	file:
P041	glx/dolphin.c	/^static       float P041[3] = {-473.36, -470.74, 4444.78};$/;"	v	file:
P041	glx/shark.c	/^static       float P041[3] = {27.81, -285.32, 4000};$/;"	v	file:
P041	glx/whale.c	/^static       float P041[3] = {-574.66, -231.83, 4424.57};$/;"	v	file:
P042	glx/dolphin.c	/^static       float P042[3] = {-266.95, -748.41, 4447.78};$/;"	v	file:
P042	glx/shark.c	/^static       float P042[3] = {72.81, -176.34, 4000};$/;"	v	file:
P042	glx/whale.c	/^static       float P042[3] = {-266.95, -578.17, 4424.57};$/;"	v	file:
P043	glx/dolphin.c	/^static       float P043[3] = {211.14, -749.91, 4429.73};$/;"	v	file:
P043	glx/shark.c	/^static       float P043[3] = {30, 0, 5000};$/;"	v	file:
P043	glx/whale.c	/^static       float P043[3] = {211.14, -579.67, 4424.57};$/;"	v	file:
P044	glx/dolphin.c	/^static       float P044[3] = {680.57, -370.27, 5943.46};$/;"	v	file:
P044	glx/shark.c	/^static       float P044[3] = {24.27, 58.78, 5000};$/;"	v	file:
P044	glx/whale.c	/^static       float P044[3] = {680.57, -370.27, 5943.46};$/;"	v	file:
P045	glx/dolphin.c	/^static       float P045[3] = {834.01, 363.09, 6360.63};$/;"	v	file:
P045	glx/shark.c	/^static       float P045[3] = {9.27, 95.11, 5000};$/;"	v	file:
P045	glx/whale.c	/^static       float P045[3] = {834.01, 363.09, 5943.46};$/;"	v	file:
P046	glx/dolphin.c	/^static       float P046[3] = {371.29, 804.51, 6486.26};$/;"	v	file:
P046	glx/shark.c	/^static       float P046[3] = {-9.27, 95.11, 5000};$/;"	v	file:
P046	glx/whale.c	/^static       float P046[3] = {371.29, 614.13, 5943.46};$/;"	v	file:
P047	glx/dolphin.c	/^static       float P047[3] = {-291.43, 797.22, 6494.28};$/;"	v	file:
P047	glx/shark.c	/^static       float P047[3] = {-24.27, 58.78, 5000};$/;"	v	file:
P047	glx/whale.c	/^static       float P047[3] = {-291.43, 621.86, 5943.46};$/;"	v	file:
P048	glx/dolphin.c	/^static       float P048[3] = {-784.13, 370.75, 6378.01};$/;"	v	file:
P048	glx/shark.c	/^static       float P048[3] = {-30, 0, 5000};$/;"	v	file:
P048	glx/whale.c	/^static       float P048[3] = {-784.13, 362.6, 5943.46};$/;"	v	file:
P049	glx/dolphin.c	/^static       float P049[3] = {-743.29, -325.82, 5943.46};$/;"	v	file:
P049	glx/shark.c	/^static       float P049[3] = {-24.27, -58.78, 5000};$/;"	v	file:
P049	glx/whale.c	/^static       float P049[3] = {-743.29, -325.82, 5943.46};$/;"	v	file:
P050	glx/dolphin.c	/^static       float P050[3] = {-383.24, -804.77, 5943.46};$/;"	v	file:
P050	glx/shark.c	/^static       float P050[3] = {-9.27, -95.1, 5000};$/;"	v	file:
P050	glx/whale.c	/^static       float P050[3] = {-383.24, -804.77, 5943.46};$/;"	v	file:
P051	glx/dolphin.c	/^static       float P051[3] = {283.47, -846.09, 5943.46};$/;"	v	file:
P051	glx/shark.c	/^static       float P051[3] = {9.27, -95.11, 5000};$/;"	v	file:
P051	glx/whale.c	/^static       float P051[3] = {283.47, -846.09, 5943.46};$/;"	v	file:
P052	glx/dolphin.c	/^static const float P052[3] = {599.09, -300.15, 7894.03};$/;"	v	file:
P052	glx/shark.c	/^static       float P052[3] = {24.27, -58.78, 5000};$/;"	v	file:
P052	glx/whale.c	/^static const float P052[3] = {599.09, -332.24, 7902.59};$/;"	v	file:
P053	glx/dolphin.c	/^static const float P053[3] = {735.48, 306.26, 7911.92};$/;"	v	file:
P053	glx/whale.c	/^static const float P053[3] = {735.48, 306.26, 7911.92};$/;"	v	file:
P054	glx/dolphin.c	/^static const float P054[3] = {246.22, 558.53, 8460.5};$/;"	v	file:
P054	glx/whale.c	/^static const float P054[3] = {321.55, 558.53, 7902.59};$/;"	v	file:
P055	glx/dolphin.c	/^static const float P055[3] = {-230.41, 559.84, 8473.23};$/;"	v	file:
P055	glx/whale.c	/^static const float P055[3] = {-260.54, 559.84, 7902.59};$/;"	v	file:
P056	glx/dolphin.c	/^static const float P056[3] = {-698.66, 320.83, 7902.59};$/;"	v	file:
P056	glx/whale.c	/^static const float P056[3] = {-698.66, 320.83, 7902.59};$/;"	v	file:
P057	glx/dolphin.c	/^static const float P057[3] = {-643.29, -299.16, 7902.59};$/;"	v	file:
P057	glx/whale.c	/^static const float P057[3] = {-643.29, -299.16, 7902.59};$/;"	v	file:
P058	glx/dolphin.c	/^static const float P058[3] = {-341.47, -719.3, 7902.59};$/;"	v	file:
P058	glx/shark.c	/^static const float P058[3] = {0, 1212.72, 2703.08};$/;"	v	file:
P058	glx/whale.c	/^static const float P058[3] = {-341.47, -719.3, 7902.59};$/;"	v	file:
P059	glx/dolphin.c	/^static const float P059[3] = {252.57, -756.12, 7902.59};$/;"	v	file:
P059	glx/shark.c	/^static const float P059[3] = {50.36, 0, 108.14};$/;"	v	file:
P059	glx/whale.c	/^static const float P059[3] = {252.57, -756.12, 7902.59};$/;"	v	file:
P060	glx/dolphin.c	/^static const float P060[3] = {458.39, -265.31, 9355.44};$/;"	v	file:
P060	glx/shark.c	/^static const float P060[3] = {-22.18, 0, 108.14};$/;"	v	file:
P060	glx/whale.c	/^static const float P060[3] = {458.39, -265.31, 9355.44};$/;"	v	file:
P061	glx/shark.c	/^static       float P061[3] = {0, 1181.61, 6344.65};$/;"	v	file:
P061	glx/whale.c	/^static       float P061[3] = {353.63, 138.7, 10214.2};$/;"	v	file:
P062	glx/dolphin.c	/^static const float P062[3] = {224.04, 338.75, 9450.3};$/;"	v	file:
P062	glx/shark.c	/^static const float P062[3] = {516.45, -887.08, 2535.45};$/;"	v	file:
P062	glx/whale.c	/^static const float P062[3] = {224.04, 438.98, 9364.77};$/;"	v	file:
P063	glx/dolphin.c	/^static const float P063[3] = {-165.71, 341.04, 9462.35};$/;"	v	file:
P063	glx/shark.c	/^static const float P063[3] = {-545.69, -879.31, 2555.63};$/;"	v	file:
P063	glx/whale.c	/^static const float P063[3] = {-165.71, 441.27, 9355.44};$/;"	v	file:
P064	glx/dolphin.c	/^static const float P064[3] = {-298.11, 110.13, 10180.37};$/;"	v	file:
P064	glx/shark.c	/^static const float P064[3] = {618.89, -1005.64, 2988.32};$/;"	v	file:
P064	glx/whale.c	/^static       float P064[3] = {-326.4, 162.04, 10209.54};$/;"	v	file:
P065	glx/dolphin.c	/^static const float P065[3] = {-473.99, -219.71, 9355.44};$/;"	v	file:
P065	glx/shark.c	/^static const float P065[3] = {-635.37, -1014.79, 2938.68};$/;"	v	file:
P065	glx/whale.c	/^static const float P065[3] = {-473.99, -219.71, 9355.44};$/;"	v	file:
P066	glx/dolphin.c	/^static const float P066[3] = {-211.97, -479.87, 9355.44};$/;"	v	file:
P066	glx/shark.c	/^static const float P066[3] = {0, 1374.43, 3064.18};$/;"	v	file:
P066	glx/whale.c	/^static const float P066[3] = {-211.97, -479.87, 9355.44};$/;"	v	file:
P067	glx/dolphin.c	/^static const float P067[3] = {192.86, -491.45, 9348.73};$/;"	v	file:
P067	glx/whale.c	/^static const float P067[3] = {192.86, -504.03, 9355.44};$/;"	v	file:
P068	glx/dolphin.c	/^static       float P068[3] = {-136.29, -319.84, 1228.73};$/;"	v	file:
P068	glx/whale.c	/^static       float P068[3] = {-112.44, 9.25, -64.42};$/;"	v	file:
P069	glx/dolphin.c	/^static       float P069[3] = {1111.17, -314.14, 1314.19};$/;"	v	file:
P069	glx/shark.c	/^static       float P069[3] = {0, -418.25, 5765.04};$/;"	v	file:
P069	glx/whale.c	/^static       float P069[3] = {1155.63, 0, -182.46};$/;"	v	file:
P070	glx/dolphin.c	/^static       float P070[3] = {-1167.34, -321.61, 1319.45};$/;"	v	file:
P070	glx/shark.c	/^static       float P070[3] = {0, 1266.91, 6629.6};$/;"	v	file:
P070	glx/whale.c	/^static       float P070[3] = {-1143.13, 0, -181.54};$/;"	v	file:
P071	glx/dolphin.c	/^static       float P071[3] = {1404.86, -306.66, 1235.45};$/;"	v	file:
P071	glx/shark.c	/^static const float P071[3] = {-139.12, -124.96, 997.98};$/;"	v	file:
P071	glx/whale.c	/^static       float P071[3] = {1424.23, 0, -322.09};$/;"	v	file:
P072	glx/dolphin.c	/^static       float P072[3] = {-1409.73, -314.14, 1247.66};$/;"	v	file:
P072	glx/shark.c	/^static const float P072[3] = {-139.24, -110.18, 1020.68};$/;"	v	file:
P072	glx/whale.c	/^static       float P072[3] = {-1368.01, 0, -310.38};$/;"	v	file:
P073	glx/dolphin.c	/^static       float P073[3] = {1254.01, -296.87, 1544.58};$/;"	v	file:
P073	glx/shark.c	/^static const float P073[3] = {-137.33, -94.52, 1022.63};$/;"	v	file:
P073	glx/whale.c	/^static       float P073[3] = {1255.57, 2.31, 114.05};$/;"	v	file:
P074	glx/dolphin.c	/^static       float P074[3] = {-1262.09, -291.7, 1504.26};$/;"	v	file:
P074	glx/shark.c	/^static const float P074[3] = {-137.03, -79.91, 996.89};$/;"	v	file:
P074	glx/whale.c	/^static       float P074[3] = {-1149.38, 0, 117.12};$/;"	v	file:
P075	glx/dolphin.c	/^static       float P075[3] = {965.71, -269.26, 1742.65};$/;"	v	file:
P075	glx/shark.c	/^static const float P075[3] = {-135.21, -91.48, 969.14};$/;"	v	file:
P075	glx/whale.c	/^static       float P075[3] = {718.36, 0, 433.36};$/;"	v	file:
P076	glx/dolphin.c	/^static       float P076[3] = {-900.97, -276.74, 1726.07};$/;"	v	file:
P076	glx/shark.c	/^static const float P076[3] = {-135.39, -110.87, 968.76};$/;"	v	file:
P076	glx/whale.c	/^static       float P076[3] = {-655.9, 0, 433.36};$/;"	v	file:
P077	glx/dolphin.c	/^static const float P077[3] = {1058, -448.81, 8194.66};$/;"	v	file:
P077	glx/shark.c	/^static const float P077[3] = {150.23, -78.44, 995.53};$/;"	v	file:
P077	glx/whale.c	/^static const float P077[3] = {1058, -2.66, 7923.51};$/;"	v	file:
P078	glx/dolphin.c	/^static const float P078[3] = {-1016.51, -456.43, 8190.62};$/;"	v	file:
P078	glx/shark.c	/^static const float P078[3] = {152.79, -92.76, 1018.46};$/;"	v	file:
P078	glx/whale.c	/^static const float P078[3] = {-1016.51, -15.47, 7902.87};$/;"	v	file:
P079	glx/dolphin.c	/^static const float P079[3] = {-1515.96, -676.45, 7754.93};$/;"	v	file:
P079	glx/shark.c	/^static const float P079[3] = {154.19, -110.2, 1020.55};$/;"	v	file:
P079	glx/whale.c	/^static const float P079[3] = {-1363.99, -484.5, 7593.38};$/;"	v	file:
P080	glx/dolphin.c	/^static const float P080[3] = {1856.75, -830.34, 7296.56};$/;"	v	file:
P080	glx/shark.c	/^static const float P080[3] = {151.33, -124.15, 993.77};$/;"	v	file:
P080	glx/whale.c	/^static const float P080[3] = {1478.09, -861.47, 7098.12};$/;"	v	file:
P081	glx/dolphin.c	/^static const float P081[3] = {1472.16, -497.38, 7399.68};$/;"	v	file:
P081	glx/shark.c	/^static const float P081[3] = {150.49, -111.19, 969.86};$/;"	v	file:
P081	glx/whale.c	/^static const float P081[3] = {1338.06, -284.68, 7024.15};$/;"	v	file:
P082	glx/dolphin.c	/^static const float P082[3] = {-1775.26, -829.51, 7298.46};$/;"	v	file:
P082	glx/shark.c	/^static const float P082[3] = {150.79, -92.41, 969.7};$/;"	v	file:
P082	glx/whale.c	/^static const float P082[3] = {-1545.51, -860.64, 7106.6};$/;"	v	file:
P083	glx/dolphin.c	/^static const float P083[3] = {911.09, -252.51, 7510.99};$/;"	v	file:
P083	glx/whale.c	/^static const float P083[3] = {1063.19, -70.46, 7466.6};$/;"	v	file:
P084	glx/dolphin.c	/^static const float P084[3] = {-1451.94, -495.62, 7384.3};$/;"	v	file:
P084	glx/whale.c	/^static const float P084[3] = {-1369.18, -288.11, 7015.34};$/;"	v	file:
P085	glx/dolphin.c	/^static const float P085[3] = {1598.75, -669.26, 7769.9};$/;"	v	file:
P085	glx/whale.c	/^static const float P085[3] = {1348.44, -482.5, 7591.41};$/;"	v	file:
P086	glx/dolphin.c	/^static const float P086[3] = {-836.53, -250.08, 7463.25};$/;"	v	file:
P086	glx/whale.c	/^static const float P086[3] = {-1015.45, -96.8, 7474.86};$/;"	v	file:
P087	glx/dolphin.c	/^static const float P087[3] = {722.87, -158.18, 8006.41};$/;"	v	file:
P087	glx/whale.c	/^static const float P087[3] = {731.04, 148.38, 7682.58};$/;"	v	file:
P088	glx/dolphin.c	/^static const float P088[3] = {-688.86, -162.28, 7993.89};$/;"	v	file:
P088	glx/whale.c	/^static const float P088[3] = {-697.03, 151.82, 7668.81};$/;"	v	file:
P089	glx/dolphin.c	/^static const float P089[3] = {-626.92, -185.3, 8364.98};$/;"	v	file:
P089	glx/whale.c	/^static const float P089[3] = {-686.82, 157.09, 7922.29};$/;"	v	file:
P090	glx/dolphin.c	/^static const float P090[3] = {647.72, -189.46, 8354.99};$/;"	v	file:
P090	glx/whale.c	/^static const float P090[3] = {724.73, 147.75, 7931.39};$/;"	v	file:
P091	glx/dolphin.c	/^static       float P091[3] = {0, 835.01, 5555.62};$/;"	v	file:
P091	glx/whale.c	/^static       float P091[3] = {0, 327.1, 2346.55};$/;"	v	file:
P092	glx/dolphin.c	/^static       float P092[3] = {0, 1350.18, 5220.86};$/;"	v	file:
P092	glx/whale.c	/^static       float P092[3] = {0, 552.28, 2311.31};$/;"	v	file:
P093	glx/dolphin.c	/^static       float P093[3] = {0, 1422.94, 5285.27};$/;"	v	file:
P093	glx/whale.c	/^static       float P093[3] = {0, 721.16, 2166.41};$/;"	v	file:
P094	glx/dolphin.c	/^static       float P094[3] = {0, 1296.75, 5650.19};$/;"	v	file:
P094	glx/whale.c	/^static       float P094[3] = {0, 693.42, 2388.8};$/;"	v	file:
P095	glx/dolphin.c	/^static       float P095[3] = {0, 795.63, 6493.88};$/;"	v	file:
P095	glx/whale.c	/^static       float P095[3] = {0, 389.44, 2859.97};$/;"	v	file:
P096	glx/whale.c	/^static       float P096[3] = {222.02, -183.67, 10266.89};$/;"	v	file:
P097	glx/dolphin.c	/^static       float P097[3] = {-194.91, -357.14, 10313.32};$/;"	v	file:
P097	glx/whale.c	/^static       float P097[3] = {-128.9, -182.7, 10266.89};$/;"	v	file:
P098	glx/dolphin.c	/^static       float P098[3] = {135.35, -357.66, 10307.94};$/;"	v	file:
P098	glx/whale.c	/^static       float P098[3] = {41.04, 88.31, 10659.36};$/;"	v	file:
P099	glx/dolphin.c	/^static const float P099[3] = {-380.53, -221.14, 9677.98};$/;"	v	file:
P099	glx/whale.c	/^static       float P099[3] = {-48.73, 88.3, 10659.36};$/;"	v	file:
P100	glx/dolphin.c	/^static const float P100[3] = {0, 412.99, 9629.33};$/;"	v	file:
P100	glx/whale.c	/^static const float P100[3] = {0, 603.42, 9340.68};$/;"	v	file:
P102	glx/dolphin.c	/^static       float P102[3] = {59.51, -412.55, 10677.58};$/;"	v	file:
P103	glx/dolphin.c	/^static const float P103[3] = {6.5, 484.74, 9009.94};$/;"	v	file:
P104	glx/whale.c	/^static const float P104[3] = {-9.86, 567.62, 7858.65};$/;"	v	file:
P105	glx/dolphin.c	/^static const float P105[3] = {-41.86, 476.51, 9078.17};$/;"	v	file:
P105	glx/whale.c	/^static const float P105[3] = {31.96, 565.27, 7908.46};$/;"	v	file:
P106	glx/whale.c	/^static const float P106[3] = {22.75, 568.13, 7782.83};$/;"	v	file:
P107	glx/whale.c	/^static const float P107[3] = {58.93, 568.42, 7775.94};$/;"	v	file:
P108	glx/dolphin.c	/^static const float P108[3] = {49.2, 476.83, 9078.24};$/;"	v	file:
P108	glx/whale.c	/^static const float P108[3] = {55.91, 565.59, 7905.86};$/;"	v	file:
P109	glx/whale.c	/^static const float P109[3] = {99.21, 566, 7858.65};$/;"	v	file:
P110	glx/dolphin.c	/^static       float P110[3] = {-187.62, -410.04, 10674.12};$/;"	v	file:
P110	glx/whale.c	/^static const float P110[3] = {-498.83, 148.14, 9135.1};$/;"	v	file:
P111	glx/dolphin.c	/^static       float P111[3] = {-184.25, -318.7, 10723.88};$/;"	v	file:
P111	glx/whale.c	/^static const float P111[3] = {-495.46, 133.24, 9158.48};$/;"	v	file:
P112	glx/dolphin.c	/^static const float P112[3] = {-179.61, -142.81, 10670.26};$/;"	v	file:
P112	glx/whale.c	/^static const float P112[3] = {-490.82, 146.23, 9182.76};$/;"	v	file:
P113	glx/dolphin.c	/^static const float P113[3] = {57.43, -147.94, 10675.26};$/;"	v	file:
P113	glx/whale.c	/^static const float P113[3] = {-489.55, 174.11, 9183.66};$/;"	v	file:
P114	glx/dolphin.c	/^static const float P114[3] = {54.06, -218.9, 10712.44};$/;"	v	file:
P114	glx/whale.c	/^static const float P114[3] = {-492.92, 189, 9160.28};$/;"	v	file:
P115	glx/dolphin.c	/^static const float P115[3] = {-186.35, -212.09, 10713.76};$/;"	v	file:
P115	glx/whale.c	/^static const float P115[3] = {-497.56, 176.02, 9136};$/;"	v	file:
P116	glx/dolphin.c	/^static const float P116[3] = {205.9, -84.61, 10275.97};$/;"	v	file:
P116	glx/whale.c	/^static const float P116[3] = {526.54, 169.68, 9137.7};$/;"	v	file:
P117	glx/dolphin.c	/^static const float P117[3] = {-230.96, -83.26, 10280.09};$/;"	v	file:
P117	glx/whale.c	/^static const float P117[3] = {523.49, 184.85, 9161.42};$/;"	v	file:
P118	glx/dolphin.c	/^static       float P118[3] = {216.78, -509.17, 10098.94};$/;"	v	file:
P118	glx/whale.c	/^static const float P118[3] = {518.56, 171.78, 9186.06};$/;"	v	file:
P119	glx/dolphin.c	/^static       float P119[3] = {-313.21, -510.79, 10102.62};$/;"	v	file:
P119	glx/whale.c	/^static const float P119[3] = {516.68, 143.53, 9186.98};$/;"	v	file:
P120	glx/dolphin.c	/^static const float P120[3] = {217.95, 96.34, 10161.62};$/;"	v	file:
P120	glx/whale.c	/^static const float P120[3] = {519.73, 128.36, 9163.26};$/;"	v	file:
P121	glx/dolphin.c	/^static       float P121[3] = {71.99, -319.74, 10717.7};$/;"	v	file:
P121	glx/whale.c	/^static const float P121[3] = {524.66, 141.43, 9138.62};$/;"	v	file:
P122	glx/dolphin.c	/^static       float P122[3] = {0, 602.74, 5375.84};$/;"	v	file:
P123	glx/dolphin.c	/^static const float P123[3] = {-448.94, -203.14, 9499.6};$/;"	v	file:
P124	glx/dolphin.c	/^static const float P124[3] = {-442.64, -185.2, 9528.07};$/;"	v	file:
P125	glx/dolphin.c	/^static const float P125[3] = {-441.07, -148.05, 9528.07};$/;"	v	file:
P126	glx/dolphin.c	/^static const float P126[3] = {-443.43, -128.84, 9499.6};$/;"	v	file:
P127	glx/dolphin.c	/^static const float P127[3] = {-456.87, -146.78, 9466.67};$/;"	v	file:
P128	glx/dolphin.c	/^static const float P128[3] = {-453.68, -183.93, 9466.67};$/;"	v	file:
P129	glx/dolphin.c	/^static const float P129[3] = {428.43, -124.08, 9503.03};$/;"	v	file:
P130	glx/dolphin.c	/^static const float P130[3] = {419.73, -142.14, 9534.56};$/;"	v	file:
P131	glx/dolphin.c	/^static const float P131[3] = {419.92, -179.96, 9534.56};$/;"	v	file:
P132	glx/dolphin.c	/^static const float P132[3] = {431.2, -199.73, 9505.26};$/;"	v	file:
P133	glx/dolphin.c	/^static const float P133[3] = {442.28, -181.67, 9475.96};$/;"	v	file:
P134	glx/dolphin.c	/^static const float P134[3] = {442.08, -143.84, 9475.96};$/;"	v	file:
PACK	memscroller.c	299;"	d	file:
PACK	memscroller.c	300;"	d	file:
PACK	memscroller.c	451;"	d	file:
PACOBJS	Makefile	/^PACOBJS=pacman_ai.o pacman_level.o$/;"	m
PAC_DEATH_FRAMES	pacman.h	82;"	d
PAGE	fontglide.c	/^  enum { PAGE, SCROLL } mode;$/;"	e	enum:__anon87::__anon88	file:
PANIC	piecewise.c	573;"	d	file:
PARTICLE	eruption.c	/^} PARTICLE;$/;"	t	typeref:struct:__anon6	file:
PARTICLE_COUNT	glx/providence.c	81;"	d	file:
PARTS	glx/antmaze.c	100;"	d	file:
PATH_BUF_SIZE	bubbles.h	127;"	d
PATTERN	glx/chessmodels.c	54;"	d	file:
PATTERNS	abstractile.c	60;"	d	file:
PAUSE	bsod.c	/^               PAUSE, CHAR_DELAY, LINE_DELAY,$/;"	e	enum:__anon2	file:
PAUSE	fontglide.c	/^  enum { IN, PAUSE, OUT } anim_state;$/;"	e	enum:__anon84::__anon85	file:
PAWN	glx/chessmodels.h	35;"	d
PENTAGON	glx/morph3d.c	253;"	d	file:
PERL	Makefile	/^PERL		= \/scratchbox\/tools\/bin\/perl$/;"	m
PERSPEC	juggle.c	285;"	d	file:
PFD	xlyap.c	/^typedef double (*PFD)(double,double);$/;"	t	file:
PHI	deco.c	51;"	d	file:
PHI1	deco.c	52;"	d	file:
PHI2	deco.c	53;"	d	file:
PHOTOPILE_OBJS	glx/Makefile	/^PHOTOPILE_OBJS=texfont.o dropshadow.o  $(HACK_GRAB_OBJS)$/;"	m
PH_OBJS	glx/Makefile	/^PH_OBJS=polyhedra-gl.o normals.o teapot.o $(HACK_TRACK_OBJS)$/;"	m
PI	abstractile.c	/^const double PI = 3.1415926535;$/;"	v
PI	bubbles.h	145;"	d
PI	glx/antmaze.c	95;"	d	file:
PI	glx/flurry.h	53;"	d
PI	glx/mirrorblob.c	92;"	d	file:
PI	t3d.c	33;"	d	file:
PICASSO	swirl.c	/^	PICASSO = (1 << 2),$/;"	e	enum:__anon19	file:
PIECES	glx/chessmodels.h	28;"	d
PIECE_A_FILLED	jigsaw.c	58;"	d	file:
PIECE_A_HOLLOW	jigsaw.c	57;"	d	file:
PIECE_B_FILLED	jigsaw.c	60;"	d	file:
PIECE_B_HOLLOW	jigsaw.c	59;"	d	file:
PIN	glx/glsnake.c	53;"	d	file:
PIPE_OBJS	glx/Makefile	/^PIPE_OBJS=pipeobjs.o buildlwo.o teapot.o$/;"	m
PIXCOUNT	fireworkx.c	36;"	d	file:
PIXMAP	bsod.c	/^               CURSOR_BLOCK, CURSOR_LINE, RECT, COPY, PIXMAP, IMG,$/;"	e	enum:__anon2	file:
PI_2000	eruption.c	25;"	d	file:
PI_2000	pyro.c	31;"	d	file:
PI_RAD	crystal.c	159;"	d	file:
PLAIN_MAP	xmatrix.c	99;"	d	file:
PLAN	fiberlamp.c	71;"	d	file:
PLANET_OBJS	glx/Makefile	/^PLANET_OBJS=sphere.o xpm-ximage.o $(HACK_TRACK_OBJS)$/;"	m
PList	anemotaxis.c	/^typedef struct PList {$/;"	s	file:
PList	anemotaxis.c	/^} PList;$/;"	t	typeref:struct:PList	file:
PMM	glx/mirrorblob.c	246;"	d	file:
PNT	glx/extrusion-joinoffset.c	17;"	d	file:
POINT	glx/dnalogo.c	405;"	d	file:
POINT	glx/dnalogo.c	468;"	d	file:
POINTS_HISTORY	strange.c	120;"	d	file:
POINT_BUFFER_SIZE	flame.c	56;"	d	file:
POINT_COUNT	hyperball.c	19;"	d	file:
POINT_COUNT	hypercube.c	18;"	d	file:
POLARQUADSTRIP	glx/chessmodels.c	49;"	d	file:
POLYTOPE_120_CELL	glx/polytopes.c	64;"	d	file:
POLYTOPE_16_CELL	glx/polytopes.c	62;"	d	file:
POLYTOPE_24_CELL	glx/polytopes.c	63;"	d	file:
POLYTOPE_5_CELL	glx/polytopes.c	60;"	d	file:
POLYTOPE_600_CELL	glx/polytopes.c	65;"	d	file:
POLYTOPE_8_CELL	glx/polytopes.c	61;"	d	file:
POLYTOPE_LAST_CELL	glx/polytopes.c	66;"	d	file:
POLYTOPE_RANDOM	glx/polytopes.c	59;"	d	file:
PONG_H	pong.c	/^  PONG_H = ANALOGTV_VISLINES,$/;"	e	enum:__anon1	file:
PONG_TMARG	pong.c	/^  PONG_TMARG = 10$/;"	e	enum:__anon1	file:
PONG_W	pong.c	/^  PONG_W = ANALOGTV_VIS_LEN,$/;"	e	enum:__anon1	file:
POPCORN	hopalong.c	163;"	d	file:
POS	grav.c	108;"	d	file:
POSCANRAND	bouboule.c	152;"	d	file:
POSE	glx/juggler3d.c	257;"	d	file:
POSE	juggle.c	282;"	d	file:
POSITION_BIAS	glx/juggler3d.c	2472;"	d	file:
POSITION_BIAS	juggle.c	2333;"	d	file:
POWER	fireworkx.c	37;"	d	file:
PPP	glx/mirrorblob.c	243;"	d	file:
PRED	squiral.c	75;"	d	file:
PREDEF_CIRCLE_GAMES	apollonian.c	258;"	d	file:
PREDICTOR	glx/juggler3d.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon401	file:
PREDICTOR	juggle.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon173	file:
PREF	lcdscrub.c	74;"	d	file:
PREF	lcdscrub.c	84;"	d	file:
PRINT_FUNC	lisa.c	138;"	d	file:
PRM	strange.c	/^typedef int PRM;$/;"	t	file:
PROB	squiral.c	18;"	d	file:
PROBABILITY_SCALE	glx/dnalogo.c	113;"	d	file:
PROG_START	asm6502.h	/^  PROG_START = 0x600 \/* The default entry point for the program *\/$/;"	e	enum:__anon134
PSCALE	glx/extrusion-joinoffset.c	16;"	d	file:
PSIZE	glx/extrusion-taper.c	86;"	d	file:
PT	jigsaw.c	109;"	d	file:
PT	jigsaw.c	126;"	d	file:
PTHRATCH	glx/juggler3d.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon401	file:
PTHRATCH	juggle.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	e	enum:__anon173	file:
PTY_LIBS	Makefile	/^PTY_LIBS	= -lutil$/;"	m
PT_LR	abstractile.c	40;"	d	file:
PT_MP	abstractile.c	39;"	d	file:
PT_NL	abstractile.c	41;"	d	file:
PT_UL	abstractile.c	38;"	d	file:
PUSH	glx/involute.c	631;"	d	file:
PUSH	glx/involute.c	632;"	d	file:
PUSH	glx/involute.c	666;"	d	file:
PX	glx/pipes.c	/^	int         PX, PY, PZ;$/;"	m	struct:__anon188	file:
PX	glx/rubik.c	/^	GLfloat     PX, PY, VX, VY;$/;"	m	struct:__anon248	file:
PY	fiberlamp.c	68;"	d	file:
PY	glx/pipes.c	/^	int         PX, PY, PZ;$/;"	m	struct:__anon188	file:
PY	glx/rubik.c	/^	GLfloat     PX, PY, VX, VY;$/;"	m	struct:__anon248	file:
PZ	glx/pipes.c	/^	int         PX, PY, PZ;$/;"	m	struct:__anon188	file:
PacmanState	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	t	typeref:enum:__anon40
Paddle	pong.c	/^} Paddle;$/;"	t	typeref:struct:_paddle	file:
Par	flow.c	/^typedef dvector Par[N_PARS];$/;"	t	file:
Param	asm6502.c	/^} Param;$/;"	t	typeref:struct:__anon14	file:
PathType	interaggregate.c	/^typedef enum { LINEAR, ORBIT } PathType;$/;"	t	typeref:enum:__anon139	file:
Pattern	celtic.c	/^} *Pattern;$/;"	t	typeref:struct:pattern	file:
PatternIndex	glx/juggler3d.c	/^typedef struct { int start; int number; } PatternIndex;$/;"	t	typeref:struct:__anon404	file:
PatternIndex	juggle.c	/^typedef struct { int start; int number; } PatternIndex;$/;"	t	typeref:struct:__anon176	file:
Periodic	flow.c	/^Periodic(Par a, double x, double y, double z)$/;"	f	file:
Pi	glx/antinspect.c	67;"	d	file:
Pi	glx/antmaze.c	83;"	d	file:
Pi	glx/antspotlight.c	50;"	d	file:
Pi	glx/cage.c	114;"	d	file:
Pi	glx/cube21.c	66;"	d	file:
Pi	glx/cube21.c	68;"	d	file:
Pi	glx/moebius.c	140;"	d	file:
Pi	glx/morph3d.c	100;"	d	file:
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SHELL	Makefile	/^SHELL		= \/bin\/sh$/;"	m
SHELL	glx/Makefile	/^SHELL		= \/bin\/sh$/;"	m
SHELLCOUNT	fireworkx.c	35;"	d	file:
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SHOULDER	glx/juggler3d.c	/^typedef enum {HAND, ELBOW, SHOULDER} Joint;$/;"	e	enum:__anon400	file:
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SIGNOF	glx/glblur.c	37;"	d	file:
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SIGNOF	glx/lavalite.c	89;"	d	file:
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SIN30	glx/cube21.c	75;"	d	file:
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SINGLE	asm6502.h	/^  SINGLE, IMMEDIATE_VALUE, IMMEDIATE_GREAT, $/;"	e	enum:__anon135
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SNGL	asm6502.h	/^  Bit8 SNGL;$/;"	m	struct:__anon136
SOLVER_VISIT	maze.c	107;"	d	file:
SONAR_OBJS	glx/Makefile	/^SONAR_OBJS=sonar-sim.o sonar-icmp.o texfont.o $(HACK_TRACK_OBJS)$/;"	m
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SOUTHEAST	jigsaw.c	41;"	d	file:
SOUTHWEST	jigsaw.c	43;"	d	file:
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SPEEDINC	vermiculate.c	37;"	d	file:
SPEEDMAX	vermiculate.c	38;"	d	file:
SPHERE_INDICES	glx/boxed.c	120;"	d	file:
SPHERE_SLICES	glx/blinkbox.c	372;"	d	file:
SPHERE_SLICES	glx/dangerball.c	39;"	d	file:
SPHERE_SLICES	glx/molecule.c	68;"	d	file:
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SPHERE_STACKS	glx/dangerball.c	40;"	d	file:
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SPIN	glx/fliptext.c	/^typedef enum { SCROLL_BOTTOM, SCROLL_TOP, SPIN } line_anim_type;$/;"	e	enum:__anon364	file:
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SPL	Makefile	/^SPL		= $(UTILS_BIN)\/spline.o$/;"	m
SPLASH	ripples.c	113;"	d	file:
SPLASH_RATIO	glx/glmatrix.c	108;"	d	file:
SPREAD	eruption.c	26;"	d	file:
SPREAD	fiberlamp.c	60;"	d	file:
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SQRT	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
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SQRT10OVER3	glx/polytopes.c	42;"	d	file:
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SQRT2	glx/polytopes.c	46;"	d	file:
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SRCS	Makefile	/^SRCS		= attraction.c blitspin.c bouboule.c braid.c bubbles.c \\$/;"	m
SRCS	glx/Makefile	/^SRCS		= xscreensaver-gl-helper.c normals.c glxfonts.c fps-gl.c \\$/;"	m
SShadeBob	shadebobs.c	/^} SShadeBob;$/;"	t	typeref:struct:__anon82	file:
SSpotLight	bumps.c	/^} SSpotLight;$/;"	t	typeref:struct:__anon109	file:
SSpotLight	bumps.h	/^} SSpotLight;$/;"	t	typeref:struct:__anon132
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STACK_BOTTOM	asm6502.h	/^  STACK_BOTTOM = 0x100, $/;"	e	enum:__anon134
STACK_TOP	asm6502.h	/^  STACK_TOP = 0x1ff,$/;"	e	enum:__anon134
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STAR	wormhole.c	/^typedef struct STAR{$/;"	s	file:
STARLINE	wormhole.c	/^typedef struct STARLINE{$/;"	s	file:
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START	piecewise.c	28;"	d	file:
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STR	ant.c	209;"	d	file:
STR	fontglide.c	222;"	d	file:
STR	fontglide.c	253;"	d	file:
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STRUCT_DIRENT	bubbles.h	98;"	d
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SUID_FLAGS	glx/Makefile	/^SUID_FLAGS      = -o root -m 4755$/;"	m
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SX	glx/juggler3d.c	1153;"	d	file:
SX	glx/rubik.c	816;"	d	file:
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SharkPilot	glx/swim.c	/^SharkPilot(fishRec * fish, float sharkspeed)$/;"	f
Side	asm6502.c	/^    } Side;$/;"	t	typeref:enum:__anon12	file:
Side	glx/blinkbox.c	/^}Side;$/;"	t	typeref:struct:__anon335	file:
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SinVariableStruct	bouboule.c	/^typedef struct SinVariableStruct$/;"	s	file:
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Sine	wormhole.c	/^static double Sine( int a )$/;"	f	file:
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SmokeParticleV	glx/flurry.h	/^} SmokeParticleV;$/;"	t	typeref:struct:SmokeParticleV
SmokeV	glx/flurry.h	/^typedef struct SmokeV  $/;"	s
SmokeV	glx/flurry.h	/^} SmokeV;$/;"	t	typeref:struct:SmokeV
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Spark	glx/flurry.h	/^} Spark;$/;"	t	typeref:struct:Spark
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Spline	glx/juggler3d.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	t	typeref:struct:__anon402	file:
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SpotLight	bumps.h	/^	SSpotLight SpotLight;$/;"	m	struct:__anon133
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Star	bouboule.c	/^} Star;$/;"	t	typeref:struct:StarStruct	file:
Star	galaxy.c	/^} Star;$/;"	t	typeref:struct:__anon71	file:
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Star	glx/flurry.h	/^} Star;$/;"	t	typeref:struct:Star
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StarStruct	bouboule.c	/^typedef struct StarStruct$/;"	s	file:
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StrokeCharRec	glx/glutstroke.h	/^} StrokeCharRec, *StrokeCharPtr;$/;"	t	typeref:struct:__anon198
StrokeFontPtr	glx/glutstroke.h	/^} StrokeFontRec, *StrokeFontPtr;$/;"	t	typeref:struct:__anon199
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StrokeRec	glx/glutstroke.h	/^} StrokeRec, *StrokePtr;$/;"	t	typeref:struct:__anon197
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Switch	glx/circuit.c	/^} Switch;$/;"	t	typeref:struct:__anon304	file:
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T	epicycle.c	/^   double T, timestep, circle, timestep_coarse;$/;"	m	struct:state	file:
T	glx/sballs.c	189;"	d	file:
T	glx/sballs.c	194;"	d	file:
T	glx/sballs.c	206;"	d	file:
T	glx/sballs.c	215;"	d	file:
T	glx/sballs.c	227;"	d	file:
T	glx/sballs.c	234;"	d	file:
T	glx/sballs.c	299;"	d	file:
T	glx/sballs.c	304;"	d	file:
T	glx/sballs.c	316;"	d	file:
T	glx/sballs.c	322;"	d	file:
T	glx/sballs.c	333;"	d	file:
T	glx/sballs.c	342;"	d	file:
T	polyominoes.c	225;"	d	file:
T	swirl.c	/^	KNOT_T      T;		\/* type in second plane if there is one *\/$/;"	m	struct:Knot	file:
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TABLE	ripples.c	54;"	d	file:
TABLE_IN	loop.c	241;"	d	file:
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TAB_WIDTH	glx/starwars.c	90;"	d	file:
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TANGRAM_SHAPES_H	glx/tangram_shapes.h	2;"	d
TARFILES	Makefile	/^TARFILES	= $(SRCS) $(HDRS) $(SCRIPTS) $(MEN) $(RETIRED_MEN) \\$/;"	m
TARFILES	glx/Makefile	/^TARFILES	= $(SRCS) $(HDRS) $(MEN) $(RETIRED_MEN) $(EXTRAS)$/;"	m
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TERRAIN_BREADTH	speedmine.c	92;"	d	file:
TERRAIN_LENGTH	speedmine.c	91;"	d	file:
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TOAST_BITTEN	glx/flyingtoasters.c	78;"	d	file:
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TOP_RIGHT	pacman_level.c	/^{ TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT };$/;"	e	enum:__anon178	file:
TORCH	glx/juggler3d.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon394	file:
TORCH	juggle.c	/^typedef enum {BALL, CLUB, TORCH, KNIFE, RING, BBALLS,$/;"	e	enum:__anon166	file:
TPTS	glx/extrusion-twistoid.c	38;"	d	file:
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TRACE_B	xmatrix.c	/^               TRACE_B,$/;"	e	enum:__anon33	file:
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TRACKBALLSIZE	glx/trackball.c	68;"	d	file:
TRACK_OBJS	glx/Makefile	/^TRACK_OBJS=rotator.o trackball.o gltrackball.o$/;"	m
TRANSITION	loop.c	227;"	d	file:
TRANSITIONING	glx/mirrorblob.c	/^  TRANSITIONING$/;"	e	enum:__anon330	file:
TREEINR	glx/glforestfire.c	209;"	d	file:
TREEOUTR	glx/glforestfire.c	210;"	d	file:
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TRIANGLE	glx/morph3d.c	150;"	d	file:
TRIANGLES	glx/chessmodels.c	48;"	d	file:
TRIG	discrete.c	/^	SQRT, BIRDIE, STANDARD, TRIG, CUBIC, HENON, AILUJ, HSHOE, DELOG$/;"	e	enum:ftypes	file:
TRIG	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	e	enum:draw_state	file:
TRILE_DELETE	glx/crackberg.c	/^enum { TRILE_NEW, TRILE_INIT, TRILE_STABLE, TRILE_DYING, TRILE_DELETE };$/;"	e	enum:__anon348	file:
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TRILE_INIT	glx/crackberg.c	/^enum { TRILE_NEW, TRILE_INIT, TRILE_STABLE, TRILE_DYING, TRILE_DELETE };$/;"	e	enum:__anon348	file:
TRILE_NEW	glx/crackberg.c	/^enum { TRILE_NEW, TRILE_INIT, TRILE_STABLE, TRILE_DYING, TRILE_DELETE };$/;"	e	enum:__anon348	file:
TRILE_STABLE	glx/crackberg.c	/^enum { TRILE_NEW, TRILE_INIT, TRILE_STABLE, TRILE_DYING, TRILE_DELETE };$/;"	e	enum:__anon348	file:
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TRUE	anemone.c	46;"	d	file:
TRUE	asm6502.h	35;"	d
TRUE	asm6502.h	38;"	d
TRUE	glx/boxed.c	108;"	d	file:
TRUE	xlyap.c	144;"	d	file:
TRUE	xsublim.c	82;"	d	file:
TRY	squiral.c	80;"	d	file:
TSCALE	glx/extrusion-twistoid.c	36;"	d	file:
TTL	sonar.c	/^    int TTL;			\/* The number of ticks that bogies are visible$/;"	m	struct:sonar_info	file:
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TUBE_FACES	glx/gltext.c	23;"	d	file:
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TWOLOOPS	lisa.c	107;"	d	file:
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TWOPI	t3d.c	34;"	d	file:
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TWOTHIRDSBIT	polyominoes.c	216;"	d	file:
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TWO_PI	lmorph.c	76;"	d	file:
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TexNum	glx/circuit.c	/^} TexNum;$/;"	t	typeref:struct:__anon296	file:
The Biot Savart Kernel	euler2d.tex	/^\\section{The Biot-Savart Kernel}$/;"	s
The Euler Equation	euler2d.tex	/^\\section{The Euler Equation}$/;"	s
The Program Data Structures	euler2d.tex	/^\\section{The Program - Data Structures}$/;"	s
The Simulation	euler2d.tex	/^\\section{The Simulation}$/;"	s
Thickness	fuzzyflakes.c	/^   int                 Thickness;$/;"	m	struct:_flake	file:
ThreeFive	glx/circuit.c	/^} ThreeFive;$/;"	t	typeref:struct:__anon303	file:
Throwable	glx/juggler3d.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	t	typeref:enum:__anon397	file:
Throwable	juggle.c	/^typedef enum {Empty, Full, Ball} Throwable;$/;"	t	typeref:enum:__anon169	file:
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Tile	twang.c	/^Tile;$/;"	t	typeref:struct:__anon146	file:
TimeInSecondsSinceStart	glx/flurry.c	/^double TimeInSecondsSinceStart (void) {$/;"	f
TopsSides	glx/sproingies.c	/^	GLuint TopsSides;$/;"	m	struct:__anon383	file:
Trace	glx/juggler3d.c	/^} Trace;$/;"	t	typeref:struct:trace	file:
Trace	juggle.c	/^} Trace;$/;"	t	typeref:struct:trace	file:
TracePtr	glx/juggler3d.c	/^typedef struct trace *TracePtr;$/;"	t	typeref:struct:trace	file:
TracePtr	juggle.c	/^typedef struct trace *TracePtr;$/;"	t	typeref:struct:trace	file:
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Trajectory	juggle.c	/^} Trajectory;$/;"	t	typeref:struct:trajectory	file:
TrajectoryPtr	glx/juggler3d.c	/^typedef struct trajectory *TrajectoryPtr;$/;"	t	typeref:struct:trajectory	file:
TrajectoryPtr	juggle.c	/^typedef struct trajectory *TrajectoryPtr;$/;"	t	typeref:struct:trajectory	file:
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TrajectoryStatus	juggle.c	/^			  PTHRATCH, BPREDICTOR, PREDICTOR} TrajectoryStatus;$/;"	t	typeref:enum:__anon173	file:
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Triangle	glx/glcells.c	/^} Triangle;$/;"	t	typeref:struct:__anon385	file:
Trile	glx/crackberg.c	/^typedef struct _Trile Trile;$/;"	t	typeref:struct:_Trile	file:
TrueX	fuzzyflakes.c	/^   double              TrueX;$/;"	m	struct:_flake_var	file:
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UNIFORM_COLORS	fiberlamp.c	40;"	d	file:
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USE_XIMAGE	interference.c	55;"	d	file:
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UTILS_BIN	glx/Makefile	/^UTILS_BIN	= $(HACK_BIN)\/..\/utils$/;"	m
UTILS_SRC	Makefile	/^UTILS_SRC	= $(srcdir)\/..\/utils$/;"	m
UTILS_SRC	glx/Makefile	/^UTILS_SRC	= $(HACK_SRC)\/..\/utils$/;"	m
UTIL_OBJS	Makefile	/^UTIL_OBJS	= $(UTILS_BIN)\/alpha.o $(UTILS_BIN)\/colors.o \\$/;"	m
UTIL_OBJS	glx/Makefile	/^UTIL_OBJS	= $(UTILS_SRC)\/colors.o $(UTILS_SRC)\/hsv.o \\$/;"	m
UTIL_SRCS	Makefile	/^UTIL_SRCS	= $(UTILS_SRC)\/alpha.c $(UTILS_SRC)\/colors.c \\$/;"	m
UTIL_SRCS	glx/Makefile	/^UTIL_SRCS	= $(UTILS_SRC)\/colors.c $(UTILS_SRC)\/hsv.c \\$/;"	m
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UpdateSpark	glx/flurry-spark.c	/^void UpdateSpark(global_info_t *global, flurry_info_t *flurry, Spark *s)$/;"	f
UpdateSparkColour	glx/flurry-spark.c	/^void UpdateSparkColour(global_info_t *global, flurry_info_t *flurry, Spark *s)$/;"	f
UpdateStar	glx/flurry-star.c	/^void UpdateStar(global_info_t *global, flurry_info_t *flurry, Star *s)$/;"	f
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V	grav.c	/^	double      P[DIMENSIONS], V[DIMENSIONS], A[DIMENSIONS];$/;"	m	struct:__anon10	file:
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VARIATION_LEN	drift.c	213;"	d	file:
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VERT	glx/marching.c	615;"	d	file:
VERT	glx/marching.c	623;"	d	file:
VERTEX0	glx/gleidescope.c	970;"	d	file:
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VERTEX5	glx/gleidescope.c	975;"	d	file:
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VERTICES	glx/chessmodels.c	46;"	d	file:
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VERT_PER_FACE_600	glx/polytopes.c	269;"	d	file:
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VIEW_WALK	glx/klein.c	97;"	d	file:
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VMS_AXP_COMPILE_1	Makefile	/^VMS_AXP_COMPILE_1=$$ CC\/DECC\/PREFIX=ALL\/DEFINE=(VMS,HAVE_CONFIG_H,STANDALONE$/;"	m
VMS_AXP_COMPILE_2	Makefile	/^VMS_AXP_COMPILE_2=)\/INCL=([],[-],[-.UTILS])$/;"	m
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VX	glx/rubik.c	/^	GLfloat     PX, PY, VX, VY;$/;"	m	struct:__anon248	file:
VY	glx/rubik.c	/^	GLfloat     PX, PY, VX, VY;$/;"	m	struct:__anon248	file:
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VectMul	glx/rubik.c	170;"	d	file:
Vector	glx/glcells.c	/^} Vector;$/;"	t	typeref:struct:__anon384	file:
Vector	glx/polyhedra.c	/^} Vector;$/;"	t	typeref:struct:__anon250	file:
Vector2D	glx/mirrorblob.c	/^} Vector2D;$/;"	t	typeref:struct:__anon323	file:
Vector3D	glx/mirrorblob.c	/^} Vector3D;$/;"	t	typeref:struct:__anon324	file:
VertexArray	glx/glcells.c	/^} VertexArray;$/;"	t	typeref:struct:__anon386	file:
VisibleSpikes	glx/morph3d.c	/^	int         VisibleSpikes;$/;"	m	struct:__anon282	file:
Vorticity	euler2d.tex	/^\\section{Vorticity}$/;"	s
W	glx/antinspect.c	/^enum {X, Y, Z, W};$/;"	e	enum:__anon216	file:
W	glx/endgame.c	/^enum {X, Y, Z, W};$/;"	e	enum:__anon377	file:
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WALL_BOTTOM	maze.c	113;"	d	file:
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WAVE_SIZE	glx/glmatrix.c	107;"	d	file:
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WHEEL	swirl.c	/^	WHEEL = (1 << 1),$/;"	e	enum:__anon19	file:
WHITE	lcdscrub.c	/^         WHITE, BLACK,$/;"	e	enum:state::__anon9	file:
WHITE	pacman.h	72;"	d
WHITES	glx/endgame.c	33;"	d	file:
WIDTH	glx/extrusion.c	63;"	d	file:
WIDTH	glx/gflux.c	111;"	d	file:
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WIDTH	glx/pulsar.c	76;"	d	file:
WIDTH	glx/sballs.c	/^    GLint WIDTH, HEIGHT;	\/* display dimensions *\/$/;"	m	struct:__anon244	file:
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Whale001	glx/whale.c	/^Whale001(GLenum cap)$/;"	f	file:
Whale002	glx/whale.c	/^Whale002(GLenum cap)$/;"	f	file:
Whale003	glx/whale.c	/^Whale003(GLenum cap)$/;"	f	file:
Whale004	glx/whale.c	/^Whale004(GLenum cap)$/;"	f	file:
Whale005	glx/whale.c	/^Whale005(GLenum cap)$/;"	f	file:
Whale006	glx/whale.c	/^Whale006(GLenum cap)$/;"	f	file:
Whale007	glx/whale.c	/^Whale007(GLenum cap)$/;"	f	file:
Whale008	glx/whale.c	/^Whale008(GLenum cap)$/;"	f	file:
Whale009	glx/whale.c	/^Whale009(GLenum cap)$/;"	f	file:
Whale010	glx/whale.c	/^Whale010(GLenum cap)$/;"	f	file:
Whale011	glx/whale.c	/^Whale011(GLenum cap)$/;"	f	file:
Whale012	glx/whale.c	/^Whale012(GLenum cap)$/;"	f	file:
Whale013	glx/whale.c	/^Whale013(GLenum cap)$/;"	f	file:
Whale014	glx/whale.c	/^Whale014(GLenum cap)$/;"	f	file:
Whale015	glx/whale.c	/^Whale015(GLenum cap)$/;"	f	file:
Whale016	glx/whale.c	/^Whale016(GLenum cap)$/;"	f	file:
WhalePilot	glx/swim.c	/^WhalePilot(fishRec * fish, float whalespeed, Bool whaledir)$/;"	f
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Width	strange.c	/^	int         Width, Height;$/;"	m	struct:_ATTRACTOR	file:
Win	bumps.c	/^	Window Win;$/;"	m	struct:__anon110	file:
Win	bumps.h	/^	Window Win;$/;"	m	struct:__anon133
WinH	glx/atlantis.h	/^	GLint       WinH, WinW;$/;"	m	struct:__anon206
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WindH	glx/antinspect.c	/^  GLint       WindH, WindW;$/;"	m	struct:__anon215	file:
WindH	glx/antmaze.c	/^  GLint       WindH, WindW;$/;"	m	struct:__anon278	file:
WindH	glx/cage.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon281	file:
WindH	glx/hypertorus.c	/^  GLint      WindH, WindW;$/;"	m	struct:__anon241	file:
WindH	glx/klein.c	/^  GLint      WindH, WindW;$/;"	m	struct:__anon230	file:
WindH	glx/moebius.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon358	file:
WindH	glx/morph3d.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon282	file:
WindH	glx/pipes.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon188	file:
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WindH	glx/stairs.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon254	file:
WindW	glx/antinspect.c	/^  GLint       WindH, WindW;$/;"	m	struct:__anon215	file:
WindW	glx/antmaze.c	/^  GLint       WindH, WindW;$/;"	m	struct:__anon278	file:
WindW	glx/cage.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon281	file:
WindW	glx/hypertorus.c	/^  GLint      WindH, WindW;$/;"	m	struct:__anon241	file:
WindW	glx/klein.c	/^  GLint      WindH, WindW;$/;"	m	struct:__anon230	file:
WindW	glx/moebius.c	/^	GLint       WindH, WindW;$/;"	m	struct:__anon358	file:
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_waveFreq	glx/gflux.c	/^static float _waveFreq;$/;"	v	file:
_waveHeight	glx/gflux.c	/^static float _waveHeight;$/;"	v	file:
_waves	glx/gflux.c	/^static int _waves;$/;"	v	file:
_zoom	glx/gflux.c	/^static float _zoom;$/;"	v	file:
a	apollonian.c	/^	int a, b, c, d;$/;"	m	struct:__anon182	file:
a	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
a	discrete.c	/^	double      a;$/;"	m	struct:__anon59	file:
a	glx/engine.c	/^  GLfloat a; \/* spin angle *\/$/;"	m	struct:__anon238	file:
a	glx/juggler3d.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon402	file:
a	hopalong.c	/^	double      a, b, c, d;$/;"	m	struct:__anon79	file:
a	juggle.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon174	file:
a	lmorph.c	/^   XPoint *a[MAXFIGS];      \/* the figure arrays. *\/$/;"	m	struct:state	file:
a	t3d.c	/^  double  a[3],am[3],x[3],y[3],v[3];$/;"	m	struct:state	file:
a	thornbird.c	/^	double      a;$/;"	m	struct:__anon179	file:
a	vines.c	/^	int         a;$/;"	m	struct:__anon23	file:
a	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
a1	rotzoomer.c	/^  int a1, a2;		\/* rotation and zoom angular variables *\/$/;"	m	struct:zoom_area	file:
a2	rotzoomer.c	/^  int a1, a2;		\/* rotation and zoom angular variables *\/$/;"	m	struct:zoom_area	file:
a2_ascii_printc	apple2-main.c	/^a2_ascii_printc (apple2_state_t *st, unsigned char c,$/;"	f	file:
a2_clear_gr	apple2.c	/^a2_clear_gr(apple2_state_t *st)$/;"	f
a2_clear_hgr	apple2.c	/^a2_clear_hgr(apple2_state_t *st)$/;"	f
a2_cls	apple2.c	/^a2_cls(apple2_state_t *st)$/;"	f
a2_display_image_loading	apple2.c	/^a2_display_image_loading(apple2_state_t *st, unsigned char *image,$/;"	f
a2_dither	apple2-main.c	/^a2_dither (unsigned int *in, unsigned char *out, int w, int h)$/;"	f	file:
a2_draw	bsod.c	/^a2_draw (struct bsod_state *bst)$/;"	f	file:
a2_fixfont	apple2.c	/^static const unsigned short a2_fixfont[] = {$/;"	v	file:
a2_free	bsod.c	/^a2_free (struct bsod_state *bst)$/;"	f	file:
a2_goto	apple2.c	/^a2_goto(apple2_state_t *st, int r, int c)$/;"	f
a2_hline	apple2.c	/^a2_hline(apple2_state_t *st, int hcolor, int x1, int y1, int x2, int y2)$/;"	f
a2_hplot	apple2.c	/^a2_hplot(apple2_state_t *st, int hcolor, int x, int y)$/;"	f
a2_init_memory_active	apple2.c	/^a2_init_memory_active(apple2_sim_t *sim)$/;"	f
a2_invalidate	apple2.c	/^a2_invalidate(apple2_state_t *st)$/;"	f
a2_make_font	apple2.c	/^a2_make_font(apple2_sim_t *sim)$/;"	f	file:
a2_plot	apple2.c	/^a2_plot(apple2_state_t *st, int color, int x, int y)$/;"	f
a2_poke	apple2.c	/^a2_poke(apple2_state_t *st, int addr, int val)$/;"	f
a2_printc	apple2.c	/^a2_printc(apple2_state_t *st, char c)$/;"	f
a2_printc_1	apple2.c	/^a2_printc_1(apple2_state_t *st, char c, int scroll_p)$/;"	f	file:
a2_printc_noscroll	apple2.c	/^a2_printc_noscroll(apple2_state_t *st, char c)$/;"	f
a2_prints	apple2.c	/^a2_prints(apple2_state_t *st, char *s)$/;"	f
a2_scroll	apple2.c	/^a2_scroll(apple2_state_t *st)$/;"	f
a2_vt100_printc	apple2-main.c	/^a2_vt100_printc (apple2_sim_t *sim, struct terminal_controller_data *state,$/;"	f	file:
a2controller_crash	bsod.c	/^static void a2controller_crash(apple2_sim_t *sim, int *stepno,$/;"	f	file:
aBumpMap	bumps.c	/^	uint16_ *aBumpMap;				\/* The actual bump map. *\/$/;"	m	struct:__anon110	file:
aBumpMap	bumps.h	/^	uint16_ *aBumpMap;				\/* The actual bump map. *\/$/;"	m	struct:__anon133
aColors	bumps.c	/^	uint32_ *aColors;$/;"	m	struct:__anon110	file:
aColors	bumps.h	/^	uint32_ *aColors;$/;"	m	struct:__anon133
aCurr	anemone.c	/^  appDef *aCurr;$/;"	m	struct:state	file:
aCurr	lmorph.c	/^   XPoint *aCurr;           \/* the current points displayed. *\/  $/;"	m	struct:state	file:
aFrom	lmorph.c	/^   XPoint *aFrom;           \/* figure converting from. *\/$/;"	m	struct:state	file:
aLightMap	bumps.c	/^	uint8_ *aLightMap;$/;"	m	struct:__anon109	file:
aLightMap	bumps.h	/^	uint8_ *aLightMap;$/;"	m	struct:__anon132
aNext	lmorph.c	/^   XPoint *aNext;           \/* figure converting to next time. *\/$/;"	m	struct:state	file:
aPrev	lmorph.c	/^   XPoint *aPrev;           \/* previous points displayed. *\/$/;"	m	struct:state	file:
aShadeBobs	shadebobs.c	/^  SShadeBob *aShadeBobs;$/;"	m	struct:state	file:
aSlopeFrom	lmorph.c	/^   XPoint *aSlopeFrom;      \/* slope at start of morph *\/ $/;"	m	struct:state	file:
aSlopeTo	lmorph.c	/^   XPoint *aSlopeTo;        \/* slope at end of morph *\/ $/;"	m	struct:state	file:
aTmp	lmorph.c	/^   XPoint *aTmp;            \/* used as source when interrupting morph *\/$/;"	m	struct:state	file:
aTo	lmorph.c	/^   XPoint *aTo;             \/* figure converting to. *\/$/;"	m	struct:state	file:
aWork	lmorph.c	/^   XPoint *aWork[2];        \/* working arrays. *\/$/;"	m	struct:state	file:
a_inc	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
a_maximums	xlyap.c	/^  double  a_maximums[MAXFRAMES], b_maximums[MAXFRAMES];$/;"	m	struct:state	file:
a_minimums	xlyap.c	/^  double  a_minimums[MAXFRAMES], b_minimums[MAXFRAMES];$/;"	m	struct:state	file:
a_range	xlyap.c	/^  double  min_a, min_b, a_range, b_range, minlyap;$/;"	m	struct:state	file:
abstractile_defaults	abstractile.c	/^static const char *abstractile_defaults [] = {$/;"	v	file:
abstractile_draw	abstractile.c	/^abstractile_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
abstractile_event	abstractile.c	/^abstractile_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
abstractile_free	abstractile.c	/^abstractile_free (Display *dpy, Window window, void *closure)$/;"	f	file:
abstractile_init	abstractile.c	/^abstractile_init(Display *display, Window window)$/;"	f	file:
abstractile_options	abstractile.c	/^static XrmOptionDescRec abstractile_options [] = {$/;"	v	file:
abstractile_reshape	abstractile.c	/^abstractile_reshape (Display *dpy, Window window, void *closure,$/;"	f	file:
acc	glx/glforestfire.c	/^    float acc[3];$/;"	m	struct:__anon267	file:
acc	glx/noof.c	/^  float acc[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
acc	whirlwindwarp.c	/^   float acc[fs];$/;"	m	struct:state	file:
accLimit	glx/glschool_alg.h	/^	double		accLimit;$/;"	m	struct:__anon275
accMap	strange.c	/^		int **accMap;$/;"	m	struct:_ATTRACTOR	file:
accel	glx/glschool_alg.h	/^	double			accel[3];$/;"	m	struct:__anon274
accel	speedmine.c	/^    double accel;$/;"	m	struct:state	file:
acceleration	compass.c	/^  int acceleration;$/;"	m	struct:disc	file:
accx	fluidballs.c	/^  float accx;		\/* horizontal acceleration (wind) *\/$/;"	m	struct:__anon414	file:
accy	fluidballs.c	/^  float accy;		\/* vertical acceleration (gravity) *\/$/;"	m	struct:__anon414	file:
acos	glx/dxf2gl.pl	/^sub acos { atan2( sqrt(1 - $_[0] * $_[0]), $_[0] ) }$/;"	s
acosinus	kumppa.c	/^  float acosinus[8][3];$/;"	m	struct:state	file:
action	glx/juggler3d.c	/^  Action action;$/;"	m	struct:trajectory	file:
action	glx/rubik.c	/^	int         action;$/;"	m	struct:__anon248	file:
action	juggle.c	/^  Action action;$/;"	m	struct:trajectory	file:
active	blaster.c	/^	int active;$/;"	m	struct:laser_state	file:
active	blaster.c	/^	int active;$/;"	m	struct:mother_ship_state	file:
active	glx/juggler3d.c	/^  Bool    active; \/* Object is in use *\/$/;"	m	struct:object	file:
active	juggle.c	/^  Bool    active; \/* Object is in use *\/$/;"	m	struct:object	file:
active_screens	glx/sproingies.c	/^static int  active_screens = 0;$/;"	v	file:
actualx	wormhole.c	/^	int actualx, actualy;$/;"	m	struct:WORMHOLE	file:
actualy	wormhole.c	/^	int actualx, actualy;$/;"	m	struct:WORMHOLE	file:
adam	glx/juggler3d.c	/^  int adam;$/;"	m	struct:trajectory	file:
adam	glx/juggler3d.c	/^adam(jugglestruct *sp)$/;"	f	file:
adam	juggle.c	/^  int adam;$/;"	m	struct:trajectory	file:
adam	juggle.c	/^adam(jugglestruct *sp)$/;"	f	file:
add	euler2d.c	179;"	d	file:
add	glx/mirrorblob.c	/^add (Vector3D *u, const Vector3D v)$/;"	f	file:
addScaledVector	glx/glschool_alg.c	/^addScaledVector(double *v, double *d, double s)$/;"	f	file:
addStar	wormhole.c	/^	int addStar;$/;"	m	struct:WORMHOLE	file:
addStar	wormhole.c	/^static void addStar( wormhole * worm )$/;"	f	file:
addVector	glx/glschool_alg.c	/^addVector(double *v, double *d)$/;"	f	file:
add_bubble_to_list	bubbles.c	/^add_bubble_to_list(Bubble **list, Bubble *bb)$/;"	f	file:
add_circle_drop	ripples.c	/^add_circle_drop(struct state *st, int x, int y, int radius, int dheight)$/;"	f	file:
add_drop	ripples.c	/^add_drop(struct state *st, ripple_mode mode, int drop)$/;"	f	file:
add_forced_tile	penrose.c	/^add_forced_tile(ModeInfo * mi, forced_node_c * node)$/;"	f	file:
add_jpeg_comment	webcollage-helper.c	/^add_jpeg_comment (struct jpeg_compress_struct *cinfo)$/;"	f	file:
add_node	glx/voronoi.c	/^add_node (voronoi_configuration *vp, GLfloat x, GLfloat y)$/;"	f	file:
add_normal	glx/chessmodels.c	/^static void add_normal( void *dummy, int v1, int v2, int v3, int v4)$/;"	f	file:
add_qline	qix.c	/^add_qline (struct state *st,$/;"	f	file:
add_quats	glx/trackball.c	/^add_quats(float q1[4], float q2[4], float dest[4])$/;"	f
add_random_tile	penrose.c	/^add_random_tile(fringe_node_c * vertex, ModeInfo * mi)$/;"	f	file:
add_stations	xanalogtv.c	/^static void add_stations(struct state *st)$/;"	f	file:
add_throw	glx/juggler3d.c	/^add_throw(jugglestruct *sp, char type, int h, Notation n, const char* name)$/;"	f	file:
add_throw	juggle.c	/^add_throw(jugglestruct *sp, char type, int h, Notation n, const char* name)$/;"	f	file:
add_tile	penrose.c	/^add_tile(ModeInfo * mi,$/;"	f	file:
add_to_mesh	bubbles.c	/^add_to_mesh(struct state *st, Bubble *bb)$/;"	f	file:
add_unit_vec	penrose.c	/^add_unit_vec(angle_c dir, int *fived)$/;"	f	file:
add_vtype	penrose.c	/^add_vtype(fringe_node_c * vertex, unsigned side, vertex_type_c vtype)$/;"	f	file:
addend	asm6502.c	/^static AsmLine *addend(AsmLine *listp, AsmLine *newp)$/;"	f	file:
adding	glx/voronoi.c	/^  int adding;$/;"	m	struct:__anon270	file:
additive	lisa.c	/^static Bool additive;$/;"	v	file:
additive_p	goop.c	/^  Bool additive_p;$/;"	m	struct:goop	file:
additive_p	qix.c	/^  Bool additive_p;$/;"	m	struct:state	file:
addr	asm6502.c	/^  Bit16 addr;$/;"	m	struct:__anon16	file:
addr	asm6502.c	/^  Bit32 addr; \/* Address of the label *\/  $/;"	m	struct:__anon15	file:
address	sonar.c	/^    struct sockaddr address;	\/* The address of the target *\/$/;"	m	struct:ping_target	typeref:struct:ping_target::sockaddr	file:
addtolist	demon.c	/^addtolist(ModeInfo * mi, int col, int row, unsigned char state)$/;"	f	file:
addtolist	loop.c	/^addtolist(ModeInfo * mi, int col, int row, unsigned char state)$/;"	f	file:
addvalue	asm6502.c	/^static BOOL addvalue(Param *param,Bit32 value){$/;"	f	file:
addvectors	glx/boxed.c	/^static inline void addvectors(vectorf *dest, vectorf *s1, vectorf *s2) $/;"	f	file:
adj	glx/polyhedra.c	/^  int **adj; \/* vertex-vertex adjacency (matrix M x V of 0..V-1)*\/$/;"	m	struct:__anon251	file:
adjacent_list	bubbles.c	/^  int **adjacent_list;$/;"	m	struct:state	file:
adjust_areas	bubbles.c	/^adjust_areas (struct state *st)$/;"	f	file:
adjust_circle_visibility	piecewise.c	/^static void adjust_circle_visibility(circle *c)$/;"	f	file:
adm	asm6502.h	/^  AddrMode adm;$/;"	m	struct:__anon137
advance	wander.c	/^   unsigned int advance;$/;"	m	struct:state	file:
affiche	flag.c	/^affiche(ModeInfo * mi)$/;"	f	file:
aflag	xlyap.c	/^  int aflag, bflag, wflag, hflag, Rflag;$/;"	m	struct:state	file:
agc	truchet.c	/^  GC agc, bgc;$/;"	m	struct:state	file:
agclevel	analogtv.h	/^  double agclevel;$/;"	m	struct:analogtv_s
age	braid.c	/^	int         age;$/;"	m	struct:__anon46	file:
age	glx/blocktube.c	/^    int age;$/;"	m	struct:__anon359	file:
age	glx/glcells.c	/^  int age;          \/* cells age *\/$/;"	m	struct:__anon389	file:
age	glx/glforestfire.c	/^    float age;$/;"	m	struct:__anon267	file:
age	glx/glforestfire.c	/^    int age;$/;"	m	struct:__anon266	file:
age	sonar.c	/^    int age;                    \/* How long it's been around *\/$/;"	m	struct:Bogie	file:
aiColorVals	eruption.c	/^  unsigned long *aiColorVals;$/;"	m	struct:state	file:
aiColorVals	metaballs.c	/^  unsigned long *aiColorVals;$/;"	m	struct:state	file:
aiColorVals	shadebobs.c	/^  unsigned long *aiColorVals;$/;"	m	struct:state	file:
aim	penetrate.c	/^   int aim;$/;"	m	struct:state	file:
aim_sentence	fontglide.c	/^aim_sentence (state *s, sentence *se)$/;"	f	file:
air	fireworkx.c	/^  float air,flash;$/;"	m	struct:__anon8	file:
aistate	pacman.h	/^    GhostState aistate;$/;"	m	struct:__anon42
aistate	pacman.h	/^    PacmanState aistate;$/;"	m	struct:__anon43
align_line	fontglide.c	/^align_line (state *s, sentence *se, int line_start, int x, int right)$/;"	f	file:
alignment	fontglide.c	/^  enum { LEFT, CENTER, RIGHT } alignment;$/;"	m	struct:__anon84	typeref:enum:__anon84::__anon86	file:
alignment	glx/fliptext.c	/^static int alignment, alignment_random_p;$/;"	v	file:
alignment	glx/starwars.c	/^static int alignment;$/;"	v	file:
alignment_random_p	glx/fliptext.c	/^static int alignment, alignment_random_p;$/;"	v	file:
alignment_str	glx/fliptext.c	/^static char *alignment_str;$/;"	v	file:
alignment_str	glx/starwars.c	/^static char *alignment_str;$/;"	v	file:
alive	blaster.c	/^	int alive;$/;"	m	struct:robot_state	file:
alive	penetrate.c	/^  int alive;$/;"	m	struct:__anon54	file:
alive	penetrate.c	/^  int alive;$/;"	m	struct:__anon55	file:
alive	penetrate.c	/^  int alive;$/;"	m	struct:__anon56	file:
alive	penetrate.c	/^  int alive;$/;"	m	struct:__anon57	file:
alive_p	glx/lavalite.c	/^  Bool alive_p;$/;"	m	struct:metaball	file:
all_atom_data	glx/molecule.c	/^static const atom_data all_atom_data[] = {$/;"	v	file:
all_modes	bsod.c	/^} all_modes[] = {$/;"	v	typeref:struct:__anon5	file:
all_objs	glx/bouncingcow.c	/^static struct gllist **all_objs[] = {$/;"	v	typeref:struct:gllist	file:
all_objs	glx/flyingtoasters.c	/^static const struct gllist * const *all_objs[] = {$/;"	v	file:
all_pieces	jigsaw.c	/^  struct set all_pieces[4];$/;"	m	struct:state	typeref:struct:state::set	file:
all_programs	apple2-main.c	/^} all_programs[]={$/;"	v	typeref:struct:__anon76	file:
all_solved	glx/tangram.c	/^static Bool all_solved(tangram_shape * ls[])$/;"	f	file:
alloc_frame	glx/carousel.c	/^alloc_frame (ModeInfo *mi)$/;"	f	file:
alloc_image	glx/glslideshow.c	/^alloc_image (ModeInfo *mi)$/;"	f	file:
alloc_vertex	penrose.c	/^alloc_vertex(ModeInfo * mi, angle_c dir, fringe_node_c * from, tiling_c * tp)$/;"	f	file:
allocate	euler2d.c	483;"	d	file:
allocate	flow.c	391;"	d	file:
allocate	polyominoes.c	2075;"	d	file:
allocate_lense	distort.c	/^static void allocate_lense(struct state *st)$/;"	f	file:
alpha	bouboule.c	/^	double      alpha;	\/* $/;"	m	struct:SinVariableStruct	file:
alpha	glx/circuit.c	/^  int alpha; \/* 0 if not a transparent component *\/$/;"	m	struct:__anon310	file:
alpha	glx/glforestfire.c	/^    float alpha;		\/* observer angles *\/$/;"	m	struct:__anon269	file:
alpha	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
alpha	glx/hypnowheel.c	/^  GLfloat alpha;$/;"	m	struct:__anon312	file:
alpha	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
alpha	glx/mirrorblob.c	/^  GLubyte red, green, blue, alpha;$/;"	m	struct:__anon326	file:
alpha	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
alpha	glx/tangram_shapes.c	24;"	d	file:
alpha	glx/tunnel_draw.c	/^  float alpha;$/;"	m	struct:tunnel_state	file:
alpha_count	glx/blinkbox.c	/^  int alpha_count;$/;"	m	struct:__anon335	file:
already_tried	pacman_ai.c	/^already_tried (ghoststruct *g, int x, int y)$/;"	f	file:
alt_create_maze	maze.c	/^alt_create_maze(struct state *st)$/;"	f	file:
alt_mask_out_rect	maze.c	/^alt_mask_out_rect(struct state *st, char *corners, int x, int y, int w, int h)$/;"	f	file:
altcolour	glx/glsnake.c	/^static Bool altcolour;$/;"	v	file:
altgeom	apollonian.c	/^	Bool        label, altgeom;$/;"	m	struct:__anon184	file:
altgeom	apollonian.c	/^static Bool altgeom;$/;"	v	file:
alti	glx/stonerview.h	/^  osc_t *alti;  \/* Height (Z position). This goes from -1000 to 1000. *\/$/;"	m	struct:stonerview_state
always_finish_p	xspirograph.c	/^  Bool	always_finish_p;$/;"	m	struct:state	file:
am	t3d.c	/^  double  a[3],am[3],x[3],y[3],v[3];$/;"	m	struct:state	file:
amb0	glx/glhanoi.c	/^static const GLfloat amb0[4] = { 0.0, 0.0, 0.0, 1.0 };$/;"	v	file:
amb1	glx/glhanoi.c	/^static const GLfloat amb1[4] = { 0.0, 0.0, 0.0, 1.0 };$/;"	v	file:
ambient	glx/antinspect.c	/^static const float ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/antmaze.c	/^static const GLfloat ambient[] = {0.1, 0.1, 0.1, 1.0};$/;"	v	file:
ambient	glx/antspotlight.c	/^static const GLfloat ambient[] = {0.4, 0.4, 0.4, 1.0};$/;"	v	file:
ambient	glx/cage.c	/^static const float ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/cube21.c	/^static const GLfloat ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/moebius.c	/^static const float ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/morph3d.c	/^static const GLfloat ambient[]         = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/queens.c	/^static const GLfloat ambient[] = {0.3, 0.3, 0.3, 1.0};$/;"	v	file:
ambient	glx/rubik.c	/^static const float ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient	glx/stairs.c	/^static const float ambient[] = {0.0, 0.0, 0.0, 1.0};$/;"	v	file:
ambient0	glx/pipes.c	/^static const float ambient0[] = {0.4, 0.4, 0.4, 1.0};$/;"	v	file:
ambient1	glx/pipes.c	/^static const float ambient1[] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
ambient2	glx/providence.c	/^static const GLfloat ambient2[] = {0.25, 0.25, 0.25, 1.0};$/;"	v	file:
amiga	bsod.c	/^amiga (Display *dpy, Window window)$/;"	f	file:
amins	xlyap.c	/^static const double amins[NUMMAPS] = { 2.0, 0.0, 0.0, 0.0, 0.0 };$/;"	v	file:
ammann	penrose.c	/^	Bool        ammann;$/;"	m	struct:__anon94	file:
ammann	penrose.c	/^static Bool ammann;$/;"	v	file:
ammann_r	penrose.c	/^    float       ammann_r;$/;"	m	struct:__anon94	file:
an1	glx/engine.c	/^  GLfloat an1, an2, an3; \/* internal angle *\/$/;"	m	struct:__anon238	file:
an2	glx/engine.c	/^  GLfloat an1, an2, an3; \/* internal angle *\/$/;"	m	struct:__anon238	file:
an3	glx/engine.c	/^  GLfloat an1, an2, an3; \/* internal angle *\/$/;"	m	struct:__anon238	file:
anCosTable	shadebobs.c	/^  double *anSinTable, *anCosTable;$/;"	m	struct:state	file:
anDeltaMap	shadebobs.c	/^	signed char *anDeltaMap;$/;"	m	struct:__anon82	file:
anSinTable	shadebobs.c	/^  double *anSinTable, *anCosTable;$/;"	m	struct:state	file:
analogtv	analogtv.h	/^} analogtv;$/;"	t	typeref:struct:analogtv_s
analogtv_add_signal	analogtv.c	/^void analogtv_add_signal(analogtv *it, analogtv_reception *rec)$/;"	f
analogtv_alloc_image	analogtv.c	/^analogtv_alloc_image(analogtv *it)$/;"	f	file:
analogtv_allocate	analogtv.c	/^analogtv_allocate(Display *dpy, Window window)$/;"	f
analogtv_blast_imagerow	analogtv.c	/^analogtv_blast_imagerow(analogtv *it,$/;"	f	file:
analogtv_configure	analogtv.c	/^analogtv_configure(analogtv *it)$/;"	f	file:
analogtv_draw	analogtv.c	/^analogtv_draw(analogtv *it)$/;"	f
analogtv_draw_char	analogtv.c	/^analogtv_draw_char(analogtv_input *input, analogtv_font *f,$/;"	f
analogtv_draw_solid	analogtv.c	/^analogtv_draw_solid(analogtv_input *input,$/;"	f
analogtv_draw_solid_rel_lcp	analogtv.c	/^analogtv_draw_solid_rel_lcp(analogtv_input *input,$/;"	f
analogtv_draw_string	analogtv.c	/^analogtv_draw_string(analogtv_input *input, analogtv_font *f,$/;"	f
analogtv_draw_string_centered	analogtv.c	/^analogtv_draw_string_centered(analogtv_input *input, analogtv_font *f,$/;"	f
analogtv_draw_xpm	analogtv.c	/^analogtv_draw_xpm(analogtv *tv, analogtv_input *input,$/;"	f
analogtv_font	analogtv.h	/^} analogtv_font;$/;"	t	typeref:struct:analogtv_font_s
analogtv_font_pixel	analogtv.c	/^analogtv_font_pixel(analogtv_font *f, int c, int x, int y)$/;"	f
analogtv_font_s	analogtv.h	/^typedef struct analogtv_font_s {$/;"	s
analogtv_font_set_char	analogtv.c	/^analogtv_font_set_char(analogtv_font *f, int c, char *s)$/;"	f
analogtv_font_set_pixel	analogtv.c	/^analogtv_font_set_pixel(analogtv_font *f, int c, int x, int y, int value)$/;"	f
analogtv_free_image	analogtv.c	/^analogtv_free_image(analogtv *it)$/;"	f	file:
analogtv_init	analogtv.c	/^analogtv_init(void)$/;"	f	file:
analogtv_init_signal	analogtv.c	/^void analogtv_init_signal(analogtv *it, double noiselevel)$/;"	f
analogtv_input	analogtv.h	/^} analogtv_input;$/;"	t	typeref:struct:analogtv_input_s
analogtv_input_allocate	analogtv.c	/^analogtv_input_allocate()$/;"	f
analogtv_input_s	analogtv.h	/^typedef struct analogtv_input_s {$/;"	s
analogtv_lcp_to_ntsc	analogtv.c	/^analogtv_lcp_to_ntsc(double luma, double chroma, double phase, int ntsc[4])$/;"	f
analogtv_level	analogtv.c	/^analogtv_level(analogtv *it, int y, int ytop, int ybot)$/;"	f	file:
analogtv_levelmult	analogtv.c	/^analogtv_levelmult(analogtv *it, int level)$/;"	f	file:
analogtv_load_random_image	xanalogtv.c	/^analogtv_load_random_image(struct state *st)$/;"	f	file:
analogtv_load_ximage	analogtv.c	/^analogtv_load_ximage(analogtv *it, analogtv_input *input, XImage *pic_im)$/;"	f
analogtv_make_font	analogtv.c	/^analogtv_make_font(Display *dpy, Window window, analogtv_font *f,$/;"	f
analogtv_ntsc_to_yiq	analogtv.c	/^analogtv_ntsc_to_yiq(analogtv *it, int lineno, double *signal,$/;"	f	file:
analogtv_reception	analogtv.h	/^} analogtv_reception;$/;"	t	typeref:struct:analogtv_reception_s
analogtv_reception_s	analogtv.h	/^typedef struct analogtv_reception_s {$/;"	s
analogtv_reception_update	analogtv.c	/^analogtv_reception_update(analogtv_reception *rec)$/;"	f
analogtv_reconfigure	analogtv.c	/^analogtv_reconfigure(analogtv *it)$/;"	f
analogtv_release	analogtv.c	/^analogtv_release(analogtv *it)$/;"	f
analogtv_s	analogtv.h	/^typedef struct analogtv_s {$/;"	s
analogtv_set_defaults	analogtv.c	/^analogtv_set_defaults(analogtv *it, char *prefix)$/;"	f
analogtv_set_demod	analogtv.c	/^analogtv_set_demod(analogtv *it)$/;"	f
analogtv_setup_frame	analogtv.c	/^analogtv_setup_frame(analogtv *it)$/;"	f
analogtv_setup_levels	analogtv.c	/^analogtv_setup_levels(analogtv *it, double avgheight)$/;"	f	file:
analogtv_setup_sync	analogtv.c	/^analogtv_setup_sync(analogtv_input *input, int do_cb, int do_ssavi)$/;"	f
analogtv_setup_teletext	analogtv.c	/^analogtv_setup_teletext(analogtv_input *input)$/;"	f
analogtv_sync	analogtv.c	/^analogtv_sync(analogtv *it)$/;"	f	file:
analogtv_yiq_s	analogtv.h	/^  struct analogtv_yiq_s {$/;"	s	struct:analogtv_s
and	images/m6502/santa.asm	/^and #$1f$/;"	l
and	images/m6502/santa.asm	/^and #$7f$/;"	l
and	images/m6502/wave6502.asm	/^and #$1f$/;"	l
and	images/m6502/wave6502.asm	/^and #$3f$/;"	l
and	images/m6502/wave6502.asm	/^and #7$/;"	l
andgc	t3d.c	/^  GC andgc;$/;"	m	struct:state	file:
anemone_defaults	anemone.c	/^static const char *anemone_defaults [] = {$/;"	v	file:
anemone_draw	anemone.c	/^anemone_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
anemone_event	anemone.c	/^anemone_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
anemone_free	anemone.c	/^anemone_free (Display *dpy, Window window, void *closure)$/;"	f	file:
anemone_init	anemone.c	/^anemone_init (Display *disp, Window window)$/;"	f	file:
anemone_options	anemone.c	/^static XrmOptionDescRec anemone_options [] = {$/;"	v	file:
anemone_reshape	anemone.c	/^anemone_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
anemotaxis_defaults	anemotaxis.c	/^static const char *anemotaxis_defaults [] = {$/;"	v	file:
anemotaxis_draw	anemotaxis.c	/^anemotaxis_draw (Display *disp, Window window, void *closure)$/;"	f	file:
anemotaxis_event	anemotaxis.c	/^anemotaxis_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
anemotaxis_free	anemotaxis.c	/^anemotaxis_free (Display *dpy, Window window, void *closure)$/;"	f	file:
anemotaxis_init	anemotaxis.c	/^anemotaxis_init (Display *disp, Window win)$/;"	f	file:
anemotaxis_options	anemotaxis.c	/^static XrmOptionDescRec anemotaxis_options [] = {$/;"	v	file:
anemotaxis_reshape	anemotaxis.c	/^anemotaxis_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
ang	glx/engine.c	/^  GLfloat ln[730], yp[730], ang[730];$/;"	m	struct:__anon238	file:
ang	glx/noof.c	/^  float ang[N_SHAPES];$/;"	m	struct:__anon382	file:
ang	vines.c	/^	int         ang;$/;"	m	struct:__anon23	file:
ang	wormhole.c	/^	int ang;$/;"	m	struct:WORMHOLE	file:
angle	ccurve.c	/^    double angle;$/;"	m	struct:Segment_struct	file:
angle	celtic.c	/^  double angle; \/* angle of rotation of the graph around the centre *\/$/;"	m	struct:params	file:
angle	crystal.c	/^	float       angle, velocity_a;$/;"	m	struct:__anon141	file:
angle	glx/blocktube.c	/^    GLfloat angle;$/;"	m	struct:__anon359	file:
angle	glx/boing.c	/^static int angle;$/;"	v	file:
angle	glx/circuit.c	/^  int angle; \/* angle about the z axis *\/$/;"	m	struct:__anon310	file:
angle	glx/flipflop.c	/^    float *angle; \/* size: numsquares *\/$/;"	m	struct:__anon342	file:
angle	glx/jigglypuff.c	/^    float angle;$/;"	m	struct:__anon314	file:
angle	glx/juggler3d.c	/^  double angle, spin;$/;"	m	struct:trajectory	file:
angle	glx/juggler3d.c	/^  double angle;$/;"	m	struct:trace	file:
angle	glx/sproingiewrap.c	/^	GLfloat     angle;$/;"	m	struct:__anon249	file:
angle	helix.c	/^  int x1, y1, x2, y2, angle, i;$/;"	m	struct:state	file:
angle	juggle.c	/^  double angle, spin;$/;"	m	struct:trajectory	file:
angle	juggle.c	/^  double angle;$/;"	m	struct:trace	file:
angle	rotor.c	/^	float       angle;$/;"	m	struct:__anon162	file:
angle	rotor.c	/^	float       angle;$/;"	m	struct:__anon163	file:
angle	spiral.c	/^	float       angle;$/;"	m	struct:__anon105	file:
angle	twang.c	/^    FLOAT angle;  \/* angle of the tile (-pi..pi) *\/$/;"	m	struct:__anon146	file:
angle1	celtic.c	/^  double angle1, angle2;$/;"	m	struct:edge	file:
angle2	celtic.c	/^  double angle1, angle2;$/;"	m	struct:edge	file:
angle_c	penrose.c	/^typedef int angle_c;$/;"	t	file:
angles	fadeplot.c	/^	int         angles;$/;"	m	struct:__anon103	file:
angles	truchet.c	/^  Bool angles;$/;"	m	struct:state	file:
anglestep	glx/rubik.c	/^	GLfloat     anglestep;$/;"	m	struct:__anon248	file:
anglex	glx/gflux.c	/^    double anglex;$/;"	m	struct:gfluxstruct	file:
angley	glx/gflux.c	/^    double angley;$/;"	m	struct:gfluxstruct	file:
anglez	glx/gflux.c	/^    double anglez;$/;"	m	struct:gfluxstruct	file:
angularVelocity	glx/blocktube.c	/^    GLfloat angularVelocity;$/;"	m	struct:__anon359	file:
angvel	glx/glsnake.c	/^static GLfloat angvel;$/;"	v	file:
anim	rotzoomer.c	/^  int anim;$/;"	m	struct:state	file:
animFrame	glx/flurry.h	/^	intToVector animFrame;$/;"	m	struct:SmokeParticleV
anim_delay	truchet.c	/^  int anim_delay;$/;"	m	struct:state	file:
anim_p	halo.c	/^  Bool anim_p;$/;"	m	struct:state	file:
anim_pause	glx/lament.c	/^  int anim_pause;		   \/* countdown before animating again *\/$/;"	m	struct:__anon319	file:
anim_r	glx/lament.c	/^  GLfloat anim_r, anim_y, anim_z;  \/* relative position during anims *\/$/;"	m	struct:__anon319	file:
anim_state	fontglide.c	/^  enum { IN, PAUSE, OUT } anim_state;$/;"	m	struct:__anon84	typeref:enum:__anon84::__anon85	file:
anim_step_size	truchet.c	/^  int anim_step_size;$/;"	m	struct:state	file:
anim_type	glx/fliptext.c	/^  line_anim_type anim_type;$/;"	m	struct:__anon367	file:
anim_y	glx/lament.c	/^  GLfloat anim_r, anim_y, anim_z;  \/* relative position during anims *\/$/;"	m	struct:__anon319	file:
anim_z	glx/lament.c	/^  GLfloat anim_r, anim_y, anim_z;  \/* relative position during anims *\/$/;"	m	struct:__anon319	file:
animate	glx/lament.c	/^animate(ModeInfo *mi)$/;"	f	file:
animateAnemone	anemone.c	/^animateAnemone(struct state *st, Drawable curr_window)$/;"	f	file:
animateLMorph	lmorph.c	/^animateLMorph(struct state *st)$/;"	f	file:
animate_anemotaxis	anemotaxis.c	/^static void animate_anemotaxis(struct state *st, Drawable curr_window)$/;"	f	file:
animate_clear	jigsaw.c	/^animate_clear (struct state *st)$/;"	f	file:
animate_lava	glx/lavalite.c	/^animate_lava (ModeInfo *mi)$/;"	f	file:
animate_swap	jigsaw.c	/^animate_swap (struct state *st, struct swap_state *sw)$/;"	f	file:
anisotropic	glx/carousel.c	/^  GLfloat anisotropic;$/;"	m	struct:__anon223	file:
anisotropic	glx/flipflop.c	/^    GLfloat anisotropic;$/;"	m	struct:__anon343	file:
anisotropic	glx/flipscreen3d.c	/^  GLfloat anisotropic;$/;"	m	struct:__anon195	file:
ant	glx/antspotlight.c	/^  Ant *ant;$/;"	m	struct:__anon317	file:
ant_description	ant.c	/^const ModStruct ant_description =$/;"	v
ant_handle_event	ant.c	69;"	d	file:
ant_opts	ant.c	/^ENTRYPOINT ModeSpecOpt ant_opts =$/;"	v
ant_position	glx/antinspect.c	/^  GLfloat     ant_position;$/;"	m	struct:__anon215	file:
ant_position	glx/antmaze.c	/^  GLfloat     ant_position;$/;"	m	struct:__anon278	file:
ant_position	glx/moebius.c	/^	GLfloat     ant_position;$/;"	m	struct:__anon358	file:
ant_step	glx/antinspect.c	/^  float ant_step;$/;"	m	struct:__anon215	file:
ant_step	glx/antmaze.c	/^  double ant_step;$/;"	m	struct:__anon278	file:
ant_step	glx/moebius.c	/^	float       ant_step;$/;"	m	struct:__anon358	file:
antdirection	glx/antmaze.c	/^  double antdirection[ANTCOUNT];$/;"	m	struct:__anon278	file:
antfarms	ant.c	/^static antfarmstruct *antfarms = (antfarmstruct *) NULL;$/;"	v	file:
antfarmstruct	ant.c	/^} antfarmstruct;$/;"	t	typeref:struct:__anon69	file:
anti	glx/polyhedra.c	/^  int *anti; \/* temporary for direction of ideal vertices (array E) *\/$/;"	m	struct:__anon251	file:
antinspect	glx/antinspect.c	/^static antinspectstruct *antinspect = (antinspectstruct *) NULL;$/;"	v	file:
antinspect_description	glx/antinspect.c	/^ModStruct   antinspect_description =$/;"	v
antinspect_handle_event	glx/antinspect.c	/^ENTRYPOINT Bool antinspect_handle_event (ModeInfo *mi, XEvent *event) $/;"	f
antinspect_opts	glx/antinspect.c	/^ENTRYPOINT ModeSpecOpt antinspect_opts = {sizeof opts \/ sizeof opts[0], $/;"	v
antinspectstruct	glx/antinspect.c	/^} antinspectstruct;$/;"	t	typeref:struct:__anon215	file:
antmaterial	glx/antinspect.c	/^static const float* antmaterial[ANTCOUNT] = $/;"	v	file:
antmaterial	glx/antmaze.c	/^static const float *antmaterial[ANTCOUNT] = $/;"	v	file:
antmaze	glx/antmaze.c	/^static antmazestruct *antmaze = (antmazestruct *) NULL;$/;"	v	file:
antmaze_description	glx/antmaze.c	/^ModStruct   antmaze_description =$/;"	v
antmaze_handle_event	glx/antmaze.c	/^ENTRYPOINT Bool antmaze_handle_event (ModeInfo *mi, XEvent *event) $/;"	f
antmaze_opts	glx/antmaze.c	/^ENTRYPOINT ModeSpecOpt antmaze_opts =$/;"	v
antmazestruct	glx/antmaze.c	/^} antmazestruct;$/;"	t	typeref:struct:__anon278	file:
anton	glx/antmaze.c	/^  int anton[ANTCOUNT];$/;"	m	struct:__anon278	file:
antorder	glx/antinspect.c	/^static const double antorder[6][ANTCOUNT] = {{0, 1, 2},$/;"	v	file:
antpath	glx/antmaze.c	/^  double antpath[ANTCOUNT][PARTS][2];$/;"	m	struct:__anon278	file:
antpathlength	glx/antmaze.c	/^  int antpathlength[ANTCOUNT];$/;"	m	struct:__anon278	file:
antposition	glx/antinspect.c	/^static double antposition[ANTCOUNT] = {0.0, 120.0, 240.0};$/;"	v	file:
antposition	glx/antmaze.c	/^  double antposition[ANTCOUNT][3];$/;"	m	struct:__anon278	file:
ants	ant.c	/^	antstruct  *ants;$/;"	m	struct:__anon69	file:
antsize	glx/antmaze.c	/^  double antsize[ANTCOUNT];$/;"	m	struct:__anon278	file:
antsphere	glx/antinspect.c	/^static const double antsphere[ANTCOUNT] = {1.2, 1.2, 1.2};$/;"	v	file:
antspotlight	glx/antspotlight.c	/^static antspotlightstruct *antspotlight = (antspotlightstruct *) NULL;$/;"	v	file:
antspotlight_description	glx/antspotlight.c	/^ModStruct   antspotlight_description = {$/;"	v
antspotlight_handle_event	glx/antspotlight.c	/^ENTRYPOINT Bool antspotlight_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
antspotlight_opts	glx/antspotlight.c	/^ENTRYPOINT ModeSpecOpt antspotlight_opts = {$/;"	v
antspotlightstruct	glx/antspotlight.c	/^} antspotlightstruct;$/;"	t	typeref:struct:__anon317	file:
antstruct	ant.c	/^} antstruct;$/;"	t	typeref:struct:__anon68	file:
antvelocity	glx/antinspect.c	/^static const double antvelocity[ANTCOUNT] = {0.3, 0.3, 0.3};$/;"	v	file:
antvelocity	glx/antmaze.c	/^  double antvelocity[ANTCOUNT];$/;"	m	struct:__anon278	file:
anum	flame.c	/^  int anum;$/;"	m	struct:state	file:
anychan	petri.c	/^  FLOAT anychan;$/;"	m	struct:state	file:
apollonian_description	apollonian.c	/^ModStruct   apollonian_description =$/;"	v
apollonian_handle_event	apollonian.c	78;"	d	file:
apollonian_opts	apollonian.c	/^ENTRYPOINT ModeSpecOpt apollonian_opts =$/;"	v
apollonian_quadruple	apollonian.c	/^} apollonian_quadruple;$/;"	t	typeref:struct:__anon182	file:
apollonians	apollonian.c	/^static apollonianstruct *apollonians = (apollonianstruct *) NULL;$/;"	v	file:
apollonianstruct	apollonian.c	/^} apollonianstruct;$/;"	t	typeref:struct:__anon184	file:
appD	anemone.c	/^  appDef *appD;  \/* defaults *\/$/;"	m	struct:state	file:
appDef	anemone.c	/^} appDef;$/;"	t	typeref:struct:__anon118	file:
appear	glx/hypertorus.c	/^static char *appear;$/;"	v	file:
appear	glx/klein.c	/^static char *appear;$/;"	v	file:
appearance	glx/hypertorus.c	/^static int appearance;$/;"	v	file:
appearance	glx/klein.c	/^static int appearance;$/;"	v	file:
apple2_basic_errors	bsod.c	/^static const char * const apple2_basic_errors[]={$/;"	v	file:
apple2_defaults	apple2-main.c	/^static const char *apple2_defaults [] = {$/;"	v	file:
apple2_dos_errors	bsod.c	/^static const char * const apple2_dos_errors[]={$/;"	v	file:
apple2_draw	apple2-main.c	/^apple2_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
apple2_event	apple2-main.c	/^apple2_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
apple2_free	apple2-main.c	/^apple2_free (Display *dpy, Window window, void *closure)$/;"	f	file:
apple2_init	apple2-main.c	/^apple2_init (Display *dpy, Window window)$/;"	f	file:
apple2_one_frame	apple2.c	/^apple2_one_frame (apple2_sim_t *sim)$/;"	f
apple2_options	apple2-main.c	/^static XrmOptionDescRec apple2_options [] = {$/;"	v	file:
apple2_reshape	apple2-main.c	/^apple2_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
apple2_sim_s	apple2.h	/^struct apple2_sim_s {$/;"	s
apple2_sim_t	apple2.h	/^typedef struct apple2_sim_s apple2_sim_t;$/;"	t	typeref:struct:apple2_sim_s
apple2_start	apple2.c	/^apple2_start(Display *dpy, Window window, int delay,$/;"	f
apple2_state	apple2.h	/^typedef struct apple2_state {$/;"	s
apple2_state_t	apple2.h	/^} apple2_state_t;$/;"	t	typeref:struct:apple2_state
apple2crash	bsod.c	/^apple2crash (Display *dpy, Window window)$/;"	f	file:
apply	asm6502.c	/^static BOOL apply(AsmLine *listp, BOOL(*fn)(AsmLine*, void*), void *arg)$/;"	f	file:
apply	julia.c	/^apply(juliastruct * jp, register double xr, register double xi, int d)$/;"	f	file:
applyFishMovements	glx/glschool_alg.c	/^applyFishMovements(Fish *f, BBox *bbox, double minVel, double maxVel, double momentum)$/;"	f
applyMovements	glx/glschool_alg.c	/^applyMovements(School *s)$/;"	f
applyword	braid.c	/^applyword(braidtype * braid, int string, int position)$/;"	f	file:
applywordbackto	braid.c	/^applywordbackto(braidtype * braid, int string, int position)$/;"	f	file:
approach_float	glx/tangram.c	/^static GLfloat approach_float(GLfloat goal, GLfloat current,$/;"	f	file:
approach_number	glx/tangram.c	/^static int approach_number(int goal, int current, int step)$/;"	f	file:
aranges	xlyap.c	/^static const double aranges[NUMMAPS] = { 2.0, 1.0, 6.75, 6.75, 16.0 };$/;"	v	file:
arc_buffer	piecewise.c	/^  XArc arc_buffer[ARC_BUFFER_SIZE];$/;"	m	struct:state	file:
arc_buffer_count	piecewise.c	/^  int arc_buffer_count;$/;"	m	struct:state	file:
area	bubbles.h	/^  long area;$/;"	m	struct:bub
area	bubbles.h	/^  long area;$/;"	m	struct:bub_step
arg1	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
arg2	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
arg3	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
arg4	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
arg5	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
arg6	bsod.c	/^  void *arg1, *arg2, *arg3, *arg4, *arg5, *arg6;$/;"	m	struct:bsod_event	file:
argtype	xlockmoreI.h	/^} argtype;$/;"	t	typeref:struct:__anon156
arm	glx/gears.c	/^arm (GLfloat length,$/;"	f	file:
arm	glx/juggler3d.c	/^  Arm           arm[2][2];$/;"	m	struct:__anon405	file:
arm	juggle.c	/^  Arm           arm[2][2];$/;"	m	struct:__anon177	file:
armature	glx/gears.c	/^armature (ModeInfo *mi)$/;"	f	file:
armature_dlist	glx/gears.c	/^  GLuint armature_dlist;$/;"	m	struct:__anon191	file:
armature_polygons	glx/gears.c	/^  int armature_polygons;$/;"	m	struct:__anon191	file:
arms	anemone.c	/^  int arms;                       \/* number of arms *\/$/;"	m	struct:state	file:
arr	petri.c	/^  cell *arr;$/;"	m	struct:state	file:
arr_height	petri.c	/^  int arr_height;$/;"	m	struct:state	file:
arr_width	petri.c	/^  int arr_width;$/;"	m	struct:state	file:
array	celtic.c	/^  int **array;$/;"	m	struct:edge_couple	file:
array	celtic.c	/^typedef struct array {$/;"	s	file:
array	polyominoes.c	/^  int *array, *changed_array;$/;"	m	struct:_polyominoesstruct	file:
array_add_element	celtic.c	/^static void array_add_element(Array a, void *element)$/;"	f	file:
array_del	celtic.c	/^static void array_del(Array a, void (*free_element)(void*))$/;"	f	file:
array_dx	rd-bomb.c	/^  double array_dx, array_dy;$/;"	m	struct:state	file:
array_dy	rd-bomb.c	/^  double array_dx, array_dy;$/;"	m	struct:state	file:
array_from_ObjectSmooth	glx/glcells.c	/^static VertexArray *array_from_ObjectSmooth( ObjectSmooth *obj )$/;"	f	file:
array_height	rd-bomb.c	/^  int array_width, array_height;$/;"	m	struct:state	file:
array_new	celtic.c	/^static Array array_new(int increment)$/;"	f	file:
array_width	rd-bomb.c	/^  int array_width, array_height;$/;"	m	struct:state	file:
array_x	rd-bomb.c	/^  double array_x, array_y;$/;"	m	struct:state	file:
array_y	rd-bomb.c	/^  double array_x, array_y;$/;"	m	struct:state	file:
arrayninit	glx/morph3d.c	/^    int         arrayninit;$/;"	m	struct:__anon282	file:
arrcpy	vermiculate.c	44;"	d	file:
ascent	fontglide.c	/^  int ascent, lbearing, rbearing;$/;"	m	struct:__anon83	file:
ascent	glx/fps.c	/^  int ascent, descent;$/;"	m	struct:fps_state	file:
ascii_encoding	xmatrix.c	/^static const int ascii_encoding[]  = {$/;"	v	file:
aside	glx/blinkbox.c	/^  Side aside;\/*Purple*\/$/;"	m	struct:__anon336	file:
aspect	glx/crackberg.c	/^    double fovy, aspect, zNear, zFar;$/;"	m	struct:_cberg_state	file:
aspect	glx/hypertorus.c	/^  float aspect;$/;"	m	struct:__anon241	file:
aspect	glx/klein.c	/^  float aspect;$/;"	m	struct:__anon230	file:
aspect	glx/polytopes.c	/^  float aspect;$/;"	m	struct:__anon214	file:
assignOpCodes	asm6502.c	/^static void assignOpCodes(Opcodes *opcodes){$/;"	f	file:
assign_random_common_w	epicycle.c	/^assign_random_common_w(Circle *p)$/;"	f	file:
atX	mismunch.c	/^  int atX, atY;$/;"	m	struct:_muncher	file:
atX	munch.c	/^  int atX, atY;$/;"	m	struct:_muncher	file:
atY	mismunch.c	/^  int atX, atY;$/;"	m	struct:_muncher	file:
atY	munch.c	/^  int atX, atY;$/;"	m	struct:_muncher	file:
at_type	crystal.c	/^	int         num_point, at_type, size_at;$/;"	m	struct:__anon141	file:
atari	bsod.c	/^atari (Display *dpy, Window window)$/;"	f	file:
ate	glx/flurry.h	/^	int ate;$/;"	m	struct:Star
ate_bonus_dot	pacman.c	/^ate_bonus_dot (ModeInfo * mi)$/;"	f	file:
atlantis	glx/atlantis.c	/^static atlantisstruct *atlantis = NULL;$/;"	v	file:
atlantis_description	glx/atlantis.c	/^ModStruct   atlantis_description =$/;"	v
atlantis_handle_event	glx/atlantis.c	115;"	d	file:
atlantis_opts	glx/atlantis.c	/^ENTRYPOINT ModeSpecOpt atlantis_opts =$/;"	v
atlantisstruct	glx/atlantis.h	/^} atlantisstruct;$/;"	t	typeref:struct:__anon206
atm	bsod.c	/^atm (Display *dpy, Window window)$/;"	f	file:
atom	crystal.c	/^	crystalatom *atom;$/;"	m	struct:__anon142	file:
atom	glx/molecule.c	/^typedef struct { char *atom; int count; } atom_and_count;$/;"	m	struct:__anon237	file:
atom_and_count	glx/molecule.c	/^typedef struct { char *atom; int count; } atom_and_count;$/;"	t	typeref:struct:__anon237	file:
atom_data	glx/molecule.c	/^} atom_data;$/;"	t	typeref:struct:__anon232	file:
atom_size	glx/molecule.c	/^atom_size (const molecule_atom *a)$/;"	f	file:
atoms	glx/molecule.c	/^  molecule_atom *atoms;$/;"	m	struct:__anon235	file:
atoms_size	glx/molecule.c	/^  int natoms, atoms_size;$/;"	m	struct:__anon235	file:
attach	polyominoes.c	/^int attach(polyominoesstruct *sp, int poly_no, int point_no, int transform_index, point_type attach_point, int rot180,$/;"	f	file:
attach_list	polyominoes.c	/^  int *attach_list;$/;"	m	struct:_polyominoesstruct	file:
attach_point	polyominoes.c	/^		point_type attach_point;$/;"	m	struct:__anon120	file:
attached	polyominoes.c	/^		int attached;$/;"	m	struct:__anon120	file:
attack	glx/atlantis.h	/^	int         spurt, attack;$/;"	m	struct:_fishRec
attraction_defaults	attraction.c	/^static const char *attraction_defaults [] = {$/;"	v	file:
attraction_draw	attraction.c	/^attraction_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
attraction_event	attraction.c	/^attraction_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
attraction_free	attraction.c	/^attraction_free (Display *dpy, Window window, void *closure)$/;"	f	file:
attraction_init	attraction.c	/^attraction_init (Display *dpy, Window window)$/;"	f	file:
attraction_options	attraction.c	/^static XrmOptionDescRec attraction_options [] = {$/;"	v	file:
attraction_reshape	attraction.c	/^attraction_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
atunnel_description	glx/atunnel.c	/^ModStruct   atunnel_description =$/;"	v
atunnel_handle_event	glx/atunnel.c	46;"	d	file:
atunnel_opts	glx/atunnel.c	/^ENTRYPOINT ModeSpecOpt atunnel_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
atunnelstruct	glx/atunnel.c	/^} atunnelstruct;$/;"	t	typeref:struct:__anon341	file:
auto_track	glx/flyingtoasters.c	/^auto_track (ModeInfo *mi)$/;"	f	file:
auto_track	glx/glmatrix.c	/^auto_track (ModeInfo *mi)$/;"	f	file:
auto_track_init	glx/flyingtoasters.c	/^auto_track_init (ModeInfo *mi)$/;"	f	file:
auto_track_init	glx/glmatrix.c	/^auto_track_init (ModeInfo *mi)$/;"	f	file:
auto_tracking_p	glx/flyingtoasters.c	/^  Bool auto_tracking_p;$/;"	m	struct:__anon410	file:
auto_tracking_p	glx/glmatrix.c	/^  Bool auto_tracking_p;$/;"	m	struct:__anon370	file:
autopal	vermiculate.c	/^  Bool erasing, cleared, autopal;$/;"	m	struct:state	file:
avgVel	glx/glschool_alg.h	/^	double			avgVel[3];$/;"	m	struct:__anon274
avoidFact	glx/glschool_alg.h	/^	double		avoidFact;$/;"	m	struct:__anon275
avsize	glx/rubik.c	/^	float       avsize, avsizeSq;$/;"	m	struct:__anon248	file:
avsizeSq	glx/rubik.c	/^	float       avsize, avsizeSq;$/;"	m	struct:__anon248	file:
awaiting_first_image_p	glx/glslideshow.c	/^  Bool awaiting_first_image_p;  \/* Early in startup: nothing to display yet *\/$/;"	m	struct:__anon375	file:
awaiting_first_images_p	glx/carousel.c	/^  Bool awaiting_first_images_p;$/;"	m	struct:__anon223	file:
ax	anemotaxis.c	/^  double ax, ay, bx, by;$/;"	m	struct:state	file:
ax	glx/mirrorblob.c	/^  double ax, ay, power, size;$/;"	m	struct:__anon329	file:
axis	glx/jigglypuff.c	/^    float axis;$/;"	m	struct:__anon314	file:
axis_to_quat	glx/trackball.c	/^axis_to_quat(float a[3], float phi, float q[4])$/;"	f
ay	anemotaxis.c	/^  double ax, ay, bx, by;$/;"	m	struct:state	file:
ay	glx/mirrorblob.c	/^  double ax, ay, power, size;$/;"	m	struct:__anon329	file:
b	anemone.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
b	anemotaxis.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
b	apollonian.c	/^	int a, b, c, d;$/;"	m	struct:__anon182	file:
b	compass.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
b	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
b	deluxe.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
b	discrete.c	/^	double      b;$/;"	m	struct:__anon59	file:
b	fluidballs.c	/^  Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:__anon414	file:
b	fontglide.c	/^  Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:__anon87	file:
b	fuzzyflakes.c	/^      Pixmap              b, ba, bb;$/;"	m	struct:_flake::_dbevar	file:
b	glx/blocktube.c	/^    int id, r, g, b;$/;"	m	struct:__anon359	file:
b	glx/circuit.c	/^  GLfloat r, g, b; \/* body colour *\/$/;"	m	struct:__anon299	file:
b	glx/circuit.c	/^  GLfloat r, g, b; \/* colour of the band *\/$/;"	m	struct:__anon297	file:
b	glx/circuit.c	/^  GLfloat r,g,b; \/* LED colour *\/$/;"	m	struct:__anon301	file:
b	glx/circuit.c	/^  int b[4];$/;"	m	struct:__anon298	file:
b	glx/juggler3d.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon402	file:
b	glx/sproingies.c	/^	GLfloat r, g, b; \/*   Color RGB                             *\/$/;"	m	struct:sPosColor	file:
b	glx/superquadrics.c	/^	GLfloat     r[4], g[4], b[4];$/;"	m	struct:__anon242	file:
b	glx/tangram.c	/^    GLubyte b;$/;"	m	struct:__anon287	file:
b	hopalong.c	/^	double      a, b, c, d;$/;"	m	struct:__anon79	file:
b	juggle.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon174	file:
b	piecewise.c	/^  Pixmap b, ba, bb;    \/* double-buffering pixmap *\/$/;"	m	struct:state	file:
b	popsquares.c	/^    Pixmap b, ba, bb;$/;"	m	struct:state	file:
b	swirl.c	/^	unsigned short r, g, b;$/;"	m	struct:Colour	file:
b	t3d.c	/^  double r,g,b;$/;"	m	struct:state	file:
b	thornbird.c	/^	double      b;$/;"	m	struct:__anon179	file:
b	whirlygig.c	/^    Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
b	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
b1	glx/circuit.c	/^  Band *b1, *b2, *b3, *b4; \/* bands *\/$/;"	m	struct:__anon298	file:
b2	glx/circuit.c	/^  Band *b1, *b2, *b3, *b4; \/* bands *\/$/;"	m	struct:__anon298	file:
b3	glx/circuit.c	/^  Band *b1, *b2, *b3, *b4; \/* bands *\/$/;"	m	struct:__anon298	file:
b4	glx/circuit.c	/^  Band *b1, *b2, *b3, *b4; \/* bands *\/$/;"	m	struct:__anon298	file:
bUseShm	bumps.c	/^	Bool	bUseShm;$/;"	m	struct:__anon110	file:
bUseShm	bumps.h	/^	Bool	bUseShm;$/;"	m	struct:__anon133
b_inc	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
b_maximums	xlyap.c	/^  double  a_maximums[MAXFRAMES], b_maximums[MAXFRAMES];$/;"	m	struct:state	file:
b_minimums	xlyap.c	/^  double  a_minimums[MAXFRAMES], b_minimums[MAXFRAMES];$/;"	m	struct:state	file:
b_range	xlyap.c	/^  double  min_a, min_b, a_range, b_range, minlyap;$/;"	m	struct:state	file:
b_state	fluidballs.c	/^} b_state;$/;"	t	typeref:struct:__anon414	file:
ba	anemone.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
ba	anemotaxis.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
ba	compass.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
ba	deluxe.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
ba	fluidballs.c	/^  Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:__anon414	file:
ba	fontglide.c	/^  Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:__anon87	file:
ba	fuzzyflakes.c	/^      Pixmap              b, ba, bb;$/;"	m	struct:_flake::_dbevar	file:
ba	piecewise.c	/^  Pixmap b, ba, bb;    \/* double-buffering pixmap *\/$/;"	m	struct:state	file:
ba	popsquares.c	/^    Pixmap b, ba, bb;$/;"	m	struct:state	file:
ba	whirlygig.c	/^    Pixmap b, ba;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
babyWhale	glx/atlantis.h	/^	fishRec     babyWhale;$/;"	m	struct:__anon206
back	glx/glhanoi.c	/^static const float back[] = { 0.0, 0.0, -1.0 };$/;"	v	file:
back_buf	interference.c	/^  XdbeBackBuffer back_buf;$/;"	m	struct:inter_context	file:
back_buf	moire2.c	/^  XdbeBackBuffer back_buf;$/;"	m	struct:state	file:
back_line	xmatrix.c	/^  char back_line [BUF_SIZE*2+1]; \/* line buffer for background *\/$/;"	m	struct:__anon34	file:
back_pos	xmatrix.c	/^  int back_pos; \/* background line buffer position *\/$/;"	m	struct:__anon34	file:
back_text_full_p	xmatrix.c	/^  Bool back_text_full_p; \/* is the pipe buffer (background) full ? *\/$/;"	m	struct:__anon34	file:
back_y	xmatrix.c	/^  int back_y;$/;"	m	struct:__anon34	file:
backb	anemone.c	/^  XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	anemotaxis.c	/^  XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	compass.c	/^  XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	deluxe.c	/^  XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	fluidballs.c	/^  XdbeBackBuffer backb;$/;"	m	struct:__anon414	file:
backb	fontglide.c	/^  XdbeBackBuffer backb;$/;"	m	struct:__anon87	file:
backb	piecewise.c	/^  XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	popsquares.c	/^    XdbeBackBuffer backb;$/;"	m	struct:state	file:
backb	whirlygig.c	/^    XdbeBackBuffer backb;$/;"	m	struct:state	file:
backbuffer	ifs.c	/^  Drawable backbuffer;$/;"	m	struct:state	file:
background	ccurve.c	/^  unsigned long int    background;$/;"	m	struct:state	file:
background	goop.c	/^  unsigned long background;$/;"	m	struct:goop	file:
background	pedal.c	/^  XColor foreground, background;$/;"	m	struct:state	file:
background	xlyap.c	/^  unsigned long foreground, background;$/;"	m	struct:state	file:
background	xmatrix.c	/^  m_cell *background;$/;"	m	struct:__anon34	file:
backgroundGC	twang.c	/^  GC backgroundGC;        	 \/* GC for the background color *\/$/;"	m	struct:state	file:
backgroundImage	twang.c	/^  XImage *backgroundImage;	 \/* image filled with background pixels *\/$/;"	m	struct:state	file:
backgroundPixel	twang.c	/^  unsigned long backgroundPixel;  \/* background color as a pixel value *\/$/;"	m	struct:state	file:
backid	glx/sballs.c	/^    GLuint backid;		\/* back texture id: GL world *\/$/;"	m	struct:__anon244	file:
backup	maze.c	/^backup (struct state *st)                                          \/* back up a move *\/$/;"	f	file:
backwards	slip.c	/^	int         backwards;$/;"	m	struct:__anon78	file:
backwards_bonus	speedmine.c	/^    int backwards_bonus;$/;"	m	struct:state	file:
balance_rand	euler2d.c	101;"	d	file:
balance_rand	flow.c	202;"	d	file:
balance_rand	thornbird.c	62;"	d	file:
ball	attraction.c	/^struct ball {$/;"	s	file:
ball	bubbles.h	/^  Pixmap ball, shape_mask;$/;"	m	struct:bub_step
ball	glx/blinkbox.c	/^  struct Ball ball;$/;"	m	struct:__anon336	typeref:struct:__anon336::Ball	file:
ball	glx/boxed.c	/^} ball;$/;"	t	typeref:struct:__anon352	file:
ball	pong.c	/^  Ball ball;$/;"	m	struct:state	file:
ballList	glx/blinkbox.c	/^  GLuint ballList;$/;"	m	struct:__anon336	file:
ball_color1	glx/boing.c	/^  GLfloat ball_color1[4], ball_color2[4], grid_color[4];$/;"	m	struct:__anon259	file:
ball_color1_str	glx/boing.c	/^static char *ball_color1_str, *ball_color2_str, *grid_color_str,$/;"	v	file:
ball_color2	glx/boing.c	/^  GLfloat ball_color1[4], ball_color2[4], grid_color[4];$/;"	m	struct:__anon259	file:
ball_color2_str	glx/boing.c	/^static char *ball_color1_str, *ball_color2_str, *grid_color_str,$/;"	v	file:
ball_configuration	glx/dangerball.c	/^} ball_configuration;$/;"	t	typeref:struct:__anon240	file:
ball_ddx	glx/boing.c	/^  double ball_ddx, ball_ddy, ball_ddz;$/;"	m	struct:__anon259	file:
ball_ddy	glx/boing.c	/^  double ball_ddx, ball_ddy, ball_ddz;$/;"	m	struct:__anon259	file:
ball_ddz	glx/boing.c	/^  double ball_ddx, ball_ddy, ball_ddz;$/;"	m	struct:__anon259	file:
ball_dth	glx/boing.c	/^  double ball_dx,  ball_dy,  ball_dz,  ball_dth;$/;"	m	struct:__anon259	file:
ball_dx	glx/boing.c	/^  double ball_dx,  ball_dy,  ball_dz,  ball_dth;$/;"	m	struct:__anon259	file:
ball_dy	glx/boing.c	/^  double ball_dx,  ball_dy,  ball_dz,  ball_dth;$/;"	m	struct:__anon259	file:
ball_dz	glx/boing.c	/^  double ball_dx,  ball_dy,  ball_dz,  ball_dth;$/;"	m	struct:__anon259	file:
ball_handle_event	glx/blinkbox.c	20;"	d	file:
ball_handle_event	glx/dangerball.c	/^ball_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
ball_list	glx/boing.c	/^  GLuint ball_list;$/;"	m	struct:__anon259	file:
ball_list	glx/dangerball.c	/^  GLuint ball_list;$/;"	m	struct:__anon240	file:
ball_list	glx/lavalite.c	/^  GLuint ball_list;$/;"	m	struct:__anon210	file:
ball_mode	attraction.c	/^  ball_mode, line_mode, polygon_mode, spline_mode, spline_filled_mode,$/;"	e	enum:object_mode	file:
ball_ntsc	pong.c	/^  int ball_ntsc[4];$/;"	m	struct:state	file:
ball_opts	glx/blinkbox.c	/^ENTRYPOINT ModeSpecOpt ball_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
ball_opts	glx/dangerball.c	/^ENTRYPOINT ModeSpecOpt ball_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
ball_positions	glx/stairs.c	/^static const float ball_positions[] = {$/;"	v	file:
ball_size	glx/boing.c	/^static GLfloat ball_size;$/;"	v	file:
ball_th	glx/boing.c	/^  double ball_x,   ball_y,   ball_z,   ball_th;$/;"	m	struct:__anon259	file:
ball_x	glx/boing.c	/^  double ball_x,   ball_y,   ball_z,   ball_th;$/;"	m	struct:__anon259	file:
ball_y	glx/boing.c	/^  double ball_x,   ball_y,   ball_z,   ball_th;$/;"	m	struct:__anon259	file:
ball_z	glx/boing.c	/^  double ball_x,   ball_y,   ball_z,   ball_th;$/;"	m	struct:__anon259	file:
balllink	glx/juggler3d.c	/^  TrajectoryPtr balllink;$/;"	m	struct:trajectory	file:
balllink	juggle.c	/^  TrajectoryPtr balllink;$/;"	m	struct:trajectory	file:
ballman	glx/boxed.c	/^} ballman;$/;"	t	typeref:struct:__anon353	file:
balls	attraction.c	/^  struct ball *balls;$/;"	m	struct:state	typeref:struct:state::ball	file:
balls	glx/boxed.c	/^   ball	        *balls;$/;"	m	struct:__anon353	file:
balls	glx/juggler3d.c	/^static Bool balls;$/;"	v	file:
balls	glx/lavalite.c	/^  metaball *balls;$/;"	m	struct:__anon210	file:
balls	juggle.c	/^static Bool balls;$/;"	v	file:
ballsize	glx/boxed.c	/^   float	ballsize;$/;"	m	struct:__anon353	file:
ballsize	glx/boxed.c	/^   float ballsize;$/;"	m	struct:__anon356	file:
band	glx/circuit.c	/^  Band *band;$/;"	m	struct:__anon299	file:
band_cursor	xlyap.c	/^  Cursor band_cursor;$/;"	m	struct:__anon144	file:
band_list	glx/circuit.c	/^  int band_list[12];$/;"	m	struct:__anon311	file:
band_list_polys	glx/circuit.c	/^  int band_list_polys[12];$/;"	m	struct:__anon311	file:
bandedCylinder	glx/circuit.c	/^static int bandedCylinder(Circuit *ci, $/;"	f	file:
bank	vermiculate.c	/^  banktype bank;$/;"	m	struct:state	file:
bankmod	vermiculate.c	/^bankmod (char boolop, Bool * Bool_)$/;"	f	file:
banktype	vermiculate.c	/^typedef unsigned char banktype[thrmax];$/;"	t	file:
bar_facets	glx/dnalogo.c	/^  int bar_facets;$/;"	m	struct:__anon212	file:
bar_spacing	glx/dnalogo.c	/^  GLfloat bar_spacing;$/;"	m	struct:__anon212	file:
bar_thickness	glx/dnalogo.c	/^  GLfloat bar_thickness;$/;"	m	struct:__anon212	file:
barcode_count	barcode.c	/^  int barcode_count; \/* how many barcodes are currently active *\/$/;"	m	struct:state	file:
barcode_defaults	barcode.c	/^static const char *barcode_defaults [] = {$/;"	v	file:
barcode_draw	barcode.c	/^barcode_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
barcode_event	barcode.c	/^barcode_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
barcode_free	barcode.c	/^barcode_free (Display *dpy, Window window, void *closure)$/;"	f	file:
barcode_init	barcode.c	/^barcode_init (Display *dpy, Window win)$/;"	f	file:
barcode_max	barcode.c	/^  int barcode_max;   \/* the maximum number of active barcodes *\/$/;"	m	struct:state	file:
barcode_options	barcode.c	/^static XrmOptionDescRec barcode_options [] = {$/;"	v	file:
barcode_reshape	barcode.c	/^barcode_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
barcodes	barcode.c	/^  Barcode *barcodes; \/* array of barcodes *\/$/;"	m	struct:state	file:
base	glx/stonerview-osc.h	/^      struct osc_struct *base;$/;"	m	struct:osc_struct::__anon344::olinear_struct	typeref:struct:osc_struct::__anon344::olinear_struct::osc_struct
base0	glx/glhanoi.c	/^	GLfloat base0;$/;"	m	struct:__anon202	file:
base1	glx/glhanoi.c	/^	GLfloat base1;$/;"	m	struct:__anon202	file:
baseColor	glx/glhanoi.c	/^static const GLfloat baseColor[] = { 0.34, 0.34, 0.48 };$/;"	v	file:
baseHeight	glx/glhanoi.c	/^	float baseHeight;$/;"	m	struct:__anon204	file:
baseLength	glx/glhanoi.c	/^	float baseLength;$/;"	m	struct:__anon204	file:
baseList	glx/glhanoi.c	/^	GLint baseList;$/;"	m	struct:__anon204	file:
baseScale	nerverot.c	/^   int baseScale;		\/* base scale factor for drawing, calculated as max(screenWidth,screenHeight) *\/$/;"	m	struct:state	file:
baseWidth	glx/glhanoi.c	/^	float baseWidth;$/;"	m	struct:__anon204	file:
base_color	glx/lavalite.c	/^static GLfloat lava_color[4], fluid_color[4], base_color[4], table_color[4];$/;"	v	file:
base_color_str	glx/lavalite.c	/^static char *lava_color_str, *fluid_color_str, *base_color_str,$/;"	v	file:
base_on_center	interaggregate.c	/^    Bool base_on_center;$/;"	m	struct:field	file:
base_orbits	interaggregate.c	/^    int base_orbits;$/;"	m	struct:field	file:
base_p	glx/involute.h	/^  Bool base_p;               \/* whether this gear begins a new train *\/$/;"	m	struct:__anon332
base_pixel	deluxe.c	/^  unsigned long base_pixel, *plane_masks;$/;"	m	struct:state	file:
base_tex	glx/lavalite.c	/^static char *fluid_tex, *base_tex, *table_tex;$/;"	v	file:
baseline	xflame.c	/^  int baseline;$/;"	m	struct:state	file:
basepolys	glx/glhanoi.c	/^    int floorpolys, basepolys, polepolys;$/;"	m	struct:__anon204	file:
basetime	xanalogtv.c	/^  struct timeval basetime;$/;"	m	struct:state	typeref:struct:state::timeval	file:
basetime_tv	apple2.h	/^  struct timeval basetime_tv;$/;"	m	struct:apple2_sim_s	typeref:struct:apple2_sim_s::timeval
basic_colours	swirl.c	/^static COLOUR basic_colours[SWIRLCOLOURS];$/;"	v	file:
basic_controller	apple2-main.c	/^basic_controller(apple2_sim_t *sim, int *stepno, double *next_actiontime)$/;"	f	file:
basic_controller_data	apple2-main.c	/^struct basic_controller_data {$/;"	s	file:
basic_map	swirl.c	/^basic_map(SWIRL_P swirl, XColor * values)$/;"	f	file:
batch_done	swirl.c	/^	int         batch_todo, batch_done;	\/* how many points in this batch *\/$/;"	m	struct:swirl_data	file:
batch_todo	swirl.c	/^	int         batch_todo, batch_done;	\/* how many points in this batch *\/$/;"	m	struct:swirl_data	file:
batchcount	critical.c	/^  int			batchcount;$/;"	m	struct:state	file:
batchcount	xlockmoreI.h	/^  long batchcount;$/;"	m	struct:ModeInfo
bb	anemone.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
bb	anemotaxis.c	/^  Pixmap b, ba, bb;$/;"	m	struct:state	file:
bb	compass.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
bb	deluxe.c	/^  Pixmap b, ba, bb;	\/* double-buffer to reduce flicker *\/$/;"	m	struct:state	file:
bb	fuzzyflakes.c	/^      Pixmap              b, ba, bb;$/;"	m	struct:_flake::_dbevar	file:
bb	piecewise.c	/^  Pixmap b, ba, bb;    \/* double-buffering pixmap *\/$/;"	m	struct:state	file:
bb	popsquares.c	/^    Pixmap b, ba, bb;$/;"	m	struct:state	file:
bballs	glx/juggler3d.c	/^static Bool bballs;$/;"	v	file:
bballs	juggle.c	/^static Bool bballs;$/;"	v	file:
bbox	glx/blinkbox.c	/^static const struct Bounding_box bbox = {{14,14,20},{-14,-14,-20}};$/;"	v	typeref:struct:Bounding_box	file:
bbox	glx/gears.c	/^  struct { GLfloat x1, y1, x2, y2; } bbox;$/;"	m	struct:__anon191	typeref:struct:__anon191::__anon192	file:
bbox	glx/spheremonics.c	/^  XYZ bbox[2];$/;"	m	struct:__anon187	file:
bboxList	glx/glschool.c	/^	GLuint		bboxList;$/;"	m	struct:__anon257	file:
bcopy	screenhackI.h	105;"	d
bcopy	screenhackI.h	106;"	d
bd_flash_count	pacman.h	/^    int bd_flash_count;$/;"	m	struct:__anon45
bd_on	pacman.h	/^    int bd_on;$/;"	m	struct:__anon45
be_wormy	speedmine.c	/^    int be_wormy;$/;"	m	struct:state	file:
beecount	flow.c	/^	int         beecount;	\/* number of bees *\/$/;"	m	struct:__anon114	file:
begin	wormhole.c	/^	star begin, end;$/;"	m	struct:STARLINE	file:
begin_at	speedmine.c	/^begin_at (struct state *st)$/;"	f	file:
begintime	glx/juggler3d.c	/^  time_t        begintime; \/* should make 'time' usable for at least 48 days$/;"	m	struct:__anon405	file:
begintime	juggle.c	/^  time_t        begintime; \/* should make 'time' usable for at least 48 days$/;"	m	struct:__anon177	file:
bellrand	glx/lavalite.c	/^bellrand (double extent)    \/* like frand(), but a bell curve. *\/$/;"	f	file:
bellrand	webcollage	/^sub bellrand(;$) {$/;"	s
beq	images/m6502/wave6502.asm	/^beq pastcolor1$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor2$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor3$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor4$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor5$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor6$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor7$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor8$/;"	l
beq	images/m6502/wave6502.asm	/^beq pastcolor9$/;"	l
beq	images/m6502/wave6502.asm	/^beq randcolor$/;"	l
beta	glx/glforestfire.c	/^    float beta;$/;"	m	struct:__anon269	file:
beta	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
beta	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
beta	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
betweenbolts	glx/pipes.c	/^	GLuint      valve, bolts, betweenbolts, elbowbolts, elbowcoins;$/;"	m	struct:__anon188	file:
bevel_image	webcollage-helper.c	/^bevel_image (GdkPixbuf **pbP, int bevel_pct,$/;"	f	file:
bf	apple2-main.c	/^    } bf;$/;"	m	union:terminal_controller_data::__anon74	typeref:struct:terminal_controller_data::__anon74::__anon75	file:
bflag	xlyap.c	/^  int aflag, bflag, wflag, hflag, Rflag;$/;"	m	struct:state	file:
bg	blitspin.c	/^  unsigned int fg, bg;$/;"	m	struct:state	file:
bg	bsod.c	/^  unsigned long fg, bg;$/;"	m	struct:bsod_state	file:
bg	bsod.c	/^typedef struct { int fg; int bg; int bit; Bool blink; } nvcell;$/;"	m	struct:__anon3	file:
bg	crystal.c	/^	unsigned long blackpixel, whitepixel, fg, bg;$/;"	m	struct:__anon142	file:
bg	epicycle.c	/^   unsigned long bg;$/;"	m	struct:state	file:
bg	fontglide.c	/^  XColor bg;$/;"	m	struct:__anon84	file:
bg	glx/crackberg.c	/^    double bg[4];$/;"	m	struct:__anon347	file:
bg	glx/extrusion.c	/^  XColor fg, bg;$/;"	m	struct:__anon322	file:
bg	glx/gflux.c	/^    XColor fg, bg;$/;"	m	struct:gfluxstruct	file:
bg	glx/glplanet.c	/^  XColor fg, bg;$/;"	m	struct:__anon407	file:
bg	glx/mirrorblob.c	/^  XColor fg, bg;$/;"	m	struct:__anon331	file:
bg	glx/pulsar.c	/^  XColor fg, bg;$/;"	m	struct:__anon272	file:
bg	greynetic.c	/^  unsigned long fg, bg, pixels [512];$/;"	m	struct:state	file:
bg	jigsaw.c	/^  int fg, bg;$/;"	m	struct:state	file:
bg	lcdscrub.c	/^  GC fg, bg;$/;"	m	struct:state	file:
bg	slidescreen.c	/^  unsigned long fg, bg;$/;"	m	struct:state	file:
bg	swirl.c	/^	unsigned long fg, bg, white, black;	\/* black and white pixel values *\/$/;"	m	struct:swirl_data	file:
bg_color	boxfit.c	/^  unsigned long fg_color, bg_color;$/;"	m	struct:__anon22	file:
bg_color	glx/boing.c	/^  GLfloat bg_color[4], shadow_color[4];$/;"	m	struct:__anon259	file:
bg_colour	glx/bubble3d.h	/^	GLfloat     bg_colour[4];	\/* Background colour. *\/$/;"	m	struct:glb_config
bg_gc	cynosure.c	/^  GC fg_gc, bg_gc, shadow_gc;$/;"	m	struct:state	file:
bg_gc	fontglide.c	/^  GC bg_gc;$/;"	m	struct:__anon87	file:
bg_gc	noseguy.c	/^  GC fg_gc, bg_gc, text_fg_gc, text_bg_gc;$/;"	m	struct:state	file:
bg_index	halo.c	/^  int bg_index;$/;"	m	struct:state	file:
bg_pixel	cynosure.c	/^  int fg_pixel, bg_pixel;$/;"	m	struct:state	file:
bg_pixel	halo.c	/^  unsigned long fg_pixel, bg_pixel;$/;"	m	struct:state	file:
bg_pixel	moire.c	/^  unsigned long bg_pixel;$/;"	m	struct:state	file:
bg_pixel	moire2.c	/^  int fg_pixel, bg_pixel;$/;"	m	struct:state	file:
bg_points	cloudlife.c	/^  XPoint bg_points[MAX_WIDTH];$/;"	m	struct:state	file:
bg_str	glx/boing.c	/^  *shadow_str, *bg_str;$/;"	v	file:
bgc	abstractile.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
bgc	cloudlife.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
bgc	critical.c	/^  GC			fgc, bgc;$/;"	m	struct:state	file:
bgc	deco.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
bgc	truchet.c	/^  GC agc, bgc;$/;"	m	struct:state	file:
bgc	whirlygig.c	/^    GC fgc, bgc;$/;"	m	struct:state	file:
bgcol	swirl.c	/^	XColor      fgcol, bgcol;	\/* foreground and background colour specs *\/$/;"	m	struct:swirl_data	file:
bgcolor	interaggregate.c	/^    unsigned long bgcolor;$/;"	m	struct:field	file:
bgcolor	intermomentary.c	/^    unsigned long bgcolor;$/;"	m	struct:field	file:
bgcolor	substrate.c	/^    unsigned long bgcolor;$/;"	m	struct:field	file:
bgcolor	whirlwindwarp.c	/^   XColor bgcolor;$/;"	m	struct:state	file:
bgrowth	penetrate.c	/^   int bgrowth;$/;"	m	struct:state	file:
bi	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
bias	discrete.c	/^static enum ftypes bias[BIASES] =$/;"	v	typeref:enum:ftypes	file:
bigTextureArray	glx/flurry-texture.c	/^static GLubyte bigTextureArray[256][256][2];$/;"	v	file:
bigdots	glx/cubicgrid.c	/^static Bool bigdots;$/;"	v	file:
bigendian	fireworkx.c	/^  int bigendian;$/;"	m	struct:state	file:
bigendian	glx/grab-ximage.c	/^bigendian (void)$/;"	f	file:
bigendian	glx/xpm-ximage.c	/^bigendian (void)$/;"	f	file:
bigheight	ripples.c	/^  int bigwidth, bigheight; \/* screen size *\/$/;"	m	struct:state	file:
bigwidth	ripples.c	/^  int bigwidth, bigheight; \/* screen size *\/$/;"	m	struct:state	file:
bilevel_signal	analogtv.h	/^  int bilevel_signal;$/;"	m	struct:analogtv_s
binary_encoding	glx/glmatrix.c	/^static const int binary_encoding[] = { 16, 17 };$/;"	v	file:
binary_encoding	xmatrix.c	/^static const int binary_encoding[] = { 16, 17 };$/;"	v	file:
bindir	Makefile	/^bindir		= ${exec_prefix}\/bin$/;"	m
bindir	glx/Makefile	/^bindir		= ${exec_prefix}\/bin$/;"	m
bishop_data	glx/chessmodels.c	/^unsigned short bishop_data[] = {$/;"	v
bit	bsod.c	/^typedef struct { int fg; int bg; int bit; Bool blink; } nvcell;$/;"	m	struct:__anon3	file:
bitOff	asm6502.c	/^static Bit8 bitOff(Bit8 value, Flags bit){$/;"	f	file:
bitOn	asm6502.c	/^static Bit8 bitOn(Bit8 value,Flags bit){$/;"	f	file:
bitblt	blitspin.c	86;"	d	file:
bitblt	blitspin.c	91;"	d	file:
bitmap	barcode.c	/^    Bitmap *bitmap; \/* the bitmap *\/$/;"	m	struct:__anon129	file:
bitmap	blitspin.c	/^  Pixmap bitmap;$/;"	m	struct:state	file:
bitmapClear	barcode.c	/^static void bitmapClear (Bitmap *b)$/;"	f	file:
bitmapCopyRect	barcode.c	/^static void bitmapCopyRect (Bitmap *dest, int dx, int dy,$/;"	f	file:
bitmapDrawChar5x8	barcode.c	/^static void bitmapDrawChar5x8 (Bitmap *b, int x, int y, char c)$/;"	f	file:
bitmapDrawString5x8	barcode.c	/^static void bitmapDrawString5x8 (Bitmap *b, int x, int y, char *str)$/;"	f	file:
bitmapGet	barcode.c	/^static int bitmapGet (Bitmap *b, int x, int y)$/;"	f	file:
bitmapGetByte	barcode.c	/^static int bitmapGetByte (Bitmap *b, int xByte, int y)$/;"	f	file:
bitmapScale	barcode.c	/^static void bitmapScale (Bitmap *dest, Bitmap *src, int mag)$/;"	f	file:
bitmapSet	barcode.c	/^static void bitmapSet (Bitmap *b, int x, int y, int value)$/;"	f	file:
bitmapVlin	barcode.c	/^static void bitmapVlin (Bitmap *b, int x, int y1, int y2)$/;"	f	file:
bitmap_h	slidescreen.c	/^  int bitmap_w, bitmap_h;$/;"	m	struct:state	file:
bitmap_to_texture	glx/texfont.c	/^bitmap_to_texture (Display *dpy, Pixmap p, Visual *visual, int *wP, int *hP)$/;"	f	file:
bitmap_w	slidescreen.c	/^  int bitmap_w, bitmap_h;$/;"	m	struct:state	file:
bitmaps	polyominoes.c	/^  XImage *bitmaps[256];$/;"	m	struct:_polyominoesstruct	file:
bits	bsod.c	/^  Pixmap bits[5];$/;"	m	struct:__anon4	file:
bk	phosphor.c	/^  int bk;$/;"	m	struct:__anon419	file:
black	blaster.c	/^  GC black;$/;"	m	struct:state	file:
black	glx/glforestfire.c	/^static const GLfloat black[3]    = { 0.0, 0.0, 0.0 }; \/* shadow color *\/$/;"	v	file:
black	starfish.c	/^  unsigned long black, white;$/;"	m	struct:state	file:
black	swirl.c	/^	unsigned long fg, bg, white, black;	\/* black and white pixel values *\/$/;"	m	struct:swirl_data	file:
black	wormhole.c	/^	XColor black;$/;"	m	struct:WORMHOLE	file:
black	xlockmoreI.h	/^  unsigned long black;$/;"	m	struct:ModeInfo
blackColor	ifs.c	/^  int blackColor, whiteColor;$/;"	m	struct:state	file:
black_gc	hyperball.c	/^  GC black_gc;$/;"	m	struct:hyper_state	file:
black_gc	hypercube.c	/^  GC black_gc;$/;"	m	struct:hyper_state	file:
black_pixel	distort.c	/^  unsigned long black_pixel;$/;"	m	struct:state	file:
blackhole	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
blackpixel	crystal.c	/^	unsigned long blackpixel, whitepixel, fg, bg;$/;"	m	struct:__anon142	file:
blad	glx/noof.c	/^  int blad[N_SHAPES];$/;"	m	struct:__anon382	file:
bladeidx	glx/lockward.c	/^	bladestate	*bladeidx;$/;"	m	struct:spinnerstate	file:
bladeratio	glx/noof.c	/^static const float bladeratio[] =$/;"	v	file:
blades_inner	glx/lockward.c	/^	GLuint		blades_outer, blades_inner;$/;"	m	struct:lockward_context	file:
blades_outer	glx/lockward.c	/^	GLuint		blades_outer, blades_inner;$/;"	m	struct:lockward_context	file:
bladestate	glx/lockward.c	/^typedef struct bladestate {$/;"	s	file:
bladestate	glx/lockward.c	/^} bladestate;$/;"	t	typeref:struct:bladestate	file:
blah	glx/circuit.c	/^  int blah;$/;"	m	struct:__anon303	file:
blank	glx/queens.c	/^static void blank(Queenscreen *qs) $/;"	f	file:
blank_img	intermomentary.c	/^static inline void blank_img(Display *dpy, Window window, XWindowAttributes xgwa, GC fgc, struct field *f) $/;"	f	file:
blank_p	glx/fliptext.c	/^blank_p (const char *s)$/;"	f	file:
blank_p	phosphor.c	/^  Bool blank_p;$/;"	m	struct:__anon417	file:
blastcount	petri.c	/^  int blastcount;$/;"	m	struct:state	file:
blaster_defaults	blaster.c	/^static const char *blaster_defaults [] = {$/;"	v	file:
blaster_draw	blaster.c	/^blaster_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
blaster_event	blaster.c	/^blaster_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
blaster_free	blaster.c	/^blaster_free (Display *dpy, Window window, void *closure)$/;"	f	file:
blaster_init	blaster.c	/^blaster_init (Display *d, Window w)$/;"	f	file:
blaster_options	blaster.c	/^static XrmOptionDescRec blaster_options [] = {$/;"	v	file:
blaster_reshape	blaster.c	/^blaster_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
blend	glx/mirrorblob.c	/^static GLfloat blend;$/;"	v	file:
blend_palette	wormhole.c	/^static void blend_palette( XColor * pal, int max, XColor * sc, XColor * ec ) $/;"	f	file:
blendmode	glx/lockward.c	/^	Bool		blendmode;$/;"	m	struct:lockward_context	file:
blink	apple2-main.c	/^      unsigned int blink : 1;$/;"	m	struct:terminal_controller_data::__anon74::__anon75	file:
blink	apple2.h	/^  int blink;$/;"	m	struct:apple2_state
blink	bsod.c	/^typedef struct { int fg; int bg; int bit; Bool blink; } nvcell;$/;"	m	struct:__anon3	file:
blink	glx/lockward.c	/^	blinkstate	blink;$/;"	m	struct:lockward_context	file:
blinkbox	glx/blinkbox.c	/^static blinkboxstruct *blinkbox = (blinkboxstruct *) NULL;$/;"	v	file:
blinkboxstruct	glx/blinkbox.c	/^} blinkboxstruct;$/;"	t	typeref:struct:__anon336	file:
blinkstate	glx/lockward.c	/^typedef struct blinkstate {$/;"	s	file:
blinkstate	glx/lockward.c	/^} blinkstate;$/;"	t	typeref:struct:blinkstate	file:
blinktype	glx/lockward.c	/^enum blinktype {$/;"	g	file:
blit_height	slip.c	/^	int         blit_width, blit_height;$/;"	m	struct:__anon78	file:
blit_width	slip.c	/^	int         blit_width, blit_height;$/;"	m	struct:__anon78	file:
blitdamage	bsod.c	/^blitdamage (Display *dpy, Window window)$/;"	f	file:
blitspin_defaults	blitspin.c	/^static const char *blitspin_defaults [] = {$/;"	v	file:
blitspin_draw	blitspin.c	/^blitspin_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
blitspin_event	blitspin.c	/^blitspin_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
blitspin_free	blitspin.c	/^blitspin_free (Display *dpy, Window window, void *closure)$/;"	f	file:
blitspin_init	blitspin.c	/^blitspin_init (Display *d_arg, Window w_arg)$/;"	f	file:
blitspin_init_2	blitspin.c	/^blitspin_init_2 (struct state *st)$/;"	f	file:
blitspin_options	blitspin.c	/^static XrmOptionDescRec blitspin_options [] = {$/;"	v	file:
blitspin_reshape	blitspin.c	/^blitspin_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
blive	penetrate.c	/^   int blive[kNumCities];$/;"	m	struct:state	file:
bln	abstractile.c	/^  int bln;          \/* blocking line number set by findopen, -1=edge *\/$/;"	m	struct:state	file:
blob	goop.c	/^struct blob {$/;"	s	file:
blob	metaballs.c	/^  unsigned char **blob;$/;"	m	struct:state	file:
blob_anchor	glx/mirrorblob.c	/^  Vector3D blob_anchor;$/;"	m	struct:__anon331	file:
blob_center	glx/mirrorblob.c	/^  Vector3D blob_center;$/;"	m	struct:__anon331	file:
blob_force	glx/mirrorblob.c	/^  Vector3D blob_force;$/;"	m	struct:__anon331	file:
blob_p	starfish.c	/^  Bool blob_p;$/;"	m	struct:starfish	file:
blob_p	starfish.c	/^  int delay, delay2, duration, direction, blob_p;$/;"	m	struct:state	file:
blob_velocity	glx/mirrorblob.c	/^  Vector3D blob_velocity;$/;"	m	struct:__anon331	file:
blobs	goop.c	/^  struct blob **blobs;$/;"	m	struct:layer	typeref:struct:layer::blob	file:
blobs	metaballs.c	/^  BLOB *blobs;$/;"	m	struct:state	file:
blobs_per_group	glx/lavalite.c	/^  int blobs_per_group;		   \/* how many metaballs we launch at once *\/$/;"	m	struct:__anon210	file:
block	glx/topblock.c	/^  GLuint	block;$/;"	m	struct:__anon213	file:
block	pacman.h	/^    char block[TILEWIDTH * TILEHEIGHT + 1];$/;"	m	struct:tiles
blockHeight	glx/topblock.h	24;"	d
blockNode	glx/topblock.h	/^typedef struct blockNode {$/;"	s
blockNodeFollow	glx/topblock.c	/^  NODE *blockNodeFollow;$/;"	m	struct:__anon213	file:
blockNodeRoot	glx/topblock.c	/^  NODE *blockNodeRoot;$/;"	m	struct:__anon213	file:
blockWidth	glx/topblock.h	29;"	d
block_dlist	glx/blocktube.c	/^  GLuint  block_dlist;$/;"	m	struct:__anon360	file:
block_polys	glx/topblock.c	/^  int carpet_polys, block_polys;$/;"	m	struct:__anon213	file:
blocktube_configuration	glx/blocktube.c	/^} blocktube_configuration;$/;"	t	typeref:struct:__anon360	file:
blocktube_description	glx/blocktube.c	/^ModStruct blocktube_description =$/;"	v
blocktube_handle_event	glx/blocktube.c	21;"	d	file:
blocktube_opts	glx/blocktube.c	/^ENTRYPOINT ModeSpecOpt blocktube_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
bloom	xflame.c	/^  Bool            bloom;$/;"	m	struct:state	file:
blotCount	nerverot.c	/^   int blotCount;$/;"	m	struct:state	file:
blotShape	nerverot.c	/^static const XPoint blotShape[] = { { 0, 0}, { 1, 0}, { 1, 1}, $/;"	v	file:
blotShapeCount	nerverot.c	/^static int blotShapeCount = sizeof (blotShape) \/ sizeof (XPoint);$/;"	v	file:
blot_s	nerverot.c	/^typedef struct blot_s$/;"	s	file:
blots	nerverot.c	/^   Blot *blots;	\/* array of the blots in the model *\/$/;"	m	struct:state	file:
blub	metaballs.c	/^  unsigned char **blub;$/;"	m	struct:state	file:
blue	glx/engine.c	/^static const GLfloat blue[] = {0, 0, 1, 1.0};$/;"	v	file:
blue	glx/mirrorblob.c	/^  GLubyte red, green, blue, alpha;$/;"	m	struct:__anon326	file:
blueColorMode	glx/flurry.h	/^	blueColorMode,$/;"	e	enum:_ColorModes
blueIndex	xrayswarm.c	/^  int blueIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
blueSIndex	xrayswarm.c	/^  int blueSIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
blue_invprec	analogtv.h	/^  int blue_invprec, blue_shift;$/;"	m	struct:analogtv_s
blue_mask	analogtv.h	/^  unsigned int red_mask, green_mask, blue_mask;$/;"	m	struct:analogtv_s
blue_mask	glx/grab-ximage.c	/^  unsigned int depth, red_mask, green_mask, blue_mask;	\/* when this... *\/$/;"	m	struct:__anon193	file:
blue_shift	analogtv.h	/^  int blue_invprec, blue_shift;$/;"	m	struct:analogtv_s
blue_values	analogtv.h	/^  unsigned int blue_values[ANALOGTV_CV_MAX];$/;"	m	struct:analogtv_s
bluemin	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
bluerange	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
blur	fireworkx.c	/^static void blur(struct state *st)$/;"	f	file:
blur_detail	glx/blinkbox.c	472;"	d	file:
blur_mult	analogtv.h	/^  int blur_mult;$/;"	m	struct:analogtv_s
blurb	glx/glslideshow.c	/^blurb (void)$/;"	f	file:
blurb	webcollage	/^sub blurb() {$/;"	s
blursize	glx/glblur.c	/^static int blursize;$/;"	v	file:
bman	glx/boxed.c	/^   ballman        bman;$/;"	m	struct:__anon357	file:
bmask	ripples.c	/^  unsigned long bmask;  \/* amount corresponding to the vertical gradient *\/$/;"	m	struct:state	file:
bmins	xlyap.c	/^static const double bmins[NUMMAPS] = { 2.0, 0.0, 0.0, 0.0, 0.0 };$/;"	v	file:
bn	laser.c	/^	border      bn;		\/* active border *\/$/;"	m	struct:__anon152	file:
bncols	loop.c	/^	int         bx, by, bnrows, bncols;$/;"	m	struct:__anon185	file:
bne	images/m6502/crunch6502.asm	/^bne store_idx ; if not then keep the index and store it$/;"	l
bne	images/m6502/santa.asm	/^bne cs$/;"	l
bne	images/m6502/santa.asm	/^bne d$/;"	l
bne	images/m6502/wave6502.asm	/^bne d$/;"	l
bne	images/m6502/wave6502.asm	/^bne rl$/;"	l
bne	images/m6502/zookeeper.asm	/^bne fill$/;"	l
bne	images/m6502/zookeeper.asm	/^bne hupsu$/;"	l
bnkt	vermiculate.c	/^  int bnkt;$/;"	m	struct:state	file:
bnratio	abstractile.c	/^  int bnratio;                 \/* ratio of branch lines to new lines *\/$/;"	m	struct:state	file:
bnrows	loop.c	/^	int         bx, by, bnrows, bncols;$/;"	m	struct:__anon185	file:
board	coral.c	/^   unsigned int *board;$/;"	m	struct:state	file:
board	glx/antmaze.c	/^  int board[BOARDCOUNT][10][10];$/;"	m	struct:__anon278	file:
board	glx/chessgames.h	/^  int board[BOARDSIZE][BOARDSIZE];$/;"	m	struct:__anon265
board	glx/queens.c	/^  int board[MAXBOARD][MAXBOARD];$/;"	m	struct:__anon225	file:
board	ifs.c	/^  unsigned int *board;$/;"	m	struct:state	file:
boardSize	glx/glhanoi.c	/^	float boardSize;$/;"	m	struct:__anon204	file:
board_avg_size	glx/flipflop.c	/^static int board_x_size, board_y_size, board_avg_size;$/;"	v	file:
board_x_size	glx/flipflop.c	/^static int board_x_size, board_y_size, board_avg_size;$/;"	v	file:
board_y_size	glx/flipflop.c	/^static int board_x_size, board_y_size, board_avg_size;$/;"	v	file:
boardsize	glx/antspotlight.c	/^  double boardsize;$/;"	m	struct:__anon317	file:
boardtexture	glx/endgame.c	/^  GLuint piecetexture, boardtexture;$/;"	m	struct:__anon376	file:
body_color_1	glx/juggler3d.c	/^static const GLfloat body_color_1[4] = { 0.9, 0.7, 0.5, 1 };$/;"	v	file:
body_color_2	glx/juggler3d.c	/^static const GLfloat body_color_2[4] = { 0.6, 0.4, 0.2, 1 };$/;"	v	file:
boing_configuration	glx/boing.c	/^} boing_configuration;$/;"	t	typeref:struct:__anon259	file:
boing_handle_event	glx/boing.c	/^boing_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
boing_opts	glx/boing.c	/^ENTRYPOINT ModeSpecOpt boing_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
bold	apple2-main.c	/^      unsigned int bold : 1;$/;"	m	struct:terminal_controller_data::__anon74::__anon75	file:
bolts	glx/pipes.c	/^	GLuint      valve, bolts, betweenbolts, elbowbolts, elbowcoins;$/;"	m	struct:__anon188	file:
bolts	lightning.c	/^	Lightning   bolts[BOLT_NUMBER];$/;"	m	struct:__anon52	file:
bonds	glx/molecule.c	/^  molecule_bond *bonds;$/;"	m	struct:__anon235	file:
bonds_size	glx/molecule.c	/^  int nbonds, bonds_size;$/;"	m	struct:__anon235	file:
bonus_bright	speedmine.c	/^    int bonus_bright;$/;"	m	struct:state	file:
bonus_colors	speedmine.c	/^    XColor bonus_colors[MAX_COLORS];$/;"	m	struct:state	file:
bonus_dot	pacman.h	/^} bonus_dot;$/;"	t	typeref:struct:__anon44
bonus_dot_eaten	pacman_level.c	/^bonus_dot_eaten (pacmangamestruct *pp, int idx)$/;"	f
bonus_dot_pos	pacman_level.c	/^bonus_dot_pos (pacmangamestruct *pp, int idx, int *x, int *y)$/;"	f
bonus_dot_width_height	pacman.c	/^bonus_dot_width_height (ModeInfo *mi, int *w, int *h )$/;"	f	file:
bonus_dots	pacman.h	/^    bonus_dot bonus_dots[NUM_BONUS_DOTS];$/;"	m	struct:__anon45
bonus_gcs	speedmine.c	/^    GC ground_gcs[MAX_COLORS], wall_gcs[MAX_COLORS], bonus_gcs[MAX_COLORS];$/;"	m	struct:state	file:
bonuses	speedmine.c	/^    int bonuses[TERRAIN_LENGTH];$/;"	m	struct:state	file:
bonuses_flag	speedmine.c	/^    int bonuses_flag;$/;"	m	struct:state	file:
boolop	vermiculate.c	/^  char ch, boolop;$/;"	m	struct:state	file:
boom	glx/engine.c	/^static int boom(Engine *e, GLfloat x, GLfloat y, int s)$/;"	f	file:
boom	penetrate.c	/^   Boom boom[kMaxBooms];$/;"	m	struct:state	file:
boom_d	glx/engine.c	/^  GLfloat boom_d, boom_wd;$/;"	m	struct:__anon238	file:
boom_lpos	glx/engine.c	/^  GLfloat boom_lpos[4];$/;"	m	struct:__anon238	file:
boom_red	glx/engine.c	/^  GLfloat boom_red[4];$/;"	m	struct:__anon238	file:
boom_time	glx/engine.c	/^  int boom_time;$/;"	m	struct:__anon238	file:
boom_wd	glx/engine.c	/^  GLfloat boom_d, boom_wd;$/;"	m	struct:__anon238	file:
bordcol	vermiculate.c	/^  unsigned char bordcol, threads;$/;"	m	struct:state	file:
bordcorn	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
border	laser.c	/^} border;$/;"	t	typeref:enum:__anon151	file:
border	memscroller.c	/^  int border;$/;"	m	struct:__anon25	file:
border	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
borderGC	twang.c	/^  GC borderGC;            	 \/* GC for the border color *\/$/;"	m	struct:state	file:
borderPixel	twang.c	/^  unsigned long borderPixel;      \/* border color as a pixel value *\/$/;"	m	struct:state	file:
borderWidth	twang.c	/^  int borderWidth;		\/* the width of the border around each tile *\/$/;"	m	struct:state	file:
border_color	polyominoes.c	/^  unsigned border_color;$/;"	m	struct:_polyominoesstruct	file:
border_size	boxfit.c	/^  int border_size;$/;"	m	struct:__anon22	file:
border_width	fontglide.c	/^  int border_width;     \/* size of the font outline *\/$/;"	m	struct:__anon87	file:
border_width	jigsaw.c	/^  int border_width;$/;"	m	struct:state	file:
border_x	maze.c	129;"	d	file:
border_y	maze.c	130;"	d	file:
bordupdate	vermiculate.c	/^bordupdate (struct state *st)$/;"	f	file:
boring	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
bottle_list	glx/lavalite.c	/^  GLuint bottle_list;$/;"	m	struct:__anon210	file:
bottle_poly_count	glx/lavalite.c	/^  int bottle_poly_count;	   \/* polygons in the bottle only *\/$/;"	m	struct:__anon210	file:
bottle_radius_at	glx/lavalite.c	/^bottle_radius_at (lavalite_configuration *bp, GLfloat z)$/;"	f	file:
bottle_type	glx/klein.c	/^static int bottle_type;$/;"	v	file:
bottom	braid.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon46	file:
bottom	glx/blinkbox.c	/^  Tdpos bottom;$/;"	m	struct:Bounding_box	file:
bottom	glx/glutstroke.h	/^  float bottom;$/;"	m	struct:__anon199
bottom	spiral.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon105	file:
bottomLogo	images/m6502/spacer.asm	/^bottomLogo:$/;"	l
bottom_left	pacman_level.c	/^bottom_left (lev_t * level, unsigned int *passed_x, unsigned int *passed_y)$/;"	f	file:
bottom_margin	bsod.c	/^  int top_margin, bottom_margin;	\/* for text scrolling *\/$/;"	m	struct:bsod_state	file:
bottom_margin	glx/fliptext.c	/^  int top_margin, bottom_margin;$/;"	m	struct:__anon367	file:
bottom_right	pacman_level.c	/^bottom_right (lev_t * level, unsigned int *passed_x, unsigned int *passed_y)$/;"	f	file:
bottombar	images/m6502/demoscene.asm	/^bottombar:$/;"	l
bouboule_handle_event	bouboule.c	91;"	d	file:
bouboule_opts	bouboule.c	/^ENTRYPOINT ModeSpecOpt bouboule_opts = {$/;"	v
bounce	glx/tangram.c	/^static void bounce(tangram_shape * ts)$/;"	f	file:
bounced	glx/boxed.c	/^   BOOL         bounced;$/;"	m	struct:__anon352	file:
boundary	euler2d.c	/^	XSegment   *boundary;$/;"	m	struct:__anon80	file:
boundary_color	euler2d.c	/^	int	    boundary_color;$/;"	m	struct:__anon80	file:
box	boxfit.c	/^} box;$/;"	t	typeref:struct:__anon21	file:
box	flow.c	/^static const double box[][3] = {$/;"	v	file:
box	glx/lament.c	/^  GLuint box;			   \/* display list IDs *\/$/;"	m	struct:__anon319	file:
box	glx/lament.c	/^box(ModeInfo *mi, Bool wire)$/;"	f	file:
box	glx/starwars.c	/^box (double width, double height, double depth)$/;"	f	file:
box	polyominoes.c	/^  int box, x_margin, y_margin;$/;"	m	struct:_polyominoesstruct	file:
box	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
boxList	glx/blinkbox.c	/^  GLuint boxList;$/;"	m	struct:__anon336	file:
boxMids	glx/glschool_alg.h	/^	double		boxMids[3];$/;"	m	struct:__anon275
boxRanges	glx/glschool_alg.h	/^	double		boxRanges[3];$/;"	m	struct:__anon275
box_collides_p	boxfit.c	/^box_collides_p (state *st, box *a, int pad)$/;"	f	file:
box_count	boxfit.c	/^  int box_count;$/;"	m	struct:__anon22	file:
boxed	glx/boxed.c	/^static boxedstruct *boxed = NULL;$/;"	v	file:
boxed_config	glx/boxed.c	/^} boxed_config;$/;"	t	typeref:struct:__anon356	file:
boxed_description	glx/boxed.c	/^ModStruct   boxed_description = { $/;"	v
boxed_handle_event	glx/boxed.c	49;"	d	file:
boxed_opts	glx/boxed.c	/^ENTRYPOINT ModeSpecOpt boxed_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
boxedstruct	glx/boxed.c	/^} boxedstruct;$/;"	t	typeref:struct:__anon357	file:
boxes	boxfit.c	/^  box *boxes;$/;"	m	struct:__anon22	file:
boxes_overlap_p	boxfit.c	/^boxes_overlap_p (box *a, box *b, int pad)$/;"	f	file:
boxes_size	boxfit.c	/^  int boxes_size;$/;"	m	struct:__anon22	file:
boxfit_defaults	boxfit.c	/^static const char *boxfit_defaults [] = {$/;"	v	file:
boxfit_draw	boxfit.c	/^boxfit_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
boxfit_event	boxfit.c	/^boxfit_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
boxfit_free	boxfit.c	/^boxfit_free (Display *dpy, Window window, void *closure)$/;"	f	file:
boxfit_init	boxfit.c	/^boxfit_init (Display *dpy, Window window)$/;"	f	file:
boxfit_options	boxfit.c	/^static XrmOptionDescRec boxfit_options [] = {$/;"	v	file:
boxfit_reshape	boxfit.c	/^boxfit_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
boxh	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
boxloop	images/m6502/breakout.asm	/^boxloop:$/;"	l
boxp	flow.c	/^static Bool boxp;$/;"	v	file:
boxw	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
bp	glx/glsnake.c	1365;"	d	file:
bpl	images/m6502/rorschach.asm	/^  bpl dr$/;"	d
bpl	images/m6502/spacer.asm	/^  bpl set$/;"	d
bpos	glx/blinkbox.c	/^  Tdpos bpos;$/;"	m	struct:__anon336	file:
bposition	glx/antmaze.c	/^  int bposition[ANTCOUNT][2];$/;"	m	struct:__anon278	file:
bpp_size	distort.c	/^  int bpp_size;$/;"	m	struct:state	file:
bps	glx/boing.c	/^static boing_configuration *bps = NULL;$/;"	v	file:
bps	glx/bouncingcow.c	/^static cow_configuration *bps = NULL;$/;"	v	file:
bps	glx/cubestorm.c	/^static cube_configuration *bps = NULL;$/;"	v	file:
bps	glx/dangerball.c	/^static ball_configuration *bps = NULL;$/;"	v	file:
bps	glx/flyingtoasters.c	/^static toaster_configuration *bps = NULL;$/;"	v	file:
bps	glx/gears.c	/^static gears_configuration *bps = NULL;$/;"	v	file:
bps	glx/glblur.c	/^static glblur_configuration *bps = NULL;$/;"	v	file:
bps	glx/glknots.c	/^static knot_configuration *bps = NULL;$/;"	v	file:
bps	glx/hypnowheel.c	/^static hypnowheel_configuration *bps = NULL;$/;"	v	file:
bps	glx/lavalite.c	/^static lavalite_configuration *bps = NULL;$/;"	v	file:
bps	glx/moebiusgears.c	/^static mgears_configuration *bps = NULL;$/;"	v	file:
bps	glx/noof.c	/^static noof_configuration *bps = NULL;$/;"	v	file:
bps	glx/polyhedra-gl.c	/^static polyhedra_configuration *bps = NULL;$/;"	v	file:
bps	glx/stonerview.c	/^static stonerview_configuration *bps = NULL;$/;"	v	file:
bps	rd-bomb.c	78;"	d	file:
braid_description	braid.c	/^ModStruct   braid_description =$/;"	v
braid_handle_event	braid.c	44;"	d	file:
braid_opts	braid.c	/^ENTRYPOINT ModeSpecOpt braid_opts = {0, NULL, 0, NULL, NULL};$/;"	v
braidlength	braid.c	/^	int         braidlength;$/;"	m	struct:__anon46	file:
braids	braid.c	/^static braidtype *braids = (braidtype *) NULL;$/;"	v	file:
braidtype	braid.c	/^} braidtype;$/;"	t	typeref:struct:__anon46	file:
braidword	braid.c	/^	int         braidword[MAXLENGTH];$/;"	m	struct:__anon46	file:
branch	lightning.c	/^	Fork        branch[2];$/;"	m	struct:__anon51	file:
branges	xlyap.c	/^static const double branges[NUMMAPS] = { 2.0, 1.0, 6.75, 6.75, 16.0 };$/;"	v	file:
break_para	xjack.c	/^  Bool break_para;$/;"	m	struct:state	file:
bricktexture	glx/providence.c	/^  GLuint bricktexture;$/;"	m	struct:__anon231	file:
bright	fiberlamp.c	/^  long    bright, medium, dim; \/* "White" colors *\/$/;"	m	struct:__anon30	file:
bright	ripples.c	/^bright(struct state *st, int dx, unsigned long color)$/;"	f	file:
brightness_control	analogtv.h	/^  double tint_control,color_control,brightness_control,contrast_control;$/;"	m	struct:analogtv_s
brightness_ramp	glx/glmatrix.c	/^  GLfloat brightness_ramp[WAVE_SIZE];$/;"	m	struct:__anon370	file:
briteFactor	glx/flurry.h	/^	double briteFactor;$/;"	m	struct:_flurry_info_t
broken	bubbles.c	/^  Bool broken;$/;"	m	struct:state	file:
bround	penetrate.c	/^   int bround;$/;"	m	struct:state	file:
brushedtexture	glx/antmaze.c	/^  GLuint checktexture, brushedtexture;$/;"	m	struct:__anon278	file:
bscale	glx/blinkbox.c	/^  struct bscale bscale;$/;"	m	struct:__anon336	typeref:struct:__anon336::bscale	file:
bscale	glx/blinkbox.c	/^struct bscale {$/;"	s	file:
bscale_wh	glx/blinkbox.c	/^static float bscale_wh;$/;"	v	file:
bsd	bsod.c	/^bsd (Display *dpy, Window window)$/;"	f	file:
bshift	ripples.c	/^  int bshift;$/;"	m	struct:state	file:
bside	glx/blinkbox.c	/^  Side bside;\/*Orange*\/$/;"	m	struct:__anon336	file:
bsod_defaults	bsod.c	/^static const char *bsod_defaults [] = {$/;"	v	file:
bsod_draw	bsod.c	/^bsod_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
bsod_event	bsod.c	/^bsod_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
bsod_event	bsod.c	/^struct bsod_event {$/;"	s	file:
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bsod_free	bsod.c	/^bsod_free (Display *dpy, Window window, void *closure)$/;"	f	file:
bsod_init	bsod.c	/^bsod_init (Display *dpy, Window window)$/;"	f	file:
bsod_options	bsod.c	/^static const XrmOptionDescRec bsod_options [] = {$/;"	v	file:
bsod_pop	bsod.c	/^bsod_pop (struct bsod_state *bst)$/;"	f	file:
bsod_reshape	bsod.c	/^bsod_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
bsod_state	bsod.c	/^struct bsod_state {$/;"	s	file:
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bst	bsod.c	/^  struct bsod_state *bst;$/;"	m	struct:driver_state	typeref:struct:driver_state::bsod_state	file:
bst_crlf	bsod.c	/^bst_crlf (struct bsod_state *bst)$/;"	f	file:
bt	maze.c	/^  int i, x, y, bt;$/;"	m	struct:solve_state	file:
btexture	glx/sballs.c	/^    XImage *btexture;		\/* back texture image bits *\/$/;"	m	struct:__anon244	file:
bub	bubbles.h	/^struct bub {$/;"	s
bub_step	bubbles.h	/^struct bub_step {$/;"	s
bubble	glx/bubble3d.c	/^typedef struct bubble {$/;"	s	file:
bubble	glx/bubble3d.c	/^} bubble;$/;"	t	typeref:struct:bubble	file:
bubble3d_handle_event	glx/b_lockglue.c	54;"	d	file:
bubble3d_opts	glx/b_lockglue.c	/^ENTRYPOINT ModeSpecOpt bubble3d_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
bubble_areas	bubbles.c	/^  long *bubble_areas;$/;"	m	struct:state	file:
bubble_color_str	glx/b_lockglue.c	/^static char *bubble_color_str;$/;"	v	file:
bubble_colour	glx/bubble3d.h	/^	GLfloat     bubble_colour[4];	\/* Colour of the bubbles. *\/$/;"	m	struct:glb_config
bubble_count	glx/b_draw.c	/^	int         bubble_count;$/;"	m	struct:draw_context	file:
bubble_droppages	bubbles.c	/^  int *bubble_droppages;$/;"	m	struct:state	file:
bubble_eat	bubbles.c	/^bubble_eat(struct state *st, Bubble *diner, Bubble *food)$/;"	f	file:
bubble_list	glx/b_draw.c	/^	void      **bubble_list;$/;"	m	struct:draw_context	file:
bubble_max_radius	bubbles.c	/^  int bubble_max_radius;$/;"	m	struct:state	file:
bubble_min_radius	bubbles.c	/^  int bubble_min_radius;	\/* For simple mode only *\/$/;"	m	struct:state	file:
bubbles3d_description	glx/b_lockglue.c	/^ModStruct   bubbles3d_description =$/;"	v
bubbles_defaults	bubbles.c	/^static const char *bubbles_defaults [] = {$/;"	v	file:
bubbles_draw	bubbles.c	/^bubbles_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
bubbles_event	bubbles.c	/^bubbles_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
bubbles_free	bubbles.c	/^bubbles_free (Display *dpy, Window window, void *closure)$/;"	f	file:
bubbles_init	bubbles.c	/^bubbles_init (Display *dpy, Window window)$/;"	f	file:
bubbles_options	bubbles.c	/^static XrmOptionDescRec bubbles_options [] = {$/;"	v	file:
bubbles_reshape	bubbles.c	/^bubbles_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
buf	barcode.c	/^    char *buf;$/;"	m	struct:__anon128	file:
buf	fontglide.c	/^  char buf [40];	\/* this only needs to be as big as one "word". *\/$/;"	m	struct:__anon87	file:
buf	glx/fliptext.c	/^  char *buf;$/;"	m	struct:__anon367	file:
buf	glx/starwars.c	/^  char *buf;$/;"	m	struct:__anon224	file:
buf	xmatrix.c	/^  char buf [BUF_SIZE*2+1]; \/* ring buffer *\/$/;"	m	struct:__anon34	file:
buf_done	xmatrix.c	/^  int buf_done;$/;"	m	struct:__anon34	file:
buf_pos	xmatrix.c	/^  int buf_pos;$/;"	m	struct:__anon34	file:
buf_size	glx/fliptext.c	/^  int buf_size;$/;"	m	struct:__anon367	file:
buf_size	glx/starwars.c	/^  int buf_size;$/;"	m	struct:__anon224	file:
buf_tail	fontglide.c	/^  int buf_tail;$/;"	m	struct:__anon87	file:
buf_tail	glx/fliptext.c	/^  int buf_tail;$/;"	m	struct:__anon367	file:
buf_tail	glx/starwars.c	/^  int buf_tail;$/;"	m	struct:__anon224	file:
buffer	fiberlamp.c	/^  Pixmap      buffer; \/* Double Buffer *\/$/;"	m	struct:__anon30	file:
buffer	flow.c	/^	Pixmap      buffer; \/* Double Buffer *\/$/;"	m	struct:__anon114	file:
buffer	halftone.c	/^  Pixmap buffer;$/;"	m	struct:__anon49	file:
buffer	halo.c	/^  Pixmap pixmap, buffer;$/;"	m	struct:state	file:
buffer	julia.c	/^	int         buffer;$/;"	m	struct:__anon420	file:
buffer	spotlight.c	/^  Pixmap buffer;    \/* pixmap for the buffer *\/$/;"	m	struct:state	file:
buffer	t3d.c	/^  Pixmap  buffer;$/;"	m	struct:state	file:
bufferA	ripples.c	/^  short *bufferA, *bufferB, *temp;$/;"	m	struct:state	file:
bufferB	ripples.c	/^  short *bufferA, *bufferB, *temp;$/;"	m	struct:state	file:
buffer_gc	halftone.c	/^  GC buffer_gc;$/;"	m	struct:__anon49	file:
buffer_gc	spotlight.c	/^  GC buffer_gc;     \/* draw in buffer, then flush to screen$/;"	m	struct:state	file:
buffer_height	halftone.c	/^  int buffer_height;$/;"	m	struct:__anon49	file:
buffer_map	distort.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
buffer_map	ripples.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
buffer_map	rotzoomer.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
buffer_map_cache	distort.c	/^  unsigned long *buffer_map_cache;$/;"	m	struct:state	file:
buffer_width	halftone.c	/^  int buffer_width;$/;"	m	struct:__anon49	file:
bufsize	hopalong.c	/^	int         bufsize;$/;"	m	struct:__anon79	file:
bug	xrayswarm.c	/^} bug;$/;"	t	typeref:struct:_sbug	file:
bugParams	xrayswarm.c	/^} bugParams;$/;"	t	typeref:struct:__anon36	file:
bugs	xrayswarm.c	/^  bug bugs[MAX_BUGS];$/;"	m	struct:state	file:
build6502	asm6502.c	/^machine_6502 *build6502(){$/;"	f
buildBlobBlock	glx/topblock.c	/^static void buildBlobBlock(ModeInfo *mi)$/;"	f	file:
buildBlock	glx/topblock.c	/^static void buildBlock(ModeInfo *mi)$/;"	f	file:
buildCarpet	glx/topblock.c	/^static void buildCarpet(ModeInfo *mi)$/;"	f	file:
buildIndexCache	asm6502.c	/^static void buildIndexCache(machine_6502 *machine){$/;"	f	file:
build_TopsSides	glx/sproingies.c	/^build_TopsSides(int wireframe)$/;"	f	file:
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build_colors	glx/endgame.c	/^static void build_colors(Chesscreen *cs) $/;"	f	file:
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build_eye	glx/providence.c	/^static void build_eye(providencestruct *mp) $/;"	f	file:
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build_img	interaggregate.c	/^static void build_img(struct field *f)$/;"	f	file:
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build_sponge	glx/menger.c	/^build_sponge (sponge_configuration *sp, Bool wireframe, int level)$/;"	f	file:
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build_teapot	glx/pipes.c	/^build_teapot(ModeInfo *mi)$/;"	f	file:
build_wall	maze.c	/^build_wall(struct state *st, int i, int j, int dir)$/;"	f	file:
builtin_pdb_data	glx/molecule.c	/^const char * const builtin_pdb_data[] = {$/;"	v
bump_data	glx/mirrorblob.c	/^  Bump_Data *bump_data;$/;"	m	struct:__anon331	file:
bump_shape	glx/mirrorblob.c	/^  double *bump_shape, *wall_shape;$/;"	m	struct:__anon331	file:
bumps	glx/mirrorblob.c	/^static int bumps;$/;"	v	file:
bumps_defaults	bumps.c	/^static const char *bumps_defaults [] = {$/;"	v	file:
bumps_defaults	bumps.h	/^static const char *bumps_defaults [] = {$/;"	v
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bumps_event	bumps.c	/^bumps_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
bumps_flag	speedmine.c	/^    int bumps_flag;$/;"	m	struct:state	file:
bumps_free	bumps.c	/^bumps_free (Display *dpy, Window window, void *closure)$/;"	f	file:
bumps_init	bumps.c	/^bumps_init (Display *dpy, Window Win)$/;"	f	file:
bumps_options	bumps.c	/^static XrmOptionDescRec bumps_options [] = {$/;"	v	file:
bumps_options	bumps.h	/^static XrmOptionDescRec bumps_options [] = {$/;"	v
bumps_reshape	bumps.c	/^bumps_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
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busyLoop	lightning.c	/^	int         busyLoop;$/;"	m	struct:__anon52	file:
busyLoop	penrose.c	/^	int         busyLoop;$/;"	m	struct:__anon94	file:
button2_down_p	glx/extrusion.c	/^  Bool button2_down_p;$/;"	m	struct:__anon322	file:
button_down	glx/jigglypuff.c	/^    int button_down;$/;"	m	struct:__anon314	file:
button_down	glx/mirrorblob.c	/^  int button_down;$/;"	m	struct:__anon331	file:
button_down_p	barcode.c	/^  Bool button_down_p;$/;"	m	struct:state	file:
button_down_p	glx/antinspect.c	/^  Bool        button_down_p;$/;"	m	struct:__anon215	file:
button_down_p	glx/antmaze.c	/^  Bool        button_down_p;$/;"	m	struct:__anon278	file:
button_down_p	glx/antspotlight.c	/^  Bool        button_down_p;$/;"	m	struct:__anon317	file:
button_down_p	glx/boing.c	/^  Bool button_down_p;$/;"	m	struct:__anon259	file:
button_down_p	glx/bouncingcow.c	/^  Bool button_down_p;$/;"	m	struct:__anon247	file:
button_down_p	glx/carousel.c	/^  Bool button_down_p;$/;"	m	struct:__anon223	file:
button_down_p	glx/cubenetic.c	/^  Bool button_down_p;$/;"	m	struct:__anon264	file:
button_down_p	glx/cubestorm.c	/^  Bool button_down_p;$/;"	m	struct:__anon277	file:
button_down_p	glx/cubicgrid.c	/^  Bool button_down_p;$/;"	m	struct:__anon320	file:
button_down_p	glx/dangerball.c	/^  Bool button_down_p;$/;"	m	struct:__anon240	file:
button_down_p	glx/dnalogo.c	/^  Bool button_down_p;$/;"	m	struct:__anon212	file:
button_down_p	glx/endgame.c	/^  Bool button_down_p;$/;"	m	struct:__anon376	file:
button_down_p	glx/engine.c	/^  Bool button_down_p;$/;"	m	struct:__anon238	file:
button_down_p	glx/extrusion.c	/^  Bool button_down_p;$/;"	m	struct:__anon322	file:
button_down_p	glx/flipflop.c	/^    Bool button_down_p;$/;"	m	struct:__anon343	file:
button_down_p	glx/flipscreen3d.c	/^  Bool button_down_p;$/;"	m	struct:__anon195	file:
button_down_p	glx/flyingtoasters.c	/^  Bool button_down_p;$/;"	m	struct:__anon410	file:
button_down_p	glx/gears.c	/^  Bool button_down_p;$/;"	m	struct:__anon191	file:
button_down_p	glx/gflux.c	/^    Bool button_down_p;$/;"	m	struct:gfluxstruct	file:
button_down_p	glx/glblur.c	/^  Bool button_down_p;$/;"	m	struct:__anon255	file:
button_down_p	glx/gleidescope.c	/^	Bool			button_down_p;$/;"	m	struct:__anon339	file:
button_down_p	glx/gleidescope.c	/^	Bool			button_down_p;$/;"	m	struct:__anon340	file:
button_down_p	glx/glforestfire.c	/^    Bool button_down_p;$/;"	m	struct:__anon269	file:
button_down_p	glx/glhanoi.c	/^	Bool button_down_p;$/;"	m	struct:__anon204	file:
button_down_p	glx/glknots.c	/^  Bool button_down_p;$/;"	m	struct:__anon260	file:
button_down_p	glx/glmatrix.c	/^  Bool button_down_p;$/;"	m	struct:__anon370	file:
button_down_p	glx/glplanet.c	/^  Bool button_down_p;$/;"	m	struct:__anon407	file:
button_down_p	glx/gltext.c	/^  Bool button_down_p;$/;"	m	struct:__anon226	file:
button_down_p	glx/juggler3d.c	/^  Bool button_down_p;$/;"	m	struct:__anon405	file:
button_down_p	glx/lament.c	/^  Bool button_down_p;$/;"	m	struct:__anon319	file:
button_down_p	glx/lavalite.c	/^  Bool button_down_p;$/;"	m	struct:__anon210	file:
button_down_p	glx/menger.c	/^  Bool button_down_p;$/;"	m	struct:__anon391	file:
button_down_p	glx/moebius.c	/^    Bool        button_down_p;$/;"	m	struct:__anon358	file:
button_down_p	glx/moebiusgears.c	/^  Bool button_down_p;$/;"	m	struct:__anon295	file:
button_down_p	glx/molecule.c	/^  Bool button_down_p;$/;"	m	struct:__anon236	file:
button_down_p	glx/pinion.c	/^  Bool button_down_p;$/;"	m	struct:__anon361	file:
button_down_p	glx/polyhedra-gl.c	/^  Bool button_down_p;$/;"	m	struct:__anon321	file:
button_down_p	glx/providence.c	/^  Bool        button_down_p;$/;"	m	struct:__anon231	file:
button_down_p	glx/queens.c	/^  Bool button_down_p;$/;"	m	struct:__anon225	file:
button_down_p	glx/sballs.c	/^    Bool button_down_p;$/;"	m	struct:__anon244	file:
button_down_p	glx/sierpinski3d.c	/^  Bool		  button_down_p;$/;"	m	struct:__anon316	file:
button_down_p	glx/spheremonics.c	/^  Bool button_down_p;$/;"	m	struct:__anon187	file:
button_down_p	glx/stairs.c	/^    Bool button_down_p;$/;"	m	struct:__anon254	file:
button_down_p	glx/stonerview.c	/^  Bool button_down_p;$/;"	m	struct:__anon256	file:
button_down_p	glx/timetunnel.c	/^  Bool button_down_p;$/;"	m	struct:__anon190	file:
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button_pressed	glx/klein.c	/^  Bool button_pressed;$/;"	m	struct:__anon230	file:
button_pressed	glx/polytopes.c	/^  Bool button_pressed;$/;"	m	struct:__anon214	file:
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bytesPerPixel	bumps.h	/^	uint8_ bytesPerPixel;$/;"	m	struct:__anon133
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bzero	screenhackI.h	104;"	d
c	anemotaxis.c	/^  unsigned char c;      \/* Concentration at r *\/$/;"	m	struct:__anon100	file:
c	apollonian.c	/^	int a, b, c, d;$/;"	m	struct:__anon182	file:
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c	drift.c	/^	double      x, y, c;$/;"	m	struct:__anon416	file:
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c	glx/glforestfire.c	/^    float c[3][4];$/;"	m	struct:__anon266	file:
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c	hopalong.c	/^	double      a, b, c, d;$/;"	m	struct:__anon79	file:
c	juggle.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon174	file:
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c	squiral.c	/^    int c;$/;"	m	struct:worm	file:
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c1	apollonian.c	/^	circle      c1, c2, c3, c4;$/;"	m	struct:__anon184	file:
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calc_logwidths	mismunch.c	/^static void calc_logwidths (struct state *st) $/;"	f	file:
calc_logwidths	munch.c	/^static void calc_logwidths (struct state *st) $/;"	f	file:
calc_mod_dp2	euler2d.c	/^calc_mod_dp2(double z1, double z2, double p_coef[])$/;"	f	file:
calc_normal	glx/normals.c	/^calc_normal (XYZ p, XYZ p1, XYZ p2)$/;"	f
calc_p	euler2d.c	/^calc_p(double *p1, double *p2, double z1, double z2, double p_coef[])$/;"	f	file:
calc_points	glx/crackberg.c	/^static void calc_points(cberg_state *cberg, double *x1,double *y1, $/;"	f	file:
calc_points1	triangle.c	/^calc_points1(trianglestruct * tp, int d, int *y0_p, int *y1_p, int *y2_p, XPoint * p)$/;"	f	file:
calc_points2	triangle.c	/^calc_points2(trianglestruct * tp, int d, int *y0_p, int *y1_p, int *y2_p, XPoint * p)$/;"	f	file:
calc_rotation	glx/glsnake.c	/^static void calc_rotation() $/;"	f	file:
calc_snake_metrics	glx/glsnake.c	/^static void calc_snake_metrics(struct glsnake_cfg *bp) $/;"	f	file:
calc_x	wormhole.c	/^	int calc_x, calc_y;$/;"	m	struct:STAR	file:
calc_y	wormhole.c	/^	int calc_x, calc_y;$/;"	m	struct:STAR	file:
calcposobs	glx/glforestfire.c	/^static void calcposobs(firestruct * fs)$/;"	f	file:
calculate_adjacent_list	bubbles.c	/^calculate_adjacent_list (struct state *st)$/;"	f	file:
calculate_gravity	halftone.c	/^static double calculate_gravity(halftone_screen *halftone, int x, int y)$/;"	f	file:
calculate_parameters	glx/jigglypuff.c	/^static void calculate_parameters(jigglystruct *js, int subdivs) {$/;"	f	file:
calculate_texture_coords	glx/gleidescope.c	/^calculate_texture_coords(ModeInfo *mi, texture *texture, vector2f t[3]) {$/;"	f	file:
call_list	glx/crackberg.c	/^    GLuint call_list;$/;"	m	struct:_Trile	file:
callback	glx/grab-ximage.c	/^  void (*callback) (const char *filename, XRectangle *geometry,$/;"	m	struct:__anon194	file:
cam	flow.c	/^	dvector     cam[3]; \/* camera flight path *\/$/;"	m	struct:__anon114	file:
camX	glx/topblock.c	/^GLfloat camX;$/;"	v
camY	glx/topblock.c	/^GLfloat camY;$/;"	v
camZ	glx/topblock.c	/^GLfloat camZ;$/;"	v
cam_pos	glx/tunnel_draw.c	/^  tnPath *cam_pos;$/;"	m	struct:tunnel_state	file:
cam_t	glx/tunnel_draw.c	/^  float cam_t;					\/* Camera variables *\/$/;"	m	struct:tunnel_state	file:
cam_x_phase	glx/gleidescope.c	/^	int				cam_x_phase, cam_z_phase, cam_y_phase;$/;"	m	struct:__anon340	file:
cam_x_speed	glx/boxed.c	/^   float          cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon357	file:
cam_x_speed	glx/gleidescope.c	/^	float			cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon340	file:
cam_y_phase	glx/gleidescope.c	/^	int				cam_x_phase, cam_z_phase, cam_y_phase;$/;"	m	struct:__anon340	file:
cam_y_speed	glx/boxed.c	/^   float          cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon357	file:
cam_y_speed	glx/gleidescope.c	/^	float			cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon340	file:
cam_z_phase	glx/gleidescope.c	/^	int				cam_x_phase, cam_z_phase, cam_y_phase;$/;"	m	struct:__anon340	file:
cam_z_speed	glx/boxed.c	/^   float          cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon357	file:
cam_z_speed	glx/gleidescope.c	/^	float			cam_x_speed, cam_z_speed, cam_y_speed;$/;"	m	struct:__anon340	file:
camera	glx/glhanoi.c	/^	GLfloat camera[3];$/;"	m	struct:__anon204	file:
camera_velocity	glx/providence.c	/^  double camera_velocity;$/;"	m	struct:__anon231	file:
camera_z	glx/providence.c	/^  double camera_z;$/;"	m	struct:__anon231	file:
camspeed	glx/boxed.c	/^   float camspeed;$/;"	m	struct:__anon356	file:
camtic	glx/boxed.c	/^   float          camtic;$/;"	m	struct:__anon357	file:
can_divide	glx/glcells.c	/^static inline int can_divide( State *st, Cell *cell )$/;"	f	file:
canvas	xlyap.c	/^  Window canvas;$/;"	m	struct:state	file:
caps	xjack.c	/^  Bool caps;$/;"	m	struct:state	file:
capture_font_bits	phosphor.c	/^capture_font_bits (p_state *state)$/;"	f	file:
carefulpersen	penetrate.c	/^   int carefulpersen;$/;"	m	struct:state	file:
carousel_handle_event	glx/carousel.c	/^carousel_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
carousel_opts	glx/carousel.c	/^ENTRYPOINT ModeSpecOpt carousel_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
carousel_state	glx/carousel.c	/^} carousel_state;$/;"	t	typeref:struct:__anon223	file:
carpet	glx/topblock.c	/^  GLuint	carpet;$/;"	m	struct:__anon213	file:
carpetLength	glx/topblock.c	/^  int carpetWidth, carpetLength;$/;"	m	struct:__anon213	file:
carpetWidth	glx/topblock.c	/^  int carpetWidth, carpetLength;$/;"	m	struct:__anon213	file:
carpet_polys	glx/topblock.c	/^  int carpet_polys, block_polys;$/;"	m	struct:__anon213	file:
cb_phase	analogtv.h	/^  double cb_phase[4];$/;"	m	struct:analogtv_s
cberg_state	glx/crackberg.c	/^typedef struct _cberg_state cberg_state;$/;"	t	typeref:struct:_cberg_state	file:
cbergs	glx/crackberg.c	/^static cberg_state *cbergs = NULL;$/;"	v	file:
cbounce_p	attraction.c	/^  Bool cbounce_p;$/;"	m	struct:state	file:
cc	squiral.c	/^    int cc;$/;"	m	struct:worm	file:
ccolor	glx/cubestorm.c	/^  int ccolor;$/;"	m	struct:__anon276	file:
ccolor	glx/dangerball.c	/^  int ccolor;$/;"	m	struct:__anon240	file:
ccolor	glx/glblur.c	/^  int ccolor;$/;"	m	struct:__anon255	file:
ccolor	glx/glknots.c	/^  int ccolor;$/;"	m	struct:__anon260	file:
ccolor	glx/gltext.c	/^  int ccolor;$/;"	m	struct:__anon226	file:
ccolor	glx/lockward.c	/^	int		ccolor;		\/*  n.4 fixed-point  *\/$/;"	m	struct:spinnerstate	file:
ccolor	glx/tangram.c	/^    int ccolor;$/;"	m	struct:__anon293	file:
ccolor0	glx/menger.c	/^  int ccolor0;$/;"	m	struct:__anon391	file:
ccolor0	glx/sierpinski3d.c	/^  int ccolor0;$/;"	m	struct:__anon316	file:
ccolor1	glx/menger.c	/^  int ccolor1;$/;"	m	struct:__anon391	file:
ccolor1	glx/sierpinski3d.c	/^  int ccolor1;$/;"	m	struct:__anon316	file:
ccolor2	glx/menger.c	/^  int ccolor2;$/;"	m	struct:__anon391	file:
ccolor2	glx/sierpinski3d.c	/^  int ccolor2;$/;"	m	struct:__anon316	file:
ccolor3	glx/sierpinski3d.c	/^  int ccolor3;$/;"	m	struct:__anon316	file:
ccolour	ifs.c	/^  int ccolour;$/;"	m	struct:state	file:
ccs	glx/cubenetic.c	/^static cube_configuration *ccs = NULL;$/;"	v	file:
ccs	glx/spheremonics.c	/^static spheremonics_configuration *ccs = NULL;$/;"	v	file:
ccurve_defaults	ccurve.c	/^static const char *ccurve_defaults [] =$/;"	v	file:
ccurve_draw	ccurve.c	/^ccurve_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
ccurve_event	ccurve.c	/^ccurve_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
ccurve_free	ccurve.c	/^ccurve_free (Display *dpy, Window window, void *closure)$/;"	f	file:
ccurve_init	ccurve.c	/^ccurve_init (Display *dpy, Window window)$/;"	f	file:
ccurve_options	ccurve.c	/^static XrmOptionDescRec ccurve_options [] =$/;"	v	file:
ccurve_reshape	ccurve.c	/^ccurve_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
ce	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
cell	glx/glcells.c	/^  Cell *cell;           \/* array of cells *\/$/;"	m	struct:__anon390	file:
cell	imsmap.c	/^  signed char *cell;$/;"	m	struct:state	file:
cell	petri.c	/^} cell;$/;"	t	typeref:struct:cell_s	file:
cellList	demon.c	/^	CellList  **cellList;$/;"	m	struct:__anon60	file:
cellList	loop.c	/^	CellList   *cellList[COLORS];$/;"	m	struct:__anon185	file:
cell_120	glx/polytopes.c	/^static void cell_120(ModeInfo *mi)$/;"	f	file:
cell_16	glx/polytopes.c	/^static void cell_16(ModeInfo *mi)$/;"	f	file:
cell_24	glx/polytopes.c	/^static void cell_24(ModeInfo *mi)$/;"	f	file:
cell_5	glx/polytopes.c	/^static void cell_5(ModeInfo *mi)$/;"	f	file:
cell_600	glx/polytopes.c	/^static void cell_600(ModeInfo *mi)$/;"	f	file:
cell_8	glx/polytopes.c	/^static void cell_8(ModeInfo *mi)$/;"	f	file:
cell_at	cloudlife.c	/^*cell_at(struct field * f, unsigned int x, unsigned int y)$/;"	f	file:
cell_height	glx/texfont.c	/^  int cell_width, cell_height;  \/* maximal charcell *\/$/;"	m	struct:texture_font_data	file:
cell_index	bubbles.h	/^  int cell_index;$/;"	m	struct:bub
cell_list	glx/glcells.c	/^  int cell_list[NUM_CELL_SHAPES];    $/;"	m	struct:__anon390	file:
cell_polys	glx/glcells.c	/^  int cell_polys;$/;"	m	struct:__anon390	file:
cell_s	petri.c	/^typedef struct cell_s $/;"	s	file:
cell_size	cloudlife.c	/^    unsigned int cell_size;$/;"	m	struct:field	file:
cell_size	critical.c	/^  int cell_size;$/;"	m	struct:__anon108	file:
cell_to_mesh	bubbles.c	/^cell_to_mesh(struct state *st, int x, int y)$/;"	f	file:
cell_value	cloudlife.c	/^cell_value(unsigned char c, unsigned int age)$/;"	f	file:
cell_width	glx/texfont.c	/^  int cell_width, cell_height;  \/* maximal charcell *\/$/;"	m	struct:texture_font_data	file:
cell_x	petri.c	124;"	d	file:
cell_y	petri.c	125;"	d	file:
cellh	bsod.c	/^  int cellw, cellh;$/;"	m	struct:__anon4	file:
cells	cloudlife.c	/^    unsigned char *cells;$/;"	m	struct:field	file:
cells	critical.c	/^  unsigned short *cells;$/;"	m	struct:__anon107	file:
cells	phosphor.c	/^  p_cell *cells;$/;"	m	struct:__anon419	file:
cells	xmatrix.c	/^  m_cell *cells;$/;"	m	struct:__anon34	file:
cellw	bsod.c	/^  int cellw, cellh;$/;"	m	struct:__anon4	file:
celtic_defaults	celtic.c	/^static const char *celtic_defaults[] = {$/;"	v	file:
celtic_draw	celtic.c	/^celtic_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
celtic_event	celtic.c	/^celtic_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
celtic_free	celtic.c	/^celtic_free (Display *dpy, Window window, void *closure)$/;"	f	file:
celtic_init	celtic.c	/^celtic_init (Display *d_arg, Window w_arg)$/;"	f	file:
celtic_options	celtic.c	/^static XrmOptionDescRec celtic_options[] = {$/;"	v	file:
celtic_reshape	celtic.c	/^celtic_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
center	glx/glutstroke.h	/^  float center;$/;"	m	struct:__anon198
center	interaggregate.c	/^    struct _circle* center;$/;"	m	struct:_circle	typeref:struct:_circle::_circle	file:
center	lisa.c	/^    XPoint      center, *lastpoint;$/;"	m	struct:lisa_struct	file:
centerFact	glx/glschool_alg.h	/^	double		centerFact;$/;"	m	struct:__anon275
centerX	nerverot.c	/^   int centerX;		\/* center position of the window *\/$/;"	m	struct:state	file:
centerXOff	nerverot.c	/^   int centerXOff;	\/* current absolute offsets from the center *\/$/;"	m	struct:state	file:
centerY	nerverot.c	/^   int centerY;$/;"	m	struct:state	file:
centerYOff	nerverot.c	/^   int centerYOff;$/;"	m	struct:state	file:
center_of_universe	interaggregate.c	/^    Circle center_of_universe;$/;"	m	struct:field	file:
center_x	braid.c	/^	int         center_x;$/;"	m	struct:__anon46	file:
center_x	wormhole.c	/^	int center_x, center_y;$/;"	m	struct:STAR	file:
center_y	braid.c	/^	int         center_y;$/;"	m	struct:__anon46	file:
center_y	wormhole.c	/^	int center_x, center_y;$/;"	m	struct:STAR	file:
centerx	hopalong.c	/^	int         centerx, centery;	\/* center of the screen *\/$/;"	m	struct:__anon79	file:
centerx	julia.c	/^	int         centerx;$/;"	m	struct:__anon420	file:
centerx	rotor.c	/^	int         centerx, centery;$/;"	m	struct:__anon163	file:
centerx	vines.c	/^	int         centerx;$/;"	m	struct:__anon23	file:
centery	hopalong.c	/^	int         centerx, centery;	\/* center of the screen *\/$/;"	m	struct:__anon79	file:
centery	julia.c	/^	int         centery;	\/* center of the screen *\/$/;"	m	struct:__anon420	file:
centery	rotor.c	/^	int         centerx, centery;$/;"	m	struct:__anon163	file:
centery	vines.c	/^	int         centery;$/;"	m	struct:__anon23	file:
centre	crystal.c	/^static Bool unit_cell, grid_cell, centre, maxsize, cycle_p;$/;"	v	file:
centre	flow.c	/^	dvector     centre;		\/* centre *\/$/;"	m	struct:__anon114	file:
centre	glx/glhanoi.c	/^	GLfloat centre[3];$/;"	m	struct:__anon204	file:
centrex	sonar.c	/^	centrex, centrey, radius; \/* Parts of the scope circle *\/$/;"	m	struct:sonar_info	file:
centrey	sonar.c	/^	centrex, centrey, radius; \/* Parts of the scope circle *\/$/;"	m	struct:sonar_info	file:
centro	crystal.c	/^static Bool centro[17] =$/;"	v	file:
cf	pacman.h	/^    int cf, rf;$/;"	m	struct:__anon42
cf	pacman.h	/^    int cf, rf;$/;"	m	struct:__anon43
cfactor	pacman.h	/^    int cfactor, rfactor;$/;"	m	struct:__anon42
cfactor	pacman.h	/^    int cfactor, rfactor;$/;"	m	struct:__anon43
cfg_balls	glx/boxed.c	/^static int cfg_balls;$/;"	v	file:
cfg_ballsize	glx/boxed.c	/^static GLfloat cfg_ballsize;$/;"	v	file:
cfg_decay	glx/boxed.c	/^static GLfloat cfg_decay;$/;"	v	file:
cfg_explosion	glx/boxed.c	/^static GLfloat cfg_explosion;$/;"	v	file:
cfg_momentum	glx/boxed.c	/^static GLfloat cfg_momentum;$/;"	v	file:
cfunc	glx/glhanoi.c	/^static double cfunc(double x)$/;"	f	file:
cgc	kumppa.c	/^  GC cgc;$/;"	m	struct:state	file:
cgc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
cgc	xrayswarm.c	/^  GC cgc;$/;"	m	struct:state	file:
cgrid	substrate.c	/^    int *cgrid; \/* grid of actual crack placement *\/$/;"	m	struct:field	file:
ch	glx/glutstroke.h	/^  const StrokeCharRec *ch;$/;"	m	struct:__anon199
ch	vermiculate.c	/^  char ch, boolop;$/;"	m	struct:state	file:
changeColor	t3d.c	/^changeColor (struct state *st, double r, double g, double b)$/;"	f	file:
changeParamLabelAddr	asm6502.c	/^static BOOL changeParamLabelAddr(AsmLine *asmline, void *label){$/;"	f	file:
changeProb	xrayswarm.c	/^  float changeProb;$/;"	m	struct:state	file:
changeProb	xrayswarm.c	/^  int changeProb;$/;"	m	struct:__anon36	file:
changeState	glx/glhanoi.c	/^static void changeState(glhcfg *glhanoi, State state)$/;"	f	file:
change_antinspect	glx/antinspect.c	/^ENTRYPOINT void change_antinspect(ModeInfo * mi) $/;"	f
change_antmaze	glx/antmaze.c	/^ENTRYPOINT void change_antmaze(ModeInfo * mi) $/;"	f
change_antspotlight	glx/antspotlight.c	/^ENTRYPOINT void change_antspotlight(ModeInfo * mi)$/;"	f
change_atlantis	glx/atlantis.c	/^change_atlantis(ModeInfo * mi)$/;"	f
change_bubble3d	glx/b_lockglue.c	/^change_bubble3d(ModeInfo * mi)$/;"	f
change_cage	glx/cage.c	/^change_cage (ModeInfo * mi)$/;"	f
change_colors	speedmine.c	/^change_colors (struct state *st)$/;"	f	file:
change_cube21	glx/cube21.c	/^ENTRYPOINT void change_cube21(ModeInfo * mi) $/;"	f
change_cubicgrid	glx/cubicgrid.c	/^ENTRYPOINT void change_cubicgrid(ModeInfo * mi) $/;"	f
change_fiberlamp	fiberlamp.c	/^change_fiberlamp(ModeInfo * mi)$/;"	f	file:
change_fire	glx/glforestfire.c	/^ENTRYPOINT void change_fire(ModeInfo * mi)$/;"	f
change_hypertorus	glx/hypertorus.c	/^ENTRYPOINT void change_hypertorus(ModeInfo *mi)$/;"	f
change_juggle	glx/juggler3d.c	/^change_juggle(ModeInfo * mi)$/;"	f	file:
change_juggle	juggle.c	/^change_juggle(ModeInfo * mi)$/;"	f	file:
change_klein	glx/klein.c	/^ENTRYPOINT void change_klein(ModeInfo *mi)$/;"	f
change_lisa	lisa.c	/^change_lisa(ModeInfo * mi)$/;"	f	file:
change_moebius	glx/moebius.c	/^change_moebius (ModeInfo * mi)$/;"	f
change_morph3d	glx/morph3d.c	/^change_morph3d(ModeInfo * mi)$/;"	f
change_now	xanalogtv.c	/^  int change_now;$/;"	m	struct:state	file:
change_now_p	glx/glslideshow.c	/^  Bool change_now_p;		\/* Set when the user clicks to ask for a new$/;"	m	struct:__anon375	file:
change_pacman	pacman.c	/^change_pacman (ModeInfo * mi)$/;"	f
change_pipes	glx/pipes.c	/^change_pipes (ModeInfo * mi)$/;"	f
change_polytopes	glx/polytopes.c	/^ENTRYPOINT void change_polytopes(ModeInfo *mi)$/;"	f
change_providence	glx/providence.c	/^ENTRYPOINT void change_providence(ModeInfo * mi) $/;"	f
change_rubik	glx/rubik.c	/^change_rubik(ModeInfo * mi)$/;"	f
change_sballs	glx/sballs.c	/^ENTRYPOINT void change_sballs(ModeInfo * mi)$/;"	f
change_stairs	glx/stairs.c	/^change_stairs (ModeInfo * mi)$/;"	f
change_tick	glx/polyhedra-gl.c	/^  int change_tick;$/;"	m	struct:__anon321	file:
change_tick	glx/spheremonics.c	/^  int change_tick;$/;"	m	struct:__anon187	file:
change_ticks	xanalogtv.c	/^  int change_ticks;$/;"	m	struct:state	file:
change_to	glx/polyhedra-gl.c	/^  int change_to;$/;"	m	struct:__anon321	file:
changed	phosphor.c	/^  Bool changed;$/;"	m	struct:__anon418	file:
changed	xmatrix.c	/^  unsigned int changed : 1;$/;"	m	struct:__anon31	file:
changed_array	polyominoes.c	/^  int *array, *changed_array;$/;"	m	struct:_polyominoesstruct	file:
changer	wormhole.c	/^	color_changer changer;$/;"	m	struct:WORMHOLE	file:
changetime	glx/blocktube.c	/^static GLint changetime;$/;"	v	file:
changing	glx/blocktube.c	/^  int changing;$/;"	m	struct:__anon360	file:
channel_change_cycles	analogtv.h	/^  int channel_change_cycles;$/;"	m	struct:analogtv_s
chansetting	xanalogtv.c	/^} chansetting;$/;"	t	typeref:struct:chansetting_s	file:
chansetting_s	xanalogtv.c	/^typedef struct chansetting_s {$/;"	s	file:
chansettings	xanalogtv.c	/^  chansetting chansettings[N_CHANNELS];$/;"	m	struct:state	file:
char100	glx/glut_roman.h	/^static const StrokeRec char100[] = {$/;"	v
char100_stroke0	glx/glut_roman.h	/^static const CoordRec char100_stroke0[] = {$/;"	v
char100_stroke1	glx/glut_roman.h	/^static const CoordRec char100_stroke1[] = {$/;"	v
char101	glx/glut_roman.h	/^static const StrokeRec char101[] = {$/;"	v
char101_stroke0	glx/glut_roman.h	/^static const CoordRec char101_stroke0[] = {$/;"	v
char102	glx/glut_roman.h	/^static const StrokeRec char102[] = {$/;"	v
char102_stroke0	glx/glut_roman.h	/^static const CoordRec char102_stroke0[] = {$/;"	v
char102_stroke1	glx/glut_roman.h	/^static const CoordRec char102_stroke1[] = {$/;"	v
char103	glx/glut_roman.h	/^static const StrokeRec char103[] = {$/;"	v
char103_stroke0	glx/glut_roman.h	/^static const CoordRec char103_stroke0[] = {$/;"	v
char103_stroke1	glx/glut_roman.h	/^static const CoordRec char103_stroke1[] = {$/;"	v
char104	glx/glut_roman.h	/^static const StrokeRec char104[] = {$/;"	v
char104_stroke0	glx/glut_roman.h	/^static const CoordRec char104_stroke0[] = {$/;"	v
char104_stroke1	glx/glut_roman.h	/^static const CoordRec char104_stroke1[] = {$/;"	v
char105	glx/glut_roman.h	/^static const StrokeRec char105[] = {$/;"	v
char105_stroke0	glx/glut_roman.h	/^static const CoordRec char105_stroke0[] = {$/;"	v
char105_stroke1	glx/glut_roman.h	/^static const CoordRec char105_stroke1[] = {$/;"	v
char106	glx/glut_roman.h	/^static const StrokeRec char106[] = {$/;"	v
char106_stroke0	glx/glut_roman.h	/^static const CoordRec char106_stroke0[] = {$/;"	v
char106_stroke1	glx/glut_roman.h	/^static const CoordRec char106_stroke1[] = {$/;"	v
char107	glx/glut_roman.h	/^static const StrokeRec char107[] = {$/;"	v
char107_stroke0	glx/glut_roman.h	/^static const CoordRec char107_stroke0[] = {$/;"	v
char107_stroke1	glx/glut_roman.h	/^static const CoordRec char107_stroke1[] = {$/;"	v
char107_stroke2	glx/glut_roman.h	/^static const CoordRec char107_stroke2[] = {$/;"	v
char108	glx/glut_roman.h	/^static const StrokeRec char108[] = {$/;"	v
char108_stroke0	glx/glut_roman.h	/^static const CoordRec char108_stroke0[] = {$/;"	v
char109	glx/glut_roman.h	/^static const StrokeRec char109[] = {$/;"	v
char109_stroke0	glx/glut_roman.h	/^static const CoordRec char109_stroke0[] = {$/;"	v
char109_stroke1	glx/glut_roman.h	/^static const CoordRec char109_stroke1[] = {$/;"	v
char109_stroke2	glx/glut_roman.h	/^static const CoordRec char109_stroke2[] = {$/;"	v
char110	glx/glut_roman.h	/^static const StrokeRec char110[] = {$/;"	v
char110_stroke0	glx/glut_roman.h	/^static const CoordRec char110_stroke0[] = {$/;"	v
char110_stroke1	glx/glut_roman.h	/^static const CoordRec char110_stroke1[] = {$/;"	v
char111	glx/glut_roman.h	/^static const StrokeRec char111[] = {$/;"	v
char111_stroke0	glx/glut_roman.h	/^static const CoordRec char111_stroke0[] = {$/;"	v
char112	glx/glut_roman.h	/^static const StrokeRec char112[] = {$/;"	v
char112_stroke0	glx/glut_roman.h	/^static const CoordRec char112_stroke0[] = {$/;"	v
char112_stroke1	glx/glut_roman.h	/^static const CoordRec char112_stroke1[] = {$/;"	v
char113	glx/glut_roman.h	/^static const StrokeRec char113[] = {$/;"	v
char113_stroke0	glx/glut_roman.h	/^static const CoordRec char113_stroke0[] = {$/;"	v
char113_stroke1	glx/glut_roman.h	/^static const CoordRec char113_stroke1[] = {$/;"	v
char114	glx/glut_roman.h	/^static const StrokeRec char114[] = {$/;"	v
char114_stroke0	glx/glut_roman.h	/^static const CoordRec char114_stroke0[] = {$/;"	v
char114_stroke1	glx/glut_roman.h	/^static const CoordRec char114_stroke1[] = {$/;"	v
char115	glx/glut_roman.h	/^static const StrokeRec char115[] = {$/;"	v
char115_stroke0	glx/glut_roman.h	/^static const CoordRec char115_stroke0[] = {$/;"	v
char116	glx/glut_roman.h	/^static const StrokeRec char116[] = {$/;"	v
char116_stroke0	glx/glut_roman.h	/^static const CoordRec char116_stroke0[] = {$/;"	v
char116_stroke1	glx/glut_roman.h	/^static const CoordRec char116_stroke1[] = {$/;"	v
char117	glx/glut_roman.h	/^static const StrokeRec char117[] = {$/;"	v
char117_stroke0	glx/glut_roman.h	/^static const CoordRec char117_stroke0[] = {$/;"	v
char117_stroke1	glx/glut_roman.h	/^static const CoordRec char117_stroke1[] = {$/;"	v
char118	glx/glut_roman.h	/^static const StrokeRec char118[] = {$/;"	v
char118_stroke0	glx/glut_roman.h	/^static const CoordRec char118_stroke0[] = {$/;"	v
char118_stroke1	glx/glut_roman.h	/^static const CoordRec char118_stroke1[] = {$/;"	v
char119	glx/glut_roman.h	/^static const StrokeRec char119[] = {$/;"	v
char119_stroke0	glx/glut_roman.h	/^static const CoordRec char119_stroke0[] = {$/;"	v
char119_stroke1	glx/glut_roman.h	/^static const CoordRec char119_stroke1[] = {$/;"	v
char119_stroke2	glx/glut_roman.h	/^static const CoordRec char119_stroke2[] = {$/;"	v
char119_stroke3	glx/glut_roman.h	/^static const CoordRec char119_stroke3[] = {$/;"	v
char120	glx/glut_roman.h	/^static const StrokeRec char120[] = {$/;"	v
char120_stroke0	glx/glut_roman.h	/^static const CoordRec char120_stroke0[] = {$/;"	v
char120_stroke1	glx/glut_roman.h	/^static const CoordRec char120_stroke1[] = {$/;"	v
char121	glx/glut_roman.h	/^static const StrokeRec char121[] = {$/;"	v
char121_stroke0	glx/glut_roman.h	/^static const CoordRec char121_stroke0[] = {$/;"	v
char121_stroke1	glx/glut_roman.h	/^static const CoordRec char121_stroke1[] = {$/;"	v
char122	glx/glut_roman.h	/^static const StrokeRec char122[] = {$/;"	v
char122_stroke0	glx/glut_roman.h	/^static const CoordRec char122_stroke0[] = {$/;"	v
char122_stroke1	glx/glut_roman.h	/^static const CoordRec char122_stroke1[] = {$/;"	v
char122_stroke2	glx/glut_roman.h	/^static const CoordRec char122_stroke2[] = {$/;"	v
char123	glx/glut_roman.h	/^static const StrokeRec char123[] = {$/;"	v
char123_stroke0	glx/glut_roman.h	/^static const CoordRec char123_stroke0[] = {$/;"	v
char123_stroke1	glx/glut_roman.h	/^static const CoordRec char123_stroke1[] = {$/;"	v
char123_stroke2	glx/glut_roman.h	/^static const CoordRec char123_stroke2[] = {$/;"	v
char124	glx/glut_roman.h	/^static const StrokeRec char124[] = {$/;"	v
char124_stroke0	glx/glut_roman.h	/^static const CoordRec char124_stroke0[] = {$/;"	v
char125	glx/glut_roman.h	/^static const StrokeRec char125[] = {$/;"	v
char125_stroke0	glx/glut_roman.h	/^static const CoordRec char125_stroke0[] = {$/;"	v
char125_stroke1	glx/glut_roman.h	/^static const CoordRec char125_stroke1[] = {$/;"	v
char125_stroke2	glx/glut_roman.h	/^static const CoordRec char125_stroke2[] = {$/;"	v
char126	glx/glut_roman.h	/^static const StrokeRec char126[] = {$/;"	v
char126_stroke0	glx/glut_roman.h	/^static const CoordRec char126_stroke0[] = {$/;"	v
char126_stroke1	glx/glut_roman.h	/^static const CoordRec char126_stroke1[] = {$/;"	v
char127	glx/glut_roman.h	/^static const StrokeRec char127[] = {$/;"	v
char127_stroke0	glx/glut_roman.h	/^static const CoordRec char127_stroke0[] = {$/;"	v
char127_stroke1	glx/glut_roman.h	/^static const CoordRec char127_stroke1[] = {$/;"	v
char33	glx/glut_roman.h	/^static const StrokeRec char33[] = {$/;"	v
char33_stroke0	glx/glut_roman.h	/^static const CoordRec char33_stroke0[] = {$/;"	v
char33_stroke1	glx/glut_roman.h	/^static const CoordRec char33_stroke1[] = {$/;"	v
char34	glx/glut_roman.h	/^static const StrokeRec char34[] = {$/;"	v
char34_stroke0	glx/glut_roman.h	/^static const CoordRec char34_stroke0[] = {$/;"	v
char34_stroke1	glx/glut_roman.h	/^static const CoordRec char34_stroke1[] = {$/;"	v
char35	glx/glut_roman.h	/^static const StrokeRec char35[] = {$/;"	v
char35_stroke0	glx/glut_roman.h	/^static const CoordRec char35_stroke0[] = {$/;"	v
char35_stroke1	glx/glut_roman.h	/^static const CoordRec char35_stroke1[] = {$/;"	v
char35_stroke2	glx/glut_roman.h	/^static const CoordRec char35_stroke2[] = {$/;"	v
char35_stroke3	glx/glut_roman.h	/^static const CoordRec char35_stroke3[] = {$/;"	v
char36	glx/glut_roman.h	/^static const StrokeRec char36[] = {$/;"	v
char36_stroke0	glx/glut_roman.h	/^static const CoordRec char36_stroke0[] = {$/;"	v
char36_stroke1	glx/glut_roman.h	/^static const CoordRec char36_stroke1[] = {$/;"	v
char36_stroke2	glx/glut_roman.h	/^static const CoordRec char36_stroke2[] = {$/;"	v
char37	glx/glut_roman.h	/^static const StrokeRec char37[] = {$/;"	v
char37_stroke0	glx/glut_roman.h	/^static const CoordRec char37_stroke0[] = {$/;"	v
char37_stroke1	glx/glut_roman.h	/^static const CoordRec char37_stroke1[] = {$/;"	v
char37_stroke2	glx/glut_roman.h	/^static const CoordRec char37_stroke2[] = {$/;"	v
char38	glx/glut_roman.h	/^static const StrokeRec char38[] = {$/;"	v
char38_stroke0	glx/glut_roman.h	/^static const CoordRec char38_stroke0[] = {$/;"	v
char39	glx/glut_roman.h	/^static const StrokeRec char39[] = {$/;"	v
char39_stroke0	glx/glut_roman.h	/^static const CoordRec char39_stroke0[] = {$/;"	v
char40	glx/glut_roman.h	/^static const StrokeRec char40[] = {$/;"	v
char40_stroke0	glx/glut_roman.h	/^static const CoordRec char40_stroke0[] = {$/;"	v
char41	glx/glut_roman.h	/^static const StrokeRec char41[] = {$/;"	v
char41_stroke0	glx/glut_roman.h	/^static const CoordRec char41_stroke0[] = {$/;"	v
char42	glx/glut_roman.h	/^static const StrokeRec char42[] = {$/;"	v
char42_stroke0	glx/glut_roman.h	/^static const CoordRec char42_stroke0[] = {$/;"	v
char42_stroke1	glx/glut_roman.h	/^static const CoordRec char42_stroke1[] = {$/;"	v
char42_stroke2	glx/glut_roman.h	/^static const CoordRec char42_stroke2[] = {$/;"	v
char43	glx/glut_roman.h	/^static const StrokeRec char43[] = {$/;"	v
char43_stroke0	glx/glut_roman.h	/^static const CoordRec char43_stroke0[] = {$/;"	v
char43_stroke1	glx/glut_roman.h	/^static const CoordRec char43_stroke1[] = {$/;"	v
char44	glx/glut_roman.h	/^static const StrokeRec char44[] = {$/;"	v
char44_stroke0	glx/glut_roman.h	/^static const CoordRec char44_stroke0[] = {$/;"	v
char45	glx/glut_roman.h	/^static const StrokeRec char45[] = {$/;"	v
char45_stroke0	glx/glut_roman.h	/^static const CoordRec char45_stroke0[] = {$/;"	v
char46	glx/glut_roman.h	/^static const StrokeRec char46[] = {$/;"	v
char46_stroke0	glx/glut_roman.h	/^static const CoordRec char46_stroke0[] = {$/;"	v
char47	glx/glut_roman.h	/^static const StrokeRec char47[] = {$/;"	v
char47_stroke0	glx/glut_roman.h	/^static const CoordRec char47_stroke0[] = {$/;"	v
char48	glx/glut_roman.h	/^static const StrokeRec char48[] = {$/;"	v
char48_stroke0	glx/glut_roman.h	/^static const CoordRec char48_stroke0[] = {$/;"	v
char49	glx/glut_roman.h	/^static const StrokeRec char49[] = {$/;"	v
char49_stroke0	glx/glut_roman.h	/^static const CoordRec char49_stroke0[] = {$/;"	v
char50	glx/glut_roman.h	/^static const StrokeRec char50[] = {$/;"	v
char50_stroke0	glx/glut_roman.h	/^static const CoordRec char50_stroke0[] = {$/;"	v
char51	glx/glut_roman.h	/^static const StrokeRec char51[] = {$/;"	v
char51_stroke0	glx/glut_roman.h	/^static const CoordRec char51_stroke0[] = {$/;"	v
char52	glx/glut_roman.h	/^static const StrokeRec char52[] = {$/;"	v
char52_stroke0	glx/glut_roman.h	/^static const CoordRec char52_stroke0[] = {$/;"	v
char52_stroke1	glx/glut_roman.h	/^static const CoordRec char52_stroke1[] = {$/;"	v
char53	glx/glut_roman.h	/^static const StrokeRec char53[] = {$/;"	v
char53_stroke0	glx/glut_roman.h	/^static const CoordRec char53_stroke0[] = {$/;"	v
char54	glx/glut_roman.h	/^static const StrokeRec char54[] = {$/;"	v
char54_stroke0	glx/glut_roman.h	/^static const CoordRec char54_stroke0[] = {$/;"	v
char55	glx/glut_roman.h	/^static const StrokeRec char55[] = {$/;"	v
char55_stroke0	glx/glut_roman.h	/^static const CoordRec char55_stroke0[] = {$/;"	v
char55_stroke1	glx/glut_roman.h	/^static const CoordRec char55_stroke1[] = {$/;"	v
char56	glx/glut_roman.h	/^static const StrokeRec char56[] = {$/;"	v
char56_stroke0	glx/glut_roman.h	/^static const CoordRec char56_stroke0[] = {$/;"	v
char57	glx/glut_roman.h	/^static const StrokeRec char57[] = {$/;"	v
char57_stroke0	glx/glut_roman.h	/^static const CoordRec char57_stroke0[] = {$/;"	v
char58	glx/glut_roman.h	/^static const StrokeRec char58[] = {$/;"	v
char58_stroke0	glx/glut_roman.h	/^static const CoordRec char58_stroke0[] = {$/;"	v
char58_stroke1	glx/glut_roman.h	/^static const CoordRec char58_stroke1[] = {$/;"	v
char59	glx/glut_roman.h	/^static const StrokeRec char59[] = {$/;"	v
char59_stroke0	glx/glut_roman.h	/^static const CoordRec char59_stroke0[] = {$/;"	v
char59_stroke1	glx/glut_roman.h	/^static const CoordRec char59_stroke1[] = {$/;"	v
char60	glx/glut_roman.h	/^static const StrokeRec char60[] = {$/;"	v
char60_stroke0	glx/glut_roman.h	/^static const CoordRec char60_stroke0[] = {$/;"	v
char61	glx/glut_roman.h	/^static const StrokeRec char61[] = {$/;"	v
char61_stroke0	glx/glut_roman.h	/^static const CoordRec char61_stroke0[] = {$/;"	v
char61_stroke1	glx/glut_roman.h	/^static const CoordRec char61_stroke1[] = {$/;"	v
char62	glx/glut_roman.h	/^static const StrokeRec char62[] = {$/;"	v
char62_stroke0	glx/glut_roman.h	/^static const CoordRec char62_stroke0[] = {$/;"	v
char63	glx/glut_roman.h	/^static const StrokeRec char63[] = {$/;"	v
char63_stroke0	glx/glut_roman.h	/^static const CoordRec char63_stroke0[] = {$/;"	v
char63_stroke1	glx/glut_roman.h	/^static const CoordRec char63_stroke1[] = {$/;"	v
char64	glx/glut_roman.h	/^static const StrokeRec char64[] = {$/;"	v
char64_stroke0	glx/glut_roman.h	/^static const CoordRec char64_stroke0[] = {$/;"	v
char64_stroke1	glx/glut_roman.h	/^static const CoordRec char64_stroke1[] = {$/;"	v
char65	glx/glut_roman.h	/^static const StrokeRec char65[] = {$/;"	v
char65_stroke0	glx/glut_roman.h	/^static const CoordRec char65_stroke0[] = {$/;"	v
char65_stroke1	glx/glut_roman.h	/^static const CoordRec char65_stroke1[] = {$/;"	v
char65_stroke2	glx/glut_roman.h	/^static const CoordRec char65_stroke2[] = {$/;"	v
char66	glx/glut_roman.h	/^static const StrokeRec char66[] = {$/;"	v
char66_stroke0	glx/glut_roman.h	/^static const CoordRec char66_stroke0[] = {$/;"	v
char66_stroke1	glx/glut_roman.h	/^static const CoordRec char66_stroke1[] = {$/;"	v
char66_stroke2	glx/glut_roman.h	/^static const CoordRec char66_stroke2[] = {$/;"	v
char67	glx/glut_roman.h	/^static const StrokeRec char67[] = {$/;"	v
char67_stroke0	glx/glut_roman.h	/^static const CoordRec char67_stroke0[] = {$/;"	v
char68	glx/glut_roman.h	/^static const StrokeRec char68[] = {$/;"	v
char68_stroke0	glx/glut_roman.h	/^static const CoordRec char68_stroke0[] = {$/;"	v
char68_stroke1	glx/glut_roman.h	/^static const CoordRec char68_stroke1[] = {$/;"	v
char69	glx/glut_roman.h	/^static const StrokeRec char69[] = {$/;"	v
char69_stroke0	glx/glut_roman.h	/^static const CoordRec char69_stroke0[] = {$/;"	v
char69_stroke1	glx/glut_roman.h	/^static const CoordRec char69_stroke1[] = {$/;"	v
char69_stroke2	glx/glut_roman.h	/^static const CoordRec char69_stroke2[] = {$/;"	v
char69_stroke3	glx/glut_roman.h	/^static const CoordRec char69_stroke3[] = {$/;"	v
char70	glx/glut_roman.h	/^static const StrokeRec char70[] = {$/;"	v
char70_stroke0	glx/glut_roman.h	/^static const CoordRec char70_stroke0[] = {$/;"	v
char70_stroke1	glx/glut_roman.h	/^static const CoordRec char70_stroke1[] = {$/;"	v
char70_stroke2	glx/glut_roman.h	/^static const CoordRec char70_stroke2[] = {$/;"	v
char71	glx/glut_roman.h	/^static const StrokeRec char71[] = {$/;"	v
char71_stroke0	glx/glut_roman.h	/^static const CoordRec char71_stroke0[] = {$/;"	v
char71_stroke1	glx/glut_roman.h	/^static const CoordRec char71_stroke1[] = {$/;"	v
char72	glx/glut_roman.h	/^static const StrokeRec char72[] = {$/;"	v
char72_stroke0	glx/glut_roman.h	/^static const CoordRec char72_stroke0[] = {$/;"	v
char72_stroke1	glx/glut_roman.h	/^static const CoordRec char72_stroke1[] = {$/;"	v
char72_stroke2	glx/glut_roman.h	/^static const CoordRec char72_stroke2[] = {$/;"	v
char73	glx/glut_roman.h	/^static const StrokeRec char73[] = {$/;"	v
char73_stroke0	glx/glut_roman.h	/^static const CoordRec char73_stroke0[] = {$/;"	v
char74	glx/glut_roman.h	/^static const StrokeRec char74[] = {$/;"	v
char74_stroke0	glx/glut_roman.h	/^static const CoordRec char74_stroke0[] = {$/;"	v
char75	glx/glut_roman.h	/^static const StrokeRec char75[] = {$/;"	v
char75_stroke0	glx/glut_roman.h	/^static const CoordRec char75_stroke0[] = {$/;"	v
char75_stroke1	glx/glut_roman.h	/^static const CoordRec char75_stroke1[] = {$/;"	v
char75_stroke2	glx/glut_roman.h	/^static const CoordRec char75_stroke2[] = {$/;"	v
char76	glx/glut_roman.h	/^static const StrokeRec char76[] = {$/;"	v
char76_stroke0	glx/glut_roman.h	/^static const CoordRec char76_stroke0[] = {$/;"	v
char76_stroke1	glx/glut_roman.h	/^static const CoordRec char76_stroke1[] = {$/;"	v
char77	glx/glut_roman.h	/^static const StrokeRec char77[] = {$/;"	v
char77_stroke0	glx/glut_roman.h	/^static const CoordRec char77_stroke0[] = {$/;"	v
char77_stroke1	glx/glut_roman.h	/^static const CoordRec char77_stroke1[] = {$/;"	v
char77_stroke2	glx/glut_roman.h	/^static const CoordRec char77_stroke2[] = {$/;"	v
char77_stroke3	glx/glut_roman.h	/^static const CoordRec char77_stroke3[] = {$/;"	v
char78	glx/glut_roman.h	/^static const StrokeRec char78[] = {$/;"	v
char78_stroke0	glx/glut_roman.h	/^static const CoordRec char78_stroke0[] = {$/;"	v
char78_stroke1	glx/glut_roman.h	/^static const CoordRec char78_stroke1[] = {$/;"	v
char78_stroke2	glx/glut_roman.h	/^static const CoordRec char78_stroke2[] = {$/;"	v
char79	glx/glut_roman.h	/^static const StrokeRec char79[] = {$/;"	v
char79_stroke0	glx/glut_roman.h	/^static const CoordRec char79_stroke0[] = {$/;"	v
char80	glx/glut_roman.h	/^static const StrokeRec char80[] = {$/;"	v
char80_stroke0	glx/glut_roman.h	/^static const CoordRec char80_stroke0[] = {$/;"	v
char80_stroke1	glx/glut_roman.h	/^static const CoordRec char80_stroke1[] = {$/;"	v
char81	glx/glut_roman.h	/^static const StrokeRec char81[] = {$/;"	v
char81_stroke0	glx/glut_roman.h	/^static const CoordRec char81_stroke0[] = {$/;"	v
char81_stroke1	glx/glut_roman.h	/^static const CoordRec char81_stroke1[] = {$/;"	v
char82	glx/glut_roman.h	/^static const StrokeRec char82[] = {$/;"	v
char82_stroke0	glx/glut_roman.h	/^static const CoordRec char82_stroke0[] = {$/;"	v
char82_stroke1	glx/glut_roman.h	/^static const CoordRec char82_stroke1[] = {$/;"	v
char82_stroke2	glx/glut_roman.h	/^static const CoordRec char82_stroke2[] = {$/;"	v
char83	glx/glut_roman.h	/^static const StrokeRec char83[] = {$/;"	v
char83_stroke0	glx/glut_roman.h	/^static const CoordRec char83_stroke0[] = {$/;"	v
char84	glx/glut_roman.h	/^static const StrokeRec char84[] = {$/;"	v
char84_stroke0	glx/glut_roman.h	/^static const CoordRec char84_stroke0[] = {$/;"	v
char84_stroke1	glx/glut_roman.h	/^static const CoordRec char84_stroke1[] = {$/;"	v
char85	glx/glut_roman.h	/^static const StrokeRec char85[] = {$/;"	v
char85_stroke0	glx/glut_roman.h	/^static const CoordRec char85_stroke0[] = {$/;"	v
char86	glx/glut_roman.h	/^static const StrokeRec char86[] = {$/;"	v
char86_stroke0	glx/glut_roman.h	/^static const CoordRec char86_stroke0[] = {$/;"	v
char86_stroke1	glx/glut_roman.h	/^static const CoordRec char86_stroke1[] = {$/;"	v
char87	glx/glut_roman.h	/^static const StrokeRec char87[] = {$/;"	v
char87_stroke0	glx/glut_roman.h	/^static const CoordRec char87_stroke0[] = {$/;"	v
char87_stroke1	glx/glut_roman.h	/^static const CoordRec char87_stroke1[] = {$/;"	v
char87_stroke2	glx/glut_roman.h	/^static const CoordRec char87_stroke2[] = {$/;"	v
char87_stroke3	glx/glut_roman.h	/^static const CoordRec char87_stroke3[] = {$/;"	v
char88	glx/glut_roman.h	/^static const StrokeRec char88[] = {$/;"	v
char88_stroke0	glx/glut_roman.h	/^static const CoordRec char88_stroke0[] = {$/;"	v
char88_stroke1	glx/glut_roman.h	/^static const CoordRec char88_stroke1[] = {$/;"	v
char89	glx/glut_roman.h	/^static const StrokeRec char89[] = {$/;"	v
char89_stroke0	glx/glut_roman.h	/^static const CoordRec char89_stroke0[] = {$/;"	v
char89_stroke1	glx/glut_roman.h	/^static const CoordRec char89_stroke1[] = {$/;"	v
char90	glx/glut_roman.h	/^static const StrokeRec char90[] = {$/;"	v
char90_stroke0	glx/glut_roman.h	/^static const CoordRec char90_stroke0[] = {$/;"	v
char90_stroke1	glx/glut_roman.h	/^static const CoordRec char90_stroke1[] = {$/;"	v
char90_stroke2	glx/glut_roman.h	/^static const CoordRec char90_stroke2[] = {$/;"	v
char91	glx/glut_roman.h	/^static const StrokeRec char91[] = {$/;"	v
char91_stroke0	glx/glut_roman.h	/^static const CoordRec char91_stroke0[] = {$/;"	v
char91_stroke1	glx/glut_roman.h	/^static const CoordRec char91_stroke1[] = {$/;"	v
char91_stroke2	glx/glut_roman.h	/^static const CoordRec char91_stroke2[] = {$/;"	v
char91_stroke3	glx/glut_roman.h	/^static const CoordRec char91_stroke3[] = {$/;"	v
char92	glx/glut_roman.h	/^static const StrokeRec char92[] = {$/;"	v
char92_stroke0	glx/glut_roman.h	/^static const CoordRec char92_stroke0[] = {$/;"	v
char93	glx/glut_roman.h	/^static const StrokeRec char93[] = {$/;"	v
char93_stroke0	glx/glut_roman.h	/^static const CoordRec char93_stroke0[] = {$/;"	v
char93_stroke1	glx/glut_roman.h	/^static const CoordRec char93_stroke1[] = {$/;"	v
char93_stroke2	glx/glut_roman.h	/^static const CoordRec char93_stroke2[] = {$/;"	v
char93_stroke3	glx/glut_roman.h	/^static const CoordRec char93_stroke3[] = {$/;"	v
char94	glx/glut_roman.h	/^static const StrokeRec char94[] = {$/;"	v
char94_stroke0	glx/glut_roman.h	/^static const CoordRec char94_stroke0[] = {$/;"	v
char94_stroke1	glx/glut_roman.h	/^static const CoordRec char94_stroke1[] = {$/;"	v
char95	glx/glut_roman.h	/^static const StrokeRec char95[] = {$/;"	v
char95_stroke0	glx/glut_roman.h	/^static const CoordRec char95_stroke0[] = {$/;"	v
char96	glx/glut_roman.h	/^static const StrokeRec char96[] = {$/;"	v
char96_stroke0	glx/glut_roman.h	/^static const CoordRec char96_stroke0[] = {$/;"	v
char96_stroke1	glx/glut_roman.h	/^static const CoordRec char96_stroke1[] = {$/;"	v
char97	glx/glut_roman.h	/^static const StrokeRec char97[] = {$/;"	v
char97_stroke0	glx/glut_roman.h	/^static const CoordRec char97_stroke0[] = {$/;"	v
char97_stroke1	glx/glut_roman.h	/^static const CoordRec char97_stroke1[] = {$/;"	v
char98	glx/glut_roman.h	/^static const StrokeRec char98[] = {$/;"	v
char98_stroke0	glx/glut_roman.h	/^static const CoordRec char98_stroke0[] = {$/;"	v
char98_stroke1	glx/glut_roman.h	/^static const CoordRec char98_stroke1[] = {$/;"	v
char99	glx/glut_roman.h	/^static const StrokeRec char99[] = {$/;"	v
char99_stroke0	glx/glut_roman.h	/^static const CoordRec char99_stroke0[] = {$/;"	v
charToDigit	barcode.c	/^static int charToDigit (char c)$/;"	f	file:
char_delay	bsod.c	/^  unsigned long char_delay;	\/* delay between printing characters *\/$/;"	m	struct:bsod_state	file:
char_h	analogtv.h	/^  int char_w, char_h;$/;"	m	struct:analogtv_font_s
char_height	phosphor.c	/^  int char_width, char_height;$/;"	m	struct:__anon419	file:
char_height	xmatrix.c	/^  int char_width, char_height;$/;"	m	struct:__anon34	file:
char_map	glx/glmatrix.c	/^static const unsigned char char_map[256] = {$/;"	v	file:
char_map	xmatrix.c	/^static const unsigned char char_map[256] = {$/;"	v	file:
char_to_pixmap	phosphor.c	/^char_to_pixmap (p_state *state, p_char *pc, int c)$/;"	f	file:
char_w	analogtv.h	/^  int char_w, char_h;$/;"	m	struct:analogtv_font_s
char_width	glx/fliptext.c	/^  int char_width;         \/* in font units *\/$/;"	m	struct:__anon367	file:
char_width	glx/fliptext.c	/^char_width (fliptext_configuration *sc, char c)$/;"	f	file:
char_width	glx/starwars.c	/^  double char_width;$/;"	m	struct:__anon224	file:
char_width	glx/starwars.c	/^char_width (sws_configuration *sc, char c)$/;"	f	file:
char_width	phosphor.c	/^  int char_width, char_height;$/;"	m	struct:__anon419	file:
char_width	xjack.c	/^  int char_width, line_height;	\/* pixels *\/$/;"	m	struct:state	file:
char_width	xmatrix.c	/^  int char_width, char_height;$/;"	m	struct:__anon34	file:
chars	glx/glut_roman.h	/^static const StrokeCharRec chars[] = {$/;"	v
chars	phosphor.c	/^  p_char **chars;$/;"	m	struct:__anon419	file:
charset	fontglide.c	/^  char *charset;        \/* registry and encoding for font lookups *\/$/;"	m	struct:__anon87	file:
chasetime	flow.c	/^	int         chasetime;$/;"	m	struct:__anon114	file:
chaseto	flow.c	/^	Chaseto		chaseto;$/;"	m	struct:__anon114	file:
chasing	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
checkAddress	asm6502.c	/^static void checkAddress(Bit32 address){$/;"	f	file:
checkFaceSquare	glx/rubik.c	/^checkFaceSquare(rubikstruct * rp, int face)$/;"	f	file:
checkImage	glx/endgame.c	/^  GLubyte checkImage[checkImageWidth][checkImageHeight][3];$/;"	m	struct:__anon376	file:
checkImage	glx/providence.c	/^  GLubyte checkImage[checkImageWidth][checkImageHeight][3];$/;"	m	struct:__anon231	file:
checkImageHeight	glx/antmaze.c	103;"	d	file:
checkImageHeight	glx/endgame.c	84;"	d	file:
checkImageHeight	glx/extrusion.c	60;"	d	file:
checkImageHeight	glx/providence.c	73;"	d	file:
checkImageHeight	glx/pulsar.c	69;"	d	file:
checkImageHeight	glx/queens.c	238;"	d	file:
checkImageWidth	glx/antmaze.c	102;"	d	file:
checkImageWidth	glx/endgame.c	83;"	d	file:
checkImageWidth	glx/extrusion.c	59;"	d	file:
checkImageWidth	glx/providence.c	72;"	d	file:
checkImageWidth	glx/pulsar.c	68;"	d	file:
checkImageWidth	glx/queens.c	237;"	d	file:
checkIndex	xrayswarm.c	/^  int checkIndex;$/;"	m	struct:state	file:
check_all_regions_multiple_of	polyominoes.c	/^static int check_all_regions_multiple_of(polyominoesstruct *sp, int n)$/;"	f	file:
check_all_regions_positive_combination_of	polyominoes.c	/^static int check_all_regions_positive_combination_of(polyominoesstruct *sp, int m, int n)$/;"	f	file:
check_bonus_idx	pacman_level.c	/^check_bonus_idx (int idx)$/;"	f	file:
check_bonuses	speedmine.c	/^check_bonuses (struct state *st)$/;"	f	file:
check_death	pacman.c	/^check_death (ModeInfo * mi, pacmangamestruct * pp)$/;"	f	file:
check_dekomino_puzzle	polyominoes.c	/^int check_dekomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_dot	pacman_level.c	/^check_dot (pacmangamestruct * pp, unsigned int x, unsigned int y)$/;"	f
check_elevenomino_puzzle	polyominoes.c	/^int check_elevenomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_for_leaks	piecewise.c	/^check_for_leaks (void)$/;"	f	file:
check_fps	glx/glslideshow.c	/^check_fps (ModeInfo *mi)$/;"	f	file:
check_fringe_intersection	piecewise.c	/^static inline int check_fringe_intersection(double ye, fringe *lo, fringe *hi, double x, double y)$/;"	f	file:
check_gl_error	glx/xlock-gl-utils.c	/^check_gl_error (const char *type)$/;"	f
check_heptomino_puzzle	polyominoes.c	/^int check_heptomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_hexomino_puzzle	polyominoes.c	/^int check_hexomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_hi	piecewise.c	/^static fringe *check_hi(struct state *st, event **eq, double y, fringe *lo, fringe *f)$/;"	f	file:
check_line	glx/crackberg.c	955;"	d	file:
check_line	glx/crackberg.c	986;"	d	file:
check_lo	piecewise.c	/^static fringe *check_lo(struct state *st, event **eq, double y, fringe *f, fringe *hi)$/;"	f	file:
check_octomino_puzzle	polyominoes.c	/^int check_octomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_ok	polyominoes.c	/^  int (*check_ok)(struct _polyominoesstruct *sp);$/;"	m	struct:_polyominoesstruct	file:
check_params	xlyap.c	/^check_params(struct state *st, int mapnum, int parnum)$/;"	f	file:
check_pent_hexomino_puzzle	polyominoes.c	/^int check_pent_hexomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_pentomino_puzzle	polyominoes.c	/^int check_pentomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_pos	pacman_level.c	/^check_pos (pacmangamestruct * pp, int y, int x, int ghostpass)$/;"	f
check_tetr_pentomino_puzzle	polyominoes.c	/^int check_tetr_pentomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
check_vertex	penrose.c	/^check_vertex(ModeInfo * mi, fringe_node_c * vertex, tiling_c * tp)$/;"	f	file:
check_wall_clock	fluidballs.c	/^check_wall_clock (b_state *state, float max_d)$/;"	f	file:
check_window_moved	fluidballs.c	/^check_window_moved (b_state *state)$/;"	f	file:
checked_fps_p	glx/glslideshow.c	/^  Bool checked_fps_p;		\/* Whether we have checked for a low$/;"	m	struct:__anon375	file:
checker	glx/gflux.c	/^static enum {wire=0,solid,light,checker,grab} _draw;$/;"	e	enum:__anon205	file:
checkers	glx/antmaze.c	/^  GLubyte checkers[checkImageWidth][checkImageHeight][3];$/;"	m	struct:__anon278	file:
checkset	pacman_level.c	/^checkset (lev_t * level, const unsigned x, const unsigned y)$/;"	f	file:
checksetout	pacman_level.c	/^checksetout (lev_t * level, const unsigned x, const unsigned y)$/;"	f	file:
checksum	sonar.c	/^checksum(u_short *packet, int size) $/;"	f	file:
checktexture	glx/antmaze.c	/^  GLuint checktexture, brushedtexture;$/;"	m	struct:__anon278	file:
checkunsetdef	pacman_level.c	/^checkunsetdef (lev_t * level, const unsigned x, const unsigned y)$/;"	f	file:
chess_description	glx/endgame.c	/^ModStruct   chess_description =$/;"	v
chess_handle_event	glx/endgame.c	/^ENTRYPOINT Bool chess_handle_event (ModeInfo *mi, XEvent *event) $/;"	f
chess_opts	glx/endgame.c	/^ENTRYPOINT ModeSpecOpt chess_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
chi	glx/polyhedra.c	/^  int chi; \/* Euler characteristic *\/$/;"	m	struct:__anon251	file:
chi	glx/polyhedra.h	/^  int chi;$/;"	m	struct:__anon381
chooseExtrusionExample	glx/extrusion.c	/^chooseExtrusionExample (ModeInfo *mi)$/;"	f	file:
choose_door	maze.c	/^choose_door (struct state *st)                                   \/* pick a new path *\/$/;"	f	file:
choose_object	glx/juggler3d.c	/^choose_object(void) {$/;"	f	file:
choose_object	juggle.c	/^choose_object(void) {$/;"	f	file:
choosypersen	penetrate.c	/^   int choosypersen;$/;"	m	struct:state	file:
chrome_texture	glx/flyingtoasters.c	/^  GLuint chrome_texture;$/;"	m	struct:__anon410	file:
chromo	worm.c	/^	unsigned int chromo;$/;"	m	struct:__anon18	file:
ci	julia.c	/^	double      ci;		\/* julia params *\/$/;"	m	struct:__anon420	file:
cidx	glx/extrusion-joinoffset.c	/^static int cidx = 0;$/;"	v	file:
cind	glx/cube21.c	/^  int           cind[5][12];    \/* color indices *\/$/;"	m	struct:__anon229	file:
cind_t	glx/cube21.c	/^typedef int cind_t[5][12];$/;"	t	file:
cinterp	ripples.c	/^cinterp(double a, int bg, int fg)$/;"	f	file:
circ	worm.c	/^	XPoint     *circ;$/;"	m	struct:__anon17	file:
circle	apollonian.c	/^} circle;$/;"	t	typeref:struct:__anon183	file:
circle	epicycle.c	/^   double T, timestep, circle, timestep_coarse;$/;"	m	struct:state	file:
circle	flow.c	/^	dvector		circle[2]; \/* POV that circles around the scene *\/$/;"	m	struct:__anon114	file:
circle	glx/circuit.c	/^static int circle(Circuit *ci, float radius, int segments, int half)$/;"	f	file:
circle	halo.c	/^struct circle {$/;"	s	file:
circle	piecewise.c	/^  } circle;             $/;"	t	typeref:struct:_circle	file:
circle	whirlygig.c	/^circle(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
circle	xlyap.c	/^circle(double x, double r)        \/* sin() hump or sorta like the circle map *\/$/;"	f	file:
circle_explanation	whirlygig.c	/^static const char circle_explanation[] =$/;"	v	file:
circle_finish_event	piecewise.c	/^static void circle_finish_event(struct state *st, event **eq, circle *c)$/;"	f	file:
circle_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
circle_percent	substrate.c	/^    int circle_percent;$/;"	m	struct:field	file:
circle_start_event	piecewise.c	/^static void circle_start_event(struct state *st, event **eq, circle *c)$/;"	f	file:
circles	halo.c	/^  struct circle *circles;$/;"	m	struct:state	typeref:struct:state::circle	file:
circles	interaggregate.c	/^    Circle* circles;$/;"	m	struct:field	file:
circles	piecewise.c	/^  circle *circles;$/;"	m	struct:state	file:
circles	wander.c	/^   Bool         circles;$/;"	m	struct:state	file:
circles_overlap_p	boxfit.c	/^circles_overlap_p (box *a, box *b, int pad)$/;"	f	file:
circles_p	boxfit.c	/^  Bool circles_p;$/;"	m	struct:__anon22	file:
circsize	julia.c	/^	int         circsize;$/;"	m	struct:__anon420	file:
circsize	worm.c	/^	int         circsize;$/;"	m	struct:__anon18	file:
circturn	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
circuit	glx/circuit.c	/^static Circuit *circuit = NULL;$/;"	v	file:
circuit_description	glx/circuit.c	/^ModStruct   circuit_description =$/;"	v
circuit_handle_event	glx/circuit.c	37;"	d	file:
circuit_opts	glx/circuit.c	/^ENTRYPOINT ModeSpecOpt circuit_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
city	penetrate.c	/^   City city[kNumCities];$/;"	m	struct:state	file:
clamp	glx/glforestfire.c	143;"	d	file:
clamp_balls	glx/lavalite.c	/^clamp_balls (ModeInfo *mi)$/;"	f	file:
clap	glx/juggler3d.c	/^clap(jugglestruct *sp)$/;"	f	file:
clap	juggle.c	/^clap(jugglestruct *sp)$/;"	f	file:
class	glx/polyhedra.c	/^  char *Wythoff, *name, *dual, *group, *class, *dual_class;$/;"	m	struct:__anon253	file:
class	glx/polyhedra.c	/^  char *class;$/;"	m	struct:__anon251	file:
classic	glx/endgame.c	/^static int rotate, reflections, smooth, shadows, classic;$/;"	v	file:
classic_bishop_data	glx/chessmodels.c	/^unsigned short classic_bishop_data[] = {$/;"	v
classic_king_data	glx/chessmodels.c	/^unsigned short classic_king_data[] = {$/;"	v
classic_knight_data	glx/chessmodels.c	/^unsigned short classic_knight_data[] = {$/;"	v
classic_lamp	glx/lavalite.c	/^static const lamp_geometry classic_lamp[] = {$/;"	v	file:
classic_pawn_data	glx/chessmodels.c	/^unsigned short classic_pawn_data[] = {$/;"	v
classic_queen_data	glx/chessmodels.c	/^unsigned short classic_queen_data[] = {$/;"	v
classic_rook_data	glx/chessmodels.c	/^unsigned short classic_rook_data[] = {$/;"	v
classname	xlockmoreI.h	/^  char *classname;$/;"	m	struct:__anon156
clear	mismunch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
clear	munch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
clear	phosphor.c	/^clear (p_state *state)$/;"	f	file:
clearBugs	xrayswarm.c	/^static void clearBugs(struct state *st)$/;"	f	file:
clearVector	glx/glschool_alg.c	/^clearVector(double *v)$/;"	f	file:
clear_all	jigsaw.c	/^clear_all (struct state *st)$/;"	f	file:
clear_bonus_dot	pacman.c	/^clear_bonus_dot (ModeInfo * mi, pacmangamestruct * pp, int x, int y)$/;"	f	file:
clear_dir	pacman_ai.c	/^clear_dir ( ghoststruct *g ){$/;"	f	file:
clear_gl_error	glx/xlock-gl-utils.c	/^clear_gl_error (void)$/;"	f
clear_p	fpsI.h	/^  Bool clear_p;$/;"	m	struct:fps_state
clear_p	glx/cubestorm.c	/^  Bool clear_p;$/;"	m	struct:__anon277	file:
clear_p	glx/fps.c	/^  Bool clear_p;$/;"	m	struct:fps_state	file:
clear_p	glx/glknots.c	/^  Bool clear_p;$/;"	m	struct:__anon260	file:
clear_tank	glx/atlantis.c	/^clear_tank (atlantisstruct * ap)$/;"	f	file:
clear_tick	halo.c	/^  int clear_tick;$/;"	m	struct:state	file:
clear_trace	pacman_ai.c	/^clear_trace(ghoststruct *g)$/;"	f	file:
clearball	images/m6502/breakout.asm	/^clearball:$/;"	l
clearbits	glx/flipflop.c	/^static int wire, clearbits;$/;"	v	file:
clearbits	glx/queens.c	/^static int rotate, wire, clearbits, flat;$/;"	v	file:
cleardotcolor	pacman.c	/^cleardotcolor (ModeInfo * mi)$/;"	f	file:
cleared	vermiculate.c	/^  Bool erasing, cleared, autopal;$/;"	m	struct:state	file:
clearing	jigsaw.c	/^  int clearing;$/;"	m	struct:state	file:
clearlevel	pacman_level.c	/^clearlevel (lev_t * level)$/;"	f	file:
clearlog	webcollage	/^sub clearlog() {$/;"	s
clearscreen	vermiculate.c	/^clearscreen (struct state *st)$/;"	f	file:
client_data	analogtv.h	/^  void *client_data;$/;"	m	struct:analogtv_input_s
clip	critical.c	/^clip (int low, int val, int high)$/;"	f	file:
clip	flow.c	/^clip(double nx, double ny, double nz, double d, dvector *s, dvector *e)$/;"	f	file:
clipped_by_glass_p	glx/lavalite.c	/^clipped_by_glass_p (double x, double y, double z,$/;"	f	file:
clock	pong.c	/^  int clock;$/;"	m	struct:state	file:
clockwise	glx/dnalogo.c	/^  Bool clockwise;$/;"	m	struct:__anon212	file:
clockwise	loop.c	/^	Bool        dead, clockwise;$/;"	m	struct:__anon185	file:
clone_Object	glx/glcells.c	/^static Object *clone_Object( Object *obj )$/;"	f	file:
close_enough	glx/b_sphere.c	/^close_enough(const GLfloat * v1, const GLfloat * v2)$/;"	f	file:
closest	xrayswarm.c	/^  struct _sbug *closest;$/;"	m	struct:_sbug	typeref:struct:_sbug::_sbug	file:
closure	bsod.c	/^  void *closure;$/;"	m	struct:bsod_state	file:
closure	glx/grab-ximage.c	/^  void *closure;$/;"	m	struct:__anon194	file:
cloudlife_defaults	cloudlife.c	/^static const char *cloudlife_defaults[] = {$/;"	v	file:
cloudlife_draw	cloudlife.c	/^cloudlife_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
cloudlife_event	cloudlife.c	/^cloudlife_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
cloudlife_free	cloudlife.c	/^cloudlife_free (Display *dpy, Window window, void *closure)$/;"	f	file:
cloudlife_init	cloudlife.c	/^cloudlife_init (Display *dpy, Window window)$/;"	f	file:
cloudlife_options	cloudlife.c	/^static XrmOptionDescRec cloudlife_options[] = {$/;"	v	file:
cloudlife_reshape	cloudlife.c	/^cloudlife_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
clownbarf_colorize	glx/jigglypuff.c	/^static void clownbarf_colorize(solid *s) {$/;"	f	file:
clownbarf_colors	glx/jigglypuff.c	/^static const GLfloat clownbarf_colors[CLOWNBARF_NCOLORS][4] = {$/;"	v	file:
clubs	glx/juggler3d.c	/^static Bool clubs;$/;"	v	file:
clubs	juggle.c	/^static Bool clubs;$/;"	v	file:
cluster_pos	glx/fliptext.c	/^  int cluster_pos;		\/* position of this line in the cluster *\/$/;"	m	struct:__anon366	file:
cluster_size	celtic.c	/^  unsigned long cluster_size; \/* only used if type is kennicott *\/$/;"	m	struct:params	file:
cluster_size	glx/fliptext.c	/^  int cluster_size;		\/* how many lines in this cluster *\/$/;"	m	struct:__anon366	file:
cmap	abstractile.c	/^  int cmap;$/;"	m	struct:state	file:
cmap	anemone.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	anemotaxis.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	barcode.c	/^  Colormap cmap;           \/* the colormap of the window *\/$/;"	m	struct:state	file:
cmap	crystal.c	/^	Colormap    cmap;$/;"	m	struct:__anon142	file:
cmap	epicycle.c	/^   Colormap cmap;$/;"	m	struct:state	file:
cmap	greynetic.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	halo.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	helix.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	imsmap.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	interference.c	/^  Colormap cmap;$/;"	m	struct:inter_context	file:
cmap	kaleidescope.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	pedal.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	penetrate.c	/^   Colormap cmap;$/;"	m	struct:state	file:
cmap	pyro.c	/^   Colormap cmap;$/;"	m	struct:state	file:
cmap	qix.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	rd-bomb.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	sonar.c	/^    Colormap cmap;		\/* The colormap *\/$/;"	m	struct:sonar_info	file:
cmap	speedmine.c	/^    Colormap cmap;$/;"	m	struct:state	file:
cmap	starfish.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	swirl.c	/^	Colormap    cmap;	\/* colour map for the window *\/$/;"	m	struct:swirl_data	file:
cmap	t3d.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	truchet.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	wormhole.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap	xlyap.c	/^  Colormap cmap;$/;"	m	struct:state	file:
cmap_i_levels	analogtv.h	/^  int cmap_i_levels;$/;"	m	struct:analogtv_s
cmap_p	goop.c	/^  Bool cmap_p;$/;"	m	struct:goop	file:
cmap_p	qix.c	/^  Bool cmap_p;$/;"	m	struct:state	file:
cmap_q_levels	analogtv.h	/^  int cmap_q_levels;$/;"	m	struct:analogtv_s
cmap_y_levels	analogtv.h	/^  int cmap_y_levels;$/;"	m	struct:analogtv_s
cmat	glx/cube21.c	/^  Bool wire, cmat;$/;"	m	struct:__anon229	file:
cmode	halo.c	/^} cmode;$/;"	v	typeref:enum:color_mode	file:
cmp	images/m6502/crunch6502.asm	/^cmp #$10       ; have we looked at all 16 start positions?$/;"	l
cmp_atoms	glx/molecule.c	/^cmp_atoms (const void *aa, const void *bb)$/;"	f	file:
cmp_sentences	fontglide.c	/^cmp_sentences (const void *aa, const void *bb)$/;"	f	file:
cmp_strips	glx/glmatrix.c	/^cmp_strips (const void *aa, const void *bb)$/;"	f	file:
cn	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
cnsegs	euler2d.c	/^	int         cnsegs;$/;"	m	struct:__anon80	file:
cnsegs	flow.c	/^	int        *cnsegs;$/;"	m	struct:__anon114	file:
cnt	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
coax_displacement	glx/involute.h	/^  double coax_displacement;  \/* distance between gear planes *\/$/;"	m	struct:__anon332
coax_p	glx/involute.h	/^  int coax_p;                \/* whether this is one of a pair of bound gears.$/;"	m	struct:__anon332
coax_thickness	glx/involute.h	/^  double coax_thickness;     \/* thickness of the other gear in the pair *\/$/;"	m	struct:__anon332
code	barcode.c	/^    char code[128]; \/* the barcode string *\/$/;"	m	struct:__anon129	file:
codeCompiledOK	asm6502.h	/^  BOOL codeCompiledOK;$/;"	m	struct:machine_6502
codeLen	asm6502.h	/^  int codeLen;$/;"	m	struct:machine_6502
codeRunning	asm6502.h	/^  BOOL codeRunning;$/;"	m	struct:machine_6502
col	anemone.c	/^  long col;$/;"	m	struct:__anon118	file:
col	ant.c	/^	int         col, row;$/;"	m	struct:__anon68	file:
col	glx/circuit.c	/^  int col;$/;"	m	struct:__anon309	file:
col	glx/klein.c	/^  float col[(NUMU+1)*(NUMV+1)][4];$/;"	m	struct:__anon230	file:
col	glx/noof.c	/^  float col[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
col	glx/stonerview-move.h	/^  GLfloat col[4];$/;"	m	struct:elem_struct
col	pacman.h	/^    unsigned int col, row;$/;"	m	struct:__anon43
col	pacman.h	/^    volatile unsigned int col, row;$/;"	m	struct:__anon42
col	petri.c	/^    unsigned char col;              \/*  0      *\/$/;"	m	struct:cell_s	file:
col	vermiculate.c	/^  unsigned char col;$/;"	m	struct:linedata	file:
col_t	glx/cube21.c	/^typedef GLfloat col_t[6][3];$/;"	t	file:
collect_vertex	glx/chessmodels.c	/^static void collect_vertex( void *curvert, double x, double y, double z)$/;"	f	file:
collision_count	fluidballs.c	/^  int collision_count;$/;"	m	struct:__anon414	file:
colmode	glx/cube21.c	/^static int colmode;$/;"	v	file:
colmode_s	glx/cube21.c	/^static char *colmode_s;$/;"	v	file:
color	abstractile.c	/^    unsigned int x, y, len, obj, color, ndol;$/;"	m	struct:lineStruct	file:
color	anemotaxis.c	/^  long color;$/;"	m	struct:__anon100	file:
color	anemotaxis.c	/^  long color;$/;"	m	struct:__anon98	file:
color	ant.c	/^	unsigned char color;$/;"	m	struct:__anon67	file:
color	bouboule.c	/^	unsigned long color;	\/* Current color of the starfield *\/$/;"	m	struct:StarFieldStruct	file:
color	celtic.c	/^  int color;$/;"	m	struct:spline	file:
color	drift.c	/^	int         color;$/;"	m	struct:__anon416	file:
color	fireworkx.c	/^  unsigned int color;$/;"	m	struct:__anon8	file:
color	forest.c	/^  long    color;$/;"	m	struct:__anon81	file:
color	forest.c	/^static int color;$/;"	v	file:
color	glx/blinkbox.c	/^  GLfloat color[3];$/;"	m	struct:__anon335	file:
color	glx/boxed.c	/^   vectorf	color;$/;"	m	struct:__anon352	file:
color	glx/boxed.c	/^   vectorf	color;$/;"	m	struct:__anon355	file:
color	glx/bubble3d.c	/^	GLfloat	   color[4];$/;"	m	struct:bubble	file:
color	glx/crackberg.c	/^    const Color *color;$/;"	m	struct:_cberg_state	file:
color	glx/crackberg.c	/^static char *color;$/;"	v	file:
color	glx/cubenetic.c	/^  int color;$/;"	m	struct:__anon261	file:
color	glx/dnalogo.c	/^  GLfloat color[4];$/;"	m	struct:__anon212	file:
color	glx/flipflop.c	/^    float *color; \/* size: numsquares * 3 *\/$/;"	m	struct:__anon342	file:
color	glx/fliptext.c	/^  GLfloat color[4];$/;"	m	struct:__anon366	file:
color	glx/fliptext.c	/^  GLfloat color[4];$/;"	m	struct:__anon367	file:
color	glx/flurry.h	/^	floatToVector color[4];$/;"	m	struct:SmokeParticleV
color	glx/flurry.h	/^    float color[4];    $/;"	m	struct:Spark
color	glx/glcells.c	/^  GLfloat color[4];     \/* current cell color *\/$/;"	m	struct:__anon390	file:
color	glx/glhanoi.c	/^	GLfloat color[4];$/;"	m	struct:__anon202	file:
color	glx/hypertorus.c	/^static void color(double angle)$/;"	f	file:
color	glx/hypnowheel.c	/^  int color;$/;"	m	struct:__anon312	file:
color	glx/involute.h	/^  GLfloat color[4];$/;"	m	struct:__anon332
color	glx/jigglypuff.c	/^    const GLfloat *color;$/;"	m	struct:face	file:
color	glx/jigglypuff.c	/^static char *color;$/;"	v	file:
color	glx/juggler3d.c	/^  int     color;$/;"	m	struct:object	file:
color	glx/juggler3d.c	/^  int color;$/;"	m	struct:trajectory	file:
color	glx/klein.c	/^static void color(double angle, float col[4])$/;"	f	file:
color	glx/lockward.c	/^	GLfloat		color[4];$/;"	m	struct:blinkstate	file:
color	glx/molecule.c	/^  const char *color;$/;"	m	struct:__anon232	file:
color	glx/polyhedra.h	/^  int color;$/;"	m	struct:__anon380
color	glx/polytopes.c	/^static void color(float depth, float alpha, float min, float max,$/;"	f	file:
color	glx/stonerview.h	/^  osc_t *color; \/* Consider this to be an angle of a circle going $/;"	m	struct:stonerview_state
color	glx/tangram.c	/^} color;$/;"	t	typeref:struct:__anon287	file:
color	glx/topblock.h	/^	int color;		\/* indexed *\/$/;"	m	struct:blockNode
color	glx/voronoi.c	/^  GLfloat color[4], color2[4];$/;"	m	struct:node	file:
color	interaggregate.c	/^    unsigned long color;$/;"	m	struct:__anon140	file:
color	juggle.c	/^  int     color;$/;"	m	struct:object	file:
color	juggle.c	/^  int color;$/;"	m	struct:trajectory	file:
color	kaleidescope.c	/^  XColor color;$/;"	m	struct:KSEGMENT	file:
color	lightning.c	/^	unsigned long color;$/;"	m	struct:__anon52	file:
color	lisa.c	/^    unsigned long color;$/;"	m	struct:lisa_struct	file:
color	lissie.c	/^	unsigned long color;$/;"	m	struct:__anon65	file:
color	penetrate.c	/^  XColor color;$/;"	m	struct:__anon54	file:
color	penetrate.c	/^  XColor color;$/;"	m	struct:__anon55	file:
color	penetrate.c	/^  XColor color;$/;"	m	struct:__anon56	file:
color	penetrate.c	/^  XColor color;$/;"	m	struct:__anon57	file:
color	polyominoes.c	/^		unsigned long color;$/;"	m	struct:__anon120	file:
color	popsquares.c	/^  int color;$/;"	m	struct:_square	file:
color	pyro.c	/^  XColor color;$/;"	m	struct:projectile	file:
color	qix.c	/^  XColor color;$/;"	m	struct:qline	file:
color	rocks.c	/^  int color;$/;"	m	struct:rock	file:
color	rorschach.c	/^  XColor color;$/;"	m	struct:state	file:
color	sphere.c	/^	int         color;$/;"	m	struct:__anon95	file:
color	wander.c	/^  unsigned long color;$/;"	m	struct:state	file:
color	whirlwindwarp.c	/^   XColor color[maxps]; \/* The colour assigned to each star *\/$/;"	m	struct:state	file:
color	xspirograph.c	/^  XColor	color;$/;"	m	struct:state	file:
color0	epicycle.c	/^   GC color0;$/;"	m	struct:state	file:
color0	halftone.c	/^  int color0, color1;$/;"	m	struct:__anon49	file:
color1	halftone.c	/^  int color0, color1;$/;"	m	struct:__anon49	file:
color2	glx/involute.h	/^  GLfloat color2[4];$/;"	m	struct:__anon332
color2	glx/voronoi.c	/^  GLfloat color[4], color2[4];$/;"	m	struct:node	file:
colorCount	nerverot.c	/^   int colorCount;		\/* the number of colors to use *\/$/;"	m	struct:state	file:
colorDepth	strange.c	568;"	d	file:
colorIncoherence	glx/flurry.h	238;"	d
colorM	forest.c	/^static long colorM[12] = {0xff0000, 0xff8000, 0xffff00, 0x80ff00,$/;"	v	file:
colorScheme	xrayswarm.c	/^  int colorScheme;$/;"	m	struct:__anon36	file:
colorScheme	xrayswarm.c	/^  int colorScheme;$/;"	m	struct:state	file:
colorUpdate	glx/noof.c	/^colorUpdate(noof_configuration *bp, int i)$/;"	f	file:
colorV	forest.c	/^static long colorV[12] = {0x0a0000, 0x0a0500, 0x0a0a00, 0x050a00,$/;"	v	file:
color_changer	wormhole.c	/^} color_changer;$/;"	t	typeref:struct:COLORCHANGER	file:
color_control	analogtv.h	/^  double tint_control,color_control,brightness_control,contrast_control;$/;"	m	struct:analogtv_s
color_count	ccurve.c	/^  int                  color_count;$/;"	m	struct:state	file:
color_count	wander.c	/^   int          color_count;$/;"	m	struct:state	file:
color_dir	glx/jigglypuff.c	/^    GLfloat color_dir[3];$/;"	m	struct:__anon314	file:
color_direction	braid.c	/^	int         color_direction;$/;"	m	struct:__anon46	file:
color_horiz_p	boxfit.c	/^  Bool color_horiz_p;$/;"	m	struct:__anon22	file:
color_index	ccurve.c	/^  int                  color_index;$/;"	m	struct:state	file:
color_index	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
color_index	wander.c	/^   int          color_index;$/;"	m	struct:state	file:
color_inner	glx/cube21.c	/^  GLfloat color_inner[4];$/;"	m	struct:__anon229	file:
color_iterations	piecewise.c	/^  int color_iterations;$/;"	m	struct:state	file:
color_map	ccurve.c	/^  Colormap             color_map;$/;"	m	struct:state	file:
color_map	wander.c	/^   Colormap     color_map;$/;"	m	struct:state	file:
color_mode	glx/hypertorus.c	/^static char *color_mode;$/;"	v	file:
color_mode	glx/klein.c	/^static char *color_mode;$/;"	v	file:
color_mode	glx/polytopes.c	/^static int color_mode;$/;"	v	file:
color_mode	halo.c	/^static enum color_mode {$/;"	g	file:
color_mode	kaleidescope.c	/^  int color_mode;$/;"	m	struct:state	file:
color_modifier	whirlygig.c	/^    int color_modifier;$/;"	m	struct:info	file:
color_offset	apollonian.c	/^	int         color_offset;$/;"	m	struct:__anon184	file:
color_offset	xlyap.c	/^  int color_offset;$/;"	m	struct:state	file:
color_row	images/m6502/crunch6502.asm	/^color_row:$/;"	l
color_row	images/m6502/wave6502.asm	/^color_row:$/;"	l
color_scheme_bright	xlockmoreI.h	/^         color_scheme_smooth, color_scheme_bright }$/;"	e	enum:xlockmore_function_table::__anon159
color_scheme_default	xlockmoreI.h	/^  enum { color_scheme_default, color_scheme_uniform, $/;"	e	enum:xlockmore_function_table::__anon159
color_scheme_smooth	xlockmoreI.h	/^         color_scheme_smooth, color_scheme_bright }$/;"	e	enum:xlockmore_function_table::__anon159
color_scheme_uniform	xlockmoreI.h	/^  enum { color_scheme_default, color_scheme_uniform, $/;"	e	enum:xlockmore_function_table::__anon159
color_shift	attraction.c	/^  int color_shift;$/;"	m	struct:state	file:
color_shift	glx/dangerball.c	/^  int color_shift;$/;"	m	struct:__anon240	file:
color_shift	moire2.c	/^  int delay, color_shift;$/;"	m	struct:state	file:
color_shift	qix.c	/^  int color_shift;$/;"	m	struct:state	file:
color_shift_pos	epicycle.c	/^   int color_shift_pos;	\/* how far we are towards that. *\/$/;"	m	struct:state	file:
color_step	epicycle.c	/^color_step(struct state *st, Body *pb, double frac)$/;"	f	file:
color_str	glx/polytopes.c	/^static char *color_str;$/;"	v	file:
color_style	glx/jigglypuff.c	/^    int color_style;$/;"	m	struct:__anon314	file:
color_tick	attraction.c	/^  int color_tick;$/;"	m	struct:state	file:
color_tick	halftone.c	/^  int color_tick, cycle_speed;$/;"	m	struct:__anon49	file:
colorchange	bouboule.c	/^	short       colorchange;	\/* Counter for the color change *\/$/;"	m	struct:StarFieldStruct	file:
colorcodes	glx/circuit.c	/^static const GLfloat colorcodes [12][3] = {$/;"	v	file:
coloredGCs	petri.c	/^  GC *coloredGCs;$/;"	m	struct:state	file:
colorinc	glx/lockward.c	/^	int		colorinc;	\/*  n.4 fixed-point  *\/$/;"	m	struct:spinnerstate	file:
colorindex	cloudlife.c	/^  unsigned int colorindex;  \/* which color in the colormap are we on *\/$/;"	m	struct:state	file:
colorindex	coral.c	/^   int colorindex;$/;"	m	struct:state	file:
colorindex	eruption.c	/^  unsigned char colorindex;$/;"	m	struct:__anon6	file:
colormap	analogtv.h	/^  Colormap colormap;$/;"	m	struct:analogtv_s
colormap	ripples.c	/^  Colormap colormap;$/;"	m	struct:state	file:
colormap	rotzoomer.c	/^  Colormap colormap;$/;"	m	struct:state	file:
colormap	xflame.c	/^  Colormap        colormap;$/;"	m	struct:state	file:
colorp	bouboule.c	/^	int         colorp;	\/* Pointer to color of the starfield *\/$/;"	m	struct:StarFieldStruct	file:
colors	abstractile.c	/^  XColor colors[255];$/;"	m	struct:state	file:
colors	analogtv.h	/^  unsigned long colors[256];$/;"	m	struct:analogtv_s
colors	anemone.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	anemotaxis.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	ant.c	/^	unsigned char colors[NUMSTIPPLES - 1];$/;"	m	struct:__anon69	file:
colors	attraction.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	boxfit.c	/^  XColor *colors;$/;"	m	struct:__anon22	file:
colors	bsod.c	/^  unsigned long colors[256];$/;"	m	struct:__anon4	file:
colors	ccurve.c	/^  XColor               colors [MAXIMUM_COLOR_COUNT];$/;"	m	struct:state	file:
colors	celtic.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	cloudlife.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	coral.c	/^   XColor colors[NCOLORSMAX];$/;"	m	struct:state	file:
colors	crystal.c	/^	XColor     *colors;$/;"	m	struct:__anon142	file:
colors	cwaves.c	/^  XColor *colors;$/;"	m	struct:__anon48	file:
colors	cynosure.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	deco.c	/^  XColor colors[255];$/;"	m	struct:state	file:
colors	deluxe.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	epicycle.c	/^   XColor *colors;$/;"	m	struct:state	file:
colors	fireworkx.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	flame.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	forest.c	/^static XColor colors[20];$/;"	v	file:
colors	glx/crackberg.c	/^static const Color colors[] = {$/;"	v	file:
colors	glx/cube21.c	/^  GLfloat       colors[6][3];   \/* color map *\/$/;"	m	struct:__anon229	file:
colors	glx/cubestorm.c	/^  XColor *colors;$/;"	m	struct:__anon277	file:
colors	glx/dangerball.c	/^  XColor *colors;$/;"	m	struct:__anon240	file:
colors	glx/endgame.c	/^  GLfloat colors[2][3];$/;"	m	struct:__anon376	file:
colors	glx/extrusion-joinoffset.c	/^static float colors [NPTS][3];$/;"	v	file:
colors	glx/glknots.c	/^  XColor *colors;$/;"	m	struct:__anon260	file:
colors	glx/glschool.c	/^	XColor		*colors;$/;"	m	struct:__anon257	file:
colors	glx/gltext.c	/^  XColor *colors;$/;"	m	struct:__anon226	file:
colors	glx/hypertorus.c	/^static int colors;$/;"	v	file:
colors	glx/hypnowheel.c	/^  XColor *colors;$/;"	m	struct:__anon313	file:
colors	glx/klein.c	/^static int colors;$/;"	v	file:
colors	glx/lockward.c	/^	XColor		*colors;$/;"	m	struct:spinnerstate	file:
colors	glx/menger.c	/^  XColor *colors;$/;"	m	struct:__anon391	file:
colors	glx/polyhedra-gl.c	/^  XColor *colors;$/;"	m	struct:__anon321	file:
colors	glx/polytopes.c	/^static void colors(const float vert[][4], $/;"	f	file:
colors	glx/queens.c	/^static const GLfloat colors[COLORSETS][2][3] = $/;"	v	file:
colors	glx/sierpinski3d.c	/^  XColor *colors;$/;"	m	struct:__anon316	file:
colors	glx/spheremonics.c	/^  XColor *colors;$/;"	m	struct:__anon187	file:
colors	glx/tangram.c	/^    XColor *colors;$/;"	m	struct:__anon293	file:
colors	glx/voronoi.c	/^  XColor *colors;$/;"	m	struct:__anon270	file:
colors	grav.c	/^	unsigned long colors;$/;"	m	struct:__anon10	file:
colors	halftone.c	/^  XColor *colors;$/;"	m	struct:__anon49	file:
colors	halo.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	images/m6502/rorschach.asm	/^colors:$/;"	l
colors	imsmap.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	interference.c	/^  int colors;$/;"	m	struct:inter_context	file:
colors	intermomentary.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	kumppa.c	/^static const unsigned char colors[96]=$/;"	v	file:
colors	loop.c	/^	unsigned long colors[COLORS];$/;"	m	struct:__anon185	file:
colors	moire.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	moire2.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	piecewise.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	popsquares.c	/^    XColor *colors;$/;"	m	struct:state	file:
colors	rd-bomb.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	rocks.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	sierpinski.c	/^	unsigned long colors[MAXCORNERS];$/;"	m	struct:__anon35	file:
colors	spiral.c	/^	float       colors;$/;"	m	struct:__anon105	file:
colors	squiral.c	/^   XColor colors[NCOLORSMAX];$/;"	m	struct:state	file:
colors	starfish.c	/^  XColor *colors;$/;"	m	struct:state	file:
colors	t3d.c	/^  XColor colors[64];$/;"	m	struct:state	file:
colors	wander.c	/^   XColor       colors      [MAXIMUM_COLOR_COUNT];$/;"	m	struct:state	file:
colors	whirlygig.c	/^   XColor colors[NCOLORS];$/;"	m	struct:state	file:
colors	xlockmoreI.h	/^  XColor *colors;$/;"	m	struct:ModeInfo
colors	xlyap.c	/^  XColor colors[MAXCOLOR];$/;"	m	struct:state	file:
colors	xmatrix.c	/^  unsigned long colors[5];$/;"	m	struct:__anon34	file:
colors	xrayswarm.c	/^  unsigned char colors[768];$/;"	m	struct:state	file:
colors0	glx/glblur.c	/^  XColor *colors0;$/;"	m	struct:__anon255	file:
colors1	glx/glblur.c	/^  XColor *colors1;$/;"	m	struct:__anon255	file:
colors2	cynosure.c	/^  XColor *colors2;$/;"	m	struct:state	file:
colors2	glx/glblur.c	/^  XColor *colors2;$/;"	m	struct:__anon255	file:
colors3	glx/glblur.c	/^  XColor *colors3;$/;"	m	struct:__anon255	file:
colorset	glx/queens.c	/^  int steps, colorset, BOARDSIZE;$/;"	m	struct:__anon225	file:
colorsloth	coral.c	/^   int colorsloth;$/;"	m	struct:state	file:
colorspeed	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
colortimer	cloudlife.c	/^  unsigned int colortimer;  \/* when this reaches 0, cycle to next color *\/$/;"	m	struct:state	file:
colour	crystal.c	/^	unsigned long colour;$/;"	m	struct:__anon141	file:
colour	glx/gflux.c	/^    GLfloat colour[3];$/;"	m	struct:gfluxstruct	file:
colour	glx/glsnake.c	/^    float colour[2][4];$/;"	m	struct:glsnake_cfg	file:
colour	glx/glsnake.c	/^static const float colour[][2][4] = {$/;"	v	file:
colour_cycle	glx/mirrorblob.c	/^  int colour_cycle;$/;"	m	struct:__anon331	file:
colour_cycle_rate	epicycle.c	/^   double colour_cycle_rate;$/;"	m	struct:state	file:
colour_init	epicycle.c	/^colour_init(struct state *st, XWindowAttributes *pxgwa)$/;"	f	file:
colours	glx/glhanoi.c	/^	GLuint *colours;$/;"	m	struct:tex_col_t	file:
colours	glx/mirrorblob.c	/^  Colour   *colours;$/;"	m	struct:__anon331	file:
colours	ifs.c	/^  XColor *colours;$/;"	m	struct:state	file:
colours	swirl.c	/^	int         colours;	\/* how many colours possible *\/$/;"	m	struct:swirl_data	file:
cols	bsod.c	/^  int rows, cols;$/;"	m	struct:__anon4	file:
cols	strange.c	/^XColor* cols;$/;"	v
colsavailable	whirlwindwarp.c	/^   int colsavailable;$/;"	m	struct:state	file:
columns	twang.c	/^  int columns;  \/* number of columns of tiles *\/$/;"	m	struct:state	file:
columns	xjack.c	/^  int columns, rows;		\/* characters *\/$/;"	m	struct:state	file:
command	asm6502.c	/^  char *command;$/;"	m	struct:AsmLine	file:
command	asm6502.c	/^static BOOL command(machine_6502 *machine, char **s, char **cmd){$/;"	f	file:
comment	asm6502.c	/^static void comment(char **s){$/;"	f	file:
compare_moves	glx/rubik.c	/^compare_moves(rubikstruct * rp, RubikMove move1, RubikMove move2, Bool opp)$/;"	f	file:
compare_num_balls	glx/juggler3d.c	/^compare_num_balls(const void *p1, const void *p2)$/;"	f	file:
compare_num_balls	juggle.c	/^compare_num_balls(const void *p1, const void *p2)$/;"	f	file:
compass_defaults	compass.c	/^static const char *compass_defaults [] = {$/;"	v	file:
compass_draw	compass.c	/^compass_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
compass_event	compass.c	/^compass_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
compass_free	compass.c	/^compass_free (Display *dpy, Window window, void *closure)$/;"	f	file:
compass_init	compass.c	/^compass_init (Display *dpy, Window window)$/;"	f	file:
compass_options	compass.c	/^static XrmOptionDescRec compass_options [] = {$/;"	v	file:
compass_reshape	compass.c	/^compass_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
compileCode	asm6502.c	/^static BOOL compileCode(machine_6502 *machine, const char *code){$/;"	f	file:
compileLine	asm6502.c	/^static BOOL compileLine(AsmLine *asmline, void *args){$/;"	f	file:
compile_gasket	glx/sierpinski3d.c	/^compile_gasket(ModeInfo *mi, int which)$/;"	f	file:
compl	glx/polyhedra.c	120;"	d	file:
complexity	glx/jigglypuff.c	/^static int complexity;$/;"	v	file:
complyap	xlyap.c	/^complyap(struct state *st)$/;"	f	file:
components	braid.c	/^	int         components[MAXSTRANDS];$/;"	m	struct:__anon46	file:
components	glx/circuit.c	/^  Component *components[MAX_COMPONENTS];$/;"	m	struct:__anon311	file:
compose	apple2-main.c	/^  XComposeStatus compose;$/;"	m	struct:terminal_controller_data	file:
compose	phosphor.c	/^  XComposeStatus compose;$/;"	m	struct:__anon419	file:
compute	hypercube.c	286;"	d	file:
computeAccelerations	glx/glschool_alg.c	/^computeAccelerations(School *s)$/;"	f
computeColorIndices	xrayswarm.c	/^static void computeColorIndices(struct state *st)$/;"	f	file:
computeConstants	xrayswarm.c	/^static void computeConstants(struct state *st)$/;"	f	file:
computeGroupVectors	glx/glschool_alg.c	/^computeGroupVectors(School *s, Fish *ref, double *avoidance, double *centroid, double *avgVel)$/;"	f
computeNormalAndThetaToPlusZ	glx/glschool_alg.c	/^computeNormalAndThetaToPlusZ(double *v, double *xV)$/;"	f
computePosition	glx/glhanoi.c	/^static Bool computePosition(GLfloat t, Disk * d)$/;"	f	file:
computeStringX	sonar.c	/^computeStringX(sonar_info *si, const char *label, int x) $/;"	f	file:
computeStringY	sonar.c	/^computeStringY(sonar_info *si, int y) $/;"	f	file:
compute_divisor_lcm	epicycle.c	/^compute_divisor_lcm(Circle *p)$/;"	f	file:
compute_force	attraction.c	/^compute_force (struct state *st, int i, double *dx_ret, double *dy_ret)$/;"	f	file:
compute_metaball_influence	glx/lavalite.c	/^compute_metaball_influence (lavalite_configuration *bp,$/;"	f	file:
compute_move	rocks.c	/^compute_move(struct state *st, int axe)			\/* 0 for x, 1 for y *\/$/;"	f	file:
compute_pedal	pedal.c	/^compute_pedal(struct state *st, XPoint *points, int maxpoints)$/;"	f	file:
compute_rpm	glx/pinion.c	/^compute_rpm (ModeInfo *mi, gear *g)$/;"	f	file:
compute_vertex_normals	glx/dxf2gl.pl	/^sub compute_vertex_normals {$/;"	s
cone	glx/tube.c	/^cone (GLfloat x1, GLfloat y1, GLfloat z1,$/;"	f
cone	glx/voronoi.c	/^cone (void)$/;"	f	file:
cone_lamp	glx/lavalite.c	/^static const lamp_geometry cone_lamp[] = {$/;"	v	file:
config	glx/boxed.c	/^   boxed_config  config;$/;"	m	struct:__anon357	file:
config	glx/polyhedra.c	/^  char *config; \/* printable vertex configuration *\/$/;"	m	struct:__anon251	file:
config	glx/polyhedra.h	/^  char *config;$/;"	m	struct:__anon381
configuration	glx/polyhedra.c	/^configuration(Polyhedron *P)$/;"	f	file:
conflicts	glx/queens.c	/^static int conflicts(Queenscreen *qs, int r, int c) $/;"	f	file:
conflictsCols	glx/queens.c	/^static int conflictsCols(Queenscreen *qs, int c) $/;"	f	file:
conflictsDiag	glx/queens.c	/^static int conflictsDiag(Queenscreen *qs, int r, int c) $/;"	f	file:
constant	vines.c	/^	int         constant;$/;"	m	struct:__anon23	file:
construct_polyhedra	glx/polyhedra.c	/^construct_polyhedra (polyhedron ***polyhedra_ret)$/;"	f
construct_polyhedron	glx/polyhedra.c	/^construct_polyhedron (Polyhedron *P, Vector *v, int V, Vector *f, int F,$/;"	f	file:
construct_teapot	glx/polyhedra-gl.c	/^construct_teapot (ModeInfo *mi)$/;"	f	file:
consume_instring	vermiculate.c	/^consume_instring(struct state *st)$/;"	f	file:
context	ccurve.c	/^  GC                   context;$/;"	m	struct:state	file:
context	glx/b_lockglue.c	/^struct context {$/;"	s	file:
context	glx/glschool.c	/^	GLXContext	*context;$/;"	m	struct:__anon257	file:
context	wander.c	/^   GC           context;$/;"	m	struct:state	file:
contexts	glx/b_lockglue.c	/^static struct context *contexts = 0;$/;"	v	typeref:struct:context	file:
contour	glx/extrusion-screw.c	/^static double contour [NUM_PTS][2];$/;"	v	file:
contour	glx/extrusion-taper.c	/^static double contour [NUM_PTS][2];$/;"	v	file:
contour_points	glx/extrusion-joinoffset.c	/^static double contour_points [NCONTOUR][2];$/;"	v	file:
contrast_control	analogtv.h	/^  double tint_control,color_control,brightness_control,contrast_control;$/;"	m	struct:analogtv_s
contributions	glx/bubble3d.c	/^	GLfloat    *contributions;	\/* List of contributions from each$/;"	m	struct:bubble	file:
controller	apple2-main.c	/^  void (*controller) (apple2_sim_t *sim, int *stepno, double *next_actiontime);$/;"	m	struct:state	file:
controller	apple2.h	/^  void (*controller)(apple2_sim_t *sim,$/;"	m	struct:apple2_sim_s
controller_data	apple2.h	/^  void *controller_data;$/;"	m	struct:apple2_sim_s
controllers	apple2-main.c	/^static void (* const controllers[]) (apple2_sim_t *sim, int *stepno,$/;"	v	file:
conversion_table	glx/grab-ximage.c	/^} conversion_table;$/;"	t	typeref:struct:__anon193	file:
convert	distort.c	/^static void convert(struct state *st) $/;"	f	file:
convertMove	glx/rubik.c	/^convertMove(rubikstruct * rp, RubikMove move, RubikSlice * slice)$/;"	f	file:
convert_ximage_to_rgba32	glx/grab-ximage.c	/^convert_ximage_to_rgba32 (Screen *screen, XImage *image)$/;"	f	file:
coo	distort.c	/^struct coo {$/;"	s	file:
coord	glx/glutstroke.h	/^  const CoordRec *coord;$/;"	m	struct:__anon197
coord	glx/jigglypuff.c	/^typedef GLfloat coord;$/;"	t	file:
coord	glx/tangram.c	/^} coord;$/;"	t	typeref:struct:__anon288	file:
coords	kumppa.c	/^  int coords[8];$/;"	m	struct:state	file:
copyParam	asm6502.c	/^static void copyParam(Param *p1, Param *p2){$/;"	f	file:
copy_from	blitspin.c	80;"	d	file:
copy_gc	halo.c	/^  GC draw_gc, erase_gc, copy_gc, merge_gc;$/;"	m	struct:state	file:
copy_gc	interference.c	/^  GC       copy_gc;$/;"	m	struct:inter_context	file:
copy_gc	moire2.c	/^  GC copy_gc, erase_gc, window_gc;$/;"	m	struct:state	file:
copy_points	ccurve.c	/^copy_points (int       segment_count,$/;"	f	file:
copy_polyomino	polyominoes.c	1075;"	d	file:
copy_to	blitspin.c	76;"	d	file:
copygc	intermomentary.c	/^  GC fgc, copygc;$/;"	m	struct:state	file:
copylevel	pacman_level.c	/^copylevel (char *dest, lev_t * level)$/;"	f	file:
copyvector	glx/boxed.c	/^static inline void copyvector(vectorf *dest, vectorf* source) $/;"	f	file:
cor	glx/juggler3d.c	/^  double    cor;      \/* Coefficient of Restitution.  perfect bounce = 1 *\/$/;"	m	struct:__anon395	file:
cor	juggle.c	/^  double    cor;      \/* Coefficient of Restitution.  perfect bounce = 1 *\/$/;"	m	struct:__anon167	file:
coral	coral.c	/^coral(struct state *st)$/;"	f	file:
coral_defaults	coral.c	/^static const char *coral_defaults[] = {$/;"	v	file:
coral_draw	coral.c	/^coral_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
coral_event	coral.c	/^coral_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
coral_free	coral.c	/^coral_free (Display *dpy, Window window, void *closure)$/;"	f	file:
coral_init	coral.c	/^coral_init (Display *dpy, Window window)$/;"	f	file:
coral_options	coral.c	/^static XrmOptionDescRec coral_options[] = {$/;"	v	file:
coral_reshape	coral.c	/^coral_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
corners	sierpinski.c	/^	int         corners;$/;"	m	struct:__anon35	file:
cos36	glx/morph3d.c	110;"	d	file:
cos72	glx/morph3d.c	108;"	d	file:
cos_cache	eruption.c	/^ int cos_cache[PI_2000];$/;"	m	struct:state	file:
cos_cache	pyro.c	/^   int cos_cache[PI_2000];$/;"	m	struct:state	file:
cos_tab	ripples.c	/^  double cos_tab[TABLE];$/;"	m	struct:state	file:
cos_table	glx/circuit.c	/^  float cos_table[720];$/;"	m	struct:__anon311	file:
cos_table	glx/engine.c	/^  float cos_table[TWOREV];$/;"	m	struct:__anon238	file:
cosilines	kumppa.c	/^  Bool cosilines;$/;"	m	struct:state	file:
cosinus	kumppa.c	/^static const float cosinus[8][6]=$/;"	v	file:
cosinus	t3d.c	/^  double cosinus[sines];$/;"	m	struct:state	file:
cosof	vermiculate.c	/^  real sinof[degs], cosof[degs], tanof[degs];$/;"	m	struct:state	file:
coss	helix.c	/^  double coss [360];$/;"	m	struct:state	file:
coss	rocks.c	/^  double coss [SIN_RESOLUTION];$/;"	m	struct:state	file:
cossec36_2	glx/morph3d.c	107;"	d	file:
costab	speedmine.c	/^    double sintab[ROTS], costab[ROTS];$/;"	m	struct:state	file:
costab	worm.c	/^static float costab[SEGMENTS];$/;"	v	file:
costheta	kaleidescope.c	/^  float costheta, sintheta;           $/;"	m	struct:state	file:
count	apollonian.c	/^	int         count;$/;"	m	struct:__anon184	file:
count	deluxe.c	/^  int count;$/;"	m	struct:state	file:
count	discrete.c	/^	int         count;$/;"	m	struct:__anon59	file:
count	euler2d.c	/^	int        count;$/;"	m	struct:__anon80	file:
count	fiberlamp.c	/^  int     count, nfibers;$/;"	m	struct:__anon30	file:
count	flow.c	/^	int         count;$/;"	m	struct:__anon114	file:
count	fluidballs.c	/^  int count;		\/* number of balls *\/$/;"	m	struct:__anon414	file:
count	glx/crackberg.c	/^    int count;$/;"	m	struct:_cberg_state	file:
count	glx/endgame.c	/^  int moving, take, mc, count, wire;$/;"	m	struct:__anon376	file:
count	glx/glhanoi.c	/^	int count;$/;"	m	struct:__anon203	file:
count	glx/juggler3d.c	/^  int           count;$/;"	m	struct:__anon405	file:
count	glx/juggler3d.c	/^  int     count; \/* reference count *\/$/;"	m	struct:object	file:
count	glx/molecule.c	/^typedef struct { char *atom; int count; } atom_and_count;$/;"	m	struct:__anon237	file:
count	glx/polyhedra.c	/^count(Polyhedron *P)$/;"	f	file:
count	glx/sproingiewrap.c	/^	GLuint      count;$/;"	m	struct:__anon249	file:
count	glx/stonerview-osc.h	/^      int count;$/;"	m	struct:osc_struct::__anon344::ophaser_struct
count	glx/stonerview-osc.h	/^      int count;$/;"	m	struct:osc_struct::__anon344::orandphaser_struct
count	halo.c	/^  int count, global_count;$/;"	m	struct:state	file:
count	hopalong.c	/^	int         count;$/;"	m	struct:__anon79	file:
count	interference.c	/^  int count;$/;"	m	struct:inter_context	file:
count	juggle.c	/^  int           count;$/;"	m	struct:__anon177	file:
count	juggle.c	/^  int     count; \/* reference count *\/$/;"	m	struct:object	file:
count	lcdscrub.c	/^  int count;$/;"	m	struct:state	file:
count	petri.c	/^  int count;$/;"	m	struct:state	file:
count	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
count	qix.c	/^  int count;$/;"	m	struct:state	file:
count	rotzoomer.c	/^  int count;		\/* current iteraction *\/$/;"	m	struct:zoom_area	file:
count	squiral.c	/^   int width, height, count, cycle;$/;"	m	struct:state	file:
count	thornbird.c	/^	int         count;$/;"	m	struct:__anon179	file:
count	truchet.c	/^  int count;$/;"	m	struct:state	file:
count2	flow.c	/^	int         count2;$/;"	m	struct:__anon114	file:
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count_vertex	glx/chessmodels.c	/^static void count_vertex( void *dummy, double x, double y, double z)$/;"	f	file:
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countdots	pacman_level.c	/^countdots (pacmangamestruct *pp)$/;"	f	file:
countdown	boxfit.c	/^  int countdown;$/;"	m	struct:__anon22	file:
counter	glx/blinkbox.c	/^  int counter;$/;"	m	struct:__anon335	file:
counter	glx/blocktube.c	/^  int counter;$/;"	m	struct:__anon360	file:
counter	glx/gflux.c	/^    int counter;$/;"	m	struct:gfluxstruct	file:
counter	glx/lockward.c	/^	int8_t		counter;$/;"	m	struct:blinkstate	file:
counter	glx/pipes.c	/^	int         counter;$/;"	m	struct:__anon188	file:
counter	glx/superquadrics.c	/^	int         counter, viewcount, viewwait, mono;$/;"	m	struct:__anon243	file:
counter	kaleidescope.c	/^  int counter;$/;"	m	struct:state	file:
counter	polyominoes.c	/^  int counter;$/;"	m	struct:_polyominoesstruct	file:
counter	xspirograph.c	/^  int counter;$/;"	m	struct:state	file:
countof	apple2-main.c	48;"	d	file:
countof	apple2-main.c	49;"	d	file:
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countof	bsod.c	68;"	d	file:
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countof	glx/flipflop.c	58;"	d	file:
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countof	glx/flipscreen3d.c	52;"	d	file:
countof	glx/fliptext.c	51;"	d	file:
countof	glx/fliptext.c	52;"	d	file:
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countof	glx/flyingtoasters.c	38;"	d	file:
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countof	glx/glschool.c	23;"	d	file:
countof	glx/glschool.c	24;"	d	file:
countof	glx/glslideshow.c	85;"	d	file:
countof	glx/glslideshow.c	86;"	d	file:
countof	glx/glsnake.c	154;"	d	file:
countof	glx/glsnake.c	155;"	d	file:
countof	glx/gltext.c	27;"	d	file:
countof	glx/gltext.c	28;"	d	file:
countof	glx/grab-ximage.c	77;"	d	file:
countof	glx/grab-ximage.c	78;"	d	file:
countof	glx/hypnowheel.c	29;"	d	file:
countof	glx/hypnowheel.c	30;"	d	file:
countof	glx/involute.c	31;"	d	file:
countof	glx/involute.c	32;"	d	file:
countof	glx/jigglypuff.c	156;"	d	file:
countof	glx/jigglypuff.c	157;"	d	file:
countof	glx/juggler3d.c	139;"	d	file:
countof	glx/juggler3d.c	140;"	d	file:
countof	glx/lament.c	81;"	d	file:
countof	glx/lament.c	82;"	d	file:
countof	glx/lavalite.c	83;"	d	file:
countof	glx/lavalite.c	84;"	d	file:
countof	glx/menger.c	60;"	d	file:
countof	glx/menger.c	61;"	d	file:
countof	glx/mirrorblob.c	89;"	d	file:
countof	glx/mirrorblob.c	90;"	d	file:
countof	glx/moebiusgears.c	19;"	d	file:
countof	glx/moebiusgears.c	20;"	d	file:
countof	glx/molecule.c	37;"	d	file:
countof	glx/molecule.c	38;"	d	file:
countof	glx/pinion.c	21;"	d	file:
countof	glx/pinion.c	22;"	d	file:
countof	glx/polyhedra-gl.c	28;"	d	file:
countof	glx/polyhedra-gl.c	29;"	d	file:
countof	glx/pulsar.c	73;"	d	file:
countof	glx/pulsar.c	74;"	d	file:
countof	glx/queens.c	36;"	d	file:
countof	glx/queens.c	37;"	d	file:
countof	glx/sierpinski3d.c	50;"	d	file:
countof	glx/sierpinski3d.c	51;"	d	file:
countof	glx/spheremonics.c	70;"	d	file:
countof	glx/spheremonics.c	71;"	d	file:
countof	glx/sproingiewrap.c	69;"	d	file:
countof	glx/sproingiewrap.c	70;"	d	file:
countof	glx/starwars.c	51;"	d	file:
countof	glx/starwars.c	52;"	d	file:
countof	glx/stonerview.c	28;"	d	file:
countof	glx/stonerview.c	29;"	d	file:
countof	glx/tangram.c	28;"	d	file:
countof	glx/tangram.c	29;"	d	file:
countof	glx/timetunnel.c	28;"	d	file:
countof	glx/timetunnel.c	29;"	d	file:
countof	glx/topblock.c	39;"	d	file:
countof	glx/topblock.c	40;"	d	file:
countof	glx/voronoi.c	18;"	d	file:
countof	glx/voronoi.c	19;"	d	file:
countof	glx/xpm-ximage.c	192;"	d	file:
countof	glx/xpm-ximage.c	193;"	d	file:
countof	glx/xpm-ximage.c	328;"	d	file:
countof	glx/xpm-ximage.c	329;"	d	file:
countof	ifs.c	40;"	d	file:
countof	ifs.c	41;"	d	file:
countof	jigsaw.c	34;"	d	file:
countof	jigsaw.c	35;"	d	file:
countof	kumppa.c	47;"	d	file:
countof	kumppa.c	48;"	d	file:
countof	m6502.c	67;"	d	file:
countof	m6502.c	68;"	d	file:
countof	memscroller.c	21;"	d	file:
countof	memscroller.c	22;"	d	file:
countof	xanalogtv.c	50;"	d	file:
countof	xflame.c	54;"	d	file:
countof	xflame.c	55;"	d	file:
countof	xlockmore.c	26;"	d	file:
countof	xlyap.c	43;"	d	file:
countof	xlyap.c	44;"	d	file:
countof	xmatrix.c	116;"	d	file:
countof	xpm-pixmap.c	134;"	d	file:
countof	xpm-pixmap.c	135;"	d	file:
cov	squiral.c	/^   int cov;$/;"	m	struct:state	file:
cow_configuration	glx/bouncingcow.c	/^} cow_configuration;$/;"	t	typeref:struct:__anon247	file:
cow_face	glx/cow_face.c	/^const struct gllist *cow_face=&frame;$/;"	v	typeref:struct:gllist
cow_handle_event	glx/bouncingcow.c	/^cow_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
cow_hide	glx/cow_hide.c	/^const struct gllist *cow_hide=&frame;$/;"	v	typeref:struct:gllist
cow_hoofs	glx/cow_hoofs.c	/^const struct gllist *cow_hoofs=&frame;$/;"	v	typeref:struct:gllist
cow_horns	glx/cow_horns.c	/^const struct gllist *cow_horns=&frame;$/;"	v	typeref:struct:gllist
cow_opts	glx/bouncingcow.c	/^ENTRYPOINT ModeSpecOpt cow_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
cow_tail	glx/cow_tail.c	/^const struct gllist *cow_tail=&frame;$/;"	v	typeref:struct:gllist
cow_udder	glx/cow_udder.c	/^const struct gllist *cow_udder=&frame;$/;"	v	typeref:struct:gllist
cp	images/m6502/rorschach.asm	/^cp:$/;"	l
cp_b_pos	glx/blinkbox.c	/^cp_b_pos(blinkboxstruct *bp, Tdpos *s_pos)$/;"	f	file:
cpower	glx/mirrorblob.c	/^  double cx, cy, cpower, csize;$/;"	m	struct:__anon329	file:
cpts	drift.c	/^	XPoint     *cpts;$/;"	m	struct:__anon416	file:
cquad	apollonian.c	/^cquad(circle *c1, circle *c2, circle *c3, circle *c4)$/;"	f	file:
cr	julia.c	/^	double      cr;$/;"	m	struct:__anon420	file:
crack	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
crack	substrate.c	/^} crack;$/;"	t	typeref:struct:__anon37	file:
crack_num	substrate.c	/^    int crack_num;$/;"	m	struct:__anon37	file:
crackberg_handle_event	glx/crackberg.c	/^ENTRYPOINT Bool crackberg_handle_event (ModeInfo *mi, XEvent *ev)$/;"	f
crackberg_opts	glx/crackberg.c	/^ENTRYPOINT ModeSpecOpt crackberg_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
cracks	substrate.c	/^    crack *cracks; \/* grid of cracks *\/$/;"	m	struct:field	file:
crankOffset	glx/engine.c	/^  float crankOffset;$/;"	m	struct:__anon238	file:
crankWidth	glx/engine.c	/^  float crankWidth;$/;"	m	struct:__anon238	file:
crashed	images/m6502/spacer.asm	/^crashed:$/;"	l
crd	glx/tangram.c	/^    coord crd;                  \/* coordinates *\/$/;"	m	struct:__anon289	file:
createBBoxList	glx/glschool_gl.c	/^createBBoxList(BBox *bbox, GLuint *bboxList, int wire)$/;"	f
createCylinder	glx/circuit.c	/^static int createCylinder (Circuit *ci,$/;"	f	file:
createDrawLists	glx/glschool_gl.c	/^createDrawLists(BBox *bbox, GLuint *bboxList, GLuint *goalList, GLuint *fishList, Bool wire)$/;"	f
createDrawLists	glx/glschool_gl.c	/^createDrawLists(BBox *bbox, GLuint *bboxList, GLuint *goalList, GLuint *fishList, int wire)$/;"	f
createPoints	anemone.c	/^createPoints(struct state *st)$/;"	f	file:
createPoints	lmorph.c	/^createPoints(struct state *st)$/;"	f	file:
createTexture	glx/gflux.c	/^static void createTexture(gfluxstruct *gp)$/;"	f	file:
create_ObjectSmooth	glx/glcells.c	/^static ObjectSmooth *create_ObjectSmooth( Object *obj )$/;"	f	file:
create_bitmaps	polyominoes.c	/^static void create_bitmaps(ModeInfo * mi, polyominoesstruct *sp)$/;"	f	file:
create_bubbles_every	glx/bubble3d.h	/^	int         create_bubbles_every;	\/* How often to create new bubbles. *\/$/;"	m	struct:glb_config
create_cells	glx/glcells.c	/^static void create_cells( State *st )$/;"	f	file:
create_colourmap	swirl.c	/^create_colourmap(ModeInfo * mi, SWIRL_P swirl)$/;"	f	file:
create_fork	lightning.c	/^create_fork(Fork * f, XPoint start, XPoint end, int level)$/;"	f	file:
create_knots	swirl.c	/^create_knots(SWIRL_P swirl)$/;"	f	file:
create_ksegment	kaleidescope.c	/^create_ksegment (GLOBAL *g)$/;"	f	file:
create_list	glx/glcells.c	/^static int create_list( State *st, double fac )$/;"	f	file:
create_maze	maze.c	/^create_maze (struct state *st)    \/* create a maze layout given the initialized maze *\/$/;"	f	file:
create_new_bubbles	glx/b_draw.c	/^create_new_bubbles(draw_context * c)$/;"	f	file:
create_nucleus_texture	glx/glcells.c	/^static void create_nucleus_texture( State *st )$/;"	f	file:
create_objects	kaleidescope.c	/^create_objects (GLOBAL *g)$/;"	f	file:
create_osc	glx/stonerview-osc.c	/^static osc_t *create_osc(stonerview_state *st, int type)$/;"	f	file:
create_sphere	glx/glcells.c	/^static Object *create_sphere( State *st, int divisions )$/;"	f	file:
create_zoom	rotzoomer.c	/^create_zoom (struct state *st)$/;"	f	file:
createball	glx/boxed.c	/^static void createball(ball *newball) $/;"	f	file:
createjail	pacman_level.c	/^createjail (lev_t * level, const unsigned width, const unsigned height)$/;"	f	file:
createnewlevel	pacman_level.c	/^createnewlevel (pacmangamestruct *pp)$/;"	f
createtrisfromball	glx/boxed.c	/^static void createtrisfromball(triman* tman, vectorf *spherev, GLint *spherei, int ind_num, ball *b)$/;"	f	file:
creatlevelblock	pacman_level.c	/^creatlevelblock (pacmangamestruct *pp, $/;"	f	file:
critical_defaults	critical.c	/^static const char *critical_defaults[] = {$/;"	v	file:
critical_draw	critical.c	/^critical_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
critical_event	critical.c	/^critical_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
critical_free	critical.c	/^critical_free (Display *dpy, Window window, void *closure)$/;"	f	file:
critical_init	critical.c	/^critical_init (Display *dpy, Window window)$/;"	f	file:
critical_options	critical.c	/^static XrmOptionDescRec critical_options[] = {$/;"	v	file:
critical_reshape	critical.c	/^critical_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
cross	glx/jigglypuff.c	/^static inline void cross(vector v1, vector v2, vector v)$/;"	f	file:
cross	glx/mirrorblob.c	/^cross (const Vector3D u, const Vector3D v)$/;"	f	file:
cross	glx/polyhedra.c	/^cross(Vector a, Vector b)$/;"	f	file:
cross_product	glx/glsnake.c	/^static int cross_product(int src_dir, int dst_dir) $/;"	f	file:
cross_weave_bits	greynetic.c	/^static unsigned char cross_weave_bits[] = {$/;"	v	file:
cross_weave_height	greynetic.c	44;"	d	file:
cross_weave_width	greynetic.c	43;"	d	file:
crosshair_flag	speedmine.c	/^    int crosshair_flag;$/;"	m	struct:state	file:
crtload	analogtv.h	/^  double crtload[ANALOGTV_V];$/;"	m	struct:analogtv_s
crystal_description	crystal.c	/^ModStruct   crystal_description =$/;"	v
crystal_drawatom	crystal.c	/^crystal_drawatom(ModeInfo * mi, crystalatom * atom0)$/;"	f	file:
crystal_handle_event	crystal.c	80;"	d	file:
crystal_opts	crystal.c	/^ENTRYPOINT ModeSpecOpt crystal_opts =$/;"	v
crystal_setupatom	crystal.c	/^crystal_setupatom(crystalatom * atom0, float gamma)$/;"	f	file:
crystalatom	crystal.c	/^} crystalatom;$/;"	t	typeref:struct:__anon141	file:
crystals	crystal.c	/^static crystalstruct *crystals = NULL;$/;"	v	file:
crystalstruct	crystal.c	/^} crystalstruct;$/;"	t	typeref:struct:__anon142	file:
cs	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
cs	images/m6502/santa.asm	/^cs:$/;"	l
cs	xanalogtv.c	/^  chansetting *cs;$/;"	m	struct:state	file:
cs1	abstractile.c	/^  int cs1[LAYERS], cs2[LAYERS], cs3[LAYERS]; int cs4[LAYERS]; $/;"	m	struct:state	file:
cs2	abstractile.c	/^  int cs1[LAYERS], cs2[LAYERS], cs3[LAYERS]; int cs4[LAYERS]; $/;"	m	struct:state	file:
cs3	abstractile.c	/^  int cs1[LAYERS], cs2[LAYERS], cs3[LAYERS]; int cs4[LAYERS]; $/;"	m	struct:state	file:
cs4	abstractile.c	/^  int cs1[LAYERS], cs2[LAYERS], cs3[LAYERS]; int cs4[LAYERS]; $/;"	m	struct:state	file:
csegs	euler2d.c	/^	XSegment   *csegs;$/;"	m	struct:__anon80	file:
csegs	flow.c	/^	XSegment   *csegs;	    \/* bee lines *\/$/;"	m	struct:__anon114	file:
cshift	fireworkx.c	/^  unsigned int cshift;$/;"	m	struct:__anon8	file:
csi	glx/tangram.c	/^    int csi;$/;"	m	struct:__anon293	file:
csiparam	apple2-main.c	/^  int csiparam[NPAR];$/;"	m	struct:terminal_controller_data	file:
csiparam	phosphor.c	/^  int csiparam[NPAR];$/;"	m	struct:__anon419	file:
csize	glx/mirrorblob.c	/^  double cx, cy, cpower, csize;$/;"	m	struct:__anon329	file:
cstep	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
csw	abstractile.c	/^  int csw[LAYERS], wsx[LAYERS], wsy[LAYERS], sec[LAYERS]; $/;"	m	struct:state	file:
ctab	ripples.c	/^  int ctab[256];$/;"	m	struct:state	file:
ctab	xflame.c	/^  int             ctab[256];$/;"	m	struct:state	file:
ctable	glx/grab-ximage.c	/^static const conversion_table ctable[] = {$/;"	v	file:
cth	glx/fliptext.c	/^  GLfloat fth, tth, cth;	\/* rotation around Z *\/$/;"	m	struct:__anon366	file:
ctinc	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
ctube	glx/gears.c	/^ctube (GLfloat diameter, GLfloat width, Bool wire)$/;"	f	file:
cube	glx/cubenetic.c	/^} cube;$/;"	t	typeref:struct:__anon261	file:
cube	glx/menger.c	/^cube (float x0, float x1, float y0, float y1, float z0, float z1,$/;"	f	file:
cube21	glx/cube21.c	/^static cube21_conf *cube21 = NULL;$/;"	v	file:
cube21_cmode	glx/cube21.c	/^} cube21_cmode;$/;"	t	typeref:enum:__anon228	file:
cube21_conf	glx/cube21.c	/^} cube21_conf;$/;"	t	typeref:struct:__anon229	file:
cube21_description	glx/cube21.c	/^ModStruct   cube21_description =$/;"	v
cube21_handle_event	glx/cube21.c	49;"	d	file:
cube21_opts	glx/cube21.c	/^ENTRYPOINT ModeSpecOpt cube21_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
cube21_state	glx/cube21.c	/^} cube21_state;$/;"	t	typeref:enum:__anon227	file:
cubeLoc	glx/rubik.c	/^	RubikLoc   *cubeLoc[MAXFACES];$/;"	m	struct:__anon248	file:
cube_colors	glx/cubenetic.c	/^  XColor *cube_colors;$/;"	m	struct:__anon264	file:
cube_configuration	glx/cubenetic.c	/^} cube_configuration;$/;"	t	typeref:struct:__anon264	file:
cube_configuration	glx/cubestorm.c	/^} cube_configuration;$/;"	t	typeref:struct:__anon277	file:
cube_handle_event	glx/cubenetic.c	/^cube_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
cube_handle_event	glx/cubestorm.c	/^cube_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
cube_list	glx/cubenetic.c	/^  GLuint cube_list;$/;"	m	struct:__anon264	file:
cube_list	glx/cubestorm.c	/^  GLuint cube_list;$/;"	m	struct:__anon277	file:
cube_opts	glx/cubenetic.c	/^ENTRYPOINT ModeSpecOpt cube_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
cube_opts	glx/cubestorm.c	/^ENTRYPOINT ModeSpecOpt cube_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
cube_polys	glx/cubenetic.c	/^  int cube_polys;$/;"	m	struct:__anon264	file:
cube_vertices	glx/blocktube.c	/^static int cube_vertices(float x, float y, float z, int wire)$/;"	f	file:
cubeangle	glx/morph3d.c	94;"	d	file:
cubedivisions	glx/morph3d.c	88;"	d	file:
cubes	glx/cubenetic.c	/^  cube *cubes;$/;"	m	struct:__anon264	file:
cubicgrid	glx/cubicgrid.c	/^static cubicgrid_conf *cubicgrid = NULL;$/;"	v	file:
cubicgrid_conf	glx/cubicgrid.c	/^} cubicgrid_conf;$/;"	t	typeref:struct:__anon320	file:
cubicgrid_description	glx/cubicgrid.c	/^ModStruct   cubicgrid_description =$/;"	v
cubicgrid_handle_event	glx/cubicgrid.c	/^cubicgrid_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
cubicgrid_opts	glx/cubicgrid.c	/^ENTRYPOINT ModeSpecOpt cubicgrid_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
culling	glx/mirrorblob.c	/^static Bool culling;$/;"	v	file:
cullmode	glx/superquadrics.c	/^	int	        cullmode;$/;"	m	struct:__anon243	file:
cumquat	glx/glsnake.c	/^static float cumquat[4] = {0.0,0.0,0.0,0.0}, oldquat[4] = {0.0,0.0,0.0,0.1};$/;"	v	file:
cur	kaleidescope.c	/^  void *cur;$/;"	m	struct:Obj	file:
curBase	cynosure.c	/^  int curBase;	\/* color progression *\/$/;"	m	struct:state	file:
curColor	cynosure.c	/^  int curColor;$/;"	m	struct:state	file:
curScale	nerverot.c	/^   FLOAT curScale;$/;"	m	struct:state	file:
cur_hsync	analogtv.h	/^  int cur_hsync;$/;"	m	struct:analogtv_s
cur_level	flame.c	/^  int cur_level;$/;"	m	struct:state	file:
cur_sq_x	maze.c	/^  int sqnum, cur_sq_x, cur_sq_y, path_length;$/;"	m	struct:state	file:
cur_sq_y	maze.c	/^  int sqnum, cur_sq_x, cur_sq_y, path_length;$/;"	m	struct:state	file:
cur_trace	pacman.h	/^    int cur_trace;$/;"	m	struct:__anon43
cur_vsync	analogtv.h	/^  int cur_vsync;$/;"	m	struct:analogtv_s
curinputi	xanalogtv.c	/^  int curinputi;$/;"	m	struct:state	file:
curmat	glx/superquadrics.c	/^	GLfloat     curmat[4][4], rotx, roty, rotz, spinspeed;$/;"	m	struct:__anon243	file:
curparam	apple2-main.c	/^  int curparam;$/;"	m	struct:terminal_controller_data	file:
curparam	phosphor.c	/^  int curparam;$/;"	m	struct:__anon419	file:
curphase	glx/stonerview-osc.h	/^      int curphase;$/;"	m	struct:osc_struct::__anon344::ophaser_struct
curphase	glx/stonerview-osc.h	/^      int curphase;$/;"	m	struct:osc_struct::__anon344::orandphaser_struct
curphaselen	glx/stonerview-osc.h	/^      int curphaselen;$/;"	m	struct:osc_struct::__anon344::orandphaser_struct
currGamma	lmorph.c	/^   double      currGamma, maxGamma, deltaGamma;$/;"	m	struct:state	file:
current	glx/carousel.c	/^  image current, loading;$/;"	m	struct:__anon222	file:
current	glx/fliptext.c	/^  XYZ from, to, current;	\/* start, end, and current position *\/$/;"	m	struct:__anon366	file:
current	glx/glslideshow.c	/^  rect from, to, current;	   \/* the journey this image is taking *\/$/;"	m	struct:__anon374	file:
current	sonar.c	/^    int current;		\/* Current position of sweep *\/$/;"	m	struct:sonar_info	file:
currentB	glx/blocktube.c	/^    currentR, currentG, currentB,$/;"	m	struct:__anon360	file:
currentColorMode	glx/flurry.h	/^	ColorModes currentColorMode;$/;"	m	struct:_flurry_info_t
currentDisk	glx/glhanoi.c	/^	Disk *currentDisk;$/;"	m	struct:__anon204	file:
currentG	glx/blocktube.c	/^    currentR, currentG, currentB,$/;"	m	struct:__anon360	file:
currentR	glx/blocktube.c	/^    currentR, currentG, currentB,$/;"	m	struct:__anon360	file:
currentTime	glx/flurry.c	/^double currentTime(void) {$/;"	f	file:
currentTimeInMs	spotlight.c	/^currentTimeInMs(struct state *st)$/;"	f	file:
currentTimeInMs	zoom.c	/^static long currentTimeInMs(struct state *st)$/;"	f	file:
current_bias	decayscreen.c	/^  const int *current_bias;$/;"	m	struct:state	file:
current_blur_length	glx/pinion.c	/^  unsigned long current_blur_length; \/* how long have we been blurring? *\/$/;"	m	struct:__anon361	file:
current_color	deco.c	/^  int current_color;$/;"	m	struct:state	file:
current_color	epicycle.c	/^  int current_color;		\/* pixel index into colors[] *\/$/;"	m	struct:tagBody	file:
current_color	whirlygig.c	/^    int current_color;$/;"	m	struct:state	file:
current_delta	rocks.c	/^  int current_delta;	\/* observer Z rotation *\/$/;"	m	struct:state	file:
current_depth	glx/menger.c	/^  int current_depth;$/;"	m	struct:__anon391	file:
current_depth	glx/sierpinski3d.c	/^  int current_depth;$/;"	m	struct:__anon316	file:
current_left	bsod.c	/^  int current_left;		\/* don't use this *\/$/;"	m	struct:bsod_state	file:
current_length	glx/pinion.c	/^  unsigned long current_length;      \/* gear count in current train *\/$/;"	m	struct:__anon361	file:
current_map	swirl.c	/^	int         current_map;	\/* current colour map, 0..dcolours-1 *\/$/;"	m	struct:swirl_data	file:
current_texture	glx/mirrorblob.c	/^  int current_texture;$/;"	m	struct:__anon331	file:
current_texture	glx/tunnel_draw.c	/^  int current_texture;$/;"	m	struct:tunnel_state	file:
current_time	whirlygig.c	/^    unsigned long int current_time; \/* The global int telling the current time *\/$/;"	m	struct:state	file:
current_trackball	glx/hypertorus.c	/^  int current_trackball;$/;"	m	struct:__anon241	file:
current_trackball	glx/klein.c	/^  int current_trackball;$/;"	m	struct:__anon230	file:
current_trackball	glx/polytopes.c	/^  int current_trackball;$/;"	m	struct:__anon214	file:
current_x	rorschach.c	/^  int current_x, current_y, remaining_iterations;$/;"	m	struct:state	file:
current_y	rorschach.c	/^  int current_x, current_y, remaining_iterations;$/;"	m	struct:state	file:
currentboard	glx/antmaze.c	/^  int currentboard;$/;"	m	struct:__anon278	file:
currenttime	glx/providence.c	/^  double currenttime;$/;"	m	struct:__anon231	file:
cursor	julia.c	/^	Cursor      cursor;$/;"	m	struct:__anon420	file:
cursor_blink	phosphor.c	/^  Time cursor_blink;$/;"	m	struct:__anon419	file:
cursor_off_timer	phosphor.c	/^cursor_off_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
cursor_off_timer	xmatrix.c	/^cursor_off_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
cursor_on	xmatrix.c	/^  Bool cursor_on;$/;"	m	struct:__anon34	file:
cursor_on_timer	phosphor.c	/^cursor_on_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
cursor_on_timer	xmatrix.c	/^cursor_on_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
cursor_timer	phosphor.c	/^  XtIntervalId cursor_timer;$/;"	m	struct:__anon419	file:
cursor_timer	xmatrix.c	/^  XtIntervalId cursor_timer;$/;"	m	struct:__anon34	file:
cursor_x	apple2-main.c	/^  int cursor_x, cursor_y;$/;"	m	struct:terminal_controller_data	file:
cursor_x	phosphor.c	/^  int cursor_x, cursor_y;$/;"	m	struct:__anon419	file:
cursor_x	xmatrix.c	/^  int cursor_x, cursor_y;$/;"	m	struct:__anon34	file:
cursor_y	apple2-main.c	/^  int cursor_x, cursor_y;$/;"	m	struct:terminal_controller_data	file:
cursor_y	phosphor.c	/^  int cursor_x, cursor_y;$/;"	m	struct:__anon419	file:
cursor_y	xmatrix.c	/^  int cursor_x, cursor_y;$/;"	m	struct:__anon34	file:
curstate	xspirograph.c	/^  enum curstate { NEW_LAYER, DRAW, ERASE1, ERASE2 } drawstate;$/;"	g	struct:state	file:
cursx	apple2.h	/^  int cursx;$/;"	m	struct:apple2_state
cursy	apple2.h	/^  int cursy;$/;"	m	struct:apple2_state
curtime	apple2.h	/^  double curtime;$/;"	m	struct:apple2_sim_s
curve_width	celtic.c	/^  unsigned long curve_width, shadow_width;$/;"	m	struct:params	file:
curved	substrate.c	/^    int curved;$/;"	m	struct:__anon37	file:
curves	truchet.c	/^  Bool curves;$/;"	m	struct:state	file:
curviness	speedmine.c	/^    double curviness;$/;"	m	struct:state	file:
curviness	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
curword	apple2-main.c	/^  char curword[256];$/;"	m	struct:terminal_controller_data	file:
curx	glx/flipscreen3d.c	/^  GLfloat curx, cury, curz;$/;"	m	struct:__anon195	file:
cury	glx/flipscreen3d.c	/^  GLfloat curx, cury, curz;$/;"	m	struct:__anon195	file:
curz	glx/flipscreen3d.c	/^  GLfloat curx, cury, curz;$/;"	m	struct:__anon195	file:
cut	piecewise.c	/^typedef int (*cut)(struct state *, tree*);    \/* cut x is <, =, or > 0 given a <, =, or > x for some a *\/$/;"	t	file:
cvCatmullRom	glx/tunnel_draw.c	/^static void cvCatmullRom(cvPoint *p, float t, cvPoint *outp)$/;"	f	file:
cvPoint	glx/tunnel_draw.c	/^} cvPoint;$/;"	t	typeref:struct:__anon362	file:
cw	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
cwaves_defaults	cwaves.c	/^static const char *cwaves_defaults [] = {$/;"	v	file:
cwaves_draw	cwaves.c	/^cwaves_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
cwaves_event	cwaves.c	/^cwaves_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
cwaves_free	cwaves.c	/^cwaves_free (Display *dpy, Window window, void *closure)$/;"	f	file:
cwaves_init	cwaves.c	/^cwaves_init (Display *dpy, Window window)$/;"	f	file:
cwaves_options	cwaves.c	/^static XrmOptionDescRec cwaves_options [] = {$/;"	v	file:
cwaves_reshape	cwaves.c	/^cwaves_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
cx	fiberlamp.c	/^  double  cx;$/;"	m	struct:__anon30	file:
cx	fireworkx.c	/^  unsigned int cx,cy;$/;"	m	struct:__anon8	file:
cx	glx/juggler3d.c	/^  double        cx;$/;"	m	struct:__anon405	file:
cx	glx/juggler3d.c	/^  double cx; \/* Moving juggler *\/$/;"	m	struct:trajectory	file:
cx	glx/mirrorblob.c	/^  double cx, cy, cpower, csize;$/;"	m	struct:__anon329	file:
cx	imsmap.c	/^  int cx, xstep, ystep, xnextStep, ynextStep;$/;"	m	struct:state	file:
cx	juggle.c	/^  double        cx;$/;"	m	struct:__anon177	file:
cx	juggle.c	/^  double cx; \/* Moving juggler *\/$/;"	m	struct:trajectory	file:
cx	laser.c	/^	int         cx;		\/* center x *\/$/;"	m	struct:__anon153	file:
cx	spiral.c	/^	float       cx, cy;$/;"	m	struct:__anon105	file:
cx	whirlwindwarp.c	/^   float cx[maxps];	\/* Current x,y of stars in realspace *\/$/;"	m	struct:state	file:
cy	fireworkx.c	/^  unsigned int cx,cy;$/;"	m	struct:__anon8	file:
cy	glx/mirrorblob.c	/^  double cx, cy, cpower, csize;$/;"	m	struct:__anon329	file:
cy	laser.c	/^	int         cy;		\/* center y *\/$/;"	m	struct:__anon153	file:
cy	spiral.c	/^	float       cx, cy;$/;"	m	struct:__anon105	file:
cy	whirlwindwarp.c	/^   float cy[maxps];$/;"	m	struct:state	file:
cyanColorMode	glx/flurry.h	/^	cyanColorMode,$/;"	e	enum:_ColorModes
cyc	vermiculate.c	/^  int cyc;$/;"	m	struct:state	file:
cycl	t3d.c	/^  int cycl;$/;"	m	struct:state	file:
cycle	squiral.c	/^   int width, height, count, cycle;$/;"	m	struct:state	file:
cycle	t3d.c	/^  double movef, wobber, cycle;$/;"	m	struct:state	file:
cycle_colors	cloudlife.c	/^  int cycle_colors;$/;"	m	struct:state	file:
cycle_delay	cloudlife.c	/^  int cycle_delay;$/;"	m	struct:state	file:
cycle_p	bsod.c	/^  Bool debug_p, cycle_p;$/;"	m	struct:driver_state	file:
cycle_p	crystal.c	/^	Bool        cycle_p, mono_p, no_colors;$/;"	m	struct:__anon142	file:
cycle_p	crystal.c	/^static Bool unit_cell, grid_cell, centre, maxsize, cycle_p;$/;"	v	file:
cycle_speed	halftone.c	/^  int color_tick, cycle_speed;$/;"	m	struct:__anon49	file:
cycles	cloudlife.c	/^  unsigned int cycles;$/;"	m	struct:state	file:
cycles	eruption.c	/^  int cycles, delay;$/;"	m	struct:state	file:
cycles	interaggregate.c	/^    unsigned int cycles;$/;"	m	struct:field	file:
cycles	intermomentary.c	/^    unsigned int cycles;$/;"	m	struct:field	file:
cycles	lcdscrub.c	/^  int cycles;$/;"	m	struct:state	file:
cycles	metaballs.c	/^  int delay, cycles;$/;"	m	struct:state	file:
cycles	shadebobs.c	/^  int cycles;$/;"	m	struct:state	file:
cycles	substrate.c	/^    unsigned int cycles;$/;"	m	struct:field	file:
cycles	xlockmoreI.h	/^  long cycles;$/;"	m	struct:ModeInfo
cyclicColorMode	glx/flurry.h	/^	cyclicColorMode,$/;"	e	enum:_ColorModes
cylSize	glx/topblock.h	34;"	d
cylinder	glx/engine.c	/^static int cylinder (Engine *e, GLfloat x, GLfloat y, GLfloat z, $/;"	f	file:
cylinders	glx/engine.c	/^    int cylinders;$/;"	m	struct:__anon239	file:
cyllist	glx/timetunnel.c	/^  GLuint texture_binds[MAX_TEXTURE], cyllist, diamondlist;$/;"	m	struct:__anon190	file:
cynosure_defaults	cynosure.c	/^static const char *cynosure_defaults [] = {$/;"	v	file:
cynosure_draw	cynosure.c	/^cynosure_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
cynosure_event	cynosure.c	/^cynosure_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
cynosure_free	cynosure.c	/^cynosure_free (Display *dpy, Window window, void *closure)$/;"	f	file:
cynosure_init	cynosure.c	/^cynosure_init (Display *d, Window w)$/;"	f	file:
cynosure_options	cynosure.c	/^static XrmOptionDescRec cynosure_options [] = {$/;"	v	file:
cynosure_reshape	cynosure.c	/^cynosure_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
d	apollonian.c	/^	int a, b, c, d;$/;"	m	struct:__anon182	file:
d	discrete.c	/^	double      d;$/;"	m	struct:__anon59	file:
d	glx/b_draw.c	/^	glb_data *d;$/;"	m	struct:draw_context	file:
d	glx/blinkbox.c	/^  GLfloat d; \/*depth*\/$/;"	m	struct:bscale	file:
d	glx/blinkbox.c	/^  int d;$/;"	m	struct:Ball	file:
d	glx/cubenetic.c	/^  GLfloat w, h, d;$/;"	m	struct:__anon261	file:
d	glx/juggler3d.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon402	file:
d	glx/polyhedra.c	/^  long n,d;$/;"	m	struct:__anon252	file:
d	hopalong.c	/^	double      a, b, c, d;$/;"	m	struct:__anon79	file:
d	images/m6502/santa.asm	/^d:$/;"	l
d	images/m6502/wave6502.asm	/^d:$/;"	l
d	juggle.c	/^typedef struct {double a, b, c, d; } Spline;$/;"	m	struct:__anon174	file:
d	t3d.c	/^  double x,y,z,r,d,r1;$/;"	m	struct:__anon64	file:
d	thornbird.c	/^	double      d;$/;"	m	struct:__anon179	file:
d	triangle.c	/^	int         d;$/;"	m	struct:__anon106	file:
d3d	abstractile.c	/^  int d3d;$/;"	m	struct:state	file:
d_angle	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
d_angle_offset	helix.c	/^  int d_angle_offset;$/;"	m	struct:state	file:
d_colors	critical.c	/^  XColor			*d_colors;$/;"	m	struct:state	file:
d_i_batch	critical.c	/^  int d_i_batch;$/;"	m	struct:state	file:
d_i_color	critical.c	/^  int			d_i_color;$/;"	m	struct:state	file:
d_max	glx/rotator.c	/^  double d_max;			   \/* max rotational velocity *\/$/;"	m	struct:rotator	file:
d_n_colors	critical.c	/^  int			d_n_colors;$/;"	m	struct:state	file:
d_pos	critical.c	/^  int			d_pos;$/;"	m	struct:state	file:
d_wrapped	critical.c	/^  int			d_wrapped;$/;"	m	struct:state	file:
da	glx/engine.c	/^  GLfloat da; \/* spin speed *\/$/;"	m	struct:__anon238	file:
da	spiral.c	/^	float       dr, da;$/;"	m	struct:__anon105	file:
damping	glx/jigglypuff.c	/^static int damping;$/;"	v	file:
damping_factor	glx/jigglypuff.c	/^    float damping_factor;$/;"	m	struct:__anon314	file:
damping_velocity	glx/jigglypuff.c	/^    float damping_velocity;$/;"	m	struct:__anon314	file:
darkColorMode	glx/flurry.h	/^	darkColorMode$/;"	e	enum:_ColorModes
dark_p	fontglide.c	/^  Bool dark_p;$/;"	m	struct:__anon84	file:
data	glx/cow_face.c	/^static const float data[]={$/;"	v	file:
data	glx/cow_hide.c	/^static const float data[]={$/;"	v	file:
data	glx/cow_hoofs.c	/^static const float data[]={$/;"	v	file:
data	glx/cow_horns.c	/^static const float data[]={$/;"	v	file:
data	glx/cow_tail.c	/^static const float data[]={$/;"	v	file:
data	glx/cow_udder.c	/^static const float data[]={$/;"	v	file:
data	glx/glhanoi.c	/^	Disk **data;$/;"	m	struct:__anon203	file:
data	glx/gllist.h	/^	const void *data;$/;"	m	struct:gllist
data	glx/molecule.c	/^  const atom_data *data; \/* computed: which style of atom this is *\/$/;"	m	struct:__anon233	file:
data	glx/s1_1.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_2.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_3.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_4.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_5.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_6.c	/^static const float data[]={$/;"	v	file:
data	glx/s1_b.c	/^static const float data[]={$/;"	v	file:
data	glx/toast.c	/^static const float data[]={$/;"	v	file:
data	glx/toast2.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_base.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_handle.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_handle2.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_jet.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_knob.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_slots.c	/^static const float data[]={$/;"	v	file:
data	glx/toaster_wing.c	/^static const float data[]={$/;"	v	file:
data	memscroller.c	/^  unsigned char *data;$/;"	m	struct:__anon24	file:
data	xlyap.c	/^  XPoint data[MAXCOLOR][MAXPOINTS];$/;"	m	struct:points_t	file:
datadir	Makefile	/^datadir		= ${datarootdir}$/;"	m
datadir	glx/Makefile	/^datadir		= ${datarootdir}$/;"	m
datarootdir	Makefile	/^datarootdir	= ${prefix}\/share$/;"	m
datarootdir	glx/Makefile	/^datarootdir	= ${prefix}\/share$/;"	m
dawn_of_time	glx/glslideshow.c	/^  double dawn_of_time;		\/* when the program launched *\/$/;"	m	struct:__anon375	file:
dbeclear_p	deluxe.c	/^  Bool dbeclear_p;$/;"	m	struct:state	file:
dbeclear_p	fluidballs.c	/^  Bool dbeclear_p;$/;"	m	struct:__anon414	file:
dbeclear_p	fontglide.c	/^  Bool dbeclear_p;$/;"	m	struct:__anon87	file:
dbeclear_p	whirlygig.c	/^    Bool dbeclear_p;$/;"	m	struct:state	file:
dbuf	anemone.c	/^  Bool dbuf;$/;"	m	struct:state	file:
dbuf	anemotaxis.c	/^  Bool dbuf;$/;"	m	struct:state	file:
dbuf	compass.c	/^  Bool dbuf;$/;"	m	struct:state	file:
dbuf	deluxe.c	/^  Bool dbuf;$/;"	m	struct:state	file:
dbuf	fluidballs.c	/^  Bool dbuf;            \/* Whether we're using double buffering. *\/$/;"	m	struct:__anon414	file:
dbuf	fontglide.c	/^  Bool dbuf;            \/* Whether we're using double buffering. *\/$/;"	m	struct:__anon87	file:
dbuf	fuzzyflakes.c	/^      Bool                dbuf;$/;"	m	struct:_flake::_dbevar	file:
dbuf	piecewise.c	/^  Bool dbuf;$/;"	m	struct:state	file:
dbuf	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
dbuf	speedmine.c	/^    Pixmap dbuf, stars_mask;$/;"	m	struct:state	file:
dbuf	strange.c	/^	Pixmap      dbuf;	\/* jwz *\/$/;"	m	struct:_ATTRACTOR	file:
dbuf	whirlygig.c	/^    Bool dbuf;$/;"	m	struct:state	file:
dbuf_gc	strange.c	/^	GC          dbuf_gc;$/;"	m	struct:_ATTRACTOR	file:
dbuf_p	glx/cubestorm.c	/^static Bool dbuf_p;$/;"	v	file:
dbuf_p	glx/noof.c	/^static int dbuf_p = 0;$/;"	v	file:
dbuf_p	glx/pipes.c	/^static Bool dbuf_p;$/;"	v	file:
dbufp	fiberlamp.c	/^  Bool dbufp;$/;"	m	struct:__anon30	file:
dbufp	flag.c	/^    Bool		dbufp;$/;"	m	struct:__anon58	file:
dbufp	flow.c	/^static Bool dbufp;$/;"	v	file:
dbufp	galaxy.c	/^static Bool dbufp;$/;"	v	file:
dcb	images/m6502/santa.asm	/^dcb $40,$40,$60,$80,$a0,$a0,$c0,$c0,$c0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $9,$9,$a,$9,$9,$9,$9,$9,$9,$9,$9,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $9,2,2,$9,$9,$9,$9,$9,$9,$9,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $a,$a,$a,$a,$a,$a,$a,$a,$a,$a,$a,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $a,$a,0,0,0,0,$a,$a,$a,$a,$a,$a,0,$a,$a,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $a,0,0,0,0,0,$a,$a,$a,$a,$a,$a,$a,$a,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb $a0,$a0,$80,$60,$40,$40,$20,$20,$20$/;"	l
dcb	images/m6502/santa.asm	/^dcb $b,$b,$b,$b,$b,$9,$9,$9,$9,$9,$9,$9,$9,$9,$9,$9$/;"	l
dcb	images/m6502/santa.asm	/^dcb $b,$b,$b,$b,$b,$b,$a,$a,$a,$a,$a,$a,$b,$b,$b,$b$/;"	l
dcb	images/m6502/santa.asm	/^dcb $e0,$e0,$e0,$e0,$c0,$c0,$c0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,$a,$a,0,0,$a,$a,0,$a,0,0,$a,$a,0,$a,$a$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,$a,0,0,0,0,$a,0,$a,0,0,$a,0,0,$a,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,$a,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,$c,1,1,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,$a,$a,$a,$a,$a,$a,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,$20,$20,$20$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,$a,$a,$a,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,$a,$a,0,0,$9,$a,$9,$9,$9,$9,$9$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,$a,$a,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,$a,0,0,0,$a,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,$c,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,$9,$9,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,$a,$a,$a,$a,$a,$a,$a,$a,$a,$a$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,$a,$a,$a,$a,$a,$a,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,$c,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,$9,$9,$9,$9,$9,$9,$9,$9,$9$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,$9,$9,$9,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,$a,$a,$a,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,$a,$a,0,$a,0,0,$a,$a$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,$a,$a,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,$c,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,$a,$a,$a,$a,$a,$a,$a$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,$a,$a,$a,$a,$a,$a,$b$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,$a,$a,$a,$a,$a,$a,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,$a,0,$a,0,0,$a,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,$c,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,$c,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,1,1,1,$a,$a$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,1,1,2,2,0,$9,$9,$9,$9,$9,$9,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,1,2,2,$9,$9,$9,$9,$9,$9,$9,0,0,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 0,2,2,2,1,0,0,0,0,$9,$9,$9,$9,0,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 1,1,$c,0,0,0,0,0,0,0,0,0,1,1,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 1,1,1,1,1,$c,0,0,0,0,0,1,1,1,1,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 1,1,1,1,1,1,$c,0,0,0,0,1,1,1,1,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 1,1,1,1,1,1,1,1,$c,0,0,1,1,0,0$/;"	l
dcb	images/m6502/santa.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/santa.asm	/^dcb 2,2,$9,$9,$9,$9,$9,$9,$9,$9,$9,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb $40,$40,$60,$80,$a0,$a0,$c0,$c0,$c0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb $7,$8,$9,$2,$4,$6,$e,$3$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb $a0,$a0,$80,$60,$40,$40,$20,$20,$20$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb $e0,$e0,$e0,$e0,$c0,$c0,$c0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,$20,$20,$20$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,1,1,0,0,1,1,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0,1,1,0,0,1,1$/;"	l
dcb	images/m6502/wave6502.asm	/^dcb 0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,11,11$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,15,0,0,0,1,1,1,0,0,0,1,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,0,0,0,0,0,15,0,0,0,1,1,1,0,0,0,1,1,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,15,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,1,1,1,0,0,0,0,1,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,15,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,0,15,0,0,0,1,1,1,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 0,1,15,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,0,0,0,1,1,1,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,1,1,1,1,1,1,1,1,1,15,15,15,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,0,0,0,15,1,1,1,1,1,1,1,1,15,15,0,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,0,0,0,1,1,1,0,0,0,0,15,15,15,15,15,15,1,15,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,15,15,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,1,1,1,1,1,15,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,1,1,1,15,15,0,15,15,1,1,1,1,1,1,1,1,1,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,15,0,0,0,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,15,15,15$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 1,1,15,1,15,15,15,1,1,15,0,0,0,0,1,1,1,0,0,0,0,15,15,15$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 105,213,232,182,17,255,27,190,205,137,192$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 11,0,0,0,0,0,0,1,0,0,0,11,11,11,0,0,0,0,0,1,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 135,188,228$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 136,24,98,215,169,83,124,224,181,187,142$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 14,19,126,199,100,45,241,28,125,210,155$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 141,151,164,32,143,40,156,185,121,132,165$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 15,15,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 15,15,15,1,15,1,1,1,1,1,15,1,15,15,15,1,1,15,0,0,0,0,1,1$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 152,108,203,36,214,37,113,200,66,67,197$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 159,9,38,101,180,116,147,140,183,157,123$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 175,160,49,216,176,133,64,109,112,82,90$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 184,39,195,119,242,244,162,74,1,77,51$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 222,233,94,52,229,96,18,220,202,122,166$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 230,208,15,72,117,248,198,106,129,92,127$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 235,104,158,194,8,161,167,88,91,174,23$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 29,250,20,212,68,87,207,163,145,211,48$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 33,75,35,76,34,10,89,47,189,237,71$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 41,254,31,144,55,247,111,95,57,53,223$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 43,153,131,246,177,4,70,22,7,86,173$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 46,93,219,97,168,170,196,63,204,201,206$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 56,238,25,2,186,209,191,138,226,80,128$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 58,171,81,115,42,44,102,193,69,231,107$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 6,178,0,172,148,146,179,120,60,225,65$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 62,249,252,139,154,251,85,236,12,134,245$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 73,118,150,3,99,61,217,26,239,21,253$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 78,5,218,103,11,13,221,130,149,16,227$/;"	l
dcb	images/m6502/zookeeper.asm	/^dcb 84,240,54,110,234,59,243,79,50,30,114$/;"	l
dcbValue	asm6502.c	/^static BOOL dcbValue(char **s, Param *param){$/;"	f	file:
dchange_tick	rocks.c	/^  int  dchange_tick;$/;"	m	struct:state	file:
dcircle	xlyap.c	/^dcircle(double x, double r)       \/* derivative of the "sin() hump" *\/$/;"	f	file:
dcity	penetrate.c	/^  int dcity;$/;"	m	struct:__anon54	file:
dcolours	swirl.c	/^	int         dcolours;	\/* how many colours for shading *\/$/;"	m	struct:swirl_data	file:
dcs	glx/dnalogo.c	/^static logo_configuration *dcs = NULL;$/;"	v	file:
dd	glx/cubenetic.c	/^  GLfloat dw, dh, dd;$/;"	m	struct:__anon261	file:
ddir	abstractile.c	/^  int ddir, edir;      \/* draw\/erase in forward direction or reverse *\/$/;"	m	struct:state	file:
ddoublelog	xlyap.c	/^ddoublelog(double x, double r)   \/* derivative of the double logistic *\/$/;"	f	file:
ddrot	glx/flipscreen3d.c	/^  GLfloat rot, drot, odrot, ddrot, orot;$/;"	m	struct:__anon195	file:
ddx	glx/bouncingcow.c	/^  GLfloat ddx, ddy, ddz;$/;"	m	struct:__anon246	file:
ddx	glx/rotator.c	/^  double ddx, ddy, ddz;		   \/* current rotational acceleration *\/$/;"	m	struct:rotator	file:
ddx	glx/voronoi.c	/^  GLfloat ddx, ddy;$/;"	m	struct:node	file:
ddy	glx/bouncingcow.c	/^  GLfloat ddx, ddy, ddz;$/;"	m	struct:__anon246	file:
ddy	glx/rotator.c	/^  double ddx, ddy, ddz;		   \/* current rotational acceleration *\/$/;"	m	struct:rotator	file:
ddy	glx/voronoi.c	/^  GLfloat ddx, ddy;$/;"	m	struct:node	file:
ddz	glx/bouncingcow.c	/^  GLfloat ddx, ddy, ddz;$/;"	m	struct:__anon246	file:
ddz	glx/rotator.c	/^  double ddx, ddy, ddz;		   \/* current rotational acceleration *\/$/;"	m	struct:rotator	file:
ddz	glx/tangram.c	/^    GLfloat ddz;                \/* Acceleration *\/$/;"	m	struct:__anon289	file:
dead	eruption.c	/^  unsigned char dead;$/;"	m	struct:__anon6	file:
dead	euler2d.c	/^	short      *dead;$/;"	m	struct:__anon80	file:
dead	glx/flurry.h	/^	intToVector dead;$/;"	m	struct:SmokeParticleV
dead	loop.c	/^	Bool        dead, clockwise;$/;"	m	struct:__anon185	file:
dead	pacman.h	/^    int dead;$/;"	m	struct:__anon42
dead	pyro.c	/^  Bool dead;$/;"	m	struct:projectile	file:
dead	qix.c	/^  Bool dead;$/;"	m	struct:qline	file:
dead	vermiculate.c	/^  Bool dead;$/;"	m	struct:linedata	file:
deallocate	euler2d.c	482;"	d	file:
deallocate	flow.c	390;"	d	file:
deallocate	polyominoes.c	1051;"	d	file:
death	blaster.c	/^	int death;$/;"	m	struct:mother_ship_state	file:
death	blaster.c	/^	int death;$/;"	m	struct:robot_state	file:
deaths	pacman.h	/^    int deaths;$/;"	m	struct:__anon43
debug	glx/glsnake.c	/^    int debug;$/;"	m	struct:glsnake_cfg	file:
debug	wormhole.c	24;"	d	file:
debug_metrics_p	fontglide.c	/^  int debug_metrics_p;$/;"	m	struct:__anon87	file:
debug_one_gear_p	glx/pinion.c	/^static Bool debug_one_gear_p = False;     \/* draw one big stationary gear *\/$/;"	v	file:
debug_p	bsod.c	/^  Bool debug_p, cycle_p;$/;"	m	struct:driver_state	file:
debug_p	cwaves.c	/^  int debug_p;$/;"	m	struct:__anon48	file:
debug_p	fontglide.c	/^  Bool debug_p;$/;"	m	struct:__anon87	file:
debug_p	glx/carousel.c	/^static Bool debug_p;	    \/* Be loud and do weird things. *\/$/;"	v	file:
debug_p	glx/glslideshow.c	/^static Bool debug_p;	    \/* Be loud and do weird things. *\/$/;"	v	file:
debug_p	glx/grab-ximage.c	/^static int debug_p = 0;$/;"	v	file:
debug_p	glx/pinion.c	/^static Bool debug_p = False;              \/* render as flat schematic *\/$/;"	v	file:
debug_p	glx/starwars.c	/^static int debug_p;$/;"	v	file:
debug_p	sonar.c	/^static Bool debug_p = False;$/;"	v	file:
debug_placement_p	glx/pinion.c	/^static Bool debug_placement_p = False;    \/* extreme verbosity on stderr *\/$/;"	v	file:
debug_position_failures	glx/pinion.c	/^  int debug_position_failures;$/;"	m	struct:__anon361	file:
debug_size_failures	glx/pinion.c	/^  int debug_size_failures;           \/* for debugging messages *\/$/;"	m	struct:__anon361	file:
dec	apple2.h	/^  analogtv *dec;$/;"	m	struct:apple2_sim_s
dec	images/m6502/wave6502.asm	/^dec $21$/;"	l
decay	eruption.c	/^  unsigned char xdelta, ydelta, decay;$/;"	m	struct:state	file:
decay	glx/boxed.c	/^   float	decay;$/;"	m	struct:__anon355	file:
decay	glx/boxed.c	/^   float decay;$/;"	m	struct:__anon356	file:
decay	grav.c	/^static Bool decay;$/;"	v	file:
decay	phosphor.c	/^decay (p_state *state)$/;"	f	file:
decay	pyro.c	/^  int decay;$/;"	m	struct:projectile	file:
decayscreen_defaults	decayscreen.c	/^static const char *decayscreen_defaults [] = {$/;"	v	file:
decayscreen_draw	decayscreen.c	/^decayscreen_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
decayscreen_event	decayscreen.c	/^decayscreen_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
decayscreen_free	decayscreen.c	/^decayscreen_free (Display *dpy, Window window, void *closure)$/;"	f	file:
decayscreen_init	decayscreen.c	/^decayscreen_init (Display *dpy, Window window)$/;"	f	file:
decayscreen_load_image	decayscreen.c	/^decayscreen_load_image (struct state *st)$/;"	f	file:
decayscreen_options	decayscreen.c	/^static XrmOptionDescRec decayscreen_options [] = {$/;"	v	file:
decayscreen_reshape	decayscreen.c	/^decayscreen_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
decimal_encoding	glx/glmatrix.c	/^static const int decimal_encoding[]  = {$/;"	v	file:
decimal_encoding	xmatrix.c	/^static const int decimal_encoding[] = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25};$/;"	v	file:
declareLabel	asm6502.c	/^static BOOL declareLabel(char **s, char **label){$/;"	f	file:
decloop	images/m6502/breakout.asm	/^decloop:$/;"	l
deco	deco.c	/^deco (Display *dpy, Window window, struct state *st,$/;"	f	file:
deco_defaults	deco.c	/^static const char *deco_defaults [] = {$/;"	v	file:
deco_draw	deco.c	/^deco_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
deco_event	deco.c	/^deco_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
deco_free	deco.c	/^deco_free (Display *dpy, Window window, void *closure)$/;"	f	file:
deco_init	deco.c	/^deco_init (Display *dpy, Window window)$/;"	f	file:
deco_options	deco.c	/^static XrmOptionDescRec deco_options [] = {$/;"	v	file:
deco_reshape	deco.c	/^deco_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
decode_mask	apple2-main.c	/^decode_mask (unsigned int mask, unsigned int *pos_ret, unsigned int *size_ret)$/;"	f	file:
decode_mask	glx/grab-ximage.c	/^decode_mask (unsigned int mask, unsigned int *pos_ret, unsigned int *size_ret)$/;"	f	file:
decode_mask	glx/xpm-ximage.c	/^decode_mask (unsigned int mask, unsigned int *pos_ret, unsigned int *size_ret)$/;"	f	file:
decompose	glx/polyhedra.c	/^decompose(Polyhedron *P)$/;"	f	file:
decrement_bonuses	speedmine.c	/^decrement_bonuses (struct state *st, double time_per_frame)$/;"	f	file:
decrunchLoop	images/m6502/byterun.asm	/^decrunchLoop:$/;"	l
def	xlockmoreI.h	/^  char *def;$/;"	m	struct:__anon156
def_mode	xmatrix.c	/^  m_mode def_mode; \/* Mode to return to after trace etc. *\/$/;"	m	struct:__anon34	file:
def_tiles	pacman_level.c	/^static const struct tiles def_tiles[TILES_COUNT] = {$/;"	v	typeref:struct:tiles	file:
defaultCodePC	asm6502.h	/^  Bit16 defaultCodePC;$/;"	m	struct:machine_6502
default_bg_pixel	bubbles.c	/^  unsigned int default_fg_pixel, default_bg_pixel;$/;"	m	struct:state	file:
default_bubbles	bubbles-default.c	/^char **default_bubbles[50];$/;"	v
default_defaults	screenhack.c	/^static char *default_defaults[] = {$/;"	v	file:
default_fg_pixel	bubbles.c	/^  unsigned int default_fg_pixel, default_bg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	coral.c	/^   unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	helix.c	/^  unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	kaleidescope.c	/^  unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	penetrate.c	/^   unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	pyro.c	/^   unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	qix.c	/^  unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	rorschach.c	/^  unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	speedmine.c	/^    unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	whirlwindwarp.c	/^   unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_fg_pixel	xspirograph.c	/^  unsigned int default_fg_pixel;$/;"	m	struct:state	file:
default_options	screenhack.c	/^static XrmOptionDescRec default_options [] = {$/;"	v	file:
default_to_pixmaps	bubbles.c	/^default_to_pixmaps (struct state *st)$/;"	f	file:
defaults	screenhackI.h	/^  const char * const *defaults;$/;"	m	struct:xscreensaver_function_table
defaults	xlockmoreI.h	/^  const char *defaults;$/;"	m	struct:xlockmore_function_table
defaults	xsublim.c	/^static char*        defaults[] =$/;"	v	file:
deg	vermiculate.c	/^  int deg, spiturn, turnco, turnsize;$/;"	m	struct:linedata	file:
deg_p	euler2d.c	107;"	d	file:
degreeTurn	glx/rubik.c	/^	int         degreeTurn;$/;"	m	struct:__anon248	file:
degrees_drawn	substrate.c	/^    float degrees_drawn;$/;"	m	struct:__anon37	file:
degs	vermiculate.c	24;"	d	file:
degs2	vermiculate.c	25;"	d	file:
degs4	vermiculate.c	26;"	d	file:
degs8	vermiculate.c	27;"	d	file:
dekomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} dekomino1 =$/;"	v	typeref:struct:__anon126	file:
delay	anemone.c	/^  long delay;              \/* usecs to wait between updates. *\/$/;"	m	struct:state	file:
delay	anemotaxis.c	/^  long delay;              \/* usecs to wait between updates. *\/$/;"	m	struct:state	file:
delay	apple2.h	/^  double delay;$/;"	m	struct:apple2_sim_s
delay	attraction.c	/^  int delay;$/;"	m	struct:state	file:
delay	barcode.c	/^  int delay;$/;"	m	struct:state	file:
delay	blaster.c	/^  int delay;$/;"	m	struct:state	file:
delay	blitspin.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	boxfit.c	/^  int delay;$/;"	m	struct:__anon22	file:
delay	bsod.c	/^  int delay;$/;"	m	struct:driver_state	file:
delay	bubbles.c	/^  int delay;$/;"	m	struct:state	file:
delay	bumps.c	/^        int delay;$/;"	m	struct:__anon110	file:
delay	bumps.h	/^        int delay;$/;"	m	struct:__anon133
delay	ccurve.c	/^  float                delay;$/;"	m	struct:state	file:
delay	celtic.c	/^  unsigned long delay;        \/* controls curve drawing speed (step delay $/;"	m	struct:params	file:
delay	compass.c	/^  int delay;$/;"	m	struct:state	file:
delay	coral.c	/^   int delay, delay2;$/;"	m	struct:state	file:
delay	cwaves.c	/^  int delay;$/;"	m	struct:__anon48	file:
delay	cynosure.c	/^  int iterations, i, delay;$/;"	m	struct:state	file:
delay	decayscreen.c	/^  int delay;$/;"	m	struct:state	file:
delay	deco.c	/^  int delay;$/;"	m	struct:state	file:
delay	deluxe.c	/^  int delay;$/;"	m	struct:state	file:
delay	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
delay	epicycle.c	/^   int delay;$/;"	m	struct:state	file:
delay	eruption.c	/^  int cycles, delay;$/;"	m	struct:state	file:
delay	fireworkx.c	/^  int delay;$/;"	m	struct:state	file:
delay	flame.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	fluidballs.c	/^  int delay;$/;"	m	struct:__anon414	file:
delay	goop.c	/^  int delay;$/;"	m	struct:goop	file:
delay	greynetic.c	/^  int delay;$/;"	m	struct:state	file:
delay	halftone.c	/^  int delay;$/;"	m	struct:__anon49	file:
delay	halo.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	ifs.c	/^  int delay;$/;"	m	struct:state	file:
delay	imsmap.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	interference.c	/^  int delay;$/;"	m	struct:inter_context	file:
delay	jigsaw.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	kaleidescope.c	/^  unsigned long delay;$/;"	m	struct:state	file:
delay	kumppa.c	/^  unsigned long delay;$/;"	m	struct:state	file:
delay	lcdscrub.c	/^  int delay;$/;"	m	struct:state	file:
delay	lmorph.c	/^   long delay;              \/* usecs to wait between updates. *\/$/;"	m	struct:state	file:
delay	memscroller.c	/^  int delay;$/;"	m	struct:__anon25	file:
delay	metaballs.c	/^  int delay, cycles;$/;"	m	struct:state	file:
delay	mismunch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
delay	moire.c	/^  int delay;$/;"	m	struct:state	file:
delay	moire2.c	/^  int delay, color_shift;$/;"	m	struct:state	file:
delay	munch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
delay	nerverot.c	/^   int delay;		\/* delay (usec) between iterations *\/$/;"	m	struct:state	file:
delay	pedal.c	/^  int delay;$/;"	m	struct:state	file:
delay	petri.c	/^  int delay;$/;"	m	struct:state	file:
delay	phosphor.c	/^  int delay;$/;"	m	struct:__anon419	file:
delay	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
delay	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
delay	pyro.c	/^   int how_many, frequency, scatter, delay;$/;"	m	struct:state	file:
delay	qix.c	/^  int delay;$/;"	m	struct:state	file:
delay	rd-bomb.c	/^  int delay;$/;"	m	struct:state	file:
delay	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
delay	rocks.c	/^  int delay;$/;"	m	struct:state	file:
delay	rotzoomer.c	/^  int delay;$/;"	m	struct:state	file:
delay	shadebobs.c	/^  int delay;$/;"	m	struct:state	file:
delay	slidescreen.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay	sonar.c	/^    int delay;			\/* how long between each frame of the anim *\/$/;"	m	struct:sonar_info	file:
delay	speedmine.c	/^    int delay;$/;"	m	struct:state	file:
delay	spotlight.c	/^  int delay;$/;"	m	struct:state	file:
delay	squiral.c	/^   int delay;$/;"	m	struct:state	file:
delay	starfish.c	/^  int delay, delay2, duration, direction, blob_p;$/;"	m	struct:state	file:
delay	truchet.c	/^  int delay;$/;"	m	struct:state	file:
delay	twang.c	/^  int delay;			\/* delay (usec) between iterations *\/$/;"	m	struct:state	file:
delay	wander.c	/^   int delay;$/;"	m	struct:state	file:
delay	wormhole.c	/^  int delay;$/;"	m	struct:state	file:
delay	xflame.c	/^  int delay;$/;"	m	struct:state	file:
delay	xjack.c	/^  int delay;$/;"	m	struct:state	file:
delay	xlyap.c	/^  int delay, linger;$/;"	m	struct:state	file:
delay	xmatrix.c	/^  int delay;$/;"	m	struct:__anon34	file:
delay	xrayswarm.c	/^  unsigned long delay;$/;"	m	struct:state	file:
delay	zoom.c	/^  int delay;$/;"	m	struct:state	file:
delay2	blitspin.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	ccurve.c	/^  float                delay2;$/;"	m	struct:state	file:
delay2	celtic.c	/^  int delay2;$/;"	m	struct:state	file:
delay2	coral.c	/^   int delay, delay2;$/;"	m	struct:state	file:
delay2	flame.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	halo.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	imsmap.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	jigsaw.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	slidescreen.c	/^  int delay, delay2;$/;"	m	struct:state	file:
delay2	starfish.c	/^  int delay, delay2, duration, direction, blob_p;$/;"	m	struct:state	file:
delay_time	lightning.c	/^	int         delay_time;$/;"	m	struct:__anon51	file:
delay_usecs	critical.c	/^  long			delay_usecs;$/;"	m	struct:state	file:
delete_body	epicycle.c	/^delete_body(Body *p)$/;"	f	file:
delete_bubble	glx/b_draw.c	/^delete_bubble(draw_context * c, int j)$/;"	f	file:
delete_bubble_in_mesh	bubbles.c	/^delete_bubble_in_mesh(struct state *st, Bubble *bb, int keep_bubble)$/;"	f	file:
delete_circle	epicycle.c	/^static void delete_circle(Circle *p)$/;"	f	file:
delete_circle_chain	epicycle.c	/^delete_circle_chain(Circle *p)$/;"	f	file:
delete_duplicate_hosts	sonar.c	/^delete_duplicate_hosts (ping_target *list)$/;"	f	file:
delete_flurry_info	glx/flurry.c	/^void delete_flurry_info(flurry_info_t *flurry)$/;"	f	file:
delete_gear	glx/pinion.c	/^delete_gear (ModeInfo *mi, gear *g)$/;"	f	file:
delete_vertex	penrose.c	/^delete_vertex(ModeInfo * mi, fringe_node_c * vertex, tiling_c * tp)$/;"	f	file:
delta	cwaves.c	/^  double delta;$/;"	m	struct:__anon47	file:
delta	glx/flurry.h	/^	floatToVector delta[3];$/;"	m	struct:SmokeParticleV
delta	glx/flurry.h	/^    float delta[3];$/;"	m	struct:Spark
delta	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
delta	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
delta	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
delta	metaballs.c	/^  unsigned char delta;$/;"	m	struct:state	file:
delta	pacman.h	/^    XPoint delta;$/;"	m	struct:__anon42
delta	pacman.h	/^    XPoint delta;$/;"	m	struct:__anon43
delta	sonar.c	/^delta(struct timeval *then, struct timeval *now) $/;"	f	file:
delta	triangle.c	/^	short       delta[MAX_STEPS];$/;"	m	struct:__anon106	file:
deltaB	glx/blocktube.c	/^    deltaR, deltaG, deltaB;$/;"	m	struct:__anon360	file:
deltaG	glx/blocktube.c	/^    deltaR, deltaG, deltaB;$/;"	m	struct:__anon360	file:
deltaGamma	lmorph.c	/^   double      currGamma, maxGamma, deltaGamma;$/;"	m	struct:state	file:
deltaR	glx/blocktube.c	/^    deltaR, deltaG, deltaB;$/;"	m	struct:__anon360	file:
delta_t	euler2d.c	/^static double delta_t;$/;"	v	file:
deluxe_defaults	deluxe.c	/^static const char *deluxe_defaults [] = {$/;"	v	file:
deluxe_draw	deluxe.c	/^deluxe_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
deluxe_event	deluxe.c	/^deluxe_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
deluxe_free	deluxe.c	/^deluxe_free (Display *dpy, Window window, void *closure)$/;"	f	file:
deluxe_init	deluxe.c	/^deluxe_init (Display *dpy, Window window)$/;"	f	file:
deluxe_options	deluxe.c	/^static XrmOptionDescRec deluxe_options [] = {$/;"	v	file:
deluxe_reshape	deluxe.c	/^deluxe_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
demo_files	m6502.c	/^const char * const demo_files[] = {$/;"	v
demon_description	demon.c	/^ModStruct   demon_description =$/;"	v
demon_handle_event	demon.c	63;"	d	file:
demon_opts	demon.c	/^ENTRYPOINT ModeSpecOpt demon_opts =$/;"	v
demons	demon.c	/^static demonstruct *demons = (demonstruct *) NULL;$/;"	v	file:
demonstruct	demon.c	/^} demonstruct;$/;"	t	typeref:struct:__anon60	file:
demos	m6502.c	/^  int demos;\/* number of demos included *\/$/;"	m	struct:state	file:
denominator	glx/polyhedra.c	119;"	d	file:
densitizer	xmatrix.c	/^densitizer (m_state *state)$/;"	f	file:
density	cloudlife.c	/^  int density;$/;"	m	struct:state	file:
density	glx/glmatrix.c	/^static GLfloat density;$/;"	v	file:
density	glx/polyhedra.h	/^  int density;$/;"	m	struct:__anon381
density	helix.c	/^  int offset, dir, density;$/;"	m	struct:state	file:
density	wander.c	/^   unsigned int density;$/;"	m	struct:state	file:
density	xmatrix.c	/^  int density;$/;"	m	struct:__anon34	file:
deo	abstractile.c	/^    int deo;$/;"	m	struct:lineStruct	file:
dep_x	rocks.c	/^  int dep_x, dep_y;$/;"	m	struct:state	file:
dep_y	rocks.c	/^  int dep_x, dep_y;$/;"	m	struct:state	file:
depoison	webcollage	/^sub depoison(@) {$/;"	s
depth	fireworkx.c	/^  int depth;$/;"	m	struct:state	file:
depth	glx/grab-ximage.c	/^  unsigned int depth, red_mask, green_mask, blue_mask;	\/* when this... *\/$/;"	m	struct:__anon193	file:
depth	glx/rubik.c	/^	int         depth;$/;"	m	struct:_RubikSlice	file:
depth	julia.c	/^	int         depth;$/;"	m	struct:__anon420	file:
depth	moire.c	/^  int depth;$/;"	m	struct:state	file:
depth	rocks.c	/^  int depth;$/;"	m	struct:rock	file:
depth	swirl.c	/^	int         depth;	\/* depth *\/$/;"	m	struct:swirl_data	file:
depth	wander.c	/^   int          depth;$/;"	m	struct:state	file:
depth	xflame.c	/^  int             depth;$/;"	m	struct:state	file:
depths	rocks.c	/^  double depths [(MAX_DEPTH + 1) * DEPTH_SCALE];$/;"	m	struct:state	file:
deriv	xlyap.c	/^  PFD map, deriv;$/;"	m	struct:state	file:
derivs	euler2d.c	/^derivs(double *x, euler2dstruct *sp)$/;"	f	file:
des_amt	glx/blinkbox.c	/^  GLfloat des_amt;$/;"	m	struct:__anon336	file:
des_count	glx/blinkbox.c	/^  int des_count;$/;"	m	struct:__anon335	file:
desc	ant.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	apollonian.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	crystal.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	demon.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	drift.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	euler2d.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	flow.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	galaxy.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/antinspect.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/antmaze.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/atlantis.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/atunnel.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/blocktube.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/extrusion.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/gflux.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/gleidescope.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/glforestfire.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/glhanoi.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/hypertorus.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/juggler3d.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/lockward.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/mirrorblob.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/moebius.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/pipes.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/polytopes.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/providence.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/pulsar.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/rubik.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	glx/sballs.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	glx/superquadrics.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	grav.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	hopalong.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	juggle.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	julia.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	lisa.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	loop.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	pacman.c	/^static OptionStruct desc[] = {$/;"	v	file:
desc	penrose.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	polyominoes.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	sonar.c	/^    char *desc;			\/* Beneath the name (e.g., ping time) *\/$/;"	m	struct:Bogie	file:
desc	strange.c	/^static OptionStruct desc[] =$/;"	v	file:
desc	xlockmoreI.h	/^  OptionStruct *desc;$/;"	m	struct:__anon158
desc	xlockmoreI.h	/^  char *desc;$/;"	m	struct:__anon157
descent	glx/fps.c	/^  int ascent, descent;$/;"	m	struct:fps_state	file:
describe	glx/juggler3d.c	/^static Bool describe;$/;"	v	file:
describe	juggle.c	/^static Bool describe;$/;"	v	file:
desired_color_scheme	xlockmoreI.h	/^    desired_color_scheme;$/;"	m	struct:xlockmore_function_table	typeref:enum:xlockmore_function_table::__anon159
destroy6502	asm6502.c	/^void destroy6502(machine_6502 *machine){$/;"	f
destroy_image	glx/glslideshow.c	/^destroy_image (ModeInfo *mi, image *img)$/;"	f	file:
destroy_searcher	anemotaxis.c	/^static void destroy_searcher(Searcher *m)$/;"	f	file:
destroy_source	anemotaxis.c	/^static void destroy_source(Source *s)$/;"	f	file:
destroy_sprite	glx/glslideshow.c	/^destroy_sprite (ModeInfo *mi, sprite *sp)$/;"	f	file:
detach	polyominoes.c	/^void detach(polyominoesstruct *sp, int *poly_no, int *point_no, int *transform_index, point_type *attach_point, int rot180)$/;"	f	file:
dex	images/m6502/santa.asm	/^dex$/;"	l
df	drift.c	/^	double      df[2][3][MAXLEV];$/;"	m	struct:__anon416	file:
dframe	glx/flurry.h	/^	int dframe;$/;"	m	struct:_flurry_info_t
dgamma	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
dh	glx/cubenetic.c	/^  GLfloat dw, dh, dd;$/;"	m	struct:__anon261	file:
dhl	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
dhr	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
di	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
diaglim	petri.c	/^  FLOAT diaglim;$/;"	m	struct:state	file:
dialog	abstractile.c	/^  int mode, sleep, speed, tile, dialog;$/;"	m	struct:state	file:
diameter	wormhole.c	/^	int diameter;$/;"	m	struct:WORMHOLE	file:
diameter_change	wormhole.c	/^	int diameter_change;$/;"	m	struct:WORMHOLE	file:
diamondlist	glx/timetunnel.c	/^  GLuint texture_binds[MAX_TEXTURE], cyllist, diamondlist;$/;"	m	struct:__anon190	file:
die_bad_bubble	bubbles.c	/^die_bad_bubble(Bubble *bb)$/;"	f	file:
dif0	glx/glhanoi.c	/^static const GLfloat dif0[4] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v	file:
dif1	glx/glhanoi.c	/^static const GLfloat dif1[4] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v	file:
diff	galaxy.c	/^ double      diff[3]; \/* *\/$/;"	m	struct:__anon73	file:
diff	glx/polyhedra.c	/^diff(Vector a, Vector b)$/;"	f	file:
diff	glx/stonerview-osc.h	/^      struct osc_struct *diff;$/;"	m	struct:osc_struct::__anon344::olinear_struct	typeref:struct:osc_struct::__anon344::olinear_struct::osc_struct
diff	rocks.c	/^  int diff;$/;"	m	struct:rock	file:
diffcirc	worm.c	/^	int        *diffcirc;$/;"	m	struct:__anon17	file:
diffuse	glx/antinspect.c	/^static const float diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/antmaze.c	/^static const GLfloat diffuse[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
diffuse	glx/antspotlight.c	/^static const GLfloat diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/cage.c	/^static const float diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/cube21.c	/^static const GLfloat diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/moebius.c	/^static const float diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/morph3d.c	/^static const GLfloat diffuse[]         = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/providence.c	/^static const GLfloat diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/queens.c	/^static const GLfloat diffuse[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
diffuse	glx/rubik.c	/^static const float diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse	glx/stairs.c	/^static const float diffuse[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse0	glx/pipes.c	/^static const float diffuse0[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffuse1	glx/pipes.c	/^static const float diffuse1[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
diffuse2	glx/endgame.c	/^static const GLfloat diffuse2[] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
diffusion	rd-bomb.c	/^  int diffusion;$/;"	m	struct:state	file:
diffx	euler2d.c	/^	double     *diffx;$/;"	m	struct:__anon80	file:
dihedral	glx/polyhedra.c	/^dihedral(Polyhedron *P, char *name, char *dual_name)$/;"	f	file:
dilate	glx/timetunnel.c	/^static float start, end, dilate;$/;"	v	file:
dim	fiberlamp.c	/^  long    bright, medium, dim; \/* "White" colors *\/$/;"	m	struct:__anon30	file:
dimi	glx/superquadrics.c	/^typedef double dimi[MaxRes + 1];$/;"	t	file:
dimple1_bits	greynetic.c	/^static unsigned char dimple1_bits[] = {$/;"	v	file:
dimple1_height	greynetic.c	51;"	d	file:
dimple1_width	greynetic.c	50;"	d	file:
dimple3_bits	greynetic.c	/^static unsigned char dimple3_bits[] = {$/;"	v	file:
dimple3_height	greynetic.c	58;"	d	file:
dimple3_width	greynetic.c	57;"	d	file:
dir	glx/boxed.c	/^   vectorf	dir;$/;"	m	struct:__anon352	file:
dir	glx/boxed.c	/^   vectorf	dir;$/;"	m	struct:__anon354	file:
dir	glx/glforestfire.c	/^    float dir[3];		\/* view direction *\/$/;"	m	struct:__anon269	file:
dir	glx/noof.c	/^  float dir[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
dir	helix.c	/^  int offset, dir, density;$/;"	m	struct:state	file:
dir	laser.c	/^	int         dir;	\/* direction *\/$/;"	m	struct:__anon152	file:
dir	maze.c	/^  unsigned char dir, ways;$/;"	m	struct:move_list_struct	file:
dir	worm.c	/^	int         dir, dir2;$/;"	m	struct:__anon17	file:
dir2	worm.c	/^	int         dir, dir2;$/;"	m	struct:__anon17	file:
dirDOWN	glx/pipes.c	125;"	d	file:
dirFAR	glx/pipes.c	129;"	d	file:
dirLEFT	glx/pipes.c	126;"	d	file:
dirNEAR	glx/pipes.c	128;"	d	file:
dirNone	glx/pipes.c	123;"	d	file:
dirRIGHT	glx/pipes.c	127;"	d	file:
dirUP	glx/pipes.c	124;"	d	file:
dir_done	swirl.c	/^	int         dir_todo, dir_done;		\/* how many points in current direction? *\/$/;"	m	struct:swirl_data	file:
dir_todo	swirl.c	/^	int         dir_todo, dir_done;		\/* how many points in current direction? *\/$/;"	m	struct:swirl_data	file:
direction	ant.c	/^	short       direction;$/;"	m	struct:__anon67	file:
direction	ant.c	/^	short       direction;$/;"	m	struct:__anon68	file:
direction	celtic.c	/^typedef enum direction {$/;"	g	file:
direction	crystal.c	/^	int         direction, invert;$/;"	m	struct:__anon142	file:
direction	glx/ants.h	/^  double direction;$/;"	m	struct:__anon218
direction	glx/flipflop.c	/^    int *direction; \/* 0 not, 1 x+, 2 y+, 3 x-, 4 y-*\/ \/* size: numsquares *\/$/;"	m	struct:__anon342	file:
direction	glx/lockward.c	/^	int8_t		direction;$/;"	m	struct:blinkstate	file:
direction	glx/rubik.c	/^	int         face, direction, sideFace;$/;"	m	struct:_RubikRowNext	file:
direction	glx/rubik.c	/^	int         face, direction;$/;"	m	struct:_RubikMove	file:
direction	glx/sproingies.c	/^	int direction;   \/*   Direction of next hop (left or right) *\/$/;"	m	struct:sPosColor	file:
direction	glx/timetunnel.c	/^	float direction;$/;"	m	struct:__anon189	file:
direction	speedmine.c	/^    int direction;$/;"	m	struct:state	file:
direction	starfish.c	/^  int delay, delay2, duration, direction, blob_p;$/;"	m	struct:state	file:
direction	swirl.c	/^	DIR_T       direction;	\/* current direction *\/$/;"	m	struct:swirl_data	file:
directions	glx/pipes.c	/^	int         directions[6];$/;"	m	struct:__anon188	file:
dirh	squiral.c	/^   int dirh[4];$/;"	m	struct:state	file:
dirty_buffer	ripples.c	/^  char *dirty_buffer;$/;"	m	struct:state	file:
dirv	squiral.c	/^   int dirv[4];$/;"	m	struct:state	file:
dirvec	pacman.h	/^    unsigned dirvec[4];$/;"	m	struct:tiles
dirvecs	pacman.c	/^} dirvecs[DIRVECS] = { { -1, 0},$/;"	v	typeref:struct:__anon415	file:
dirvecs	pacman_ai.c	/^} dirvecs[DIRVECS] = { {$/;"	v	typeref:struct:__anon115	file:
dirx	sphere.c	/^	int         dirx, diry;$/;"	m	struct:__anon95	file:
diry	sphere.c	/^	int         dirx, diry;$/;"	m	struct:__anon95	file:
dis_pat	images/m6502/crunch6502.asm	/^dis_pat:$/;"	l
dis_pat_loop	images/m6502/crunch6502.asm	/^dis_pat_loop:$/;"	l
disassemble	asm6502.c	/^void disassemble(machine_6502 *machine, FILE *output){$/;"	f
disc	compass.c	/^struct disc {$/;"	s	file:
disc	glx/hypnowheel.c	/^} disc;$/;"	t	typeref:struct:__anon312	file:
discover	flow.c	/^discover(ModeInfo * mi)$/;"	f	file:
discrete_description	discrete.c	/^ModStruct   discrete_description =$/;"	v
discrete_handle_event	discrete.c	44;"	d	file:
discrete_opts	discrete.c	/^ENTRYPOINT ModeSpecOpt discrete_opts =$/;"	v
discretes	discrete.c	/^static discretestruct *discretes = (discretestruct *) NULL;$/;"	v	file:
discretestruct	discrete.c	/^} discretestruct;$/;"	t	typeref:struct:__anon59	file:
discs	compass.c	/^  struct disc *discs[4];$/;"	m	struct:state	typeref:struct:state::disc	file:
discs	glx/hypnowheel.c	/^  disc *discs;$/;"	m	struct:__anon313	file:
discs	intermomentary.c	/^    Disc *discs;$/;"	m	struct:field	file:
disk	glx/glhanoi.c	/^	Disk *disk;$/;"	m	struct:__anon204	file:
diskHeight	glx/glhanoi.c	/^	float diskHeight;$/;"	m	struct:__anon204	file:
diskPos	glx/glhanoi.c	/^	float *diskPos;				\/* pre-computed disk positions on rods *\/$/;"	m	struct:__anon204	file:
dismem	asm6502.c	/^static void dismem(machine_6502 *machine, AddrMode adm, char *output){$/;"	f	file:
disorder	squiral.c	/^   double frac, disorder, handedness;$/;"	m	struct:state	file:
display	abstractile.c	/^  Display *display;$/;"	m	struct:state	file:
display	blitspin.c	/^display (struct state *st, Pixmap pixmap)$/;"	f	file:
display	glx/circuit.c	/^static void display(ModeInfo *mi)$/;"	f	file:
display	glx/endgame.c	/^static void display(ModeInfo *mi, Chesscreen *cs) $/;"	f	file:
display	glx/engine.c	/^static int display(Engine *e)$/;"	f	file:
display	glx/flipflop.c	/^display(Flipflopcreen *c)$/;"	f	file:
display	glx/flipscreen3d.c	/^static void display(Screenflip *c, int wire)$/;"	f	file:
display	glx/queens.c	/^static int display(Queenscreen *qs) $/;"	f	file:
displayLight	glx/gflux.c	/^static int displayLight(gfluxstruct *gp)$/;"	f	file:
displayList	glx/glhanoi.c	/^	GLuint displayList;$/;"	m	struct:__anon202	file:
displaySolid	glx/gflux.c	/^static int displaySolid(gfluxstruct *gp)$/;"	f	file:
displayTexture	glx/gflux.c	/^static int displayTexture(gfluxstruct *gp)$/;"	f	file:
displayWire	glx/gflux.c	/^static int displayWire(gfluxstruct *gp)$/;"	f	file:
display_a	glx/engine.c	/^  int display_a;$/;"	m	struct:__anon238	file:
display_counter	glx/tangram.c	/^    int display_counter;$/;"	m	struct:__anon293	file:
display_hypertorus	glx/hypertorus.c	/^static void display_hypertorus(ModeInfo *mi)$/;"	f	file:
display_i	glx/circuit.c	/^  int display_i;$/;"	m	struct:__anon311	file:
display_klein	glx/klein.c	/^static void display_klein(ModeInfo *mi)$/;"	f	file:
display_loop	images/m6502/crunch6502.asm	/^display_loop:$/;"	l
display_mode	glx/hypertorus.c	/^static int display_mode;$/;"	v	file:
display_mode	glx/klein.c	/^static int display_mode;$/;"	v	file:
display_mode	glx/polytopes.c	/^static int display_mode;$/;"	v	file:
display_polytopes	glx/polytopes.c	/^static void display_polytopes(ModeInfo *mi)$/;"	f	file:
dispose_ppm	vidwhacker	/^sub dispose_ppm($) {$/;"	s
dispx	glx/gflux.c	/^    double dispx[MAXWAVES];$/;"	m	struct:gfluxstruct	file:
dispy	glx/gflux.c	/^    double dispy[MAXWAVES];$/;"	m	struct:gfluxstruct	file:
dist	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
dist	glx/superquadrics.c	/^	int         dist, wireframe, flatshade, shownorms, maxcount, maxwait;$/;"	m	struct:__anon243	file:
dist	wormhole.c	/^static int dist( int x1, int y1, int x2, int y2 )$/;"	f	file:
distAdd	glx/sproingies.c	/^distAdd(void)$/;"	f
distComp	glx/glschool_alg.h	/^	double		distComp;$/;"	m	struct:__anon275
distExp	glx/glschool_alg.h	/^	double		distExp;$/;"	m	struct:__anon275
distSubtract	glx/sproingies.c	/^distSubtract(void)$/;"	f
distance	glx/antspotlight.c	/^static double distance(double x[3], double y[3])$/;"	f	file:
distance	glx/jigglypuff.c	/^static int distance;$/;"	v	file:
distance	lightning.c	/^distance(XPoint a, XPoint b)$/;"	f	file:
distance	sonar.c	/^    int distance;		\/* The distance to this thing (0 - 100) *\/$/;"	m	struct:Bogie	file:
distance	xspirograph.c	/^  int distance;$/;"	m	struct:state	file:
distort_defaults	distort.c	/^static const char *distort_defaults [] = {$/;"	v	file:
distort_draw	distort.c	/^distort_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
distort_event	distort.c	/^distort_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
distort_finish_loading	distort.c	/^distort_finish_loading (struct state *st)$/;"	f	file:
distort_free	distort.c	/^distort_free (Display *dpy, Window window, void *closure)$/;"	f	file:
distort_init	distort.c	/^distort_init (Display *dpy, Window window)$/;"	f	file:
distort_options	distort.c	/^static XrmOptionDescRec distort_options [] = {$/;"	v	file:
distort_reshape	distort.c	/^distort_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
disturbance	glx/glcells.c	/^  double *disturbance;  \/* disturbance values for the vertexes *\/$/;"	m	struct:__anon390	file:
dither_when_mapped	rd-bomb.c	29;"	d	file:
divide_age	glx/glcells.c	/^  int divide_age;       \/* min age for division *\/$/;"	m	struct:__anon390	file:
divisions	glx/juggler3d.c	/^  int divisions;$/;"	m	struct:trace	file:
divisions	glx/juggler3d.c	/^  int divisions;$/;"	m	struct:trajectory	file:
divisions	juggle.c	/^  int divisions;$/;"	m	struct:trace	file:
divisions	juggle.c	/^  int divisions;$/;"	m	struct:trajectory	file:
divisor	epicycle.c	/^  int    divisor;$/;"	m	struct:tagCircle	file:
divisor	xspirograph.c	/^  double divisor;$/;"	m	struct:state	file:
divisorPoisson	epicycle.c	/^   double divisorPoisson;$/;"	m	struct:state	file:
dl	glx/tangram.c	/^    GLint dl;                   \/* display List *\/$/;"	m	struct:__anon289	file:
dlast	glx/juggler3d.c	/^  DXPoint dlast;$/;"	m	struct:trace	file:
dlast	juggle.c	/^  DXPoint dlast;$/;"	m	struct:trace	file:
dleftlog	xlyap.c	/^dleftlog(double x, double r)    \/* derivative of the left skewed logistic *\/$/;"	f	file:
dline	abstractile.c	/^  struct lineStruct *dline, *eline;$/;"	m	struct:state	typeref:struct:state::lineStruct	file:
dlist	glx/involute.h	/^  GLuint dlist;$/;"	m	struct:__anon332
dlist	glx/spheremonics.c	/^  GLuint dlist, dlist2;$/;"	m	struct:__anon187	file:
dlist2	glx/spheremonics.c	/^  GLuint dlist, dlist2;$/;"	m	struct:__anon187	file:
dlists	glx/bouncingcow.c	/^  GLuint *dlists;$/;"	m	struct:__anon247	file:
dlists	glx/flyingtoasters.c	/^  GLuint *dlists;$/;"	m	struct:__anon410	file:
dlogistic	xlyap.c	/^dlogistic(double x, double r)       \/* the derivative of logistic map *\/$/;"	f	file:
dm	glx/spheremonics.c	/^  int dm[8];$/;"	m	struct:__anon187	file:
dmap	abstractile.c	/^  int dmap, emap;  \/* pattern by which line draw order is determined *\/$/;"	m	struct:state	file:
dna_encoding	glx/glmatrix.c	/^static const int dna_encoding[]    = { 33, 35, 39, 52 };$/;"	v	file:
dna_encoding	xmatrix.c	/^static const int dna_encoding[]    = { 33, 35, 39, 52 };$/;"	v	file:
doCompare	asm6502.c	/^static void doCompare(machine_6502 *machine, Bit16 reg, Pointer *ptr){$/;"	f	file:
do_antialias	glx/mirrorblob.c	/^static Bool do_antialias;$/;"	v	file:
do_antialias	glx/pulsar.c	/^static int do_antialias;$/;"	v	file:
do_atoms	glx/molecule.c	/^static Bool do_atoms;$/;"	v	file:
do_bbox	glx/molecule.c	/^static Bool do_bbox;$/;"	v	file:
do_bbox	glx/spheremonics.c	/^static Bool do_bbox;$/;"	v	file:
do_bitblt	blitspin.c	/^do_bitblt (Display *dpy, Drawable src, Drawable dst, GC gc, int op,$/;"	f	file:
do_blend	glx/pulsar.c	/^static int do_blend;$/;"	v	file:
do_blur	glx/blinkbox.c	/^static Bool do_blur;$/;"	v	file:
do_bonds	glx/molecule.c	/^static Bool do_bonds;$/;"	v	file:
do_bonus	speedmine.c	/^do_bonus (struct state *st)$/;"	f	file:
do_clock	glx/glmatrix.c	/^static Bool do_clock;$/;"	v	file:
do_color	glx/spheremonics.c	/^do_color (int i, XColor *colors)$/;"	f	file:
do_colour	glx/mirrorblob.c	/^static Bool do_colour;$/;"	v	file:
do_defaults	xlyap.c	/^do_defaults (struct state *st)$/;"	f	file:
do_depth	glx/pulsar.c	/^static int do_depth;$/;"	v	file:
do_display	glx/b_lockglue.c	/^do_display(struct context *c)$/;"	f	file:
do_dissolve	glx/blinkbox.c	/^static Bool do_dissolve;$/;"	v	file:
do_fade	glx/blinkbox.c	/^static Bool do_fade;$/;"	v	file:
do_fill_buff	xmatrix.c	/^  Bool do_fill_buff;$/;"	m	struct:__anon34	file:
do_fog	glx/blocktube.c	/^static int do_fog;$/;"	v	file:
do_fog	glx/glforestfire.c	/^static Bool do_fog;$/;"	v	file:
do_fog	glx/glmatrix.c	/^static Bool do_fog;$/;"	v	file:
do_fog	glx/mirrorblob.c	/^static Bool do_fog;$/;"	v	file:
do_fog	glx/pulsar.c	/^static int do_fog;$/;"	v	file:
do_fog	glx/timetunnel.c	/^static Bool do_texture, drawlogo, wire, reverse, do_fog;$/;"	v	file:
do_fps	glx/fps.c	/^do_fps (ModeInfo *mi)$/;"	f
do_fps	xlockmoreI.h	64;"	d
do_function_normal	glx/marching.c	/^do_function_normal (double x, double y, double z,$/;"	f	file:
do_gen	loop.c	/^do_gen(loopstruct * lp)$/;"	f	file:
do_gradient	glx/atlantis.c	/^static int do_gradient;$/;"	v	file:
do_grid	glx/spheremonics.c	/^static Bool do_grid;$/;"	v	file:
do_icccm_meta_key_stupidity	apple2-main.c	/^do_icccm_meta_key_stupidity (Display *dpy)$/;"	f	file:
do_icccm_meta_key_stupidity	phosphor.c	/^do_icccm_meta_key_stupidity (Display *dpy)$/;"	f	file:
do_impatient	glx/lavalite.c	/^static Bool do_impatient;$/;"	v	file:
do_inter	interference.c	/^static void do_inter(struct inter_context* c) $/;"	f	file:
do_labels	glx/molecule.c	/^static Bool do_labels;$/;"	v	file:
do_labels	glx/tangram.c	/^static Bool do_labels;$/;"	v	file:
do_light	glx/atunnel.c	/^static Bool do_light;$/;"	v	file:
do_light	glx/extrusion.c	/^static int do_light;$/;"	v	file:
do_light	glx/glplanet.c	/^static int do_light;$/;"	v	file:
do_light	glx/pulsar.c	/^static int do_light;$/;"	v	file:
do_mipmap	glx/extrusion.c	/^static int do_mipmap;$/;"	v	file:
do_mipmap	glx/pulsar.c	/^static int do_mipmap;$/;"	v	file:
do_normal	glx/normals.c	/^do_normal(GLfloat x1, GLfloat y1, GLfloat z1,$/;"	f
do_paint_background	glx/mirrorblob.c	/^static Bool do_paint_background;$/;"	v	file:
do_point	swirl.c	/^do_point(SWIRL_P swirl, int i, int j)$/;"	f	file:
do_preset	xlyap.c	/^do_preset (struct state *st, int builtin)$/;"	f	file:
do_reset	flame.c	/^  int do_reset;$/;"	m	struct:state	file:
do_roll	glx/glplanet.c	/^static int do_roll;$/;"	v	file:
do_roll	glx/moebiusgears.c	/^static Bool do_roll;$/;"	v	file:
do_rotate	glx/glmatrix.c	/^static Bool do_rotate;$/;"	v	file:
do_rotate	glx/glplanet.c	/^static int do_rotate;$/;"	v	file:
do_rotate	glx/tangram.c	/^static Bool do_rotate;$/;"	v	file:
do_shadows	glx/glforestfire.c	/^static Bool do_shadows;$/;"	v	file:
do_shells	glx/molecule.c	/^static Bool do_shells;$/;"	v	file:
do_smooth	glx/lavalite.c	/^static Bool do_smooth;$/;"	v	file:
do_spin	glx/cubenetic.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/cubestorm.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/dangerball.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/gears.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/glblur.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/glknots.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/gltext.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/lavalite.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/menger.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/moebiusgears.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/molecule.c	/^static char *do_spin;$/;"	v	file:
do_spin	glx/polyhedra-gl.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/sierpinski3d.c	/^static Bool do_spin;$/;"	v	file:
do_spin	glx/spheremonics.c	/^static char *do_spin;$/;"	v	file:
do_stars	glx/glplanet.c	/^static int do_stars;$/;"	v	file:
do_style	glx/lavalite.c	/^static char *do_style;$/;"	v	file:
do_symmetric	glx/hypnowheel.c	/^static Bool do_symmetric;$/;"	v	file:
do_teletext	analogtv.h	/^  int do_teletext;$/;"	m	struct:analogtv_input_s
do_tetrahedron	glx/jigglypuff.c	/^static int do_tetrahedron;$/;"	v	file:
do_tex_qual	glx/extrusion.c	/^static int do_tex_qual;$/;"	v	file:
do_texture	glx/atlantis.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/atunnel.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/blocktube.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/bouncingcow.c	/^static const char *do_texture;$/;"	v	file:
do_texture	glx/cubenetic.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/extrusion.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/flyingtoasters.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/glforestfire.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/glmatrix.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/glplanet.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/lament.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/mirrorblob.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/pulsar.c	/^static int do_texture;$/;"	v	file:
do_texture	glx/sballs.c	/^static Bool do_texture;$/;"	v	file:
do_texture	glx/timetunnel.c	/^static Bool do_texture, drawlogo, wire, reverse, do_fog;$/;"	v	file:
do_texture_quality	glx/pulsar.c	/^static int do_texture_quality;$/;"	v	file:
do_three	moire2.c	/^  Bool do_three;$/;"	m	struct:state	file:
do_tick	cloudlife.c	/^do_tick(struct field * f)$/;"	f	file:
do_titles	glx/engine.c	/^static Bool do_titles;$/;"	v	file:
do_titles	glx/glslideshow.c	/^static Bool do_titles;	    \/* Display image titles. *\/$/;"	v	file:
do_titles	glx/molecule.c	/^static Bool do_titles;$/;"	v	file:
do_titles	glx/polyhedra-gl.c	/^static Bool do_titles;$/;"	v	file:
do_tracer	glx/spheremonics.c	/^do_tracer (ModeInfo *mi)$/;"	f	file:
do_tun1	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_tun2	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_tun3	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_tx1	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_tx2	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_tx3	glx/timetunnel.c	/^static const char *do_tx1, *do_tx2, *do_tx3, *do_tun1, *do_tun2, *do_tun3;$/;"	v	file:
do_walls	glx/mirrorblob.c	/^static Bool do_walls;$/;"	v	file:
do_wander	glx/cubenetic.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/cubestorm.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/dangerball.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/gears.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/glblur.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/glforestfire.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/glknots.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/glplanet.c	/^static int do_wander;$/;"	v	file:
do_wander	glx/gltext.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/hypnowheel.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/lavalite.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/menger.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/moebiusgears.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/molecule.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/polyhedra-gl.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/sierpinski3d.c	/^static Bool do_wander;$/;"	v	file:
do_wander	glx/spheremonics.c	/^static Bool do_wander;$/;"	v	file:
do_water	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
do_waves	glx/glmatrix.c	/^static Bool do_waves;$/;"	v	file:
do_which	glx/polyhedra-gl.c	/^static int do_which;$/;"	v	file:
do_which_str	glx/polyhedra-gl.c	/^static char *do_which_str;$/;"	v	file:
do_wire	glx/atunnel.c	/^static Bool do_wire;$/;"	v	file:
do_wire	glx/pulsar.c	/^static int do_wire;$/;"	v	file:
do_wireframe	glx/jigglypuff.c	/^    int do_wireframe;$/;"	m	struct:__anon314	file:
do_worm	squiral.c	/^do_worm(struct state *st, struct worm *w)$/;"	f	file:
dodecaangle	glx/morph3d.c	96;"	d	file:
dodecadivisions	glx/morph3d.c	90;"	d	file:
dolph	glx/atlantis.h	/^	fishRec     dolph;$/;"	m	struct:__anon206
done	coral.c	/^   int done, reset;$/;"	m	struct:state	file:
done	epicycle.c	/^   Bool done;$/;"	m	struct:state	file:
done	glx/endgame.c	/^  int mpiece, tpiece, steps, done;$/;"	m	struct:__anon376	file:
done	glx/rubik.c	/^	int         done;$/;"	m	struct:__anon248	file:
done	images/m6502/demoscene.asm	/^done:$/;"	l
done	images/m6502/fullscreenlogo.asm	/^done:$/;"	l
done	images/m6502/random-walk.asm	/^done:$/;"	l
done	images/m6502/spacer.asm	/^done:$/;"	l
done	jigsaw.c	/^done (struct state *st)$/;"	f	file:
done	mismunch.c	/^  int done;$/;"	m	struct:_muncher	file:
done	munch.c	/^  int done;$/;"	m	struct:_muncher	file:
done	penrose.c	/^	int         done, failures;$/;"	m	struct:__anon94	file:
done_once	boxfit.c	/^  Bool done_once;$/;"	m	struct:__anon22	file:
done_once	glx/spheremonics.c	/^  int done_once;$/;"	m	struct:__anon187	file:
done_once	halo.c	/^  Bool done_once;$/;"	m	struct:state	file:
done_once	kaleidescope.c	/^  int done_once;$/;"	m	struct:state	file:
done_once	starfish.c	/^  Bool done_once;$/;"	m	struct:state	file:
done_once_no_really	halo.c	/^  Bool done_once_no_really;$/;"	m	struct:state	file:
doom	mismunch.c	/^  int doom;$/;"	m	struct:_muncher	file:
doom	munch.c	/^  int doom;$/;"	m	struct:_muncher	file:
dorecalc	xlyap.c	/^  int     maxframe, frame, dorecalc, mapindex, run;$/;"	m	struct:state	file:
dot	glx/jigglypuff.c	/^static inline coord dot(vector v1, vector v2)$/;"	f	file:
dot	glx/mirrorblob.c	/^dot (const Vector3D u, const Vector3D v)$/;"	f	file:
dot	glx/polyhedra.c	/^dot(Vector a, Vector b)$/;"	f	file:
dot_rc_to_pixel	pacman.c	/^dot_rc_to_pixel (ModeInfo * mi, int *x, int *y)$/;"	f	file:
dot_width_height	pacman.c	/^dot_width_height (ModeInfo *mi, int *w, int *h)$/;"	f	file:
dotprod	glx/bubble3d.c	/^dotprod(GLfloat * v1, GLfloat * v2)$/;"	f	file:
dotproduct	glx/boxed.c	/^dotproduct(vectorf * v1, vectorf * v2)$/;"	f	file:
dots	glx/mirrorblob.c	/^  Vector3D *dots;$/;"	m	struct:__anon331	file:
dots	halftone.c	/^  double * dots;$/;"	m	struct:__anon49	file:
dots	spiral.c	/^	int         dots, nlength;$/;"	m	struct:__anon105	file:
dots_height	halftone.c	/^  int dots_height;$/;"	m	struct:__anon49	file:
dots_width	halftone.c	/^  int dots_width;$/;"	m	struct:__anon49	file:
dotsleft	pacman.h	/^    unsigned int dotsleft;$/;"	m	struct:__anon45
doubleBuffer	nerverot.c	/^   Bool doubleBuffer;	\/* whether or not to do double-buffering *\/$/;"	m	struct:state	file:
double_pixmap	bsod.c	/^double_pixmap (Display *dpy, GC gc, Visual *visual, int depth, Pixmap pixmap,$/;"	f	file:
double_time	glx/glslideshow.c	/^double_time (void)$/;"	f	file:
double_time	glx/grab-ximage.c	/^double_time (void)$/;"	f	file:
double_time	glx/mirrorblob.c	/^double_time (void)$/;"	f	file:
double_time	glx/voronoi.c	/^double_time (void)$/;"	f	file:
doublelog	xlyap.c	/^doublelog(double x, double r)    \/* double logistic *\/$/;"	f	file:
down	glx/glhanoi.c	/^static const float down[] = { 0.0, -1.0, 0.0 };$/;"	v	file:
down	images/m6502/random-walk.asm	/^down:$/;"	l
down	noseguy.c	/^  Pixmap left_front, right_front, front, down;$/;"	m	struct:state	file:
downfunc	glx/glhanoi.c	/^static void downfunc(GLdouble t, Disk * d)$/;"	f	file:
dphi	thornbird.c	/^	  double  dphi;$/;"	m	struct:__anon179::__anon181	file:
dpitch	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
dpsi	fiberlamp.c	/^  double  dpsi;$/;"	m	struct:__anon30	file:
dpy	analogtv.h	/^  Display *dpy;$/;"	m	struct:analogtv_s
dpy	anemone.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	anemotaxis.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	apple2-main.c	/^  Display *dpy;$/;"	m	struct:terminal_controller_data	file:
dpy	apple2.h	/^  Display *dpy;$/;"	m	struct:apple2_sim_s
dpy	barcode.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	blaster.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	blitspin.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	boxfit.c	/^  Display *dpy;$/;"	m	struct:__anon22	file:
dpy	bsod.c	/^  Display *dpy;$/;"	m	struct:bsod_state	file:
dpy	bubbles.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	bumps.c	/^	Display *dpy;$/;"	m	struct:__anon110	file:
dpy	bumps.h	/^	Display *dpy;$/;"	m	struct:__anon133
dpy	ccurve.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	celtic.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	cloudlife.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	compass.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	coral.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	critical.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	cwaves.c	/^  Display *dpy;$/;"	m	struct:__anon48	file:
dpy	cynosure.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	decayscreen.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	deluxe.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	distort.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	epicycle.c	/^   Display *dpy;$/;"	m	struct:state	file:
dpy	eruption.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	fireworkx.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	flame.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	fluidballs.c	/^  Display *dpy;$/;"	m	struct:__anon414	file:
dpy	fontglide.c	/^  Display *dpy;$/;"	m	struct:__anon87	file:
dpy	fpsI.h	/^  Display *dpy;$/;"	m	struct:fps_state
dpy	fuzzyflakes.c	/^   Display *dpy;$/;"	m	struct:_flake	file:
dpy	glx/fliptext.c	/^  Display *dpy;$/;"	m	struct:__anon367	file:
dpy	glx/starwars.c	/^  Display *dpy;$/;"	m	struct:__anon224	file:
dpy	glx/texfont.c	/^  Display *dpy;$/;"	m	struct:texture_font_data	file:
dpy	greynetic.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	halftone.c	/^  Display *dpy;$/;"	m	struct:__anon49	file:
dpy	halo.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	ifs.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	imsmap.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	interaggregate.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	interference.c	/^  Display* dpy;$/;"	m	struct:inter_context	file:
dpy	intermomentary.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	jigsaw.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	kaleidescope.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	kumppa.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	lcdscrub.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	lmorph.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	m6502.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	maze.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	memscroller.c	/^  Display *dpy;$/;"	m	struct:__anon25	file:
dpy	metaballs.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	mismunch.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	moire.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	moire2.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	munch.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	nerverot.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	noseguy.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	pedal.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	penetrate.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	petri.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	phosphor.c	/^  Display *dpy;$/;"	m	struct:__anon419	file:
dpy	piecewise.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	pong.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	popsquares.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	pyro.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	qix.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	rd-bomb.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	ripples.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	rocks.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	rotzoomer.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	shadebobs.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	slidescreen.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	sonar.c	/^    Display *dpy;		\/* The X display *\/$/;"	m	struct:sonar_info	file:
dpy	speedmine.c	/^    Display *dpy;$/;"	m	struct:state	file:
dpy	spotlight.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	squiral.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	starfish.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	substrate.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	t3d.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	truchet.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	twang.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	vermiculate.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	wander.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	whirlwindwarp.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	whirlygig.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	wormhole.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xanalogtv.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xflame.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xjack.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xlockmoreI.h	/^  Display *dpy;$/;"	m	struct:ModeInfo
dpy	xlyap.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xmatrix.c	/^  Display *dpy;$/;"	m	struct:__anon34	file:
dpy	xrayswarm.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	xspirograph.c	/^  Display *dpy;$/;"	m	struct:state	file:
dpy	zoom.c	/^  Display *dpy;$/;"	m	struct:state	file:
dquad	apollonian.c	/^dquad(int n, apollonian_quadruple *quad)$/;"	f	file:
dr	glx/lavalite.c	/^  double dr, dz;	\/* current velocity *\/$/;"	m	struct:metaball	file:
dr	images/m6502/rorschach.asm	/^dr:$/;"	l
dr	intermomentary.c	/^    float r, dr;$/;"	m	struct:__anon161	file:
dr	spiral.c	/^	float       dr, da;$/;"	m	struct:__anon105	file:
dradius	metaballs.c	/^  unsigned char dradius;$/;"	m	struct:state	file:
drag	glx/flurry.h	/^	float drag;$/;"	m	struct:_flurry_info_t
drag_x	glx/glhanoi.c	/^	int drag_x;$/;"	m	struct:__anon204	file:
drag_y	glx/glhanoi.c	/^	int drag_y;$/;"	m	struct:__anon204	file:
dragging	glx/glsnake.c	/^static int dragging = 0;$/;"	v	file:
dragging	glx/voronoi.c	/^  node *dragging;$/;"	m	struct:__anon270	file:
drain_input	fontglide.c	/^drain_input (state *s)$/;"	f	file:
drain_input	glx/fliptext.c	/^drain_input (fliptext_configuration *sc)$/;"	f	file:
drain_input	glx/starwars.c	/^drain_input (sws_configuration *sc)$/;"	f	file:
drain_input	phosphor.c	/^drain_input (p_state *state)$/;"	f	file:
drand48	glx/glschool_alg.c	23;"	d	file:
drand48	glx/glschool_alg.c	24;"	d	file:
draw	compass.c	/^  void (*draw) (struct state *, Drawable, struct disc *,$/;"	m	struct:disc	file:
draw	deluxe.c	/^  void (*draw) (struct state *, Drawable, struct throbber *);$/;"	m	struct:throbber	file:
draw	distort.c	/^  void (*draw) (struct state *, int);$/;"	m	struct:state	file:
draw	drift.c	/^draw(ModeInfo * mi, driftstruct * dp, Drawable d)$/;"	f	file:
draw	fiberlamp.c	/^  XPoint *draw;$/;"	m	struct:__anon29	file:
draw	glx/boxed.c	/^static void draw(ModeInfo * mi)$/;"	f	file:
draw	glx/crackberg.c	/^    void (*draw)(Trile *);$/;"	m	struct:__anon346	file:
draw	glx/gleidescope.c	/^draw(ModeInfo * mi)$/;"	f	file:
draw	glx/juggler3d.c	/^  DrawProc *draw;                           \/* Object Rendering function *\/$/;"	m	struct:__anon395	file:
draw	glx/lament.c	/^draw(ModeInfo *mi)$/;"	f	file:
draw	glx/polytopes.c	/^static void draw(ModeInfo *mi,$/;"	f	file:
draw	glx/sierpinski3d.c	/^draw(ModeInfo *mi)$/;"	f	file:
draw	imsmap.c	/^draw (struct state *st,$/;"	f	file:
draw	juggle.c	/^  DrawProc *draw;                           \/* Object Rendering function *\/$/;"	m	struct:__anon167	file:
draw	kaleidescope.c	/^  void (*draw) (GLOBAL *, OBJECT *);$/;"	m	struct:Obj	file:
drawBBox	glx/glschool.c	/^	Bool		drawBBox;			$/;"	m	struct:__anon257	file:
drawBlob	glx/topblock.c	/^Bool drawBlob;$/;"	v
drawBoard	glx/endgame.c	/^static void drawBoard(ModeInfo *mi, Chesscreen *cs) $/;"	f	file:
drawBoard	glx/flipflop.c	/^drawBoard(Flipflopcreen *c)$/;"	f	file:
drawBoard	glx/queens.c	/^static int drawBoard(Queenscreen *qs) $/;"	f	file:
drawBoundingBox	glx/glschool_gl.c	/^drawBoundingBox(BBox *bbox, Bool wire)$/;"	f
drawBugs	xrayswarm.c	/^static void drawBugs(struct state *st, int *tColorIdx, int tci0, int tnc,$/;"	f	file:
drawCarpet	glx/topblock.c	/^Bool drawCarpet;$/;"	v
drawCuboid	glx/glhanoi.c	/^static int drawCuboid(GLfloat length, GLfloat width, GLfloat height)$/;"	f	file:
drawDigitChar	barcode.c	/^static void drawDigitChar (struct state *st, Bitmap *b, int x, int y, char c)$/;"	f	file:
drawDisk3D	glx/glhanoi.c	/^static int drawDisk3D(GLdouble inner_radius, GLdouble outer_radius,$/;"	f	file:
drawDisks	glx/glhanoi.c	/^static int drawDisks(glhcfg *glhanoi)$/;"	f	file:
drawEan13Bars	barcode.c	/^static void drawEan13Bars (Bitmap *upcBitmap, char *digits, int x, int y, $/;"	f	file:
drawEan8Bars	barcode.c	/^static void drawEan8Bars (Bitmap *upcBitmap, char *digits, int x, int y, $/;"	f	file:
drawFloor	glx/glhanoi.c	/^static int drawFloor(glhcfg *glhanoi)$/;"	f	file:
drawFunc	glx/gflux.c	/^    int (*drawFunc)(struct gfluxstruct *);$/;"	m	struct:gfluxstruct	file:
drawGoal	glx/glschool.c	/^	Bool		drawGoal;$/;"	m	struct:__anon257	file:
drawGoal	glx/glschool_gl.c	/^drawGoal(double *goal, GLuint goalList)$/;"	f
drawGrid	sonar.c	/^drawGrid(sonar_info *si) $/;"	f	file:
drawImage	anemone.c	/^drawImage(struct state *st, Drawable curr_window, double sint, double cost)$/;"	f	file:
drawImage	lmorph.c	/^drawImage(struct state *st)$/;"	f	file:
drawIntersections	interaggregate.c	/^static void drawIntersections(Display *dpy, Window window, GC fgc, struct field *f)$/;"	f	file:
drawLogo	images/m6502/spacer.asm	/^drawLogo:$/;"	l
drawLoop	images/m6502/byterun.asm	/^drawLoop:$/;"	l
drawLoop	images/m6502/spacer.asm	/^drawLoop:$/;"	l
drawMain	images/m6502/demoscene.asm	/^drawMain:$/;"	l
drawMap	images/m6502/spacer.asm	/^drawMap:$/;"	l
drawMovingPiece	glx/endgame.c	/^static void drawMovingPiece(ModeInfo *mi, Chesscreen *cs, int shadow) $/;"	f	file:
drawNipples	glx/topblock.c	/^Bool drawNipples;$/;"	v
drawPieces	glx/endgame.c	/^static void drawPieces(ModeInfo *mi, Chesscreen *cs) $/;"	f	file:
drawPieces	glx/queens.c	/^static int drawPieces(Queenscreen *qs) $/;"	f	file:
drawPiecesShadow	glx/endgame.c	/^static void drawPiecesShadow(ModeInfo *mi, Chesscreen *cs) $/;"	f	file:
drawPoint	interaggregate.c	/^static inline void drawPoint(int x, int y, unsigned long color, double intensity,$/;"	f	file:
drawPole	glx/glhanoi.c	/^static int drawPole(GLfloat radius, GLfloat length)$/;"	f	file:
drawQuads	glx/pulsar.c	/^static void drawQuads(pulsarstruct *gp) $/;"	f	file:
drawScene	glx/pulsar.c	/^static GLvoid drawScene(ModeInfo * mi) $/;"	f	file:
drawSchool	glx/glschool_gl.c	/^drawSchool(XColor *colors, School *s,$/;"	f
drawShip	images/m6502/spacer.asm	/^drawShip:$/;"	l
drawSphere	glx/sballs.c	/^static void drawSphere(ModeInfo * mi,int sphere_num)$/;"	f	file:
drawTakePiece	glx/endgame.c	/^static void drawTakePiece(ModeInfo *mi, Chesscreen *cs, int shadow) $/;"	f	file:
drawTowers	glx/glhanoi.c	/^static int drawTowers(glhcfg *glhanoi)$/;"	f	file:
drawTube	glx/glhanoi.c	/^static int drawTube(GLdouble bottomRadius, GLdouble topRadius,$/;"	f	file:
drawUpcABars	barcode.c	/^static void drawUpcABars (Bitmap *upcBitmap, char *digits, int x, int y, $/;"	f	file:
drawUpcEBars	barcode.c	/^static void drawUpcEBars (struct state *st, $/;"	f	file:
drawUpcEanDigit	barcode.c	/^static void drawUpcEanDigit (Bitmap *upcBitmap, int x, int y1, int y2, char n, $/;"	f	file:
drawUpcEanSupplementalBars	barcode.c	/^static void drawUpcEanSupplementalBars (struct state *st, $/;"	f	file:
drawWormhole	wormhole.c	/^static void drawWormhole( struct state *st, wormhole * worm )$/;"	f	file:
draw_anant	ant.c	/^draw_anant(ModeInfo * mi, int direction, int col, int row)$/;"	f	file:
draw_angles	truchet.c	/^static void draw_angles(struct state *st)$/;"	f	file:
draw_ant	ant.c	/^draw_ant(ModeInfo * mi)$/;"	f
draw_ant	glx/antmaze.c	/^static Bool draw_ant(ModeInfo *mi, antmazestruct *mp,$/;"	f	file:
draw_ant	glx/antspotlight.c	/^static Bool draw_ant(ModeInfo *mi, antspotlightstruct *mp,$/;"	f	file:
draw_antinspect	glx/antinspect.c	/^ENTRYPOINT void draw_antinspect(ModeInfo * mi) $/;"	f
draw_antinspect_ant	glx/antinspect.c	/^static Bool draw_antinspect_ant(ModeInfo *mi, antinspectstruct * mp, $/;"	f	file:
draw_antinspect_strip	glx/antinspect.c	/^static Bool draw_antinspect_strip(ModeInfo * mi) $/;"	f	file:
draw_antmaze	glx/antmaze.c	/^ENTRYPOINT void draw_antmaze(ModeInfo * mi) $/;"	f
draw_antmaze_strip	glx/antmaze.c	/^static Bool draw_antmaze_strip(ModeInfo * mi) $/;"	f	file:
draw_antspotlight	glx/antspotlight.c	/^ENTRYPOINT void draw_antspotlight(ModeInfo * mi)$/;"	f
draw_antspotlight_strip	glx/antspotlight.c	/^static void draw_antspotlight_strip(ModeInfo *mi)$/;"	f	file:
draw_apollonian	apollonian.c	/^draw_apollonian (ModeInfo * mi)$/;"	f
draw_atlantis	glx/atlantis.c	/^draw_atlantis(ModeInfo * mi)$/;"	f
draw_atriangle	triangle.c	/^draw_atriangle(ModeInfo * mi, XPoint * p, int y_0, int y_1, int y_2, double dinv)$/;"	f	file:
draw_atunnel	glx/atunnel.c	/^ENTRYPOINT void draw_atunnel(ModeInfo * mi)$/;"	f
draw_background	glx/mirrorblob.c	/^draw_background (ModeInfo *mi)$/;"	f	file:
draw_ball	glx/blinkbox.c	/^draw_ball (ModeInfo *mi)$/;"	f
draw_ball	glx/boing.c	/^draw_ball (ModeInfo *mi)$/;"	f	file:
draw_ball	glx/dangerball.c	/^draw_ball (ModeInfo *mi)$/;"	f
draw_blink_blade	glx/lockward.c	/^draw_blink_blade (lockward_context *ctx, int inner, int outer)$/;"	f	file:
draw_blink_concentric_random	glx/lockward.c	/^draw_blink_concentric_random (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blink_concentric_sequential	glx/lockward.c	/^draw_blink_concentric_sequential (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blink_radial_doubleseq	glx/lockward.c	/^draw_blink_radial_doubleseq (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blink_radial_random	glx/lockward.c	/^draw_blink_radial_random (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blink_radial_sequential	glx/lockward.c	/^draw_blink_radial_sequential (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blink_segment_scatter	glx/lockward.c	/^draw_blink_segment_scatter (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
draw_blob	glx/mirrorblob.c	/^draw_blob (mirrorblobstruct *gp)$/;"	f	file:
draw_blob	goop.c	/^draw_blob (Display *dpy, Drawable drawable, GC gc, struct blob *b,$/;"	f	file:
draw_block	glx/blocktube.c	/^static void draw_block(ModeInfo *mi, entity *ent)$/;"	f	file:
draw_block	glx/stairs.c	/^draw_block(GLfloat width, GLfloat height, GLfloat thickness)$/;"	f	file:
draw_block	swirl.c	/^draw_block(XImage * ximage, int x, int y, int s, unsigned long v)$/;"	f	file:
draw_blocktube	glx/blocktube.c	/^draw_blocktube (ModeInfo *mi)$/;"	f
draw_board	glx/antmaze.c	/^static void draw_board(ModeInfo *mi, antmazestruct *mp) $/;"	f	file:
draw_board	glx/antspotlight.c	/^static void draw_board(ModeInfo *mi, antspotlightstruct *mp)$/;"	f	file:
draw_body	epicycle.c	/^draw_body(struct state *st, Body *pb, GC gc)$/;"	f	file:
draw_boing	glx/boing.c	/^draw_boing (ModeInfo *mi)$/;"	f
draw_bolt	lightning.c	/^draw_bolt(Lightning * bolt, ModeInfo * mi)$/;"	f	file:
draw_bonus_dot	pacman.c	/^draw_bonus_dot (ModeInfo * mi, pacmangamestruct * pp, int x, int y)$/;"	f	file:
draw_bottom_face	glx/cube21.c	/^static void draw_bottom_face(ModeInfo *mi, cube21_conf *cp) $/;"	f	file:
draw_bouboule	bouboule.c	/^draw_bouboule(ModeInfo * mi)$/;"	f
draw_bounding_box	glx/molecule.c	/^draw_bounding_box (ModeInfo *mi)$/;"	f	file:
draw_bounding_box	glx/spheremonics.c	/^draw_bounding_box (ModeInfo *mi)$/;"	f	file:
draw_box	glx/boing.c	/^draw_box (ModeInfo *mi)$/;"	f	file:
draw_boxed	glx/boxed.c	/^draw_boxed(ModeInfo * mi)$/;"	f
draw_boxes	boxfit.c	/^draw_boxes (state *st)$/;"	f	file:
draw_braid	braid.c	/^draw_braid(ModeInfo * mi)$/;"	f
draw_bubble3d	glx/b_lockglue.c	/^draw_bubble3d(ModeInfo * mi)$/;"	f
draw_cage	glx/cage.c	/^draw_cage (ModeInfo * mi)$/;"	f
draw_carousel	glx/carousel.c	/^draw_carousel (ModeInfo *mi)$/;"	f
draw_cb	bsod.c	/^  int  (*draw_cb) (struct bsod_state *);$/;"	m	struct:bsod_state	file:
draw_cb	screenhackI.h	/^  unsigned long  (*draw_cb)    (Display *, Window, void *);$/;"	m	struct:xscreensaver_function_table
draw_cell	glx/glcells.c	/^static void draw_cell( State *st, int shape )$/;"	f	file:
draw_cells	glx/voronoi.c	/^draw_cells (ModeInfo *mi)$/;"	f	file:
draw_centers	interaggregate.c	/^    Bool draw_centers;$/;"	m	struct:field	file:
draw_char	bsod.c	/^draw_char (struct bsod_state *bst, char c)$/;"	f	file:
draw_chess	glx/endgame.c	/^ENTRYPOINT void draw_chess(ModeInfo *mi) $/;"	f
draw_circle	deluxe.c	/^draw_circle (struct state *st, Drawable w, struct throbber *t)$/;"	f	file:
draw_circle	glx/spheremonics.c	/^draw_circle (ModeInfo *mi, Bool teeth_p)$/;"	f	file:
draw_circle	piecewise.c	/^static void draw_circle(struct state *st, Drawable w, GC gc, circle *c)$/;"	f	file:
draw_circuit	glx/circuit.c	/^ENTRYPOINT void draw_circuit(ModeInfo *mi)$/;"	f
draw_cnt	xrayswarm.c	/^  int draw_cnt;$/;"	m	struct:state	file:
draw_color	t3d.c	/^  int draw_color;$/;"	m	struct:state	file:
draw_colorIndex	xrayswarm.c	/^  int *draw_targetColorIndex, *draw_colorIndex;$/;"	m	struct:state	file:
draw_compass	compass.c	/^draw_compass (struct state *st)$/;"	f	file:
draw_context	glx/b_draw.c	/^typedef struct draw_context {$/;"	s	file:
draw_context	glx/b_draw.c	/^} draw_context;$/;"	t	typeref:struct:draw_context	file:
draw_context	glx/b_lockglue.c	/^	void       *draw_context;$/;"	m	struct:context	file:
draw_corners	deluxe.c	/^draw_corners (struct state *st, Drawable w, struct throbber *t)$/;"	f	file:
draw_count	kumppa.c	/^  int draw_count;$/;"	m	struct:state	file:
draw_count	ripples.c	/^  int draw_count;$/;"	m	struct:state	file:
draw_cow	glx/bouncingcow.c	/^draw_cow (ModeInfo *mi)$/;"	f
draw_crackberg	glx/crackberg.c	/^ENTRYPOINT void draw_crackberg (ModeInfo *mi)$/;"	f
draw_crystal	crystal.c	/^draw_crystal(ModeInfo * mi)$/;"	f
draw_cube	glx/cubenetic.c	/^draw_cube (ModeInfo *mi)$/;"	f
draw_cube	glx/cubestorm.c	/^draw_cube (ModeInfo *mi)$/;"	f
draw_cube	glx/morph3d.c	/^draw_cube(ModeInfo * mi)$/;"	f	file:
draw_cube	glx/rubik.c	/^draw_cube(ModeInfo * mi)$/;"	f	file:
draw_cube21	glx/cube21.c	/^ENTRYPOINT void draw_cube21(ModeInfo * mi) $/;"	f
draw_cubicgrid	glx/cubicgrid.c	/^ENTRYPOINT void draw_cubicgrid(ModeInfo * mi) $/;"	f
draw_cubit	glx/rubik.c	/^draw_cubit(ModeInfo * mi,$/;"	f	file:
draw_cyl	glx/timetunnel.c	/^static void draw_cyl(ModeInfo *mi, tunnel_configuration *tc, float alpha, int texnum, int listnum, int shiftnum)$/;"	f	file:
draw_delay	intermomentary.c	/^  int draw_delay;$/;"	m	struct:state	file:
draw_delayAccum	xrayswarm.c	/^  int draw_delayAccum;$/;"	m	struct:state	file:
draw_demon	demon.c	/^draw_demon (ModeInfo * mi)$/;"	f
draw_dir	slidescreen.c	/^  int draw_dir, draw_w, draw_h, draw_size, draw_inc;$/;"	m	struct:state	file:
draw_disc	glx/involute.c	/^draw_disc (int segments,$/;"	f	file:
draw_disc	glx/lavalite.c	/^draw_disc (GLfloat r, GLfloat z, int faces, Bool up_p, Bool wire)$/;"	f	file:
draw_discrete	discrete.c	/^draw_discrete (ModeInfo * mi)$/;"	f
draw_discrete_1	discrete.c	/^draw_discrete_1 (ModeInfo * mi)$/;"	f	file:
draw_dodeca	glx/morph3d.c	/^draw_dodeca(ModeInfo * mi)$/;"	f	file:
draw_dot	pacman.c	/^draw_dot (ModeInfo * mi, pacmangamestruct * pp, int x, int y,$/;"	f	file:
draw_dots	spiral.c	/^draw_dots(ModeInfo * mi, int in)$/;"	f	file:
draw_drift	drift.c	/^draw_drift(ModeInfo * mi)$/;"	f
draw_ds	glx/circuit.c	/^  float draw_ds; \/* speed of spot *\/$/;"	m	struct:__anon311	file:
draw_dx	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_dy	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_elapsed	glx/crackberg.c	/^    double draw_elapsed;$/;"	m	struct:_cberg_state	file:
draw_elapsed	xrayswarm.c	/^  float draw_timePerFrame, draw_elapsed;$/;"	m	struct:state	file:
draw_end	xrayswarm.c	/^  double draw_start, draw_end;$/;"	m	struct:state	file:
draw_engine	glx/engine.c	/^ENTRYPOINT void draw_engine(ModeInfo *mi)$/;"	f
draw_euler2d	euler2d.c	/^draw_euler2d (ModeInfo * mi)$/;"	f
draw_explain_string	whirlygig.c	/^draw_explain_string(struct state *st, int mode, int offset, Display *dpy, Window window, GC fgc) $/;"	f	file:
draw_extrusion	glx/extrusion.c	/^draw_extrusion(ModeInfo * mi)$/;"	f
draw_eye	glx/providence.c	/^static void draw_eye(providencestruct *mp) $/;"	f	file:
draw_eye2	glx/providence.c	/^static void draw_eye2(providencestruct *mp) $/;"	f	file:
draw_face	glx/chessmodels.c	/^static void draw_face( void *dummy, int v1, int v2, int v3, int v4)$/;"	f	file:
draw_face	glx/cubestorm.c	/^draw_face (ModeInfo *mi)$/;"	f	file:
draw_faces	glx/cubestorm.c	/^draw_faces (ModeInfo *mi)$/;"	f	file:
draw_factor	moire.c	/^  int draw_factor;$/;"	m	struct:state	file:
draw_fadeplot	fadeplot.c	/^draw_fadeplot (ModeInfo * mi)$/;"	f
draw_fiberlamp	fiberlamp.c	/^draw_fiberlamp (ModeInfo * mi)$/;"	f
draw_field	cloudlife.c	/^draw_field(struct state *st, struct field * f)$/;"	f	file:
draw_fire	glx/glforestfire.c	/^ENTRYPOINT void draw_fire(ModeInfo * mi)$/;"	f
draw_flag	flag.c	/^draw_flag(ModeInfo * mi)$/;"	f
draw_flipflop	glx/flipflop.c	/^draw_flipflop(ModeInfo *mi)$/;"	f
draw_fliptext	glx/fliptext.c	/^draw_fliptext (ModeInfo *mi)$/;"	f
draw_floater	glx/bouncingcow.c	/^draw_floater (ModeInfo *mi, floater *f)$/;"	f	file:
draw_floater	glx/flyingtoasters.c	/^draw_floater (ModeInfo *mi, floater *f)$/;"	f	file:
draw_flow	flow.c	/^draw_flow (ModeInfo * mi)$/;"	f
draw_flurry	glx/flurry.c	/^draw_flurry(ModeInfo * mi)$/;"	f
draw_flush	drift.c	/^draw_flush(ModeInfo * mi, driftstruct * dp, Drawable d)$/;"	f	file:
draw_fps	xrayswarm.c	/^  float draw_fps;$/;"	m	struct:state	file:
draw_fps_string	fluidballs.c	/^draw_fps_string (b_state *state)$/;"	f	file:
draw_frame	glx/carousel.c	/^draw_frame (ModeInfo *mi, image_frame *frame, time_t now, Bool body_p)$/;"	f	file:
draw_galaxy	galaxy.c	/^draw_galaxy(ModeInfo * mi)$/;"	f
draw_gasket	glx/sierpinski3d.c	/^draw_gasket(ModeInfo * mi)$/;"	f
draw_gc	attraction.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	bubbles.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	bubbles.h	/^  GC draw_gc, erase_gc;$/;"	m	struct:bub_step
draw_gc	coral.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	fluidballs.c	/^  GC draw_gc;		\/* most of the balls *\/$/;"	m	struct:__anon414	file:
draw_gc	fpsI.h	/^  GC draw_gc, erase_gc;$/;"	m	struct:fps_state
draw_gc	halo.c	/^  GC draw_gc, erase_gc, copy_gc, merge_gc;$/;"	m	struct:state	file:
draw_gc	helix.c	/^  GC draw_gc;$/;"	m	struct:state	file:
draw_gc	kaleidescope.c	/^  GC  draw_gc;$/;"	m	struct:state	file:
draw_gc	memscroller.c	/^  GC draw_gc, erase_gc, text_gc;$/;"	m	struct:__anon25	file:
draw_gc	penetrate.c	/^   GC draw_gc, erase_gc, level_gc;$/;"	m	struct:state	file:
draw_gc	piecewise.c	/^  GC erase_gc, draw_gc;$/;"	m	struct:state	file:
draw_gc	pyro.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	qix.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	rorschach.c	/^  GC draw_gc;$/;"	m	struct:state	file:
draw_gc	speedmine.c	/^    GC draw_gc, erase_gc, tunnelend_gc, stars_gc, stars_erase_gc;$/;"	m	struct:state	file:
draw_gc	squiral.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	whirlwindwarp.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
draw_gc	xmatrix.c	/^  GC draw_gc, erase_gc, scratch_gc;$/;"	m	struct:__anon34	file:
draw_gc	xspirograph.c	/^  GC 	draw_gc;$/;"	m	struct:state	file:
draw_gc2	fluidballs.c	/^  GC draw_gc2;		\/* the ball being dragged with the mouse *\/$/;"	m	struct:__anon414	file:
draw_gcs	rocks.c	/^  GC *draw_gcs;$/;"	m	struct:state	file:
draw_gear	glx/pinion.c	/^draw_gear (ModeInfo *mi, int which)$/;"	f	file:
draw_gear_interior	glx/involute.c	/^draw_gear_interior (gear *g, Bool wire_p)$/;"	f	file:
draw_gear_nubs	glx/involute.c	/^draw_gear_nubs (gear *g, Bool wire_p)$/;"	f	file:
draw_gear_teeth	glx/involute.c	/^draw_gear_teeth (gear *g, Bool wire_p)$/;"	f	file:
draw_gears	glx/gears.c	/^draw_gears (ModeInfo *mi)$/;"	f
draw_gears	glx/pinion.c	/^draw_gears (ModeInfo *mi)$/;"	f	file:
draw_gflux	glx/gflux.c	/^ENTRYPOINT void draw_gflux(ModeInfo * mi)$/;"	f
draw_ghost_sprite	pacman.c	/^draw_ghost_sprite (ModeInfo * mi, const unsigned ghost)$/;"	f	file:
draw_glblur	glx/glblur.c	/^draw_glblur (ModeInfo *mi)$/;"	f
draw_glcells	glx/glcells.c	/^draw_glcells( ModeInfo *mi )$/;"	f
draw_gleidescope	glx/gleidescope.c	/^draw_gleidescope(ModeInfo * mi)$/;"	f
draw_glhanoi	glx/glhanoi.c	/^ENTRYPOINT void draw_glhanoi(ModeInfo * mi)$/;"	f
draw_glory	glx/providence.c	/^static void draw_glory(providencestruct *mp) $/;"	f	file:
draw_glowpoint	intermomentary.c	/^draw_glowpoint(struct state *st, Drawable drawable, $/;"	f	file:
draw_glschool	glx/glschool.c	/^draw_glschool(ModeInfo *mi)$/;"	f
draw_glyph	glx/glmatrix.c	/^draw_glyph (ModeInfo *mi, int glyph, Bool highlight,$/;"	f	file:
draw_grav	grav.c	/^draw_grav(ModeInfo * mi)$/;"	f
draw_grid	glx/boing.c	/^draw_grid (ModeInfo *mi)$/;"	f	file:
draw_grid	glx/flyingtoasters.c	/^draw_grid (ModeInfo *mi)$/;"	f	file:
draw_grid	glx/glmatrix.c	/^draw_grid (ModeInfo *mi)$/;"	f	file:
draw_grid	slidescreen.c	/^draw_grid (struct state *st)$/;"	f	file:
draw_h	slidescreen.c	/^  int draw_dir, draw_w, draw_h, draw_size, draw_inc;$/;"	m	struct:state	file:
draw_half_face	glx/cube21.c	/^static void draw_half_face(ModeInfo *mi, cube21_conf *cp, int s, int o) $/;"	f	file:
draw_hexagons	glx/gleidescope.c	/^draw_hexagons(ModeInfo *mi, int translucency, texture *texture)$/;"	f	file:
draw_hlines	deluxe.c	/^draw_hlines (struct state *st, Drawable w, struct throbber *t)$/;"	f	file:
draw_hop	hopalong.c	/^draw_hop(ModeInfo * mi)$/;"	f
draw_horz_line	glx/cube21.c	/^static void draw_horz_line(cube21_conf *cp, int x1, int x2, int y) $/;"	f	file:
draw_hypertorus	glx/hypertorus.c	/^ENTRYPOINT void draw_hypertorus(ModeInfo *mi)$/;"	f
draw_hypnowheel	glx/hypnowheel.c	/^draw_hypnowheel (ModeInfo *mi)$/;"	f
draw_i	eruption.c	/^  int draw_i;$/;"	m	struct:state	file:
draw_i	metaballs.c	/^  int draw_i;$/;"	m	struct:state	file:
draw_i	mismunch.c	/^  int draw_i;$/;"	m	struct:state	file:
draw_i	munch.c	/^  int draw_i;$/;"	m	struct:state	file:
draw_i	shadebobs.c	/^  int draw_i;$/;"	m	struct:state	file:
draw_i	slidescreen.c	/^  int draw_rnd, draw_i;$/;"	m	struct:state	file:
draw_icosa	glx/morph3d.c	/^draw_icosa(ModeInfo * mi)$/;"	f	file:
draw_image	anemotaxis.c	/^static void draw_image(struct state *st, Drawable curr_window)$/;"	f	file:
draw_image	moire.c	/^  XImage *draw_image;$/;"	m	struct:state	file:
draw_impossiblecage	glx/cage.c	/^draw_impossiblecage(ModeInfo *mi, cagestruct * cp, int wire)$/;"	f	file:
draw_inc	slidescreen.c	/^  int draw_dir, draw_w, draw_h, draw_size, draw_inc;$/;"	m	struct:state	file:
draw_index	ccurve.c	/^  int    draw_index;$/;"	m	struct:state	file:
draw_initted	slidescreen.c	/^  int draw_initted;$/;"	m	struct:state	file:
draw_involute_gear	glx/involute.c	/^draw_involute_gear (gear *g, Bool wire_p)$/;"	f
draw_involute_schematic	glx/involute.c	/^draw_involute_schematic (gear *g, Bool wire_p)$/;"	f
draw_iterations	ccurve.c	/^  int draw_iterations;$/;"	m	struct:state	file:
draw_ix	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_iy	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_jigglypuff	glx/jigglypuff.c	/^ENTRYPOINT void draw_jigglypuff(ModeInfo *mi)$/;"	f
draw_juggle	glx/juggler3d.c	/^draw_juggle (ModeInfo *mi)$/;"	f
draw_juggle	juggle.c	/^draw_juggle (ModeInfo * mi)$/;"	f
draw_julia	julia.c	/^draw_julia (ModeInfo * mi)$/;"	f
draw_klein	glx/klein.c	/^ENTRYPOINT void draw_klein(ModeInfo *mi)$/;"	f
draw_knot	glx/glknots.c	/^draw_knot (ModeInfo *mi)$/;"	f
draw_ksegment	kaleidescope.c	/^draw_ksegment (GLOBAL *g, OBJECT *obj)$/;"	f	file:
draw_labels	glx/molecule.c	/^draw_labels (ModeInfo *mi)$/;"	f	file:
draw_lament	glx/lament.c	/^draw_lament(ModeInfo *mi)$/;"	f
draw_laser	laser.c	/^draw_laser(ModeInfo * mi)$/;"	f
draw_laser_once	laser.c	/^draw_laser_once(ModeInfo * mi)$/;"	f	file:
draw_last	slidescreen.c	/^  int draw_last;$/;"	m	struct:state	file:
draw_lavalite	glx/lavalite.c	/^draw_lavalite (ModeInfo *mi)$/;"	f
draw_layer_blobs	goop.c	/^draw_layer_blobs (Display *dpy, Drawable drawable, GC gc,$/;"	f	file:
draw_layer_plane	goop.c	/^draw_layer_plane (Display *dpy, struct layer *layer, int width, int height)$/;"	f	file:
draw_letters	compass.c	/^draw_letters (struct state *st, Drawable d, struct disc *disc,$/;"	f	file:
draw_lightning	lightning.c	/^draw_lightning (ModeInfo * mi)$/;"	f
draw_line	forest.c	/^static void draw_line(ModeInfo * mi,$/;"	f	file:
draw_line	glx/fliptext.c	/^draw_line (ModeInfo *mi, line *line)$/;"	f	file:
draw_line	lightning.c	/^draw_line(ModeInfo * mi, XPoint * points, int number, GC to_use, int offset)$/;"	f	file:
draw_lisa	lisa.c	/^draw_lisa (ModeInfo * mi)$/;"	f
draw_lissie	lissie.c	/^draw_lissie (ModeInfo * mi)$/;"	f
draw_lockward	glx/lockward.c	/^draw_lockward (ModeInfo *mi)$/;"	f
draw_logo	glx/dnalogo.c	/^draw_logo (ModeInfo *mi)$/;"	f
draw_loop	loop.c	/^draw_loop (ModeInfo * mi)$/;"	f
draw_main	glx/cube21.c	/^static Bool draw_main(ModeInfo *mi, cube21_conf *cp) $/;"	f	file:
draw_main	glx/cubicgrid.c	/^static Bool draw_main(cubicgrid_conf *cp) $/;"	f	file:
draw_matrix	glx/glmatrix.c	/^draw_matrix (ModeInfo *mi)$/;"	f
draw_maximum_x	ccurve.c	/^  double draw_maximum_x;$/;"	m	struct:state	file:
draw_maximum_y	ccurve.c	/^  double draw_maximum_y;$/;"	m	struct:state	file:
draw_maze_border	maze.c	/^draw_maze_border (struct state *st)$/;"	f	file:
draw_mesh	triangle.c	/^draw_mesh(ModeInfo * mi, trianglestruct * tp, int d, int count)$/;"	f	file:
draw_meter_speed	attraction.c	/^draw_meter_speed (Display *dpy, Window window, struct state *st, int i) $/;"	f	file:
draw_meter_x	attraction.c	/^draw_meter_x(Display *dpy, Window window, struct state *st, int i, int alone) $/;"	f	file:
draw_meter_y	attraction.c	/^draw_meter_y (Display *dpy, Window window, struct state *st, int i, int alone) $/;"	f	file:
draw_mgears	glx/moebiusgears.c	/^draw_mgears (ModeInfo *mi)$/;"	f
draw_middle	glx/cube21.c	/^static void draw_middle(cube21_conf *cp) $/;"	f	file:
draw_middle_piece	glx/cube21.c	/^static void draw_middle_piece(cube21_conf *cp, int s, cind_t cind, col_t colors) $/;"	f	file:
draw_minimum_x	ccurve.c	/^  double draw_minimum_x;$/;"	m	struct:state	file:
draw_minimum_y	ccurve.c	/^  double draw_minimum_y;$/;"	m	struct:state	file:
draw_mirrorblob	glx/mirrorblob.c	/^draw_mirrorblob(ModeInfo * mi)$/;"	f
draw_mode	memscroller.c	/^  enum { DRAW_COLOR, DRAW_MONO } draw_mode;$/;"	m	struct:__anon25	typeref:enum:__anon25::__anon27	file:
draw_model	glx/queens.c	/^static int draw_model(int chunks, const GLfloat model[][3], int r) $/;"	f	file:
draw_moebius	glx/moebius.c	/^draw_moebius (ModeInfo * mi)$/;"	f
draw_moebius_ant	glx/moebius.c	/^draw_moebius_ant(moebiusstruct * mp, const float *Material, int mono)$/;"	f	file:
draw_moebius_strip	glx/moebius.c	/^draw_moebius_strip(ModeInfo * mi)$/;"	f	file:
draw_molecule	glx/molecule.c	/^draw_molecule (ModeInfo *mi)$/;"	f
draw_morph3d	glx/morph3d.c	/^draw_morph3d(ModeInfo * mi)$/;"	f
draw_mountain	mountain.c	/^draw_mountain (ModeInfo * mi)$/;"	f
draw_n	mismunch.c	/^  int draw_n;  \/* number of squares before we have to clear *\/$/;"	m	struct:state	file:
draw_n	munch.c	/^  int draw_n;  \/* number of squares before we have to clear *\/$/;"	m	struct:state	file:
draw_narrow_piece	glx/cube21.c	/^static void draw_narrow_piece(ModeInfo *mi, cube21_conf *cp, GLfloat s, int c1, int c2, col_t colors) $/;"	f	file:
draw_nframes	xrayswarm.c	/^  int draw_nframes;$/;"	m	struct:state	file:
draw_noof	glx/noof.c	/^draw_noof (ModeInfo *mi)$/;"	f
draw_nucleus	glx/glcells.c	/^static void draw_nucleus( State *st )$/;"	f	file:
draw_numColors	xrayswarm.c	/^  int draw_startColor, draw_numColors;$/;"	m	struct:state	file:
draw_object	glx/morph3d.c	/^	void        (*draw_object) (ModeInfo * mi);$/;"	m	struct:__anon282	file:
draw_objects	kaleidescope.c	/^draw_objects (GLOBAL *g)$/;"	f	file:
draw_octa	glx/morph3d.c	/^draw_octa(ModeInfo * mi)$/;"	f	file:
draw_origin	glx/flyingtoasters.c	/^draw_origin (ModeInfo *mi)$/;"	f	file:
draw_p	jigsaw.c	/^  Bool draw_p;$/;"	m	struct:swap_state	file:
draw_pacman	pacman.c	/^draw_pacman (ModeInfo * mi)$/;"	f
draw_pacman_sprite	pacman.c	/^draw_pacman_sprite (ModeInfo * mi)$/;"	f	file:
draw_penrose	penrose.c	/^draw_penrose(ModeInfo * mi)$/;"	f
draw_piece	glx/chessmodels.c	/^static int draw_piece( unsigned short *piece_data)$/;"	f	file:
draw_piece	jigsaw.c	/^draw_piece (struct state *st, int x, int y, int clear_p)$/;"	f	file:
draw_pieces	glx/endgame.c	/^static void draw_pieces(ModeInfo *mi, Chesscreen *cs, int wire) $/;"	f	file:
draw_pinion	glx/pinion.c	/^draw_pinion (ModeInfo *mi)$/;"	f
draw_pipes	glx/pipes.c	/^draw_pipes (ModeInfo * mi)$/;"	f
draw_planet	glx/glplanet.c	/^draw_planet (ModeInfo * mi)$/;"	f
draw_planet	grav.c	/^draw_planet(ModeInfo * mi, planetstruct * planet)$/;"	f	file:
draw_point	swirl.c	/^draw_point(ModeInfo * mi, SWIRL_P swirl)$/;"	f	file:
draw_pointer	compass.c	/^draw_pointer (struct state *st)$/;"	f	file:
draw_polyhedra	glx/polyhedra-gl.c	/^draw_polyhedra (ModeInfo *mi)$/;"	f
draw_polyominoes	polyominoes.c	/^draw_polyominoes (ModeInfo * mi)$/;"	f
draw_polytopes	glx/polytopes.c	/^ENTRYPOINT void draw_polytopes(ModeInfo *mi)$/;"	f
draw_providence	glx/providence.c	/^ENTRYPOINT void draw_providence(ModeInfo * mi) $/;"	f
draw_providence_strip	glx/providence.c	/^static void draw_providence_strip(ModeInfo *mi) $/;"	f	file:
draw_pulsar	glx/pulsar.c	/^ENTRYPOINT void draw_pulsar(ModeInfo * mi)$/;"	f
draw_puzzle_shape	jigsaw.c	/^draw_puzzle_shape (Display *dpy, Drawable d, GC gc,$/;"	f	file:
draw_queens	glx/queens.c	/^ENTRYPOINT void draw_queens(ModeInfo *mi) $/;"	f
draw_reflections	glx/endgame.c	/^static void draw_reflections(ModeInfo *mi, Chesscreen *cs) $/;"	f	file:
draw_reflections	glx/queens.c	/^static int draw_reflections(Queenscreen *qs) $/;"	f	file:
draw_regular_dot	pacman.c	/^draw_regular_dot (ModeInfo * mi, pacmangamestruct * pp, int x, int y)$/;"	f	file:
draw_reset	penetrate.c	/^   int draw_reset;$/;"	m	struct:state	file:
draw_ring	glx/involute.c	/^draw_ring (int segments,$/;"	f	file:
draw_ripple	ripples.c	/^draw_ripple(struct state *st, short *src)$/;"	f	file:
draw_rnd	slidescreen.c	/^  int draw_rnd, draw_i;$/;"	m	struct:state	file:
draw_robots	blaster.c	/^static void draw_robots(struct state *st)$/;"	f	file:
draw_rotor	rotor.c	/^draw_rotor (ModeInfo * mi)$/;"	f
draw_routine	distort.c	/^  void (*draw_routine) (struct state *st, XImage *, XImage *, int, int, int *);$/;"	m	struct:state	file:
draw_rubik	glx/rubik.c	/^draw_rubik(ModeInfo * mi)$/;"	f
draw_s	glx/circuit.c	/^  int draw_s; \/* if spot is enabled *\/$/;"	m	struct:__anon311	file:
draw_sballs	glx/sballs.c	/^ENTRYPOINT void draw_sballs(ModeInfo * mi)$/;"	f
draw_scanlines	glx/boing.c	/^draw_scanlines (ModeInfo *mi)$/;"	f	file:
draw_scene	glx/mirrorblob.c	/^draw_scene(ModeInfo * mi)$/;"	f	file:
draw_screenflip	glx/flipscreen3d.c	/^ENTRYPOINT void draw_screenflip(ModeInfo *mi)$/;"	f
draw_sdir	glx/circuit.c	/^  int draw_sdir; \/* 0 = left-right, 1 = right-left, 2 = up->dn, 3 = dn->up *\/$/;"	m	struct:__anon311	file:
draw_seal	glx/providence.c	/^static void draw_seal(providencestruct *mp) $/;"	f	file:
draw_searcher	anemotaxis.c	/^static void draw_searcher(struct state *st, Drawable curr_window, int i)$/;"	f	file:
draw_segment_count	ccurve.c	/^  int draw_segment_count;$/;"	m	struct:state	file:
draw_segments	ccurve.c	/^  Segment* draw_segments;$/;"	m	struct:state	file:
draw_sentence	fontglide.c	/^draw_sentence (state *s, sentence *se)$/;"	f	file:
draw_shadow	glx/boing.c	/^draw_shadow (ModeInfo *mi)$/;"	f	file:
draw_shadow_pieces	glx/endgame.c	/^static void draw_shadow_pieces(ModeInfo *mi, Chesscreen *cs, int wire) $/;"	f	file:
draw_shapes	glx/gleidescope.c	/^draw_shapes (unsigned char *buffer) {$/;"	f	file:
draw_shapes	glx/tangram.c	/^static void draw_shapes(ModeInfo * mi)$/;"	f	file:
draw_sheet	glx/flipflop.c	/^draw_sheet(float *tex)$/;"	f	file:
draw_sierpinski	sierpinski.c	/^draw_sierpinski(ModeInfo * mi)$/;"	f
draw_sign	glx/timetunnel.c	/^static void draw_sign(ModeInfo *mi, tunnel_configuration *tc, float z,  float alpha, float aspect,$/;"	f	file:
draw_size	slidescreen.c	/^  int draw_dir, draw_w, draw_h, draw_size, draw_inc;$/;"	m	struct:state	file:
draw_slanted_horz	glx/cube21.c	/^static void draw_slanted_horz(cube21_conf *cp, int x1, int y1, int x2, int y2) $/;"	f	file:
draw_slanted_vert	glx/cube21.c	/^static void draw_slanted_vert(cube21_conf *cp, int x1, int y1, int x2, int y2) $/;"	f	file:
draw_sleepCount	xrayswarm.c	/^  int draw_sleepCount;$/;"	m	struct:state	file:
draw_slideshow	glx/glslideshow.c	/^draw_slideshow (ModeInfo *mi)$/;"	f
draw_slip	slip.c	/^draw_slip (ModeInfo * mi)$/;"	f
draw_solid_square	maze.c	/^draw_solid_square(struct state *st, $/;"	f	file:
draw_sphere	glx/stairs.c	/^draw_sphere(int pos, int tick)$/;"	f	file:
draw_sphere	sphere.c	/^draw_sphere(ModeInfo * mi)$/;"	f
draw_spheremonics	glx/spheremonics.c	/^draw_spheremonics (ModeInfo *mi)$/;"	f
draw_spikes	glx/dangerball.c	/^draw_spikes (ModeInfo *mi)$/;"	f	file:
draw_spiral	glx/hypnowheel.c	/^draw_spiral (ModeInfo *mi, disc *d)$/;"	f	file:
draw_spiral	spiral.c	/^draw_spiral(ModeInfo * mi)$/;"	f
draw_spokes	glx/involute.c	/^draw_spokes (int n, GLfloat thickness, int segments,$/;"	f	file:
draw_sponge	glx/menger.c	/^draw_sponge (ModeInfo *mi)$/;"	f
draw_sprite	glx/glslideshow.c	/^draw_sprite (ModeInfo *mi, sprite *sp)$/;"	f	file:
draw_sprites	glx/glslideshow.c	/^draw_sprites (ModeInfo *mi)$/;"	f	file:
draw_sproingies	glx/sproingiewrap.c	/^draw_sproingies (ModeInfo * mi)$/;"	f
draw_stairs	glx/stairs.c	/^draw_stairs (ModeInfo * mi)$/;"	f
draw_stairs_internal	glx/stairs.c	/^draw_stairs_internal(ModeInfo * mi)$/;"	f	file:
draw_star	deluxe.c	/^draw_star (struct state *st, Drawable w, struct throbber *t)$/;"	f	file:
draw_starfish	starfish.c	/^draw_starfish (struct state *st, Drawable drawable, GC this_gc, struct starfish *s,$/;"	f	file:
draw_stars	glx/glplanet.c	/^draw_stars (ModeInfo * mi)$/;"	f	file:
draw_stars	glx/starwars.c	/^draw_stars (ModeInfo *mi)$/;"	f	file:
draw_start	xrayswarm.c	/^  double draw_start, draw_end;$/;"	m	struct:state	file:
draw_startColor	xrayswarm.c	/^  int draw_startColor, draw_numColors;$/;"	m	struct:state	file:
draw_state	demon.c	/^draw_state(ModeInfo * mi, int state)$/;"	f	file:
draw_state	helix.c	/^enum draw_state { HELIX, DRAW_HELIX, TRIG, DRAW_TRIG, LINGER, ERASE };$/;"	g	file:
draw_state	loop.c	/^draw_state(ModeInfo * mi, int state)$/;"	f	file:
draw_step	critical.c	/^draw_step (struct state *st, GC gc, int pos)$/;"	f	file:
draw_stickerless_cubit	glx/rubik.c	/^draw_stickerless_cubit(rubikstruct *rp, unsigned long *polysP)$/;"	f	file:
draw_stonerview	glx/stonerview.c	/^draw_stonerview (ModeInfo *mi)$/;"	f
draw_strange	strange.c	/^draw_strange(ModeInfo * mi)$/;"	f
draw_string	glx/starwars.c	/^draw_string (sws_configuration *sc, GLfloat x, GLfloat y, const char *s)$/;"	f	file:
draw_string	memscroller.c	/^draw_string (state *st)$/;"	f	file:
draw_strip	glx/glmatrix.c	/^draw_strip (ModeInfo *mi, strip *s)$/;"	f	file:
draw_superquadrics	glx/superquadrics.c	/^draw_superquadrics(ModeInfo * mi)$/;"	f
draw_swirl	swirl.c	/^draw_swirl(ModeInfo * mi)$/;"	f
draw_sws	glx/starwars.c	/^draw_sws (ModeInfo *mi)$/;"	f
draw_sx	glx/circuit.c	/^  GLfloat draw_sx, draw_sy; \/* bright spot co-ords *\/$/;"	m	struct:__anon311	file:
draw_sy	glx/circuit.c	/^  GLfloat draw_sx, draw_sy; \/* bright spot co-ords *\/$/;"	m	struct:__anon311	file:
draw_table	glx/lavalite.c	/^draw_table (GLfloat z, Bool wire)$/;"	f	file:
draw_tangram	glx/tangram.c	/^ENTRYPOINT void draw_tangram(ModeInfo * mi)$/;"	f
draw_tangram_shape	glx/tangram.c	/^static void draw_tangram_shape(tangram_shape ts)$/;"	f	file:
draw_targetColorIndex	xrayswarm.c	/^  int *draw_targetColorIndex, *draw_colorIndex;$/;"	m	struct:state	file:
draw_targetNumColors	xrayswarm.c	/^  int draw_targetStartColor, draw_targetNumColors;$/;"	m	struct:state	file:
draw_targetStartColor	xrayswarm.c	/^  int draw_targetStartColor, draw_targetNumColors;$/;"	m	struct:state	file:
draw_tetra	glx/morph3d.c	/^draw_tetra(ModeInfo * mi)$/;"	f	file:
draw_text	glx/gltext.c	/^draw_text (ModeInfo *mi)$/;"	f
draw_thick_arrow	compass.c	/^draw_thick_arrow (struct state *st, Drawable d, struct disc *disc,$/;"	f	file:
draw_thin_arrow	compass.c	/^draw_thin_arrow (struct state *st, Drawable d, struct disc *disc,$/;"	f	file:
draw_thornbird	thornbird.c	/^draw_thornbird(ModeInfo * mi)$/;"	f
draw_tick	glx/carousel.c	/^  int draw_tick;$/;"	m	struct:__anon223	file:
draw_tick	glx/glknots.c	/^  int draw_tick;$/;"	m	struct:__anon260	file:
draw_tick	glx/menger.c	/^  int draw_tick;$/;"	m	struct:__anon391	file:
draw_tick	glx/molecule.c	/^  int draw_tick;$/;"	m	struct:__anon236	file:
draw_tick	glx/pinion.c	/^  int draw_tick;$/;"	m	struct:__anon361	file:
draw_ticks	compass.c	/^draw_ticks (struct state *st, Drawable d, struct disc *disc,$/;"	f	file:
draw_tile	penrose.c	/^draw_tile(fringe_node_c * v1, fringe_node_c * v2,$/;"	f	file:
draw_time	glx/molecule.c	/^  time_t draw_time;$/;"	m	struct:__anon236	file:
draw_time	lightning.c	/^	int         draw_time;$/;"	m	struct:__anon52	file:
draw_timePerFrame	xrayswarm.c	/^  float draw_timePerFrame, draw_elapsed;$/;"	m	struct:state	file:
draw_title	glx/glsnake.c	/^static void draw_title($/;"	f	file:
draw_toasters	glx/flyingtoasters.c	/^draw_toasters (ModeInfo *mi)$/;"	f
draw_toggle	ripples.c	/^  int draw_toggle;$/;"	m	struct:state	file:
draw_topBlock	glx/topblock.c	/^draw_topBlock (ModeInfo *mi)$/;"	f
draw_top_face	glx/cube21.c	/^static void draw_top_face(ModeInfo *mi, cube21_conf *cp) $/;"	f	file:
draw_transparent	ripples.c	/^  void (*draw_transparent) (struct state *st, short *src);$/;"	m	struct:state	file:
draw_transparent_light	ripples.c	/^draw_transparent_light(struct state *st, short *src)$/;"	f	file:
draw_transparent_vanilla	ripples.c	/^draw_transparent_vanilla(struct state *st, short *src)$/;"	f	file:
draw_tree_rec	forest.c	/^static void draw_tree_rec(ModeInfo * mi, double thick, int x, int y, double angle)$/;"	f	file:
draw_trees	forest.c	/^draw_trees(ModeInfo * mi)$/;"	f
draw_triangle	triangle.c	/^draw_triangle (ModeInfo * mi)$/;"	f
draw_truchet	truchet.c	/^static void draw_truchet(struct state *st)$/;"	f	file:
draw_tube	glx/lavalite.c	/^draw_tube (GLfloat r0, GLfloat r1,$/;"	f	file:
draw_tunnel	glx/timetunnel.c	/^draw_tunnel (ModeInfo *mi)$/;"	f
draw_vert_line	glx/cube21.c	/^static void draw_vert_line(cube21_conf *cp, int x, int y1, int y2) $/;"	f	file:
draw_vertex	glx/mirrorblob.c	/^draw_vertex(mirrorblobstruct *gp, int index)$/;"	f	file:
draw_vines	vines.c	/^draw_vines(ModeInfo * mi)$/;"	f
draw_vlines	deluxe.c	/^draw_vlines (struct state *st, Drawable w, struct throbber *t)$/;"	f	file:
draw_voronoi	glx/voronoi.c	/^draw_voronoi (ModeInfo *mi)$/;"	f
draw_w	slidescreen.c	/^  int draw_dir, draw_w, draw_h, draw_size, draw_inc;$/;"	m	struct:state	file:
draw_wall	maze.c	/^draw_wall(struct state *st, int i, int j, int dir, GC with_gc)                \/* draw a single wall *\/$/;"	f	file:
draw_wide_piece	glx/cube21.c	/^static void draw_wide_piece(ModeInfo *mi, cube21_conf *cp, GLfloat s, int c1, int c2, int c3, col_t colors) $/;"	f	file:
draw_wing	glx/lavalite.c	/^draw_wing (GLfloat w, GLfloat h, GLfloat d, Bool wire)$/;"	f	file:
draw_with_bitmaps	polyominoes.c	/^static void draw_with_bitmaps(ModeInfo * mi, polyominoesstruct *sp)$/;"	f	file:
draw_without_bitmaps	polyominoes.c	/^draw_without_bitmaps(ModeInfo * mi, polyominoesstruct *sp)$/;"	f	file:
draw_woodplank	glx/cage.c	/^draw_woodplank(ModeInfo *mi, cagestruct * cp, int wire)$/;"	f	file:
draw_word	fontglide.c	/^draw_word (state *s, sentence *se, word *w)$/;"	f	file:
draw_worm	worm.c	/^draw_worm (ModeInfo * mi)$/;"	f
draw_x	blaster.c	/^  int draw_x;$/;"	m	struct:state	file:
draw_x	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_x1	ccurve.c	/^  double draw_x1;$/;"	m	struct:state	file:
draw_x2	ccurve.c	/^  double draw_x2;$/;"	m	struct:state	file:
draw_xlim	penetrate.c	/^   int draw_xlim, draw_ylim;$/;"	m	struct:state	file:
draw_xlim	pyro.c	/^   int draw_xlim, draw_ylim, real_draw_xlim, real_draw_ylim;$/;"	m	struct:state	file:
draw_xo	moire.c	/^  int draw_y, draw_xo, draw_yo;$/;"	m	struct:state	file:
draw_y	blaster.c	/^  int draw_y;$/;"	m	struct:state	file:
draw_y	moire.c	/^  int draw_y, draw_xo, draw_yo;$/;"	m	struct:state	file:
draw_y	slidescreen.c	/^  int draw_x, draw_y, draw_ix, draw_iy, draw_dx, draw_dy;$/;"	m	struct:state	file:
draw_y1	ccurve.c	/^  double draw_y1;$/;"	m	struct:state	file:
draw_y2	ccurve.c	/^  double draw_y2;$/;"	m	struct:state	file:
draw_ylim	penetrate.c	/^   int draw_xlim, draw_ylim;$/;"	m	struct:state	file:
draw_ylim	pyro.c	/^   int draw_xlim, draw_ylim, real_draw_xlim, real_draw_ylim;$/;"	m	struct:state	file:
draw_yo	moire.c	/^  int draw_y, draw_xo, draw_yo;$/;"	m	struct:state	file:
draw_z	blaster.c	/^  int draw_z;$/;"	m	struct:state	file:
drawable	nerverot.c	/^   Drawable drawable; \/* the thing to directly draw on *\/$/;"	m	struct:state	file:
drawamountain	mountain.c	/^drawamountain(ModeInfo * mi)$/;"	f	file:
drawants	glx/moebius.c	/^static int  drawants;$/;"	v	file:
drawball	glx/boxed.c	/^static int drawball(boxedstruct *gp, ball *b, int wire)$/;"	f	file:
drawball	images/m6502/breakout.asm	/^drawball:$/;"	l
drawblock	petri.c	/^static void drawblock (struct state *st, int x, int y, unsigned char c)$/;"	f	file:
drawbox	glx/boxed.c	/^static int drawbox(boxedstruct *boxed)$/;"	f	file:
drawbox	images/m6502/breakout.asm	/^drawbox:$/;"	l
drawcell	ant.c	/^drawcell(ModeInfo * mi, int col, int row, unsigned char color)$/;"	f	file:
drawcell	demon.c	/^drawcell(ModeInfo * mi, int col, int row, unsigned char state)$/;"	f	file:
drawcell	loop.c	/^drawcell(ModeInfo * mi, int col, int row, int state)$/;"	f	file:
drawfilledbox	glx/boxed.c	/^static int drawfilledbox(boxedstruct *boxed, int wire)$/;"	f	file:
drawfunc	glx/lockward.c	/^	int		(*drawfunc) (struct lockward_context *ctx,$/;"	m	struct:blinkstate	file:
drawgrid	glx/circuit.c	/^static int drawgrid(Circuit *ci)$/;"	f	file:
drawing	swirl.c	/^	Bool        started, drawing;	\/* are we drawing? *\/$/;"	m	struct:swirl_data	file:
drawleaf	glx/noof.c	/^drawleaf(noof_configuration *bp, int l)$/;"	f	file:
drawlevel	pacman.c	/^drawlevel (ModeInfo * mi)$/;"	f	file:
drawlevelblock	pacman.c	/^drawlevelblock (ModeInfo * mi, pacmangamestruct * pp,$/;"	f	file:
drawline	t3d.c	46;"	d	file:
drawlisa	lisa.c	/^drawlisa(ModeInfo * mi, lisas * loop)$/;"	f	file:
drawlissie	lissie.c	/^drawlissie(ModeInfo * mi, lissiestruct * lissie)$/;"	f	file:
drawlogo	glx/timetunnel.c	/^static Bool do_texture, drawlogo, wire, reverse, do_fog;$/;"	v	file:
drawn	kaleidescope.c	/^  int drawn;$/;"	m	struct:KSEGMENT	file:
drawpattern	glx/boxed.c	/^static int drawpattern(boxedstruct *gp)$/;"	f	file:
drawpoints	ifs.c	/^drawpoints(struct state *st)$/;"	f	file:
drawseg	t3d.c	49;"	d	file:
drawstate	xspirograph.c	/^  enum curstate { NEW_LAYER, DRAW, ERASE1, ERASE2 } drawstate;$/;"	m	struct:state	typeref:enum:state::curstate	file:
drawtree	glx/glforestfire.c	/^static int drawtree(float x, float y, float z)$/;"	f	file:
drawtriman	glx/boxed.c	/^static int drawtriman(triman *t, int wire) $/;"	f	file:
drawtruchet	ant.c	/^drawtruchet(ModeInfo * mi, int col, int row,$/;"	f	file:
drho	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
drift_description	drift.c	/^ModStruct   drift_description =$/;"	v
drift_handle_event	drift.c	42;"	d	file:
drift_opts	drift.c	/^ENTRYPOINT ModeSpecOpt drift_opts =$/;"	v
drifts	drift.c	/^static driftstruct *drifts = (driftstruct *) NULL;$/;"	v	file:
driftstruct	drift.c	/^} driftstruct;$/;"	t	typeref:struct:__anon416	file:
drightlog	xlyap.c	/^drightlog(double x, double r)    \/* derivative of the right skewed logistic *\/$/;"	f	file:
driver_state	bsod.c	/^struct driver_state {$/;"	s	file:
droll	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
drop	bubbles.c	/^  Bool drop;$/;"	m	struct:state	file:
dropSpeed	glx/topblock.c	/^GLfloat dropSpeed;$/;"	v
drop_bubble	bubbles.c	/^drop_bubble( struct state *st, Bubble *bb )$/;"	f	file:
drop_dir	bubbles.c	/^  int drop_dir;$/;"	m	struct:state	file:
drop_dist	ripples.c	/^static const double drop_dist[] =$/;"	v	file:
droppage	bubbles.h	/^  int droppage;$/;"	m	struct:bub_step
drot	glx/circuit.c	/^  GLfloat drot; \/* rotation velocity (degrees per frame) *\/$/;"	m	struct:__anon310	file:
drot	glx/flipscreen3d.c	/^  GLfloat rot, drot, odrot, ddrot, orot;$/;"	m	struct:__anon195	file:
drunken_rando	glx/crackberg.c	/^static inline double drunken_rando(double cur_val, double max, double width)$/;"	f	file:
drx	glx/pulsar.c	/^  GLfloat drx, dry, drz;$/;"	m	struct:quad	file:
dry	glx/pulsar.c	/^  GLfloat drx, dry, drz;$/;"	m	struct:quad	file:
drz	glx/pulsar.c	/^  GLfloat drx, dry, drz;$/;"	m	struct:quad	file:
dshift	swirl.c	/^	int         dshift;	\/* colourmap shift while drawing *\/$/;"	m	struct:swirl_data	file:
dst	glx/glhanoi.c	/^	int dst;$/;"	m	struct:__anon204	file:
dstate	helix.c	/^  enum draw_state dstate;$/;"	m	struct:state	typeref:enum:state::draw_state	file:
dt	glx/glforestfire.c	/^    float dt, maxage, eject_vy, eject_vl;$/;"	m	struct:__anon269	file:
dt	m6502.c	/^  int dt;\/* how long to wait before changing the demo*\/$/;"	m	struct:state	file:
dt	xrayswarm.c	/^  float dt;$/;"	m	struct:__anon36	file:
dt	xrayswarm.c	/^  float dt;$/;"	m	struct:state	file:
dtInv	xrayswarm.c	/^  float dtInv;$/;"	m	struct:state	file:
dtheta	glx/atlantis.h	/^	float       dtheta;$/;"	m	struct:_fishRec
dtheta	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
dtheta	interaggregate.c	/^    double dtheta;$/;"	m	struct:_circle	file:
dtheta	thornbird.c	/^	  double  dtheta;$/;"	m	struct:__anon179::__anon181	file:
dtor	bouboule.c	136;"	d	file:
dtor	vermiculate.c	28;"	d	file:
dtx	glx/pulsar.c	/^  GLfloat dtx, dty, dtz;$/;"	m	struct:quad	file:
dtx	lissie.c	/^	double      tx, ty, dtx, dty;$/;"	m	struct:__anon65	file:
dty	glx/pulsar.c	/^  GLfloat dtx, dty, dtz;$/;"	m	struct:quad	file:
dty	lissie.c	/^	double      tx, ty, dtx, dty;$/;"	m	struct:__anon65	file:
dtz	glx/pulsar.c	/^  GLfloat dtx, dty, dtz;$/;"	m	struct:quad	file:
dual	glx/polyhedra.c	/^  char *Wythoff, *name, *dual, *group, *class, *dual_class;$/;"	m	struct:__anon253	file:
dual	glx/polyhedra.h	/^  char *dual;$/;"	m	struct:__anon381
dual_class	glx/polyhedra.c	/^  char *Wythoff, *name, *dual, *group, *class, *dual_class;$/;"	m	struct:__anon253	file:
dual_class	glx/polyhedra.c	/^  char *dual_class;$/;"	m	struct:__anon251	file:
dual_e	glx/polyhedra.c	/^  int **dual_e; \/* dual edges (matrix 2 x E of 0..F-1)*\/$/;"	m	struct:__anon251	file:
dual_name	glx/polyhedra.c	/^  char *dual_name; \/* dual name, standard or manifuctured *\/$/;"	m	struct:__anon251	file:
dumb_log_2	mismunch.c	/^static int dumb_log_2(int k) $/;"	f	file:
dumb_log_2	munch.c	/^static int dumb_log_2(int k) $/;"	f	file:
dumove	glx/klein.c	/^  float umove, vmove, dumove, dvmove;$/;"	m	struct:__anon230	file:
dump	glx/juggler3d.c	/^dump(jugglestruct *sp)$/;"	f	file:
dump	juggle.c	/^dump(jugglestruct *sp)$/;"	f	file:
dur	xanalogtv.c	/^  int dur;$/;"	m	struct:chansetting_s	file:
duration	apple2-main.c	/^  int duration;$/;"	m	struct:state	file:
duration	blitspin.c	/^  int duration;$/;"	m	struct:state	file:
duration	bumps.c	/^        int duration;$/;"	m	struct:__anon110	file:
duration	decayscreen.c	/^  int duration;$/;"	m	struct:state	file:
duration	distort.c	/^  int duration;$/;"	m	struct:state	file:
duration	glx/carousel.c	/^static int duration;	    \/* reload images after this long *\/$/;"	v	file:
duration	glx/gleidescope.c	/^static int		duration;		\/* length of time to display grabbed image *\/$/;"	v	file:
duration	glx/glhanoi.c	/^	double duration;$/;"	m	struct:__anon204	file:
duration	glx/glknots.c	/^static int duration;$/;"	v	file:
duration	glx/polyhedra-gl.c	/^static int duration;$/;"	v	file:
duration	glx/spheremonics.c	/^static int duration;$/;"	v	file:
duration	ripples.c	/^  int duration;$/;"	m	struct:state	file:
duration	rotzoomer.c	/^  int duration;$/;"	m	struct:state	file:
duration	slidescreen.c	/^  int duration;$/;"	m	struct:state	file:
duration	spotlight.c	/^  int duration;$/;"	m	struct:state	file:
duration	starfish.c	/^  int delay, delay2, duration, direction, blob_p;$/;"	m	struct:state	file:
duration	twang.c	/^  int duration;			\/* time (sec) before loading new image *\/$/;"	m	struct:state	file:
duration	zoom.c	/^  int duration;$/;"	m	struct:state	file:
dvar	abstractile.c	/^  int dvar, evar;             \/* random number added to .deo to vary *\/$/;"	m	struct:state	file:
dvd	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
dvector	flow.c	/^typedef struct { double x, y, z; } dvector;$/;"	t	typeref:struct:__anon111	file:
dvmove	glx/klein.c	/^  float umove, vmove, dumove, dvmove;$/;"	m	struct:__anon230	file:
dvu	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
dw	glx/cubenetic.c	/^  GLfloat dw, dh, dd;$/;"	m	struct:__anon261	file:
dwell	glx/lockward.c	/^	int16_t		dwell;	\/*  <0: sharp  >0: decay  *\/$/;"	m	struct:blinkstate	file:
dwell	xlyap.c	/^  int dwell, settle;$/;"	m	struct:state	file:
dwellcnt	glx/lockward.c	/^	int16_t		dwellcnt;$/;"	m	struct:blinkstate	file:
dx	anemotaxis.c	/^  int dx, dy;$/;"	m	struct:state	file:
dx	attraction.c	/^  double dx, dy;$/;"	m	struct:ball	file:
dx	glx/bouncingcow.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon246	file:
dx	glx/circuit.c	/^  GLfloat dx, dy, dz; \/* current direction *\/$/;"	m	struct:__anon310	file:
dx	glx/crackberg.c	/^    double min, max, start, dx;$/;"	m	struct:__anon350	file:
dx	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
dx	glx/cubenetic.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon261	file:
dx	glx/endgame.c	/^  double dx, dz;$/;"	m	struct:__anon376	file:
dx	glx/engine.c	/^  GLfloat dx, dy, dz; \/* position *\/$/;"	m	struct:__anon238	file:
dx	glx/flyingtoasters.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon409	file:
dx	glx/glmatrix.c	/^  GLfloat dx, dy, dz;     \/* velocity of strip *\/$/;"	m	struct:__anon369	file:
dx	glx/juggler3d.c	/^  double dx, dy; \/* initial velocity *\/$/;"	m	struct:trajectory	file:
dx	glx/rotator.c	/^  double dx, dy, dz;		   \/* current rotational velocity *\/$/;"	m	struct:rotator	file:
dx	glx/voronoi.c	/^  GLfloat dx, dy;$/;"	m	struct:node	file:
dx	goop.c	/^  long dx, dy;		\/* velocity and direction *\/$/;"	m	struct:blob	file:
dx	halo.c	/^  int dx, dy;$/;"	m	struct:circle	file:
dx	interaggregate.c	/^    double dx;$/;"	m	struct:_circle	file:
dx	juggle.c	/^  double dx, dy; \/* initial velocity *\/$/;"	m	struct:trajectory	file:
dx	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
dx	pacman.c	/^    int dx, dy;$/;"	m	struct:__anon415	file:
dx	pacman_ai.c	/^    int dx, dy;$/;"	m	struct:__anon115	file:
dx	piecewise.c	/^  double dx, dy;            \/* velocity *\/$/;"	m	struct:_circle	file:
dx	pyro.c	/^  int dx, dy;	\/* velocity *\/$/;"	m	struct:projectile	file:
dx	qix.c	/^  int dx, dy;$/;"	m	struct:qpoint	file:
dx	rotzoomer.c	/^  int dx, dy;		\/* translation increments *\/$/;"	m	struct:zoom_area	file:
dx	spiral.c	/^	float       dx, dy;$/;"	m	struct:__anon105	file:
dx0	glx/crackberg.c	/^    double dx0;$/;"	m	struct:_cberg_state	file:
dx1	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dx2	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dx3	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dxf_to_gl	glx/dxf2gl.pl	/^sub dxf_to_gl {$/;"	s
dy	anemotaxis.c	/^  int dx, dy;$/;"	m	struct:state	file:
dy	attraction.c	/^  double dx, dy;$/;"	m	struct:ball	file:
dy	glx/bouncingcow.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon246	file:
dy	glx/circuit.c	/^  GLfloat dx, dy, dz; \/* current direction *\/$/;"	m	struct:__anon310	file:
dy	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
dy	glx/cubenetic.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon261	file:
dy	glx/engine.c	/^  GLfloat dx, dy, dz; \/* position *\/$/;"	m	struct:__anon238	file:
dy	glx/flyingtoasters.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon409	file:
dy	glx/glmatrix.c	/^  GLfloat dx, dy, dz;     \/* velocity of strip *\/$/;"	m	struct:__anon369	file:
dy	glx/juggler3d.c	/^  double dx, dy; \/* initial velocity *\/$/;"	m	struct:trajectory	file:
dy	glx/rotator.c	/^  double dx, dy, dz;		   \/* current rotational velocity *\/$/;"	m	struct:rotator	file:
dy	glx/voronoi.c	/^  GLfloat dx, dy;$/;"	m	struct:node	file:
dy	goop.c	/^  long dx, dy;		\/* velocity and direction *\/$/;"	m	struct:blob	file:
dy	halo.c	/^  int dx, dy;$/;"	m	struct:circle	file:
dy	interaggregate.c	/^    double dy;$/;"	m	struct:_circle	file:
dy	juggle.c	/^  double dx, dy; \/* initial velocity *\/$/;"	m	struct:trajectory	file:
dy	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
dy	pacman.c	/^    int dx, dy;$/;"	m	struct:__anon415	file:
dy	pacman_ai.c	/^    int dx, dy;$/;"	m	struct:__anon115	file:
dy	piecewise.c	/^  double dx, dy;            \/* velocity *\/$/;"	m	struct:_circle	file:
dy	pyro.c	/^  int dx, dy;	\/* velocity *\/$/;"	m	struct:projectile	file:
dy	qix.c	/^  int dx, dy;$/;"	m	struct:qpoint	file:
dy	rotzoomer.c	/^  int dx, dy;		\/* translation increments *\/$/;"	m	struct:zoom_area	file:
dy	spiral.c	/^	float       dx, dy;$/;"	m	struct:__anon105	file:
dy1	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dy2	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dy3	moire2.c	/^  int dx1, dx2, dx3, dy1, dy2, dy3;$/;"	m	struct:state	file:
dyaw	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
dying_iter	glx/crackberg.c	/^    void (*dying_iter)(Trile *, cberg_state *);$/;"	m	struct:__anon346	file:
dz	glx/bouncingcow.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon246	file:
dz	glx/circuit.c	/^  GLfloat dx, dy, dz; \/* current direction *\/$/;"	m	struct:__anon310	file:
dz	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
dz	glx/cubenetic.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon261	file:
dz	glx/endgame.c	/^  double dx, dz;$/;"	m	struct:__anon376	file:
dz	glx/engine.c	/^  GLfloat dx, dy, dz; \/* position *\/$/;"	m	struct:__anon238	file:
dz	glx/flyingtoasters.c	/^  GLfloat dx, dy, dz;$/;"	m	struct:__anon409	file:
dz	glx/glmatrix.c	/^  GLfloat dx, dy, dz;     \/* velocity of strip *\/$/;"	m	struct:__anon369	file:
dz	glx/lavalite.c	/^  double dr, dz;	\/* current velocity *\/$/;"	m	struct:metaball	file:
dz	glx/rotator.c	/^  double dx, dy, dz;		   \/* current rotational velocity *\/$/;"	m	struct:rotator	file:
dz	glx/tangram.c	/^    GLfloat dz;                 \/* velocity *\/$/;"	m	struct:__anon289	file:
e	apollonian.c	/^        double e;       \/* euclidean bend *\/$/;"	m	struct:__anon183	file:
e	discrete.c	/^	double      e;$/;"	m	struct:__anon59	file:
e	fluidballs.c	/^  float e;		\/* coeficient of elasticity *\/$/;"	m	struct:__anon414	file:
e	glx/jigglypuff.c	/^    edge *e;$/;"	m	struct:hedge	file:
e	glx/polyhedra.c	/^  int **e; \/* edges (matrix 2 x E of 0..V-1)*\/$/;"	m	struct:__anon251	file:
e	thornbird.c	/^	double      e;$/;"	m	struct:__anon179	file:
ean13FirstDigit	barcode.c	/^static unsigned int ean13FirstDigit[] = {$/;"	v	file:
early_i	slidescreen.c	/^  int early_i;$/;"	m	struct:state	file:
eat_bonus_dot	pacman_level.c	/^eat_bonus_dot (pacmangamestruct *pp, int idx)$/;"	f
eaten	pacman.h	/^    int eaten;$/;"	m	struct:__anon44
ec	celtic.c	/^  EdgeCouple ec;$/;"	m	struct:pattern	file:
ecalloc	asm6502.c	/^static void *ecalloc(uint32_t nelm, size_t nsize){$/;"	f	file:
econpersen	penetrate.c	/^   int econpersen;$/;"	m	struct:state	file:
edge	celtic.c	/^typedef struct edge {$/;"	s	file:
edge	glx/jigglypuff.c	/^struct edge {$/;"	s	file:
edge	glx/jigglypuff.c	/^typedef struct edge edge;$/;"	t	typeref:struct:edge	file:
edgeTable	glx/marching.c	/^static const int edgeTable[256] = {$/;"	v	file:
edge_120	glx/polytopes.c	/^static const int edge_120[NUM_EDGE_120][2] = {$/;"	v	file:
edge_16	glx/polytopes.c	/^static const int edge_16[NUM_EDGE_16][2] = {$/;"	v	file:
edge_24	glx/polytopes.c	/^static const int edge_24[NUM_EDGE_24][2] = {$/;"	v	file:
edge_5	glx/polytopes.c	/^static const int edge_5[NUM_EDGE_5][2] = {$/;"	v	file:
edge_600	glx/polytopes.c	/^static const int edge_600[NUM_EDGE_600][2] = {$/;"	v	file:
edge_8	glx/polytopes.c	/^static const int edge_8[NUM_EDGE_8][2] = {$/;"	v	file:
edge_angle	celtic.c	/^static double edge_angle(Edge e, Node n)$/;"	f	file:
edge_angle_to	celtic.c	/^static double edge_angle_to(Edge e, Edge e2, Node node, Direction direction)$/;"	f	file:
edge_color_120	glx/polytopes.c	/^  float edge_color_120[NUM_EDGE_120][4];$/;"	m	struct:__anon214	file:
edge_color_16	glx/polytopes.c	/^  float edge_color_16[NUM_EDGE_16][4];$/;"	m	struct:__anon214	file:
edge_color_24	glx/polytopes.c	/^  float edge_color_24[NUM_EDGE_24][4];$/;"	m	struct:__anon214	file:
edge_color_5	glx/polytopes.c	/^  float edge_color_5[NUM_EDGE_5][4];$/;"	m	struct:__anon214	file:
edge_color_600	glx/polytopes.c	/^  float edge_color_600[NUM_EDGE_600][4];$/;"	m	struct:__anon214	file:
edge_color_8	glx/polytopes.c	/^  float edge_color_8[NUM_EDGE_8][4];$/;"	m	struct:__anon214	file:
edge_couple	celtic.c	/^typedef struct edge_couple {$/;"	s	file:
edge_couple_del	celtic.c	/^static void edge_couple_del(EdgeCouple e)$/;"	f	file:
edge_couple_new	celtic.c	/^static EdgeCouple edge_couple_new(int nb_edges) {$/;"	f	file:
edge_del	celtic.c	/^static void edge_del(void *e) \/* not Edge * because the function is passed to array_del *\/$/;"	f	file:
edge_draw	celtic.c	/^static void edge_draw(struct state *st, Edge e)$/;"	f	file:
edge_length	penrose.c	/^	int         edge_length;$/;"	m	struct:__anon94	file:
edge_new	celtic.c	/^static Edge edge_new(Node n1, Node n2)$/;"	f	file:
edge_new	glx/jigglypuff.c	/^static edge *edge_new(solid *s)$/;"	f	file:
edge_other_node	celtic.c	/^static Node edge_other_node(Edge e, Node n)$/;"	f	file:
edge_size	celtic.c	/^  unsigned long edge_size;$/;"	m	struct:params	file:
edgedivisions	glx/morph3d.c	/^	int         edgedivisions;$/;"	m	struct:__anon282	file:
edgelist	glx/polyhedra.c	/^edgelist(Polyhedron *P)$/;"	f	file:
edges	celtic.c	/^  Array edges;$/;"	m	struct:graph	file:
edges	celtic.c	/^  Array edges;$/;"	m	struct:node	file:
edges	glx/jigglypuff.c	/^    edge *edges;$/;"	m	struct:solid	file:
edir	abstractile.c	/^  int ddir, edir;      \/* draw\/erase in forward direction or reverse *\/$/;"	m	struct:state	file:
effect	distort.c	/^  void (*effect) (struct state *, int);$/;"	m	struct:state	file:
effect_maxsecs	glx/timetunnel.c	/^  float effect_time, effect_maxsecs; \/* global time controls *\/$/;"	m	struct:__anon190	file:
effect_t	glx/timetunnel.c	/^} effect_t;$/;"	t	typeref:struct:__anon189	file:
effect_time	glx/timetunnel.c	/^  float effect_time, effect_maxsecs; \/* global time controls *\/$/;"	m	struct:__anon190	file:
effective_speed	speedmine.c	85;"	d	file:
effects	glx/timetunnel.c	/^  effect_t *effects; \/* array of all effects *\/$/;"	m	struct:__anon190	file:
egridx	abstractile.c	/^  int elwid, elpu, egridx, egridy; \/* for now *\/$/;"	m	struct:state	file:
egridy	abstractile.c	/^  int elwid, elpu, egridx, egridy; \/* for now *\/$/;"	m	struct:state	file:
ei	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
eject_r	glx/glforestfire.c	/^    float eject_r;		\/* emission radius *\/$/;"	m	struct:__anon269	file:
eject_vl	glx/glforestfire.c	/^    float dt, maxage, eject_vy, eject_vl;$/;"	m	struct:__anon269	file:
eject_vy	glx/glforestfire.c	/^    float dt, maxage, eject_vy, eject_vl;$/;"	m	struct:__anon269	file:
ejk1	hopalong.c	/^static Bool ejk1;$/;"	v	file:
ejk2	hopalong.c	/^static Bool ejk2;$/;"	v	file:
ejk3	hopalong.c	/^static Bool ejk3;$/;"	v	file:
ejk4	hopalong.c	/^static Bool ejk4;$/;"	v	file:
ejk5	hopalong.c	/^static Bool ejk5;$/;"	v	file:
ejk6	hopalong.c	/^static Bool ejk6;$/;"	v	file:
el	glx/stonerview-osc.h	/^      int el[NUM_ELS];$/;"	m	struct:osc_struct::__anon344::obuffer_struct
elapsed	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
elasticity	goop.c	/^  long elasticity;	\/* how fast they deform *\/$/;"	m	struct:blob	file:
elasticity	starfish.c	/^  long elasticity;	\/* how fast it deforms: radial velocity *\/$/;"	m	struct:starfish	file:
elbowbolts	glx/pipes.c	/^	GLuint      valve, bolts, betweenbolts, elbowbolts, elbowcoins;$/;"	m	struct:__anon188	file:
elbowcoins	glx/pipes.c	/^	GLuint      valve, bolts, betweenbolts, elbowbolts, elbowcoins;$/;"	m	struct:__anon188	file:
elbowradius	glx/pipes.c	134;"	d	file:
elem	rotor.c	/^} elem;$/;"	t	typeref:struct:__anon162	file:
elem_struct	glx/stonerview-move.h	/^typedef struct elem_struct {$/;"	s
elem_t	glx/stonerview-move.h	/^} elem_t;$/;"	t	typeref:struct:elem_struct
elements	celtic.c	/^  void **elements;$/;"	m	struct:array	file:
elements	rotor.c	/^	elem       *elements;$/;"	m	struct:__anon163	file:
elevation	cynosure.c	/^  int   elevation;	\/* offset of dropshadow *\/$/;"	m	struct:state	file:
elevation	glx/lavalite.c	/^  GLfloat elevation;$/;"	m	struct:__anon209	file:
elevator	glx/antmaze.c	/^  double elevator;$/;"	m	struct:__anon278	file:
elevenomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} elevenomino1 =$/;"	v	typeref:struct:__anon125	file:
eli	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
eline	abstractile.c	/^  struct lineStruct *dline, *eline;$/;"	m	struct:state	typeref:struct:state::	file:
elist	glx/stonerview.h	/^  elem_t *elist;$/;"	m	struct:stonerview_state
elpu	abstractile.c	/^  int elwid, elpu, egridx, egridy; \/* for now *\/$/;"	m	struct:state	file:
elwid	abstractile.c	/^  int elwid, elpu, egridx, egridy; \/* for now *\/$/;"	m	struct:state	file:
emalloc	anemotaxis.c	/^static void *emalloc(size_t size)$/;"	f	file:
emalloc	asm6502.c	/^static void *emalloc(size_t n) {$/;"	f	file:
emap	abstractile.c	/^  int dmap, emap;  \/* pattern by which line draw order is determined *\/$/;"	m	struct:state	file:
enabled_mask	lcdscrub.c	/^  unsigned int enabled_mask;$/;"	m	struct:state	file:
end	glx/timetunnel.c	/^static float start, end, dilate;$/;"	v	file:
end	wormhole.c	/^	star begin, end;$/;"	m	struct:STARLINE	file:
end1	lightning.c	/^	XPoint      end1, end2;$/;"	m	struct:__anon51	file:
end2	lightning.c	/^	XPoint      end1, end2;$/;"	m	struct:__anon51	file:
end_dir	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
end_radius	rotor.c	/^	float       end_radius;$/;"	m	struct:__anon162	file:
end_ratio	rotor.c	/^	float       end_ratio;$/;"	m	struct:__anon162	file:
end_spin	glx/juggler3d.c	/^end_spin(Trajectory *t)$/;"	f	file:
end_spin	juggle.c	/^end_spin(Trajectory *t)$/;"	f	file:
end_time	glx/timetunnel.c	/^  float start_time, end_time;$/;"	m	struct:__anon190	file:
end_x	blaster.c	/^	int end_x, end_y;$/;"	m	struct:laser_state	file:
end_x	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
end_y	blaster.c	/^	int end_x, end_y;$/;"	m	struct:laser_state	file:
end_y	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
endx	penetrate.c	/^  int endx, endy;$/;"	m	struct:__anon54	file:
endx	penetrate.c	/^  int endx, endy;$/;"	m	struct:__anon57	file:
endy	penetrate.c	/^  int endx, endy;$/;"	m	struct:__anon54	file:
endy	penetrate.c	/^  int endx, endy;$/;"	m	struct:__anon57	file:
enemies	penetrate.c	/^  int enemies;$/;"	m	struct:__anon54	file:
energy	glx/flipflop.c	/^    float energy;     \/* likelyhood that a square will attempt to move *\/$/;"	m	struct:__anon343	file:
energy	glx/glcells.c	/^  int energy;       \/* health *\/$/;"	m	struct:__anon389	file:
engine	glx/engine.c	/^static Engine *engine = NULL;$/;"	v	file:
engineName	glx/engine.c	/^    const char *engineName;  \/* currently unused *\/$/;"	m	struct:__anon239	file:
engineType	glx/engine.c	/^  int engineType;$/;"	m	struct:__anon238	file:
engine_description	glx/engine.c	/^ModStruct   engine_description =$/;"	v
engine_handle_event	glx/engine.c	/^engine_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
engine_name	glx/engine.c	/^  char *engine_name;$/;"	m	struct:__anon238	file:
engine_opts	glx/engine.c	/^ENTRYPOINT ModeSpecOpt engine_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
engine_type	glx/engine.c	/^} engine_type;$/;"	t	typeref:struct:__anon239	file:
engines	glx/engine.c	/^static const engine_type engines[] = {$/;"	v	file:
ensure_bounding_box_visible	glx/molecule.c	/^ensure_bounding_box_visible (ModeInfo *mi)$/;"	f	file:
ensure_queue	bsod.c	/^ensure_queue (struct bsod_state *bst)$/;"	f	file:
entities	glx/blocktube.c	/^  entity entities[MAX_ENTITIES];$/;"	m	struct:__anon360	file:
entity	glx/blocktube.c	/^} entity;$/;"	t	typeref:struct:__anon359	file:
entityTick	glx/blocktube.c	/^static void entityTick(blocktube_configuration *lp, entity *ent)$/;"	f	file:
entroducing	glx/antmaze.c	/^  int entroducing;$/;"	m	struct:__anon278	file:
enumerate_faces	glx/chessmodels.c	/^static void enumerate_faces( unsigned short *data, void *h, int *count_ret,$/;"	f	file:
enumerate_ring_faces	glx/chessmodels.c	/^static void enumerate_ring_faces( int basevertex, int steps,$/;"	f	file:
enumerate_ring_vertices	glx/chessmodels.c	/^static int enumerate_ring_vertices( int steps, unsigned short *data, void *h,$/;"	f	file:
enumerate_vertices	glx/chessmodels.c	/^static void enumerate_vertices( unsigned short *data, void *h,$/;"	f	file:
envTexture	glx/blocktube.c	/^  GLuint envTexture;$/;"	m	struct:__anon360	file:
epicycle_defaults	epicycle.c	/^static const char *epicycle_defaults [] = {$/;"	v	file:
epicycle_draw	epicycle.c	/^epicycle_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
epicycle_event	epicycle.c	/^epicycle_event (Display *dpy, Window window, void *closure, XEvent *e)$/;"	f	file:
epicycle_free	epicycle.c	/^epicycle_free (Display *dpy, Window window, void *closure)$/;"	f	file:
epicycle_init	epicycle.c	/^epicycle_init (Display *disp, Window win)$/;"	f	file:
epicycle_options	epicycle.c	/^static XrmOptionDescRec epicycle_options [] = {$/;"	v	file:
epicycle_reshape	epicycle.c	/^epicycle_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
epicycles	epicycle.c	/^  Circle *epicycles;		\/* system of circles on which it moves. *\/$/;"	m	struct:tagBody	file:
epoch_time	rd-bomb.c	/^  int frame, epoch_time;$/;"	m	struct:state	file:
epoints	glx/crackberg.c	/^    unsigned int epoints, \/*number of points to one edge*\/$/;"	m	struct:_cberg_state	file:
eprintf	asm6502.c	/^static void eprintf(char *fmt, ...){$/;"	f	file:
erandom	slip.c	/^erandom(slipstruct *sp, int mv)$/;"	f	file:
erase	julia.c	/^	int         erase;$/;"	m	struct:__anon420	file:
erase	sonar.c	/^	erase,			\/* Used to erase things *\/$/;"	m	struct:sonar_info	file:
erase	spiral.c	/^	int         erase;$/;"	m	struct:__anon105	file:
erase	truchet.c	/^  Bool erase;$/;"	m	struct:state	file:
eraseAndDraw	nerverot.c	/^static void eraseAndDraw (struct state *st)$/;"	f	file:
eraseCount	truchet.c	/^  Bool eraseCount;$/;"	m	struct:state	file:
erase_ball	pong.c	/^erase_ball(struct state *st)$/;"	f	file:
erase_countdown	drift.c	/^  int erase_countdown;$/;"	m	struct:__anon416	file:
erase_gc	attraction.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	bubbles.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	bubbles.h	/^  GC draw_gc, erase_gc;$/;"	m	struct:bub_step
erase_gc	compass.c	/^  GC erase_gc;$/;"	m	struct:state	file:
erase_gc	coral.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	deluxe.c	/^  GC erase_gc;$/;"	m	struct:state	file:
erase_gc	fluidballs.c	/^  GC erase_gc;$/;"	m	struct:__anon414	file:
erase_gc	fpsI.h	/^  GC draw_gc, erase_gc;$/;"	m	struct:fps_state
erase_gc	halo.c	/^  GC draw_gc, erase_gc, copy_gc, merge_gc;$/;"	m	struct:state	file:
erase_gc	kaleidescope.c	/^  GC  erase_gc;$/;"	m	struct:state	file:
erase_gc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	memscroller.c	/^  GC draw_gc, erase_gc, text_gc;$/;"	m	struct:__anon25	file:
erase_gc	moire2.c	/^  GC copy_gc, erase_gc, window_gc;$/;"	m	struct:state	file:
erase_gc	penetrate.c	/^   GC draw_gc, erase_gc, level_gc;$/;"	m	struct:state	file:
erase_gc	piecewise.c	/^  GC erase_gc, draw_gc;$/;"	m	struct:state	file:
erase_gc	pyro.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	qix.c	/^  GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	rocks.c	/^  GC erase_gc;$/;"	m	struct:state	file:
erase_gc	speedmine.c	/^    GC draw_gc, erase_gc, tunnelend_gc, stars_gc, stars_erase_gc;$/;"	m	struct:state	file:
erase_gc	squiral.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	whirlwindwarp.c	/^   GC draw_gc, erase_gc;$/;"	m	struct:state	file:
erase_gc	xmatrix.c	/^  GC draw_gc, erase_gc, scratch_gc;$/;"	m	struct:__anon34	file:
erase_p	pedal.c	/^  int erase_p;$/;"	m	struct:state	file:
erase_window	maze.c	/^  int erase_window;$/;"	m	struct:state	file:
eraser	ant.c	/^  eraser_state *eraser;$/;"	m	struct:__anon69	file:
eraser	apollonian.c	/^  eraser_state *eraser;$/;"	m	struct:__anon184	file:
eraser	braid.c	/^  eraser_state *eraser;$/;"	m	struct:__anon46	file:
eraser	celtic.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	coral.c	/^   eraser_state *eraser;$/;"	m	struct:state	file:
eraser	critical.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	discrete.c	/^  eraser_state *eraser;$/;"	m	struct:__anon59	file:
eraser	drift.c	/^  eraser_state *eraser;$/;"	m	struct:__anon416	file:
eraser	epicycle.c	/^   eraser_state *eraser;$/;"	m	struct:state	file:
eraser	helix.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	hopalong.c	/^  eraser_state *eraser;$/;"	m	struct:__anon79	file:
eraser	maze.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	pedal.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	polyominoes.c	/^  eraser_state *eraser;$/;"	m	struct:_polyominoesstruct	file:
eraser	rorschach.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	vines.c	/^  eraser_state *eraser;$/;"	m	struct:__anon23	file:
eraser	wander.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
eraser	xspirograph.c	/^  eraser_state *eraser;$/;"	m	struct:state	file:
erasing	vermiculate.c	/^  Bool erasing, cleared, autopal;$/;"	m	struct:state	file:
erasing_p	glx/glmatrix.c	/^  Bool erasing_p;         \/* Whether this strip is on its way out. *\/$/;"	m	struct:__anon369	file:
err	pacman.h	/^    XPoint err;$/;"	m	struct:__anon42
err	pacman.h	/^    XPoint err;$/;"	m	struct:__anon43
error	glx/dxf2gl.pl	/^sub error {$/;"	s
error	vidwhacker	/^sub error($) {$/;"	s
error	webcollage	/^sub error($) {$/;"	s
error	xml2man.pl	/^sub error($) {$/;"	s
error_buf	apple2-main.c	/^  char error_buf[256];$/;"	m	struct:basic_controller_data	file:
eruption_defaults	eruption.c	/^static const char *eruption_defaults [] = {$/;"	v	file:
eruption_draw	eruption.c	/^eruption_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
eruption_event	eruption.c	/^eruption_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
eruption_free	eruption.c	/^eruption_free (Display *dpy, Window window, void *closure)$/;"	f	file:
eruption_init	eruption.c	/^eruption_init (Display *dpy, Window window)$/;"	f	file:
eruption_options	eruption.c	/^static XrmOptionDescRec eruption_options [] = {$/;"	v	file:
eruption_reshape	eruption.c	/^eruption_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
escstate	apple2-main.c	/^  int escstate;$/;"	m	struct:terminal_controller_data	file:
escstate	phosphor.c	/^  int escstate;$/;"	m	struct:__anon419	file:
estrdup	asm6502.c	/^static char *estrdup(const char *source){$/;"	f	file:
eta	fiberlamp.c	/^  double eta, etadash;$/;"	m	struct:__anon28	file:
eta	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
eta	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
eta	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
etadash	fiberlamp.c	/^  double eta, etadash;$/;"	m	struct:__anon28	file:
euclidean	apollonian.c	/^  euclidean = 0, spherical, hyperbolic$/;"	e	enum:space	file:
euler2d_description	euler2d.c	/^ModStruct   euler2d_description = {$/;"	v
euler2d_handle_event	euler2d.c	52;"	d	file:
euler2d_opts	euler2d.c	/^ENTRYPOINT ModeSpecOpt euler2d_opts =$/;"	v
euler2ds	euler2d.c	/^static euler2dstruct *euler2ds = (euler2dstruct *) NULL;$/;"	v	file:
euler2dstruct	euler2d.c	/^} euler2dstruct;$/;"	t	typeref:struct:__anon80	file:
eval_file	asm6502.c	/^void eval_file(machine_6502 *machine, const char *filename, Plotter plot, void *plotterState){$/;"	f
evalmovement	glx/rubik.c	/^evalmovement(ModeInfo * mi, RubikMove movement)$/;"	f	file:
evar	abstractile.c	/^  int dvar, evar;             \/* random number added to .deo to vary *\/$/;"	m	struct:state	file:
even	glx/polyhedra.c	/^  int even; \/* removed face in pqr| *\/$/;"	m	struct:__anon251	file:
even	pedal.c	120;"	d	file:
event	piecewise.c	/^  } event;$/;"	t	typeref:struct:_event	file:
eventChance	nerverot.c	/^   FLOAT eventChance;	\/* chance per iteration that an event will happen *\/$/;"	m	struct:state	file:
eventChance	twang.c	/^  FLOAT eventChance;		\/* the chance, per iteration, of an interesting event happening *\/$/;"	m	struct:state	file:
event_cb	screenhackI.h	/^  Bool           (*event_cb)   (Display *, Window, void *, XEvent *);$/;"	m	struct:xscreensaver_function_table
event_cut	piecewise.c	/^static int event_cut(struct state *st, event *e)$/;"	f	file:
event_cut_y	piecewise.c	/^  double event_cut_y;$/;"	m	struct:state	file:
event_insert	piecewise.c	/^static void event_insert(struct state *st, event **eq, event *e)$/;"	f	file:
event_next	piecewise.c	/^static event *event_next(event **eq)$/;"	f	file:
event_shred	piecewise.c	/^static void event_shred(event *e)$/;"	f	file:
evolve_source	anemotaxis.c	/^static void evolve_source(Source *s)$/;"	f	file:
examples	apollonian.c	/^static circle examples[][4] = {$/;"	v	file:
exceptions	glx/polyhedra.c	/^exceptions(Polyhedron *P)$/;"	f	file:
exec_prefix	Makefile	/^exec_prefix	= ${prefix}$/;"	m
exec_prefix	glx/Makefile	/^exec_prefix	= ${prefix}$/;"	m
execute	asm6502.c	/^static void execute(machine_6502 *machine){$/;"	f	file:
exit	images/m6502/keftal.asm	/^exit:$/;"	l
exit_cleanup	vidwhacker	/^sub exit_cleanup() {$/;"	s
exit_cleanup	webcollage	/^sub exit_cleanup() {$/;"	s
exit_sets	maze.c	/^exit_sets(struct state *st)$/;"	f	file:
expandToUpcADigits	barcode.c	/^static void expandToUpcADigits (char *compressed, char *expanded)$/;"	f	file:
expind	xlyap.c	/^  int     expind[MAXFRAMES], resized[MAXFRAMES];$/;"	m	struct:state	file:
expires	glx/carousel.c	/^  time_t expires;		\/* when this image should be replaced *\/$/;"	m	struct:__anon222	file:
explaining	whirlygig.c	/^   int explaining;$/;"	m	struct:state	file:
explode	fireworkx.c	/^static int explode(struct state *st, fireshell *fs)$/;"	f	file:
explode	glx/glsnake.c	/^static GLfloat explode;$/;"	v	file:
explosion	glx/boxed.c	/^   float	explosion;$/;"	m	struct:__anon353	file:
explosion	glx/boxed.c	/^   float	explosion;$/;"	m	struct:__anon355	file:
explosion	glx/boxed.c	/^   float explosion;$/;"	m	struct:__anon356	file:
exponents	xlyap.c	/^  double  *exponents[MAXFRAMES];$/;"	m	struct:state	file:
exterior_color	glx/lament.c	/^static const GLfloat exterior_color[] =$/;"	v	file:
extra_krinkly_p	imsmap.c	/^  Bool extra_krinkly_p;$/;"	m	struct:state	file:
extrapolate	bubbles.c	/^extrapolate(int i1, int i2)$/;"	f	file:
extrusion_description	glx/extrusion.c	/^ModStruct   extrusion_description =$/;"	v
extrusion_handle_event	glx/extrusion.c	/^extrusion_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
extrusion_number	glx/extrusion.c	/^  int extrusion_number;$/;"	m	struct:__anon322	file:
extrusion_opts	glx/extrusion.c	/^ENTRYPOINT ModeSpecOpt extrusion_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
extrusionstruct	glx/extrusion.c	/^} extrusionstruct;$/;"	t	typeref:struct:__anon322	file:
eye	glx/providence.c	/^static int eye;$/;"	v	file:
eye	glx/sballs.c	/^    vec3_t eye;$/;"	m	struct:__anon244	file:
eyeLine	glx/topblock.c	/^  GLfloat eyeLine,eyeX,eyeY,eyeZ;$/;"	m	struct:__anon213	file:
eyeX	glx/topblock.c	/^  GLfloat eyeLine,eyeX,eyeY,eyeZ;$/;"	m	struct:__anon213	file:
eyeY	glx/topblock.c	/^  GLfloat eyeLine,eyeX,eyeY,eyeZ;$/;"	m	struct:__anon213	file:
eyeZ	glx/topblock.c	/^  GLfloat eyeLine,eyeX,eyeY,eyeZ;$/;"	m	struct:__anon213	file:
eyeparticles	glx/providence.c	/^  int eyeparticles[EYE_PARTICLE_COUNT][2];$/;"	m	struct:__anon231	file:
eyes	ant.c	/^	int         eyes;$/;"	m	struct:__anon69	file:
eyes	ant.c	/^static Bool eyes;$/;"	v	file:
f	analogtv.c	/^  float f;$/;"	m	union:__anon138	file:
f	apollonian.c	/^f(ModeInfo *mi, circle c1, circle c2, circle c3, circle c4)$/;"	f	file:
f	drift.c	/^	double      f[2][3][MAXLEV];	\/* a bunch of non-homogeneous xforms *\/$/;"	m	struct:__anon416	file:
f	flame.c	/^  double f[2][3][MAXLEV];	\/* three non-homogeneous transforms *\/$/;"	m	struct:state	file:
f	glx/flurry.h	/^    float		f[4];$/;"	m	union:__anon283
f	glx/jigglypuff.c	/^    face *f;$/;"	m	struct:hedge	file:
f	glx/jigglypuff.c	/^    vector f;$/;"	m	struct:vertex	file:
f	glx/polyhedra.c	/^  Vector *f; \/* face coordinates (array F)*\/$/;"	m	struct:__anon251	file:
f	interaggregate.c	/^  struct field *f;$/;"	m	struct:state	typeref:struct:state::field	file:
f	intermomentary.c	/^  struct field *f;$/;"	m	struct:state	typeref:struct:state::field	file:
f	substrate.c	/^  struct field *f;$/;"	m	struct:state	typeref:struct:state::field	file:
f	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
f1	thornbird.c	/^	  double  f1;$/;"	m	struct:__anon179::__anon180	file:
f2	thornbird.c	/^	  double  f2;$/;"	m	struct:__anon179::__anon180	file:
fDeltaTime	glx/flurry.h	/^	double fDeltaTime;$/;"	m	struct:_flurry_info_t
fNCOORD	glx/crackberg.c	50;"	d	file:
fOldTime	glx/flurry.h	/^	double fOldTime;$/;"	m	struct:_flurry_info_t
fTime	glx/flurry.h	/^	double fTime;$/;"	m	struct:_flurry_info_t
f_hititerations	galaxy.c	/^ int         f_hititerations; \/* # iterations before restart *\/$/;"	m	struct:__anon73	file:
f_m	glx/glhanoi.c	/^static double f_m(double x, double y, double z)$/;"	f	file:
f_rand	glx/circuit.c	/^static float f_rand(void)$/;"	f	file:
face	glx/jigglypuff.c	/^struct face {$/;"	s	file:
face	glx/jigglypuff.c	/^typedef struct face face;$/;"	t	typeref:struct:face	file:
face	glx/polyhedra.h	/^} face;$/;"	t	typeref:struct:__anon380
face	glx/rubik.c	/^	int         face, direction, sideFace;$/;"	m	struct:_RubikRowNext	file:
face	glx/rubik.c	/^	int         face, direction;$/;"	m	struct:_RubikMove	file:
face	glx/rubik.c	/^	int         face, rotation;$/;"	m	struct:_RubikSlice	file:
face	glx/rubik.c	/^	int         face;$/;"	m	struct:_RubikLoc	file:
face3	glx/lament.c	/^face3(GLint texture, const GLfloat *color, Bool wire,$/;"	f	file:
face4	glx/lament.c	/^face4(GLint texture, const GLfloat *color, Bool wire,$/;"	f	file:
face5	glx/lament.c	/^face5(GLint texture, const GLfloat *color, Bool wire,$/;"	f	file:
faceSizes	glx/rubik.c	/^faceSizes(rubikstruct * rp, int face, int * sizeOfRow, int * sizeOfColumn)$/;"	f	file:
face_120	glx/polytopes.c	/^static const int face_120[NUM_FACE_120][VERT_PER_FACE_120] = {$/;"	v	file:
face_16	glx/polytopes.c	/^static const int face_16[NUM_FACE_16][VERT_PER_FACE_16] = {$/;"	v	file:
face_24	glx/polytopes.c	/^static const int face_24[NUM_FACE_24][VERT_PER_FACE_24] = {$/;"	v	file:
face_5	glx/polytopes.c	/^static const int face_5[NUM_FACE_5][VERT_PER_FACE_5] = {$/;"	v	file:
face_600	glx/polytopes.c	/^static const int face_600[NUM_FACE_600][VERT_PER_FACE_600] = {$/;"	v	file:
face_8	glx/polytopes.c	/^static const int face_8[NUM_FACE_8][VERT_PER_FACE_8] = {$/;"	v	file:
face_color_120	glx/polytopes.c	/^  float face_color_120[NUM_FACE_120][4];$/;"	m	struct:__anon214	file:
face_color_16	glx/polytopes.c	/^  float face_color_16[NUM_FACE_16][4];$/;"	m	struct:__anon214	file:
face_color_24	glx/polytopes.c	/^  float face_color_24[NUM_FACE_24][4];$/;"	m	struct:__anon214	file:
face_color_5	glx/polytopes.c	/^  float face_color_5[NUM_FACE_5][4];$/;"	m	struct:__anon214	file:
face_color_600	glx/polytopes.c	/^  float face_color_600[NUM_FACE_600][4];$/;"	m	struct:__anon214	file:
face_color_8	glx/polytopes.c	/^  float face_color_8[NUM_FACE_8][4];$/;"	m	struct:__anon214	file:
face_color_trans_120	glx/polytopes.c	/^  float face_color_trans_120[NUM_FACE_120][4];$/;"	m	struct:__anon214	file:
face_color_trans_16	glx/polytopes.c	/^  float face_color_trans_16[NUM_FACE_16][4];$/;"	m	struct:__anon214	file:
face_color_trans_24	glx/polytopes.c	/^  float face_color_trans_24[NUM_FACE_24][4];$/;"	m	struct:__anon214	file:
face_color_trans_5	glx/polytopes.c	/^  float face_color_trans_5[NUM_FACE_5][4];$/;"	m	struct:__anon214	file:
face_color_trans_600	glx/polytopes.c	/^  float face_color_trans_600[NUM_FACE_600][4];$/;"	m	struct:__anon214	file:
face_color_trans_8	glx/polytopes.c	/^  float face_color_trans_8[NUM_FACE_8][4];$/;"	m	struct:__anon214	file:
face_front_p	glx/gltext.c	/^static Bool face_front_p;$/;"	v	file:
face_new	glx/jigglypuff.c	/^static face *face_new(solid *s, hedge *h)$/;"	f	file:
face_normal	glx/dxf2gl.pl	/^sub face_normal {$/;"	s
face_render	glx/jigglypuff.c	/^static inline int face_render(face *f, jigglystruct *js)$/;"	f	file:
face_split	glx/jigglypuff.c	/^static face *face_split(face *f, hedge *h1, hedge *h2)$/;"	f	file:
face_tessel2	glx/jigglypuff.c	/^static void face_tessel2(face *f)$/;"	f	file:
faceid	glx/sballs.c	/^    GLuint faceid;		\/* face texture id: GL world *\/$/;"	m	struct:__anon244	file:
faces	glx/jigglypuff.c	/^    face *faces;$/;"	m	struct:solid	file:
faces	glx/mirrorblob.c	/^  Face_Data *faces;$/;"	m	struct:__anon331	file:
faces	glx/polyhedra.c	/^faces(Polyhedron *P)$/;"	f	file:
faces	glx/polyhedra.h	/^  face *faces;$/;"	m	struct:__anon381
factor	fadeplot.c	/^	XPoint      speed, step, factor, st;$/;"	m	struct:__anon103	file:
factor1	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
factor2	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
factor3	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
factor4	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
factory	glx/pipes.c	/^static int  factory;$/;"	v	file:
fade	glx/gleidescope.c	/^	GLint			fade;$/;"	m	struct:__anon340	file:
fade	glx/glhanoi.c	/^static double fade(double t)$/;"	f	file:
fade_mode	glx/carousel.c	/^typedef enum { EARLY, NORMAL, LOADING, OUT, IN, DEAD } fade_mode;$/;"	t	typeref:enum:__anon220	file:
fade_p	glx/starwars.c	/^static int fade_p;$/;"	v	file:
fade_seconds	glx/glslideshow.c	/^static int fade_seconds;    \/* Duration in seconds of fade transitions.$/;"	v	file:
fade_ticks	glx/carousel.c	/^static int fade_ticks = 60;$/;"	v	file:
fade_time	glx/mirrorblob.c	/^static float fade_time;$/;"	v	file:
fadeout	glx/antmaze.c	/^  double fadeout;$/;"	m	struct:__anon278	file:
fadeoutspeed	glx/antmaze.c	/^  double fadeoutspeed;$/;"	m	struct:__anon278	file:
fadeplot_description	fadeplot.c	/^ModStruct   fadeplot_description =$/;"	v
fadeplot_handle_event	fadeplot.c	42;"	d	file:
fadeplot_opts	fadeplot.c	/^ENTRYPOINT ModeSpecOpt fadeplot_opts =$/;"	v
fadeplots	fadeplot.c	/^static fadeplotstruct *fadeplots = (fadeplotstruct *) NULL;$/;"	v	file:
fadeplotstruct	fadeplot.c	/^} fadeplotstruct;$/;"	t	typeref:struct:__anon103	file:
fadetime	glx/flipscreen3d.c	/^  int fadetime; \/* fade before regrab *\/$/;"	m	struct:__anon195	file:
failures	penrose.c	/^	int         done, failures;$/;"	m	struct:__anon94	file:
fake_nl	apple2-main.c	/^  int fake_nl;$/;"	m	struct:terminal_controller_data	file:
fakeit_bot	analogtv.h	/^  int fakeit_bot;$/;"	m	struct:analogtv_s
fakeit_scroll	analogtv.h	/^  int fakeit_scroll;$/;"	m	struct:analogtv_s
fakeit_top	analogtv.h	/^  int fakeit_top;$/;"	m	struct:analogtv_s
fall_draw	glx/crackberg.c	/^static void fall_draw(Trile *tr)$/;"	f	file:
fall_dying_iter	glx/crackberg.c	/^static void fall_dying_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
fall_free	glx/crackberg.c	/^static void fall_free(Trile *tr)$/;"	f	file:
fall_init	glx/crackberg.c	/^static void fall_init(Trile *tr)$/;"	f	file:
fall_init_iter	glx/crackberg.c	/^static void fall_init_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
falling	glx/topblock.h	/^	int falling;		$/;"	m	struct:blockNode
far	glx/boxed.c	/^   BOOL         far;$/;"	m	struct:__anon354	file:
farthest_gear	glx/pinion.c	/^farthest_gear (ModeInfo *mi, Bool left_p)$/;"	f	file:
fast	triangle.c	/^	int         fast;$/;"	m	struct:__anon106	file:
fast_draw_16	distort.c	/^static void fast_draw_16(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)$/;"	f	file:
fast_draw_32	distort.c	/^static void fast_draw_32(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)$/;"	f	file:
fast_draw_8	distort.c	/^static void fast_draw_8(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)$/;"	f	file:
fast_from	distort.c	/^  int *fast_from;$/;"	m	struct:state	file:
fast_p	apple2-main.c	/^  Bool fast_p;$/;"	m	struct:terminal_controller_data	file:
fastch	t3d.c	/^  int fastch;$/;"	m	struct:state	file:
fastcircles	t3d.c	/^    Pixmap fastcircles;$/;"	m	struct:state	file:
fastcircles	t3d.c	/^    XImage* fastcircles[maxfast];$/;"	m	struct:state	file:
fastcw	t3d.c	120;"	d	file:
fastdraw	t3d.c	/^  int fastdraw;$/;"	m	struct:state	file:
fastmask	t3d.c	/^    Pixmap fastmask;$/;"	m	struct:state	file:
fastmask	t3d.c	/^    XImage* fastmask[maxfast];$/;"	m	struct:state	file:
fcoord_c	penrose.c	/^} fcoord_c;$/;"	t	typeref:struct:__anon93	file:
fdol	abstractile.c	/^  unsigned int *zlist, *fdol;$/;"	m	struct:state	file:
feed_matrix	xmatrix.c	/^feed_matrix (m_state *state)$/;"	f	file:
feeders	xmatrix.c	/^  m_feeder *feeders;$/;"	m	struct:__anon34	file:
ffshell	fireworkx.c	/^  fireshell *fshell, *ffshell;$/;"	m	struct:state	file:
ffwd	glx/pinion.c	/^ffwd (ModeInfo *mi)$/;"	f	file:
fg	blitspin.c	/^  unsigned int fg, bg;$/;"	m	struct:state	file:
fg	bsod.c	/^  unsigned long fg, bg;$/;"	m	struct:bsod_state	file:
fg	bsod.c	/^typedef struct { int fg; int bg; int bit; Bool blink; } nvcell;$/;"	m	struct:__anon3	file:
fg	crystal.c	/^	unsigned long blackpixel, whitepixel, fg, bg;$/;"	m	struct:__anon142	file:
fg	fluidballs.c	/^  XColor fg;$/;"	m	struct:__anon414	file:
fg	fontglide.c	/^  XColor fg;$/;"	m	struct:__anon84	file:
fg	glx/extrusion.c	/^  XColor fg, bg;$/;"	m	struct:__anon322	file:
fg	glx/gflux.c	/^    XColor fg, bg;$/;"	m	struct:gfluxstruct	file:
fg	glx/glplanet.c	/^  XColor fg, bg;$/;"	m	struct:__anon407	file:
fg	glx/mirrorblob.c	/^  XColor fg, bg;$/;"	m	struct:__anon331	file:
fg	glx/pulsar.c	/^  XColor fg, bg;$/;"	m	struct:__anon272	file:
fg	greynetic.c	/^  unsigned long fg, bg, pixels [512];$/;"	m	struct:state	file:
fg	jigsaw.c	/^  int fg, bg;$/;"	m	struct:state	file:
fg	lcdscrub.c	/^  GC fg, bg;$/;"	m	struct:state	file:
fg	slidescreen.c	/^  unsigned long fg, bg;$/;"	m	struct:state	file:
fg	swirl.c	/^	unsigned long fg, bg, white, black;	\/* black and white pixel values *\/$/;"	m	struct:swirl_data	file:
fg2	fluidballs.c	/^  XColor fg2;$/;"	m	struct:__anon414	file:
fg_color	boxfit.c	/^  unsigned long fg_color, bg_color;$/;"	m	struct:__anon22	file:
fg_gc	cynosure.c	/^  GC fg_gc, bg_gc, shadow_gc;$/;"	m	struct:state	file:
fg_gc	fontglide.c	/^  GC fg_gc;$/;"	m	struct:__anon84	file:
fg_gc	noseguy.c	/^  GC fg_gc, bg_gc, text_fg_gc, text_bg_gc;$/;"	m	struct:state	file:
fg_index	attraction.c	/^  int fg_index;$/;"	m	struct:state	file:
fg_index	halo.c	/^  int fg_index;$/;"	m	struct:state	file:
fg_index	starfish.c	/^  int fg_index;$/;"	m	struct:state	file:
fg_pixel	barcode.c	/^  unsigned long fg_pixel, grid_pixel;$/;"	m	struct:state	file:
fg_pixel	cynosure.c	/^  int fg_pixel, bg_pixel;$/;"	m	struct:state	file:
fg_pixel	halo.c	/^  unsigned long fg_pixel, bg_pixel;$/;"	m	struct:state	file:
fg_pixel	moire.c	/^  unsigned long fg_pixel;$/;"	m	struct:state	file:
fg_pixel	moire2.c	/^  int fg_pixel, bg_pixel;$/;"	m	struct:state	file:
fg_points	cloudlife.c	/^  XPoint fg_points[MAX_WIDTH];$/;"	m	struct:state	file:
fgc	abstractile.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
fgc	cloudlife.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
fgc	critical.c	/^  GC			fgc, bgc;$/;"	m	struct:state	file:
fgc	deco.c	/^  GC fgc, bgc;$/;"	m	struct:state	file:
fgc	interaggregate.c	/^  GC fgc;$/;"	m	struct:state	file:
fgc	intermomentary.c	/^  GC fgc, copygc;$/;"	m	struct:state	file:
fgc	kumppa.c	/^  GC fgc[33];$/;"	m	struct:state	file:
fgc	mismunch.c	/^  XColor fgc;$/;"	m	struct:_muncher	file:
fgc	munch.c	/^  XColor fgc;$/;"	m	struct:_muncher	file:
fgc	substrate.c	/^  GC fgc;$/;"	m	struct:state	file:
fgc	truchet.c	/^  XColor fgc;$/;"	m	struct:state	file:
fgc	whirlygig.c	/^    GC fgc, bgc;$/;"	m	struct:state	file:
fgc	xrayswarm.c	/^  GC fgc[256];$/;"	m	struct:state	file:
fgcol	swirl.c	/^	XColor      fgcol, bgcol;	\/* foreground and background colour specs *\/$/;"	m	struct:swirl_data	file:
fgcolor	interaggregate.c	/^    unsigned long fgcolor;$/;"	m	struct:field	file:
fgcolor	intermomentary.c	/^    unsigned long fgcolor;$/;"	m	struct:field	file:
fgcolor	substrate.c	/^    unsigned long fgcolor;$/;"	m	struct:field	file:
fheight	xflame.c	/^  int             fheight;$/;"	m	struct:state	file:
fi	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
fiber	fiberlamp.c	/^  fiberstruct *fiber;$/;"	m	struct:__anon30	file:
fiberlamp_description	fiberlamp.c	/^ModStruct   fiberlamp_description =$/;"	v
fiberlamp_handle_event	fiberlamp.c	41;"	d	file:
fiberlamp_opts	fiberlamp.c	/^ENTRYPOINT ModeSpecOpt fiberlamp_opts =$/;"	v
fiberlamps	fiberlamp.c	/^static fiberlampstruct *fiberlamps = (fiberlampstruct *) NULL;$/;"	v	file:
fiberlampstruct	fiberlamp.c	/^} fiberlampstruct;$/;"	t	typeref:struct:__anon30	file:
fiberstruct	fiberlamp.c	/^} fiberstruct;$/;"	t	typeref:struct:__anon29	file:
field	cloudlife.c	/^  struct field *field;$/;"	m	struct:state	typeref:struct:state::field	file:
field	cloudlife.c	/^struct field {$/;"	s	file:
field	interaggregate.c	/^struct field $/;"	s	file:
field	intermomentary.c	/^struct field {$/;"	s	file:
field	substrate.c	/^struct field {$/;"	s	file:
fieldCoherence	glx/flurry.h	240;"	d
fieldRange	glx/flurry.h	246;"	d
fieldSpeed	glx/flurry.h	241;"	d
field_ntsc	m6502.c	/^  int field_ntsc[4];\/* used for clearing the screen*\/ $/;"	m	struct:state	file:
field_ntsc	pong.c	/^  int field_ntsc[4];$/;"	m	struct:state	file:
figType	lmorph.c	/^   int figType;$/;"	m	struct:state	file:
figure8	glx/klein.c	/^static int figure8(ModeInfo *mi, double umin, double umax, double vmin,$/;"	f	file:
fileToBuffer	asm6502.c	/^static char *fileToBuffer(const char *filename){$/;"	f	file:
filename	memscroller.c	/^  char *filename;$/;"	m	struct:__anon25	file:
filename	xanalogtv.c	/^  char *filename;  \/* mostly unused *\/$/;"	m	struct:chansetting_s	file:
filename_return	glx/grab-ximage.c	/^  char **filename_return;$/;"	m	struct:__anon194	file:
fill	images/m6502/zookeeper.asm	/^fill:$/;"	l
fill	squiral.c	/^   int *fill;$/;"	m	struct:state	file:
fill_bitmap	glx/glxfonts.c	/^fill_bitmap (Display *dpy, Window win, GC gc,$/;"	f	file:
fill_character	glx/gltext.c	/^fill_character (GLUTstrokeFont font, int c, Bool wire, int *polysP)$/;"	f	file:
fill_circle	halftone.c	/^static void fill_circle(Display *dpy, Window window, GC gc, int x, int y, int size)$/;"	f	file:
fill_color	boxfit.c	/^  unsigned long fill_color;$/;"	m	struct:__anon21	file:
fill_input	xmatrix.c	/^fill_input (m_state *s)$/;"	f	file:
fill_kugel	t3d.c	/^fill_kugel(struct state *st, int i, Pixmap buf, int setcol)$/;"	f	file:
fill_string	glx/gltext.c	/^fill_string (const char *string, Bool wire)$/;"	f	file:
fillcell	ant.c	/^fillcell(ModeInfo * mi, GC gc, int col, int row)$/;"	f	file:
fillcell	loop.c	/^fillcell(ModeInfo * mi, GC gc, int col, int row)$/;"	f	file:
filled	vermiculate.c	/^  Bool filled, killwalls, vhfollow,$/;"	m	struct:linedata	file:
filllevel	pacman_level.c	/^filllevel (lev_t * level)$/;"	f	file:
fills_vertex	penrose.c	/^fills_vertex(ModeInfo * mi, vertex_type_c vtype, fringe_node_c * vertex)$/;"	f	file:
filter_subst	vidwhacker	/^sub filter_subst($$$@) {$/;"	s
final_move	glx/stonerview-move.c	/^void final_move(stonerview_state *st)$/;"	f
findAlpha	glx/queens.c	/^static GLfloat findAlpha(Queenscreen *qs) $/;"	f	file:
findNode	sonar.c	/^findNode(Bogie *bl, char *name) $/;"	f	file:
findSolution	glx/queens.c	/^static int findSolution(Queenscreen *qs, int row, int col) $/;"	f	file:
find_blank	polyominoes.c	/^static void find_blank(polyominoesstruct *sp, point_type *point)$/;"	f	file:
find_bounce	glx/juggler3d.c	/^find_bounce(jugglestruct *sp,$/;"	f	file:
find_bounce	juggle.c	/^find_bounce(jugglestruct *sp,$/;"	f	file:
find_bounds	glx/crackberg.c	/^static void find_bounds(double y, double *left, double *right, LS *ls,$/;"	f	file:
find_completions	penrose.c	/^find_completions(fringe_node_c * vertex, rule_match_c * matches, int n_matches,$/;"	f	file:
find_dead_regions	maze.c	/^find_dead_regions(struct state *st)$/;"	f	file:
find_elbow	glx/juggler3d.c	/^find_elbow(int armlength, DXPoint *h, DXPoint *e, DXPoint *p, DXPoint *s,$/;"	f	file:
find_elbow	juggle.c	/^find_elbow(int armlength, DXPoint *h, DXPoint *e, DXPoint *p, DXPoint *s,$/;"	f	file:
find_engine	glx/engine.c	/^find_engine(char *name)$/;"	f	file:
find_goal	glx/antspotlight.c	/^static void find_goal(antspotlightstruct *mp)$/;"	f	file:
find_home	pacman_ai.c	/^find_home ( pacmangamestruct *pp, ghoststruct *g ){$/;"	f	file:
find_matches	glx/cube21.c	/^static void find_matches(pieces_t pieces, int matches[12], int s) $/;"	f	file:
find_mouse_gear	glx/pinion.c	/^find_mouse_gear (ModeInfo *mi)$/;"	f	file:
find_node	glx/voronoi.c	/^find_node (ModeInfo *mi, GLfloat x, GLfloat y)$/;"	f	file:
find_smallest_blank_component	polyominoes.c	/^static int find_smallest_blank_component(polyominoesstruct *sp)$/;"	f	file:
finish	glx/cube21.c	/^static void finish(cube21_conf *cp) $/;"	f	file:
finish	glx/juggler3d.c	/^  unsigned long start, finish;$/;"	m	struct:trajectory	file:
finish	juggle.c	/^  unsigned long finish;$/;"	m	struct:wander	file:
finish	juggle.c	/^  unsigned long start, finish;$/;"	m	struct:trajectory	file:
finishjail	pacman_level.c	/^finishjail (lev_t * level, const unsigned width, const unsigned height)$/;"	f	file:
finpoints	anemone.c	/^  int finpoints;                  \/* final number of points in each array. *\/$/;"	m	struct:state	file:
fire	eruption.c	/^  unsigned char **fire;$/;"	m	struct:state	file:
fire	glx/glforestfire.c	/^static firestruct *fire = (firestruct *) NULL;$/;"	v	file:
fire	penetrate.c	/^static int fire(struct state *st, int xlim, int ylim)$/;"	f	file:
fire_description	glx/glforestfire.c	/^ModStruct fire_description =$/;"	v
fire_handle_event	glx/glforestfire.c	/^fire_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
fire_opts	glx/glforestfire.c	/^ENTRYPOINT ModeSpecOpt fire_opts =$/;"	v
firepix	fireworkx.c	/^  float yv;}firepix;$/;"	t	typeref:struct:__anon7	file:
fireshell	fireworkx.c	/^  firepix *fpix; }fireshell;$/;"	t	typeref:struct:__anon8	file:
firestruct	glx/glforestfire.c	/^} firestruct;$/;"	t	typeref:struct:__anon269	file:
fireworkx_defaults	fireworkx.c	/^static const char *fireworkx_defaults [] = {$/;"	v	file:
fireworkx_draw	fireworkx.c	/^fireworkx_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
fireworkx_event	fireworkx.c	/^fireworkx_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
fireworkx_free	fireworkx.c	/^fireworkx_free (Display *dpy, Window window, void *closure)$/;"	f	file:
fireworkx_init	fireworkx.c	/^fireworkx_init (Display *dpy, Window win)$/;"	f	file:
fireworkx_options	fireworkx.c	/^static XrmOptionDescRec fireworkx_options [] = {$/;"	v	file:
fireworkx_reshape	fireworkx.c	/^fireworkx_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
first	penrose.c	/^	forced_node_c *first;$/;"	m	struct:__anon90	file:
firstTime	glx/flurry.h	/^	int firstTime;$/;"	m	struct:SmokeV
first_ant_step	glx/antmaze.c	/^  double first_ant_step;$/;"	m	struct:__anon278	file:
first_image_p	glx/flipscreen3d.c	/^  Bool first_image_p;$/;"	m	struct:__anon195	file:
first_image_p	glx/mirrorblob.c	/^  Bool first_image_p;$/;"	m	struct:__anon331	file:
first_p	spotlight.c	/^  Bool first_p;$/;"	m	struct:state	file:
first_plane	swirl.c	/^	Bool        first_plane;	\/* doing first plane? *\/$/;"	m	struct:swirl_data	file:
first_poly_no	polyominoes.c	/^static int first_poly_no(polyominoesstruct *sp)$/;"	f	file:
first_strike	lightning.c	/^first_strike(Lightning bolt, ModeInfo * mi)$/;"	f	file:
first_time	blitspin.c	/^  int first_time;$/;"	m	struct:state	file:
first_time	noseguy.c	/^  int first_time;$/;"	m	struct:state	file:
first_time	slip.c	/^	int         first_time;$/;"	m	struct:__anon78	file:
firstel	glx/stonerview-osc.h	/^      int firstel;$/;"	m	struct:osc_struct::__anon344::obuffer_struct
firstinit	vermiculate.c	/^firstinit (struct state *st, unsigned char thr)$/;"	f	file:
firstrot	glx/polyhedra.c	/^  int *firstrot; \/* temporary for vertex generation (array V) *\/$/;"	m	struct:__anon251	file:
firsttime	rotor.c	/^	unsigned char firsttime;$/;"	m	struct:__anon163	file:
firstx	xspirograph.c	/^  float firstx, firsty;$/;"	m	struct:state	file:
firsty	xspirograph.c	/^  float firstx, firsty;$/;"	m	struct:state	file:
fishList	glx/glschool.c	/^	GLuint		fishList;$/;"	m	struct:__anon257	file:
fishRec	glx/atlantis.h	/^} fishRec;$/;"	t	typeref:struct:_fishRec
fisheye	glx/pipes.c	/^static Bool fisheye, tightturns, rotatepipes;$/;"	v	file:
fived	penrose.c	/^	int         fived[5];$/;"	m	struct:fringe_node	file:
fived_equal	penrose.c	371;"	d	file:
fived_table	penrose.c	/^    fcoord_c    fived_table[5];$/;"	m	struct:__anon94	file:
fived_to_loc	penrose.c	/^fived_to_loc(int fived[], tiling_c * tp, XPoint *pt)$/;"	f	file:
fix_fds	screenhack.c	/^fix_fds (void)$/;"	f	file:
fixed_colourmap	swirl.c	/^	Bool        fixed_colourmap;	\/* fixed colourmap? *\/$/;"	m	struct:swirl_data	file:
flag_handle_event	flag.c	54;"	d	file:
flag_opts	flag.c	/^ENTRYPOINT ModeSpecOpt flag_opts = {$/;"	v
flags	boxfit.c	/^  char flags;$/;"	m	struct:__anon21	file:
flags	flag.c	/^static flagstruct *flags = NULL;$/;"	v	file:
flags	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
flagstruct	flag.c	/^} flagstruct;$/;"	t	typeref:struct:__anon58	file:
flame	xflame.c	/^  unsigned char  *flame;$/;"	m	struct:state	file:
flame_alt	flame.c	/^  int flame_alt;$/;"	m	struct:state	file:
flame_defaults	flame.c	/^static const char *flame_defaults [] = {$/;"	v	file:
flame_draw	flame.c	/^flame_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
flame_event	flame.c	/^flame_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
flame_free	flame.c	/^flame_free (Display *dpy, Window window, void *closure)$/;"	f	file:
flame_init	flame.c	/^flame_init (Display *dpy, Window window)$/;"	f	file:
flame_options	flame.c	/^static XrmOptionDescRec flame_options [] = {$/;"	v	file:
flame_reshape	flame.c	/^flame_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
flash	fireworkx.c	/^  float air,flash;$/;"	m	struct:__anon8	file:
flash	lightning.c	/^	int         flash;$/;"	m	struct:__anon51	file:
flash_begin	lightning.c	/^	int         flash_begin, flash_stop;$/;"	m	struct:__anon51	file:
flash_bonus_dots	pacman.c	/^flash_bonus_dots (ModeInfo * mi)$/;"	f	file:
flash_duration	lightning.c	/^flash_duration(int *start, int *end, int total_duration)$/;"	f	file:
flash_fade	fireworkx.c	/^  float flash_fade;$/;"	m	struct:state	file:
flash_on	fireworkx.c	/^  Bool flash_on;$/;"	m	struct:state	file:
flash_scared	pacman.h	/^    int flash_scared;$/;"	m	struct:__anon42
flash_stop	lightning.c	/^	int         flash_begin, flash_stop;$/;"	m	struct:__anon51	file:
flash_timer	pacman.h	/^    int flash_timer;$/;"	m	struct:__anon45
flashing	jigsaw.c	/^  int flashing;$/;"	m	struct:swap_state	file:
flashing_strike	lightning.c	/^flashing_strike(void)$/;"	f	file:
flat	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
flat	glx/queens.c	/^static int rotate, wire, clearbits, flat;$/;"	v	file:
flatshade	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
flatshade	glx/superquadrics.c	/^	int         dist, wireframe, flatshade, shownorms, maxcount, maxwait;$/;"	m	struct:__anon243	file:
flip	glx/pipes.c	/^	int         flip;$/;"	m	struct:__anon188	file:
flip_a	moire2.c	/^  Bool flip_a, flip_b;$/;"	m	struct:state	file:
flip_b	moire2.c	/^  Bool flip_a, flip_b;$/;"	m	struct:state	file:
flip_direction	speedmine.c	/^flip_direction (struct state *st)$/;"	f	file:
flip_images	xmatrix.c	/^flip_images (m_state *state, Bool flipped_p)$/;"	f	file:
flip_images_1	xmatrix.c	/^flip_images_1 (m_state *state, int which)$/;"	f	file:
flip_x	imsmap.c	/^  int flip_x;$/;"	m	struct:state	file:
flip_xy	imsmap.c	/^  int flip_xy;$/;"	m	struct:state	file:
flipflop_description	glx/flipflop.c	/^ModStruct   flipflop_description =$/;"	v
flipflop_handle_event	glx/flipflop.c	/^flipflop_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
flipflop_opts	glx/flipflop.c	/^ENTRYPOINT ModeSpecOpt flipflop_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
flipflopmode_str	glx/flipflop.c	/^static char* flipflopmode_str="tiles";$/;"	v	file:
flipped_at	speedmine.c	/^    int flipped_at;$/;"	m	struct:state	file:
flipped_gray_bits	greynetic.c	/^static char flipped_gray_bits[] = { 0x07, 0x0d};$/;"	v	file:
flipped_gray_height	greynetic.c	65;"	d	file:
flipped_gray_width	greynetic.c	64;"	d	file:
flipspeed	glx/flipflop.c	/^    float flipspeed;  \/* amount of flip;  1 is a entire flip           *\/$/;"	m	struct:__anon343	file:
fliptext_configuration	glx/fliptext.c	/^} fliptext_configuration;$/;"	t	typeref:struct:__anon367	file:
fliptext_handle_event	glx/fliptext.c	50;"	d	file:
fliptext_opts	glx/fliptext.c	/^ENTRYPOINT ModeSpecOpt fliptext_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
floatToVector	glx/flurry.h	/^} floatToVector;$/;"	t	typeref:union:__anon283
float_extract_t	analogtv.c	/^} float_extract_t;$/;"	t	typeref:union:__anon138	file:
float_extraction_works	analogtv.c	/^static int float_extraction_works;$/;"	v	file:
float_low8_ofs	analogtv.c	/^static const double float_low8_ofs=8388608.0;$/;"	v	file:
floater	glx/bouncingcow.c	/^} floater;$/;"	t	typeref:struct:__anon246	file:
floater	glx/flyingtoasters.c	/^} floater;$/;"	t	typeref:struct:__anon409	file:
floaters	glx/bouncingcow.c	/^  floater *floaters;$/;"	m	struct:__anon247	file:
floaters	glx/flyingtoasters.c	/^  floater *floaters;$/;"	m	struct:__anon410	file:
floorList	glx/glhanoi.c	/^	GLint floorList;$/;"	m	struct:__anon204	file:
floorpolys	glx/glhanoi.c	/^    int floorpolys, basepolys, polepolys;$/;"	m	struct:__anon204	file:
flow_description	flow.c	/^ModStruct   flow_description = {$/;"	v
flow_handle_event	flow.c	108;"	d	file:
flow_opts	flow.c	/^ENTRYPOINT ModeSpecOpt flow_opts =$/;"	v
flowerbox_colors	glx/jigglypuff.c	/^static const GLfloat flowerbox_colors[4][4] = {$/;"	v	file:
flows	flow.c	/^static flowstruct *flows = (flowstruct *) NULL;$/;"	v	file:
flowstruct	flow.c	/^} flowstruct;$/;"	t	typeref:struct:__anon114	file:
floyd_steinberg	imsmap.c	/^floyd_steinberg (struct state *st)$/;"	f	file:
fluid_color	glx/lavalite.c	/^static GLfloat lava_color[4], fluid_color[4], base_color[4], table_color[4];$/;"	v	file:
fluid_color_str	glx/lavalite.c	/^static char *lava_color_str, *fluid_color_str, *base_color_str,$/;"	v	file:
fluid_tex	glx/lavalite.c	/^static char *fluid_tex, *base_tex, *table_tex;$/;"	v	file:
fluidballs_defaults	fluidballs.c	/^static const char *fluidballs_defaults [] = {$/;"	v	file:
fluidballs_draw	fluidballs.c	/^fluidballs_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
fluidballs_event	fluidballs.c	/^fluidballs_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
fluidballs_free	fluidballs.c	/^fluidballs_free (Display *dpy, Window window, void *closure)$/;"	f	file:
fluidballs_init	fluidballs.c	/^fluidballs_init (Display *dpy, Window window)$/;"	f	file:
fluidballs_options	fluidballs.c	/^static XrmOptionDescRec fluidballs_options [] = {$/;"	v	file:
fluidballs_reshape	fluidballs.c	/^fluidballs_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
fluidity	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
flurry	glx/flurry.h	/^	flurry_info_t *flurry;$/;"	m	struct:_global_info_t
flurryRandomSeed	glx/flurry.h	/^	double flurryRandomSeed;$/;"	m	struct:_flurry_info_t
flurry_description	glx/flurry.c	/^ModStruct   flurry_description = {$/;"	v
flurry_handle_event	glx/flurry.c	51;"	d	file:
flurry_info	glx/flurry.c	/^global_info_t *flurry_info = NULL;$/;"	v
flurry_info_t	glx/flurry.h	/^typedef struct _flurry_info_t flurry_info_t;$/;"	t	typeref:struct:_flurry_info_t
flurry_opts	glx/flurry.c	/^ENTRYPOINT ModeSpecOpt flurry_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
flush_arc_buffer	piecewise.c	/^static void flush_arc_buffer(struct state *st, Drawable w, GC gc)$/;"	f	file:
flutter_horiz_desync	analogtv.h	/^  int flutter_horiz_desync;$/;"	m	struct:analogtv_s
flutter_tint	analogtv.h	/^  int flutter_tint;$/;"	m	struct:analogtv_s
fn	bsod.c	/^  struct bsod_state * (*fn) (Display *, Window);$/;"	m	struct:__anon5	typeref:struct:__anon5::fn	file:
fnormals	glx/involute.c	/^  XYZ *fnormals;  \/* face normals *\/$/;"	m	struct:__anon392	file:
focus	glx/antmaze.c	/^  int focus;$/;"	m	struct:__anon278	file:
fog	glx/glforestfire.c	/^    Bool fog;$/;"	m	struct:__anon269	file:
fog	glx/glhanoi.c	/^	Bool fog;$/;"	m	struct:__anon204	file:
fog	glx/glhanoi.c	/^static Bool fog;$/;"	v	file:
fogcolor	glx/glforestfire.c	/^static const GLfloat fogcolor[4] = { 0.9, 0.9, 1.0, 1.0 };$/;"	v	file:
fogcolor	glx/glhanoi.c	/^static const GLfloat fogcolor[] = { 0.5, 0.5, 0.5 };$/;"	v	file:
follow	glx/topblock.c	/^Bool follow;$/;"	v
followAngle	glx/topblock.c	/^  GLfloat followRadius,followAngle;$/;"	m	struct:__anon213	file:
followBlock	glx/topblock.c	/^static void followBlock(ModeInfo *mi)$/;"	f	file:
followMode	glx/topblock.c	/^  int followMode;$/;"	m	struct:__anon213	file:
followRadius	glx/topblock.c	/^  GLfloat followRadius,followAngle;$/;"	m	struct:__anon213	file:
fon	whirlwindwarp.c	/^   int fon[fs];     \/* Is field on or off? *\/$/;"	m	struct:state	file:
font	apollonian.c	/^	XFontStruct *font;$/;"	m	struct:__anon184	file:
font	bsod.c	/^  XFontStruct *font;$/;"	m	struct:bsod_state	file:
font	fontglide.c	/^  XFontStruct *font;$/;"	m	struct:__anon84	file:
font	fpsI.h	/^  XFontStruct *font;$/;"	m	struct:fps_state
font	glx/circuit.c	/^static char *font;$/;"	v	file:
font	glx/glsnake.c	/^    XFontStruct * font;$/;"	m	struct:glsnake_cfg	file:
font	glx/spheremonics.c	/^  XFontStruct *font;$/;"	m	struct:__anon187	file:
font	glx/texfont.c	/^  XFontStruct *font;$/;"	m	struct:texture_font_data	file:
font	noseguy.c	/^  XFontStruct *font;$/;"	m	struct:state	file:
font	penetrate.c	/^   XFontStruct *font, *scoreFont;$/;"	m	struct:state	file:
font	phosphor.c	/^  XFontStruct *font;$/;"	m	struct:__anon419	file:
font	sonar.c	/^    XFontStruct *font;          \/* The font to use for the labels *\/$/;"	m	struct:sonar_info	file:
font	xjack.c	/^  XFontStruct *font;$/;"	m	struct:state	file:
font1_dlist	glx/molecule.c	/^  GLuint font1_dlist, font2_dlist;$/;"	m	struct:__anon236	file:
font1_dlist	glx/pinion.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon361	file:
font1_dlist	glx/polyhedra-gl.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon321	file:
font1_dlist	glx/tangram.c	/^    GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon293	file:
font2_dlist	glx/molecule.c	/^  GLuint font1_dlist, font2_dlist;$/;"	m	struct:__anon236	file:
font2_dlist	glx/pinion.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon361	file:
font2_dlist	glx/polyhedra-gl.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon321	file:
font2_dlist	glx/tangram.c	/^    GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon293	file:
font3_dlist	glx/pinion.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon361	file:
font3_dlist	glx/polyhedra-gl.c	/^  GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon321	file:
font3_dlist	glx/tangram.c	/^    GLuint font1_dlist, font2_dlist, font3_dlist;$/;"	m	struct:__anon293	file:
font5x8	barcode.c	/^static Bitmap font5x8 = { 8, 1024, 1, (char *) font5x8Buf };$/;"	v	file:
font5x8Buf	barcode.c	/^static unsigned char font5x8Buf[] = $/;"	v	file:
fontSize	images/m6502/demoscene.asm	/^fontSize:$/;"	l
font_baseline	fluidballs.c	/^  int font_baseline;$/;"	m	struct:__anon414	file:
font_bits	phosphor.c	/^  XImage *font_bits;$/;"	m	struct:__anon419	file:
font_dlist	fpsI.h	/^  unsigned long font_dlist;  \/* for glx\/fps-gl.c *\/$/;"	m	struct:fps_state
font_dlist	glx/engine.c	/^  GLuint font_dlist;$/;"	m	struct:__anon238	file:
font_dlist	glx/fps.c	/^  GLuint font_dlist;$/;"	m	struct:fps_state	file:
font_dlist	glx/glslideshow.c	/^  GLuint font_dlist;$/;"	m	struct:__anon375	file:
font_dlist	glx/juggler3d.c	/^  GLuint font_dlist;$/;"	m	struct:__anon405	file:
font_gc	fluidballs.c	/^  GC font_gc;$/;"	m	struct:__anon414	file:
font_h	glx/circuit.c	/^  int font_w[50], font_h[50];$/;"	m	struct:__anon311	file:
font_height	fluidballs.c	/^  int font_height;$/;"	m	struct:__anon414	file:
font_height	noseguy.c	28;"	d	file:
font_height	penetrate.c	32;"	d	file:
font_init	glx/circuit.c	/^  int font_init;$/;"	m	struct:__anon311	file:
font_list	glx/glsnake.c	/^    GLuint font_list;$/;"	m	struct:glsnake_cfg	file:
font_list	glx/spheremonics.c	/^  GLuint font_list;$/;"	m	struct:__anon187	file:
font_name	fontglide.c	/^  char *font_name;$/;"	m	struct:__anon84	file:
font_override	fontglide.c	/^  char *font_override;  \/* if -font was specified on the cmd line *\/$/;"	m	struct:__anon87	file:
font_scale	glx/fliptext.c	/^  double font_scale;	  \/* convert font units to display units *\/$/;"	m	struct:__anon367	file:
font_scale	glx/starwars.c	/^  double font_scale;$/;"	m	struct:__anon224	file:
font_size	glx/fliptext.c	/^static float font_size;$/;"	v	file:
font_size	glx/starwars.c	/^static float font_size;$/;"	v	file:
font_strings	glx/circuit.c	/^  char *font_strings[50]; \/* max of 40 textures *\/$/;"	m	struct:__anon311	file:
font_w	glx/circuit.c	/^  int font_w[50], font_h[50];$/;"	m	struct:__anon311	file:
font_wrap_pixels	glx/fliptext.c	/^  int font_wrap_pixels;   \/* in font units (for wrapping text) *\/$/;"	m	struct:__anon367	file:
fontbase	glx/glforestfire.c	/^    GLuint fontbase;		\/* fontbase id: GL world *\/$/;"	m	struct:__anon269	file:
fontglide_defaults	fontglide.c	/^static const char *fontglide_defaults [] = {$/;"	v	file:
fontglide_draw	fontglide.c	/^fontglide_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
fontglide_draw_metrics	fontglide.c	/^fontglide_draw_metrics (state *s)$/;"	f	file:
fontglide_event	fontglide.c	/^fontglide_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
fontglide_free	fontglide.c	/^fontglide_free (Display *dpy, Window window, void *closure)$/;"	f	file:
fontglide_init	fontglide.c	/^fontglide_init (Display *dpy, Window window)$/;"	f	file:
fontglide_options	fontglide.c	/^static XrmOptionDescRec fontglide_options [] = {$/;"	v	file:
fontglide_reshape	fontglide.c	/^fontglide_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
fontlookup	images/m6502/demoscene.asm	/^fontlookup:$/;"	l
fonts	images/m6502/demoscene.asm	/^fonts:$/;"	l
fonts	memscroller.c	/^  XFontStruct *fonts[6];$/;"	m	struct:__anon25	file:
fonttexturealloc	glx/circuit.c	/^static TexNum * fonttexturealloc (ModeInfo *mi,$/;"	f	file:
food	glx/glcells.c	/^  int *food;            \/* our petri dish (e.g. screen) *\/$/;"	m	struct:__anon390	file:
foot_color	glx/lavalite.c	/^static const GLfloat foot_color[4] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
forallinbank	vermiculate.c	879;"	d	file:
force	xlyap.c	/^  int     numwheels, force, Force, negative;$/;"	m	struct:state	file:
forced	penrose.c	/^	forced_pool_c forced;$/;"	m	struct:__anon94	file:
forced_node	penrose.c	/^struct forced_node {$/;"	s	file:
forced_node_c	penrose.c	/^typedef struct forced_node forced_node_c;$/;"	t	typeref:struct:forced_node	file:
forced_pool_c	penrose.c	/^} forced_pool_c;$/;"	t	typeref:struct:__anon90	file:
forced_sides	penrose.c	/^	unsigned    forced_sides;$/;"	m	struct:forced_node	file:
forcemax	abstractile.c	/^  int forcemax;                  \/* make line be max possible length *\/$/;"	m	struct:state	file:
forcing	xlyap.c	/^  int   forcing[MAXINDEX];$/;"	m	struct:state	file:
foreground	pedal.c	/^  XColor foreground, background;$/;"	m	struct:state	file:
foreground	xlyap.c	/^  unsigned long foreground, background;$/;"	m	struct:state	file:
foregroundGC	twang.c	/^  GC foregroundGC;        	 \/* GC for the foreground color *\/$/;"	m	struct:state	file:
fork_number	lightning.c	/^	int         fork_number;$/;"	m	struct:__anon51	file:
forks_start	lightning.c	/^	int         forks_start[2];$/;"	m	struct:__anon51	file:
format	glx/gllist.h	/^	GLenum format;$/;"	m	struct:gllist
format	glx/grab-ximage.c	/^  GLint type, format;					\/* ...use this. *\/$/;"	m	struct:__anon193	file:
forward	rotor.c	/^	unsigned char forward;$/;"	m	struct:__anon163	file:
found_jail	pacman_ai.c	/^found_jail ( int col, int row ){$/;"	f	file:
four_tetras	glx/sierpinski3d.c	/^four_tetras (gasketstruct *gp, $/;"	f	file:
fovy	glx/crackberg.c	/^    double fovy, aspect, zNear, zFar;$/;"	m	struct:_cberg_state	file:
fp	qix.c	/^  int fp;$/;"	m	struct:qix	file:
fpix	fireworkx.c	/^  firepix *fpix; }fireshell;$/;"	m	struct:__anon8	file:
fposx	penetrate.c	/^  float velx, vely, fposx, fposy;$/;"	m	struct:__anon57	file:
fposy	penetrate.c	/^  float velx, vely, fposx, fposy;$/;"	m	struct:__anon57	file:
fps	glx/glslideshow.c	/^  GLfloat fps;                  \/* approximate frame rate we're achieving *\/$/;"	m	struct:__anon375	file:
fps	glx/lockward.c	/^	int		fps;$/;"	m	struct:lockward_context	file:
fps	speedmine.c	/^    double fps;$/;"	m	struct:state	file:
fps_1	glx/fps.c	/^fps_1 (ModeInfo *mi)$/;"	f
fps_2	glx/fps.c	/^fps_2 (ModeInfo *mi)$/;"	f
fps_cb	screenhackI.h	/^  void           (*fps_cb)     (Display *, Window, fps_state *, void *);$/;"	m	struct:xscreensaver_function_table
fps_compute	fps.c	/^fps_compute (fps_state *st, unsigned long polys)$/;"	f
fps_cutoff	glx/glslideshow.c	/^static int fps_cutoff;      \/* If the frame-rate falls below this, turn off$/;"	v	file:
fps_draw	fps.c	/^fps_draw (fps_state *st)$/;"	f
fps_end	speedmine.c	/^    double fps_start, fps_end;$/;"	m	struct:state	file:
fps_free	fps.c	/^fps_free (fps_state *st)$/;"	f
fps_free	glx/fps.c	/^fps_free (ModeInfo *mi)$/;"	f
fps_height	maze.c	/^  int fps_width, fps_height;	\/* in pixels *\/$/;"	m	struct:state	file:
fps_init	fps.c	/^fps_init (Display *dpy, Window window)$/;"	f
fps_init	glx/fps.c	/^fps_init (ModeInfo *mi)$/;"	f	file:
fps_p	fluidballs.c	/^  Bool fps_p;		\/* Whether to draw some text at the bottom. *\/$/;"	m	struct:__anon414	file:
fps_p	xlockmoreI.h	/^  Bool fps_p;$/;"	m	struct:ModeInfo
fps_print_string	glx/fps.c	/^fps_print_string (ModeInfo *mi, GLfloat x, GLfloat y, const char *string)$/;"	f	file:
fps_slept	fps.c	/^fps_slept (fps_state *st, unsigned long usecs)$/;"	f
fps_start	speedmine.c	/^    double fps_start, fps_end;$/;"	m	struct:state	file:
fps_state	fps.h	/^typedef struct fps_state fps_state;$/;"	t	typeref:struct:fps_state
fps_state	fpsI.h	/^struct fps_state {$/;"	s
fps_state	glx/fps.c	/^struct fps_state {$/;"	s	file:
fps_str	fluidballs.c	/^  char fps_str[1024];$/;"	m	struct:__anon414	file:
fps_width	maze.c	/^  int fps_width, fps_height;	\/* in pixels *\/$/;"	m	struct:state	file:
fpst	xlockmoreI.h	/^  fps_state *fpst;$/;"	m	struct:ModeInfo
fr	glx/cube21.c	/^  int           hf[2], fr[2];   \/* half flipped \/ face rotated flags *\/$/;"	m	struct:__anon229	file:
fr	glx/tangram.c	/^    GLint fr;                   \/* flip Rotate. Used to keep track during animation *\/$/;"	m	struct:__anon289	file:
frac	glx/polyhedra.c	/^frac(double x)$/;"	f	file:
frac	squiral.c	/^   double frac, disorder, handedness;$/;"	m	struct:state	file:
frac	t3d.c	57;"	d	file:
fractal_len	drift.c	/^	int         fractal_len;	\/* pts\/fractal *\/$/;"	m	struct:__anon416	file:
frame	glx/cow_face.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,336,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cow_hide.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,13050,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cow_hoofs.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1032,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cow_horns.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1020,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cow_tail.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,459,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cow_udder.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1515,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/cubenetic.c	/^  int frame;$/;"	m	struct:__anon261	file:
frame	glx/flurry.h	/^	long frame;$/;"	m	struct:SmokeV
frame	glx/glforestfire.c	/^    int frame;$/;"	m	struct:__anon269	file:
frame	glx/pulsar.c	/^  int frame;$/;"	m	struct:__anon272	file:
frame	glx/s1_1.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_2.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_3.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_4.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_5.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_6.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,1728,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/s1_b.c	/^static const struct gllist frame={GL_V3F,GL_POINTS,500,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/sproingies.c	/^	int frame;       \/*   Current frame (0-5)                   *\/$/;"	m	struct:sPosColor	file:
frame	glx/toast.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,180,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toast2.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,204,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,366,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_base.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,120,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_handle.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,54,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_handle2.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,30,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_jet.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,168,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_knob.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,66,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_slots.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,96,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	glx/toaster_wing.c	/^static const struct gllist frame={GL_N3F_V3F,GL_TRIANGLES,33,data,NULL};$/;"	v	typeref:struct:gllist	file:
frame	rd-bomb.c	/^  int frame, epoch_time;$/;"	m	struct:state	file:
frame	truchet.c	/^  Pixmap frame;$/;"	m	struct:state	file:
frame	xlyap.c	/^  int     maxframe, frame, dorecalc, mapindex, run;$/;"	m	struct:state	file:
frame_count	fluidballs.c	/^  int frame_count;$/;"	m	struct:__anon414	file:
frame_count	fpsI.h	/^  int frame_count;$/;"	m	struct:fps_state
frame_count	glx/fps.c	/^  int frame_count;$/;"	m	struct:fps_state	file:
frame_count	glx/glslideshow.c	/^  int frame_count;		   \/* frames since last state change *\/$/;"	m	struct:__anon374	file:
frame_delay	fontglide.c	/^  unsigned long frame_delay;$/;"	m	struct:__anon87	file:
frame_depth	glx/dnalogo.c	/^  GLfloat frame_depth;$/;"	m	struct:__anon212	file:
frame_list	glx/dnalogo.c	/^  GLuint frame_list,  frame_list_wire;$/;"	m	struct:__anon212	file:
frame_list_wire	glx/dnalogo.c	/^  GLuint frame_list,  frame_list_wire;$/;"	m	struct:__anon212	file:
frame_size	glx/dnalogo.c	/^  GLfloat frame_size;$/;"	m	struct:__anon212	file:
frame_spinner	glx/dnalogo.c	/^  spinner frame_spinner;$/;"	m	struct:__anon212	file:
frame_thickness	glx/dnalogo.c	/^  GLfloat frame_thickness;$/;"	m	struct:__anon212	file:
frames	glx/carousel.c	/^  image_frame **frames;		\/* pointers to the frames *\/$/;"	m	struct:__anon223	file:
frames_elapsed	glx/glslideshow.c	/^  int frames_elapsed;$/;"	m	struct:__anon375	file:
frames_size	glx/carousel.c	/^  int frames_size;$/;"	m	struct:__anon223	file:
frandom	drift.c	/^frandom(driftstruct * dp, int n)$/;"	f	file:
frandrange	glx/gleidescope.c	260;"	d	file:
frax	glx/polyhedra.c	/^static Fraction frax;$/;"	v	file:
free	glx/crackberg.c	/^    void (*free)(Trile *);$/;"	m	struct:__anon346	file:
freeBlots	nerverot.c	/^static void freeBlots (struct state *st)$/;"	f	file:
freeBogie	sonar.c	/^freeBogie(Bogie *b) $/;"	f	file:
freeLabel	asm6502.c	/^static void freeLabel(Label *label){$/;"	f	file:
freeParam	asm6502.c	/^static void freeParam(Param *param){$/;"	f	file:
freeSchool	glx/glschool_alg.c	/^freeSchool(School *s)$/;"	f
freeTexCols	glx/glhanoi.c	/^static void freeTexCols(tex_col_t*p)$/;"	f	file:
free_Object	glx/glcells.c	/^static void free_Object( Object *obj )$/;"	f	file:
free_ObjectSmooth	glx/glcells.c	/^static void free_ObjectSmooth( ObjectSmooth *obj )$/;"	f	file:
free_ant	ant.c	/^free_ant(Display *display, antfarmstruct *ap)$/;"	f	file:
free_apollonian	apollonian.c	/^free_apollonian (Display *display, apollonianstruct *cp)$/;"	f
free_bitmaps	polyominoes.c	/^static void free_bitmaps(polyominoesstruct *sp)$/;"	f	file:
free_bsod_state	bsod.c	/^free_bsod_state (struct bsod_state *bst)$/;"	f	file:
free_cb	bsod.c	/^  void (*free_cb) (struct bsod_state *);$/;"	m	struct:bsod_state	file:
free_cb	screenhackI.h	/^  void           (*free_cb)    (Display *, Window, void *);$/;"	m	struct:xscreensaver_function_table
free_circles	interaggregate.c	/^static void free_circles(struct field *f) $/;"	f	file:
free_colormap	critical.c	/^free_colormap (struct state *st, XColor **colors, int n_colors)$/;"	f	file:
free_demon	demon.c	/^free_demon(Display *display, demonstruct *dp)$/;"	f	file:
free_drift	drift.c	/^free_drift(driftstruct *dp)$/;"	f	file:
free_euler2d	euler2d.c	/^free_euler2d(euler2dstruct *sp)$/;"	f	file:
free_fadeplot	fadeplot.c	/^free_fadeplot(fadeplotstruct *fp)$/;"	f	file:
free_fiber	fiberlamp.c	/^free_fiber(fiberlampstruct *fl)$/;"	f	file:
free_fiberlamp	fiberlamp.c	/^free_fiberlamp(ModeInfo *mi, fiberlampstruct *fl)$/;"	f	file:
free_fire	glx/glforestfire.c	/^free_fire(firestruct *fs)$/;"	f	file:
free_flow	flow.c	/^free_flow(flowstruct *sp)$/;"	f	file:
free_galaxies	galaxy.c	/^free_galaxies(unistruct * gp)$/;"	f	file:
free_gear	glx/gears.c	/^free_gear (gear *g)$/;"	f	file:
free_gear	glx/pinion.c	/^free_gear (gear *g)$/;"	f	file:
free_head	glx/crackberg.c	/^    Trile *free_head; \/* for trile_[alloc|free] *\/$/;"	m	struct:_cberg_state	file:
free_juggle	glx/juggler3d.c	/^free_juggle(jugglestruct *sp) {$/;"	f	file:
free_juggle	juggle.c	/^free_juggle(jugglestruct *sp) {$/;"	f	file:
free_laser	laser.c	/^free_laser(Display *display, lasersstruct *lp)$/;"	f	file:
free_line	glx/fliptext.c	/^free_line (fliptext_configuration *sc, line *line)$/;"	f	file:
free_lisa	lisa.c	/^free_lisa(lisacons *lc)$/;"	f	file:
free_list	demon.c	/^free_list(demonstruct * dp)$/;"	f	file:
free_list	loop.c	/^free_list(loopstruct * lp)$/;"	f	file:
free_lockward	glx/lockward.c	/^free_lockward (lockward_context *ctx)$/;"	f	file:
free_loop	loop.c	/^free_loop(Display *display, loopstruct * lp)$/;"	f	file:
free_pacman	pacman.c	/^free_pacman (Display * display, pacmangamestruct * pp)$/;"	f	file:
free_penrose	penrose.c	/^free_penrose(tiling_c * tp)$/;"	f	file:
free_polyhedron	glx/polyhedra.c	/^free_polyhedron (polyhedron *p)$/;"	f
free_polyominoes	polyominoes.c	/^static void free_polyominoes(polyominoesstruct *sp)$/;"	f	file:
free_projectile	pyro.c	/^free_projectile (struct state *st, struct projectile *p)$/;"	f	file:
free_projectiles	pyro.c	/^   struct projectile *projectiles, *free_projectiles;$/;"	m	struct:state	typeref:struct:state::	file:
free_puzzle_pixmaps	jigsaw.c	/^free_puzzle_pixmaps (struct state *st)$/;"	f	file:
free_qline	qix.c	/^free_qline (struct state *st,$/;"	f	file:
free_rotator	glx/rotator.c	/^free_rotator (rotator *r)$/;"	f
free_rotor	rotor.c	/^free_rotor(rotorstruct *rp)$/;"	f	file:
free_rubik	glx/rubik.c	/^free_rubik(rubikstruct *rp)$/;"	f	file:
free_sentence	fontglide.c	/^free_sentence (state *s, sentence *se)$/;"	f	file:
free_sierpinski	sierpinski.c	/^free_sierpinski(sierpinskistruct *sp)$/;"	f	file:
free_starfish	starfish.c	/^free_starfish (struct starfish *s)$/;"	f	file:
free_state	demon.c	/^free_state(demonstruct * dp, int state)$/;"	f	file:
free_state	loop.c	/^free_state(loopstruct * lp, int state)$/;"	f	file:
free_strange	strange.c	/^free_strange(Display *display, ATTRACTOR *A)$/;"	f	file:
free_struct	demon.c	/^free_struct(demonstruct * dp)$/;"	f	file:
free_texture_font	glx/texfont.c	/^free_texture_font (texture_font_data *data)$/;"	f
free_thornbird	thornbird.c	/^free_thornbird(thornbirdstruct *hp)$/;"	f	file:
free_word	fontglide.c	/^free_word (state *s, word *w)$/;"	f	file:
free_worms	worm.c	/^free_worms(wormstruct * wp)$/;"	f	file:
freeallAsmLine	asm6502.c	/^static void freeallAsmLine(AsmLine *listp)$/;"	f	file:
freemem	xlyap.c	/^freemem(struct state *st)$/;"	f	file:
freesquares	glx/flipflop.c	/^static int numsquares, freesquares;$/;"	v	file:
freetexture	glx/circuit.c	/^static void freetexture (Circuit *ci, GLuint texture) $/;"	f	file:
freetris	glx/boxed.c	/^static void freetris(triman *t) $/;"	f	file:
freq	glx/gflux.c	/^    double freq[MAXWAVES];$/;"	m	struct:gfluxstruct	file:
freqerr	analogtv.h	/^  double freqerr;$/;"	m	struct:analogtv_reception_s
frequency	pyro.c	/^   int how_many, frequency, scatter, delay;$/;"	m	struct:state	file:
friction	twang.c	/^  FLOAT friction;		\/* friction: the fraction (0..1) by which velocity decreased per iteration *\/$/;"	m	struct:state	file:
fringe	penrose.c	/^	fringe_c    fringe;$/;"	m	struct:__anon94	file:
fringe	piecewise.c	/^  } fringe;$/;"	t	typeref:struct:_fringe	file:
fringe_add_intersection	piecewise.c	/^static inline void fringe_add_intersection(fringe *f, double x, double y)$/;"	f	file:
fringe_c	penrose.c	/^} fringe_c;$/;"	t	typeref:struct:__anon89	file:
fringe_changes	penrose.c	/^fringe_changes(ModeInfo * mi, fringe_node_c * vertex,$/;"	f	file:
fringe_cross	piecewise.c	/^static fringe *fringe_cross(struct state *st, event **eq, fringe *f, double x, double y, fringe *lo, fringe *hi)$/;"	f	file:
fringe_double_cut	piecewise.c	/^static int fringe_double_cut(struct state *st, fringe *f)$/;"	f	file:
fringe_double_cut_hi	piecewise.c	/^  fringe *fringe_double_cut_hi;$/;"	m	struct:state	file:
fringe_double_cut_lo	piecewise.c	/^  fringe *fringe_double_cut_lo;$/;"	m	struct:state	file:
fringe_double_cut_x	piecewise.c	/^  double fringe_double_cut_x;$/;"	m	struct:state	file:
fringe_double_cut_y	piecewise.c	/^  double fringe_double_cut_y;$/;"	m	struct:state	file:
fringe_double_splay	piecewise.c	/^static int fringe_double_splay(struct state *st, fringe *f, double x, double y, fringe *lo, fringe *hi)$/;"	f	file:
fringe_finish	piecewise.c	/^static fringe *fringe_finish(struct state *st, event **eq, fringe *f, double x, double y, fringe *lo, fringe *hi)$/;"	f	file:
fringe_intersect	piecewise.c	/^static void fringe_intersect(struct state *st, event **eq, double y, fringe *lo, fringe *hi)$/;"	f	file:
fringe_node	penrose.c	/^typedef struct fringe_node {$/;"	s	file:
fringe_node_c	penrose.c	/^} fringe_node_c;$/;"	t	typeref:struct:fringe_node	file:
fringe_start	piecewise.c	/^static fringe *fringe_start(struct state *st, event **eq, fringe *f, double x, double y, fringe *lo, fringe *hi)$/;"	f	file:
fringe_start_cut	piecewise.c	/^static int fringe_start_cut(struct state *st, fringe *f)$/;"	f	file:
fringe_start_cut_x	piecewise.c	/^  double fringe_start_cut_x;$/;"	m	struct:state	file:
fringe_start_cut_y	piecewise.c	/^  double fringe_start_cut_y;$/;"	m	struct:state	file:
fringe_x	piecewise.c	/^static inline double fringe_x(fringe *f, double y)$/;"	f	file:
frmtlevel	pacman_level.c	/^frmtlevel (pacmangamestruct *pp, lev_t * level)$/;"	f	file:
frob_ppm	vidwhacker	/^sub frob_ppm($) {$/;"	s
from	distort.c	/^  int ***from;$/;"	m	struct:state	file:
from	glx/endgame.c	/^  double from[2], to[2];$/;"	m	struct:__anon376	file:
from	glx/fliptext.c	/^  XYZ from, to, current;	\/* start, end, and current position *\/$/;"	m	struct:__anon366	file:
from	glx/glslideshow.c	/^  rect from, to, current;	   \/* the journey this image is taking *\/$/;"	m	struct:__anon374	file:
from	glx/molecule.c	/^  int from, to;		\/* atom sequence numbers *\/$/;"	m	struct:__anon234	file:
fromTableDirection	ant.c	/^fromTableDirection(unsigned char dir, int local_neighbors)$/;"	f	file:
from_array	distort.c	/^  int ****from_array;$/;"	m	struct:state	file:
from_top_p	glx/carousel.c	/^  Bool from_top_p;		\/* whether this image drops in or rises up *\/$/;"	m	struct:__anon222	file:
front	glx/glhanoi.c	/^static const float front[] = { 0.0, 0.0, 1.0 };$/;"	v	file:
front	noseguy.c	/^  Pixmap left_front, right_front, front, down;$/;"	m	struct:state	file:
front_shininess	glx/antinspect.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/antmaze.c	/^static const GLfloat front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/antspotlight.c	/^static const GLfloat front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/cage.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/moebius.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/morph3d.c	/^static const GLfloat front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/pipes.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/queens.c	/^static const GLfloat front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/rubik.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_shininess	glx/stairs.c	/^static const float front_shininess[] = {60.0};$/;"	v	file:
front_specular	glx/antinspect.c	/^static const float front_specular[] =  {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/antmaze.c	/^static const GLfloat front_specular[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
front_specular	glx/antspotlight.c	/^static const GLfloat front_specular[] = {0.8, 0.8, 0.8, 1.0};$/;"	v	file:
front_specular	glx/cage.c	/^static const float front_specular[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/moebius.c	/^static const float front_specular[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/morph3d.c	/^static const GLfloat front_specular[]  = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/pipes.c	/^static const float front_specular[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/queens.c	/^static const GLfloat front_specular[] = {0.4, 0.4, 0.4, 1.0};$/;"	v	file:
front_specular	glx/rubik.c	/^static const float front_specular[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
front_specular	glx/stairs.c	/^static const float front_specular[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
fs	whirlwindwarp.c	44;"	d	file:
fshell	fireworkx.c	/^  fireshell *fshell, *ffshell;$/;"	m	struct:state	file:
fside	glx/blinkbox.c	/^  Side fside;\/*Yellow*\/$/;"	m	struct:__anon336	file:
ftexture	glx/sballs.c	/^    XImage *ftexture;		\/* face texture image bits *\/$/;"	m	struct:__anon244	file:
fth	glx/fliptext.c	/^  GLfloat fth, tth, cth;	\/* rotation around Z *\/$/;"	m	struct:__anon366	file:
ftime	screenhackI.h	107;"	d
ftime	screenhackI.h	108;"	d
ftype	glx/polyhedra.c	/^  int *ftype; \/* face types (array F) *\/$/;"	m	struct:__anon251	file:
ftypes	discrete.c	/^enum ftypes {$/;"	g	file:
fullrandom	xlockmoreI.h	/^  Bool fullrandom;$/;"	m	struct:ModeInfo
fullscreen	glx/glsnake.c	/^    int fullscreen;$/;"	m	struct:glsnake_cfg	file:
fun	whirlygig.c	/^fun(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
fun_explanation	whirlygig.c	/^static const char fun_explanation[] =$/;"	v	file:
fun_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
func	asm6502.h	/^  void (*func) (machine_6502*, AddrMode);$/;"	m	struct:__anon136
funcmaxindex	xlyap.c	/^  int   funcmaxindex;$/;"	m	struct:state	file:
funcs_ptr	glx/extrusion.c	/^static const struct functions funcs_ptr[] = {$/;"	v	typeref:struct:functions	file:
function	lisa.c	/^    lisafuncs  *function[LISAMAXFUNCS];$/;"	m	struct:lisa_struct	file:
functions	glx/extrusion.c	/^struct functions {$/;"	s	file:
funky	whirlygig.c	/^funky(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
funky_explanation	whirlygig.c	/^static const char funky_explanation[] =$/;"	v	file:
funky_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
fuse	deluxe.c	/^  int fuse;$/;"	m	struct:throbber	file:
fuse	drift.c	/^	int         fuse;	\/* iterate this many before drawing *\/$/;"	m	struct:__anon416	file:
fuse	pyro.c	/^  int fuse;$/;"	m	struct:projectile	file:
fuzz_toggle	decayscreen.c	/^  int fuzz_toggle;$/;"	m	struct:state	file:
fuzzyflakes_defaults	fuzzyflakes.c	/^static const char *fuzzyflakes_defaults[] = {$/;"	v	file:
fuzzyflakes_draw	fuzzyflakes.c	/^fuzzyflakes_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
fuzzyflakes_event	fuzzyflakes.c	/^fuzzyflakes_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
fuzzyflakes_free	fuzzyflakes.c	/^fuzzyflakes_free (Display *dpy, Window window, void *closure)$/;"	f	file:
fuzzyflakes_init	fuzzyflakes.c	/^fuzzyflakes_init (Display *dpy, Window window)$/;"	f	file:
fuzzyflakes_options	fuzzyflakes.c	/^static XrmOptionDescRec fuzzyflakes_options[] = {$/;"	v	file:
fuzzyflakes_reshape	fuzzyflakes.c	/^fuzzyflakes_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
fwidth	xflame.c	/^  int             fwidth;$/;"	m	struct:state	file:
g	glx/blocktube.c	/^    int id, r, g, b;$/;"	m	struct:__anon359	file:
g	glx/circuit.c	/^  GLfloat r, g, b; \/* body colour *\/$/;"	m	struct:__anon299	file:
g	glx/circuit.c	/^  GLfloat r, g, b; \/* colour of the band *\/$/;"	m	struct:__anon297	file:
g	glx/circuit.c	/^  GLfloat r,g,b; \/* LED colour *\/$/;"	m	struct:__anon301	file:
g	glx/glhanoi.c	/^static float g = 3.0 * 9.80665;		\/* hmm, looks like we need more gravity, Scotty... *\/$/;"	v	file:
g	glx/moebiusgears.c	/^  gear g;$/;"	m	struct:__anon294	file:
g	glx/polyhedra.c	/^  int g; \/* order of symmetry group *\/$/;"	m	struct:__anon251	file:
g	glx/sproingies.c	/^	GLfloat r, g, b; \/*   Color RGB                             *\/$/;"	m	struct:sPosColor	file:
g	glx/superquadrics.c	/^	GLfloat     r[4], g[4], b[4];$/;"	m	struct:__anon242	file:
g	glx/tangram.c	/^    GLubyte g;$/;"	m	struct:__anon287	file:
g	swirl.c	/^	unsigned short r, g, b;$/;"	m	struct:Colour	file:
g	t3d.c	/^  double r,g,b;$/;"	m	struct:state	file:
gTimeCounter	glx/flurry.c	/^static double gTimeCounter = 0.0;$/;"	v	file:
g_blades	glx/lockward.c	/^static int		g_blades = NBLADES;$/;"	v	file:
g_blink_p	glx/lockward.c	/^static Bool		g_blink_p = True;$/;"	v	file:
g_blinkdwell_max	glx/lockward.c	/^			g_blinkdwell_max;$/;"	v	file:
g_blinkdwell_min	glx/lockward.c	/^static int		g_blinkdwell_min,$/;"	v	file:
g_blinkidle_max	glx/lockward.c	/^			g_blinkidle_max;$/;"	v	file:
g_blinkidle_min	glx/lockward.c	/^static int		g_blinkidle_min,$/;"	v	file:
g_ctx	glx/lockward.c	/^static lockward_context	*g_ctx = NULL;$/;"	v	file:
g_rotateidle_max	glx/lockward.c	/^			g_rotateidle_max;$/;"	v	file:
g_rotateidle_min	glx/lockward.c	/^static int		g_rotateidle_min,$/;"	v	file:
gain	interaggregate.c	/^    double gain;$/;"	m	struct:__anon140	file:
galaxies	galaxy.c	/^ Galaxy     *galaxies; \/* the Whole Universe *\/$/;"	m	struct:__anon73	file:
galaxy_handle_event	galaxy.c	51;"	d	file:
galaxy_opts	galaxy.c	/^ENTRYPOINT ModeSpecOpt galaxy_opts =$/;"	v
galcol	galaxy.c	/^ int         galcol;$/;"	m	struct:__anon72	file:
game	apollonian.c	/^	int         game;$/;"	m	struct:__anon184	file:
game	glx/endgame.c	/^  ChessGame game;$/;"	m	struct:__anon376	file:
games	glx/chessgames.h	/^ChessGame games[GAMES] = {$/;"	v
gamestate	pacman.h	/^    GameState gamestate;$/;"	m	struct:__anon45
gamez	penetrate.c	/^   int gamez;$/;"	m	struct:state	file:
gamma	crystal.c	/^	float       gamma;$/;"	m	struct:__anon142	file:
gamma	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
gamma	glx/polyhedra.c	/^  double *gamma; \/* fundamental angles in radians (array N) *\/$/;"	m	struct:__anon251	file:
gang	wormhole.c	/^static int gang( int x1, int y1, int x2, int y2 )$/;"	f	file:
gasket	glx/sierpinski3d.c	/^static gasketstruct *gasket = NULL;$/;"	v	file:
gasket0	glx/sierpinski3d.c	/^  GLuint      gasket0, gasket1, gasket2, gasket3;$/;"	m	struct:__anon316	file:
gasket1	glx/sierpinski3d.c	/^  GLuint      gasket0, gasket1, gasket2, gasket3;$/;"	m	struct:__anon316	file:
gasket2	glx/sierpinski3d.c	/^  GLuint      gasket0, gasket1, gasket2, gasket3;$/;"	m	struct:__anon316	file:
gasket3	glx/sierpinski3d.c	/^  GLuint      gasket0, gasket1, gasket2, gasket3;$/;"	m	struct:__anon316	file:
gasket_depth	glx/dnalogo.c	/^  GLfloat gasket_depth;$/;"	m	struct:__anon212	file:
gasket_description	glx/sierpinski3d.c	/^ModStruct   gasket_description =$/;"	v
gasket_handle_event	glx/sierpinski3d.c	/^gasket_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
gasket_list	glx/dnalogo.c	/^  GLuint gasket_list, gasket_list_wire;$/;"	m	struct:__anon212	file:
gasket_list_wire	glx/dnalogo.c	/^  GLuint gasket_list, gasket_list_wire;$/;"	m	struct:__anon212	file:
gasket_opts	glx/sierpinski3d.c	/^ENTRYPOINT ModeSpecOpt gasket_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
gasket_size	glx/dnalogo.c	/^  GLfloat gasket_size;$/;"	m	struct:__anon212	file:
gasket_spinnerx	glx/dnalogo.c	/^  spinner gasket_spinnerx, gasket_spinnery, gasket_spinnerz;$/;"	m	struct:__anon212	file:
gasket_spinnery	glx/dnalogo.c	/^  spinner gasket_spinnerx, gasket_spinnery, gasket_spinnerz;$/;"	m	struct:__anon212	file:
gasket_spinnerz	glx/dnalogo.c	/^  spinner gasket_spinnerx, gasket_spinnery, gasket_spinnerz;$/;"	m	struct:__anon212	file:
gasket_thickness	glx/dnalogo.c	/^  GLfloat gasket_thickness;$/;"	m	struct:__anon212	file:
gasketstruct	glx/sierpinski3d.c	/^} gasketstruct;$/;"	t	typeref:struct:__anon316	file:
gc	analogtv.h	/^  GC gc;$/;"	m	struct:analogtv_s
gc	blitspin.c	/^  GC gc;$/;"	m	struct:state	file:
gc	boxfit.c	/^  GC gc;$/;"	m	struct:__anon22	file:
gc	bsod.c	/^  GC gc;$/;"	m	struct:bsod_state	file:
gc	celtic.c	/^  GC gc,shadow_gc,gc_graph;$/;"	m	struct:state	file:
gc	compass.c	/^  GC gc;$/;"	m	struct:disc	file:
gc	crystal.c	/^	GC          gc;$/;"	m	struct:__anon142	file:
gc	cwaves.c	/^  GC gc;$/;"	m	struct:__anon48	file:
gc	decayscreen.c	/^  GC gc;$/;"	m	struct:state	file:
gc	deluxe.c	/^  GC gc;$/;"	m	struct:throbber	file:
gc	distort.c	/^  GC gc;$/;"	m	struct:state	file:
gc	eruption.c	/^  GC gc;$/;"	m	struct:state	file:
gc	fireworkx.c	/^  GC gc;$/;"	m	struct:state	file:
gc	flame.c	/^  GC gc;$/;"	m	struct:state	file:
gc	goop.c	/^  GC gc;$/;"	m	struct:layer	file:
gc	greynetic.c	/^  GC gc;$/;"	m	struct:state	file:
gc	halftone.c	/^  GC gc;$/;"	m	struct:__anon49	file:
gc	ifs.c	/^  GC gc;$/;"	m	struct:state	file:
gc	imsmap.c	/^  GC gc, gc2;$/;"	m	struct:state	file:
gc	jigsaw.c	/^  GC gc;$/;"	m	struct:state	file:
gc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
gc	metaballs.c	/^  GC gc;$/;"	m	struct:state	file:
gc	mismunch.c	/^  GC gc;$/;"	m	struct:state	file:
gc	moire.c	/^  GC gc;$/;"	m	struct:state	file:
gc	munch.c	/^  GC gc;$/;"	m	struct:state	file:
gc	nerverot.c	/^    GC gc;$/;"	m	struct:linesegment_s	file:
gc	pedal.c	/^  GC gc;$/;"	m	struct:state	file:
gc	popsquares.c	/^    GC gc; $/;"	m	struct:state	file:
gc	rd-bomb.c	/^  GC gc;$/;"	m	struct:state	file:
gc	ripples.c	/^  GC gc;$/;"	m	struct:state	file:
gc	rotzoomer.c	/^  GC gc;$/;"	m	struct:state	file:
gc	shadebobs.c	/^  GC gc;$/;"	m	struct:state	file:
gc	slidescreen.c	/^  GC gc;$/;"	m	struct:state	file:
gc	starfish.c	/^  GC gc;$/;"	m	struct:state	file:
gc	t3d.c	/^  GC	gc;$/;"	m	struct:state	file:
gc	wormhole.c	/^  GC gc;$/;"	m	struct:state	file:
gc	xflame.c	/^  GC              gc;$/;"	m	struct:state	file:
gc	xjack.c	/^  GC gc;$/;"	m	struct:state	file:
gc	xlockmoreI.h	/^  GC gc;$/;"	m	struct:ModeInfo
gc0	phosphor.c	/^  GC gc0;$/;"	m	struct:__anon419	file:
gc1	bsod.c	/^  GC gc1;$/;"	m	struct:__anon4	file:
gc1	phosphor.c	/^  GC gc1;$/;"	m	struct:__anon419	file:
gc2	imsmap.c	/^  GC gc, gc2;$/;"	m	struct:state	file:
gc2	phosphor.c	/^  GC gc2;$/;"	m	struct:__anon419	file:
gcClear	anemone.c	/^  GC gcDraw, gcClear;$/;"	m	struct:state	file:
gcClear	anemotaxis.c	/^  GC gcDraw, gcClear;$/;"	m	struct:state	file:
gcClear	lmorph.c	/^   GC          gcDraw, gcClear;$/;"	m	struct:state	file:
gcDraw	anemone.c	/^  GC gcDraw, gcClear;$/;"	m	struct:state	file:
gcDraw	anemotaxis.c	/^  GC gcDraw, gcClear;$/;"	m	struct:state	file:
gcDraw	lmorph.c	/^   GC          gcDraw, gcClear;$/;"	m	struct:state	file:
gc_and	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gc_clear	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gc_copy	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gc_graph	celtic.c	/^  GC gc,shadow_gc,gc_graph;$/;"	m	struct:state	file:
gc_or	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gc_set	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gc_xor	blitspin.c	/^  GC gc_set, gc_clear, gc_copy, gc_and, gc_or, gc_xor;$/;"	m	struct:state	file:
gcd	apollonian.c	/^gcd(int a, int b)$/;"	f	file:
gcd	epicycle.c	/^gcd(int u, int v)		\/* Euclid's Method *\/$/;"	f	file:
gcd	helix.c	/^gcd (int a, int b)$/;"	f	file:
gcd	pedal.c	/^gcd(int m, int n) \/* Greatest Common Divisor (also Greates common factor). *\/$/;"	f	file:
gcs	interference.c	/^  GC* gcs;$/;"	m	struct:inter_context	file:
gcs	nerverot.c	/^   GC *gcs;           \/* array of gcs, one per color used *\/$/;"	m	struct:state	file:
gcs	phosphor.c	/^  GC *gcs;$/;"	m	struct:__anon419	file:
gcs	qix.c	/^  GC *gcs[2];$/;"	m	struct:state	file:
gcv	anemone.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	anemotaxis.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	cloudlife.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	critical.c	/^  XGCValues		gcv;$/;"	m	struct:state	file:
gcv	interaggregate.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	laser.c	/^	XGCValues   gcv;	\/* for color *\/$/;"	m	struct:__anon152	file:
gcv	phosphor.c	/^  XGCValues gcv;$/;"	m	struct:__anon419	file:
gcv	piecewise.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	substrate.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	truchet.c	/^  XGCValues gcv;$/;"	m	struct:state	file:
gcv	whirlygig.c	/^    XGCValues gcv;      \/* The structure to hold the GC data *\/$/;"	m	struct:state	file:
gcv_black	laser.c	/^	XGCValues   gcv_black;	\/* for black color *\/$/;"	m	struct:__anon153	file:
gear	glx/involute.h	/^} gear;$/;"	t	typeref:struct:__anon332
gear1	glx/sproingiewrap.c	/^	GLint       gear1, gear2, gear3;$/;"	m	struct:__anon249	file:
gear2	glx/sproingiewrap.c	/^	GLint       gear1, gear2, gear3;$/;"	m	struct:__anon249	file:
gear3	glx/sproingiewrap.c	/^	GLint       gear1, gear2, gear3;$/;"	m	struct:__anon249	file:
gear_size	glx/pinion.c	/^static GLfloat spin_speed, scroll_speed, gear_size, max_rpm;$/;"	v	file:
gear_teeth_geometry	glx/involute.c	/^gear_teeth_geometry (gear *g,$/;"	f	file:
gears	glx/gears.c	/^  gear **gears;$/;"	m	struct:__anon191	file:
gears	glx/moebiusgears.c	/^  mogear *gears;$/;"	m	struct:__anon295	file:
gears	glx/pinion.c	/^  gear **gears;$/;"	m	struct:__anon361	file:
gears_configuration	glx/gears.c	/^} gears_configuration;$/;"	t	typeref:struct:__anon191	file:
gears_handle_event	glx/gears.c	/^gears_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
gears_opts	glx/gears.c	/^ENTRYPOINT ModeSpecOpt gears_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
gears_size	glx/pinion.c	/^  int gears_size;$/;"	m	struct:__anon361	file:
geep	glx/noof.c	/^  float geep[N_SHAPES];$/;"	m	struct:__anon382	file:
genColour	glx/gflux.c	228;"	d	file:
genConstrainedColor	cynosure.c	/^static int genConstrainedColor(struct state *st, int base, int tweak) $/;"	f	file:
genMap	images/m6502/spacer.asm	/^genMap:$/;"	l
genNewColor	cynosure.c	/^static int genNewColor(struct state *st)$/;"	f	file:
gen_blade_arcs	glx/lockward.c	/^gen_blade_arcs (lockward_context *ctx)$/;"	f	file:
gen_model_lists	glx/chessmodels.c	/^void gen_model_lists( int classic, int poly_count[PIECES]) {$/;"	f
gen_rings	glx/lockward.c	/^gen_rings (lockward_context *ctx)$/;"	f	file:
gen_texture	glx/klein.c	/^static void gen_texture(ModeInfo *mi)$/;"	f	file:
generate	lightning.c	/^generate(XPoint A, XPoint B, int iter, XPoint * verts, int *vert_index)$/;"	f	file:
generateNewBlock	glx/topblock.c	/^static void generateNewBlock(ModeInfo *mi)$/;"	f	file:
generate_bottle	glx/lavalite.c	/^generate_bottle (ModeInfo *mi)$/;"	f	file:
generate_c	glx/dxf2gl.pl	/^sub generate_c {$/;"	s
generate_curvature_value	speedmine.c	/^generate_curvature_value (double v1, double v2, int w)$/;"	f	file:
generate_curves	speedmine.c	/^generate_curves (struct state *st, int start, int end)$/;"	f	file:
generate_molecule_formula	glx/molecule.c	/^generate_molecule_formula (molecule *m)$/;"	f	file:
generate_object	glx/glblur.c	/^generate_object (ModeInfo *mi)$/;"	f	file:
generate_smooth	speedmine.c	/^generate_smooth (struct state *st, int start, int end)$/;"	f	file:
generate_spheremonics	glx/spheremonics.c	/^generate_spheremonics (ModeInfo *mi)$/;"	f	file:
generate_static_blobs	glx/lavalite.c	/^generate_static_blobs (ModeInfo *mi)$/;"	f	file:
generate_straight	speedmine.c	/^generate_straight (struct state *st, int start, int end)$/;"	f	file:
generate_terrain	speedmine.c	/^generate_terrain (struct state *st, int start, int end, int final)$/;"	f	file:
generate_terrain_value	speedmine.c	/^generate_terrain_value (struct state *st, int v1, int v2, int v3, int v4, int w)$/;"	f	file:
generatesphere	glx/boxed.c	/^static void generatesphere(boxedstruct *gp)$/;"	f	file:
generation	ant.c	/^	int         generation;$/;"	m	struct:__anon69	file:
generation	demon.c	/^	int         generation;$/;"	m	struct:__anon60	file:
generation	loop.c	/^	int         generation;$/;"	m	struct:__anon185	file:
generator	maze.c	/^static int generator = 0;$/;"	v	file:
generic_draw	distort.c	/^static void generic_draw(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)$/;"	f	file:
geom	apollonian.c	/^geom(int geometry, int e, int p, int q)$/;"	f	file:
geom	glx/carousel.c	/^  XRectangle geom;		\/* where in the image the bits are *\/$/;"	m	struct:__anon221	file:
geom	glx/glslideshow.c	/^  XRectangle geom;		   \/* where in the image the bits are *\/$/;"	m	struct:__anon372	file:
geometry	apollonian.c	/^	int         geometry;$/;"	m	struct:__anon184	file:
geometry_return	glx/grab-ximage.c	/^  XRectangle *geometry_return;$/;"	m	struct:__anon194	file:
getColorShade	wormhole.c	/^static XColor * getColorShade( color_changer * ch )$/;"	f	file:
getColorVect	glx/glschool_gl.c	/^getColorVect(XColor *colors, int index, double *colorVect)$/;"	f
getDifferenceVector	glx/glschool_alg.c	/^getDifferenceVector(double *v0, double *v1, double *diff)$/;"	f	file:
getDirection	asm6502.c	/^static BOOL getDirection(char **s, char *direction){$/;"	f	file:
getDiskRadius	glx/glhanoi.c	/^static GLfloat getDiskRadius(glhcfg *glhanoi, int i)$/;"	f	file:
getGrid	glx/gflux.c	/^static double getGrid(gfluxstruct *gp, double x, double y, double a)$/;"	f	file:
getHeight	glx/topblock.h	25;"	d
getLocation	glx/topblock.h	30;"	d
getNextByte	images/m6502/byterun.asm	/^getNextByte:$/;"	l
getOrientation	glx/topblock.h	27;"	d
getSnapshot	glx/flipscreen3d.c	/^static void getSnapshot (ModeInfo *modeinfo)$/;"	f	file:
getSnapshot	glx/gleidescope.c	/^getSnapshot(ModeInfo *mi, texture *texture)$/;"	f	file:
getTable	ant.c	/^getTable(ModeInfo * mi, int i)$/;"	f	file:
getTime	glx/glhanoi.c	/^static double getTime(void)$/;"	f	file:
getTime	xrayswarm.c	/^static double getTime(struct state *st)$/;"	f	file:
getTurk	ant.c	/^getTurk(ModeInfo * mi, int i)$/;"	f	file:
getValue	asm6502.c	/^static BOOL getValue(machine_6502 *machine, AddrMode adm, Pointer *pointer){$/;"	f	file:
get_atom	glx/molecule.c	/^get_atom (molecule_atom *atoms, int natoms, int id)$/;"	f	file:
get_atom_data	glx/molecule.c	/^get_atom_data (const char *atom_name)$/;"	f	file:
get_ball	glx/lavalite.c	/^get_ball (ModeInfo *mi)$/;"	f	file:
get_closest_bubble	bubbles.c	/^get_closest_bubble(struct state *st, Bubble *bb)$/;"	f	file:
get_colour	swirl.c	/^get_colour(SWIRL_P swirl, XColor ** value, COLOUR_P c)$/;"	f	file:
get_document	webcollage	/^sub get_document($$;$) {$/;"	s
get_document_1	webcollage	/^sub get_document_1($$$) {$/;"	s
get_driftnet_file	webcollage	/^sub get_driftnet_file($) {$/;"	s
get_geom	qix.c	/^get_geom (struct state *st)$/;"	f	file:
get_image	glx/glslideshow.c	/^get_image (ModeInfo *mi)$/;"	f	file:
get_jail_opening	pacman_level.c	/^get_jail_opening ( int *x, int *y)$/;"	f
get_length_of_bubble_list	bubbles.c	/^get_length_of_bubble_list(Bubble *bb)$/;"	f	file:
get_lg_tri_dl	glx/tangram_shapes.c	/^GLuint get_lg_tri_dl(int wire)$/;"	f
get_local_file	webcollage	/^sub get_local_file {$/;"	s
get_md_tri_dl	glx/tangram_shapes.c	/^GLuint get_md_tri_dl(int wire)$/;"	f
get_more_lines	glx/starwars.c	/^get_more_lines (sws_configuration *sc)$/;"	f	file:
get_num_balls	glx/juggler3d.c	/^static int get_num_balls(const char *j)$/;"	f	file:
get_num_balls	juggle.c	/^static int get_num_balls(const char *j)$/;"	f	file:
get_one_line	glx/fliptext.c	/^get_one_line (fliptext_configuration *sc)$/;"	f	file:
get_piece	jigsaw.c	/^get_piece (struct state *st, $/;"	f	file:
get_pixel	intermomentary.c	/^get_pixel (struct state *st, unsigned char v)$/;"	f	file:
get_position	glx/rotator.c	/^get_position (rotator *rot, double *x_ret, double *y_ret, double *z_ret,$/;"	f
get_ppm	vidwhacker	/^sub get_ppm() {$/;"	s
get_projectile	pyro.c	/^get_projectile (struct state *st)$/;"	f	file:
get_rand	glx/blinkbox.c	/^get_rand(void)$/;"	f	file:
get_random	maze.c	132;"	d	file:
get_resources	bubbles.c	/^get_resources(struct state *st)$/;"	f	file:
get_rhomboid_dl	glx/tangram_shapes.c	/^GLuint get_rhomboid_dl(int wire)$/;"	f
get_rotation	glx/rotator.c	/^get_rotation (rotator *rot, double *x_ret, double *y_ret, double *z_ret,$/;"	f
get_set	maze.c	/^get_set(struct state *st, int num)$/;"	f	file:
get_sm_tri_dl	glx/tangram_shapes.c	/^GLuint get_sm_tri_dl(int wire)$/;"	f
get_snapshot	glx/antspotlight.c	/^static void get_snapshot(ModeInfo *modeinfo)$/;"	f	file:
get_solved_puzzle	glx/tangram.c	/^static void get_solved_puzzle(ModeInfo * mi,$/;"	f	file:
get_square_dl	glx/tangram_shapes.c	/^GLuint get_square_dl(int wire)$/;"	f
get_texture	glx/flipflop.c	/^get_texture(ModeInfo *modeinfo)$/;"	f	file:
get_time	m6502.c	/^static double get_time(struct state *st) {$/;"	f	file:
get_time	speedmine.c	/^static double get_time(struct state *st) {$/;"	f	file:
get_v	anemotaxis.c	/^static void get_v(const Source *s, Searcher *m)$/;"	f	file:
get_word_text	fontglide.c	/^get_word_text (state *s)$/;"	f	file:
get_words	noseguy.c	/^get_words (struct state *st)$/;"	f	file:
getdot	coral.c	45;"	d	file:
getdot	ifs.c	83;"	d	file:
getping	sonar.c	/^getping(sonar_info *si, ping_info *pi) $/;"	f	file:
getticks	xanalogtv.c	/^getticks(struct state *st)$/;"	f	file:
gettime	glx/glsnake.c	/^static void gettime(snaketime *t)$/;"	f	file:
gettime	t3d.c	/^gettime (struct state *st)$/;"	f	file:
gettimerain	glx/glforestfire.c	/^static float gettimerain(void)$/;"	f	file:
gflux_description	glx/gflux.c	/^ModStruct   gflux_description =$/;"	v
gflux_handle_event	glx/gflux.c	/^gflux_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
gflux_opts	glx/gflux.c	/^ENTRYPOINT ModeSpecOpt gflux_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
gfluxes	glx/gflux.c	/^static gfluxstruct *gfluxes = NULL;$/;"	v	file:
gfluxstruct	glx/gflux.c	/^typedef struct gfluxstruct {$/;"	s	file:
gfluxstruct	glx/gflux.c	/^} gfluxstruct;$/;"	t	typeref:struct:gfluxstruct	file:
gh	popsquares.c	/^    int sw, sh, gw, gh, nsquares;$/;"	m	struct:state	file:
gh_wag	pacman.h	/^    int gh_wag;$/;"	m	struct:__anon45
gh_wag_count	pacman.h	/^    int gh_wag_count;$/;"	m	struct:__anon45
ghostEyes	pacman.h	/^    Pixmap ghostEyes[MAXGDIR];$/;"	m	struct:__anon45
ghostMask	pacman.h	/^    Pixmap ghostMask;$/;"	m	struct:__anon45
ghostPixmap	pacman.h	/^    Pixmap ghostPixmap[4][MAXGDIR][MAXGWAG];$/;"	m	struct:__anon45
ghost_chasing	pacman_ai.c	/^ghost_chasing (pacmangamestruct * pp, ghoststruct * g)$/;"	f	file:
ghost_flash_scared	pacman.c	/^ghost_flash_scared (ModeInfo * mi)$/;"	f	file:
ghost_get_posdirs	pacman_ai.c	/^ghost_get_posdirs (pacmangamestruct * pp, int *posdirs, ghoststruct * g)$/;"	f	file:
ghost_goingin	pacman_ai.c	/^ghost_goingin (pacmangamestruct * pp, ghoststruct * g)$/;"	f	file:
ghost_hiding	pacman_ai.c	/^ghost_hiding (pacmangamestruct * pp, ghoststruct * g)$/;"	f	file:
ghost_not_scared	pacman.c	/^ghost_not_scared (ModeInfo * mi)$/;"	f	file:
ghost_over	pacman.c	/^ghost_over (ModeInfo * mi, int x, int y)$/;"	f	file:
ghost_random	pacman_ai.c	/^ghost_random (pacmangamestruct * pp, ghoststruct * g)$/;"	f	file:
ghost_scared	pacman.c	/^ghost_scared (ModeInfo * mi)$/;"	f	file:
ghost_scared_timer	pacman.h	/^    int ghost_scared_timer;$/;"	m	struct:__anon45
ghost_update	pacman_ai.c	/^ghost_update (pacmangamestruct * pp, ghoststruct * g)$/;"	f
ghostfir	analogtv.h	/^  double ghostfir[ANALOGTV_GHOSTFIR_LEN];$/;"	m	struct:analogtv_reception_s
ghostfir2	analogtv.h	/^  double ghostfir2[ANALOGTV_GHOSTFIR_LEN];$/;"	m	struct:analogtv_reception_s
ghosts	pacman.h	/^    ghoststruct *ghosts;$/;"	m	struct:__anon45
ghoststruct	pacman.h	/^} ghoststruct;$/;"	t	typeref:struct:__anon42
giant_lamp	glx/lavalite.c	/^static const lamp_geometry giant_lamp[] = {$/;"	v	file:
gif_size	webcollage	/^sub gif_size($) {$/;"	s
give_it_hell	lightning.c	/^	int         give_it_hell;$/;"	m	struct:__anon52	file:
gl_color	glx/molecule.c	/^  GLfloat gl_color[8];$/;"	m	struct:__anon232	file:
gl_init	glx/dnalogo.c	/^gl_init (ModeInfo *mi)$/;"	f	file:
gl_init	glx/glsnake.c	/^static void gl_init($/;"	f	file:
gl_init	glx/gltext.c	/^gl_init (ModeInfo *mi)$/;"	f	file:
gl_init	glx/lament.c	/^gl_init(ModeInfo *mi)$/;"	f	file:
gl_init	glx/molecule.c	/^gl_init (ModeInfo *mi)$/;"	f	file:
gl_init	glx/spheremonics.c	/^gl_init (ModeInfo *mi)$/;"	f	file:
gl_init	glx/starwars.c	/^gl_init (ModeInfo *mi)$/;"	f	file:
gl_init	glx/tangram.c	/^static void gl_init(ModeInfo * mi)$/;"	f	file:
gl_settings_for_ximage	glx/grab-ximage.c	/^gl_settings_for_ximage (XImage *image,$/;"	f	file:
glb_bubble_delete	glx/bubble3d.c	/^glb_bubble_delete(void *bb)$/;"	f
glb_bubble_draw	glx/bubble3d.c	/^glb_bubble_draw(glb_data *d, void *bb)$/;"	f
glb_bubble_get_y	glx/bubble3d.c	/^glb_bubble_get_y(void *bb)$/;"	f
glb_bubble_new	glx/bubble3d.c	/^glb_bubble_new(glb_data *d, GLfloat x, GLfloat y, GLfloat z, GLfloat scale,$/;"	f
glb_bubble_step	glx/bubble3d.c	/^glb_bubble_step(void *bb)$/;"	f
glb_config	glx/b_lockglue.c	/^struct glb_config glb_config =$/;"	v	typeref:struct:glb_config
glb_config	glx/bubble3d.h	/^struct glb_config {$/;"	s
glb_data	glx/b_sphere.c	/^struct glb_data {$/;"	s	file:
glb_data	glx/bubble3d.h	/^typedef struct glb_data glb_data;$/;"	t	typeref:struct:glb_data
glb_drand	glx/bubble3d.h	71;"	d
glb_draw_end	glx/b_draw.c	/^glb_draw_end(void *cc)$/;"	f
glb_draw_init	glx/b_draw.c	/^glb_draw_init(void)$/;"	f
glb_draw_step	glx/b_draw.c	/^glb_draw_step(void *cc)$/;"	f
glb_sphere_end	glx/b_sphere.c	/^glb_sphere_end(glb_data *d)$/;"	f
glb_sphere_get_triangles	glx/b_sphere.c	/^glb_sphere_get_triangles(glb_data *d, int *nr_triangles_ptr)$/;"	f
glb_sphere_get_vertices	glx/b_sphere.c	/^glb_sphere_get_vertices(glb_data *d, int *nr_vertices_ptr)$/;"	f
glb_sphere_init	glx/b_sphere.c	/^glb_sphere_init(void)$/;"	f
glb_triangle	glx/bubble3d.h	/^typedef GLuint glb_triangle[3];$/;"	t
glb_vertex	glx/bubble3d.h	/^typedef GLfloat glb_vertex[3];$/;"	t
glblur_configuration	glx/glblur.c	/^} glblur_configuration;$/;"	t	typeref:struct:__anon255	file:
glblur_handle_event	glx/glblur.c	/^glblur_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
glblur_opts	glx/glblur.c	/^ENTRYPOINT ModeSpecOpt glblur_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
glc	glx/glsnake.c	/^static struct glsnake_cfg * glc = NULL;$/;"	v	typeref:struct:glsnake_cfg	file:
glcells_handle_event	glx/glcells.c	40;"	d	file:
glcells_opts	glx/glcells.c	/^ENTRYPOINT ModeSpecOpt glcells_opts = { countof(opts), opts,                                                   countof(vars), vars, $/;"	v
gleTaper	glx/extrusion-taper.c	/^static void gleTaper (int ncp, $/;"	f	file:
gleidescope	glx/gleidescope.c	/^static	gleidestruct *gleidescope = NULL;$/;"	v	file:
gleidescope_description	glx/gleidescope.c	/^ModStruct   gleidescope_description = { $/;"	v
gleidescope_handle_event	glx/gleidescope.c	/^gleidescope_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
gleidescope_opts	glx/gleidescope.c	/^ENTRYPOINT ModeSpecOpt gleidescope_opts = {$/;"	v
gleidestruct	glx/gleidescope.c	/^} gleidestruct;$/;"	t	typeref:struct:__anon340	file:
glhanoi_cfg	glx/glhanoi.c	/^static glhcfg *glhanoi_cfg = NULL;$/;"	v	file:
glhanoi_description	glx/glhanoi.c	/^ModStruct glhanoi_description = {$/;"	v
glhanoi_handle_event	glx/glhanoi.c	/^ENTRYPOINT Bool glhanoi_handle_event(ModeInfo * mi, XEvent * event)$/;"	f
glhanoi_opts	glx/glhanoi.c	/^ENTRYPOINT ModeSpecOpt glhanoi_opts = { countof(opts), opts, countof(vars), vars, desc };$/;"	v
glhcfg	glx/glhanoi.c	/^} glhcfg;$/;"	t	typeref:struct:__anon204	file:
glhtime	glx/glhanoi.c	/^typedef struct timeval glhtime;$/;"	t	typeref:struct:timeval	file:
gllist	glx/gllist.h	/^struct gllist{$/;"	s
gllists	glx/boxed.c	/^   GLuint         gllists[3];$/;"	m	struct:__anon357	file:
global_count	halo.c	/^  int count, global_count;$/;"	m	struct:state	file:
global_icmpsock	sonar.c	/^static int global_icmpsock = 0;$/;"	v	file:
global_inc	halo.c	/^  int width, height, global_inc;$/;"	m	struct:state	file:
global_info_t	glx/flurry.h	/^typedef struct _global_info_t global_info_t;$/;"	t	typeref:struct:_global_info_t
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global_size	attraction.c	/^  int global_size;$/;"	m	struct:state	file:
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glschool_configuration	glx/glschool.c	/^} glschool_configuration;$/;"	t	typeref:struct:__anon257	file:
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glschool_opts	glx/glschool.c	/^ENTRYPOINT ModeSpecOpt glschool_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
glsnake_cfg	glx/glsnake.c	/^struct glsnake_cfg {$/;"	s	file:
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glsnake_display	glx/glsnake.c	140;"	d	file:
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glsnake_init	glx/glsnake.c	139;"	d	file:
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glsnake_reshape	glx/glsnake.c	/^ENTRYPOINT void glsnake_reshape($/;"	f
glsnake_reshape	glx/glsnake.c	141;"	d	file:
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gltrackball_init	glx/gltrackball.c	/^gltrackball_init (void)$/;"	f
gltrackball_mousewheel	glx/gltrackball.c	/^gltrackball_mousewheel (trackball_state *ts,$/;"	f
gltrackball_reset	glx/gltrackball.c	/^gltrackball_reset (trackball_state *ts)$/;"	f
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gltrackball_start	glx/gltrackball.c	/^gltrackball_start (trackball_state *ts, int x, int y, int w, int h)$/;"	f
gltrackball_track	glx/gltrackball.c	/^gltrackball_track (trackball_state *ts, int x, int y, int w, int h)$/;"	f
glutStrokeCharacter	glx/glut_stroke.c	/^glutStrokeCharacter(GLUTstrokeFont font, int c)$/;"	f
glutStrokeLength	glx/glut_swidth.c	/^glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)$/;"	f
glutStrokeRoman	glx/glut_roman.h	/^StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };$/;"	v
glutStrokeWidth	glx/glut_swidth.c	/^glutStrokeWidth(GLUTstrokeFont font, int c)$/;"	f
glx_context	glx/antinspect.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon215	file:
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glx_context	glx/antspotlight.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon317	file:
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glx_context	glx/blinkbox.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon336	file:
glx_context	glx/blocktube.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon360	file:
glx_context	glx/boing.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon259	file:
glx_context	glx/bouncingcow.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon247	file:
glx_context	glx/boxed.c	/^   GLXContext     *glx_context;$/;"	m	struct:__anon357	file:
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glx_context	glx/glslideshow.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon375	file:
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glx_context	glx/hypnowheel.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon313	file:
glx_context	glx/jigglypuff.c	/^    GLXContext *glx_context;$/;"	m	struct:__anon314	file:
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glx_context	glx/mirrorblob.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon331	file:
glx_context	glx/moebius.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon358	file:
glx_context	glx/moebiusgears.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon295	file:
glx_context	glx/molecule.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon236	file:
glx_context	glx/morph3d.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon282	file:
glx_context	glx/noof.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon382	file:
glx_context	glx/pinion.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon361	file:
glx_context	glx/pipes.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon188	file:
glx_context	glx/polyhedra-gl.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon321	file:
glx_context	glx/polytopes.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon214	file:
glx_context	glx/providence.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon231	file:
glx_context	glx/pulsar.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon272	file:
glx_context	glx/queens.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon225	file:
glx_context	glx/rubik.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon248	file:
glx_context	glx/sballs.c	/^    GLXContext *glx_context;$/;"	m	struct:__anon244	file:
glx_context	glx/sierpinski3d.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon316	file:
glx_context	glx/spheremonics.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon187	file:
glx_context	glx/sproingiewrap.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon249	file:
glx_context	glx/stairs.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon254	file:
glx_context	glx/starwars.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon224	file:
glx_context	glx/stonerview.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon256	file:
glx_context	glx/superquadrics.c	/^	GLXContext *glx_context;$/;"	m	struct:__anon243	file:
glx_context	glx/tangram.c	/^    GLXContext *glx_context;$/;"	m	struct:__anon293	file:
glx_context	glx/timetunnel.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon190	file:
glx_context	glx/topblock.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon213	file:
glx_context	glx/voronoi.c	/^  GLXContext *glx_context;$/;"	m	struct:__anon270	file:
glyph	xmatrix.c	/^  unsigned int glyph   : 9;  \/* note: 9 bit characters! *\/$/;"	m	struct:__anon31	file:
glyph_map	glx/glmatrix.c	/^  const int *glyph_map;$/;"	m	struct:__anon370	file:
glyph_map	xmatrix.c	/^  const int *glyph_map;$/;"	m	struct:__anon34	file:
glyphs	glx/glmatrix.c	/^  int glyphs[GRID_SIZE];  \/* the other glyphs on the strip, which will be$/;"	m	struct:__anon369	file:
gmask	ripples.c	/^  unsigned long gmask;  \/* in a lighting effect: brighten pixels by an *\/$/;"	m	struct:state	file:
go	glx/queens.c	/^static void go(Queenscreen *qs) { while(!findSolution(qs, 0, random()%qs->BOARDSIZE)); }$/;"	f	file:
go	xspirograph.c	/^go (struct state *st, int radius1, int radius2, int d)$/;"	f	file:
go_back	xlyap.c	/^go_back(struct state *st)$/;"	f	file:
go_down	xlyap.c	/^go_down(struct state *st)$/;"	f	file:
go_init	xlyap.c	/^go_init(struct state *st)$/;"	f	file:
go_paint	images/m6502/crunch6502.asm	/^go_paint:$/;"	l
goal	glx/ants.h	/^  double goal[3];$/;"	m	struct:__anon218
goal	glx/glschool_alg.h	/^	double		goal[3];$/;"	m	struct:__anon275
goalCounter	glx/glschool.c	/^	int			goalCounter;$/;"	m	struct:__anon257	file:
goalList	glx/glschool.c	/^	GLuint		goalList;$/;"	m	struct:__anon257	file:
going_down	glx/tangram.c	/^    Bool going_down[3];$/;"	m	struct:__anon293	file:
goingin	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
goingout	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
goldenRatio	deco.c	/^  Bool goldenRatio;$/;"	m	struct:state	file:
gon	glx/polyhedra.c	/^  double gon; \/* basis type for dihedral polyhedra *\/$/;"	m	struct:__anon251	file:
gone	glx/boxed.c	/^   BOOL         gone;$/;"	m	struct:__anon354	file:
good_rnd	images/m6502/sierpinsky.asm	/^good_rnd:     $/;"	l
goop	goop.c	/^struct goop {$/;"	s	file:
goop_defaults	goop.c	/^static const char *goop_defaults [] = {$/;"	v	file:
goop_draw	goop.c	/^goop_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
goop_event	goop.c	/^goop_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
goop_free	goop.c	/^goop_free (Display *dpy, Window window, void *closure)$/;"	f	file:
goop_init	goop.c	/^goop_init (Display *dpy, Window window)$/;"	f	file:
goop_mode	goop.c	/^enum goop_mode {$/;"	g	file:
goop_options	goop.c	/^static XrmOptionDescRec goop_options [] = {$/;"	v	file:
goop_reshape	goop.c	/^goop_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
got_color	whirlwindwarp.c	/^   int got_color;$/;"	m	struct:state	file:
got_color	xspirograph.c	/^  int got_color;$/;"	m	struct:state	file:
got_error	glx/xlock-gl-utils.c	/^static Bool got_error = 0;$/;"	v	file:
got_texture	glx/flipflop.c	/^    Bool got_texture;$/;"	m	struct:__anon343	file:
gp	vermiculate.c	/^gp (struct state *st, int x, int y)$/;"	f	file:
gr_mode	apple2.h	/^  } gr_mode;$/;"	m	struct:apple2_state	typeref:enum:apple2_state::__anon411
gr_text	apple2.h	/^  int gr_text;$/;"	m	struct:apple2_state
grab	glx/gflux.c	/^static enum {wire=0,solid,light,checker,grab} _draw;$/;"	e	enum:__anon205	file:
grab	glx/gleidescope.c	/^static Bool		grab;			\/* grab images *\/$/;"	v	file:
grabImage_done	twang.c	/^grabImage_done (struct state *st)$/;"	f	file:
grabImage_start	twang.c	/^grabImage_start (struct state *st, XWindowAttributes *xwa)$/;"	f	file:
grabTexture	glx/gflux.c	/^grabTexture(gfluxstruct *gp)$/;"	f	file:
grab_texture	glx/mirrorblob.c	/^grab_texture(ModeInfo *mi, int texture_index)$/;"	f	file:
grad	glx/glhanoi.c	/^static double grad(int hash, double x, double y, double z)$/;"	f	file:
grains	substrate.c	/^    int grains; \/* number of grains in the sand painting *\/$/;"	m	struct:field	file:
graph	celtic.c	/^  Graph graph;$/;"	m	struct:pattern	file:
graph	celtic.c	/^  Graph graph;$/;"	m	struct:state	file:
graph	celtic.c	/^typedef struct graph {$/;"	s	file:
graph_add_edge	celtic.c	/^static void graph_add_edge(Graph g, Edge e)$/;"	f	file:
graph_add_node	celtic.c	/^static void graph_add_node(Graph g, Node n)$/;"	f	file:
graph_both	attraction.c	/^  graph_none, graph_x, graph_y, graph_both, graph_speed$/;"	e	enum:graph_mode	file:
graph_del	celtic.c	/^static void graph_del(Graph g)$/;"	f	file:
graph_draw	celtic.c	/^static void graph_draw(struct state *st, Graph g)$/;"	f	file:
graph_mode	attraction.c	/^  enum graph_mode graph_mode;$/;"	m	struct:state	typeref:enum:state::graph_mode	file:
graph_mode	attraction.c	/^enum graph_mode {$/;"	g	file:
graph_new	celtic.c	/^static Graph graph_new(struct state *st)$/;"	f	file:
graph_next_edge_around	celtic.c	/^static Edge graph_next_edge_around(Graph g, Node n, Edge e, Direction direction)$/;"	f	file:
graph_none	attraction.c	/^  graph_none, graph_x, graph_y, graph_both, graph_speed$/;"	e	enum:graph_mode	file:
graph_rotate	celtic.c	/^static void graph_rotate(Graph g, double angle, int cx, int cy)$/;"	f	file:
graph_speed	attraction.c	/^  graph_none, graph_x, graph_y, graph_both, graph_speed$/;"	e	enum:graph_mode	file:
graph_type	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	g	struct:params	file:
graph_x	attraction.c	/^  graph_none, graph_x, graph_y, graph_both, graph_speed$/;"	e	enum:graph_mode	file:
graph_y	attraction.c	/^  graph_none, graph_x, graph_y, graph_both, graph_speed$/;"	e	enum:graph_mode	file:
graphics_format	pacman.h	/^    int graphics_format;$/;"	m	struct:__anon45
grav	mismunch.c	/^  int grav;$/;"	m	struct:_muncher	file:
grav	munch.c	/^  int grav;$/;"	m	struct:_muncher	file:
grav_description	grav.c	/^ModStruct   grav_description =$/;"	v
grav_handle_event	grav.c	39;"	d	file:
grav_opts	grav.c	/^ENTRYPOINT ModeSpecOpt grav_opts =$/;"	v
gravity	eruption.c	/^  signed char gravity;$/;"	m	struct:state	file:
gravity	glx/flurry.h	235;"	d
gravity	glx/noof.c	/^gravity(noof_configuration *bp, float fx)$/;"	f	file:
gravity	speedmine.c	/^    double thrust, gravity;$/;"	m	struct:state	file:
gravity_p	qix.c	/^  Bool random_p, solid_p, xor_p, transparent_p, gravity_p;$/;"	m	struct:state	file:
gravity_point_count	halftone.c	/^  int gravity_point_count;$/;"	m	struct:__anon49	file:
gravity_point_mass	halftone.c	/^  double* gravity_point_mass;$/;"	m	struct:__anon49	file:
gravity_point_x	halftone.c	/^  double* gravity_point_x;$/;"	m	struct:__anon49	file:
gravity_point_x_inc	halftone.c	/^  double* gravity_point_x_inc;$/;"	m	struct:__anon49	file:
gravity_point_y	halftone.c	/^  double* gravity_point_y;$/;"	m	struct:__anon49	file:
gravity_point_y_inc	halftone.c	/^  double* gravity_point_y_inc;$/;"	m	struct:__anon49	file:
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gray1_bits	greynetic.c	/^static char gray1_bits[] = { 0x01, 0x02};$/;"	v	file:
gray1_bits	maze.c	/^static const char gray1_bits[] = { 0x01, 0x02 };$/;"	v	file:
gray1_height	greynetic.c	68;"	d	file:
gray1_height	maze.c	97;"	d	file:
gray1_width	greynetic.c	67;"	d	file:
gray1_width	maze.c	96;"	d	file:
gray3_bits	greynetic.c	/^static char gray3_bits[] = { 0x01, 0x00, 0x04, 0x00};$/;"	v	file:
gray3_height	greynetic.c	71;"	d	file:
gray3_width	greynetic.c	70;"	d	file:
grayIndex	xrayswarm.c	/^  int grayIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
graySIndex	xrayswarm.c	/^  int graySIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
grayscale	ripples.c	/^grayscale(struct state *st, unsigned long color)$/;"	f	file:
grayscale_p	ripples.c	/^  Bool grayscale_p;$/;"	m	struct:state	file:
green	glx/engine.c	/^static const GLfloat green[] = {0.0, 1, 0, 1.0};$/;"	v	file:
green	glx/mirrorblob.c	/^  GLubyte red, green, blue, alpha;$/;"	m	struct:__anon326	file:
greenColorMode	glx/flurry.h	/^	greenColorMode,$/;"	e	enum:_ColorModes
green_invprec	analogtv.h	/^  int green_invprec, green_shift;$/;"	m	struct:analogtv_s
green_mask	analogtv.h	/^  unsigned int red_mask, green_mask, blue_mask;$/;"	m	struct:analogtv_s
green_mask	glx/grab-ximage.c	/^  unsigned int depth, red_mask, green_mask, blue_mask;	\/* when this... *\/$/;"	m	struct:__anon193	file:
green_shift	analogtv.h	/^  int green_invprec, green_shift;$/;"	m	struct:analogtv_s
green_values	analogtv.h	/^  unsigned int green_values[ANALOGTV_CV_MAX];$/;"	m	struct:analogtv_s
greenmin	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
greenrange	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
grey_p	greynetic.c	/^  Bool grey_p;$/;"	m	struct:state	file:
greynetic_defaults	greynetic.c	/^static const char *greynetic_defaults [] = {$/;"	v	file:
greynetic_draw	greynetic.c	/^greynetic_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
greynetic_event	greynetic.c	/^greynetic_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
greynetic_free	greynetic.c	/^greynetic_free (Display *dpy, Window window, void *closure)$/;"	f	file:
greynetic_init	greynetic.c	/^greynetic_init (Display *dpy, Window window)$/;"	f	file:
greynetic_options	greynetic.c	/^static XrmOptionDescRec greynetic_options [] = {$/;"	v	file:
greynetic_reshape	greynetic.c	/^greynetic_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
grid	abstractile.c	/^  struct gridStruct *grid;$/;"	m	struct:state	typeref:struct:state::gridStruct	file:
grid	bsod.c	/^  nvcell *grid;$/;"	m	struct:__anon4	file:
grid	glx/starwars.c	/^grid (double width, double height, double xspacing, double yspacing, double z)$/;"	f	file:
grid	sonar.c	/^	grid,                   \/* Used to draw the grid *\/$/;"	m	struct:sonar_info	file:
gridSize	cynosure.c	/^  int gridSize;$/;"	m	struct:state	file:
gridStruct	abstractile.c	/^struct gridStruct {$/;"	s	file:
grid_alloced_p	barcode.c	/^  int grid_alloced_p;$/;"	m	struct:state	file:
grid_cell	crystal.c	/^	Bool        unit_cell, grid_cell;$/;"	m	struct:__anon142	file:
grid_cell	crystal.c	/^static Bool unit_cell, grid_cell, centre, maxsize, cycle_p;$/;"	v	file:
grid_col	glx/circuit.c	/^  GLfloat grid_col[3], grid_col2[3];$/;"	m	struct:__anon311	file:
grid_col2	glx/circuit.c	/^  GLfloat grid_col[3], grid_col2[3];$/;"	m	struct:__anon311	file:
grid_color	glx/boing.c	/^  GLfloat ball_color1[4], ball_color2[4], grid_color[4];$/;"	m	struct:__anon259	file:
grid_color_str	glx/boing.c	/^static char *ball_color1_str, *ball_color2_str, *grid_color_str,$/;"	v	file:
grid_full	abstractile.c	/^  Bool grid_full, resized;$/;"	m	struct:state	file:
grid_h	barcode.c	/^  int grid_h;$/;"	m	struct:state	file:
grid_h	slidescreen.c	/^  int grid_w, grid_h;$/;"	m	struct:state	file:
grid_height	maze.c	/^  int grid_width, grid_height;$/;"	m	struct:state	file:
grid_height	phosphor.c	/^  int grid_width, grid_height;$/;"	m	struct:__anon419	file:
grid_height	xmatrix.c	/^  int grid_width, grid_height;$/;"	m	struct:__anon34	file:
grid_mag	glx/texfont.c	/^  int grid_mag;			\/* 1,  2,  4, or 8 *\/$/;"	m	struct:texture_font_data	file:
grid_pixel	barcode.c	/^  unsigned long fg_pixel, grid_pixel;$/;"	m	struct:state	file:
grid_size	glx/lavalite.c	/^  int grid_size;		   \/* resolution for marching-cubes *\/$/;"	m	struct:__anon210	file:
grid_size	interference.c	/^  int grid_size;$/;"	m	struct:inter_context	file:
grid_size	slidescreen.c	/^  int grid_size;$/;"	m	struct:state	file:
grid_w	barcode.c	/^  int grid_w;$/;"	m	struct:state	file:
grid_w	slidescreen.c	/^  int grid_w, grid_h;$/;"	m	struct:state	file:
grid_width	maze.c	/^  int grid_width, grid_height;$/;"	m	struct:state	file:
grid_width	phosphor.c	/^  int grid_width, grid_height;$/;"	m	struct:__anon419	file:
grid_width	xmatrix.c	/^  int grid_width, grid_height;$/;"	m	struct:__anon34	file:
gridden	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
gridn	abstractile.c	/^  unsigned int gridx, gridy, gridn;                     \/* grid size *\/$/;"	m	struct:state	file:
gridupdate	vermiculate.c	/^gridupdate (struct state *st, Bool interruptible)$/;"	f	file:
gridx	abstractile.c	/^  unsigned int gridx, gridy, gridn;                     \/* grid size *\/$/;"	m	struct:state	file:
gridy	abstractile.c	/^  unsigned int gridx, gridy, gridn;                     \/* grid size *\/$/;"	m	struct:state	file:
ground	glx/antinspect.c	/^static const GLfloat ground[4] = {0.0, 1.0, 0.0, -0.00001};$/;"	v	file:
ground	glx/endgame.c	/^  GLfloat ground[4];$/;"	m	struct:__anon376	file:
ground_colors	speedmine.c	/^    XColor ground_colors[MAX_COLORS], wall_colors[MAX_COLORS];$/;"	m	struct:state	file:
ground_gcs	speedmine.c	/^    GC ground_gcs[MAX_COLORS], wall_gcs[MAX_COLORS], bonus_gcs[MAX_COLORS];$/;"	m	struct:state	file:
groundid	glx/glforestfire.c	/^    GLuint groundid;		\/* ground texture id: GL world *\/$/;"	m	struct:__anon269	file:
groundlevel	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
group	glx/polyhedra.c	/^  char *Wythoff, *name, *dual, *group, *class, *dual_class;$/;"	m	struct:__anon253	file:
group	glx/polyhedra.c	/^  char *group; \/* printable group name *\/$/;"	m	struct:__anon251	file:
group	glx/polyhedra.h	/^  char *group;$/;"	m	struct:__anon381
grow	drift.c	/^	Bool        grow, liss;$/;"	m	struct:__anon416	file:
grow	drift.c	/^static Bool grow;$/;"	v	file:
grow_boxes	boxfit.c	/^grow_boxes (state *st)$/;"	f	file:
grow_draw	glx/crackberg.c	/^static void grow_draw(Trile *tr)$/;"	f	file:
grow_dying_iter	glx/crackberg.c	/^static void grow_dying_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
grow_free	glx/crackberg.c	/^static void grow_free(Trile *tr)$/;"	f	file:
grow_init	glx/crackberg.c	/^static void grow_init(Trile *tr)$/;"	f	file:
grow_init_iter	glx/crackberg.c	/^static void grow_init_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
growing_p	boxfit.c	/^  Bool growing_p;$/;"	m	struct:__anon22	file:
growth	anemone.c	/^  int growth;$/;"	m	struct:__anon118	file:
growth	glx/glcells.c	/^  double growth;    \/* current growth rate. might be <1.0 while dividing,$/;"	m	struct:__anon389	file:
growth	petri.c	/^    FLOAT growth;                   \/* 16 20 - *\/$/;"	m	struct:cell_s	file:
growth_delay	interaggregate.c	/^  int growth_delay;$/;"	m	struct:state	file:
growth_delay	substrate.c	/^  int growth_delay;$/;"	m	struct:state	file:
gshift	ripples.c	/^  int gshift;$/;"	m	struct:state	file:
gt	glx/tangram.c	/^static Bool gt(GLfloat x1, GLfloat x2, GLfloat per)$/;"	f	file:
gtexture	glx/glforestfire.c	/^    XImage *gtexture;		\/* ground texture image bits *\/$/;"	m	struct:__anon269	file:
gtick	qix.c	/^  int gtick;$/;"	m	struct:state	file:
guageconnector	glx/pipes.c	/^	GLuint      guagehead, guageface, guagedial, guageconnector, teapot;$/;"	m	struct:__anon188	file:
guagedial	glx/pipes.c	/^	GLuint      guagehead, guageface, guagedial, guageconnector, teapot;$/;"	m	struct:__anon188	file:
guageface	glx/pipes.c	/^	GLuint      guagehead, guageface, guagedial, guageconnector, teapot;$/;"	m	struct:__anon188	file:
guagehead	glx/pipes.c	/^	GLuint      guagehead, guageface, guagedial, guageconnector, teapot;$/;"	m	struct:__anon188	file:
guessname	glx/polyhedra.c	/^guessname(Polyhedron *P)$/;"	f	file:
gw	popsquares.c	/^    int sw, sh, gw, gh, nsquares;$/;"	m	struct:state	file:
h	apollonian.c	/^        double h;       \/* hyperbolic bend *\/$/;"	m	struct:__anon183	file:
h	boxfit.c	/^  short x, y, w, h;$/;"	m	struct:__anon21	file:
h	glx/carousel.c	/^  double x, y, w, h;$/;"	m	struct:__anon219	file:
h	glx/carousel.c	/^  int w, h;			\/* size in pixels of the image *\/$/;"	m	struct:__anon221	file:
h	glx/circuit.c	/^  int h;   \/* height *\/$/;"	m	struct:__anon296	file:
h	glx/cubenetic.c	/^  GLfloat w, h, d;$/;"	m	struct:__anon261	file:
h	glx/glslideshow.c	/^  double x, y, w, h;$/;"	m	struct:__anon371	file:
h	glx/glslideshow.c	/^  int w, h;			   \/* size in pixels of the image *\/$/;"	m	struct:__anon372	file:
h	glx/jigglypuff.c	/^    hedge *h;$/;"	m	struct:vertex	file:
h	interference.c	/^  int h;$/;"	m	struct:inter_context	file:
h	mountain.c	/^	int         h[WORLDWIDTH][WORLDWIDTH];$/;"	m	struct:__anon145	file:
h	pong.c	/^  int h;$/;"	m	struct:_ball	file:
h	pong.c	/^  int h;$/;"	m	struct:_paddle	file:
h	popsquares.c	/^  int x, y, w, h; $/;"	m	struct:_square	file:
h	rotzoomer.c	/^  int w, h;		\/* rectangle width and height *\/$/;"	m	struct:zoom_area	file:
h	squiral.c	/^    int h;$/;"	m	struct:worm	file:
h	triangle.c	/^	short      *h[MAX_SIZE + 1];$/;"	m	struct:__anon106	file:
ha	spiral.c	/^	float       hx, hy, ha, hr;$/;"	m	struct:__anon104	file:
hack_draw	xlockmoreI.h	/^  void (*hack_draw) (ModeInfo *);$/;"	m	struct:xlockmore_function_table
hack_free	xlockmoreI.h	/^  void (*hack_free) (ModeInfo *);$/;"	m	struct:xlockmore_function_table
hack_handle_events	xlockmoreI.h	/^  Bool (*hack_handle_events) (ModeInfo *, XEvent *);$/;"	m	struct:xlockmore_function_table
hack_init	xlockmoreI.h	/^  void (*hack_init) (ModeInfo *);$/;"	m	struct:xlockmore_function_table
hack_matrix	xmatrix.c	/^hack_matrix (m_state *state)$/;"	f	file:
hack_refresh	xlockmoreI.h	/^  void (*hack_refresh) (ModeInfo *);$/;"	m	struct:xlockmore_function_table
hack_reshape	xlockmoreI.h	/^  void (*hack_reshape) (ModeInfo *, int, int);$/;"	m	struct:xlockmore_function_table
hack_resources	glx/carousel.c	/^hack_resources (Display *dpy)$/;"	f	file:
hack_resources	glx/glslideshow.c	/^hack_resources (void)$/;"	f	file:
hack_resources	xanalogtv.c	/^hack_resources (Display *dpy)$/;"	f	file:
hack_text	xmatrix.c	/^hack_text (m_state *state)$/;"	f	file:
hack_title	bsod.c	/^hack_title (struct driver_state *dst)$/;"	f	file:
halfDtSq	xrayswarm.c	/^  float halfDtSq;$/;"	m	struct:state	file:
half_height	whirlygig.c	/^    int half_height;$/;"	m	struct:info	file:
half_thick	glx/flipflop.c	/^static float half_thick;$/;"	v	file:
half_width	whirlygig.c	/^    int half_width;         \/* 1\/2 the width of the screen *\/$/;"	m	struct:info	file:
halfrandom	drift.c	/^halfrandom(driftstruct * dp, int mv)$/;"	f	file:
halfrandom	flame.c	/^halfrandom (struct state *st, int mv)$/;"	f	file:
halfrandom	slip.c	/^halfrandom(slipstruct *sp, int mv)$/;"	f	file:
halftone_defaults	halftone.c	/^static const char *halftone_defaults [] = {$/;"	v	file:
halftone_draw	halftone.c	/^halftone_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
halftone_event	halftone.c	/^halftone_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
halftone_free	halftone.c	/^halftone_free (Display *dpy, Window window, void *closure)$/;"	f	file:
halftone_init	halftone.c	/^halftone_init (Display *dpy, Window window)$/;"	f	file:
halftone_options	halftone.c	/^static XrmOptionDescRec halftone_options [] = {$/;"	v	file:
halftone_reshape	halftone.c	/^halftone_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
halftone_screen	halftone.c	/^} halftone_screen;$/;"	t	typeref:struct:__anon49	file:
halo_defaults	halo.c	/^static const char *halo_defaults [] = {$/;"	v	file:
halo_draw	halo.c	/^halo_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
halo_event	halo.c	/^halo_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
halo_free	halo.c	/^halo_free (Display *dpy, Window window, void *closure)$/;"	f	file:
halo_init	halo.c	/^halo_init (Display *dpy, Window window)$/;"	f	file:
halo_options	halo.c	/^static XrmOptionDescRec halo_options [] = {$/;"	v	file:
halo_reshape	halo.c	/^halo_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
halve_image	glx/grab-ximage.c	/^halve_image (XImage *ximage, XRectangle *geom)$/;"	f	file:
hand	glx/juggler3d.c	/^  Hand hand;$/;"	m	struct:trajectory	file:
hand	juggle.c	/^  Hand hand;$/;"	m	struct:trajectory	file:
handedness	squiral.c	/^   double frac, disorder, handedness;$/;"	m	struct:state	file:
handle	glx/juggler3d.c	/^  int       handle;                         \/* Length of object's handle *\/$/;"	m	struct:__anon395	file:
handle	juggle.c	/^  int       handle;                         \/* Length of object's handle *\/$/;"	m	struct:__anon167	file:
handle_pos	glx/flyingtoasters.c	/^  GLfloat handle_pos;  \/* 0.0 - 1.0 *\/$/;"	m	struct:__anon409	file:
handle_signals	glx/lament.c	/^handle_signals (void)$/;"	f	file:
handle_xpm_error	xpm-pixmap.c	/^handle_xpm_error (const char *filename, int status)$/;"	f	file:
handlink	glx/juggler3d.c	/^  TrajectoryPtr handlink;$/;"	m	struct:trajectory	file:
handlink	juggle.c	/^  TrajectoryPtr handlink;$/;"	m	struct:trajectory	file:
hands	glx/juggler3d.c	/^hands(jugglestruct *sp)$/;"	f	file:
hands	juggle.c	/^hands(jugglestruct *sp)$/;"	f	file:
harmonics	epicycle.c	/^   int harmonics;$/;"	m	struct:state	file:
hasChar	asm6502.c	/^static BOOL hasChar(char *s, char c){$/;"	f	file:
hasbeenchecked	bouboule.c	/^	short       hasbeenchecked;$/;"	m	struct:StarFieldStruct	file:
hashnoise_counter	analogtv.h	/^  int hashnoise_counter;$/;"	m	struct:analogtv_s
hashnoise_enable	analogtv.h	/^  int hashnoise_enable;$/;"	m	struct:analogtv_s
hashnoise_on	analogtv.h	/^  int hashnoise_on;$/;"	m	struct:analogtv_s
hashnoise_rpm	analogtv.h	/^  double hashnoise_rpm;$/;"	m	struct:analogtv_s
hashnoise_signal	analogtv.h	/^  int hashnoise_signal[ANALOGTV_V];$/;"	m	struct:analogtv_s
hashnoise_times	analogtv.h	/^  int hashnoise_times[ANALOGTV_V];$/;"	m	struct:analogtv_s
head	glx/juggler3d.c	/^  Trajectory   *head;$/;"	m	struct:__anon405	file:
head	juggle.c	/^  Trajectory   *head;$/;"	m	struct:__anon177	file:
head	petri.c	/^  cell *head;$/;"	m	struct:state	file:
head	xrayswarm.c	/^  int head;$/;"	m	struct:state	file:
header_data	glx/boxed.h	/^static char *header_data =$/;"	v
heat	eruption.c	/^  signed short heat;$/;"	m	struct:state	file:
hedge	glx/jigglypuff.c	/^struct hedge {$/;"	s	file:
hedge	glx/jigglypuff.c	/^typedef struct hedge hedge;$/;"	t	typeref:struct:hedge	file:
hedge_new	glx/jigglypuff.c	/^static hedge *hedge_new(hedge *hafter, vertex *vtx)$/;"	f	file:
hedges	maze.c	/^  int *hedges;		\/* The `list' of hedges. *\/$/;"	m	struct:state	file:
hei	vermiculate.c	/^  int hei, wid, speed;$/;"	m	struct:state	file:
height	ant.c	/^	int         width, height;$/;"	m	struct:__anon69	file:
height	barcode.c	/^    int height;$/;"	m	struct:__anon128	file:
height	blitspin.c	/^  int width, height, size;$/;"	m	struct:state	file:
height	bouboule.c	/^	short       width, height;	\/* width and height of the starfield window *\/$/;"	m	struct:StarFieldStruct	file:
height	ccurve.c	/^  int                  height;$/;"	m	struct:state	file:
height	cloudlife.c	/^    unsigned int height;$/;"	m	struct:field	file:
height	coral.c	/^   int height;$/;"	m	struct:state	file:
height	critical.c	/^  int width, height;		\/* in cells *\/$/;"	m	struct:__anon107	file:
height	demon.c	/^	int         width, height;$/;"	m	struct:__anon60	file:
height	drift.c	/^	int         width, height;	\/* of window *\/$/;"	m	struct:__anon416	file:
height	epicycle.c	/^   int width, height;$/;"	m	struct:state	file:
height	euler2d.c	/^	int        height;$/;"	m	struct:__anon80	file:
height	fadeplot.c	/^	int         width, height;$/;"	m	struct:__anon103	file:
height	fireworkx.c	/^  int height;$/;"	m	struct:state	file:
height	flag.c	/^	int         width, height;$/;"	m	struct:__anon58	file:
height	flame.c	/^  int width, height;$/;"	m	struct:state	file:
height	fontglide.c	/^  int x, y, width, height;$/;"	m	struct:__anon83	file:
height	glx/boxed.h	/^static unsigned int height = 256;$/;"	v
height	glx/fliptext.c	/^  GLfloat width, height;	\/* size *\/$/;"	m	struct:__anon366	file:
height	glx/glcells.c	/^  int width, height;    \/* current size of viewport *\/$/;"	m	struct:__anon390	file:
height	glx/gleidescope.c	/^	GLfloat			width, height;	\/* texture width and height *\/$/;"	m	struct:__anon339	file:
height	glx/glhanoi.c	/^	GLfloat height;$/;"	m	struct:__anon202	file:
height	glx/glsnake.c	/^    int width, height;$/;"	m	struct:glsnake_cfg	file:
height	glx/juggler3d.c	/^  int height;$/;"	m	struct:trajectory	file:
height	glx/topblock.h	/^	GLfloat height;$/;"	m	struct:blockNode
height	goop.c	/^  int width, height;$/;"	m	struct:goop	file:
height	grav.c	/^	int         width, height;$/;"	m	struct:__anon11	file:
height	halo.c	/^  int width, height, global_inc;$/;"	m	struct:state	file:
height	helix.c	/^  int width, height;$/;"	m	struct:state	file:
height	ifs.c	/^  int width, widthb, height;$/;"	m	struct:state	file:
height	interaggregate.c	/^    int height;$/;"	m	struct:field	file:
height	intermomentary.c	/^    unsigned int height;$/;"	m	struct:field	file:
height	jigsaw.c	/^  int width, height;$/;"	m	struct:piece	file:
height	jigsaw.c	/^  int width, height;$/;"	m	struct:state	file:
height	juggle.c	/^  int height;$/;"	m	struct:trajectory	file:
height	laser.c	/^	int         height;$/;"	m	struct:__anon153	file:
height	lisa.c	/^	int         width, height, nlissajous, loopcount;$/;"	m	struct:lisacontext_struct	file:
height	lissie.c	/^	int         width, height;$/;"	m	struct:__anon66	file:
height	loop.c	/^	int         width, height;$/;"	m	struct:__anon185	file:
height	moire2.c	/^  int width, height, size;$/;"	m	struct:state	file:
height	mountain.c	/^	int         height;$/;"	m	struct:__anon145	file:
height	noseguy.c	/^    int x, y, width, height;$/;"	m	struct:state::__anon53	file:
height	pacman.h	/^    unsigned short width, height;$/;"	m	struct:__anon45
height	penrose.c	/^	int         width, height;$/;"	m	struct:__anon94	file:
height	phosphor.c	/^  int width, height;$/;"	m	struct:__anon417	file:
height	polyominoes.c	/^  int width, height;$/;"	m	struct:_polyominoesstruct	file:
height	rd-bomb.c	/^  int width, height, npix;$/;"	m	struct:state	file:
height	ripples.c	/^  int width, height; \/* ripple size *\/$/;"	m	struct:state	file:
height	rocks.c	/^  int width, height, midx, midy;$/;"	m	struct:state	file:
height	rotzoomer.c	/^  int width, height;$/;"	m	struct:state	file:
height	sierpinski.c	/^	int         width, height;$/;"	m	struct:__anon35	file:
height	slip.c	/^	int         width, height;$/;"	m	struct:__anon78	file:
height	sonar.c	/^    int width, height;		\/* Window dimensions *\/$/;"	m	struct:sonar_info	file:
height	speedmine.c	/^    int width, height;$/;"	m	struct:state	file:
height	sphere.c	/^	int         width, height;$/;"	m	struct:__anon95	file:
height	spiral.c	/^	int         width, height;$/;"	m	struct:__anon105	file:
height	squiral.c	/^   int width, height, count, cycle;$/;"	m	struct:state	file:
height	substrate.c	/^    unsigned int height;$/;"	m	struct:field	file:
height	swirl.c	/^	int         width, height;	\/* window size *\/$/;"	m	struct:swirl_data	file:
height	triangle.c	/^	int         height;$/;"	m	struct:__anon106	file:
height	truchet.c	/^  int width, height;$/;"	m	struct:state	file:
height	wander.c	/^   int          height;$/;"	m	struct:state	file:
height	xflame.c	/^  int             height;$/;"	m	struct:state	file:
height	xlyap.c	/^  int width, height, xposition, yposition;$/;"	m	struct:state	file:
height8	ifs.c	/^  int width8, height8;$/;"	m	struct:state	file:
height_1	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
height_control	analogtv.h	/^  double height_control, width_control, squish_control;$/;"	m	struct:analogtv_s
heights	glx/crackberg.c	/^    double *heights, *norms;$/;"	m	struct:_cberg_state	file:
heights	glx/cubenetic.c	/^  int *heights;$/;"	m	struct:__anon263	file:
helix	helix.c	/^helix (Display *dpy, Window window, struct state *st)$/;"	f	file:
helix_defaults	helix.c	/^static const char *helix_defaults [] = {$/;"	v	file:
helix_draw	helix.c	/^helix_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
helix_event	helix.c	/^helix_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
helix_free	helix.c	/^helix_free (Display *dpy, Window window, void *closure)$/;"	f	file:
helix_init	helix.c	/^helix_init (Display *dpy, Window window)$/;"	f	file:
helix_list	glx/dnalogo.c	/^  GLuint helix_list,  helix_list_wire,  helix_list_facetted;$/;"	m	struct:__anon212	file:
helix_list_facetted	glx/dnalogo.c	/^  GLuint helix_list,  helix_list_wire,  helix_list_facetted;$/;"	m	struct:__anon212	file:
helix_list_wire	glx/dnalogo.c	/^  GLuint helix_list,  helix_list_wire,  helix_list_facetted;$/;"	m	struct:__anon212	file:
helix_options	helix.c	/^static XrmOptionDescRec helix_options [] = {   $/;"	v	file:
helix_reshape	helix.c	/^helix_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
helix_spinnerz	glx/dnalogo.c	/^  spinner helix_spinnerz;$/;"	m	struct:__anon212	file:
hemi	glx/polyhedra.c	/^  int hemi;\/* flag hemi polyhedron *\/$/;"	m	struct:__anon251	file:
heptomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} heptomino1 =$/;"	v	typeref:struct:__anon124	file:
hex	glx/gleidescope.c	/^static const hex_t hex[] = {$/;"	v	file:
hexDump	asm6502.c	/^void hexDump(machine_6502 *machine, Bit16 start, Bit16 numbytes, FILE *output){$/;"	f
hex_encoding	glx/glmatrix.c	/^static const int hex_encoding[] = {$/;"	v	file:
hex_encoding	xmatrix.c	/^static const int hex_encoding[]     = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,$/;"	v	file:
hex_s	glx/gleidescope.c	/^typedef struct hex_s {$/;"	s	file:
hex_self_reproducing_loop	loop.c	/^static unsigned char hex_self_reproducing_loop[HEX_ADAM_LOOPY][HEX_ADAM_LOOPX] =$/;"	v	file:
hex_t	glx/gleidescope.c	/^} hex_t;$/;"	t	typeref:struct:hex_s	file:
hex_transition_table	loop.c	/^static unsigned int hex_transition_table[] =$/;"	v	file:
hexagon	ant.c	/^		XPoint      hexagon[7];		\/* Need more than 6 for truchet *\/$/;"	m	union:__anon69::__anon70	file:
hexagon	demon.c	/^		XPoint      hexagon[6];$/;"	m	union:__anon60::__anon61	file:
hexagon	loop.c	/^		XPoint      hexagon[6];$/;"	m	union:__anon185::__anon186	file:
hexagonUnit	automata.h	/^static XPoint hexagonUnit[6] =$/;"	v
hexomino	polyominoes.c	/^  hexomino[35] =$/;"	v	typeref:struct:hexomino_struct	file:
hexomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} hexomino1 =$/;"	v	typeref:struct:__anon123	file:
hexomino_struct	polyominoes.c	/^static struct hexomino_struct {int len; point_type point[6];$/;"	s	file:
hextonib	analogtv.c	/^static const char hextonib[128] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,$/;"	v	file:
hf	glx/cube21.c	/^  int           hf[2], fr[2];   \/* half flipped \/ face rotated flags *\/$/;"	m	struct:__anon229	file:
hflag	xlyap.c	/^  int aflag, bflag, wflag, hflag, Rflag;$/;"	m	struct:state	file:
hfloss	analogtv.h	/^  double hfloss;$/;"	m	struct:analogtv_reception_s
hfloss2	analogtv.h	/^  double hfloss2;$/;"	m	struct:analogtv_reception_s
hh	rotzoomer.c	/^  int ww, hh;		\/* valid area to place left-upper corner *\/$/;"	m	struct:zoom_area	file:
hi	piecewise.c	/^  fringe *lo, *hi;         \/* fringes *\/$/;"	m	struct:_event	file:
hi	piecewise.c	/^  struct _fringe *lo, *hi;  \/* lo and hi fringes *\/$/;"	m	struct:_circle	typeref:struct:_circle::	file:
hi	sonar.c	/^    GC hi, 			\/* The leading edge of the sweep *\/$/;"	m	struct:sonar_info	file:
hide_bubble	bubbles.c	/^hide_bubble(struct state *st, Bubble *bb)$/;"	f	file:
hide_vortex	euler2d.c	/^	int         hide_vortex;$/;"	m	struct:__anon80	file:
hideshuffling	glx/rubik.c	/^static Bool hideshuffling;$/;"	v	file:
hiding	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
highest	glx/topblock.c	/^  GLfloat highest,highestFalling;$/;"	m	struct:__anon213	file:
highestFalling	glx/topblock.c	/^  GLfloat highest,highestFalling;$/;"	m	struct:__anon213	file:
highlight	glx/glmatrix.c	/^  Bool highlight[GRID_SIZE];$/;"	m	struct:__anon369	file:
highscore	penetrate.c	/^   long score, highscore;$/;"	m	struct:state	file:
hireslines	apple2.h	/^  unsigned char hireslines[192][40];$/;"	m	struct:apple2_state
hist	anemotaxis.c	/^  PList *hist;          \/* Trajectory *\/$/;"	m	struct:__anon100	file:
hist	xrayswarm.c	/^  int hist[MAX_TRAIL_LEN][2];$/;"	m	struct:_sbug	file:
history	critical.c	/^  XPoint		*history; \/* in cell coords *\/$/;"	m	struct:state	file:
hit	glx/blinkbox.c	/^  int hit;$/;"	m	struct:__anon335	file:
hit_front_back	glx/blinkbox.c	/^hit_front_back(blinkboxstruct *bp)$/;"	f	file:
hit_paddle	pong.c	/^hit_paddle(struct state *st)$/;"	f	file:
hit_side	glx/blinkbox.c	/^hit_side(blinkboxstruct *bp)$/;"	f	file:
hit_top_bottom	glx/blinkbox.c	/^hit_top_bottom(blinkboxstruct *bp)$/;"	f	file:
hit_top_bottom	pong.c	/^hit_top_bottom(struct state *st)$/;"	f	file:
hl	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
hlines2_bits	greynetic.c	/^static char hlines2_bits[] = { 0x01, 0x00};$/;"	v	file:
hlines2_height	greynetic.c	74;"	d	file:
hlines2_width	greynetic.c	73;"	d	file:
hold	glx/jigglypuff.c	/^static int hold;$/;"	v	file:
hold_strength	glx/jigglypuff.c	/^    float hold_strength;$/;"	m	struct:__anon314	file:
hold_time	glx/mirrorblob.c	/^static float hold_time;$/;"	v	file:
holdtime	epicycle.c	/^   int holdtime;$/;"	m	struct:state	file:
holdtime	glx/blocktube.c	/^static GLint holdtime;$/;"	v	file:
hole_x	slidescreen.c	/^  int hole_x, hole_y;$/;"	m	struct:state	file:
hole_y	slidescreen.c	/^  int hole_x, hole_y;$/;"	m	struct:state	file:
home_count	pacman.h	/^    volatile int home_count;$/;"	m	struct:__anon42
home_idx	pacman.h	/^    int home_idx;$/;"	m	struct:__anon42
hop_description	hopalong.c	/^ModStruct   hop_description =$/;"	v
hop_handle_event	hopalong.c	63;"	d	file:
hop_opts	hopalong.c	/^ENTRYPOINT ModeSpecOpt hop_opts =$/;"	v
hops	hopalong.c	/^static hopstruct *hops = (hopstruct *) NULL;$/;"	v	file:
hopstruct	hopalong.c	/^} hopstruct;$/;"	t	typeref:struct:__anon79	file:
horiz_desync	analogtv.h	/^  double horiz_desync;$/;"	m	struct:analogtv_s
how_many	pyro.c	/^   int how_many, frequency, scatter, delay;$/;"	m	struct:state	file:
hppa_linux	bsod.c	/^hppa_linux (Display *dpy, Window window)$/;"	f	file:
hpr	glx/noof.c	/^  float hpr[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
hpux	bsod.c	/^hpux (Display *dpy, Window window)$/;"	f	file:
hr	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
hr	spiral.c	/^	float       hx, hy, ha, hr;$/;"	m	struct:__anon104	file:
hs_angle_xw	hyperball.c	/^  double hs_angle_xw;$/;"	m	struct:hyper_state	file:
hs_angle_xy	hyperball.c	/^  double hs_angle_xy;$/;"	m	struct:hyper_state	file:
hs_angle_xz	hyperball.c	/^  double hs_angle_xz;$/;"	m	struct:hyper_state	file:
hs_angle_yw	hyperball.c	/^  double hs_angle_yw;$/;"	m	struct:hyper_state	file:
hs_angle_yz	hyperball.c	/^  double hs_angle_yz;$/;"	m	struct:hyper_state	file:
hs_angle_zw	hyperball.c	/^  double hs_angle_zw;$/;"	m	struct:hyper_state	file:
hs_color_gcs	hyperball.c	/^  GC hs_color_gcs[8][8];$/;"	m	struct:hyper_state	file:
hs_color_gcs	hypercube.c	/^  GC hs_color_gcs[8];$/;"	m	struct:hyper_state	file:
hs_cos_xw	hyperball.c	/^  double hs_cos_xw, hs_sin_xw;$/;"	m	struct:hyper_state	file:
hs_cos_xw	hypercube.c	/^  double hs_cos_xw, hs_sin_xw;$/;"	m	struct:hyper_state	file:
hs_cos_xy	hyperball.c	/^  double hs_cos_xy, hs_sin_xy;$/;"	m	struct:hyper_state	file:
hs_cos_xy	hypercube.c	/^  double hs_cos_xy, hs_sin_xy;$/;"	m	struct:hyper_state	file:
hs_cos_xz	hyperball.c	/^  double hs_cos_xz, hs_sin_xz;$/;"	m	struct:hyper_state	file:
hs_cos_xz	hypercube.c	/^  double hs_cos_xz, hs_sin_xz;$/;"	m	struct:hyper_state	file:
hs_cos_yw	hyperball.c	/^  double hs_cos_yw, hs_sin_yw;$/;"	m	struct:hyper_state	file:
hs_cos_yw	hypercube.c	/^  double hs_cos_yw, hs_sin_yw;$/;"	m	struct:hyper_state	file:
hs_cos_yz	hyperball.c	/^  double hs_cos_yz, hs_sin_yz;$/;"	m	struct:hyper_state	file:
hs_cos_yz	hypercube.c	/^  double hs_cos_yz, hs_sin_yz;$/;"	m	struct:hyper_state	file:
hs_cos_zw	hyperball.c	/^  double hs_cos_zw, hs_sin_zw;$/;"	m	struct:hyper_state	file:
hs_cos_zw	hypercube.c	/^  double hs_cos_zw, hs_sin_zw;$/;"	m	struct:hyper_state	file:
hs_delay	hyperball.c	/^  int hs_delay;$/;"	m	struct:hyper_state	file:
hs_delay	hypercube.c	/^  int hs_delay;$/;"	m	struct:hyper_state	file:
hs_display	hyperball.c	/^  Display *hs_display;$/;"	m	struct:hyper_state	file:
hs_display	hypercube.c	/^  Display *hs_display;$/;"	m	struct:hyper_state	file:
hs_icon	hyperball.c	/^  char hs_icon;$/;"	m	struct:hyper_state	file:
hs_icon	hypercube.c	/^  char hs_icon;$/;"	m	struct:hyper_state	file:
hs_moved	hyperball.c	/^  char hs_moved[POINT_COUNT];$/;"	m	struct:hyper_state	file:
hs_observer_z	hyperball.c	/^  float hs_observer_z;$/;"	m	struct:hyper_state	file:
hs_offset_x	hyperball.c	/^  float hs_offset_x;$/;"	m	struct:hyper_state	file:
hs_offset_x	hypercube.c	/^  float hs_offset_x;$/;"	m	struct:hyper_state	file:
hs_offset_y	hyperball.c	/^  float hs_offset_y;$/;"	m	struct:hyper_state	file:
hs_offset_y	hypercube.c	/^  float hs_offset_y;$/;"	m	struct:hyper_state	file:
hs_points	hyperball.c	/^  struct point_state hs_points[POINT_COUNT];$/;"	m	struct:hyper_state	typeref:struct:hyper_state::point_state	file:
hs_points	hypercube.c	/^  struct point_state hs_points[POINT_COUNT];$/;"	m	struct:hyper_state	typeref:struct:hyper_state::point_state	file:
hs_redraw	hyperball.c	/^  char hs_redraw;$/;"	m	struct:hyper_state	file:
hs_redraw	hypercube.c	/^  char hs_redraw;$/;"	m	struct:hyper_state	file:
hs_ref_aw	hyperball.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_aw	hypercube.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_ax	hyperball.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_ax	hypercube.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_ay	hyperball.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_ay	hypercube.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_az	hyperball.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_az	hypercube.c	/^  double hs_ref_ax, hs_ref_ay, hs_ref_az, hs_ref_aw;$/;"	m	struct:hyper_state	file:
hs_ref_bw	hyperball.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_bw	hypercube.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_bx	hyperball.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_bx	hypercube.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_by	hyperball.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_by	hypercube.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_bz	hyperball.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_bz	hypercube.c	/^  double hs_ref_bx, hs_ref_by, hs_ref_bz, hs_ref_bw;$/;"	m	struct:hyper_state	file:
hs_ref_cw	hyperball.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cw	hypercube.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cx	hyperball.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cx	hypercube.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cy	hyperball.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cy	hypercube.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cz	hyperball.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_cz	hypercube.c	/^  double hs_ref_cx, hs_ref_cy, hs_ref_cz, hs_ref_cw;$/;"	m	struct:hyper_state	file:
hs_ref_dw	hyperball.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dw	hypercube.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dx	hyperball.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dx	hypercube.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dy	hyperball.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dy	hypercube.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dz	hyperball.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_ref_dz	hypercube.c	/^  double hs_ref_dx, hs_ref_dy, hs_ref_dz, hs_ref_dw;$/;"	m	struct:hyper_state	file:
hs_resize	hyperball.c	/^  char hs_resize;$/;"	m	struct:hyper_state	file:
hs_resize	hypercube.c	/^  char hs_resize;$/;"	m	struct:hyper_state	file:
hs_sin_xw	hyperball.c	/^  double hs_cos_xw, hs_sin_xw;$/;"	m	struct:hyper_state	file:
hs_sin_xw	hypercube.c	/^  double hs_cos_xw, hs_sin_xw;$/;"	m	struct:hyper_state	file:
hs_sin_xy	hyperball.c	/^  double hs_cos_xy, hs_sin_xy;$/;"	m	struct:hyper_state	file:
hs_sin_xy	hypercube.c	/^  double hs_cos_xy, hs_sin_xy;$/;"	m	struct:hyper_state	file:
hs_sin_xz	hyperball.c	/^  double hs_cos_xz, hs_sin_xz;$/;"	m	struct:hyper_state	file:
hs_sin_xz	hypercube.c	/^  double hs_cos_xz, hs_sin_xz;$/;"	m	struct:hyper_state	file:
hs_sin_yw	hyperball.c	/^  double hs_cos_yw, hs_sin_yw;$/;"	m	struct:hyper_state	file:
hs_sin_yw	hypercube.c	/^  double hs_cos_yw, hs_sin_yw;$/;"	m	struct:hyper_state	file:
hs_sin_yz	hyperball.c	/^  double hs_cos_yz, hs_sin_yz;$/;"	m	struct:hyper_state	file:
hs_sin_yz	hypercube.c	/^  double hs_cos_yz, hs_sin_yz;$/;"	m	struct:hyper_state	file:
hs_sin_zw	hyperball.c	/^  double hs_cos_zw, hs_sin_zw;$/;"	m	struct:hyper_state	file:
hs_sin_zw	hypercube.c	/^  double hs_cos_zw, hs_sin_zw;$/;"	m	struct:hyper_state	file:
hs_stop	hyperball.c	/^  char hs_stop;$/;"	m	struct:hyper_state	file:
hs_stop	hypercube.c	/^  char hs_stop;$/;"	m	struct:hyper_state	file:
hs_two_observer_z	hypercube.c	/^  float hs_two_observer_z;$/;"	m	struct:hyper_state	file:
hs_unit_scale	hyperball.c	/^  float hs_unit_scale;$/;"	m	struct:hyper_state	file:
hs_unit_scale	hypercube.c	/^  float hs_unit_scale;$/;"	m	struct:hyper_state	file:
hs_window	hyperball.c	/^  Window hs_window;$/;"	m	struct:hyper_state	file:
hs_window	hypercube.c	/^  Window hs_window;$/;"	m	struct:hyper_state	file:
hspace	xjack.c	/^  int hspace;			\/* pixels *\/$/;"	m	struct:state	file:
hspread	xflame.c	/^  int             hspread;$/;"	m	struct:state	file:
hsv	glx/noof.c	/^  float hsv[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
hsv2rgb	t3d.c	/^hsv2rgb (double h, double s, double v, double *r, double *g, double *b)$/;"	f	file:
hsvcycl	t3d.c	/^  double hsvcycl;$/;"	m	struct:state	file:
ht	glx/noof.c	/^  float ht, wd;$/;"	m	struct:__anon382	file:
htail	glx/atlantis.h	/^	float       htail, vtail;$/;"	m	struct:_fishRec
html_quote	webcollage	/^sub html_quote($) {$/;"	s
html_unquote	webcollage	/^sub html_unquote($) {$/;"	s
hue	attraction.c	/^  int hue;$/;"	m	struct:ball	file:
hue	interference.c	/^  float hue;$/;"	m	struct:inter_context	file:
hue	t3d.c	/^  double hue,sat,val;$/;"	m	struct:state	file:
hue	whirlwindwarp.c	/^   int hue;$/;"	m	struct:state	file:
hupsu	images/m6502/zookeeper.asm	/^hupsu:$/;"	l
hv	abstractile.c	/^    Bool hv;$/;"	m	struct:lineStruct	file:
hvx	bsod.c	/^hvx (Display *dpy, Window window)$/;"	f	file:
hx	spiral.c	/^	float       hx, hy, ha, hr;$/;"	m	struct:__anon104	file:
hy	spiral.c	/^	float       hx, hy, ha, hr;$/;"	m	struct:__anon104	file:
hyper	glx/hypertorus.c	/^static hypertorusstruct *hyper = (hypertorusstruct *) NULL;$/;"	v	file:
hyper_state	hyperball.c	/^struct hyper_state$/;"	s	file:
hyper_state	hypercube.c	/^struct hyper_state$/;"	s	file:
hyperball_defaults	hyperball.c	/^static const char *hyperball_defaults[] =$/;"	v	file:
hyperball_draw	hyperball.c	/^hyperball_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
hyperball_event	hyperball.c	/^hyperball_event (Display *dpy, Window win, void *closure, XEvent *event)$/;"	f	file:
hyperball_free	hyperball.c	/^hyperball_free (Display *dpy, Window window, void *closure)$/;"	f	file:
hyperball_init	hyperball.c	/^hyperball_init (Display *dpy, Window win)$/;"	f	file:
hyperball_options	hyperball.c	/^static XrmOptionDescRec hyperball_options [] =$/;"	v	file:
hyperball_reshape	hyperball.c	/^hyperball_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
hyperbolic	apollonian.c	/^  euclidean = 0, spherical, hyperbolic$/;"	e	enum:space	file:
hypercube_defaults	hypercube.c	/^static const char *hypercube_defaults[] =$/;"	v	file:
hypercube_draw	hypercube.c	/^hypercube_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
hypercube_event	hypercube.c	/^hypercube_event (Display *dpy, Window window, void *closure, XEvent *e)$/;"	f	file:
hypercube_free	hypercube.c	/^hypercube_free (Display *dpy, Window window, void *closure)$/;"	f	file:
hypercube_init	hypercube.c	/^hypercube_init (Display *dpy, Window win)$/;"	f	file:
hypercube_options	hypercube.c	/^static XrmOptionDescRec hypercube_options [] =$/;"	v	file:
hypercube_reshape	hypercube.c	/^hypercube_reshape (Display *dpy, Window window, void *closure,$/;"	f	file:
hypertorus	glx/hypertorus.c	/^static int hypertorus(ModeInfo *mi, double umin, double umax, double vmin,$/;"	f	file:
hypertorus_description	glx/hypertorus.c	/^ModStruct   hypertorus_description =$/;"	v
hypertorus_handle_event	glx/hypertorus.c	/^ENTRYPOINT Bool hypertorus_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
hypertorus_opts	glx/hypertorus.c	/^ENTRYPOINT ModeSpecOpt hypertorus_opts =$/;"	v
hypertorusstruct	glx/hypertorus.c	/^} hypertorusstruct;$/;"	t	typeref:struct:__anon241	file:
hypnowheel_configuration	glx/hypnowheel.c	/^} hypnowheel_configuration;$/;"	t	typeref:struct:__anon313	file:
hypnowheel_handle_event	glx/hypnowheel.c	28;"	d	file:
hypnowheel_opts	glx/hypnowheel.c	/^ENTRYPOINT ModeSpecOpt hypnowheel_opts = {$/;"	v
i	analogtv.c	/^  int i;$/;"	m	union:__anon138	file:
i	analogtv.h	/^    float y,i,q;$/;"	m	struct:analogtv_s::analogtv_yiq_s
i	cynosure.c	/^  int iterations, i, delay;$/;"	m	struct:state	file:
i	discrete.c	/^	double      i;$/;"	m	struct:__anon59	file:
i	glx/flurry.h	/^    unsigned int	i[4];$/;"	m	union:__anon284
i	glx/glcells.c	/^  int i[3];         \/* the three indexes for the triangle corners *\/$/;"	m	struct:__anon385	file:
i	helix.c	/^  int x1, y1, x2, y2, angle, i;$/;"	m	struct:state	file:
i	hopalong.c	/^	double      i, j;	\/* hopalong parameters *\/$/;"	m	struct:__anon79	file:
i	maze.c	/^  int i, x, y, bt;$/;"	m	struct:solve_state	file:
i	piecewise.c	/^  int *i;                   \/* sorted intersection list *\/$/;"	m	struct:_circle	file:
i	piecewise.c	/^  int *i;                 \/* sorted intersection list *\/$/;"	m	struct:_fringe	file:
i	thornbird.c	/^	double      i;$/;"	m	struct:__anon179	file:
i	triangle.c	/^	int         i;$/;"	m	struct:__anon106	file:
i	vines.c	/^	int         i;$/;"	m	struct:__anon23	file:
iBobDiameter	shadebobs.c	/^  unsigned char iBobRadius, iBobDiameter; $/;"	m	struct:state	file:
iBobRadius	shadebobs.c	/^  unsigned char iBobRadius, iBobDiameter; $/;"	m	struct:state	file:
iColorCount	eruption.c	/^  signed short iColorCount;$/;"	m	struct:state	file:
iColorCount	metaballs.c	/^  signed short iColorCount;$/;"	m	struct:state	file:
iColorCount	shadebobs.c	/^  signed short iColorCount;$/;"	m	struct:state	file:
iDegreeCount	shadebobs.c	/^  unsigned short iDegreeCount;$/;"	m	struct:state	file:
iP001	glx/dolphin.c	/^static const float iP001[3] = {5.68, -300.95, 1324.7};$/;"	v	file:
iP001	glx/whale.c	/^static const float iP001[3] = {18.74, 13.19, 3.76};$/;"	v	file:
iP002	glx/shark.c	/^static const float iP002[3] = {0, -36.59, 5687.72};$/;"	v	file:
iP004	glx/shark.c	/^static const float iP004[3] = {58.24, -146.84, 262.35};$/;"	v	file:
iP007	glx/shark.c	/^static const float iP007[3] = {-46.09, -146.83, 265.84};$/;"	v	file:
iP009	glx/dolphin.c	/^static const float iP009[3] = {124.39, -261.46, 1942.34};$/;"	v	file:
iP009	glx/whale.c	/^static const float iP009[3] = {97.46, 67.63, 593.82};$/;"	v	file:
iP010	glx/dolphin.c	/^static const float iP010[3] = {-130.05, -261.46, 1946.03};$/;"	v	file:
iP010	glx/shark.c	/^static const float iP010[3] = {-27.81, -285.31, 500};$/;"	v	file:
iP010	glx/whale.c	/^static const float iP010[3] = {-84.33, 67.63, 588.18};$/;"	v	file:
iP011	glx/dolphin.c	/^static const float iP011[3] = {141.07, -320.11, 1239.38};$/;"	v	file:
iP011	glx/shark.c	/^static const float iP011[3] = {27.81, -285.32, 500};$/;"	v	file:
iP011	glx/whale.c	/^static const float iP011[3] = {118.69, 8.98, -66.91};$/;"	v	file:
iP012	glx/dolphin.c	/^static const float iP012[3] = {156.48, -360.12, 2073.41};$/;"	v	file:
iP012	glx/whale.c	/^static const float iP012[3] = {156.48, -31.95, 924.54};$/;"	v	file:
iP013	glx/dolphin.c	/^static const float iP013[3] = {162, -175.88, 2064.44};$/;"	v	file:
iP013	glx/whale.c	/^static const float iP013[3] = {162, 110.22, 924.54};$/;"	v	file:
iP014	glx/dolphin.c	/^static const float iP014[3] = {88.16, -87.72, 2064.02};$/;"	v	file:
iP014	glx/whale.c	/^static const float iP014[3] = {88.16, 221.65, 924.54};$/;"	v	file:
iP015	glx/dolphin.c	/^static const float iP015[3] = {-65.21, -96.13, 2064.02};$/;"	v	file:
iP015	glx/whale.c	/^static const float iP015[3] = {-65.21, 231.16, 924.54};$/;"	v	file:
iP016	glx/dolphin.c	/^static const float iP016[3] = {-156.48, -180.96, 2064.44};$/;"	v	file:
iP016	glx/whale.c	/^static const float iP016[3] = {-156.48, 121.97, 924.54};$/;"	v	file:
iP017	glx/dolphin.c	/^static const float iP017[3] = {-162, -368.93, 2082.39};$/;"	v	file:
iP017	glx/whale.c	/^static const float iP017[3] = {-162, -23.93, 924.54};$/;"	v	file:
iP018	glx/dolphin.c	/^static const float iP018[3] = {-88.16, -439.22, 2082.39};$/;"	v	file:
iP018	glx/whale.c	/^static const float iP018[3] = {-88.16, -139.1, 924.54};$/;"	v	file:
iP019	glx/dolphin.c	/^static const float iP019[3] = {65.21, -440.32, 2083.39};$/;"	v	file:
iP019	glx/whale.c	/^static const float iP019[3] = {65.21, -148.61, 924.54};$/;"	v	file:
iP020	glx/dolphin.c	/^static const float iP020[3] = {246.87, -356.02, 2576.95};$/;"	v	file:
iP020	glx/whale.c	/^static const float iP020[3] = {246.87, -98.73, 1783.04};$/;"	v	file:
iP021	glx/dolphin.c	/^static const float iP021[3] = {253.17, -111.15, 2567.15};$/;"	v	file:
iP021	glx/whale.c	/^static const float iP021[3] = {253.17, 127.76, 1783.04};$/;"	v	file:
iP022	glx/dolphin.c	/^static const float iP022[3] = {132.34, 51.41, 2559.84};$/;"	v	file:
iP022	glx/whale.c	/^static const float iP022[3] = {132.34, 270.77, 1783.04};$/;"	v	file:
iP023	glx/dolphin.c	/^static const float iP023[3] = {-97.88, 40.44, 2567.15};$/;"	v	file:
iP023	glx/shark.c	/^static const float iP023[3] = {150, 0, 3000};$/;"	v	file:
iP023	glx/whale.c	/^static const float iP023[3] = {-97.88, 285.04, 1783.04};$/;"	v	file:
iP024	glx/dolphin.c	/^static const float iP024[3] = {-222.97, -117.49, 2567.15};$/;"	v	file:
iP024	glx/shark.c	/^static const float iP024[3] = {121.35, 293.89, 3000};$/;"	v	file:
iP024	glx/whale.c	/^static const float iP024[3] = {-222.97, 139.8, 1783.04};$/;"	v	file:
iP025	glx/dolphin.c	/^static const float iP025[3] = {-252.22, -371.53, 2569.92};$/;"	v	file:
iP025	glx/shark.c	/^static const float iP025[3] = {46.35, 502.93, 2883.09};$/;"	v	file:
iP025	glx/whale.c	/^static const float iP025[3] = {-225.29, -86.68, 1783.04};$/;"	v	file:
iP026	glx/dolphin.c	/^static const float iP026[3] = {-108.44, -518.19, 2586.75};$/;"	v	file:
iP026	glx/shark.c	/^static const float iP026[3] = {-46.35, 497.45, 2877.24};$/;"	v	file:
iP026	glx/whale.c	/^static const float iP026[3] = {-108.44, -224.15, 1783.04};$/;"	v	file:
iP027	glx/dolphin.c	/^static const float iP027[3] = {97.88, -524.79, 2586.75};$/;"	v	file:
iP027	glx/shark.c	/^static const float iP027[3] = {-121.35, 293.9, 3000};$/;"	v	file:
iP027	glx/whale.c	/^static const float iP027[3] = {97.88, -221.56, 1783.04};$/;"	v	file:
iP028	glx/dolphin.c	/^static const float iP028[3] = {370.03, -421.19, 3419.7};$/;"	v	file:
iP028	glx/shark.c	/^static const float iP028[3] = {-150, 0, 3000};$/;"	v	file:
iP028	glx/whale.c	/^static const float iP028[3] = {410.55, -200.66, 3213.87};$/;"	v	file:
iP029	glx/dolphin.c	/^static const float iP029[3] = {351.15, -16.98, 3423.17};$/;"	v	file:
iP029	glx/shark.c	/^static const float iP029[3] = {-121.35, -304.84, 2853.86};$/;"	v	file:
iP029	glx/whale.c	/^static const float iP029[3] = {432.19, 148.42, 3213.87};$/;"	v	file:
iP030	glx/dolphin.c	/^static const float iP030[3] = {200.66, 248.46, 3430.37};$/;"	v	file:
iP030	glx/shark.c	/^static const float iP030[3] = {-46.36, -475.52, 3000};$/;"	v	file:
iP030	glx/whale.c	/^static const float iP030[3] = {200.66, 410.55, 3213.87};$/;"	v	file:
iP031	glx/dolphin.c	/^static const float iP031[3] = {-148.42, 235.02, 3417.91};$/;"	v	file:
iP031	glx/shark.c	/^static const float iP031[3] = {46.35, -475.53, 3000};$/;"	v	file:
iP031	glx/whale.c	/^static const float iP031[3] = {-148.42, 432.19, 3213.87};$/;"	v	file:
iP032	glx/dolphin.c	/^static const float iP032[3] = {-360.21, -30.27, 3416.84};$/;"	v	file:
iP032	glx/shark.c	/^static const float iP032[3] = {121.35, -304.87, 2853.86};$/;"	v	file:
iP032	glx/whale.c	/^static const float iP032[3] = {-407.48, 171.88, 3213.87};$/;"	v	file:
iP033	glx/dolphin.c	/^static const float iP033[3] = {-357.9, -414.89, 3407.04};$/;"	v	file:
iP033	glx/shark.c	/^static const float iP033[3] = {90, 0, 4000};$/;"	v	file:
iP033	glx/whale.c	/^static const float iP033[3] = {-432.19, -148.42, 3213.87};$/;"	v	file:
iP034	glx/dolphin.c	/^static const float iP034[3] = {-148.88, -631.35, 3409.9};$/;"	v	file:
iP034	glx/shark.c	/^static const float iP034[3] = {72.81, 176.33, 4000};$/;"	v	file:
iP034	glx/whale.c	/^static const float iP034[3] = {-148.88, -309.74, 3213.87};$/;"	v	file:
iP035	glx/dolphin.c	/^static const float iP035[3] = {156.38, -632.59, 3419.7};$/;"	v	file:
iP035	glx/shark.c	/^static const float iP035[3] = {27.81, 285.32, 4000};$/;"	v	file:
iP035	glx/whale.c	/^static const float iP035[3] = {156.38, -320.17, 3213.87};$/;"	v	file:
iP036	glx/dolphin.c	/^static const float iP036[3] = {462.61, -469.21, 4431.51};$/;"	v	file:
iP036	glx/shark.c	/^static const float iP036[3] = {-27.81, 285.32, 4000};$/;"	v	file:
iP036	glx/whale.c	/^static const float iP036[3] = {523.39, -303.81, 4424.57};$/;"	v	file:
iP037	glx/dolphin.c	/^static const float iP037[3] = {466.6, 102.25, 4434.98};$/;"	v	file:
iP037	glx/shark.c	/^static const float iP037[3] = {-72.81, 176.34, 4000};$/;"	v	file:
iP037	glx/whale.c	/^static const float iP037[3] = {574.66, 276.84, 4424.57};$/;"	v	file:
iP038	glx/dolphin.c	/^static const float iP038[3] = {243.05, 474.34, 4562.02};$/;"	v	file:
iP038	glx/shark.c	/^static const float iP038[3] = {-90, 0, 4000};$/;"	v	file:
iP038	glx/whale.c	/^static const float iP038[3] = {243.05, 492.5, 4424.57};$/;"	v	file:
iP039	glx/dolphin.c	/^static const float iP039[3] = {-191.23, 474.4, 4554.42};$/;"	v	file:
iP039	glx/shark.c	/^static const float iP039[3] = {-72.81, -176.33, 4000};$/;"	v	file:
iP039	glx/whale.c	/^static const float iP039[3] = {-191.23, 520.13, 4424.57};$/;"	v	file:
iP040	glx/dolphin.c	/^static const float iP040[3] = {-476.12, 111.05, 4451.11};$/;"	v	file:
iP040	glx/shark.c	/^static const float iP040[3] = {-27.81, -285.31, 4000};$/;"	v	file:
iP040	glx/whale.c	/^static const float iP040[3] = {-523.39, 304.01, 4424.57};$/;"	v	file:
iP041	glx/dolphin.c	/^static const float iP041[3] = {-473.36, -470.74, 4444.78};$/;"	v	file:
iP041	glx/shark.c	/^static const float iP041[3] = {27.81, -285.32, 4000};$/;"	v	file:
iP041	glx/whale.c	/^static const float iP041[3] = {-574.66, -231.83, 4424.57};$/;"	v	file:
iP042	glx/dolphin.c	/^static const float iP042[3] = {-266.95, -748.41, 4447.78};$/;"	v	file:
iP042	glx/shark.c	/^static const float iP042[3] = {72.81, -176.34, 4000};$/;"	v	file:
iP042	glx/whale.c	/^static const float iP042[3] = {-266.95, -578.17, 4424.57};$/;"	v	file:
iP043	glx/dolphin.c	/^static const float iP043[3] = {211.14, -749.91, 4429.73};$/;"	v	file:
iP043	glx/shark.c	/^static const float iP043[3] = {30, 0, 5000};$/;"	v	file:
iP043	glx/whale.c	/^static const float iP043[3] = {211.14, -579.67, 4424.57};$/;"	v	file:
iP044	glx/dolphin.c	/^static const float iP044[3] = {680.57, -370.27, 5943.46};$/;"	v	file:
iP044	glx/shark.c	/^static const float iP044[3] = {24.27, 58.78, 5000};$/;"	v	file:
iP044	glx/whale.c	/^static const float iP044[3] = {680.57, -370.27, 5943.46};$/;"	v	file:
iP045	glx/dolphin.c	/^static const float iP045[3] = {834.01, 363.09, 6360.63};$/;"	v	file:
iP045	glx/shark.c	/^static const float iP045[3] = {9.27, 95.11, 5000};$/;"	v	file:
iP045	glx/whale.c	/^static const float iP045[3] = {834.01, 363.09, 5943.46};$/;"	v	file:
iP046	glx/dolphin.c	/^static const float iP046[3] = {371.29, 804.51, 6486.26};$/;"	v	file:
iP046	glx/shark.c	/^static const float iP046[3] = {-9.27, 95.11, 5000};$/;"	v	file:
iP046	glx/whale.c	/^static const float iP046[3] = {371.29, 614.13, 5943.46};$/;"	v	file:
iP047	glx/dolphin.c	/^static const float iP047[3] = {-291.43, 797.22, 6494.28};$/;"	v	file:
iP047	glx/shark.c	/^static const float iP047[3] = {-24.27, 58.78, 5000};$/;"	v	file:
iP047	glx/whale.c	/^static const float iP047[3] = {-291.43, 621.86, 5943.46};$/;"	v	file:
iP048	glx/dolphin.c	/^static const float iP048[3] = {-784.13, 370.75, 6378.01};$/;"	v	file:
iP048	glx/shark.c	/^static const float iP048[3] = {-30, 0, 5000};$/;"	v	file:
iP048	glx/whale.c	/^static const float iP048[3] = {-784.13, 362.6, 5943.46};$/;"	v	file:
iP049	glx/dolphin.c	/^static const float iP049[3] = {-743.29, -325.82, 5943.46};$/;"	v	file:
iP049	glx/shark.c	/^static const float iP049[3] = {-24.27, -58.78, 5000};$/;"	v	file:
iP049	glx/whale.c	/^static const float iP049[3] = {-743.29, -325.82, 5943.46};$/;"	v	file:
iP050	glx/dolphin.c	/^static const float iP050[3] = {-383.24, -804.77, 5943.46};$/;"	v	file:
iP050	glx/shark.c	/^static const float iP050[3] = {-9.27, -95.1, 5000};$/;"	v	file:
iP050	glx/whale.c	/^static const float iP050[3] = {-383.24, -804.77, 5943.46};$/;"	v	file:
iP051	glx/dolphin.c	/^static const float iP051[3] = {283.47, -846.09, 5943.46};$/;"	v	file:
iP051	glx/shark.c	/^static const float iP051[3] = {9.27, -95.11, 5000};$/;"	v	file:
iP051	glx/whale.c	/^static const float iP051[3] = {283.47, -846.09, 5943.46};$/;"	v	file:
iP052	glx/shark.c	/^static const float iP052[3] = {24.27, -58.78, 5000};$/;"	v	file:
iP061	glx/shark.c	/^static const float iP061[3] = {0, 1181.61, 6344.65};$/;"	v	file:
iP061	glx/whale.c	/^static const float iP061[3] = {353.63, 138.7, 10214.2};$/;"	v	file:
iP064	glx/whale.c	/^static const float iP064[3] = {-326.4, 162.04, 10209.54};$/;"	v	file:
iP068	glx/dolphin.c	/^static const float iP068[3] = {-136.29, -319.84, 1228.73};$/;"	v	file:
iP068	glx/whale.c	/^static const float iP068[3] = {-112.44, 9.25, -64.42};$/;"	v	file:
iP069	glx/dolphin.c	/^static const float iP069[3] = {1111.17, -314.14, 1314.19};$/;"	v	file:
iP069	glx/shark.c	/^static const float iP069[3] = {0, -418.25, 5765.04};$/;"	v	file:
iP069	glx/whale.c	/^static const float iP069[3] = {1155.63, 0, -182.46};$/;"	v	file:
iP070	glx/dolphin.c	/^static const float iP070[3] = {-1167.34, -321.61, 1319.45};$/;"	v	file:
iP070	glx/shark.c	/^static const float iP070[3] = {0, 1266.91, 6629.6};$/;"	v	file:
iP070	glx/whale.c	/^static const float iP070[3] = {-1143.13, 0, -181.54};$/;"	v	file:
iP071	glx/dolphin.c	/^static const float iP071[3] = {1404.86, -306.66, 1235.45};$/;"	v	file:
iP071	glx/whale.c	/^static const float iP071[3] = {1424.23, 0, -322.09};$/;"	v	file:
iP072	glx/dolphin.c	/^static const float iP072[3] = {-1409.73, -314.14, 1247.66};$/;"	v	file:
iP072	glx/whale.c	/^static const float iP072[3] = {-1368.01, 0, -310.38};$/;"	v	file:
iP073	glx/dolphin.c	/^static const float iP073[3] = {1254.01, -296.87, 1544.58};$/;"	v	file:
iP073	glx/whale.c	/^static const float iP073[3] = {1255.57, 2.31, 114.05};$/;"	v	file:
iP074	glx/dolphin.c	/^static const float iP074[3] = {-1262.09, -291.7, 1504.26};$/;"	v	file:
iP074	glx/whale.c	/^static const float iP074[3] = {-1149.38, 0, 117.12};$/;"	v	file:
iP075	glx/dolphin.c	/^static const float iP075[3] = {965.71, -269.26, 1742.65};$/;"	v	file:
iP075	glx/whale.c	/^static const float iP075[3] = {718.36, 0, 433.36};$/;"	v	file:
iP076	glx/dolphin.c	/^static const float iP076[3] = {-900.97, -276.74, 1726.07};$/;"	v	file:
iP076	glx/whale.c	/^static const float iP076[3] = {-655.9, 0, 433.36};$/;"	v	file:
iP091	glx/dolphin.c	/^static const float iP091[3] = {0, 835.01, 5555.62};$/;"	v	file:
iP091	glx/whale.c	/^static const float iP091[3] = {0, 327.1, 2346.55};$/;"	v	file:
iP092	glx/dolphin.c	/^static const float iP092[3] = {0, 1350.18, 5220.86};$/;"	v	file:
iP092	glx/whale.c	/^static const float iP092[3] = {0, 552.28, 2311.31};$/;"	v	file:
iP093	glx/dolphin.c	/^static const float iP093[3] = {0, 1422.94, 5285.27};$/;"	v	file:
iP093	glx/whale.c	/^static const float iP093[3] = {0, 721.16, 2166.41};$/;"	v	file:
iP094	glx/dolphin.c	/^static const float iP094[3] = {0, 1296.75, 5650.19};$/;"	v	file:
iP094	glx/whale.c	/^static const float iP094[3] = {0, 693.42, 2388.8};$/;"	v	file:
iP095	glx/dolphin.c	/^static const float iP095[3] = {0, 795.63, 6493.88};$/;"	v	file:
iP095	glx/whale.c	/^static const float iP095[3] = {0, 389.44, 2859.97};$/;"	v	file:
iP096	glx/whale.c	/^static const float iP096[3] = {222.02, -183.67, 10266.89};$/;"	v	file:
iP097	glx/dolphin.c	/^static const float iP097[3] = {-194.91, -357.14, 10313.32};$/;"	v	file:
iP097	glx/whale.c	/^static const float iP097[3] = {-128.9, -182.7, 10266.89};$/;"	v	file:
iP098	glx/dolphin.c	/^static const float iP098[3] = {135.35, -357.66, 10307.94};$/;"	v	file:
iP098	glx/whale.c	/^static const float iP098[3] = {41.04, 88.31, 10659.36};$/;"	v	file:
iP099	glx/whale.c	/^static const float iP099[3] = {-48.73, 88.3, 10659.36};$/;"	v	file:
iP102	glx/dolphin.c	/^static const float iP102[3] = {59.51, -412.55, 10677.58};$/;"	v	file:
iP110	glx/dolphin.c	/^static const float iP110[3] = {-187.62, -410.04, 10674.12};$/;"	v	file:
iP111	glx/dolphin.c	/^static const float iP111[3] = {-184.25, -318.7, 10723.88};$/;"	v	file:
iP118	glx/dolphin.c	/^static const float iP118[3] = {216.78, -509.17, 10098.94};$/;"	v	file:
iP119	glx/dolphin.c	/^static const float iP119[3] = {-313.21, -510.79, 10102.62};$/;"	v	file:
iP121	glx/dolphin.c	/^static const float iP121[3] = {71.99, -319.74, 10717.7};$/;"	v	file:
iP122	glx/dolphin.c	/^static const float iP122[3] = {0, 602.74, 5375.84};$/;"	v	file:
iShadeBob	shadebobs.c	/^  unsigned char nShadeBobCount, iShadeBob;$/;"	m	struct:state	file:
iVelocity	shadebobs.c	/^  unsigned char iVelocity;$/;"	m	struct:state	file:
iWinCenterX	shadebobs.c	/^  unsigned short iWinCenterX, iWinCenterY;$/;"	m	struct:state	file:
iWinCenterY	shadebobs.c	/^  unsigned short iWinCenterX, iWinCenterY;$/;"	m	struct:state	file:
iWinHeight	bumps.c	/^	uint16_ iWinWidth, iWinHeight;$/;"	m	struct:__anon110	file:
iWinHeight	bumps.h	/^	uint16_ iWinWidth, iWinHeight;$/;"	m	struct:__anon133
iWinHeight	eruption.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
iWinHeight	metaballs.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
iWinHeight	shadebobs.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
iWinWidth	bumps.c	/^	uint16_ iWinWidth, iWinHeight;$/;"	m	struct:__anon110	file:
iWinWidth	bumps.h	/^	uint16_ iWinWidth, iWinHeight;$/;"	m	struct:__anon133
iWinWidth	eruption.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
iWinWidth	metaballs.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
iWinWidth	shadebobs.c	/^  unsigned short iWinWidth, iWinHeight;$/;"	m	struct:state	file:
i_max	epicycle.c	/^static int i_max(int a, int b)$/;"	f	file:
i_restart	critical.c	/^  int n_restart, i_restart;$/;"	m	struct:state	file:
ic	discrete.c	/^	double      ic;$/;"	m	struct:__anon59	file:
ice_land	glx/crackberg.c	/^static void ice_land(cberg_state *cberg, double z)$/;"	f	file:
ice_water	glx/crackberg.c	/^static void ice_water(cberg_state *cberg, double z)$/;"	f	file:
iceil	apollonian.c	/^iceil(int a, int b)$/;"	f	file:
icmpsock	sonar.c	/^    int icmpsock;		\/* Socket for sending pings *\/$/;"	m	struct:__anon147	file:
icoangle	glx/morph3d.c	97;"	d	file:
icodivisions	glx/morph3d.c	91;"	d	file:
iconifiedscreen	rotor.c	/^	unsigned char iconifiedscreen;	\/* for iconified view *\/$/;"	m	struct:__anon163	file:
ictypes	glx/circuit.c	/^static const ICTypes ictypes[] = {$/;"	v	file:
id	fontglide.c	/^  int id;$/;"	m	struct:__anon84	file:
id	glx/blocktube.c	/^    int id, r, g, b;$/;"	m	struct:__anon359	file:
id	glx/crackberg.c	/^    char *id;$/;"	m	struct:__anon347	file:
id	glx/gleidescope.c	/^	GLuint			id;				\/* opengl texture id *\/$/;"	m	struct:__anon339	file:
id	glx/glhanoi.c	/^	int id;$/;"	m	struct:__anon202	file:
id	glx/glslideshow.c	/^  int id;			   \/* unique number for debugging *\/$/;"	m	struct:__anon372	file:
id	glx/glslideshow.c	/^  int id;			   \/* unique number for debugging *\/$/;"	m	struct:__anon374	file:
id	glx/involute.h	/^  unsigned long id;          \/* unique name *\/$/;"	m	struct:__anon332
id	glx/molecule.c	/^  int id;		\/* sequence number in the PDB file *\/$/;"	m	struct:__anon233	file:
id	intermomentary.c	/^    int id;$/;"	m	struct:__anon161	file:
id	qix.c	/^  int id;$/;"	m	struct:qix	file:
id_tick	fontglide.c	/^  int id_tick;$/;"	m	struct:__anon87	file:
identical	polyominoes.c	/^  Bool identical, use3D;$/;"	m	struct:_polyominoesstruct	file:
identical	polyominoes.c	/^static Bool identical;$/;"	v	file:
identity_draw	glx/crackberg.c	/^static void identity_draw(Trile *tr)$/;"	f	file:
identity_dying_iter	glx/crackberg.c	/^static void identity_dying_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
identity_free	glx/crackberg.c	/^static void identity_free(Trile *tr)$/;"	f	file:
identity_init	glx/crackberg.c	/^static void identity_init(Trile *tr)$/;"	f	file:
identity_init_iter	glx/crackberg.c	/^static void identity_init_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
idx	glx/extrusion-joinoffset.c	/^static int idx = 0;$/;"	v	file:
ifinit	maze.c	/^  int ifinit;$/;"	m	struct:state	file:
iflor	apollonian.c	/^iflor(int a, int b)$/;"	f	file:
ifrandom	maze.c	/^  int ifrandom;$/;"	m	struct:state	file:
ifs_defaults	ifs.c	/^static const char *ifs_defaults [] = {$/;"	v	file:
ifs_draw	ifs.c	/^ifs_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
ifs_event	ifs.c	/^ifs_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
ifs_free	ifs.c	/^ifs_free (Display *dpy, Window window, void *closure)$/;"	f	file:
ifs_init	ifs.c	/^ifs_init (Display *d_arg, Window w_arg)$/;"	f	file:
ifs_options	ifs.c	/^static XrmOptionDescRec ifs_options [] = {$/;"	v	file:
ifs_reshape	ifs.c	/^ifs_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
ignorant_p	maze.c	/^  int ignorant_p;$/;"	m	struct:state	file:
ihspread	xflame.c	/^  int ihspread;$/;"	m	struct:state	file:
ii	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
image	analogtv.h	/^  XImage *image; \/* usewidth * useheight *\/$/;"	m	struct:analogtv_s
image	boxfit.c	/^  XImage *image;$/;"	m	struct:__anon22	file:
image	flag.c	/^    XImage     *image;$/;"	m	struct:__anon58	file:
image	glx/carousel.c	/^} image;$/;"	t	typeref:struct:__anon221	file:
image	glx/gleidescope.c	/^static char		*image;			\/* name of texture to load *\/$/;"	v	file:
image	glx/glslideshow.c	/^} image;$/;"	t	typeref:struct:__anon372	file:
image	memscroller.c	/^  XImage *image;$/;"	m	struct:__anon24	file:
image	rd-bomb.c	/^  XImage *image;$/;"	m	struct:state	file:
image	swirl.c	/^	unsigned char *image;	\/* image data *\/$/;"	m	struct:swirl_data	file:
image_data_t	xlyap.c	/^} image_data_t;$/;"	t	typeref:struct:__anon144	file:
image_frame	glx/carousel.c	/^} image_frame;$/;"	t	typeref:struct:__anon222	file:
image_height	xmatrix.c	/^  int image_width, image_height;$/;"	m	struct:__anon34	file:
image_height_return	glx/grab-ximage.c	/^  int *image_height_return;$/;"	m	struct:__anon194	file:
image_id	glx/glslideshow.c	/^  int sprite_id, image_id;      \/* debugging id counters *\/$/;"	m	struct:__anon375	file:
image_load_time	glx/glslideshow.c	/^  double image_load_time;	\/* time when we last loaded a new image *\/$/;"	m	struct:__anon375	file:
image_loaded_cb	apple2-main.c	/^image_loaded_cb (Screen *screen, Window window, Drawable p,$/;"	f	file:
image_loaded_cb	glx/antspotlight.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	glx/carousel.c	/^image_loaded_cb (const char *filename, XRectangle *geom,$/;"	f	file:
image_loaded_cb	glx/flipflop.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	glx/flipscreen3d.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	glx/gflux.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	glx/gleidescope.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	glx/glslideshow.c	/^image_loaded_cb (const char *filename, XRectangle *geom,$/;"	f	file:
image_loaded_cb	glx/mirrorblob.c	/^image_loaded_cb (const char *filename, XRectangle *geometry,$/;"	f	file:
image_loaded_cb	slip.c	/^image_loaded_cb (Screen *screen, Window w, Drawable d,$/;"	f	file:
image_loaded_cb	xanalogtv.c	/^static void image_loaded_cb (Screen *screen, Window window, Drawable pixmap,$/;"	f	file:
image_loaded_p	xanalogtv.c	/^  Bool image_loaded_p;$/;"	m	struct:chansetting_s	file:
image_loading_p	apple2-main.c	/^  Bool image_loading_p;$/;"	m	struct:slideshow_data_s	file:
image_loading_p	slip.c	/^    Bool image_loading_p;$/;"	m	struct:__anon78	file:
image_loading_p	xanalogtv.c	/^  Bool image_loading_p;$/;"	m	struct:state	file:
image_seconds	glx/glslideshow.c	/^static int image_seconds;   \/* How many seconds until loading a new image. *\/$/;"	v	file:
image_size	webcollage	/^sub image_size($) {$/;"	s
image_to_pnm	webcollage	/^sub image_to_pnm($$$) {$/;"	s
image_width	xmatrix.c	/^  int image_width, image_height;$/;"	m	struct:__anon34	file:
image_width_return	glx/grab-ximage.c	/^  int *image_width_return;$/;"	m	struct:__anon194	file:
images	glx/glslideshow.c	/^  image *images[10];		\/* pointers to the images *\/$/;"	m	struct:__anon375	file:
images	xmatrix.c	/^  Pixmap images[CHAR_MAPS];$/;"	m	struct:__anon34	file:
images_flipped_p	xmatrix.c	/^  Bool images_flipped_p;$/;"	m	struct:__anon34	file:
img	glx/glslideshow.c	/^  image *img;			   \/* which image this animation displays *\/$/;"	m	struct:__anon374	file:
img_closure	glx/grab-ximage.c	/^} img_closure;$/;"	t	typeref:struct:__anon194	file:
img_filename	apple2-main.c	/^  char *img_filename;$/;"	m	struct:slideshow_data_s	file:
img_geom	glx/gflux.c	/^    XRectangle img_geom;$/;"	m	struct:gfluxstruct	file:
img_height	glx/gflux.c	/^    int img_width, img_height;$/;"	m	struct:gfluxstruct	file:
img_loader	blitspin.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	boxfit.c	/^  async_load_state *img_loader;$/;"	m	struct:__anon22	file:
img_loader	bsod.c	/^  async_load_state *img_loader;$/;"	m	struct:bsod_state	file:
img_loader	bumps.c	/^        async_load_state *img_loader;$/;"	m	struct:__anon110	file:
img_loader	bumps.h	/^        async_load_state *img_loader;$/;"	m	struct:__anon133
img_loader	decayscreen.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	distort.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	jigsaw.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	ripples.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	rotzoomer.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	slidescreen.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	spotlight.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	twang.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_loader	zoom.c	/^  async_load_state *img_loader;$/;"	m	struct:state	file:
img_width	glx/gflux.c	/^    int img_width, img_height;$/;"	m	struct:gfluxstruct	file:
immediate	asm6502.c	/^static BOOL immediate(char **s, Param *param){$/;"	f	file:
improved_noise	glx/glhanoi.c	/^static double improved_noise(glhcfg *glhanoi, double x, double y, double z)$/;"	f	file:
imsmap_defaults	imsmap.c	/^static const char *imsmap_defaults [] = {$/;"	v	file:
imsmap_draw	imsmap.c	/^imsmap_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
imsmap_event	imsmap.c	/^imsmap_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
imsmap_free	imsmap.c	/^imsmap_free (Display *dpy, Window window, void *closure)$/;"	f	file:
imsmap_init	imsmap.c	/^imsmap_init (Display *dpy, Window window)$/;"	f	file:
imsmap_options	imsmap.c	/^static XrmOptionDescRec imsmap_options [] = {$/;"	v	file:
imsmap_reshape	imsmap.c	/^imsmap_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
in	glx/fliptext.c	/^  XYZ in, mid, out;$/;"	m	struct:__anon367	file:
in	memscroller.c	/^  FILE *in;$/;"	m	struct:__anon25	file:
in_bounds	interaggregate.c	249;"	d	file:
in_win	t3d.c	/^  Window junk_win,in_win;$/;"	m	struct:state	file:
inbank	vermiculate.c	/^inbank (struct state *st, unsigned char thr)$/;"	f	file:
inbox	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
inc	boxfit.c	/^  int inc;$/;"	m	struct:__anon22	file:
inc	discrete.c	/^	int         inc;$/;"	m	struct:__anon59	file:
inc	hopalong.c	/^	int         inc;$/;"	m	struct:__anon79	file:
inc	images/m6502/crunch6502.asm	/^inc $1c       ; increment the color offset.$/;"	l
inc	images/m6502/crunch6502.asm	/^inc $1d       ; increment the starting x position$/;"	l
inc	images/m6502/santa.asm	/^inc $20$/;"	l
inc	images/m6502/wave6502.asm	/^inc $20$/;"	l
inc	images/m6502/wave6502.asm	/^inc $22$/;"	l
inc	julia.c	/^	int         inc;$/;"	m	struct:__anon420	file:
inc	spiral.c	/^	int         inc;$/;"	m	struct:__anon105	file:
inc	thornbird.c	/^    int         inc;$/;"	m	struct:__anon179	file:
inc1	rotzoomer.c	/^  int inc1, inc2;	\/* rotation and zoom angle increments *\/$/;"	m	struct:zoom_area	file:
inc2	rotzoomer.c	/^  int inc1, inc2;	\/* rotation and zoom angle increments *\/$/;"	m	struct:zoom_area	file:
incid	glx/polyhedra.c	/^  int **incid; \/* vertex-face incidence (matrix M x V of 0..F-1)*\/$/;"	m	struct:__anon251	file:
inclear	squiral.c	/^   int inclear;$/;"	m	struct:state	file:
includedAngle	glx/engine.c	/^    int includedAngle;$/;"	m	struct:__anon239	file:
incohesion	glx/flurry.h	237;"	d
incr	julia.c	/^incr(ModeInfo * mi, juliastruct * jp)$/;"	f	file:
increment	celtic.c	/^  int increment;$/;"	m	struct:array	file:
increment	halo.c	/^  int increment;$/;"	m	struct:circle	file:
inctaille	flag.c	/^	float      inctaille;$/;"	m	struct:__anon58	file:
incx	pacman.h	/^    short incx, incy;$/;"	m	struct:__anon45
incy	pacman.h	/^    short incx, incy;$/;"	m	struct:__anon45
index	analogtv.h	/^    int index;$/;"	m	struct:analogtv_s::__anon63
index	asm6502.h	/^  Bit8 index;$/;"	m	struct:__anon137
index	glx/glcells.c	/^  unsigned *index;$/;"	m	struct:__anon386	file:
index	glx/juggler3d.c	/^  PatternIndex index[countof(portfolio)];$/;"	m	struct:patternindex	file:
index	glx/polyhedra.c	/^  int index; \/* index to the standard list, the array uniform[] *\/$/;"	m	struct:__anon251	file:
index	juggle.c	/^  PatternIndex index[XtNumber(portfolio)];$/;"	m	struct:patternindex	file:
index	lisa.c	/^	int         index;$/;"	m	struct:lisafunc_struct	file:
indexLabels	asm6502.c	/^static BOOL indexLabels(AsmLine *asmline, void *arg){$/;"	f	file:
indices	glx/boxed.c	/^   GLint	*indices;$/;"	m	struct:__anon355	file:
indirect	asm6502.c	/^static BOOL indirect(char **s, Param *param){$/;"	f	file:
info	whirlygig.c	/^    struct info  *info;$/;"	m	struct:state	typeref:struct:state::info	file:
info	whirlygig.c	/^struct info {$/;"	s	file:
init	fiberlamp.c	/^  int     init;$/;"	m	struct:__anon30	file:
init	glx/b_lockglue.c	/^init(struct context *c)$/;"	f	file:
init	glx/crackberg.c	/^    void (*init)(Trile *);$/;"	m	struct:__anon346	file:
init	glx/hypertorus.c	/^static void init(ModeInfo *mi)$/;"	f	file:
init	glx/klein.c	/^static void init(ModeInfo *mi)$/;"	f	file:
init	glx/polytopes.c	/^static void init(ModeInfo *mi)$/;"	f	file:
init	images/m6502/breakout.asm	/^init:$/;"	l
init	images/m6502/demoscene.asm	/^init:$/;"	l
init	images/m6502/keftal.asm	/^init:$/;"	l
init	images/m6502/spacer.asm	/^init:$/;"	l
init	kaleidescope.c	/^  void (*init) (GLOBAL *, OBJECT *);$/;"	m	struct:Obj	file:
initAppendages	anemone.c	/^initAppendages(struct state *st)$/;"	f	file:
initBlot	nerverot.c	/^static void initBlot (Blot *b, FLOAT x, FLOAT y, FLOAT z)$/;"	f	file:
initBugs	xrayswarm.c	/^static void initBugs(struct state *st)$/;"	f	file:
initCMap	xrayswarm.c	/^static void initCMap(struct state *st)$/;"	f	file:
initColor	t3d.c	/^initColor (struct state *st, double r, double g, double b)$/;"	f	file:
initColorChanger	wormhole.c	/^static void initColorChanger( struct state *st, color_changer * ch )$/;"	f	file:
initData	glx/glhanoi.c	/^static void initData(glhcfg *glhanoi)$/;"	f	file:
initDisks	glx/glhanoi.c	/^static void initDisks(glhcfg *glhanoi)$/;"	f	file:
initDraw	images/m6502/demoscene.asm	/^initDraw:$/;"	l
initFish	glx/glschool_alg.c	/^initFish(Fish *f, double *mins, double *ranges)$/;"	f
initFishes	glx/glschool_alg.c	/^initFishes(School *s)$/;"	f
initFloor	glx/glhanoi.c	/^static void initFloor(glhcfg *glhanoi)$/;"	f	file:
initFog	glx/glschool_gl.c	/^initFog()$/;"	f
initGLEnv	glx/glschool_gl.c	/^initGLEnv(Bool doFog)$/;"	f
initGraphics	xrayswarm.c	/^static int initGraphics(struct state *st)$/;"	f	file:
initLMorph	lmorph.c	/^initLMorph(struct state *st)$/;"	f	file:
initLighting	glx/gflux.c	/^static void initLighting(void)$/;"	f	file:
initLights	glx/glhanoi.c	/^static void initLights(Bool state)$/;"	f	file:
initLights	glx/glschool_gl.c	/^initLights(void)$/;"	f
initNoise	glx/glhanoi.c	/^static void initNoise(glhcfg *glhanoi)$/;"	f	file:
initParam	asm6502.c	/^static void initParam(Param *param){$/;"	f	file:
initParams	barcode.c	/^static void initParams (struct state *st)$/;"	f	file:
initParams	nerverot.c	/^static void initParams (struct state *st)$/;"	f	file:
initParams	twang.c	/^static void initParams (struct state *st)$/;"	f	file:
initPointArrays	lmorph.c	/^initPointArrays(struct state *st)$/;"	f	file:
initSchool	glx/glschool_alg.c	/^initSchool(int nFish, double accLimit, double maxV, double minV, double distExp, double momentum,$/;"	f
initSintab	fadeplot.c	/^initSintab(ModeInfo * mi)$/;"	f	file:
initSintab	flag.c	/^initSintab(ModeInfo * mi)$/;"	f	file:
initStar	wormhole.c	/^static void initStar( star * st, int Z, int ang, wormhole * worm )$/;"	f	file:
initTime	xrayswarm.c	/^static void initTime(struct state *st)$/;"	f	file:
initTowers	glx/glhanoi.c	/^static void initTowers(glhcfg *glhanoi)$/;"	f	file:
initView	glx/glhanoi.c	/^static void initView(glhcfg *glhanoi)$/;"	f	file:
initWormhole	wormhole.c	/^static void initWormhole( struct state *st, wormhole * worm, Display * display, Window win )$/;"	f	file:
initXColor	wormhole.c	/^static void initXColor( XColor * color )$/;"	f	file:
init_3d	t3d.c	/^init_3d(struct state *st)$/;"	f	file:
init_GL	glx/xlock-gl-utils.c	/^init_GL(ModeInfo * mi)$/;"	f
init_adam	loop.c	/^init_adam(ModeInfo * mi)$/;"	f	file:
init_ant	ant.c	/^init_ant(ModeInfo * mi)$/;"	f
init_antinspect	glx/antinspect.c	/^ENTRYPOINT void init_antinspect(ModeInfo * mi) $/;"	f
init_antmaze	glx/antmaze.c	/^ENTRYPOINT void init_antmaze(ModeInfo * mi) $/;"	f
init_antspotlight	glx/antspotlight.c	/^ENTRYPOINT void init_antspotlight(ModeInfo *mi)$/;"	f
init_apollonian	apollonian.c	/^init_apollonian (ModeInfo * mi)$/;"	f
init_atlantis	glx/atlantis.c	/^init_atlantis(ModeInfo * mi)$/;"	f
init_atunnel	glx/atunnel.c	/^ENTRYPOINT void init_atunnel(ModeInfo * mi)$/;"	f
init_ball	glx/blinkbox.c	/^init_ball (ModeInfo *mi)$/;"	f
init_ball	glx/dangerball.c	/^init_ball (ModeInfo *mi)$/;"	f
init_bits	ant.c	/^	int         init_bits;$/;"	m	struct:__anon69	file:
init_bits	demon.c	/^	int         init_bits;$/;"	m	struct:__anon60	file:
init_bits	loop.c	/^	int         init_bits;$/;"	m	struct:__anon185	file:
init_blob	metaballs.c	/^static void init_blob(struct state *st, BLOB *blob)$/;"	f	file:
init_blocktube	glx/blocktube.c	/^ENTRYPOINT void init_blocktube (ModeInfo *mi)$/;"	f
init_boing	glx/boing.c	/^init_boing (ModeInfo *mi)$/;"	f
init_bonus_dots	pacman_level.c	/^init_bonus_dots (pacmangamestruct *pp, lev_t * level)$/;"	f	file:
init_bouboule	bouboule.c	/^init_bouboule(ModeInfo * mi)$/;"	f
init_boxed	glx/boxed.c	/^init_boxed(ModeInfo * mi)$/;"	f
init_braid	braid.c	/^init_braid(ModeInfo * mi)$/;"	f
init_bubble3d	glx/b_lockglue.c	/^init_bubble3d(ModeInfo * mi)$/;"	f
init_cage	glx/cage.c	/^init_cage (ModeInfo * mi)$/;"	f
init_carousel	glx/carousel.c	/^init_carousel (ModeInfo *mi)$/;"	f
init_cb	screenhackI.h	/^  void *         (*init_cb)    (Display *, Window);$/;"	m	struct:xscreensaver_function_table
init_chess	glx/endgame.c	/^ENTRYPOINT void init_chess(ModeInfo *mi) $/;"	f
init_circles	piecewise.c	/^static circle *init_circles(struct state *st, int n, int w, int h)$/;"	f	file:
init_circles_1	halo.c	/^init_circles_1 (struct state *st)$/;"	f	file:
init_circuit	glx/circuit.c	/^ENTRYPOINT void init_circuit(ModeInfo *mi)$/;"	f
init_color	xlyap.c	/^init_color(struct state *st)$/;"	f	file:
init_colors	glx/b_lockglue.c	/^init_colors(ModeInfo *mi)$/;"	f	file:
init_colors	glx/spheremonics.c	/^init_colors (ModeInfo *mi)$/;"	f	file:
init_colors	speedmine.c	/^init_colors (struct state *st)$/;"	f	file:
init_contour	glx/extrusion-screw.c	/^static void init_contour (void)$/;"	f	file:
init_contour	glx/extrusion-taper.c	/^static void init_contour (void)$/;"	f	file:
init_coral	coral.c	/^init_coral(struct state *st)$/;"	f	file:
init_cos_tab	ripples.c	/^init_cos_tab(struct state *st)$/;"	f	file:
init_cow	glx/bouncingcow.c	/^init_cow (ModeInfo *mi)$/;"	f
init_cp	glx/cube21.c	/^static void init_cp(cube21_conf *cp) $/;"	f	file:
init_crackberg	glx/crackberg.c	/^ENTRYPOINT void init_crackberg (ModeInfo *mi)$/;"	f
init_crystal	crystal.c	/^init_crystal(ModeInfo * mi)$/;"	f
init_cube	glx/cubenetic.c	/^init_cube (ModeInfo *mi)$/;"	f
init_cube	glx/cubestorm.c	/^init_cube (ModeInfo *mi)$/;"	f
init_cube21	glx/cube21.c	/^ENTRYPOINT void init_cube21(ModeInfo *mi) $/;"	f
init_cubicgrid	glx/cubicgrid.c	/^ENTRYPOINT void init_cubicgrid(ModeInfo *mi) $/;"	f
init_curves	speedmine.c	/^init_curves (struct state *st)$/;"	f	file:
init_data	xlyap.c	/^init_data(struct state *st)$/;"	f	file:
init_default_bubbles	bubbles-default.c	/^void init_default_bubbles(void)$/;"	f
init_demon	demon.c	/^init_demon (ModeInfo * mi)$/;"	f
init_dir	ant.c	/^	int         init_dir;$/;"	m	struct:__anon69	file:
init_discrete	discrete.c	/^init_discrete (ModeInfo * mi)$/;"	f
init_drain	xmatrix.c	/^init_drain (m_state *state)$/;"	f	file:
init_drift	drift.c	/^init_drift(ModeInfo * mi)$/;"	f
init_effect	glx/timetunnel.c	/^static void init_effect(effect_t *e, int numk, int kwidth, $/;"	f	file:
init_effects	glx/timetunnel.c	/^static void init_effects(effect_t *e, int effectnum)$/;"	f	file:
init_engine	glx/engine.c	/^ENTRYPOINT void init_engine(ModeInfo *mi)$/;"	f
init_euler2d	euler2d.c	/^init_euler2d (ModeInfo * mi)$/;"	f
init_extrusion	glx/extrusion.c	/^init_extrusion (ModeInfo * mi)$/;"	f
init_fadeplot	fadeplot.c	/^init_fadeplot (ModeInfo * mi)$/;"	f
init_fiberlamp	fiberlamp.c	/^init_fiberlamp(ModeInfo * mi)$/;"	f
init_field	cloudlife.c	/^init_field(struct state *st)$/;"	f	file:
init_field	interaggregate.c	/^init_field(void)$/;"	f	file:
init_field	intermomentary.c	/^static struct field *init_field(void) $/;"	f	file:
init_field	substrate.c	/^*init_field(void)$/;"	f	file:
init_fire	glx/glforestfire.c	/^init_fire(ModeInfo * mi)$/;"	f
init_flag	flag.c	/^init_flag(ModeInfo * mi)$/;"	f
init_flaw	loop.c	/^init_flaw(ModeInfo * mi)$/;"	f	file:
init_flipflop	glx/flipflop.c	/^init_flipflop(ModeInfo *mi)$/;"	f
init_fliptext	glx/fliptext.c	/^init_fliptext (ModeInfo *mi)$/;"	f
init_flow	flow.c	/^init_flow (ModeInfo * mi)$/;"	f
init_flurry	glx/flurry.c	/^init_flurry(ModeInfo * mi)$/;"	f
init_font_table	images/m6502/crunch6502.asm	/^init_font_table:$/;"	l
init_g	kaleidescope.c	/^init_g (GLOBAL *g)$/;"	f	file:
init_galaxy	galaxy.c	/^init_galaxy(ModeInfo * mi)$/;"	f
init_gasket	glx/sierpinski3d.c	/^init_gasket(ModeInfo *mi)$/;"	f
init_gears	glx/gears.c	/^init_gears (ModeInfo *mi)$/;"	f
init_gflux	glx/gflux.c	/^ENTRYPOINT void init_gflux(ModeInfo * mi)$/;"	f
init_gl	glx/cube21.c	/^static void init_gl(ModeInfo *mi) $/;"	f	file:
init_gl	glx/cubicgrid.c	/^static void init_gl(ModeInfo *mi) $/;"	f	file:
init_glblur	glx/glblur.c	/^init_glblur (ModeInfo *mi)$/;"	f
init_glcells	glx/glcells.c	/^init_glcells( ModeInfo *mi )$/;"	f
init_gleidescope	glx/gleidescope.c	/^init_gleidescope(ModeInfo * mi)$/;"	f
init_glhanoi	glx/glhanoi.c	/^ENTRYPOINT void init_glhanoi(ModeInfo * mi)$/;"	f
init_glschool	glx/glschool.c	/^init_glschool(ModeInfo *mi)$/;"	f
init_grav	grav.c	/^init_grav(ModeInfo * mi)$/;"	f
init_hack	rotzoomer.c	/^init_hack (struct state *st)$/;"	f	file:
init_hop	hopalong.c	/^init_hop(ModeInfo * mi)$/;"	f
init_hypertorus	glx/hypertorus.c	/^ENTRYPOINT void init_hypertorus(ModeInfo *mi)$/;"	f
init_hypnowheel	glx/hypnowheel.c	/^init_hypnowheel (ModeInfo *mi)$/;"	f
init_images	noseguy.c	/^init_images (struct state *st)$/;"	f	file:
init_iter	glx/crackberg.c	/^    void (*init_iter)(Trile *, cberg_state *);$/;"	m	struct:__anon346	file:
init_jigglypuff	glx/jigglypuff.c	/^ENTRYPOINT void init_jigglypuff(ModeInfo *mi)$/;"	f
init_juggle	glx/juggler3d.c	/^init_juggle (ModeInfo * mi)$/;"	f
init_juggle	juggle.c	/^init_juggle (ModeInfo * mi)$/;"	f
init_julia	julia.c	/^init_julia(ModeInfo * mi)$/;"	f
init_klein	glx/klein.c	/^ENTRYPOINT void init_klein(ModeInfo *mi)$/;"	f
init_knot	glx/glknots.c	/^init_knot (ModeInfo *mi)$/;"	f
init_ksegment	kaleidescope.c	/^init_ksegment (GLOBAL *g, OBJECT *obj)$/;"	f	file:
init_kugel	t3d.c	/^init_kugel(struct state *st)$/;"	f	file:
init_lament	glx/lament.c	/^init_lament(ModeInfo *mi)$/;"	f
init_laser	laser.c	/^init_laser(ModeInfo * mi)$/;"	f
init_lavalite	glx/lavalite.c	/^init_lavalite (ModeInfo *mi)$/;"	f
init_lightning	lightning.c	/^init_lightning (ModeInfo * mi)$/;"	f
init_linear_colors	ripples.c	/^init_linear_colors(struct state *st)$/;"	f	file:
init_lisa	lisa.c	/^init_lisa (ModeInfo * mi)$/;"	f
init_lissie	lissie.c	/^init_lissie (ModeInfo * mi)$/;"	f
init_lockward	glx/lockward.c	/^init_lockward (ModeInfo *mi)$/;"	f
init_logo	glx/dnalogo.c	/^init_logo (ModeInfo *mi)$/;"	f
init_loop	loop.c	/^init_loop (ModeInfo * mi)$/;"	f
init_map	imsmap.c	/^init_map (struct state *st)$/;"	f	file:
init_matrix	glx/glmatrix.c	/^init_matrix (ModeInfo *mi)$/;"	f
init_mesh	bubbles.c	/^init_mesh (struct state *st)$/;"	f	file:
init_mgears	glx/moebiusgears.c	/^init_mgears (ModeInfo *mi)$/;"	f
init_mirrorblob	glx/mirrorblob.c	/^init_mirrorblob(ModeInfo * mi)$/;"	f
init_moebius	glx/moebius.c	/^init_moebius (ModeInfo * mi)$/;"	f
init_molecule	glx/molecule.c	/^init_molecule (ModeInfo *mi)$/;"	f
init_morph3d	glx/morph3d.c	/^init_morph3d(ModeInfo * mi)$/;"	f
init_mountain	mountain.c	/^init_mountain (ModeInfo * mi)$/;"	f
init_move	glx/stonerview-move.c	/^init_move(stonerview_state *st)$/;"	f
init_noof	glx/noof.c	/^init_noof (ModeInfo *mi)$/;"	f
init_now	triangle.c	/^	int         init_now;$/;"	m	struct:__anon106	file:
init_objects	kaleidescope.c	/^init_objects (GLOBAL *g)$/;"	f	file:
init_oily_colors	ripples.c	/^init_oily_colors(struct state *st)$/;"	f	file:
init_one_qix	qix.c	/^init_one_qix (struct state *st, int nlines)$/;"	f	file:
init_pacman	pacman.c	/^init_pacman (ModeInfo * mi)$/;"	f
init_particle	eruption.c	/^static void init_particle(struct state *st, PARTICLE* particle, unsigned short xcenter, unsigned short ycenter)$/;"	f	file:
init_particle	glx/providence.c	/^static void init_particle(providencestruct *mp, double particle[5]) $/;"	f	file:
init_particles	glx/providence.c	/^static void init_particles(providencestruct *mp) $/;"	f	file:
init_penrose	penrose.c	/^init_penrose(ModeInfo * mi)$/;"	f
init_ping	sonar.c	/^init_ping(sonar_info *si)$/;"	f	file:
init_pinion	glx/pinion.c	/^init_pinion (ModeInfo *mi)$/;"	f
init_pipes	glx/pipes.c	/^init_pipes (ModeInfo * mi)$/;"	f
init_pixmaps	rocks.c	/^init_pixmaps (struct state *st)$/;"	f	file:
init_planet	glx/glplanet.c	/^init_planet (ModeInfo * mi)$/;"	f
init_planet	grav.c	/^init_planet(ModeInfo * mi, planetstruct * planet)$/;"	f	file:
init_polyhedra	glx/polyhedra-gl.c	/^init_polyhedra (ModeInfo *mi)$/;"	f
init_polyominoes	polyominoes.c	/^init_polyominoes (ModeInfo * mi)$/;"	f
init_polytopes	glx/polytopes.c	/^ENTRYPOINT void init_polytopes(ModeInfo *mi)$/;"	f
init_posc	glx/cube21.c	/^static void init_posc(cube21_conf *cp) $/;"	f	file:
init_providence	glx/providence.c	/^ENTRYPOINT void init_providence(ModeInfo *mi) $/;"	f
init_psychedelic_colors	speedmine.c	/^init_psychedelic_colors (struct state *st)$/;"	f	file:
init_pulsar	glx/pulsar.c	/^init_pulsar(ModeInfo * mi)$/;"	f
init_queens	glx/queens.c	/^ENTRYPOINT void init_queens(ModeInfo *mi) $/;"	f
init_ripples	ripples.c	/^init_ripples(struct state *st, int ndrops, int splash)$/;"	f	file:
init_rotation	glx/extrusion.c	/^init_rotation (ModeInfo *mi)$/;"	f	file:
init_rotor	rotor.c	/^init_rotor (ModeInfo * mi)$/;"	f
init_round_lense	distort.c	/^static void init_round_lense(struct state *st)$/;"	f	file:
init_row	pacman.h	/^    int init_row;$/;"	m	struct:__anon43
init_rubik	glx/rubik.c	/^init_rubik(ModeInfo * mi)$/;"	f
init_sballs	glx/sballs.c	/^ENTRYPOINT void init_sballs(ModeInfo * mi)$/;"	f
init_screenflip	glx/flipscreen3d.c	/^ENTRYPOINT void init_screenflip(ModeInfo *mi)$/;"	f
init_sets	maze.c	/^init_sets(struct state *st)$/;"	f	file:
init_shapes	glx/tangram.c	/^static void init_shapes(ModeInfo * mi)$/;"	f	file:
init_sierpinski	sierpinski.c	/^init_sierpinski(ModeInfo * mi)$/;"	f
init_signals	vidwhacker	/^sub init_signals() {$/;"	s
init_signals	webcollage	/^sub init_signals() {$/;"	s
init_sim	sonar.c	/^init_sim(Display *dpy) $/;"	f	file:
init_slideshow	glx/glslideshow.c	/^init_slideshow (ModeInfo *mi)$/;"	f
init_slip	slip.c	/^init_slip (ModeInfo * mi)$/;"	f
init_sphere	sphere.c	/^init_sphere(ModeInfo * mi)$/;"	f
init_spheremonics	glx/spheremonics.c	/^init_spheremonics (ModeInfo *mi)$/;"	f
init_spin	compass.c	/^init_spin (struct disc *disc)$/;"	f	file:
init_spinners	xmatrix.c	/^init_spinners (m_state *state)$/;"	f	file:
init_spiral	spiral.c	/^init_spiral(ModeInfo * mi)$/;"	f
init_sponge	glx/menger.c	/^init_sponge (ModeInfo *mi)$/;"	f
init_sproingies	glx/sproingiewrap.c	/^init_sproingies (ModeInfo * mi)$/;"	f
init_stairs	glx/stairs.c	/^init_stairs (ModeInfo * mi)$/;"	f
init_stars	blaster.c	/^init_stars(struct state *st)$/;"	f	file:
init_stars	glx/glplanet.c	/^init_stars (ModeInfo *mi)$/;"	f	file:
init_stars	glx/starwars.c	/^init_stars (ModeInfo *mi, int width, int height)$/;"	f	file:
init_stonerview	glx/stonerview.c	/^init_stonerview (ModeInfo *mi)$/;"	f
init_strange	strange.c	/^init_strange(ModeInfo * mi)$/;"	f
init_sun	glx/glplanet.c	/^init_sun (ModeInfo * mi)$/;"	f	file:
init_superquadrics	glx/superquadrics.c	/^init_superquadrics(ModeInfo * mi)$/;"	f
init_swirl	swirl.c	/^init_swirl(ModeInfo * mi)$/;"	f
init_sws	glx/starwars.c	/^init_sws (ModeInfo *mi)$/;"	f
init_table	loop.c	/^init_table(void)$/;"	f	file:
init_table	worm.c	/^static int  init_table = 0;$/;"	v	file:
init_tangram	glx/tangram.c	/^ENTRYPOINT void init_tangram(ModeInfo * mi)$/;"	f
init_taper	glx/extrusion-taper.c	/^static void init_taper (void) {$/;"	f	file:
init_terrain	speedmine.c	/^init_terrain (struct state *st)$/;"	f	file:
init_text	glx/gltext.c	/^init_text (ModeInfo *mi)$/;"	f
init_texture	glx/cubenetic.c	/^init_texture (ModeInfo *mi)$/;"	f	file:
init_texture	glx/glblur.c	/^init_texture (ModeInfo *mi)$/;"	f	file:
init_texture	glx/jigglypuff.c	/^static void init_texture(ModeInfo *mi)$/;"	f	file:
init_thornbird	thornbird.c	/^init_thornbird (ModeInfo * mi)$/;"	f
init_time	m6502.c	/^static void init_time(struct state *st) {$/;"	f	file:
init_time	speedmine.c	/^static void init_time(struct state *st) {$/;"	f	file:
init_toasters	glx/flyingtoasters.c	/^init_toasters (ModeInfo *mi)$/;"	f
init_toid1_line	glx/extrusion-twistoid.c	/^static void init_toid1_line (void)$/;"	f	file:
init_topBlock	glx/topblock.c	/^init_topBlock (ModeInfo *mi)$/;"	f
init_trace	xmatrix.c	/^init_trace (m_state *state)$/;"	f	file:
init_trees	forest.c	/^init_trees(ModeInfo * mi)$/;"	f
init_triangle	triangle.c	/^init_triangle (ModeInfo * mi)$/;"	f
init_tripples	glx/extrusion-twistoid.c	/^static void init_tripples (void)$/;"	f	file:
init_tsg	xspirograph.c	/^init_tsg (struct state *st)$/;"	f	file:
init_tunnel	glx/timetunnel.c	/^init_tunnel (ModeInfo *mi)$/;"	f
init_view	glx/stonerview-view.c	/^init_view(int wireframe_p, int transparent_p)$/;"	f
init_vines	vines.c	/^init_vines(ModeInfo * mi)$/;"	f
init_voronoi	glx/voronoi.c	/^init_voronoi (ModeInfo *mi)$/;"	f
init_wave	glx/cubenetic.c	/^init_wave (ModeInfo *mi)$/;"	f	file:
init_window	screenhack.c	/^init_window (Display *dpy, Widget toplevel, const char *title)$/;"	f	file:
init_words	noseguy.c	/^init_words (struct state *st)$/;"	f	file:
init_worm	worm.c	/^init_worm (ModeInfo * mi)$/;"	f
initfractal	drift.c	/^initfractal(ModeInfo * mi)$/;"	f	file:
initial_cracks	substrate.c	/^    unsigned int initial_cracks;$/;"	m	struct:field	file:
initial_discs	intermomentary.c	/^    int initial_discs;$/;"	m	struct:field	file:
initial_position	glx/mirrorblob.c	/^  Vector3D initial_position;$/;"	m	struct:__anon327	file:
initial_rotation	glx/pipes.c	/^	GLfloat     initial_rotation;$/;"	m	struct:__anon188	file:
initial_w	epicycle.c	/^  double initial_w;		\/* starting position *\/$/;"	m	struct:tagCircle	file:
initialise_blob	glx/mirrorblob.c	/^initialise_blob(mirrorblobstruct *gp,$/;"	f	file:
initialise_colours	swirl.c	/^initialise_colours(COLOUR * colours, float saturate)$/;"	f	file:
initialise_image	swirl.c	/^initialise_image(ModeInfo * mi, SWIRL_P swirl)$/;"	f	file:
initialise_swirl	swirl.c	/^initialise_swirl(ModeInfo * mi, SWIRL_P swirl)$/;"	f	file:
initialize	t3d.c	/^initialize (struct state *st)$/;"	f	file:
initializeGL	glx/extrusion.c	/^initializeGL(ModeInfo *mi, GLsizei width, GLsizei height) $/;"	f	file:
initializeGL	glx/gflux.c	/^static void initializeGL(ModeInfo *mi, GLsizei width, GLsizei height) $/;"	f	file:
initializeGL	glx/pulsar.c	/^static void initializeGL(ModeInfo *mi, GLsizei width, GLsizei height) $/;"	f	file:
initialize_gl	glx/mirrorblob.c	/^initialize_gl(ModeInfo *mi, GLsizei width, GLsizei height)$/;"	f	file:
initialize_maze	maze.c	/^initialize_maze (struct state *st)$/;"	f	file:
initialized	flag.c	/^	int         initialized;$/;"	m	struct:__anon58	file:
initlisa	lisa.c	/^initlisa(ModeInfo * mi, lisas * loop)$/;"	f	file:
initlissie	lissie.c	/^initlissie(ModeInfo * mi, lissiestruct * lissie)$/;"	f	file:
initmode	drift.c	/^initmode(ModeInfo * mi, int mode)$/;"	f	file:
initpath	glx/tunnel_draw.c	/^static const cvPoint initpath[]={$/;"	v	file:
initshapes	glx/noof.c	/^initshapes(noof_configuration *bp, int i)$/;"	f	file:
initted	blaster.c	/^  int initted;$/;"	m	struct:state	file:
initted	starfish.c	/^  Bool initted;$/;"	m	struct:state	file:
initted	whirlwindwarp.c	/^   int initted;$/;"	m	struct:state	file:
inittextures	glx/glforestfire.c	/^static void inittextures(ModeInfo * mi)$/;"	f	file:
inittextures	glx/sballs.c	/^static void inittextures(ModeInfo * mi)$/;"	f	file:
inittree	glx/glforestfire.c	/^static Bool inittree(ModeInfo * mi)$/;"	f	file:
inline	cloudlife.c	42;"	d	file:
inline	cloudlife.c	43;"	d	file:
inline	glx/b_sphere.c	34;"	d	file:
inline	glx/b_sphere.c	35;"	d	file:
inline	glx/bubble3d.c	55;"	d	file:
inline	glx/bubble3d.c	56;"	d	file:
inline	interaggregate.c	60;"	d	file:
inline	interaggregate.c	61;"	d	file:
inline	intermomentary.c	40;"	d	file:
inline	intermomentary.c	41;"	d	file:
inline	piecewise.c	22;"	d	file:
inline	piecewise.c	23;"	d	file:
inline	substrate.c	38;"	d	file:
inline	substrate.c	39;"	d	file:
inner	glx/lockward.c	/^	uint8_t		outer, inner;	\/*  Radii  *\/$/;"	m	struct:bladestate	file:
inner_r	glx/involute.h	/^  double inner_r;            \/* radius of the (larger) inside hole *\/$/;"	m	struct:__anon332
inner_r2	glx/involute.h	/^  double inner_r2;           \/* radius of the (smaller) inside hole, if any *\/$/;"	m	struct:__anon332
inner_r3	glx/involute.h	/^  double inner_r3;           \/* yet another *\/$/;"	m	struct:__anon332
innie	whirlygig.c	/^innie(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index, double modifier)$/;"	f	file:
innie_explanation	whirlygig.c	/^static const char innie_explanation[] =$/;"	v	file:
innie_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
inp	apple2.h	/^  analogtv_input *inp;$/;"	m	struct:apple2_sim_s
inp	m6502.c	/^  analogtv_input *inp;$/;"	m	struct:state	file:
inp	pong.c	/^  analogtv_input *inp;$/;"	m	struct:state	file:
inposition	glx/flipscreen3d.c	/^static int inposition(Screenflip *c)$/;"	f	file:
input	analogtv.h	/^  analogtv_input *input;$/;"	m	struct:analogtv_reception_s
input_available_p	apple2-main.c	/^  int input_available_p;$/;"	m	struct:terminal_controller_data	file:
input_available_p	fontglide.c	/^input_available_p (int fd)$/;"	f	file:
input_available_p	phosphor.c	/^  Bool input_available_p;$/;"	m	struct:__anon419	file:
input_available_p	xmatrix.c	/^  Bool input_available_p;$/;"	m	struct:__anon34	file:
inputs	glx/superquadrics.c	/^inputs(superquadricsstruct * sp)$/;"	f	file:
insert_bottom_p	xmatrix.c	/^  Bool insert_top_p, insert_bottom_p;$/;"	m	struct:__anon34	file:
insert_glyph	xmatrix.c	/^insert_glyph (m_state *state, int glyph, int x, int y)$/;"	f	file:
insert_new_bubble	bubbles.c	/^insert_new_bubble(struct state *st, Bubble *tmp)$/;"	f	file:
insert_top_p	xmatrix.c	/^  Bool insert_top_p, insert_bottom_p;$/;"	m	struct:__anon34	file:
insert_vertical_whitespace	glx/molecule.c	/^insert_vertical_whitespace (char *string)$/;"	f	file:
install_map	swirl.c	/^install_map(Display * dpy, SWIRL_P swirl, int shift)$/;"	f	file:
install_prefix	Makefile	/^install_prefix	=$/;"	m
install_prefix	glx/Makefile	/^install_prefix	=$/;"	m
instantdeathchan	petri.c	/^  FLOAT instantdeathchan;$/;"	m	struct:state	file:
instring	vermiculate.c	/^  char *instring;$/;"	m	struct:state	file:
int16_	bumps.c	/^typedef short			int16_;$/;"	t	file:
int16_	bumps.h	/^typedef short			int16_;$/;"	t
int16_t	glx/lockward.c	59;"	d	file:
int32_	bumps.c	/^typedef long			int32_;$/;"	t	file:
int32_	bumps.h	/^typedef long			int32_;$/;"	t
int32_t	glx/lockward.c	60;"	d	file:
int8_	bumps.c	/^typedef signed char		int8_;$/;"	t	file:
int8_	bumps.h	/^typedef signed char		int8_;$/;"	t
int8_t	glx/lockward.c	58;"	d	file:
intToVector	glx/flurry.h	/^} intToVector;$/;"	t	typeref:union:__anon284
intensity	glx/flurry-smoke.c	44;"	d	file:
inter_context	interference.c	/^struct inter_context {$/;"	s	file:
inter_init	interference.c	/^static void inter_init(Display* dpy, Window win, struct inter_context* c) $/;"	f	file:
inter_source	interference.c	/^struct inter_source {$/;"	s	file:
interactive	glx/glsnake.c	/^static Bool interactive;$/;"	v	file:
interaggregate_defaults	interaggregate.c	/^static const char *interaggregate_defaults[] = $/;"	v	file:
interaggregate_draw	interaggregate.c	/^interaggregate_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
interaggregate_event	interaggregate.c	/^interaggregate_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
interaggregate_free	interaggregate.c	/^interaggregate_free (Display *dpy, Window window, void *closure)$/;"	f	file:
interaggregate_init	interaggregate.c	/^interaggregate_init (Display *dpy, Window window)$/;"	f	file:
interaggregate_options	interaggregate.c	/^static XrmOptionDescRec interaggregate_options[] = $/;"	v	file:
interaggregate_reshape	interaggregate.c	/^interaggregate_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
interference	glx/cubenetic.c	/^interference (ModeInfo *mi)$/;"	f	file:
interference_defaults	interference.c	/^static const char *interference_defaults [] = {$/;"	v	file:
interference_draw	interference.c	/^interference_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
interference_event	interference.c	/^interference_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
interference_free	interference.c	/^interference_free (Display *dpy, Window window, void *closure)$/;"	f	file:
interference_init	interference.c	/^interference_init (Display *dpy, Window win)$/;"	f	file:
interference_options	interference.c	/^static XrmOptionDescRec interference_options [] = {$/;"	v	file:
interference_reshape	interference.c	/^interference_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
interior_color	glx/lament.c	/^static const GLfloat interior_color[] =$/;"	v	file:
interlace	analogtv.h	/^  int interlace;$/;"	m	struct:analogtv_s
interlace_counter	analogtv.h	/^  int interlace_counter;$/;"	m	struct:analogtv_s
intermomentary_defaults	intermomentary.c	/^static const char *intermomentary_defaults[] = {$/;"	v	file:
intermomentary_draw	intermomentary.c	/^intermomentary_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
intermomentary_event	intermomentary.c	/^intermomentary_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
intermomentary_free	intermomentary.c	/^intermomentary_free (Display *dpy, Window window, void *closure)$/;"	f	file:
intermomentary_init	intermomentary.c	/^intermomentary_init (Display *dpy, Window window)$/;"	f	file:
intermomentary_options	intermomentary.c	/^static XrmOptionDescRec intermomentary_options[] = {$/;"	v	file:
intermomentary_reshape	intermomentary.c	/^intermomentary_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
interp_vertex	glx/marching.c	/^interp_vertex (double isolevel, XYZ p1, XYZ p2, double valp1, double valp2)$/;"	f	file:
interpolate	swirl.c	/^interpolate(SWIRL_P swirl, XColor ** values, unsigned long *pixel, int n, COLOUR_P c1, COLOUR_P c2)$/;"	f	file:
intersection_count	interaggregate.c	/^    int intersection_count;$/;"	m	struct:field	file:
interval	noseguy.c	/^  unsigned long interval;$/;"	m	struct:state	file:
intra_line_scroll	glx/starwars.c	/^  double intra_line_scroll;$/;"	m	struct:__anon224	file:
introduced	glx/antmaze.c	/^  int introduced;$/;"	m	struct:__anon278	file:
inv_rate	anemotaxis.c	/^  int inv_rate;      \/* Inverse rate of particle emission (if 0 then$/;"	m	struct:__anon98	file:
invert	crystal.c	/^	int         direction, invert;$/;"	m	struct:__anon142	file:
inverted_p	glx/involute.h	/^  Bool inverted_p;           \/* whether this gear has teeth on the inside *\/$/;"	m	struct:__anon332
involute_biggest_ring	glx/involute.c	/^involute_biggest_ring (gear *g, double *posP, double *sizeP, double *heightP)$/;"	f
inx	images/m6502/santa.asm	/^inx$/;"	l
inx	images/m6502/wave6502.asm	/^inx$/;"	l
inx	images/m6502/zookeeper.asm	/^inx$/;"	l
iny	images/m6502/crunch6502.asm	/^iny           ; move the index up by one$/;"	l
iny	images/m6502/crunch6502.asm	/^iny           ; move to the next position in the table$/;"	l
iny	images/m6502/santa.asm	/^iny$/;"	l
iny	images/m6502/wave6502.asm	/^iny$/;"	l
iresidual	xflame.c	/^  int iresidual;$/;"	m	struct:state	file:
is	discrete.c	/^	double      is;$/;"	m	struct:__anon59	file:
isBlank	asm6502.c	/^static BOOL isBlank(const char *token){$/;"	f	file:
isCmdChar	asm6502.c	/^static BOOL isCmdChar(char c){$/;"	f	file:
isCommand	asm6502.c	/^static BOOL isCommand(machine_6502 *machine, const char *token){$/;"	f	file:
isDirection	asm6502.c	/^static BOOL isDirection(char c){$/;"	f	file:
isWhite	asm6502.c	/^static BOOL isWhite(char c){$/;"	f	file:
is_alive	cloudlife.c	/^is_alive(struct field * f, unsigned int x, unsigned int y)$/;"	f	file:
is_bonus_dot	pacman_level.c	/^is_bonus_dot (pacmangamestruct *pp, int x, int y, int *idx)$/;"	f
is_cyclic	glx/glsnake.c	/^    int is_cyclic;$/;"	m	struct:glsnake_cfg	file:
is_drawn	xlockmoreI.h	/^  Bool is_drawn;$/;"	m	struct:ModeInfo
is_legal	glx/glsnake.c	/^    int is_legal;$/;"	m	struct:glsnake_cfg	file:
is_quad	apollonian.c	/^is_quad(int a, int b, int c, int d)$/;"	f	file:
is_tangent	apollonian.c	/^is_tangent(int e1, int p1, int q1, int e2, int p2, int q2)$/;"	f	file:
ishexdigit	asm6502.c	/^static BOOL ishexdigit(char c){$/;"	f	file:
isinf	glx/glsnake.c	1885;"	d	file:
isinf	glx/glsnake.c	1886;"	d	file:
isnext	petri.c	/^    unsigned char isnext;           \/*  1      *\/$/;"	m	struct:cell_s	file:
isqrt	apollonian.c	/^isqrt(int n)$/;"	f	file:
isupper	glx/xlock-gl-utils.c	26;"	d	file:
isupper	screenhack.c	123;"	d	file:
iter	drift.c	/^iter(driftstruct * dp)$/;"	f	file:
iterAmt	nerverot.c	/^   FLOAT iterAmt;		\/* fraction (0..1) towards rotation target or scale target to move each * iteration *\/$/;"	m	struct:state	file:
iterate	ifs.c	/^iterate(struct state *st, int count, int p)$/;"	f	file:
iteration	imsmap.c	/^  int iteration, iterations;$/;"	m	struct:state	file:
iteration	moire2.c	/^  int iterations, iteration;$/;"	m	struct:state	file:
iterations	cynosure.c	/^  int iterations, i, delay;$/;"	m	struct:state	file:
iterations	halo.c	/^  int iterations;$/;"	m	struct:state	file:
iterations	imsmap.c	/^  int iteration, iterations;$/;"	m	struct:state	file:
iterations	moire2.c	/^  int iterations, iteration;$/;"	m	struct:state	file:
iterations	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
iterations	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
iterations	rorschach.c	/^  int iterations, offset;$/;"	m	struct:state	file:
iterations	vines.c	/^	int         iterations;$/;"	m	struct:__anon23	file:
itersTillNext	nerverot.c	/^   int itersTillNext;	\/* iterations until the model changes *\/$/;"	m	struct:state	file:
itree	julia.c	/^	long        itree;$/;"	m	struct:__anon420	file:
ivspread	xflame.c	/^  int ivspread;$/;"	m	struct:state	file:
ix	glx/bouncingcow.c	/^  GLfloat ix, iy, iz;$/;"	m	struct:__anon246	file:
iy	glx/bouncingcow.c	/^  GLfloat ix, iy, iz;$/;"	m	struct:__anon246	file:
iz	glx/bouncingcow.c	/^  GLfloat ix, iy, iz;$/;"	m	struct:__anon246	file:
j	discrete.c	/^	double      j;		\/* discrete parameters *\/$/;"	m	struct:__anon59	file:
j	hopalong.c	/^	double      i, j;	\/* hopalong parameters *\/$/;"	m	struct:__anon79	file:
j	thornbird.c	/^	double      j;		\/* thornbird parameters *\/$/;"	m	struct:__anon179	file:
j	triangle.c	/^	int         j;$/;"	m	struct:__anon106	file:
jamming	speedmine.c	/^    int jamming;$/;"	m	struct:state	file:
jc	discrete.c	/^	double      jc;$/;"	m	struct:__anon59	file:
jenis	penetrate.c	/^  int jenis;$/;"	m	struct:__anon54	file:
jiggly_color	glx/jigglypuff.c	/^    GLfloat jiggly_color[4];$/;"	m	struct:__anon314	file:
jigglypuff_handle_event	glx/jigglypuff.c	/^ENTRYPOINT Bool jigglypuff_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
jigglypuff_opts	glx/jigglypuff.c	/^ENTRYPOINT ModeSpecOpt jigglypuff_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
jigglypuff_render	glx/jigglypuff.c	/^static int jigglypuff_render(jigglystruct *js) $/;"	f	file:
jigglystruct	glx/jigglypuff.c	/^} jigglystruct;$/;"	t	typeref:struct:__anon314	file:
jigsaw_defaults	jigsaw.c	/^static const char *jigsaw_defaults [] = {$/;"	v	file:
jigsaw_draw	jigsaw.c	/^jigsaw_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
jigsaw_event	jigsaw.c	/^jigsaw_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
jigsaw_free	jigsaw.c	/^jigsaw_free (Display *dpy, Window window, void *closure)$/;"	f	file:
jigsaw_init	jigsaw.c	/^jigsaw_init (Display *dpy, Window window)$/;"	f	file:
jigsaw_init_1	jigsaw.c	/^jigsaw_init_1 (struct state *st)$/;"	f	file:
jigsaw_options	jigsaw.c	/^static XrmOptionDescRec jigsaw_options [] = {$/;"	v	file:
jigsaw_reshape	jigsaw.c	/^jigsaw_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
jigstate	jigsaw.c	/^  int jigstate;$/;"	m	struct:state	file:
jmp	images/m6502/crunch6502.asm	/^jmp init_font_table$/;"	l
jmp	images/m6502/crunch6502.asm	/^jmp main_loop$/;"	l
jmp	images/m6502/santa.asm	/^jmp loop$/;"	l
jmp	images/m6502/wave6502.asm	/^jmp loop$/;"	l
jmp	images/m6502/wave6502.asm	/^jmp pastrandcolor$/;"	l
jmpADC	asm6502.c	/^static void jmpADC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpAND	asm6502.c	/^static void jmpAND(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpASL	asm6502.c	/^static void jmpASL(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBCC	asm6502.c	/^static void jmpBCC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBCS	asm6502.c	/^static void jmpBCS(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBEQ	asm6502.c	/^static void jmpBEQ(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBIT	asm6502.c	/^static void jmpBIT(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBMI	asm6502.c	/^static void jmpBMI(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBNE	asm6502.c	/^static void jmpBNE(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBPL	asm6502.c	/^static void jmpBPL(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBVC	asm6502.c	/^static void jmpBVC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpBVS	asm6502.c	/^static void jmpBVS(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCLC	asm6502.c	/^static void jmpCLC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCLD	asm6502.c	/^static void jmpCLD(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCLI	asm6502.c	/^static void jmpCLI(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCLV	asm6502.c	/^static void jmpCLV(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCMP	asm6502.c	/^static void jmpCMP(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCPX	asm6502.c	/^static void jmpCPX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpCPY	asm6502.c	/^static void jmpCPY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpDEC	asm6502.c	/^static void jmpDEC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpDEX	asm6502.c	/^static void jmpDEX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpDEY	asm6502.c	/^static void jmpDEY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpEOR	asm6502.c	/^static void jmpEOR(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpINC	asm6502.c	/^static void jmpINC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpINX	asm6502.c	/^static void jmpINX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpINY	asm6502.c	/^static void jmpINY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpJMP	asm6502.c	/^static void jmpJMP(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpJSR	asm6502.c	/^static void jmpJSR(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpLDA	asm6502.c	/^static void jmpLDA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpLDX	asm6502.c	/^static void jmpLDX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpLDY	asm6502.c	/^static void jmpLDY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpLSR	asm6502.c	/^static void jmpLSR(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpNOP	asm6502.c	/^static void jmpNOP(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpORA	asm6502.c	/^static void jmpORA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpPHA	asm6502.c	/^static void jmpPHA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpPHP	asm6502.c	/^static void jmpPHP(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpPLA	asm6502.c	/^static void jmpPLA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpPLP	asm6502.c	/^static void jmpPLP(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpROL	asm6502.c	/^static void jmpROL(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpROR	asm6502.c	/^static void jmpROR(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpRTI	asm6502.c	/^static void jmpRTI(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpRTS	asm6502.c	/^static void jmpRTS(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSBC	asm6502.c	/^static void jmpSBC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSEC	asm6502.c	/^static void jmpSEC(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSED	asm6502.c	/^static void jmpSED(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSEI	asm6502.c	/^static void jmpSEI(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSTA	asm6502.c	/^static void jmpSTA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSTX	asm6502.c	/^static void jmpSTX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpSTY	asm6502.c	/^static void jmpSTY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTAX	asm6502.c	/^static void jmpTAX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTAY	asm6502.c	/^static void jmpTAY(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTSX	asm6502.c	/^static void jmpTSX(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTXA	asm6502.c	/^static void jmpTXA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTXS	asm6502.c	/^static void jmpTXS(machine_6502 *machine, AddrMode adm){$/;"	f	file:
jmpTYA	asm6502.c	/^static void jmpTYA(machine_6502 *machine, AddrMode adm){$/;"	f	file:
join_sets	maze.c	/^join_sets(struct state *st, int num1, int num2)$/;"	f	file:
joke	mountain.c	/^	Bool        joke;$/;"	m	struct:__anon145	file:
jong	hopalong.c	/^static Bool jong;$/;"	v	file:
jpeg_size	webcollage	/^sub jpeg_size($) {$/;"	s
js	discrete.c	/^	double      js;$/;"	m	struct:__anon59	file:
jss	glx/jigglypuff.c	/^static jigglystruct *jss = NULL;$/;"	v	file:
juggle_description	juggle.c	/^ModStruct   juggle_description = {$/;"	v
juggle_handle_event	glx/juggler3d.c	/^juggle_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
juggle_handle_event	juggle.c	142;"	d	file:
juggle_opts	glx/juggler3d.c	/^ENTRYPOINT ModeSpecOpt juggle_opts =$/;"	v
juggle_opts	juggle.c	/^ENTRYPOINT ModeSpecOpt juggle_opts =$/;"	v
juggles	glx/juggler3d.c	/^static jugglestruct *juggles = (jugglestruct *) NULL;$/;"	v	file:
juggles	juggle.c	/^static jugglestruct *juggles = (jugglestruct *) NULL;$/;"	v	file:
jugglestruct	glx/juggler3d.c	/^} jugglestruct;$/;"	t	typeref:struct:__anon405	file:
jugglestruct	juggle.c	/^} jugglestruct;$/;"	t	typeref:struct:__anon177	file:
julia_handle_event	julia.c	49;"	d	file:
julia_opts	julia.c	/^ENTRYPOINT ModeSpecOpt julia_opts = { 2, opts, 1, vars, desc };$/;"	v
julias	julia.c	/^static juliastruct *julias = NULL;$/;"	v	file:
juliastruct	julia.c	/^} juliastruct;$/;"	t	typeref:struct:__anon420	file:
jumpBranch	asm6502.c	/^static void jumpBranch(machine_6502 *machine, Bit16 offset){$/;"	f	file:
jumpwin	xlyap.c	/^jumpwin(struct state *st)$/;"	f	file:
junk	t3d.c	/^  int px,py,junk;$/;"	m	struct:state	file:
junk_win	t3d.c	/^  Window junk_win,in_win;$/;"	m	struct:state	file:
just_started_p	glx/lavalite.c	/^  Bool just_started_p;		   \/* so we launch some goo right away *\/$/;"	m	struct:__anon210	file:
justate	pacman.h	/^    int justate;$/;"	m	struct:__anon43
justcreated	glx/boxed.c	/^   BOOL		justcreated;$/;"	m	struct:__anon352	file:
k	apple2-main.c	/^  int x,y,k;$/;"	m	struct:basic_controller_data	file:
kBoomRad	penetrate.c	83;"	d	file:
kCityPause	penetrate.c	34;"	d	file:
kExpHelp	penetrate.c	212;"	d	file:
kFirstBonus	penetrate.c	37;"	d	file:
kLaserLength	penetrate.c	86;"	d	file:
kLaserSpeed	penetrate.c	89;"	d	file:
kLevelPause	penetrate.c	35;"	d	file:
kMaxBooms	penetrate.c	81;"	d	file:
kMaxLasers	penetrate.c	82;"	d	file:
kMaxMissiles	penetrate.c	80;"	d	file:
kMaxRadius	penetrate.c	39;"	d	file:
kMaxToGround	penetrate.c	214;"	d	file:
kMinRate	penetrate.c	38;"	d	file:
kMissileSpeed	penetrate.c	88;"	d	file:
kNumCities	penetrate.c	84;"	d	file:
kNumSpectrumEntries	glx/flurry.h	280;"	d
kSleepTime	penetrate.c	30;"	d	file:
kSpeedDiff	penetrate.c	213;"	d	file:
kT	mismunch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kT	munch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kX	mismunch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kX	munch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kY	mismunch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kY	munch.c	/^  int kX, kT, kY;$/;"	m	struct:_muncher	file:
kaleidescope_defaults	kaleidescope.c	/^static const char *kaleidescope_defaults [] = {$/;"	v	file:
kaleidescope_draw	kaleidescope.c	/^kaleidescope_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
kaleidescope_event	kaleidescope.c	/^kaleidescope_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
kaleidescope_free	kaleidescope.c	/^kaleidescope_free (Display *dpy, Window window, void *closure)$/;"	f	file:
kaleidescope_init	kaleidescope.c	/^kaleidescope_init (Display *dpy, Window window)$/;"	f	file:
kaleidescope_options	kaleidescope.c	/^static XrmOptionDescRec kaleidescope_options [] = {$/;"	v	file:
kaleidescope_reshape	kaleidescope.c	/^kaleidescope_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
kaleido	glx/polyhedra.c	/^kaleido(char *sym, int need_coordinates, int need_edgelist, int need_approx,$/;"	f	file:
kb	t3d.c	/^  unsigned int kb;$/;"	m	struct:state	file:
kcopy_color	kaleidescope.c	/^kcopy_color(XColor *to, XColor *from)$/;"	f	file:
kcycle_color	kaleidescope.c	/^kcycle_color(GLOBAL *g, $/;"	f	file:
keep_old_cells	glx/glcells.c	/^  int keep_old_cells;   \/* draw dead cells? *\/$/;"	m	struct:__anon390	file:
kennicott	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	e	enum:params::graph_type	file:
killcell	petri.c	/^static void killcell (struct state *st, cell *c)$/;"	f	file:
killwalls	vermiculate.c	/^  Bool filled, killwalls, vhfollow,$/;"	m	struct:linedata	file:
kind	piecewise.c	/^  int kind;                \/* type of event *\/$/;"	m	struct:_event	file:
king_data	glx/chessmodels.c	/^unsigned short king_data[] = {$/;"	v
klein	glx/klein.c	/^static kleinstruct *klein = (kleinstruct *) NULL;$/;"	v	file:
klein_bottle	glx/klein.c	/^static char *klein_bottle;$/;"	v	file:
klein_description	glx/klein.c	/^ModStruct   klein_description =$/;"	v
klein_handle_event	glx/klein.c	/^ENTRYPOINT Bool klein_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
klein_opts	glx/klein.c	/^ENTRYPOINT ModeSpecOpt klein_opts =$/;"	v
kleinstruct	glx/klein.c	/^} kleinstruct;$/;"	t	typeref:struct:__anon230	file:
kludge_normal	glx/polyhedra-gl.c	/^kludge_normal (int n, const int *indices, const point *points)$/;"	f	file:
kmax	t3d.c	38;"	d	file:
knight_data	glx/chessmodels.c	/^unsigned short knight_data[] = {$/;"	v
knives	glx/juggler3d.c	/^static Bool knives;$/;"	v	file:
knives	juggle.c	/^static Bool knives;$/;"	v	file:
knob_pos	glx/flyingtoasters.c	/^  GLfloat knob_pos;    \/* degrees *\/$/;"	m	struct:__anon409	file:
knock_knock_p	xmatrix.c	/^  Bool knock_knock_p;$/;"	m	struct:__anon34	file:
knot_configuration	glx/glknots.c	/^} knot_configuration;$/;"	t	typeref:struct:__anon260	file:
knot_handle_event	glx/glknots.c	/^knot_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
knot_list	glx/glknots.c	/^  GLuint knot_list;$/;"	m	struct:__anon260	file:
knot_opts	glx/glknots.c	/^ENTRYPOINT ModeSpecOpt knot_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
knot_type	swirl.c	/^	KNOT_T      knot_type;	\/* general type of knots *\/$/;"	m	struct:swirl_data	file:
knots	glx/timetunnel.c	/^	float *knots, *state;$/;"	m	struct:__anon189	file:
knots	swirl.c	/^	KNOT_P      knots;	\/* knot details *\/$/;"	m	struct:swirl_data	file:
knotwidth	glx/timetunnel.c	/^	int numknots, knotwidth;$/;"	m	struct:__anon189	file:
krandom_color	kaleidescope.c	/^krandom_color(GLOBAL *g, XColor *color)$/;"	f	file:
kugeldat	t3d.c	/^} kugeldat;$/;"	t	typeref:struct:__anon64	file:
kugeln	t3d.c	/^  kugeldat kugeln[100];$/;"	m	struct:state	file:
kumppa_defaults	kumppa.c	/^static const char *kumppa_defaults [] ={$/;"	v	file:
kumppa_draw	kumppa.c	/^kumppa_draw (Display *d, Window w, void *closure)$/;"	f	file:
kumppa_event	kumppa.c	/^kumppa_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
kumppa_free	kumppa.c	/^kumppa_free (Display *dpy, Window window, void *closure)$/;"	f	file:
kumppa_init	kumppa.c	/^kumppa_init (Display *d, Window w)$/;"	f	file:
kumppa_options	kumppa.c	/^static XrmOptionDescRec kumppa_options [] = {$/;"	v	file:
kumppa_reshape	kumppa.c	/^kumppa_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
kuva	images/m6502/zookeeper.asm	/^kuva:$/;"	l
kuva_0	images/m6502/zookeeper.asm	/^kuva_0:$/;"	l
kuva_1	images/m6502/zookeeper.asm	/^kuva_1:$/;"	l
kuva_2	images/m6502/zookeeper.asm	/^kuva_2:$/;"	l
l	glx/circuit.c	/^  GLfloat l, w;$/;"	m	struct:__anon308	file:
l	glx/circuit.c	/^  GLfloat l, w;$/;"	m	struct:__anon309	file:
l	glx/crackberg.c	/^    double *l,*r,*v; \/*only edges need saving*\/$/;"	m	struct:_Trile	file:
l	images/m6502/fullscreenlogo.asm	/^l:$/;"	l
l	piecewise.c	/^  struct _event *l, *r;    \/* left and right children for splay tree *\/$/;"	m	struct:_event	typeref:struct:_event::_event	file:
l	piecewise.c	/^  struct _fringe *l, *r;  \/* left and right children for splay trees *\/$/;"	m	struct:_fringe	typeref:struct:_fringe::_fringe	file:
l	piecewise.c	/^  struct _tree *l, *r;   \/* left and right children *\/$/;"	m	struct:_tree	typeref:struct:_tree::_tree	file:
l1	images/m6502/cellular-30.asm	/^l1:$/;"	l
l2	images/m6502/cellular-30.asm	/^l2:$/;"	l
l2	images/m6502/cellular-600.asm	/^l2:$/;"	l
l3	images/m6502/cellular-30.asm	/^l3:$/;"	l
l3	images/m6502/cellular-600.asm	/^l3:$/;"	l
l4	images/m6502/cellular-30.asm	/^l4:$/;"	l
l_color0	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
l_color1	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
l_paddle	pong.c	/^  Paddle l_paddle;$/;"	m	struct:state	file:
label	apollonian.c	/^	Bool        label, altgeom;$/;"	m	struct:__anon184	file:
label	apollonian.c	/^static Bool label;$/;"	v	file:
label	asm6502.c	/^  Label *label;$/;"	m	struct:AsmLine	file:
label	asm6502.c	/^  char *label; $/;"	m	struct:__anon15	file:
label	asm6502.c	/^  char *label;$/;"	m	struct:__anon14	file:
label	asm6502.c	/^static BOOL label(char **s, Param *param){$/;"	f	file:
label	glx/molecule.c	/^  const char *label;		\/* description of this compound *\/$/;"	m	struct:__anon235	file:
label	glx/molecule.c	/^  const char *label;	\/* The atom name *\/$/;"	m	struct:__anon233	file:
labelDecl	asm6502.c	/^  BOOL labelDecl; \/* Does the line have a label declaration? *\/$/;"	m	struct:AsmLine	file:
labelPtr	asm6502.h	/^  int labelPtr;$/;"	m	struct:machine_6502
lament_configuration	glx/lament.c	/^} lament_configuration;$/;"	t	typeref:struct:__anon319	file:
lament_handle_event	glx/lament.c	/^lament_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
lament_opts	glx/lament.c	/^ENTRYPOINT ModeSpecOpt lament_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
lament_signal_kludge	glx/lament.c	/^lament_signal_kludge (int sig)$/;"	f	file:
lament_type	glx/lament.c	/^} lament_type;$/;"	t	typeref:enum:__anon318	file:
lamp_geometry	glx/lavalite.c	/^} lamp_geometry;$/;"	t	typeref:struct:__anon209	file:
lamp_part	glx/lavalite.c	/^typedef enum { CAP = 100, BOTTLE, BASE } lamp_part;$/;"	t	typeref:enum:__anon208	file:
lamp_style	glx/lavalite.c	/^typedef enum { CLASSIC = 0, GIANT, CONE, ROCKET } lamp_style;$/;"	t	typeref:enum:__anon207	file:
land	glx/crackberg.c	/^    void (*land)(cberg_state *, double);$/;"	m	struct:__anon347	file:
large_scale	glx/tangram_shapes.c	21;"	d	file:
large_triangle1	glx/tangram.c	/^    large_triangle1 = 3,$/;"	e	enum:__anon291	file:
large_triangle2	glx/tangram.c	/^    large_triangle2 = 4,$/;"	e	enum:__anon291	file:
laser	laser.c	/^	laserstruct *laser;$/;"	m	struct:__anon153	file:
laser	penetrate.c	/^   Laser laser[kMaxLasers];$/;"	m	struct:state	file:
laser_color	blaster.c	/^	GC laser_color;$/;"	m	struct:mother_ship_state	file:
laser_color	blaster.c	/^	GC laser_color;$/;"	m	struct:robot_state	file:
laser_description	laser.c	/^ModStruct   laser_description =$/;"	v
laser_handle_event	laser.c	39;"	d	file:
laser_opts	laser.c	/^ENTRYPOINT ModeSpecOpt laser_opts =$/;"	v
laser_state	blaster.c	/^struct laser_state {$/;"	s	file:
lasers	blaster.c	/^	struct laser_state *lasers;$/;"	m	struct:mother_ship_state	typeref:struct:mother_ship_state::laser_state	file:
lasers	blaster.c	/^	struct laser_state *lasers;$/;"	m	struct:robot_state	typeref:struct:robot_state::laser_state	file:
lasers	laser.c	/^static lasersstruct *lasers = (lasersstruct *) NULL;$/;"	v	file:
lasersstruct	laser.c	/^} lasersstruct;$/;"	t	typeref:struct:__anon153	file:
laserstruct	laser.c	/^} laserstruct;$/;"	t	typeref:struct:__anon152	file:
lastLaser	penetrate.c	/^   long lastLaser;$/;"	m	struct:state	file:
lastParticleTime	glx/flurry.h	/^	float lastParticleTime;$/;"	m	struct:SmokeV
lastPlug	glx/engine.c	/^  int lastPlug;$/;"	m	struct:__anon238	file:
lastTime	glx/glhanoi.c	/^	double lastTime;$/;"	m	struct:__anon204	file:
last_c	phosphor.c	/^  char last_c;$/;"	m	struct:__anon419	file:
last_change_time	glx/polyhedra-gl.c	/^  time_t last_change_time;$/;"	m	struct:__anon321	file:
last_display_time	analogtv.h	/^  struct timeval last_display_time;$/;"	m	struct:analogtv_s	typeref:struct:analogtv_s::timeval
last_emit_time	apple2-main.c	/^  double last_emit_time;$/;"	m	struct:terminal_controller_data	file:
last_fps	fpsI.h	/^  double last_fps;$/;"	m	struct:fps_state
last_fps	glx/fps.c	/^  GLfloat last_fps;$/;"	m	struct:fps_state	file:
last_h	blitspin.c	/^  int last_w, last_h;$/;"	m	struct:state	file:
last_ifps	fpsI.h	/^  int last_ifps;$/;"	m	struct:fps_state
last_ifps	glx/fps.c	/^  int last_ifps;$/;"	m	struct:fps_state	file:
last_iteration	glx/glsnake.c	/^    snaketime last_iteration;$/;"	m	struct:glsnake_cfg	file:
last_morph	glx/glsnake.c	/^    snaketime last_morph;$/;"	m	struct:glsnake_cfg	file:
last_pac_stat	pacman.h	/^    char last_pac_stat[1024];$/;"	m	struct:__anon45
last_pixel	imsmap.c	/^  unsigned int last_pixel, last_valid;$/;"	m	struct:state	file:
last_pixel	pyro.c	/^   unsigned long last_pixel;$/;"	m	struct:state	file:
last_ptr	sonar.c	/^  ping_target *last_ptr;$/;"	m	struct:sonar_info	file:
last_size	whirlygig.c	/^    int pos[2], last_x[100][100], last_y[100][100], last_size[100][100];$/;"	m	struct:state	file:
last_time	fluidballs.c	/^  struct timeval last_time;$/;"	m	struct:__anon414	typeref:struct:__anon414::timeval	file:
last_time	glx/carousel.c	/^  time_t last_time, now;$/;"	m	struct:__anon223	file:
last_time	glx/glknots.c	/^  time_t last_time;$/;"	m	struct:__anon260	file:
last_time	glx/voronoi.c	/^  double last_time;$/;"	m	struct:__anon270	file:
last_turn	glx/glsnake.c	/^    float last_turn;$/;"	m	struct:glsnake_cfg	file:
last_uniform	glx/polyhedra.c	/^static int last_uniform = sizeof (uniform) \/ sizeof (uniform[0]);$/;"	v	file:
last_update	glx/gltext.c	/^  time_t last_update;$/;"	m	struct:__anon226	file:
last_valid	imsmap.c	/^  unsigned int last_pixel, last_valid;$/;"	m	struct:state	file:
last_view	glx/flyingtoasters.c	/^  int last_view, target_view;$/;"	m	struct:__anon410	file:
last_view	glx/glmatrix.c	/^  int last_view, target_view;$/;"	m	struct:__anon370	file:
last_w	blitspin.c	/^  int last_w, last_h;$/;"	m	struct:state	file:
last_x	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
last_x	whirlygig.c	/^    int pos[2], last_x[100][100], last_y[100][100], last_size[100][100];$/;"	m	struct:state	file:
last_y	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
last_y	whirlygig.c	/^    int pos[2], last_x[100][100], last_y[100][100], last_size[100][100];$/;"	m	struct:state	file:
lastbox	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon42
lastbox	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon43
lastc	apple2-main.c	/^  unsigned char lastc;$/;"	m	struct:terminal_controller_data	file:
lastframe	whirlwindwarp.c	/^  struct timeval lastframe;$/;"	m	struct:state	typeref:struct:state::timeval	file:
lasthalf	drift.c	/^	short       lasthalf;$/;"	m	struct:__anon416	file:
lasthalf	flame.c	/^  short lasthalf;$/;"	m	struct:state	file:
lasthalf	slip.c	/^	short       lasthalf;$/;"	m	struct:__anon78	file:
lastpoint	lisa.c	/^    XPoint      center, *lastpoint;$/;"	m	struct:lisa_struct	file:
lastresets	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
lastturn	pacman.h	/^    int lastturn;$/;"	m	struct:__anon43
lastx	euler2d.c	/^	short      *lastx;$/;"	m	struct:__anon80	file:
lastx	glx/extrusion.c	/^float lastx=0, lasty=0;$/;"	v
lastx	rotor.c	/^	int         lastx, lasty;$/;"	m	struct:__anon163	file:
lasty	glx/extrusion.c	/^float lastx=0, lasty=0;$/;"	v
lasty	rotor.c	/^	int         lastx, lasty;$/;"	m	struct:__anon163	file:
later	glx/superquadrics.c	/^	state       now, later;$/;"	m	struct:__anon243	file:
latest_sentence	fontglide.c	/^  int latest_sentence;$/;"	m	struct:__anon87	file:
latin1_to_ascii	glx/gltext.c	/^latin1_to_ascii (char *s)$/;"	f	file:
latin1_to_ascii	glx/starwars.c	/^latin1_to_ascii (char *s)$/;"	f	file:
latlonglist	glx/glplanet.c	/^  GLuint latlonglist;$/;"	m	struct:__anon407	file:
launch	penetrate.c	/^static void launch (struct state *st, int xlim, int ylim, int src)$/;"	f	file:
launch	pyro.c	/^launch (struct state *st, $/;"	f	file:
launch_balls	glx/lavalite.c	/^launch_balls (ModeInfo *mi)$/;"	f	file:
launch_chance	glx/lavalite.c	/^  GLfloat launch_chance;	   \/* how often to percolate *\/$/;"	m	struct:__anon210	file:
launch_text_generator	apple2-main.c	/^launch_text_generator (struct terminal_controller_data *mine)$/;"	f	file:
launch_text_generator	fontglide.c	/^launch_text_generator (state *s)$/;"	f	file:
launch_text_generator	glx/fliptext.c	/^launch_text_generator (fliptext_configuration *sc)$/;"	f	file:
launch_text_generator	glx/starwars.c	/^launch_text_generator (sws_configuration *sc)$/;"	f	file:
launch_text_generator	phosphor.c	/^launch_text_generator (p_state *state)$/;"	f	file:
launch_text_generator	xmatrix.c	/^launch_text_generator (m_state *state)$/;"	f	file:
lava_color	glx/lavalite.c	/^static GLfloat lava_color[4], fluid_color[4], base_color[4], table_color[4];$/;"	v	file:
lava_color_str	glx/lavalite.c	/^static char *lava_color_str, *fluid_color_str, *base_color_str,$/;"	v	file:
lava_shininess	glx/lavalite.c	/^static const GLfloat lava_shininess = 128.0;$/;"	v	file:
lava_spec	glx/lavalite.c	/^static const GLfloat lava_spec[4] = {1.0, 1.0, 1.0, 1.0};$/;"	v	file:
lavalite_configuration	glx/lavalite.c	/^} lavalite_configuration;$/;"	t	typeref:struct:__anon210	file:
lavalite_handle_event	glx/lavalite.c	/^lavalite_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
lavalite_opts	glx/lavalite.c	/^ENTRYPOINT ModeSpecOpt lavalite_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
lawson	glx/klein.c	/^static int lawson(ModeInfo *mi, double umin, double umax, double vmin,$/;"	f	file:
layer	goop.c	/^struct layer {$/;"	s	file:
layers	abstractile.c	/^  int layers;$/;"	m	struct:state	file:
layers	goop.c	/^  struct layer **layers;$/;"	m	struct:goop	typeref:struct:goop::layer	file:
layout_left	glx/pinion.c	/^  GLfloat layout_left, layout_right;  \/* layout region, on the right side  *\/$/;"	m	struct:__anon361	file:
layout_right	glx/pinion.c	/^  GLfloat layout_left, layout_right;  \/* layout region, on the right side  *\/$/;"	m	struct:__anon361	file:
lbearing	fontglide.c	/^  int ascent, lbearing, rbearing;$/;"	m	struct:__anon83	file:
lbladdr	asm6502.c	/^  Bit32 lbladdr;$/;"	m	struct:__anon14	file:
lcdscrub_defaults	lcdscrub.c	/^static const char *lcdscrub_defaults [] = {$/;"	v	file:
lcdscrub_draw	lcdscrub.c	/^lcdscrub_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
lcdscrub_event	lcdscrub.c	/^lcdscrub_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
lcdscrub_free	lcdscrub.c	/^lcdscrub_free (Display *dpy, Window window, void *closure)$/;"	f	file:
lcdscrub_init	lcdscrub.c	/^lcdscrub_init (Display *dpy, Window window)$/;"	f	file:
lcdscrub_options	lcdscrub.c	/^static XrmOptionDescRec lcdscrub_options [] = {$/;"	v	file:
lcdscrub_reshape	lcdscrub.c	/^lcdscrub_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
lcm	epicycle.c	/^lcm(int u, int v)$/;"	f	file:
lcs	glx/lament.c	/^static lament_configuration *lcs = NULL;$/;"	v	file:
lda	images/m6502/crunch6502.asm	/^lda #$ff$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #0        ; set the index back to zero$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #0        ; start position to use$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #<y_start_pos1$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #<y_start_pos2$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #<y_start_pos3$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #<y_start_pos4$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #<y_start_pos5$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #>y_start_pos1$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #>y_start_pos2$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #>y_start_pos3$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #>y_start_pos4$/;"	l
lda	images/m6502/crunch6502.asm	/^lda #>y_start_pos5$/;"	l
lda	images/m6502/dragon-fractal.asm	/^lda #0$/;"	l
lda	images/m6502/santa.asm	/^lda #0$/;"	l
lda	images/m6502/santa.asm	/^lda $1000,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1080,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1100,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1180,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1200,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1280,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1300,y$/;"	l
lda	images/m6502/santa.asm	/^lda $1380,y$/;"	l
lda	images/m6502/santa.asm	/^lda $20$/;"	l
lda	images/m6502/santa.asm	/^lda $2000,x$/;"	l
lda	images/m6502/santa.asm	/^lda sinus,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda #0$/;"	l
lda	images/m6502/wave6502.asm	/^lda #5$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1000,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1000,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1040,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1080,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1080,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $10c0,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1100,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1100,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1140,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1180,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1180,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $11C0,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1200,x$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1200,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1280,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1300,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $1380,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda $20$/;"	l
lda	images/m6502/wave6502.asm	/^lda $21$/;"	l
lda	images/m6502/wave6502.asm	/^lda $22$/;"	l
lda	images/m6502/wave6502.asm	/^lda $fe$/;"	l
lda	images/m6502/wave6502.asm	/^lda color_row,y$/;"	l
lda	images/m6502/wave6502.asm	/^lda sinus,x$/;"	l
lda	images/m6502/zookeeper.asm	/^lda #0$/;"	l
lda	images/m6502/zookeeper.asm	/^lda #1$/;"	l
lda	images/m6502/zookeeper.asm	/^lda kuva,x$/;"	l
lda	images/m6502/zookeeper.asm	/^lda kuva_0,x$/;"	l
lda	images/m6502/zookeeper.asm	/^lda kuva_1,x$/;"	l
lda	images/m6502/zookeeper.asm	/^lda kuva_2,x$/;"	l
lda	images/m6502/zookeeper.asm	/^lda seko,x$/;"	l
ldr_barf	bubbles.c	/^ldr_barf (struct state *st)$/;"	f	file:
ldx	images/m6502/crunch6502.asm	/^ldx $b,y      ; get the lsb from the table$/;"	l
ldx	images/m6502/crunch6502.asm	/^ldx $b,y      ; get the msb from the table$/;"	l
ldx	images/m6502/santa.asm	/^ldx #0$/;"	l
ldx	images/m6502/wave6502.asm	/^ldx #0$/;"	l
ldx	images/m6502/wave6502.asm	/^ldx #33$/;"	l
ldx	images/m6502/zookeeper.asm	/^ldx #0$/;"	l
ldy	images/m6502/crunch6502.asm	/^ldy #0$/;"	l
ldy	images/m6502/crunch6502.asm	/^ldy $8        ; load the current start position index$/;"	l
leader	glx/lavalite.c	/^  metaball *leader;	\/* stay close to this other ball *\/$/;"	m	struct:metaball	file:
leave_trail	bubbles.c	/^leave_trail(struct state *st,  Bubble *bb ) $/;"	f	file:
left	braid.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon46	file:
left	glx/crackberg.c	/^    struct _Trile *left, *right, *parent; \/* for bst, NOT spatial *\/$/;"	m	struct:_Trile	typeref:struct:_Trile::_Trile	file:
left	glx/glhanoi.c	/^static const float left[] = { 1.0, 0.0, 0.0 };$/;"	v	file:
left	glx/jigglypuff.c	/^    hedge *left;$/;"	m	struct:edge	file:
left	images/m6502/random-walk.asm	/^left:$/;"	l
left	spiral.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon105	file:
left	xjack.c	/^  int left, right;		\/* characters *\/$/;"	m	struct:state	file:
left1	noseguy.c	/^  Pixmap left1, left2, right1, right2;$/;"	m	struct:state	file:
left2	noseguy.c	/^  Pixmap left1, left2, right1, right2;$/;"	m	struct:state	file:
left_front	noseguy.c	/^  Pixmap left_front, right_front, front, down;$/;"	m	struct:state	file:
left_margin	bsod.c	/^  int left_margin, right_margin;	\/* for text wrapping *\/$/;"	m	struct:bsod_state	file:
left_margin	glx/fliptext.c	/^  int left_margin, right_margin;$/;"	m	struct:__anon367	file:
left_right	polyominoes.c	/^  int left_right, top_bottom;$/;"	m	struct:_polyominoesstruct	file:
leftlog	xlyap.c	/^leftlog(double x, double r)       \/* left skewed logistic *\/$/;"	f	file:
legal_move	penrose.c	/^legal_move(fringe_node_c * vertex, unsigned side, vertex_type_c vtype)$/;"	f	file:
len	abstractile.c	/^    unsigned int x, y, len, obj, color, ndol;$/;"	m	struct:lineStruct	file:
len	glx/circuit.c	/^  float len;     \/* length as a fraction of total length *\/$/;"	m	struct:__anon297	file:
len	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
len	polyominoes.c	/^static struct hexomino_struct {int len; point_type point[6];$/;"	m	struct:hexomino_struct	file:
len	polyominoes.c	/^static struct pentomino_struct {int len; point_type point[5];$/;"	m	struct:pentomino_struct	file:
len	polyominoes.c	/^static struct {int len; point_type point[10]; $/;"	m	struct:__anon126	file:
len	polyominoes.c	/^static struct {int len; point_type point[10]; $/;"	m	struct:__anon127	file:
len	polyominoes.c	/^static struct {int len; point_type point[11]; $/;"	m	struct:__anon125	file:
len	polyominoes.c	/^static struct {int len; point_type point[4];$/;"	m	struct:__anon121	file:
len	polyominoes.c	/^static struct {int len; point_type point[5]; $/;"	m	struct:__anon122	file:
len	polyominoes.c	/^static struct {int len; point_type point[6]; $/;"	m	struct:__anon123	file:
len	polyominoes.c	/^static struct {int len; point_type point[7]; $/;"	m	struct:__anon124	file:
len	polyominoes.c	/^typedef struct {int len; point_type *point;$/;"	m	struct:__anon120	file:
lenMul	penetrate.c	/^  float lenMul;$/;"	m	struct:__anon57	file:
length	ccurve.c	/^    double length;$/;"	m	struct:Segment_struct	file:
length	glx/circuit.c	/^  float length; \/* length of an electro *\/$/;"	m	struct:__anon302	file:
length	glx/mirrorblob.c	/^length (Vector3D u)$/;"	f	file:
length	ifs.c	/^  int length;$/;"	m	struct:state	file:
length	vines.c	/^	int         length;$/;"	m	struct:__anon23	file:
length	wander.c	/^   unsigned int length;$/;"	m	struct:state	file:
length1	glx/mirrorblob.c	/^  double length1, length2, length3;$/;"	m	struct:__anon328	file:
length2	glx/mirrorblob.c	/^  double length1, length2, length3;$/;"	m	struct:__anon328	file:
length3	glx/mirrorblob.c	/^  double length1, length2, length3;$/;"	m	struct:__anon328	file:
length_limit	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
lenses	ifs.c	/^  Lens *lenses;$/;"	m	struct:state	file:
lenses	zoom.c	/^  Bool lenses;$/;"	m	struct:state	file:
lensmatrix	ifs.c	/^lensmatrix(struct state *st, Lens *l)$/;"	f	file:
lensnum	ifs.c	/^  int lensnum;$/;"	m	struct:state	file:
lensoffsetx	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
lensoffsety	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
lerp	glx/glhanoi.c	/^static double lerp(double alpha, double start, double end)$/;"	f	file:
lesser	vermiculate.c	233;"	d	file:
letterbox	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
letterbox_p	glx/glslideshow.c	/^static Bool letterbox_p;    \/* When a loaded image is not the same aspect$/;"	v	file:
levFreq	penetrate.c	/^   int level, levMissiles, levFreq;$/;"	m	struct:state	file:
levMissiles	penetrate.c	/^   int level, levMissiles, levFreq;$/;"	m	struct:state	file:
lev_t	pacman.h	/^typedef char lev_t[LEVHEIGHT][LEVWIDTH + 1];$/;"	t
level	analogtv.h	/^  double level;$/;"	m	struct:analogtv_reception_s
level	pacman.h	/^    char level[LEVHEIGHT * LEVWIDTH];$/;"	m	struct:__anon45
level	penetrate.c	/^   int level, levMissiles, levFreq;$/;"	m	struct:state	file:
level	triangle.c	/^	short       level[MAX_LEVELS];$/;"	m	struct:__anon106	file:
level1_strike	lightning.c	/^level1_strike(Lightning bolt, ModeInfo * mi)$/;"	f	file:
level2_strike	lightning.c	/^level2_strike(Lightning bolt, ModeInfo * mi)$/;"	f	file:
level_gc	penetrate.c	/^   GC draw_gc, erase_gc, level_gc;$/;"	m	struct:state	file:
leveltable	analogtv.h	/^  } leveltable[ANALOGTV_MAX_LINEHEIGHT+1][ANALOGTV_MAX_LINEHEIGHT+1];$/;"	m	struct:analogtv_s	typeref:struct:analogtv_s::__anon63
li	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
li_color	hyperball.c	/^  char li_color;$/;"	m	struct:line_info	file:
li_color	hypercube.c	/^  char li_color;$/;"	m	struct:line_info	file:
li_ip	hyperball.c	/^  short li_ip;$/;"	m	struct:line_info	file:
li_ip	hypercube.c	/^  char li_ip;$/;"	m	struct:line_info	file:
li_iq	hyperball.c	/^  short li_iq;$/;"	m	struct:line_info	file:
li_iq	hypercube.c	/^  char li_iq;$/;"	m	struct:line_info	file:
li_pad	hyperball.c	/^  char li_pad[3];$/;"	m	struct:line_info	file:
li_pad	hypercube.c	/^  char li_pad;$/;"	m	struct:line_info	file:
libexecdir	Makefile	/^libexecdir	= ${exec_prefix}\/libexec$/;"	m
libexecdir	glx/Makefile	/^libexecdir	= ${exec_prefix}\/libexec$/;"	m
lid	glx/lament.c	/^lid(ModeInfo *mi, Bool wire)$/;"	f	file:
lid_0	glx/lament.c	/^  GLuint lid_0, lid_1, lid_2, lid_3, lid_4;$/;"	m	struct:__anon319	file:
lid_1	glx/lament.c	/^  GLuint lid_0, lid_1, lid_2, lid_3, lid_4;$/;"	m	struct:__anon319	file:
lid_2	glx/lament.c	/^  GLuint lid_0, lid_1, lid_2, lid_3, lid_4;$/;"	m	struct:__anon319	file:
lid_3	glx/lament.c	/^  GLuint lid_0, lid_1, lid_2, lid_3, lid_4;$/;"	m	struct:__anon319	file:
lid_4	glx/lament.c	/^  GLuint lid_0, lid_1, lid_2, lid_3, lid_4;$/;"	m	struct:__anon319	file:
life	fireworkx.c	/^  unsigned int life;$/;"	m	struct:__anon8	file:
life	glx/sproingies.c	/^	int life;        \/*   Life points                           *\/$/;"	m	struct:sPosColor	file:
lifetime	glx/blocktube.c	/^    int lifetime;$/;"	m	struct:__anon359	file:
lifetime	glx/boxed.c	/^   int 		lifetime;$/;"	m	struct:__anon355	file:
light	glx/circuit.c	/^  int light; \/* are we the light source? *\/$/;"	m	struct:__anon301	file:
light	glx/circuit.c	/^  int light;$/;"	m	struct:__anon311	file:
light	glx/gflux.c	/^static enum {wire=0,solid,light,checker,grab} _draw;$/;"	e	enum:__anon205	file:
light	glx/glhanoi.c	/^	Bool light;$/;"	m	struct:__anon204	file:
light	glx/glhanoi.c	/^static Bool light;$/;"	v	file:
light	ripples.c	/^  int light;$/;"	m	struct:state	file:
light0_pos	glx/lavalite.c	/^static const GLfloat light0_pos[4] = {-0.6, 0.0, 1.0, 0.0};$/;"	v	file:
light1_pos	glx/lavalite.c	/^static const GLfloat light1_pos[4] = { 1.0, 0.0, 0.2, 0.0};$/;"	v	file:
light2_pos	glx/lavalite.c	/^static const GLfloat light2_pos[4] = { 0.6, 0.0, 1.0, 0.0};$/;"	v	file:
lightOneColor	glx/extrusion.c	/^static const GLfloat lightOneColor[] = {0.99, 0.99, 0.00, 1.0}; $/;"	v	file:
lightOnePosition	glx/extrusion.c	/^static const GLfloat lightOnePosition[] = {40.0, 40, 100.0, 0.0};$/;"	v	file:
lightTwoColor	glx/extrusion.c	/^static const GLfloat lightTwoColor[] = {0.00, 0.99, 0.99, 1.0}; $/;"	v	file:
lightTwoPosition	glx/extrusion.c	/^static const GLfloat lightTwoPosition[] = {-40.0, 40, 100.0, 0.0};$/;"	v	file:
lightX	nerverot.c	/^   FLOAT lightX;$/;"	m	struct:state	file:
lightXTarget	nerverot.c	/^   FLOAT lightXTarget;$/;"	m	struct:state	file:
lightY	nerverot.c	/^   FLOAT lightY;$/;"	m	struct:state	file:
lightYTarget	nerverot.c	/^   FLOAT lightYTarget;$/;"	m	struct:state	file:
lightZ	nerverot.c	/^   FLOAT lightZ;$/;"	m	struct:state	file:
lightZTarget	nerverot.c	/^   FLOAT lightZTarget;$/;"	m	struct:state	file:
light_2x2	fireworkx.c	/^static void light_2x2(struct state *st, fireshell *fss)$/;"	f	file:
light_gray_bits	greynetic.c	/^static char light_gray_bits[] = { 0x08, 0x02};$/;"	v	file:
light_gray_height	greynetic.c	77;"	d	file:
light_gray_width	greynetic.c	76;"	d	file:
light_sp	glx/engine.c	/^static const GLfloat light_sp[] = {0.8, 0.8, 0.8, 0.5};$/;"	v	file:
lighting_p	glx/boing.c	/^static Bool lighting_p;$/;"	v	file:
lightning_description	lightning.c	/^ModStruct   lightning_description =$/;"	v
lightning_handle_event	lightning.c	37;"	d	file:
lightning_opts	lightning.c	/^ENTRYPOINT ModeSpecOpt lightning_opts =$/;"	v
lighton	glx/circuit.c	/^  int lighton;$/;"	m	struct:__anon311	file:
lightpos	glx/boing.c	/^  GLfloat lightpos[4];$/;"	m	struct:__anon259	file:
lightpos	glx/circuit.c	/^  GLfloat lightpos[4];$/;"	m	struct:__anon311	file:
lightpos	glx/engine.c	/^static const GLfloat lightpos[] = {7.0, 7.0, 12, 1.0};$/;"	v	file:
limit	compass.c	/^  int limit;$/;"	m	struct:disc	file:
limit	glx/sproingiewrap.c	/^	GLuint      limit;$/;"	m	struct:__anon249	file:
line	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
line	glx/fliptext.c	/^} line;$/;"	t	typeref:struct:__anon366	file:
lineStruct	abstractile.c	/^struct lineStruct {$/;"	s	file:
lineWidth	nerverot.c	/^   int lineWidth;		\/* width of lines *\/$/;"	m	struct:state	file:
line_anim_type	glx/fliptext.c	/^typedef enum { SCROLL_BOTTOM, SCROLL_TOP, SPIN } line_anim_type;$/;"	t	typeref:enum:__anon364	file:
line_cb_phase	analogtv.h	/^  double line_cb_phase[ANALOGTV_V][4];$/;"	m	struct:analogtv_s
line_count	ccurve.c	/^  int                  line_count;$/;"	m	struct:state	file:
line_delay	bsod.c	/^  unsigned long line_delay;	\/* delay between printing lines *\/$/;"	m	struct:bsod_state	file:
line_height	glx/fliptext.c	/^  int line_height;	  \/* in font units *\/$/;"	m	struct:__anon367	file:
line_height	glx/starwars.c	/^  double line_height;$/;"	m	struct:__anon224	file:
line_height	xjack.c	/^  int char_width, line_height;	\/* pixels *\/$/;"	m	struct:state	file:
line_hsync	analogtv.h	/^  int line_hsync[ANALOGTV_V];$/;"	m	struct:analogtv_s
line_info	hyperball.c	/^struct line_info$/;"	s	file:
line_info	hypercube.c	/^struct line_info$/;"	s	file:
line_mode	attraction.c	/^  ball_mode, line_mode, polygon_mode, spline_mode, spline_filled_mode,$/;"	e	enum:object_mode	file:
line_pixel_height	glx/starwars.c	/^  int line_pixel_height;  \/* in screen units (for computing line thickness) *\/$/;"	m	struct:__anon224	file:
line_pixel_width	glx/starwars.c	/^  int line_pixel_width;   \/* in font units (for wrapping text) *\/$/;"	m	struct:__anon224	file:
line_state	glx/fliptext.c	/^typedef enum { NEW, HESITATE, IN, LINGER, OUT, DEAD } line_state;$/;"	t	typeref:enum:__anon363	file:
line_table	hyperball.c	/^static const struct line_info line_table[LINE_COUNT] =$/;"	v	typeref:struct:line_info	file:
line_table	hyperball.c	/^static const struct line_info line_table[LINE_COUNT];$/;"	v	typeref:struct:line_info	file:
line_table	hypercube.c	/^static const struct line_info line_table[LINE_COUNT] =$/;"	v	typeref:struct:line_info	file:
line_table	hypercube.c	/^static const struct line_info line_table[LINE_COUNT];$/;"	v	typeref:struct:line_info	file:
line_thickness	glx/starwars.c	/^  GLfloat line_thickness;$/;"	m	struct:__anon224	file:
line_width	deco.c	/^  int line_width;$/;"	m	struct:state	file:
linear	whirlygig.c	/^linear(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
linear_explanation	whirlygig.c	/^static const char linear_explanation[] =$/;"	v	file:
linear_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
linedata	vermiculate.c	/^linedata;$/;"	t	typeref:struct:linedata	file:
linedata	vermiculate.c	/^typedef struct linedata$/;"	s	file:
lines	flow.c	/^static const double lines[][2] = {$/;"	v	file:
lines	glx/fliptext.c	/^  line **lines;$/;"	m	struct:__anon367	file:
lines	glx/starwars.c	/^  char **lines;$/;"	m	struct:__anon224	file:
lines	polyominoes.c	/^  XSegment *lines;$/;"	m	struct:_polyominoesstruct	file:
lines	qix.c	/^  struct qline *lines;$/;"	m	struct:qix	typeref:struct:qix::qline	file:
lines_per_color	critical.c	/^  int			lines_per_color;$/;"	m	struct:state	file:
lines_size	glx/fliptext.c	/^  int lines_size;$/;"	m	struct:__anon367	file:
linesegment_s	nerverot.c	/^typedef struct linesegment_s$/;"	s	file:
linewidth	braid.c	/^	int         linewidth;$/;"	m	struct:__anon46	file:
linewidth	glx/antinspect.c	/^  int linewidth;$/;"	m	struct:__anon215	file:
linewidth	lisa.c	/^    int         linewidth;$/;"	m	struct:lisa_struct	file:
linewidth	rotor.c	/^	int         linewidth;$/;"	m	struct:__anon163	file:
linewidth	truchet.c	/^  int linewidth;$/;"	m	struct:state	file:
linger	fontglide.c	/^  double linger;	\/* multiplier for how long to leave words on screen *\/$/;"	m	struct:__anon87	file:
linger	xlyap.c	/^  int delay, linger;$/;"	m	struct:state	file:
linkLabels	asm6502.c	/^static void linkLabels(AsmLine *asmlist){$/;"	f	file:
link_spinners	glx/dnalogo.c	/^link_spinners (ModeInfo *mi, spinner *s0, spinner *s1)$/;"	f	file:
linkit	asm6502.c	/^static BOOL linkit(AsmLine *asmline, void *asmlist){$/;"	f	file:
linux_fsck	bsod.c	/^linux_fsck (Display *dpy, Window window)$/;"	f	file:
lisa_description	lisa.c	/^ModStruct   lisa_description =$/;"	v
lisa_handle_event	lisa.c	64;"	d	file:
lisa_opts	lisa.c	/^ENTRYPOINT ModeSpecOpt lisa_opts =$/;"	v
lisa_struct	lisa.c	/^typedef struct lisa_struct {$/;"	s	file:
lisacons	lisa.c	/^} lisacons;$/;"	t	typeref:struct:lisacontext_struct	file:
lisacontext_struct	lisa.c	/^typedef struct lisacontext_struct {$/;"	s	file:
lisafunc_struct	lisa.c	/^typedef struct lisafunc_struct {$/;"	s	file:
lisafuncs	lisa.c	/^} lisafuncs;$/;"	t	typeref:struct:lisafunc_struct	file:
lisas	lisa.c	/^} lisas;$/;"	t	typeref:struct:lisa_struct	file:
liss	drift.c	/^	Bool        grow, liss;$/;"	m	struct:__anon416	file:
liss	drift.c	/^static Bool liss;$/;"	v	file:
liss	thornbird.c	/^	}           liss;$/;"	m	struct:__anon179	typeref:struct:__anon179::__anon180	file:
liss_time	drift.c	/^	int         liss_time;$/;"	m	struct:__anon416	file:
lissajous	lisa.c	/^	lisas      *lissajous;$/;"	m	struct:lisacontext_struct	file:
lissajous	whirlygig.c	/^lissajous(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
lissajous_explanation	whirlygig.c	/^static const char lissajous_explanation[] =$/;"	v	file:
lissajous_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
lisses	lissie.c	/^static lissstruct *lisses = (lissstruct *) NULL;$/;"	v	file:
lissie	lissie.c	/^	lissiestruct *lissie;$/;"	m	struct:__anon66	file:
lissie_description	lissie.c	/^ModStruct   lissie_description =$/;"	v
lissie_handle_event	lissie.c	44;"	d	file:
lissie_opts	lissie.c	/^ENTRYPOINT ModeSpecOpt lissie_opts =$/;"	v
lissiestruct	lissie.c	/^} lissiestruct;$/;"	t	typeref:struct:__anon65	file:
lissstruct	lissie.c	/^} lissstruct;$/;"	t	typeref:struct:__anon66	file:
list	glx/cubicgrid.c	/^  GLint         list;$/;"	m	struct:__anon320	file:
list	glx/gleidescope.c	/^	int		list;$/;"	m	struct:__anon340	file:
list_polys	glx/boxed.c	/^   int            list_polys[3];$/;"	m	struct:__anon357	file:
list_ptr	penrose.c	/^	struct forced_node **list_ptr;$/;"	m	struct:fringe_node	typeref:struct:fringe_node::forced_node	file:
listobjects	glx/boxed.c	/^   GLuint         listobjects;$/;"	m	struct:__anon357	file:
lit	glx/crackberg.c	/^static Bool crack, boring, do_water, flat, lit, letterbox;$/;"	v	file:
little	vermiculate.c	/^    selfbounce, tailfollow, realbounce, little;$/;"	m	struct:linedata	file:
ll1	images/m6502/cellular-600.asm	/^ll1:$/;"	l
ll2	images/m6502/cellular-600.asm	/^ll2:$/;"	l
ll3	images/m6502/cellular-600.asm	/^ll3:$/;"	l
ll4	images/m6502/cellular-600.asm	/^ll4:$/;"	l
lmodel_ambient	glx/antinspect.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/cage.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/cube21.c	/^static const GLfloat lmodel_ambient[] = {0.1, 0.1, 0.1, 1.0};$/;"	v	file:
lmodel_ambient	glx/glsnake.c	/^static const GLfloat lmodel_ambient[] = { 0.2, 0.2, 0.2, 1.0 };$/;"	v	file:
lmodel_ambient	glx/moebius.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/morph3d.c	/^static const GLfloat lmodel_ambient[]  = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/pipes.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/providence.c	/^static const GLfloat lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/rubik.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_ambient	glx/stairs.c	/^static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};$/;"	v	file:
lmodel_twoside	glx/antinspect.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/antspotlight.c	/^static const GLfloat lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/cage.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/moebius.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/morph3d.c	/^static const GLfloat lmodel_twoside[]  = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/pipes.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/providence.c	/^static const GLfloat lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/rubik.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmodel_twoside	glx/stairs.c	/^static const float lmodel_twoside[] = {GL_TRUE};$/;"	v	file:
lmorph_defaults	lmorph.c	/^static const char *lmorph_defaults [] = {$/;"	v	file:
lmorph_draw	lmorph.c	/^lmorph_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
lmorph_event	lmorph.c	/^lmorph_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
lmorph_free	lmorph.c	/^lmorph_free (Display *dpy, Window window, void *closure)$/;"	f	file:
lmorph_init	lmorph.c	/^lmorph_init (Display *d, Window w)$/;"	f	file:
lmorph_options	lmorph.c	/^static XrmOptionDescRec lmorph_options [] = {$/;"	v	file:
lmorph_reshape	lmorph.c	/^lmorph_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
ln	glx/engine.c	/^  GLfloat ln[730], yp[730], ang[730];$/;"	m	struct:__anon238	file:
ln	laser.c	/^	int         ln;		\/* laser number *\/$/;"	m	struct:__anon153	file:
ln_init	glx/engine.c	/^  int ln_init;$/;"	m	struct:__anon238	file:
lo	piecewise.c	/^  fringe *lo, *hi;         \/* fringes *\/$/;"	m	struct:_event	file:
lo	piecewise.c	/^  struct _fringe *lo, *hi;  \/* lo and hi fringes *\/$/;"	m	struct:_circle	typeref:struct:_circle::_fringe	file:
lo	sonar.c	/^	lo, 			\/* The trailing part of the sweep *\/$/;"	m	struct:sonar_info	file:
loadBitmap	xflame.c	/^loadBitmap(struct state *st, int *w, int *h)$/;"	f	file:
load_ext_p	blitspin.c	/^  Bool load_ext_p;$/;"	m	struct:state	file:
load_font	glx/glxfonts.c	/^load_font (Display *dpy, char *res, XFontStruct **font_ret, GLuint *dlist_ret)$/;"	f
load_fonts	glx/molecule.c	/^load_fonts (ModeInfo *mi)$/;"	f	file:
load_fonts	glx/pinion.c	/^load_fonts (ModeInfo *mi)$/;"	f	file:
load_fonts	glx/polyhedra-gl.c	/^load_fonts (ModeInfo *mi)$/;"	f	file:
load_fonts	glx/tangram.c	/^static void load_fonts(ModeInfo * mi)$/;"	f	file:
load_ghost_pixmaps	pacman.c	/^load_ghost_pixmaps (Display ** dpy, Window window, pacmangamestruct ** ps)$/;"	f	file:
load_image	glx/carousel.c	/^load_image (ModeInfo *mi, image_frame *frame)$/;"	f	file:
load_images	xmatrix.c	/^load_images (Display *dpy, m_state *state)$/;"	f	file:
load_images_1	xmatrix.c	/^load_images_1 (Display *dpy, m_state *state, int which)$/;"	f	file:
load_initial_images	glx/carousel.c	/^load_initial_images (ModeInfo *mi)$/;"	f	file:
load_molecules	glx/molecule.c	/^load_molecules (ModeInfo *mi)$/;"	f	file:
load_pacman_pixmaps	pacman.c	/^load_pacman_pixmaps (Display ** dpy, Window window, pacmangamestruct ** ps)$/;"	f	file:
load_pixbuf	webcollage-helper.c	/^load_pixbuf (const char *file)$/;"	f	file:
load_station_images	xanalogtv.c	/^static void load_station_images(struct state *st)$/;"	f	file:
load_texture	glx/bouncingcow.c	/^load_texture (ModeInfo *mi, const char *filename)$/;"	f	file:
load_texture	glx/lavalite.c	/^load_texture (ModeInfo *mi, const char *filename)$/;"	f	file:
load_texture_async	glx/grab-ximage.c	/^load_texture_async (Screen *screen, Window window,$/;"	f
load_texture_async_cb	glx/grab-ximage.c	/^load_texture_async_cb (Screen *screen, Window window, Drawable drawable,$/;"	f	file:
load_texture_font	glx/texfont.c	/^load_texture_font (Display *dpy, char *res)$/;"	f
load_textures	glx/flyingtoasters.c	/^load_textures (ModeInfo *mi)$/;"	f	file:
load_textures	glx/glmatrix.c	/^load_textures (ModeInfo *mi, Bool flip_p)$/;"	f	file:
load_textures	glx/mirrorblob.c	/^static Bool load_textures;$/;"	v	file:
load_time	glx/grab-ximage.c	/^  double load_time;$/;"	m	struct:__anon194	file:
loaded	glx/flyingtoasters.c	/^  int loaded;          \/* 2 bits *\/$/;"	m	struct:__anon409	file:
loaded_p	blitspin.c	/^  Bool loaded_p;$/;"	m	struct:state	file:
loaded_p	glx/carousel.c	/^  Bool loaded_p;		\/* whether background load is done *\/$/;"	m	struct:__anon222	file:
loaded_p	glx/glslideshow.c	/^  Bool loaded_p;		   \/* whether the image has finished loading *\/$/;"	m	struct:__anon372	file:
loading	glx/carousel.c	/^  image current, loading;$/;"	m	struct:__anon222	file:
loading_msg	glx/carousel.c	/^loading_msg (ModeInfo *mi, int n)$/;"	f	file:
loading_pixmap	boxfit.c	/^  Pixmap loading_pixmap;$/;"	m	struct:__anon22	file:
loading_sh	glx/carousel.c	/^  int loading_sw, loading_sh;$/;"	m	struct:__anon223	file:
loading_sw	glx/carousel.c	/^  int loading_sw, loading_sh;$/;"	m	struct:__anon223	file:
loads_in_progress	glx/carousel.c	/^  int loads_in_progress;$/;"	m	struct:__anon223	file:
lob	glx/juggler3d.c	/^lob(ModeInfo *mi)$/;"	f	file:
lob	juggle.c	/^lob(ModeInfo *mi)$/;"	f	file:
loc	glx/boxed.c	/^   vectorf	loc;$/;"	m	struct:__anon352	file:
loc	glx/boxed.c	/^   vectorf	loc;$/;"	m	struct:__anon354	file:
loc	lissie.c	/^	XPoint      loc[MAXLISSIELEN];$/;"	m	struct:__anon65	file:
loc	penrose.c	/^	XPoint      loc;$/;"	m	struct:fringe_node	file:
local_neighbors	loop.c	/^static int  local_neighbors = 0;$/;"	v	file:
local_rotation	kaleidescope.c	/^  int local_rotation;$/;"	m	struct:state	file:
localbyteorder	analogtv.c	/^static int localbyteorder;$/;"	v	file:
lock	pong.c	/^  int lock;$/;"	m	struct:_paddle	file:
lockward_context	glx/lockward.c	/^typedef struct lockward_context {$/;"	s	file:
lockward_context	glx/lockward.c	/^} lockward_context;$/;"	t	typeref:struct:lockward_context	file:
lockward_handle_event	glx/lockward.c	/^lockward_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
lockward_opts	glx/lockward.c	/^ENTRYPOINT ModeSpecOpt lockward_opts = {$/;"	v
logical_faces	glx/polyhedra.h	/^  int logical_faces;$/;"	m	struct:__anon381
logical_vertices	glx/polyhedra.h	/^  int logical_vertices;$/;"	m	struct:__anon381
logistic	xlyap.c	/^logistic(double x, double r)        \/* the familiar logistic map *\/$/;"	f	file:
logmaxwidth	mismunch.c	/^  int logminwidth, logmaxwidth;$/;"	m	struct:state	file:
logmaxwidth	munch.c	/^  int logminwidth, logmaxwidth;$/;"	m	struct:state	file:
logminwidth	mismunch.c	/^  int logminwidth, logmaxwidth;$/;"	m	struct:state	file:
logminwidth	munch.c	/^  int logminwidth, logmaxwidth;$/;"	m	struct:state	file:
logo	images/m6502/byterun.asm	/^logo:$/;"	l
logo	images/m6502/fullscreenlogo.asm	/^logo:$/;"	l
logo_configuration	glx/dnalogo.c	/^} logo_configuration;$/;"	t	typeref:struct:__anon212	file:
logo_gc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
logo_handle_event	glx/dnalogo.c	/^logo_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
logo_height	maze.c	/^  int logo_width, logo_height;	\/* in pixels *\/$/;"	m	struct:state	file:
logo_map	maze.c	/^  Pixmap logo_map;$/;"	m	struct:state	file:
logo_opts	glx/dnalogo.c	/^ENTRYPOINT ModeSpecOpt logo_opts = {countof(opts), opts, 0, NULL, NULL};$/;"	v
logo_width	maze.c	/^  int logo_width, logo_height;	\/* in pixels *\/$/;"	m	struct:state	file:
logo_x	maze.c	/^  int logo_x, logo_y;		\/* in grid cells (or -1) *\/$/;"	m	struct:state	file:
logo_y	maze.c	/^  int logo_x, logo_y;		\/* in grid cells (or -1) *\/$/;"	m	struct:state	file:
long_delay	xspirograph.c	/^  int 	long_delay;$/;"	m	struct:state	file:
long_div_round	bubbles.c	/^long_div_round(long num, long dem)$/;"	f	file:
longdeadend_p	maze.c	/^longdeadend_p(struct state *st, int x1, int y1, int x2, int y2, int endwall)$/;"	f	file:
longname	glx/sballs.c	/^        const char *longname;   \/* long name of object *\/$/;"	m	struct:__anon245	file:
look	noseguy.c	/^look (struct state *st)$/;"	f	file:
lookat	glx/engine.c	/^  GLfloat viewer[3], lookat[3];$/;"	m	struct:__anon238	file:
lookup	glx/providence.c	/^  double lookup[LOOKUPSIZE][EYELENGTH][2];$/;"	m	struct:__anon231	file:
lookup2	glx/providence.c	/^  double lookup2[LOOKUPSIZE][EYELENGTH][2];$/;"	m	struct:__anon231	file:
lookupHost	sonar.c	/^lookupHost(ping_target *target) $/;"	f	file:
loop	images/m6502/demoscene.asm	/^loop:$/;"	l
loop	images/m6502/keftal.asm	/^loop:$/;"	l
loop	images/m6502/matrix.asm	/^loop:   $/;"	l
loop	images/m6502/noise.asm	/^loop:  lda $fe$/;"	l
loop	images/m6502/random-walk.asm	/^loop:$/;"	l
loop	images/m6502/random.asm	/^loop: lda $fe       ; A=rnd$/;"	l
loop	images/m6502/santa.asm	/^loop:$/;"	l
loop	images/m6502/spacer.asm	/^loop:$/;"	l
loop	images/m6502/wave6502.asm	/^loop:$/;"	l
loop	penetrate.c	/^   long loop;$/;"	m	struct:state	file:
loop_description	loop.c	/^ModStruct   loop_description =$/;"	v
loop_handle_event	loop.c	97;"	d	file:
loop_opts	loop.c	/^ENTRYPOINT ModeSpecOpt loop_opts =$/;"	v
loopcount	lisa.c	/^	int         width, height, nlissajous, loopcount;$/;"	m	struct:lisacontext_struct	file:
loopcount	lissie.c	/^	int         loopcount;$/;"	m	struct:__anon66	file:
loops	loop.c	/^static loopstruct *loops = (loopstruct *) NULL;$/;"	v	file:
loopstruct	loop.c	/^} loopstruct;$/;"	t	typeref:struct:__anon185	file:
lop	images/m6502/dragon-fractal.asm	/^lop:$/;"	l
lowrange	xlyap.c	/^  int   numcolors, numfreecols, lowrange;$/;"	m	struct:state	file:
lpN	images/m6502/dragon-fractal.asm	/^lpN:$/;"	l
lps	glx/blocktube.c	/^static blocktube_configuration *lps = NULL;$/;"	v	file:
lpu	abstractile.c	/^  int lpu;            \/* lines drawn per update used to adjust speed *\/$/;"	m	struct:state	file:
lr	laser.c	/^	int         lr;		\/* laser redraw *\/$/;"	m	struct:__anon153	file:
lrate	penetrate.c	/^   int lrate, startlrate;$/;"	m	struct:state	file:
lside	glx/blinkbox.c	/^  Side lside;\/*Red*\/$/;"	m	struct:__anon336	file:
lt	glx/tangram.c	/^static Bool lt(GLfloat x1, GLfloat x2, GLfloat per)$/;"	f	file:
lw	laser.c	/^	int         lw;		\/* laser width *\/$/;"	m	struct:__anon153	file:
lwid	abstractile.c	/^  int lwid, bwid, swid;\/* line width, background width, shadow width *\/$/;"	m	struct:state	file:
lwo	glx/buildlwo.h	/^struct lwo {$/;"	s
lyap	flow.c	/^	double      lyap;$/;"	m	struct:__anon114	file:
lyap2	flow.c	/^	double      lyap2;$/;"	m	struct:__anon114	file:
lyapunov	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
m	fluidballs.c	/^  float *m;		\/* ball mass, precalculated *\/$/;"	m	struct:__anon414	file:
m	glx/polyhedra.c	/^  double *m; \/* number of faces at a vertex of each type (array N) *\/$/;"	m	struct:__anon251	file:
m	glx/spheremonics.c	/^  int m[8];$/;"	m	struct:__anon187	file:
m	swirl.c	/^	int         m;		\/* mass *\/$/;"	m	struct:Knot	file:
m6502_defaults	m6502.c	/^static const char *m6502_defaults [] = {$/;"	v	file:
m6502_draw	m6502.c	/^m6502_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
m6502_event	m6502.c	/^m6502_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
m6502_free	m6502.c	/^m6502_free (Display *dpy, Window window, void *closure)$/;"	f	file:
m6502_init	m6502.c	/^m6502_init (Display *dpy, Window window)$/;"	f	file:
m6502_options	m6502.c	/^static XrmOptionDescRec m6502_options [] = {$/;"	v	file:
m6502_reshape	m6502.c	/^m6502_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
m_cell	xmatrix.c	/^} m_cell;$/;"	t	typeref:struct:__anon31	file:
m_feeder	xmatrix.c	/^} m_feeder;$/;"	t	typeref:struct:__anon32	file:
m_max	glx/spheremonics.c	/^  int m_max;$/;"	m	struct:__anon187	file:
m_mode	xmatrix.c	/^               ASCII } m_mode;$/;"	t	typeref:enum:__anon33	file:
m_state	xmatrix.c	/^} m_state;$/;"	t	typeref:struct:__anon34	file:
m_unit	pong.c	/^  int m_unit;$/;"	m	struct:state	file:
mac	bsod.c	/^mac (Display *dpy, Window window)$/;"	f	file:
mac1	bsod.c	/^mac1 (Display *dpy, Window window)$/;"	f	file:
machine	ant.c	/^	statestruct machine[NUMSTIPPLES * STATES];$/;"	m	struct:__anon69	file:
machine	m6502.c	/^  machine_6502 *machine;$/;"	m	struct:state	file:
machine_6502	asm6502.h	/^struct machine_6502 {$/;"	s
machine_6502	asm6502.h	/^typedef struct machine_6502 machine_6502;$/;"	t	typeref:struct:machine_6502
macsbug	bsod.c	/^macsbug (Display *dpy, Window window)$/;"	f	file:
macx	bsod.c	/^macx (Display *dpy, Window window)$/;"	f	file:
macx_10_0	bsod.c	/^macx_10_0 (Display *dpy, Window window)$/;"	f	file:
macx_10_2	bsod.c	/^macx_10_2 (Display *dpy, Window window, Bool v10_3_p)$/;"	f	file:
macx_eol_kludge	bsod.c	/^  Bool macx_eol_kludge;$/;"	m	struct:bsod_state	file:
mag	barcode.c	/^    int mag;        \/* magnfication factor *\/$/;"	m	struct:__anon129	file:
mag	glx/antmaze.c	/^  int mag;$/;"	m	struct:__anon278	file:
mag	glx/antspotlight.c	/^  int mag;$/;"	m	struct:__anon317	file:
mag	t3d.c	/^  double mag;$/;"	m	struct:state	file:
magentaColorMode	glx/flurry.h	/^	magentaColorMode,$/;"	e	enum:_ColorModes
magic	bubbles.h	/^  int magic;$/;"	m	struct:bub
magic	glx/glhanoi.c	/^static int magic(int i)$/;"	f	file:
magic	glx/glschool_alg.h	/^	double			magic[3];$/;"	m	struct:__anon274
magicNumber	glx/glhanoi.c	/^	int magicNumber;$/;"	m	struct:__anon204	file:
magma_land	glx/crackberg.c	/^static void magma_land(cberg_state *cberg, double z)$/;"	f	file:
magma_lava	glx/crackberg.c	/^static void magma_lava(cberg_state *cberg, double z)$/;"	f	file:
magnify	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
magnitude	glx/jigglypuff.c	/^static inline coord magnitude(vector v)$/;"	f	file:
magnitude2	glx/jigglypuff.c	/^static inline coord magnitude2(vector v)$/;"	f	file:
main	glx/dxf2gl.pl	/^sub main {$/;"	s
main	glx/glsnake.c	/^int main(int argc, char ** argv) $/;"	f
main	glx/xscreensaver-gl-helper.c	/^main (int argc, char **argv)$/;"	f
main	screenhack.c	/^main (int argc, char **argv)$/;"	f
main	vidwhacker	/^sub main() {$/;"	s
main	webcollage	/^sub main() {$/;"	s
main	webcollage-helper.c	/^main (int argc, char **argv)$/;"	f
main	xml2man.pl	/^sub main() {$/;"	s
main	xscreensaver-sgigl.c	/^main(int ac, char **av)$/;"	f
main	xsublim.c	/^int main(int argc,char* argv[])$/;"	f
main_loop	images/m6502/crunch6502.asm	/^main_loop:$/;"	l
maininit	vermiculate.c	/^maininit (struct state *st)$/;"	f	file:
major_variation	drift.c	/^	int         major_variation;$/;"	m	struct:__anon416	file:
makeBarcodeString	barcode.c	/^static void makeBarcodeString (struct state *st, char *str)$/;"	f	file:
makeBitmap	barcode.c	/^static Bitmap *makeBitmap (int width, int height)$/;"	f	file:
makeBrushedImage	glx/antmaze.c	/^static void makeBrushedImage(antmazestruct *mp) $/;"	f	file:
makeCheckImage	glx/antmaze.c	/^static void makeCheckImage(antmazestruct *mp) $/;"	f	file:
makeEan13	barcode.c	/^static int makeEan13 (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeEan13Full	barcode.c	/^static int makeEan13Full (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeEan8	barcode.c	/^static int makeEan8 (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeEan8Full	barcode.c	/^static int makeEan8Full (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeMarbleColours	glx/glhanoi.c	/^static tex_col_t *makeMarbleColours(void)$/;"	f	file:
makeMarbleTexture	glx/glhanoi.c	/^static GLuint makeMarbleTexture(glhcfg *glhanoi, double x, double y, double z, tex_col_t * colours)$/;"	f	file:
makeMove	glx/glhanoi.c	/^static void makeMove(glhcfg *glhanoi)$/;"	f	file:
makeParabola	glx/juggler3d.c	/^makeParabola(Trajectory *n,$/;"	f	file:
makeParabola	juggle.c	/^makeParabola(Trajectory *n,$/;"	f	file:
makeSpline	glx/juggler3d.c	/^makeSpline(double x0, double dx0, int t0, double x1, double dx1, int t1)$/;"	f	file:
makeSpline	juggle.c	/^makeSpline(double x0, double dx0, int t0, double x1, double dx1, int t1)$/;"	f	file:
makeSplinePair	glx/juggler3d.c	/^makeSplinePair(Spline *s1, Spline *s2,$/;"	f	file:
makeSplinePair	juggle.c	/^makeSplinePair(Spline *s1, Spline *s2,$/;"	f	file:
makeTexture	glx/glhanoi.c	/^static GLubyte *makeTexture(glhcfg *glhanoi, int x_size, int y_size, int z_size,$/;"	f	file:
makeTextures	glx/glhanoi.c	/^static int makeTextures(glhcfg *glhanoi)$/;"	f	file:
makeUpcA	barcode.c	/^static int makeUpcA (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeUpcAFull	barcode.c	/^static int makeUpcAFull (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeUpcE	barcode.c	/^static int makeUpcE (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
makeUpcEFull	barcode.c	/^static int makeUpcEFull (struct state *st, Bitmap *dest, char *digits, int y)$/;"	f	file:
make_blob	goop.c	/^make_blob (Display *dpy, int maxx, int maxy, int size)$/;"	f	file:
make_board_texture	glx/endgame.c	/^static void make_board_texture(Chesscreen *cs) $/;"	f	file:
make_brick	glx/providence.c	/^static void make_brick(providencestruct *mp) $/;"	f	file:
make_bsod_state	bsod.c	/^make_bsod_state (Display *dpy, Window window,$/;"	f	file:
make_character	phosphor.c	/^make_character (p_state *state, int c)$/;"	f	file:
make_color_ramp_rgb	abstractile.c	/^make_color_ramp_rgb (Display *dpy, Colormap cmap,$/;"	f	file:
make_crack	substrate.c	/^static inline void make_crack(struct field *f) $/;"	f	file:
make_disc	intermomentary.c	/^static inline void make_disc(struct field *f, float x, float y, float vx, float vy, float r) $/;"	f	file:
make_flag_bits	flag.c	/^make_flag_bits(ModeInfo *mi)$/;"	f	file:
make_frame	glx/dnalogo.c	/^make_frame (logo_configuration *dc, int wire)$/;"	f	file:
make_gasket	glx/dnalogo.c	/^make_gasket (logo_configuration *dc, int wire)$/;"	f	file:
make_gc	blaster.c	990;"	d	file:
make_gc	blitspin.c	334;"	d	file:
make_goop	goop.c	/^make_goop (Screen *screen, Visual *visual, Window window, Colormap cmap,$/;"	f	file:
make_grid_graph	celtic.c	/^static Graph make_grid_graph(struct state *st, $/;"	f	file:
make_helix	glx/dnalogo.c	/^make_helix (logo_configuration *dc, int facetted, int wire)$/;"	f	file:
make_kennicott_graph	celtic.c	/^static Graph make_kennicott_graph(struct state *st, $/;"	f	file:
make_knot	glx/glknots.c	/^make_knot (ModeInfo *mi)$/;"	f	file:
make_ladder	glx/dnalogo.c	/^make_ladder (logo_configuration *dc, int facetted, int wire)$/;"	f	file:
make_layer	goop.c	/^make_layer (Display *dpy, Window window, int width, int height, int nblobs)$/;"	f	file:
make_line	glx/fliptext.c	/^make_line (fliptext_configuration *sc, Bool skip_blanks_p)$/;"	f	file:
make_mondrian_colormap	deco.c	/^make_mondrian_colormap (Display *dpy, Visual *visual, Colormap cmap,$/;"	f	file:
make_muncher	mismunch.c	/^static muncher *make_muncher (struct state *st) $/;"	f	file:
make_muncher	munch.c	/^static muncher *make_muncher (struct state *st) $/;"	f	file:
make_new_robot	blaster.c	/^static void make_new_robot(struct state *st, int index)$/;"	f	file:
make_one_sided_hexomino	polyominoes.c	/^static void make_one_sided_hexomino(void)$/;"	f	file:
make_one_sided_pentomino	polyominoes.c	/^static void make_one_sided_pentomino(void)$/;"	f	file:
make_piece_texture	glx/endgame.c	/^static void make_piece_texture(Chesscreen *cs) $/;"	f	file:
make_pixmap_array	bubbles.c	/^make_pixmap_array(struct state *st, Bubble_Step *list)$/;"	f	file:
make_pixmap_from_default	bubbles.c	/^make_pixmap_from_default(struct state *st, char **pixmap_data, Bubble_Step *bl)$/;"	f	file:
make_polar_graph	celtic.c	/^static Graph make_polar_graph(struct state *st, $/;"	f	file:
make_puzzle_curve	jigsaw.c	/^make_puzzle_curve (int pixels)$/;"	f	file:
make_puzzle_pixmap_pair	jigsaw.c	/^make_puzzle_pixmap_pair (Display *dpy, Drawable d, int size, int bw,$/;"	f	file:
make_puzzle_pixmaps	jigsaw.c	/^make_puzzle_pixmaps (struct state *st)$/;"	f	file:
make_rotator	glx/rotator.c	/^make_rotator (double spin_x_speed,$/;"	f
make_rots	kumppa.c	/^static Bool make_rots(struct state *st, double xspeed,double yspeed)$/;"	f	file:
make_round_lense	distort.c	/^static void make_round_lense(struct state *st, int radius, int loop)$/;"	f	file:
make_shell	screenhack.c	/^make_shell (Screen *screen, Widget toplevel, int width, int height)$/;"	f	file:
make_starfish	starfish.c	/^make_starfish (struct state *st, int maxx, int maxy, int size)$/;"	f	file:
make_stars	wormhole.c	/^  int make_stars;$/;"	m	struct:state	file:
make_tables	glx/circuit.c	/^static void make_tables(Circuit *ci) $/;"	f	file:
make_tables	glx/engine.c	/^static void make_tables(Engine *e)$/;"	f	file:
make_texture	glx/cube21.c	/^static void make_texture(cube21_conf *cp) $/;"	f	file:
make_throbber	deluxe.c	/^make_throbber (struct state *st, Drawable d, int w, int h, unsigned long pixel)$/;"	f	file:
make_triangle_graph	celtic.c	/^static Graph make_triangle_graph(struct state *st, $/;"	f	file:
make_typo	apple2-main.c	/^static int make_typo(char *out_buf, const char *orig, char *err_buf)$/;"	f	file:
make_wall_tunnel	glx/timetunnel.c	/^static void make_wall_tunnel(ModeInfo *mi, tunnel_configuration *tc, float percent, float cap)$/;"	f	file:
make_window_starfish	starfish.c	/^make_window_starfish (struct state *st)$/;"	f	file:
makebandlist	glx/circuit.c	/^static void makebandlist(Circuit *ci)$/;"	f	file:
makecyl	glx/timetunnel.c	/^static void makecyl(int sides, float zmin, float zmax, float rad, float stretch) $/;"	f	file:
makepiston	glx/engine.c	/^static int makepiston(Engine *e)$/;"	f	file:
makeshaft	glx/engine.c	/^static int makeshaft (Engine *e)$/;"	f	file:
manNdir	Makefile	/^manNdir		= $(mandir)\/man6$/;"	m
manNdir	glx/Makefile	/^manNdir		= $(mandir)\/man6$/;"	m
manZeroNeg	asm6502.c	/^static void manZeroNeg(machine_6502 *machine, Bit8 value){$/;"	f	file:
mandir	Makefile	/^mandir		= \/usr\/share\/man$/;"	m
mandir	glx/Makefile	/^mandir		= \/usr\/share\/man$/;"	m
manipulate	t3d.c	/^manipulate(struct state *st, double k)$/;"	f	file:
mansuffix	Makefile	/^mansuffix	= 6x$/;"	m
mansuffix	glx/Makefile	/^mansuffix	= 6x$/;"	m
map	xlyap.c	/^  PFD map, deriv;$/;"	m	struct:state	file:
map_color	ripples.c	/^map_color(struct state *st, int grey)$/;"	f	file:
mapindex	xlyap.c	/^  int     maxframe, frame, dorecalc, mapindex, run;$/;"	m	struct:state	file:
mapped	rd-bomb.c	/^  int mapped;$/;"	m	struct:state	file:
march_one_cube	glx/marching.c	/^march_one_cube (GRIDCELL grid, double isolevel, TRIANGLE *triangles)$/;"	f	file:
marching_cubes	glx/marching.c	/^marching_cubes (int grid_size,     \/* density of the mesh *\/$/;"	f
margin	celtic.c	/^  unsigned long margin;$/;"	m	struct:params	file:
mark_visible	glx/crackberg.c	/^static void mark_visible(cberg_state *cberg)$/;"	f	file:
marks	glx/klein.c	/^static Bool marks;$/;"	v	file:
martin	hopalong.c	/^static Bool martin;$/;"	v	file:
mask	blitspin.c	/^  Pixmap self, temp, mask;$/;"	m	struct:state	file:
mask	fontglide.c	/^  Pixmap pixmap, mask;$/;"	m	struct:__anon83	file:
mask_out_set_rect	maze.c	/^mask_out_set_rect(struct state *st, int x, int y, int w, int h)$/;"	f	file:
mass	attraction.c	/^  double mass;$/;"	m	struct:ball	file:
mass	galaxy.c	/^ int         mass;$/;"	m	struct:__anon72	file:
mat	galaxy.c	/^ double      mat[3][3]; \/* Movement of stars(?) *\/$/;"	m	struct:__anon73	file:
mat_shininess	glx/glsnake.c	/^static const GLfloat mat_shininess[] = { 20.0 };$/;"	v	file:
mat_specular	glx/glsnake.c	/^static const GLfloat mat_specular[] = { 0.1, 0.1, 0.1, 1.0 };$/;"	v	file:
matalloc	glx/polyhedra.c	/^matalloc(int rows, int row_size)$/;"	f	file:
matchFact	glx/glschool_alg.h	/^	double		matchFact;$/;"	m	struct:__anon275
match_rules	penrose.c	/^match_rules(fringe_node_c * vertex, rule_match_c * matches, int first_only)$/;"	f	file:
match_spins_on_catch	glx/juggler3d.c	/^match_spins_on_catch(Trajectory *t, Trajectory *n)$/;"	f	file:
match_spins_on_catch	juggle.c	/^match_spins_on_catch(Trajectory *t, Trajectory *n)$/;"	f	file:
material	glx/ants.h	/^  const GLfloat *material;$/;"	m	struct:__anon218
material_ambient	glx/cube21.c	/^static const GLfloat material_ambient[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
material_diffuse	glx/cube21.c	/^static const GLfloat material_diffuse[] = {0.7, 0.7, 0.7, 1.0};$/;"	v	file:
material_specular	glx/cube21.c	/^static const GLfloat material_specular[] = {0.2, 0.2, 0.2, 1.0};$/;"	v	file:
materials	glx/antmaze.c	/^static const float *materials[MATERIALS] = $/;"	v	file:
matfree	glx/polyhedra.c	/^matfree(void *mat, int rows)$/;"	f	file:
matherr	flame.c	/^int matherr(x)$/;"	f
matmult_origin	glx/glsnake.c	/^static void matmult_origin(float rotmat[16], float vec[4]) $/;"	f	file:
matrix	images/m6502/matrix.asm	/^matrix:$/;"	l
matrix_configuration	glx/glmatrix.c	/^} matrix_configuration;$/;"	t	typeref:struct:__anon370	file:
matrix_encoding	glx/glmatrix.c	/^static const int matrix_encoding[] = {$/;"	v	file:
matrix_encoding	xmatrix.c	/^static const int matrix_encoding[] = { 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,$/;"	v	file:
matrix_handle_event	glx/glmatrix.c	/^matrix_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
matrix_opts	glx/glmatrix.c	/^ENTRYPOINT ModeSpecOpt matrix_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
max	attraction.c	93;"	d	file:
max	glx/antmaze.c	1266;"	d	file:
max	glx/antspotlight.c	605;"	d	file:
max	glx/bubble3d.c	/^max(GLfloat a, GLfloat b)$/;"	f	file:
max	glx/crackberg.c	/^    double min, max, start, dx;$/;"	m	struct:__anon350	file:
max	glx/glforestfire.c	/^    float max[3];$/;"	m	struct:__anon269	file:
max	glx/jigglypuff.c	74;"	d	file:
max	glx/providence.c	/^static double max(double a, double b) $/;"	f	file:
max	glx/stonerview-osc.h	/^      int min, max, step;$/;"	m	struct:osc_struct::__anon344::obounce_struct
max	glx/stonerview-osc.h	/^      int min, max, step;$/;"	m	struct:osc_struct::__anon344::owrap_struct
max	glx/stonerview-osc.h	/^      int min, max;$/;"	m	struct:osc_struct::__anon344::ovelowrap_struct
max	halo.c	63;"	d	file:
max	penetrate.c	/^  int max, outgoing;$/;"	m	struct:__anon55	file:
max	wormhole.c	/^	int min, max; $/;"	m	struct:COLORCHANGER	file:
maxAcc	xrayswarm.c	/^  float maxAcc;$/;"	m	struct:__anon36	file:
maxAcc	xrayswarm.c	/^  float maxAcc;$/;"	m	struct:state	file:
maxCircles	epicycle.c	/^   int maxCircles;$/;"	m	struct:state	file:
maxColors	glx/topblock.c	/^int maxColors;$/;"	v
maxColumns	twang.c	/^  int maxColumns;		\/* the maximum number of columns of tiles *\/$/;"	m	struct:state	file:
maxDiskIdx	glx/glhanoi.c	/^	int maxDiskIdx;$/;"	m	struct:__anon204	file:
maxFalling	glx/topblock.c	/^int maxFalling;$/;"	v
maxGamma	lmorph.c	/^   double      currGamma, maxGamma, deltaGamma;$/;"	m	struct:state	file:
maxIters	nerverot.c	/^   int maxIters;		\/* max iterations per model *\/$/;"	m	struct:state	file:
maxNerveRadius	nerverot.c	/^   FLOAT maxNerveRadius;	\/* max nervousness radius (0..1) *\/$/;"	m	struct:state	file:
maxRadius	nerverot.c	/^   int maxRadius;$/;"	m	struct:state	file:
maxRows	twang.c	/^  int maxRows;			\/* the maximum number of rows of tiles *\/$/;"	m	struct:state	file:
maxScale	nerverot.c	/^   FLOAT maxScale;$/;"	m	struct:state	file:
maxVel	glx/glschool_alg.h	/^	double		maxVel;$/;"	m	struct:__anon275
maxVel	xrayswarm.c	/^  float maxVel;$/;"	m	struct:__anon36	file:
maxVel	xrayswarm.c	/^  float maxVel;$/;"	m	struct:state	file:
maxVelSq	xrayswarm.c	/^  float maxVelSq;$/;"	m	struct:state	file:
max_Z	wormhole.c	/^	int max_Z;$/;"	m	struct:WORMHOLE	file:
max_a	xlyap.c	/^  double  max_a, max_b;$/;"	m	struct:state	file:
max_age	cloudlife.c	/^    unsigned int max_age;$/;"	m	struct:field	file:
max_b	xlyap.c	/^  double  max_a, max_b;$/;"	m	struct:state	file:
max_bottle_radius	glx/lavalite.c	/^  GLfloat max_bottle_radius;	   \/* radius of widest part of the bottle *\/$/;"	m	struct:__anon210	file:
max_bottle_radius	glx/lavalite.c	/^max_bottle_radius (lavalite_configuration *bp)$/;"	f	file:
max_bubbles	glx/bubble3d.h	/^	int         max_bubbles;	\/* Max. number of bubbles to create. *\/$/;"	m	struct:glb_config
max_cells	glx/glcells.c	/^  int max_cells;        \/* maximum number of cells *\/$/;"	m	struct:__anon390	file:
max_cycles	interaggregate.c	/^  unsigned int max_cycles;$/;"	m	struct:state	file:
max_cycles	substrate.c	/^  unsigned int max_cycles;$/;"	m	struct:state	file:
max_dep	rocks.c	/^  float max_dep;$/;"	m	struct:state	file:
max_depth	deco.c	/^  int max_depth;$/;"	m	struct:state	file:
max_depth	glx/menger.c	/^static int max_depth;$/;"	v	file:
max_depth	glx/sierpinski3d.c	/^static int max_depth;$/;"	v	file:
max_dist	anemotaxis.c	/^  int max_dist, max_src, max_searcher;$/;"	m	struct:state	file:
max_dot_size	halftone.c	/^  int max_dot_size;$/;"	m	struct:__anon49	file:
max_gain	interaggregate.c	/^    double max_gain;$/;"	m	struct:field	file:
max_height	slidescreen.c	/^  int max_width, max_height;$/;"	m	struct:state	file:
max_height	truchet.c	/^  int max_height; $/;"	m	struct:state	file:
max_lastx	glx/extrusion.c	/^static float max_lastx=400,  max_lasty=400;$/;"	v	file:
max_lasty	glx/extrusion.c	/^static float max_lastx=400,  max_lasty=400;$/;"	v	file:
max_length	maze.c	/^  int x, y, restart, stop, state, max_length;$/;"	m	struct:state	file:
max_levels	flame.c	/^  int max_levels;$/;"	m	struct:state	file:
max_lines	glx/fliptext.c	/^static int max_lines, min_lines;$/;"	v	file:
max_lines	glx/starwars.c	/^static int max_lines;$/;"	v	file:
max_num	substrate.c	/^    unsigned int max_num;$/;"	m	struct:field	file:
max_points	coral.c	/^   int max_points;$/;"	m	struct:state	file:
max_points	flame.c	/^  int max_points;$/;"	m	struct:state	file:
max_r	goop.c	/^  long min_r, max_r;	\/* radius range *\/$/;"	m	struct:blob	file:
max_r	starfish.c	/^  long min_r, max_r;	\/* radius range *\/$/;"	m	struct:starfish	file:
max_radius	braid.c	/^	float       max_radius;$/;"	m	struct:__anon46	file:
max_radius	fluidballs.c	/^  float max_radius;	\/* largest radius of any ball *\/$/;"	m	struct:__anon414	file:
max_resolution	swirl.c	/^	int         max_resolution;	\/* maximum resolution, MAX_RES *\/$/;"	m	struct:swirl_data	file:
max_rpm	glx/pinion.c	/^static GLfloat spin_speed, scroll_speed, gear_size, max_rpm;$/;"	v	file:
max_searcher	anemotaxis.c	/^  int max_dist, max_src, max_searcher;$/;"	m	struct:state	file:
max_size	deluxe.c	/^  int max_size;$/;"	m	struct:throbber	file:
max_size	glx/bubble3d.h	/^	GLfloat     max_size;	\/* Max. size. *\/$/;"	m	struct:glb_config
max_size	qix.c	/^  long maxx, maxy, max_spread, max_size;$/;"	m	struct:state	file:
max_speed	glx/bubble3d.h	/^	GLfloat     max_speed;	\/* Max. speed. *\/$/;"	m	struct:glb_config
max_spread	qix.c	/^  long maxx, maxy, max_spread, max_size;$/;"	m	struct:state	file:
max_src	anemotaxis.c	/^  int max_dist, max_src, max_searcher;$/;"	m	struct:state	file:
max_star_size	bouboule.c	/^	short       max_star_size;	\/* Maximum radius for stars. stars radius will$/;"	m	struct:StarFieldStruct	file:
max_ticks	vermiculate.c	/^  int max_ticks;$/;"	m	struct:state	file:
max_total	flame.c	/^  int max_total;$/;"	m	struct:state	file:
max_tx	glx/antspotlight.c	/^  GLfloat max_tx, max_ty;$/;"	m	struct:__anon317	file:
max_tx	glx/flipscreen3d.c	/^  GLfloat max_tx, max_ty;$/;"	m	struct:__anon195	file:
max_tx	glx/gleidescope.c	/^	GLfloat			max_tx, max_ty;	\/* maximum texture sizes *\/$/;"	m	struct:__anon339	file:
max_ty	glx/antspotlight.c	/^  GLfloat max_tx, max_ty;$/;"	m	struct:__anon317	file:
max_ty	glx/flipscreen3d.c	/^  GLfloat max_tx, max_ty;$/;"	m	struct:__anon195	file:
max_ty	glx/gleidescope.c	/^	GLfloat			max_tx, max_ty;	\/* maximum texture sizes *\/$/;"	m	struct:__anon339	file:
max_velocity	goop.c	/^  long max_velocity;	\/* speed limit *\/$/;"	m	struct:blob	file:
max_white	polyominoes.c	/^                                int transform_len, transform_list[8], max_white;}$/;"	m	struct:pentomino_struct	file:
max_white	polyominoes.c	/^                               int transform_len, transform_list[8], max_white;}$/;"	m	struct:hexomino_struct	file:
max_white	polyominoes.c	/^                int transform_len, transform_list[8], max_white;$/;"	m	struct:__anon120	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} dekomino1 =$/;"	m	struct:__anon126	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} elevenomino1 =$/;"	m	struct:__anon125	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} heptomino1 =$/;"	m	struct:__anon124	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} hexomino1 =$/;"	m	struct:__anon123	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} octomino1 =$/;"	m	struct:__anon127	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} pentomino1 =$/;"	m	struct:__anon122	file:
max_white	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} tetromino[5] =$/;"	m	struct:__anon121	file:
max_width	slidescreen.c	/^  int max_width, max_height;$/;"	m	struct:state	file:
max_width	truchet.c	/^  int max_width; $/;"	m	struct:state	file:
max_wxh	abstractile.c	/^  int narray, max_wxh;$/;"	m	struct:state	file:
max_x_speed	spotlight.c	/^  int oldx, oldy, max_x_speed, max_y_speed;$/;"	m	struct:state	file:
max_y_speed	spotlight.c	/^  int oldx, oldy, max_x_speed, max_y_speed;$/;"	m	struct:state	file:
maxage	glx/glforestfire.c	/^    float dt, maxage, eject_vy, eject_vl;$/;"	m	struct:__anon269	file:
maxballs	glx/juggler3d.c	/^  int maxballs;$/;"	m	struct:patternindex	file:
maxballs	juggle.c	/^  int maxballs;$/;"	m	struct:patternindex	file:
maxcol	loop.c	/^	int         mincol, minrow, maxcol, maxrow;$/;"	m	struct:__anon185	file:
maxcolor	xlyap.c	/^  unsigned int maxcolor, startcolor, mincolindex;$/;"	m	struct:state	file:
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maxcycles	lisa.c	/^	int         maxcycles;$/;"	m	struct:lisacontext_struct	file:
maxdeathspeed	petri.c	/^  FLOAT maxdeathspeed;$/;"	m	struct:state	file:
maxexp	xlyap.c	/^  double  minexp, maxexp, prob;$/;"	m	struct:state	file:
maxfast	t3d.c	132;"	d	file:
maxfood	glx/glcells.c	/^  int maxfood;          \/* maximum amount of food per area unit *\/$/;"	m	struct:__anon390	file:
maxframe	xlyap.c	/^  int     maxframe, frame, dorecalc, mapindex, run;$/;"	m	struct:state	file:
maximum	bouboule.c	/^	double      maximum;	\/* Maximum value for the variable *\/$/;"	m	struct:SinVariableStruct	file:
maximum_lines	ccurve.c	/^  int                  maximum_lines;$/;"	m	struct:state	file:
maxindex	xlyap.c	/^  int   maxindex;$/;"	m	struct:state	file:
maxk	t3d.c	/^  int maxk;$/;"	m	struct:state	file:
maxlen	abstractile.c	/^  int maxlen;                              \/* maximum length of line *\/$/;"	m	struct:state	file:
maxlifespan	petri.c	/^  int maxlifespan;$/;"	m	struct:state	file:
maxlifespeed	petri.c	/^  FLOAT maxlifespeed;$/;"	m	struct:state	file:
maxlines	pedal.c	/^  int maxlines;$/;"	m	struct:state	file:
maxlinewidth	truchet.c	/^  int maxlinewidth;$/;"	m	struct:state	file:
maxparts	glx/circuit.c	/^static int maxparts;$/;"	v	file:
maxphaselen	glx/stonerview-osc.h	/^      int minphaselen, maxphaselen;$/;"	m	struct:osc_struct::__anon344::orandphaser_struct
maxps	whirlwindwarp.c	42;"	d	file:
maxpts	fadeplot.c	/^	int         temps, maxpts, nbstep;$/;"	m	struct:__anon103	file:
maxradius	intermomentary.c	/^    unsigned int maxradius;$/;"	m	struct:field	file:
maxrider	intermomentary.c	/^    unsigned int maxrider;$/;"	m	struct:field	file:
maxrow	loop.c	/^	int         mincol, minrow, maxcol, maxrow;$/;"	m	struct:__anon185	file:
maxs	glx/glschool_alg.h	/^	double	maxs[3];$/;"	m	struct:__anon273
maxsize	crystal.c	/^static Bool unit_cell, grid_cell, centre, maxsize, cycle_p;$/;"	v	file:
maxsize	worm.c	/^	int         maxsize;$/;"	m	struct:__anon18	file:
maxspeed	speedmine.c	/^    double maxspeed;$/;"	m	struct:state	file:
maxspeed_p	attraction.c	/^  Bool maxspeed_p;$/;"	m	struct:state	file:
maxsproingies	glx/sproingies.c	/^	            maxsproingies, mono;$/;"	m	struct:__anon383	file:
maxts	whirlwindwarp.c	43;"	d	file:
maxwait	glx/superquadrics.c	/^	int         dist, wireframe, flatshade, shownorms, maxcount, maxwait;$/;"	m	struct:__anon243	file:
maxx	discrete.c	/^	int         maxx;$/;"	m	struct:__anon59	file:
maxx	qix.c	/^  long maxx, maxy, max_spread, max_size;$/;"	m	struct:state	file:
maxx	sonar.c	/^    int minx, miny, maxx, maxy, \/* Bounds of the scope *\/$/;"	m	struct:sonar_info	file:
maxx	speedmine.c	/^    int minx[TERRAIN_LENGTH], maxx[TERRAIN_LENGTH];$/;"	m	struct:state	file:
maxx	sphere.c	/^	int         maxx, maxy;$/;"	m	struct:__anon95	file:
maxx	thornbird.c	/^	int         maxx;$/;"	m	struct:__anon179	file:
maxx	xrayswarm.c	/^  float maxx, maxy;$/;"	m	struct:state	file:
maxy	discrete.c	/^	int         maxy;	\/* max of the screen *\/$/;"	m	struct:__anon59	file:
maxy	qix.c	/^  long maxx, maxy, max_spread, max_size;$/;"	m	struct:state	file:
maxy	sonar.c	/^    int minx, miny, maxx, maxy, \/* Bounds of the scope *\/$/;"	m	struct:sonar_info	file:
maxy	speedmine.c	/^    int miny[TERRAIN_LENGTH], maxy[TERRAIN_LENGTH];$/;"	m	struct:state	file:
maxy	sphere.c	/^	int         maxx, maxy;$/;"	m	struct:__anon95	file:
maxy	thornbird.c	/^	int         maxy;	\/* max of the screen *\/$/;"	m	struct:__anon179	file:
maxy	xrayswarm.c	/^  float maxx, maxy;$/;"	m	struct:state	file:
mayrand	bouboule.c	/^	int         mayrand;	\/* Flag for knowing whether some randomization can be$/;"	m	struct:SinVariableStruct	file:
maze	maze.c	/^  unsigned short maze[MAX_MAZE_SIZE_X][MAX_MAZE_SIZE_Y];$/;"	m	struct:state	file:
maze_defaults	maze.c	/^static const char *maze_defaults[] = {$/;"	v	file:
maze_draw	maze.c	/^maze_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
maze_event	maze.c	/^maze_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
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maze_init	maze.c	/^maze_init (Display *dpy_arg, Window window_arg)$/;"	f	file:
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maze_reshape	maze.c	/^maze_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
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maze_size_y	maze.c	/^  int maze_size_x, maze_size_y;$/;"	m	struct:state	file:
mc	glx/endgame.c	/^  int moving, take, mc, count, wire;$/;"	m	struct:__anon376	file:
mc	rd-bomb.c	/^  unsigned char *mc;$/;"	m	struct:state	file:
mcs	glx/molecule.c	/^static molecule_configuration *mcs = NULL;$/;"	v	file:
medium	fiberlamp.c	/^  long    bright, medium, dim; \/* "White" colors *\/$/;"	m	struct:__anon30	file:
medium_scale	glx/tangram_shapes.c	22;"	d	file:
medium_triangle	glx/tangram.c	/^    medium_triangle = 2,$/;"	e	enum:__anon291	file:
melting	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
memReadByte	asm6502.c	/^static int memReadByte( machine_6502 *machine, int addr ) {$/;"	f	file:
memStoreByte	asm6502.c	/^static void memStoreByte( machine_6502 *machine, int addr, int value ) {$/;"	f	file:
memory	asm6502.h	/^  Bit8 memory[MEM_64K];$/;"	m	struct:machine_6502
memscroller_defaults	memscroller.c	/^static const char *memscroller_defaults [] = {$/;"	v	file:
memscroller_draw	memscroller.c	/^memscroller_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
memscroller_event	memscroller.c	/^memscroller_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
memscroller_free	memscroller.c	/^memscroller_free (Display *dpy, Window window, void *closure)$/;"	f	file:
memscroller_init	memscroller.c	/^memscroller_init (Display *dpy, Window window)$/;"	f	file:
memscroller_options	memscroller.c	/^static XrmOptionDescRec memscroller_options [] = {$/;"	v	file:
memscroller_reshape	memscroller.c	/^memscroller_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
menger_recurs	glx/menger.c	/^menger_recurs (int level, float x0, float x1, float y0, float y1,$/;"	f	file:
menger_recurs_1	glx/menger.c	/^menger_recurs_1 (int level, float x0, float x1, float y0, float y1,$/;"	f	file:
merge_bubbles	bubbles.c	/^merge_bubbles(struct state *st, Bubble *b1, Bubble *b2)$/;"	f	file:
merge_gc	halo.c	/^  GC draw_gc, erase_gc, copy_gc, merge_gc;$/;"	m	struct:state	file:
merge_options	screenhack.c	/^merge_options (void)$/;"	f	file:
merged_defaults	screenhack.c	/^static char **merged_defaults;$/;"	v	file:
merged_options	screenhack.c	/^static XrmOptionDescRec *merged_options;$/;"	v	file:
merged_options_size	screenhack.c	/^static int merged_options_size;$/;"	v	file:
meridians	glx/boing.c	/^static unsigned int meridians;$/;"	v	file:
mesh	bubbles.c	/^  Bubble **mesh;$/;"	m	struct:state	file:
mesh_cells	bubbles.c	/^  int mesh_cells;$/;"	m	struct:state	file:
mesh_height	bubbles.c	/^  int mesh_height;$/;"	m	struct:state	file:
mesh_length	bubbles.c	/^  int mesh_length;$/;"	m	struct:state	file:
mesh_to_cell	bubbles.c	/^mesh_to_cell(struct state *st, int mi, int *cx, int *cy)$/;"	f	file:
mesh_width	bubbles.c	/^  int mesh_width;$/;"	m	struct:state	file:
mesher	glx/spheremonics.c	/^  int mesher;$/;"	m	struct:__anon187	file:
meta_done_once	phosphor.c	/^  Bool meta_done_once;$/;"	m	struct:__anon419	file:
meta_mask	phosphor.c	/^  unsigned int meta_mask;$/;"	m	struct:__anon419	file:
meta_modifier	apple2-main.c	/^meta_modifier (Display *dpy)$/;"	f	file:
meta_modifier	phosphor.c	/^meta_modifier (p_state *state)$/;"	f	file:
meta_sends_esc_p	apple2-main.c	/^  Bool meta_sends_esc_p;$/;"	m	struct:terminal_controller_data	file:
meta_sends_esc_p	phosphor.c	/^  Bool meta_sends_esc_p;$/;"	m	struct:__anon419	file:
metaball	glx/glblur.c	/^typedef struct metaball metaball;$/;"	t	typeref:struct:metaball	file:
metaball	glx/lavalite.c	/^struct metaball {$/;"	s	file:
metaball	glx/lavalite.c	/^typedef struct metaball metaball;$/;"	t	typeref:struct:metaball	file:
metaballs_defaults	metaballs.c	/^static const char *metaballs_defaults [] = {$/;"	v	file:
metaballs_draw	metaballs.c	/^metaballs_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
metaballs_event	metaballs.c	/^metaballs_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
metaballs_free	metaballs.c	/^metaballs_free (Display *dpy, Window window, void *closure)$/;"	f	file:
metaballs_init	metaballs.c	/^metaballs_init (Display *dpy, Window window)$/;"	f	file:
metaballs_options	metaballs.c	/^static XrmOptionDescRec metaballs_options [] = {$/;"	v	file:
metaballs_reshape	metaballs.c	/^metaballs_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
meters	whirlwindwarp.c	/^   Bool meters;$/;"	m	struct:state	file:
mgears_configuration	glx/moebiusgears.c	/^} mgears_configuration;$/;"	t	typeref:struct:__anon295	file:
mgears_handle_event	glx/moebiusgears.c	/^mgears_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
mgears_opts	glx/moebiusgears.c	/^ENTRYPOINT ModeSpecOpt mgears_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
mi	glx/carousel.c	/^  ModeInfo *mi;$/;"	m	struct:__anon222	file:
mi	glx/glslideshow.c	/^  ModeInfo *mi;$/;"	m	struct:__anon372	file:
mid	flow.c	/^	dvector     mid; \/* Effective bounding box *\/$/;"	m	struct:__anon114	file:
mid	glx/fliptext.c	/^  XYZ in, mid, out;$/;"	m	struct:__anon367	file:
mid2	flow.c	/^	dvector     mid2;$/;"	m	struct:__anon114	file:
middle	lightning.c	/^	XPoint      middle[BOLT_VERTICIES];$/;"	m	struct:__anon51	file:
midpoint	glx/jigglypuff.c	/^static inline void midpoint(vector v1, vector v2, vector v)$/;"	f	file:
midx	galaxy.c	/^ int         midx; \/* Middle of screen, x *\/$/;"	m	struct:__anon73	file:
midx	kumppa.c	/^  int midx,midy;$/;"	m	struct:state	file:
midx	rocks.c	/^  int width, height, midx, midy;$/;"	m	struct:state	file:
midy	galaxy.c	/^ int         midy; \/* Middle of screen, y *\/$/;"	m	struct:__anon73	file:
midy	kumppa.c	/^  int midx,midy;$/;"	m	struct:state	file:
midy	rocks.c	/^  int width, height, midx, midy;$/;"	m	struct:state	file:
min	attraction.c	92;"	d	file:
min	crystal.c	100;"	d	file:
min	fadeplot.c	/^	int         min;$/;"	m	struct:__anon103	file:
min	glx/antmaze.c	/^static double min(double a, double b) $/;"	f	file:
min	glx/antmaze.c	1267;"	d	file:
min	glx/antspotlight.c	/^static double min(double a, double b)$/;"	f	file:
min	glx/antspotlight.c	606;"	d	file:
min	glx/crackberg.c	/^    double min, max, start, dx;$/;"	m	struct:__anon350	file:
min	glx/glforestfire.c	/^    float min[3];		\/* raining area *\/$/;"	m	struct:__anon269	file:
min	glx/jigglypuff.c	75;"	d	file:
min	glx/providence.c	/^static double min(double a, double b) $/;"	f	file:
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min	glx/stonerview-osc.h	/^      int min, max, step;$/;"	m	struct:osc_struct::__anon344::owrap_struct
min	glx/stonerview-osc.h	/^      int min, max;$/;"	m	struct:osc_struct::__anon344::ovelowrap_struct
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min	helix.c	156;"	d	file:
min	wormhole.c	/^	int min, max; $/;"	m	struct:COLORCHANGER	file:
min	xspirograph.c	165;"	d	file:
minCircles	epicycle.c	/^   int minCircles;$/;"	m	struct:state	file:
minRadius	glx/glschool_alg.h	/^	double		minRadius;$/;"	m	struct:__anon275
minRadius	nerverot.c	/^   int minRadius;		\/* min and max radius of blot drawing *\/$/;"	m	struct:state	file:
minRadiusExp	glx/glschool_alg.h	/^	double		minRadiusExp;$/;"	m	struct:__anon275
minScale	nerverot.c	/^   FLOAT minScale;		\/* min and max scale for drawing, as fraction of baseScale *\/$/;"	m	struct:state	file:
minVel	glx/glschool_alg.h	/^	double		minVel;$/;"	m	struct:__anon275
minVel	xrayswarm.c	/^  float minVel;$/;"	m	struct:state	file:
minVelMultiplier	xrayswarm.c	/^  float minVelMultiplier;$/;"	m	struct:state	file:
minVelSq	xrayswarm.c	/^  float minVelSq;$/;"	m	struct:state	file:
min_a	xlyap.c	/^  double  min_a, min_b, a_range, b_range, minlyap;$/;"	m	struct:state	file:
min_b	xlyap.c	/^  double  min_a, min_b, a_range, b_range, minlyap;$/;"	m	struct:state	file:
min_dist	glx/glcells.c	/^  double min_dist;  \/* minimum distance to other cells *\/$/;"	m	struct:__anon389	file:
min_height	deco.c	/^  int min_height;$/;"	m	struct:state	file:
min_lastx	glx/extrusion.c	/^static float min_lastx=-400, min_lasty=-400;$/;"	v	file:
min_lasty	glx/extrusion.c	/^static float min_lastx=-400, min_lasty=-400;$/;"	v	file:
min_lines	glx/fliptext.c	/^static int max_lines, min_lines;$/;"	v	file:
min_r	goop.c	/^  long min_r, max_r;	\/* radius range *\/$/;"	m	struct:blob	file:
min_r	starfish.c	/^  long min_r, max_r;	\/* radius range *\/$/;"	m	struct:starfish	file:
min_radius	braid.c	/^	float       min_radius;$/;"	m	struct:__anon46	file:
min_size	glx/bubble3d.h	/^	GLfloat     min_size;	\/* Min. size of bubbles. *\/$/;"	m	struct:glb_config
min_speed	glx/bubble3d.h	/^	GLfloat     min_speed;	\/* Min. speed of bubbles. *\/$/;"	m	struct:glb_config
min_tx	glx/flipscreen3d.c	/^  GLfloat min_tx, min_ty;$/;"	m	struct:__anon195	file:
min_tx	glx/gleidescope.c	/^	GLfloat			min_tx, min_ty;	\/* minimum texture sizes *\/$/;"	m	struct:__anon339	file:
min_ty	glx/flipscreen3d.c	/^  GLfloat min_tx, min_ty;$/;"	m	struct:__anon195	file:
min_ty	glx/gleidescope.c	/^	GLfloat			min_tx, min_ty;	\/* minimum texture sizes *\/$/;"	m	struct:__anon339	file:
min_want	wormhole.c	/^	int min_want;$/;"	m	struct:COLORCHANGER	file:
min_width	deco.c	/^  int min_width;$/;"	m	struct:state	file:
minballs	glx/juggler3d.c	/^  int minballs;$/;"	m	struct:patternindex	file:
minballs	juggle.c	/^  int minballs;$/;"	m	struct:patternindex	file:
mincol	loop.c	/^	int         mincol, minrow, maxcol, maxrow;$/;"	m	struct:__anon185	file:
mincolindex	xlyap.c	/^  unsigned int maxcolor, startcolor, mincolindex;$/;"	m	struct:state	file:
mindeathspeed	petri.c	/^  FLOAT mindeathspeed;$/;"	m	struct:state	file:
minexp	xlyap.c	/^  double  minexp, maxexp, prob;$/;"	m	struct:state	file:
minfood	glx/glcells.c	/^  int minfood;          \/* minimum amount of food per area unit *\/$/;"	m	struct:__anon390	file:
minheight	truchet.c	/^  int minheight;$/;"	m	struct:state	file:
minimum	bouboule.c	/^	double      minimum;	\/* Minimum value for the variable *\/$/;"	m	struct:SinVariableStruct	file:
minlife	fireworkx.c	/^  int minlife;$/;"	m	struct:state	file:
minlifespan	petri.c	/^  int minlifespan;$/;"	m	struct:state	file:
minlifespeed	petri.c	/^  FLOAT minlifespeed;$/;"	m	struct:state	file:
minlinewidth	truchet.c	/^  int minlinewidth;$/;"	m	struct:state	file:
minlyap	xlyap.c	/^  double  min_a, min_b, a_range, b_range, minlyap;$/;"	m	struct:state	file:
minmax4	glx/crackberg.c	/^static inline void minmax4(double a, double b, double c, double d, $/;"	f	file:
minorchan	petri.c	/^  FLOAT minorchan;$/;"	m	struct:state	file:
minphaselen	glx/stonerview-osc.h	/^      int minphaselen, maxphaselen;$/;"	m	struct:osc_struct::__anon344::orandphaser_struct
minr	glx/polyhedra.c	/^  double minr; \/* smallest nonzero inradius *\/$/;"	m	struct:__anon251	file:
minrow	loop.c	/^	int         mincol, minrow, maxcol, maxrow;$/;"	m	struct:__anon185	file:
mins	glx/glschool_alg.h	/^	double	mins[3];$/;"	m	struct:__anon273
mintrail	glx/juggler3d.c	/^  int       mintrail;                            \/* Minimum trail length *\/$/;"	m	struct:__anon395	file:
mintrail	juggle.c	/^  int       mintrail;                            \/* Minimum trail length *\/$/;"	m	struct:__anon167	file:
minus	images/m6502/spacer.asm	/^minus:$/;"	l
minutes	t3d.c	/^  int minutes;$/;"	m	struct:state	file:
minwidth	truchet.c	/^  int minwidth;$/;"	m	struct:state	file:
minx	sonar.c	/^    int minx, miny, maxx, maxy, \/* Bounds of the scope *\/$/;"	m	struct:sonar_info	file:
minx	speedmine.c	/^    int minx[TERRAIN_LENGTH], maxx[TERRAIN_LENGTH];$/;"	m	struct:state	file:
miny	sonar.c	/^    int minx, miny, maxx, maxy, \/* Bounds of the scope *\/$/;"	m	struct:sonar_info	file:
miny	speedmine.c	/^    int miny[TERRAIN_LENGTH], maxy[TERRAIN_LENGTH];$/;"	m	struct:state	file:
mipmap	glx/flipflop.c	/^    Bool mipmap;$/;"	m	struct:__anon343	file:
mipmap_p	glx/antspotlight.c	/^  Bool mipmap_p;$/;"	m	struct:__anon317	file:
mipmap_p	glx/carousel.c	/^static Bool mipmap_p;	    \/* Use mipmaps instead of single textures. *\/$/;"	v	file:
mipmap_p	glx/flipscreen3d.c	/^  Bool mipmap_p;$/;"	m	struct:__anon195	file:
mipmap_p	glx/gflux.c	/^    Bool mipmap_p;$/;"	m	struct:gfluxstruct	file:
mipmap_p	glx/gleidescope.c	/^    Bool			mipmap_p;$/;"	m	struct:__anon339	file:
mipmap_p	glx/gleidescope.c	/^    Bool mipmap_p;$/;"	m	struct:__anon340	file:
mipmap_p	glx/glslideshow.c	/^static Bool mipmap_p;	    \/* Use mipmaps instead of single textures. *\/$/;"	v	file:
mipmap_p	glx/grab-ximage.c	/^  Bool mipmap_p;$/;"	m	struct:__anon194	file:
mipmap_p	glx/mirrorblob.c	/^  Bool mipmap_p;$/;"	m	struct:__anon331	file:
mirrorblob_description	glx/mirrorblob.c	/^ModStruct   mirrorblob_description =$/;"	v
mirrorblob_handle_event	glx/mirrorblob.c	/^mirrorblob_handle_event (ModeInfo * mi, XEvent * event)$/;"	f
mirrorblob_opts	glx/mirrorblob.c	/^ENTRYPOINT ModeSpecOpt mirrorblob_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
mirrorblobstruct	glx/mirrorblob.c	/^} mirrorblobstruct;$/;"	t	typeref:struct:__anon331	file:
mismunch	munch.c	/^  int mismunch;$/;"	m	struct:_muncher	file:
mismunch	munch.c	/^  int mismunch;$/;"	m	struct:state	file:
mismunch_defaults	mismunch.c	/^static const char *mismunch_defaults [] = {$/;"	v	file:
mismunch_draw	mismunch.c	/^mismunch_draw (Display *dpy, Window w, void *closure)$/;"	f	file:
mismunch_event	mismunch.c	/^mismunch_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
mismunch_free	mismunch.c	/^mismunch_free (Display *dpy, Window window, void *closure)$/;"	f	file:
mismunch_init	mismunch.c	/^mismunch_init (Display *dpy, Window w)$/;"	f	file:
mismunch_options	mismunch.c	/^static XrmOptionDescRec mismunch_options [] = {$/;"	v	file:
mismunch_reshape	mismunch.c	/^mismunch_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
missile	penetrate.c	/^   Missile missile[kMaxMissiles];$/;"	m	struct:state	file:
mix	abstractile.c	/^  int pattern[LAYERS], shape[LAYERS], mix[LAYERS]; $/;"	m	struct:state	file:
mk	images/m6502/rorschach.asm	/^mk:$/;"	l
mmx_blur	fireworkx_mmx.S	/^mmx_blur:      \/* void mmx_blur( int *palaka,$/;"	l
mmx_glow	fireworkx_mmx.S	/^mmx_glow:      \/* void mmx_glow( int *palaka1,$/;"	l
mni	piecewise.c	/^  int mni;                \/* size of intersection array *\/$/;"	m	struct:_fringe	file:
mo	glx/blinkbox.c	/^  Tdpos mo;  \/*motion*\/$/;"	m	struct:__anon336	file:
mod	glx/endgame.c	/^  GLfloat mod;$/;"	m	struct:__anon376	file:
mod	glx/polyhedra.c	/^mod (int i, int j)$/;"	f	file:
mod_dp2	euler2d.c	/^	double	   *mod_dp2;$/;"	m	struct:__anon80	file:
mode	abstractile.c	/^  int mode, sleep, speed, tile, dialog;$/;"	m	struct:state	file:
mode	attraction.c	/^  enum object_mode mode;$/;"	m	struct:state	typeref:enum:state::object_mode	file:
mode	barcode.c	/^  enum { BC_SCROLL, BC_GRID, BC_CLOCK12, BC_CLOCK24 } mode;$/;"	m	struct:state	typeref:enum:state::__anon130	file:
mode	decayscreen.c	/^  int mode;$/;"	m	struct:state	file:
mode	drift.c	/^	int         mode;	\/* 0->slow\/single 1->fast\/many *\/$/;"	m	struct:__anon416	file:
mode	fontglide.c	/^  enum { PAGE, SCROLL } mode;$/;"	m	struct:__anon87	typeref:enum:__anon87::__anon88	file:
mode	glx/carousel.c	/^  fade_mode mode;		\/* in\/out animation state *\/$/;"	m	struct:__anon222	file:
mode	glx/carousel.c	/^  fade_mode mode;$/;"	m	struct:__anon223	file:
mode	glx/glknots.c	/^  int mode;  \/* 0 = normal, 1 = out, 2 = in *\/$/;"	m	struct:__anon260	file:
mode	glx/hypertorus.c	/^static char *mode;$/;"	v	file:
mode	glx/klein.c	/^static char *mode;$/;"	v	file:
mode	glx/molecule.c	/^  int mode;  \/* 0 = normal, 1 = out, 2 = in *\/$/;"	m	struct:__anon236	file:
mode	glx/polyhedra-gl.c	/^  int mode;  \/* 0 = normal, 1 = out, 2 = in *\/$/;"	m	struct:__anon321	file:
mode	glx/polytopes.c	/^static char *mode;$/;"	v	file:
mode	glx/voronoi.c	/^  enum { MODE_WAITING, MODE_ADDING, MODE_ZOOMING } mode;$/;"	m	struct:__anon270	typeref:enum:__anon270::__anon271	file:
mode	goop.c	/^  enum goop_mode mode;$/;"	m	struct:goop	typeref:enum:goop::goop_mode	file:
mode	ifs.c	/^  int mode;$/;"	m	struct:state	file:
mode	lcdscrub.c	/^         END } mode;$/;"	m	struct:state	typeref:enum:state::__anon9	file:
mode	phosphor.c	/^  int mode;$/;"	m	struct:__anon419	file:
mode	slip.c	/^	int         mode;$/;"	m	struct:__anon78	file:
mode	starfish.c	/^  enum starfish_mode mode;$/;"	m	struct:starfish	typeref:enum:starfish::starfish_mode	file:
mode	xjack.c	/^  int mode;$/;"	m	struct:state	file:
mode	xmatrix.c	/^  m_mode mode;$/;"	m	struct:__anon34	file:
mode_font	glx/glforestfire.c	/^static XFontStruct *mode_font = None;$/;"	v	file:
mode_font	glx/juggler3d.c	/^  XFontStruct *mode_font;$/;"	m	struct:__anon405	file:
mode_font	juggle.c	/^  XFontStruct *mode_font;$/;"	m	struct:__anon177	file:
mode_str	glx/glmatrix.c	/^static char *mode_str;$/;"	v	file:
mode_tick	glx/carousel.c	/^  int mode_tick;$/;"	m	struct:__anon222	file:
mode_tick	glx/carousel.c	/^  int mode_tick;$/;"	m	struct:__anon223	file:
mode_tick	glx/glknots.c	/^  int mode_tick;$/;"	m	struct:__anon260	file:
mode_tick	glx/molecule.c	/^  int mode_tick;$/;"	m	struct:__anon236	file:
mode_tick	glx/polyhedra-gl.c	/^  int mode_tick;$/;"	m	struct:__anon321	file:
modeinfo	glx/gflux.c	/^    ModeInfo *modeinfo;$/;"	m	struct:gfluxstruct	file:
model	critical.c	/^  CriticalModel		*model;$/;"	m	struct:state	file:
model	glx/glsnake.c	/^static const struct model_s model[] = {$/;"	v	typeref:struct:model_s	file:
model	glx/lavalite.c	/^  const lamp_geometry *model;$/;"	m	struct:__anon210	file:
modelEvents	twang.c	/^static void modelEvents (struct state *st)$/;"	f	file:
model_allocate	critical.c	/^model_allocate (int model_w, int model_h)$/;"	f	file:
model_initialize	critical.c	/^model_initialize (CriticalModel *mm)$/;"	f	file:
model_s	glx/glsnake.c	/^struct model_s {$/;"	s	file:
model_step	critical.c	/^model_step (CriticalModel *mm, XPoint *ptop)$/;"	f	file:
models	glx/glsnake.c	/^static size_t models = sizeof(model) \/ sizeof(struct model_s);$/;"	v	file:
modifier	whirlygig.c	/^    double modifier;    \/* for innie *\/$/;"	m	struct:state	file:
moebius	glx/moebius.c	/^static moebiusstruct *moebius = (moebiusstruct *) NULL;$/;"	v	file:
moebius	glx/polyhedra.c	/^moebius(Polyhedron *P)$/;"	f	file:
moebius_description	glx/moebius.c	/^ModStruct   moebius_description =$/;"	v
moebius_handle_event	glx/moebius.c	/^moebius_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
moebius_opts	glx/moebius.c	/^ENTRYPOINT ModeSpecOpt moebius_opts =$/;"	v
moebiusstruct	glx/moebius.c	/^} moebiusstruct;$/;"	t	typeref:struct:__anon358	file:
mogear	glx/moebiusgears.c	/^} mogear;$/;"	t	typeref:struct:__anon294	file:
moh	glx/blinkbox.c	/^  Tdpos moh; \/*hold motion value*\/$/;"	m	struct:__anon336	file:
moire2	moire2.c	/^moire2 (struct state *st)$/;"	f	file:
moire2_defaults	moire2.c	/^static const char *moire2_defaults [] = {$/;"	v	file:
moire2_draw	moire2.c	/^moire2_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
moire2_event	moire2.c	/^moire2_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
moire2_free	moire2.c	/^moire2_free (Display *dpy, Window window, void *closure)$/;"	f	file:
moire2_init	moire2.c	/^moire2_init (Display *dpy, Window window)$/;"	f	file:
moire2_init_1	moire2.c	/^moire2_init_1 (struct state *st)$/;"	f	file:
moire2_options	moire2.c	/^static XrmOptionDescRec moire2_options [] = {$/;"	v	file:
moire2_reshape	moire2.c	/^moire2_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
moire_defaults	moire.c	/^static const char *moire_defaults [] = {$/;"	v	file:
moire_draw	moire.c	/^moire_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
moire_event	moire.c	/^moire_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
moire_free	moire.c	/^moire_free (Display *dpy, Window window, void *closure)$/;"	f	file:
moire_init	moire.c	/^moire_init (Display *dpy, Window window)$/;"	f	file:
moire_init_1	moire.c	/^moire_init_1 (struct state *st)$/;"	f	file:
moire_options	moire.c	/^static XrmOptionDescRec moire_options [] = {$/;"	v	file:
moire_program	apple2-main.c	/^static const char * const moire_program[]={$/;"	v	file:
moire_reshape	moire.c	/^moire_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
molecule	glx/molecule.c	/^} molecule;$/;"	t	typeref:struct:__anon235	file:
molecule_atom	glx/molecule.c	/^} molecule_atom;$/;"	t	typeref:struct:__anon233	file:
molecule_bond	glx/molecule.c	/^} molecule_bond;$/;"	t	typeref:struct:__anon234	file:
molecule_bounding_box	glx/molecule.c	/^molecule_bounding_box (ModeInfo *mi,$/;"	f	file:
molecule_configuration	glx/molecule.c	/^} molecule_configuration;$/;"	t	typeref:struct:__anon236	file:
molecule_dlist	glx/molecule.c	/^  GLuint molecule_dlist;$/;"	m	struct:__anon236	file:
molecule_handle_event	glx/molecule.c	/^molecule_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
molecule_opts	glx/molecule.c	/^ENTRYPOINT ModeSpecOpt molecule_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
molecule_size	glx/molecule.c	/^  GLfloat molecule_size;	   \/* max dimension of molecule bounding box *\/$/;"	m	struct:__anon236	file:
molecule_str	glx/molecule.c	/^static char *molecule_str;$/;"	v	file:
molecules	glx/molecule.c	/^  molecule *molecules;$/;"	m	struct:__anon236	file:
momWhale	glx/atlantis.h	/^	fishRec     momWhale;$/;"	m	struct:__anon206
momentum	glx/boxed.c	/^   float	momentum;$/;"	m	struct:__anon355	file:
momentum	glx/boxed.c	/^   float momentum;$/;"	m	struct:__anon356	file:
momentum	glx/glschool_alg.h	/^	double		momentum;$/;"	m	struct:__anon275
mondrian	deco.c	/^  Bool mondrian;$/;"	m	struct:state	file:
mondrian_set_sizes	deco.c	/^mondrian_set_sizes (struct state *st, int w, int h)$/;"	f	file:
mono	glx/antspotlight.c	/^  int mono, wire, ticks;$/;"	m	struct:__anon317	file:
mono	glx/providence.c	/^  int mono, wire;$/;"	m	struct:__anon231	file:
mono	glx/sproingies.c	/^	            maxsproingies, mono;$/;"	m	struct:__anon383	file:
mono	glx/sproingiewrap.c	/^	int         mono;$/;"	m	struct:__anon249	file:
mono	glx/superquadrics.c	/^	int         counter, viewcount, viewwait, mono;$/;"	m	struct:__anon243	file:
mono	polyominoes.c	/^  int mono;$/;"	m	struct:_polyominoesstruct	file:
mono_p	crystal.c	/^	Bool        cycle_p, mono_p, no_colors;$/;"	m	struct:__anon142	file:
mono_p	screenhack.c	/^Bool mono_p;		\/* used by hacks *\/$/;"	v
monochrome	swirl.c	/^	Bool        monochrome;	\/* monochrome? *\/$/;"	m	struct:swirl_data	file:
moreWork	images/m6502/byterun.asm	/^moreWork:$/;"	l
more_bits	memscroller.c	/^more_bits (state *st, scroller *sc)$/;"	f	file:
more_sentences	fontglide.c	/^more_sentences (state *s)$/;"	f	file:
morph	glx/crackberg.c	/^    const Morph *morph;$/;"	m	struct:_Trile	file:
morph3d	glx/morph3d.c	/^static morph3dstruct *morph3d = (morph3dstruct *) NULL;$/;"	v	file:
morph3d_description	glx/morph3d.c	/^ModStruct   morph3d_description =$/;"	v
morph3d_handle_event	glx/morph3d.c	60;"	d	file:
morph3d_opts	glx/morph3d.c	/^ENTRYPOINT ModeSpecOpt morph3d_opts =$/;"	v
morph3dstruct	glx/morph3d.c	/^} morph3dstruct;$/;"	t	typeref:struct:__anon282	file:
morphFunc	glx/glsnake.c	/^typedef float (*morphFunc)(long);$/;"	t	file:
morph_colour	glx/glsnake.c	/^static void morph_colour(struct glsnake_cfg *bp) $/;"	f	file:
morph_data	glx/crackberg.c	/^    void *morph_data;$/;"	m	struct:_Trile	file:
morph_percent	glx/glsnake.c	/^static float morph_percent(struct glsnake_cfg *bp) $/;"	f	file:
morphing	glx/glsnake.c	/^    int morphing;$/;"	m	struct:glsnake_cfg	file:
morphs	glx/crackberg.c	/^static const Morph morphs[] = {$/;"	v	file:
mother	blaster.c	/^  struct mother_ship_state *mother;$/;"	m	struct:state	typeref:struct:state::mother_ship_state	file:
mother_ship_state	blaster.c	/^struct mother_ship_state {$/;"	s	file:
motionUpdate	glx/noof.c	/^motionUpdate(noof_configuration *bp, int t)$/;"	f	file:
motion_blur	glx/mirrorblob.c	/^static float motion_blur;$/;"	v	file:
motion_blur_p	glx/involute.h	/^  int motion_blur_p;	     \/* whether it's spinning too fast to draw *\/$/;"	m	struct:__anon332
motion_state	glx/crackberg.c	/^    int motion_state;$/;"	m	struct:_cberg_state	file:
mountain_description	mountain.c	/^ModStruct   mountain_description =$/;"	v
mountain_handle_event	mountain.c	39;"	d	file:
mountain_opts	mountain.c	/^ENTRYPOINT ModeSpecOpt mountain_opts =$/;"	v
mountains	mountain.c	/^static mountainstruct *mountains = (mountainstruct *) NULL;$/;"	v	file:
mountainstruct	mountain.c	/^} mountainstruct;$/;"	t	typeref:struct:__anon145	file:
mouse_ball	fluidballs.c	/^  int mouse_ball;	\/* index of ball being dragged, or 0 if none. *\/$/;"	m	struct:__anon414	file:
mouse_dx	glx/extrusion.c	/^  int mouse_dx, mouse_dy;$/;"	m	struct:__anon322	file:
mouse_dy	glx/extrusion.c	/^  int mouse_dx, mouse_dy;$/;"	m	struct:__anon322	file:
mouse_end	glx/glsnake.c	/^static float mouse_start[3], mouse_end[3];$/;"	v	file:
mouse_gear_id	glx/pinion.c	/^  unsigned long mouse_gear_id;$/;"	m	struct:__anon361	file:
mouse_mass	attraction.c	/^  int mouse_x, mouse_y, mouse_mass, root_x, root_y;$/;"	m	struct:state	file:
mouse_p	attraction.c	/^  Bool mouse_p;$/;"	m	struct:state	file:
mouse_start	glx/glsnake.c	/^static float mouse_start[3], mouse_end[3];$/;"	v	file:
mouse_start_x	glx/extrusion.c	/^  int mouse_start_x, mouse_start_y;$/;"	m	struct:__anon322	file:
mouse_start_y	glx/extrusion.c	/^  int mouse_start_x, mouse_start_y;$/;"	m	struct:__anon322	file:
mouse_x	attraction.c	/^  int mouse_x, mouse_y, mouse_mass, root_x, root_y;$/;"	m	struct:state	file:
mouse_x	glx/extrusion.c	/^  int mouse_x, mouse_y;$/;"	m	struct:__anon322	file:
mouse_y	attraction.c	/^  int mouse_x, mouse_y, mouse_mass, root_x, root_y;$/;"	m	struct:state	file:
mouse_y	glx/extrusion.c	/^  int mouse_x, mouse_y;$/;"	m	struct:__anon322	file:
mouthdirection	pacman.h	/^    int mouthstage, mouthdirection;$/;"	m	struct:__anon43
mouthstage	pacman.h	/^    int mouthstage, mouthdirection;$/;"	m	struct:__anon43
move	glx/engine.c	/^static int move;$/;"	v	file:
move	glx/gleidescope.c	/^static Bool		move;			\/* moving camera *\/$/;"	v	file:
move	glx/glhanoi.c	/^	int move;$/;"	m	struct:__anon204	file:
move	noseguy.c	/^move (struct state *st)$/;"	f	file:
move	rotzoomer.c	/^  int move;$/;"	m	struct:state	file:
move	speedmine.c	/^move (struct state *st)$/;"	f	file:
move	vermiculate.c	/^move (struct state *st, unsigned char thr)$/;"	f	file:
moveCircles	interaggregate.c	/^static void moveCircles(struct field *f)$/;"	f	file:
moveColorChanger	wormhole.c	/^static void moveColorChanger( color_changer * ch )$/;"	f	file:
moveRubik	glx/rubik.c	/^moveRubik(rubikstruct * rp, int face, int direction, int position)$/;"	f	file:
moveSetup	glx/glhanoi.c	/^static void moveSetup(glhcfg *glhanoi, Disk * disk)$/;"	f	file:
moveStar	wormhole.c	/^static int moveStar( struct state *st, starline * stl )$/;"	f	file:
moveWormhole	wormhole.c	/^static void moveWormhole( struct state *st, wormhole * worm )$/;"	f	file:
move_ball	glx/lavalite.c	/^move_ball (ModeInfo *mi, metaball *b)$/;"	f	file:
move_balls	glx/lavalite.c	/^move_balls (ModeInfo *mi)   \/* for great justice *\/$/;"	f	file:
move_blob	goop.c	/^move_blob (struct blob *b, int maxx, int maxy)$/;"	f	file:
move_body	epicycle.c	/^move_body(Body *pb, double t)$/;"	f	file:
move_chars_p	fontglide.c	/^  Bool move_chars_p;$/;"	m	struct:__anon84	file:
move_circle	piecewise.c	/^static void move_circle(circle *c, int w, int h)$/;"	f	file:
move_current_dep	rocks.c	/^  int move_current_dep[2];$/;"	m	struct:state	file:
move_dir	noseguy.c	/^  int move_length, move_dir;$/;"	m	struct:state	file:
move_direction	rocks.c	/^  short move_direction[2];$/;"	m	struct:state	file:
move_disc	intermomentary.c	/^static inline void move_disc(struct field *f, int dnum) $/;"	f	file:
move_dist	glx/glcells.c	/^  int move_dist;        \/* min distance from neighbours for forking *\/$/;"	m	struct:__anon390	file:
move_ghost	pacman_ai.c	/^move_ghost ( pacmangamestruct * pp, $/;"	f	file:
move_increment	glx/stonerview-move.c	/^void move_increment(stonerview_state *st)$/;"	f
move_laser	blaster.c	/^static void move_laser(struct state *st, int rindex, int index)$/;"	f	file:
move_length	noseguy.c	/^  int move_length, move_dir;$/;"	m	struct:state	file:
move_lense	distort.c	/^static void move_lense(struct state *st, int k)$/;"	f	file:
move_limit	rocks.c	/^  int move_limit[2];$/;"	m	struct:state	file:
move_list	maze.c	/^  struct move_list_struct move_list[MOVE_LIST_SIZE];$/;"	m	struct:state	typeref:struct:state::move_list_struct	file:
move_list_struct	maze.c	/^struct move_list_struct {$/;"	s	file:
move_p	rocks.c	/^  Bool move_p;$/;"	m	struct:state	file:
move_points	glx/voronoi.c	/^move_points (voronoi_configuration *vp)$/;"	f	file:
move_robots	blaster.c	/^static void move_robots(struct state *st)$/;"	f	file:
move_searcher	anemotaxis.c	/^static void move_searcher(Searcher *m)$/;"	f	file:
move_speed	rocks.c	/^  int move_speed[2];$/;"	m	struct:state	file:
move_spikes	glx/dangerball.c	/^move_spikes (ModeInfo *mi)$/;"	f	file:
move_style	blaster.c	/^	int move_style;$/;"	m	struct:robot_state	file:
movecount	glx/chessgames.h	/^  int movecount;$/;"	m	struct:__anon265
movedonsweep	sonar.c	/^    int movedonsweep;		\/* The number of the sweep this last moved *\/$/;"	m	struct:sim_target	file:
movedown	images/m6502/breakout.asm	/^movedown:$/;"	l
movedrawcrack	substrate.c	/^movedrawcrack(struct state *st, GC fgc, struct field *f, int cracknum) $/;"	f	file:
movef	t3d.c	/^  double movef, wobber, cycle;$/;"	m	struct:state	file:
moveleft	images/m6502/breakout.asm	/^moveleft:$/;"	l
movement	glx/rubik.c	/^	RubikMove   movement;$/;"	m	struct:__anon248	file:
movepaused	glx/engine.c	/^  int movepaused;$/;"	m	struct:__anon238	file:
moverender_rider	intermomentary.c	/^moverender_rider(struct state *st, Drawable drawable, $/;"	f	file:
moveright	images/m6502/breakout.asm	/^moveright:$/;"	l
moves	glx/chessgames.h	/^  int moves[40][4];$/;"	m	struct:__anon265
moves	glx/rubik.c	/^	RubikMove  *moves;$/;"	m	struct:__anon248	file:
moveup	images/m6502/breakout.asm	/^moveup:$/;"	l
moving	glx/endgame.c	/^  int moving, take, mc, count, wire;$/;"	m	struct:__anon376	file:
mpiece	glx/endgame.c	/^  int mpiece, tpiece, steps, done;$/;"	m	struct:__anon376	file:
mpower	glx/mirrorblob.c	/^  double mx, my, mpower, msize;$/;"	m	struct:__anon329	file:
mps	glx/glmatrix.c	/^static matrix_configuration *mps = NULL;$/;"	v	file:
msdos	bsod.c	/^msdos (Display *dpy, Window window)$/;"	f	file:
msize	glx/mirrorblob.c	/^  double mx, my, mpower, msize;$/;"	m	struct:__anon329	file:
mspeed	glx/crackberg.c	/^    double mspeed;$/;"	m	struct:_cberg_state	file:
mult	euler2d.c	180;"	d	file:
mult_rotmat	glx/hypertorus.c	/^static void mult_rotmat(float m[4][4], float n[4][4], float o[4][4])$/;"	f	file:
mult_rotmat	glx/klein.c	/^static void mult_rotmat(float m[4][4], float n[4][4], float o[4][4])$/;"	f	file:
mult_rotmat	glx/polytopes.c	/^static void mult_rotmat(float m[4][4], float n[4][4], float o[4][4])$/;"	f	file:
multi	ifs.c	/^  Bool multi;$/;"	m	struct:state	file:
multiColorMode	glx/flurry.h	/^	multiColorMode,$/;"	e	enum:_ColorModes
multi_strike	lightning.c	/^	int         multi_strike;$/;"	m	struct:__anon52	file:
multipath	analogtv.h	/^  double multipath;$/;"	m	struct:analogtv_reception_s
multiply	images/m6502/keftal.asm	/^multiply:$/;"	l
munch	mismunch.c	/^static void munch (struct state *st, muncher *m) $/;"	f	file:
munch	munch.c	/^static void munch (struct state *st, muncher *m) $/;"	f	file:
munch_defaults	munch.c	/^static const char *munch_defaults [] = {$/;"	v	file:
munch_draw	munch.c	/^munch_draw (Display *dpy, Window w, void *closure)$/;"	f	file:
munch_event	munch.c	/^munch_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
munch_free	munch.c	/^munch_free (Display *dpy, Window window, void *closure)$/;"	f	file:
munch_init	munch.c	/^munch_init (Display *dpy, Window w)$/;"	f	file:
munch_options	munch.c	/^static XrmOptionDescRec munch_options [] = {$/;"	v	file:
munch_reshape	munch.c	/^munch_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
muncher	mismunch.c	/^} muncher;$/;"	t	typeref:struct:_muncher	file:
muncher	munch.c	/^} muncher;$/;"	t	typeref:struct:_muncher	file:
munchers	mismunch.c	/^  muncher **munchers;$/;"	m	struct:state	file:
munchers	munch.c	/^  muncher **munchers;$/;"	m	struct:state	file:
mutate	ifs.c	/^mutate(struct state *st, Lens *l)$/;"	f	file:
mutateBug	xrayswarm.c	/^static void mutateBug(struct state *st, int which)$/;"	f	file:
mutateParam	xrayswarm.c	/^static void mutateParam(float *param)$/;"	f	file:
mx	anemone.c	/^  int mx, my;            \/* max screen coordinates. *\/$/;"	m	struct:state	file:
mx	glx/mirrorblob.c	/^  double mx, my, mpower, msize;$/;"	m	struct:__anon329	file:
mx	rd-bomb.c	79;"	d	file:
my	anemone.c	/^  int mx, my;            \/* max screen coordinates. *\/$/;"	m	struct:state	file:
my	glx/mirrorblob.c	/^  double mx, my, mpower, msize;$/;"	m	struct:__anon329	file:
myCone	glx/antmaze.c	/^static Bool myCone(float radius) $/;"	f	file:
myCone	glx/moebius.c	/^myCone(float radius)$/;"	f	file:
myCone2	glx/antinspect.c	/^static Bool myCone2(float radius) $/;"	f	file:
myCone2	glx/antmaze.c	/^static Bool myCone2(float radius) { return True; }$/;"	f	file:
myCone2	glx/antspotlight.c	/^static Bool myCone2(float radius) { return True; }$/;"	f	file:
myElbow	glx/pipes.c	/^myElbow(ModeInfo * mi, int bolted)$/;"	f	file:
myInterval	asm6502.h	/^  int myInterval;$/;"	m	struct:machine_6502
mySphere	glx/antinspect.c	/^static Bool mySphere(float radius) $/;"	f	file:
mySphere	glx/antmaze.c	/^static Bool mySphere(float radius) $/;"	f	file:
mySphere	glx/antspotlight.c	/^static Bool mySphere(float radius)$/;"	f	file:
mySphere	glx/moebius.c	/^mySphere(float radius)$/;"	f	file:
mySphere	glx/pipes.c	/^mySphere(float radius)$/;"	f	file:
mySphere2	glx/antinspect.c	/^static Bool mySphere2(float radius) $/;"	f	file:
mySphere2	glx/antspotlight.c	/^static Bool mySphere2(float radius)$/;"	f	file:
mySphereTex	glx/antmaze.c	/^static Bool mySphereTex(float radius) $/;"	f	file:
mycharge	intermomentary.c	/^    float mycharge;$/;"	m	struct:__anon160	file:
mycmap	vermiculate.c	/^  Colormap mycmap;$/;"	m	struct:state	file:
mycolors	vermiculate.c	/^  XColor mycolors[tailmax];$/;"	m	struct:state	file:
mycos	pedal.c	71;"	d	file:
mygc	vermiculate.c	/^  GC mygc;$/;"	m	struct:state	file:
mylog2	glx/timetunnel.c	/^static float mylog2(float x) { return ( log(x) \/ log(2));}$/;"	f	file:
myrand	glx/sproingies.c	/^myrand(int range)$/;"	f	file:
myrand	glx/superquadrics.c	/^myrand(int range)$/;"	f	file:
myrandom	ifs.c	/^myrandom(float up)$/;"	f	file:
myrandreal	glx/superquadrics.c	/^myrandreal(void)$/;"	f	file:
myrnd	whirlwindwarp.c	/^static float myrnd(void)$/;"	f	file:
mysin	pedal.c	70;"	d	file:
mystery	glx/flurry.h	/^	float mystery;$/;"	m	struct:Star
mystery	glx/flurry.h	/^    int mystery;$/;"	m	struct:Spark
n	anemotaxis.c	/^  int n;             \/* size of array xv *\/$/;"	m	struct:__anon98	file:
n	ant.c	/^	int         n;$/;"	m	struct:__anon69	file:
n	glx/jigglypuff.c	/^    vector n;$/;"	m	struct:vertex	file:
n	glx/polyhedra.c	/^  double *n; \/* number of side of a face of each type (array N) *\/$/;"	m	struct:__anon251	file:
n	glx/polyhedra.c	/^  long n,d;$/;"	m	struct:__anon252	file:
n	rotzoomer.c	/^  int n;		\/* number of iteractions *\/$/;"	m	struct:zoom_area	file:
n1	images/m6502/demoscene.asm	/^n1:$/;"	l
nAccelMax	bumps.c	/^	float nAccelMax;$/;"	m	struct:__anon109	file:
nAccelMax	bumps.h	/^	float nAccelMax;$/;"	m	struct:__anon132
nAccelX	bumps.c	/^	float nAccelX, nAccelY;$/;"	m	struct:__anon109	file:
nAccelX	bumps.h	/^	float nAccelX, nAccelY;$/;"	m	struct:__anon132
nAccelY	bumps.c	/^	float nAccelX, nAccelY;$/;"	m	struct:__anon109	file:
nAccelY	bumps.h	/^	float nAccelX, nAccelY;$/;"	m	struct:__anon132
nAngle	shadebobs.c	/^	double nAngle, nAngleDelta, nAngleInc;$/;"	m	struct:__anon82	file:
nAngleDelta	shadebobs.c	/^	double nAngle, nAngleDelta, nAngleInc;$/;"	m	struct:__anon82	file:
nAngleInc	shadebobs.c	/^	double nAngle, nAngleDelta, nAngleInc;$/;"	m	struct:__anon82	file:
nBlobCount	metaballs.c	/^  unsigned int nBlobCount;$/;"	m	struct:state	file:
nColorCount	bumps.c	/^	uint8_ nColorCount;				\/* Number of colors used. *\/$/;"	m	struct:__anon110	file:
nColorCount	bumps.h	/^	uint8_ nColorCount;				\/* Number of colors used. *\/$/;"	m	struct:__anon133
nColors	glx/glschool.c	/^	int			nColors;$/;"	m	struct:__anon257	file:
nFalloffDiameter	bumps.c	/^	uint16_ nFalloffDiameter, nFalloffRadius;$/;"	m	struct:__anon109	file:
nFalloffDiameter	bumps.h	/^	uint16_ nFalloffDiameter, nFalloffRadius;$/;"	m	struct:__anon132
nFalloffRadius	bumps.c	/^	uint16_ nFalloffDiameter, nFalloffRadius;$/;"	m	struct:__anon109	file:
nFalloffRadius	bumps.h	/^	uint16_ nFalloffDiameter, nFalloffRadius;$/;"	m	struct:__anon132
nFish	glx/glschool_alg.h	/^	int			nFish;$/;"	m	struct:__anon275
nFrom	lmorph.c	/^   int nFrom;               \/* current from array number. *\/$/;"	m	struct:state	file:
nLightDiameter	bumps.c	/^	uint16_ nLightDiameter, nLightRadius;$/;"	m	struct:__anon109	file:
nLightDiameter	bumps.h	/^	uint16_ nLightDiameter, nLightRadius;$/;"	m	struct:__anon132
nLightRadius	bumps.c	/^	uint16_ nLightDiameter, nLightRadius;$/;"	m	struct:__anon109	file:
nLightRadius	bumps.h	/^	uint16_ nLightDiameter, nLightRadius;$/;"	m	struct:__anon132
nNext	lmorph.c	/^   int nNext;               \/* current next array number (after to).*\/$/;"	m	struct:state	file:
nParticleCount	eruption.c	/^  unsigned short nParticleCount;$/;"	m	struct:state	file:
nPosX	shadebobs.c	/^	double nPosX, nPosY;$/;"	m	struct:__anon82	file:
nPosY	shadebobs.c	/^	double nPosX, nPosY;$/;"	m	struct:__anon82	file:
nShadeBobCount	shadebobs.c	/^  unsigned char nShadeBobCount, iShadeBob;$/;"	m	struct:state	file:
nTo	lmorph.c	/^   int nTo;                 \/* current to array number. *\/$/;"	m	struct:state	file:
nVelocityMax	bumps.c	/^	float nVelocityMax;$/;"	m	struct:__anon109	file:
nVelocityMax	bumps.h	/^	float nVelocityMax;$/;"	m	struct:__anon132
nVelocityX	bumps.c	/^	float nVelocityX, nVelocityY;$/;"	m	struct:__anon109	file:
nVelocityX	bumps.h	/^	float nVelocityX, nVelocityY;$/;"	m	struct:__anon132
nVelocityY	bumps.c	/^	float nVelocityX, nVelocityY;$/;"	m	struct:__anon109	file:
nVelocityY	bumps.h	/^	float nVelocityX, nVelocityY;$/;"	m	struct:__anon132
nWork	lmorph.c	/^   int nWork;               \/* current work array number. *\/$/;"	m	struct:state	file:
nXPos	bumps.c	/^	float nXPos, nYPos;$/;"	m	struct:__anon109	file:
nXPos	bumps.h	/^	float nXPos, nYPos;$/;"	m	struct:__anon132
nYPos	bumps.c	/^	float nXPos, nYPos;$/;"	m	struct:__anon109	file:
nYPos	bumps.h	/^	float nXPos, nYPos;$/;"	m	struct:__anon132
n_bound_p	euler2d.c	106;"	d	file:
n_colors	analogtv.h	/^  int n_colors;$/;"	m	struct:analogtv_s
n_knots	swirl.c	/^	int         n_knots;	\/* number of knots *\/$/;"	m	struct:swirl_data	file:
n_nodes	penrose.c	/^	int         n_nodes, n_visible;$/;"	m	struct:__anon90	file:
n_nodes	penrose.c	/^	int         n_nodes;$/;"	m	struct:__anon89	file:
n_prev	starfish.c	/^  int n_prev;$/;"	m	struct:starfish	file:
n_restart	critical.c	/^  int n_restart, i_restart;$/;"	m	struct:state	file:
n_rh	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_sq	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_stations	xanalogtv.c	/^  int n_stations;$/;"	m	struct:state	file:
n_tiles	penrose.c	/^	int         n_tiles;$/;"	m	struct:__anon91	file:
n_tiles	penrose.c	/^	int         n_tiles;$/;"	m	struct:fringe_node	file:
n_tlg1	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_tlg2	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_tm	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_tsm1	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_tsm2	glx/tangram.c	/^    tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;$/;"	m	struct:__anon293	file:
n_visible	penrose.c	/^	int         n_nodes, n_visible;$/;"	m	struct:__anon90	file:
name	asm6502.h	/^  char name[MAX_CMD_LEN];$/;"	m	struct:__anon136
name	bsod.c	/^  const char *name;$/;"	m	struct:__anon5	file:
name	bsod.c	/^  const char *name;$/;"	m	struct:driver_state	file:
name	glx/extrusion.c	/^  char *name;$/;"	m	struct:functions	file:
name	glx/glsnake.c	/^    const char * name;$/;"	m	struct:model_s	file:
name	glx/glutstroke.h	/^  const char *name;$/;"	m	struct:__anon199
name	glx/juggler3d.c	/^  char *name;$/;"	m	struct:trajectory	file:
name	glx/juggler3d.c	/^  const char * name;$/;"	m	struct:__anon403	file:
name	glx/juggler3d.c	/^name(jugglestruct *sp)$/;"	f	file:
name	glx/molecule.c	/^  const char *name;$/;"	m	struct:__anon232	file:
name	glx/polyhedra.c	/^  char *Wythoff, *name, *dual, *group, *class, *dual_class;$/;"	m	struct:__anon253	file:
name	glx/polyhedra.c	/^  char *name; \/* name, standard or manifuctured *\/$/;"	m	struct:__anon251	file:
name	glx/polyhedra.h	/^  char *name;$/;"	m	struct:__anon381
name	glx/tangram.c	/^    char *name;$/;"	m	struct:__anon290	file:
name	juggle.c	/^  char *name;$/;"	m	struct:trajectory	file:
name	juggle.c	/^  const char * name;$/;"	m	struct:__anon175	file:
name	juggle.c	/^name(jugglestruct *sp)$/;"	f	file:
name	phosphor.c	/^  unsigned char name;$/;"	m	struct:__anon417	file:
name	sonar.c	/^    char *name;			\/* The name of the target *\/$/;"	m	struct:ping_target	file:
name	sonar.c	/^    char *name;			\/* The name of the target *\/$/;"	m	struct:sim_target	file:
name	sonar.c	/^    char *name;			\/* The name of the thing being displayed *\/$/;"	m	struct:Bogie	file:
name	whirlwindwarp.c	/^   char *name[fs];	\/* The force fields and their parameters *\/$/;"	m	struct:state	file:
name	xlockmoreI.h	/^  char *name;$/;"	m	struct:__anon156
name_list	glx/tangram.c	/^    GLuint name_list;$/;"	m	struct:__anon293	file:
narcs	kaleidescope.c	/^  int narcs;$/;"	m	struct:state	file:
narray	abstractile.c	/^  int narray, max_wxh;$/;"	m	struct:state	file:
natoms	glx/molecule.c	/^  int natoms, atoms_size;$/;"	m	struct:__anon235	file:
nb_allocated_elements	celtic.c	/^  int nb_allocated_elements;$/;"	m	struct:array	file:
nb_elements	celtic.c	/^  int nb_elements;$/;"	m	struct:array	file:
nb_nodes_per_orbit	celtic.c	/^  unsigned long nb_nodes_per_orbit; \/* only used if type is polar *\/$/;"	m	struct:params	file:
nb_orbits	celtic.c	/^  unsigned long nb_orbits;          \/* only used if type is polar *\/$/;"	m	struct:params	file:
nballs	glx/lavalite.c	/^  int nballs;$/;"	m	struct:__anon210	file:
nbits	drift.c	/^	int         nbits;$/;"	m	struct:__anon416	file:
nblades	glx/lockward.c	/^	uint8_t		nblades;$/;"	m	struct:spinnerstate	file:
nblits_remaining	slip.c	/^	int         nblits_remaining;$/;"	m	struct:__anon78	file:
nblobs	goop.c	/^  int nblobs;$/;"	m	struct:layer	file:
nbonds	glx/molecule.c	/^  int nbonds, bonds_size;$/;"	m	struct:__anon235	file:
nboxes	boxfit.c	/^  int nboxes;$/;"	m	struct:__anon22	file:
nbstep	fadeplot.c	/^	int         temps, maxpts, nbstep;$/;"	m	struct:__anon103	file:
nbuffers	julia.c	/^	int         nbuffers;$/;"	m	struct:__anon420	file:
nbuffers	thornbird.c	/^	int         nbuffers;$/;"	m	struct:__anon179	file:
nbugs	xrayswarm.c	/^  int nbugs;$/;"	m	struct:__anon36	file:
nbugs	xrayswarm.c	/^  int nbugs;$/;"	m	struct:state	file:
nc	worm.c	/^	int         nc;$/;"	m	struct:__anon18	file:
ncells	demon.c	/^	int        *ncells;$/;"	m	struct:__anon60	file:
ncells	loop.c	/^	int         ncells[COLORS];$/;"	m	struct:__anon185	file:
ncolors	abstractile.c	/^  int ncolors;                        \/* number of colors for screen *\/$/;"	m	struct:state	file:
ncolors	anemone.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	anemotaxis.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	ant.c	/^	unsigned char ncolors, nstates;$/;"	m	struct:__anon69	file:
ncolors	attraction.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	boxfit.c	/^  int ncolors;$/;"	m	struct:__anon22	file:
ncolors	bsod.c	/^  int ncolors;$/;"	m	struct:__anon4	file:
ncolors	celtic.c	/^  int ncolors;$/;"	m	struct:pattern	file:
ncolors	celtic.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	cloudlife.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	coral.c	/^   int ncolors;$/;"	m	struct:state	file:
ncolors	crystal.c	/^	int         ncolors;$/;"	m	struct:__anon142	file:
ncolors	cwaves.c	/^  int ncolors;$/;"	m	struct:__anon48	file:
ncolors	cynosure.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	deco.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	deluxe.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	epicycle.c	/^   int ncolors;$/;"	m	struct:state	file:
ncolors	fireworkx.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	flame.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	glx/cubenetic.c	/^  int ncolors;$/;"	m	struct:__anon264	file:
ncolors	glx/cubestorm.c	/^  int ncolors;$/;"	m	struct:__anon277	file:
ncolors	glx/dangerball.c	/^  int ncolors;$/;"	m	struct:__anon240	file:
ncolors	glx/glblur.c	/^  int ncolors;$/;"	m	struct:__anon255	file:
ncolors	glx/glknots.c	/^  int ncolors;$/;"	m	struct:__anon260	file:
ncolors	glx/gltext.c	/^  int ncolors;$/;"	m	struct:__anon226	file:
ncolors	glx/hypnowheel.c	/^  int ncolors;$/;"	m	struct:__anon313	file:
ncolors	glx/lockward.c	/^	int		ncolors;	\/*  n.4 fixed-point  *\/$/;"	m	struct:spinnerstate	file:
ncolors	glx/menger.c	/^  int ncolors;$/;"	m	struct:__anon391	file:
ncolors	glx/polyhedra-gl.c	/^  int ncolors;$/;"	m	struct:__anon321	file:
ncolors	glx/sierpinski3d.c	/^  int ncolors;$/;"	m	struct:__anon316	file:
ncolors	glx/spheremonics.c	/^  int ncolors;$/;"	m	struct:__anon187	file:
ncolors	glx/tangram.c	/^    int ncolors;$/;"	m	struct:__anon293	file:
ncolors	glx/voronoi.c	/^  int ncolors;$/;"	m	struct:__anon270	file:
ncolors	halftone.c	/^  int ncolors;$/;"	m	struct:__anon49	file:
ncolors	halo.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	imsmap.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	intermomentary.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	moire.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	moire2.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	piecewise.c	/^  int count, delay, ncolors, colorspeed, color_index, flags, iterations;$/;"	m	struct:state	file:
ncolors	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
ncolors	rd-bomb.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	ripples.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	rocks.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	speedmine.c	/^    int ncolors, nr_ground_colors, nr_wall_colors, nr_bonus_colors;$/;"	m	struct:state	file:
ncolors	squiral.c	/^   int ncolors;$/;"	m	struct:state	file:
ncolors	starfish.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors	whirlygig.c	/^   int ncolors;$/;"	m	struct:state	file:
ncolors	xlyap.c	/^  int ncolors;$/;"	m	struct:state	file:
ncolors2	cynosure.c	/^  int ncolors2;$/;"	m	struct:state	file:
ncolours	ifs.c	/^  int ncolours;$/;"	m	struct:state	file:
ncols	ant.c	/^	int         nrows, ncols;$/;"	m	struct:__anon69	file:
ncols	demon.c	/^	int         nrows, ncols;$/;"	m	struct:__anon60	file:
ncols	glx/glhanoi.c	/^	unsigned int ncols;$/;"	m	struct:tex_col_t	file:
ncols	loop.c	/^	int         nrows, ncols;$/;"	m	struct:__anon185	file:
ncols	pacman.h	/^    unsigned short nrows, ncols;$/;"	m	struct:__anon45
ncpoints	drift.c	/^	int        *ncpoints;$/;"	m	struct:__anon416	file:
ncubes	glx/cubenetic.c	/^  int ncubes;$/;"	m	struct:__anon264	file:
ndirections	glx/pipes.c	/^	int         ndirections;$/;"	m	struct:__anon188	file:
ndirs	pacman.h	/^    unsigned ndirs;$/;"	m	struct:tiles
ndol	abstractile.c	/^    unsigned int x, y, len, obj, color, ndol;$/;"	m	struct:lineStruct	file:
near	glx/antmaze.c	/^static int near(double a[2], double b[2]) $/;"	f	file:
nearest	speedmine.c	/^    int pindex, nearest;$/;"	m	struct:state	file:
nearest	speedmine.c	81;"	d	file:
nearest	speedmine.c	82;"	d	file:
nedges	glx/polyhedra.h	/^  int nedges;$/;"	m	struct:__anon381
need_clear	analogtv.h	/^  int need_clear;$/;"	m	struct:analogtv_s
negative	xlyap.c	/^  int     numwheels, force, Force, negative;$/;"	m	struct:state	file:
neighbors	ant.c	/^	int         neighbors;$/;"	m	struct:__anon69	file:
neighbors	ant.c	/^static int  neighbors;$/;"	v	file:
neighbors	demon.c	/^	int         neighbors;$/;"	m	struct:__anon60	file:
neighbors	demon.c	/^static int  neighbors;$/;"	v	file:
neighbors	loop.c	/^static int  neighbors;$/;"	v	file:
nerverot_defaults	nerverot.c	/^static const char *nerverot_defaults [] = {$/;"	v	file:
nerverot_draw	nerverot.c	/^nerverot_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
nerverot_event	nerverot.c	/^nerverot_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
nerverot_free	nerverot.c	/^nerverot_free (Display *dpy, Window window, void *closure)$/;"	f	file:
nerverot_init	nerverot.c	/^nerverot_init (Display *dpy, Window window)$/;"	f	file:
nerverot_options	nerverot.c	/^static XrmOptionDescRec nerverot_options [] = {$/;"	v	file:
nerverot_reshape	nerverot.c	/^nerverot_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
nervousness	nerverot.c	/^   FLOAT nervousness;	\/* variability of xoff\/yoff per iteration (0..1) *\/$/;"	m	struct:state	file:
net_ntsc	pong.c	/^  int net_ntsc[4];$/;"	m	struct:state	file:
newAsmLine	asm6502.c	/^static AsmLine *newAsmLine(char *cmd, char *label, BOOL decl, Param *param, int lc)$/;"	f	file:
newBogie	sonar.c	/^newBogie(char *name, int distance, int tick, int ttl) $/;"	f	file:
newGoal	glx/glschool_alg.c	/^newGoal(School *s)$/;"	f
newHost	sonar.c	/^newHost(char *name) $/;"	f	file:
newLabel	asm6502.c	/^static Label *newLabel(void){$/;"	f	file:
newParam	asm6502.c	/^static Param *newParam(void){$/;"	f	file:
newTargetColor	glx/blocktube.c	/^static void newTargetColor(blocktube_configuration *lp)$/;"	f	file:
newWave	glx/gflux.c	/^    int newWave;$/;"	m	struct:gfluxstruct	file:
new_body	epicycle.c	/^new_body(struct state *st)$/;"	f	file:
new_bubble	bubbles.c	/^new_bubble (struct state *st)$/;"	f	file:
new_cell_at	cloudlife.c	/^*new_cell_at(struct field * f, unsigned int x, unsigned int y)$/;"	f	file:
new_cells	cloudlife.c	/^    unsigned char *new_cells;$/;"	m	struct:field	file:
new_circle	epicycle.c	/^new_circle(struct state *st, double scale)$/;"	f	file:
new_circle_chain	epicycle.c	/^new_circle_chain(struct state *st)$/;"	f	file:
new_colors	xspirograph.c	/^new_colors (struct state *st)$/;"	f	file:
new_cube_colors	glx/cubestorm.c	/^new_cube_colors (ModeInfo *mi)$/;"	f	file:
new_delta	rocks.c	/^  int  new_delta;$/;"	m	struct:state	file:
new_dep	hyperball.c	/^  unsigned char old_dep, new_dep;$/;"	m	struct:point_state	file:
new_flurry_info	glx/flurry.c	/^flurry_info_t *new_flurry_info(global_info_t *global, int streams, ColorModes colour, float thickness, float speed, double bf)$/;"	f	file:
new_game	pong.c	/^new_game(struct state *st)$/;"	f	file:
new_gear	glx/gears.c	/^new_gear (ModeInfo *mi, gear *parent)$/;"	f	file:
new_gear	glx/pinion.c	/^new_gear (ModeInfo *mi, gear *parent, Bool coaxial_p)$/;"	f	file:
new_knot	glx/glknots.c	/^new_knot (ModeInfo *mi)$/;"	f	file:
new_label	glx/pinion.c	/^new_label (ModeInfo *mi)$/;"	f	file:
new_label	glx/polyhedra-gl.c	/^new_label (ModeInfo *mi)$/;"	f	file:
new_morph	glx/glsnake.c	/^    int new_morph;$/;"	m	struct:glsnake_cfg	file:
new_osc_bounce	glx/stonerview-osc.c	/^osc_t *new_osc_bounce(stonerview_state *st, int min, int max, int step)$/;"	f
new_osc_buffer	glx/stonerview-osc.c	/^osc_t *new_osc_buffer(stonerview_state *st, osc_t *val)$/;"	f
new_osc_constant	glx/stonerview-osc.c	/^osc_t *new_osc_constant(stonerview_state *st, int val)$/;"	f
new_osc_linear	glx/stonerview-osc.c	/^osc_t *new_osc_linear(stonerview_state *st, osc_t *base, osc_t *diff)$/;"	f
new_osc_multiplex	glx/stonerview-osc.c	/^osc_t *new_osc_multiplex(stonerview_state *st, $/;"	f
new_osc_phaser	glx/stonerview-osc.c	/^osc_t *new_osc_phaser(stonerview_state *st, int phaselen)$/;"	f
new_osc_randphaser	glx/stonerview-osc.c	/^osc_t *new_osc_randphaser(stonerview_state *st, $/;"	f
new_osc_velowrap	glx/stonerview-osc.c	/^osc_t *new_osc_velowrap(stonerview_state *st, int min, int max, osc_t *step)$/;"	f
new_osc_wrap	glx/stonerview-osc.c	/^osc_t *new_osc_wrap(stonerview_state *st, int min, int max, int step)$/;"	f
new_polyhedron	glx/polyhedra-gl.c	/^new_polyhedron (ModeInfo *mi)$/;"	f	file:
new_predictor	glx/juggler3d.c	/^new_predictor(const Trajectory *t, int start, int finish, double angle)$/;"	f	file:
new_predictor	juggle.c	/^new_predictor(const Trajectory *t, int start, int finish, double angle)$/;"	f	file:
new_rnd	images/m6502/sierpinsky.asm	/^new_rnd:$/;"	l
new_rnd_coo	distort.c	/^static void new_rnd_coo(struct state *st, int k)$/;"	f	file:
new_searcher	anemotaxis.c	/^static Searcher *new_searcher(struct state *st)$/;"	f	file:
new_sentence	fontglide.c	/^new_sentence (state *st, state *s)$/;"	f	file:
new_source	anemotaxis.c	/^static Source *new_source(struct state *st)$/;"	f	file:
new_sprite	glx/glslideshow.c	/^new_sprite (ModeInfo *mi)$/;"	f	file:
new_word	fontglide.c	/^new_word (state *s, sentence *se, char *txt, Bool alloc_p)$/;"	f	file:
new_x	blaster.c	/^	int new_x, new_y;$/;"	m	struct:robot_state	file:
new_x	blaster.c	/^	int old_x,new_x;$/;"	m	struct:mother_ship_state	file:
new_x	hyperball.c	/^  short new_x, new_y;$/;"	m	struct:point_state	file:
new_x	hypercube.c	/^  short new_x, new_y;$/;"	m	struct:point_state	file:
new_y	blaster.c	/^	int new_x, new_y;$/;"	m	struct:robot_state	file:
new_y	hyperball.c	/^  short new_x, new_y;$/;"	m	struct:point_state	file:
new_y	hypercube.c	/^  short new_x, new_y;$/;"	m	struct:point_state	file:
newcell	demon.c	/^	unsigned char *oldcell, *newcell;$/;"	m	struct:__anon60	file:
newcell	petri.c	/^static void newcell (struct state *st, cell *c, unsigned char col, FLOAT sp)$/;"	f	file:
newcells	loop.c	/^	unsigned char *newcells, *oldcells;$/;"	m	struct:__anon185	file:
newcols	abstractile.c	/^  Bool newcols;      \/* can we create new colormaps with each screen *\/$/;"	m	struct:state	file:
newonscreen	vermiculate.c	/^newonscreen (struct state *st, unsigned char thr)$/;"	f	file:
newpoints	galaxy.c	/^ XPoint     *newpoints;$/;"	m	struct:__anon72	file:
newton	glx/polyhedra.c	/^newton(Polyhedron *P, int need_approx)$/;"	f	file:
next	anemotaxis.c	/^  struct PList *next;$/;"	m	struct:PList	typeref:struct:PList::PList	file:
next	ant.c	/^	unsigned char next;$/;"	m	struct:__anon67	file:
next	asm6502.c	/^  AsmLine *next; \/* in list *\/$/;"	m	struct:AsmLine	file:
next	bubbles.h	/^  struct bub *next;$/;"	m	struct:bub	typeref:struct:bub::bub
next	bubbles.h	/^  struct bub_step *next;$/;"	m	struct:bub_step	typeref:struct:bub_step::bub_step
next	demon.c	/^	struct _CellList *next;$/;"	m	struct:_CellList	typeref:struct:_CellList::_CellList	file:
next	epicycle.c	/^  struct tagBody *next;		\/* next in list. *\/$/;"	m	struct:tagBody	typeref:struct:tagBody::tagBody	file:
next	glx/flurry.h	/^	flurry_info_t *next;$/;"	m	struct:_flurry_info_t
next	glx/gllist.h	/^	struct gllist *next;$/;"	m	struct:gllist	typeref:struct:gllist::gllist
next	glx/jigglypuff.c	/^    edge *next;$/;"	m	struct:edge	file:
next	glx/jigglypuff.c	/^    face *next;$/;"	m	struct:face	file:
next	glx/jigglypuff.c	/^    hedge *next;$/;"	m	struct:hedge	file:
next	glx/jigglypuff.c	/^    vertex *next;$/;"	m	struct:vertex	file:
next	glx/juggler3d.c	/^  ObjectPtr next, prev;$/;"	m	struct:object	file:
next	glx/juggler3d.c	/^  TracePtr next, prev;$/;"	m	struct:trace	file:
next	glx/juggler3d.c	/^  TrajectoryPtr prev, next;  \/* for building list *\/$/;"	m	struct:trajectory	file:
next	glx/stonerview-osc.h	/^  struct osc_struct *next; \/* osc.c uses this to maintain a private linked list$/;"	m	struct:osc_struct	typeref:struct:osc_struct::osc_struct
next	glx/topblock.h	/^	struct blockNode *next;$/;"	m	struct:blockNode	typeref:struct:blockNode::blockNode
next	glx/tunnel_draw.c	/^	struct _tnPath *next;$/;"	m	struct:_tnPath	typeref:struct:_tnPath::_tnPath	file:
next	glx/voronoi.c	/^  struct node *next;$/;"	m	struct:node	typeref:struct:node::node	file:
next	juggle.c	/^  ObjectPtr next, prev;$/;"	m	struct:object	file:
next	juggle.c	/^  TracePtr next, prev;$/;"	m	struct:trace	file:
next	juggle.c	/^  TrajectoryPtr prev, next;  \/* for building list *\/$/;"	m	struct:trajectory	file:
next	juggle.c	/^  WanderPtr next, prev;$/;"	m	struct:wander	file:
next	kaleidescope.c	/^  struct KSEGMENT *next;$/;"	m	struct:KSEGMENT	typeref:struct:KSEGMENT::KSEGMENT	file:
next	loop.c	/^	struct _CellList *next;$/;"	m	struct:_CellList	typeref:struct:_CellList::_CellList	file:
next	penrose.c	/^	struct forced_node *next;$/;"	m	struct:forced_node	typeref:struct:forced_node::forced_node	file:
next	penrose.c	/^	struct fringe_node *next;$/;"	m	struct:fringe_node	typeref:struct:fringe_node::fringe_node	file:
next	petri.c	/^    struct cell_s *next;            \/*  4      *\/$/;"	m	struct:cell_s	typeref:struct:cell_s::cell_s	file:
next	sonar.c	/^    struct Bogie *next;		\/* The next one in the list *\/$/;"	m	struct:Bogie	typeref:struct:Bogie::Bogie	file:
next	sonar.c	/^    struct ping_target *next;	\/* The next one in the list *\/$/;"	m	struct:ping_target	typeref:struct:ping_target::ping_target	file:
nextBonus	penetrate.c	/^   long nextBonus;$/;"	m	struct:state	file:
nextID	glx/blocktube.c	/^  int nextID;$/;"	m	struct:__anon360	file:
nextParticle	glx/flurry.h	/^	int nextParticle;$/;"	m	struct:SmokeV
nextPixel	images/m6502/byterun.asm	/^nextPixel:$/;"	l
nextSubParticle	glx/flurry.h	/^        int nextSubParticle;$/;"	m	struct:SmokeV
next_actiontime	apple2.h	/^  double next_actiontime;$/;"	m	struct:apple2_sim_s
next_attach_try	polyominoes.c	/^int next_attach_try(polyominoesstruct *sp, int *poly_no, int *point_no, int *transform_index)$/;"	f	file:
next_colour	glx/glsnake.c	/^    int next_colour;$/;"	m	struct:glsnake_cfg	file:
next_eval	asm6502.c	/^void next_eval(machine_6502 *machine, int insno){$/;"	f
next_fn	noseguy.c	/^  void (*next_fn) (struct state *);$/;"	m	struct:state	file:
next_free	glx/crackberg.c	/^    struct _Trile *next_free; \/* for memory allocation *\/$/;"	m	struct:_Trile	typeref:struct:_Trile::_Trile	file:
next_free	pyro.c	/^  struct projectile *next_free;$/;"	m	struct:projectile	typeref:struct:projectile::projectile	file:
next_model	glx/glsnake.c	/^    unsigned int next_model;$/;"	m	struct:glsnake_cfg	file:
next_point	swirl.c	/^next_point(SWIRL_P swirl)$/;"	f	file:
next_poly_no	polyominoes.c	/^static void next_poly_no(polyominoesstruct *sp, int *poly_no)$/;"	f	file:
next_update_time	analogtv.h	/^  double next_update_time;$/;"	m	struct:analogtv_input_s
nextblink	glx/lockward.c	/^	int		nextblink;$/;"	m	struct:lockward_context	file:
nextcol	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon42
nextcol	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon43
nextcol	petri.c	/^    unsigned char nextcol;          \/*  2      *\/$/;"	m	struct:cell_s	file:
nextdist	sonar.c	/^    int nextdist;		\/* The distance on that tick *\/$/;"	m	struct:sim_target	file:
nextrow	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon42
nextrow	pacman.h	/^    unsigned int lastbox, nextcol, nextrow;$/;"	m	struct:__anon43
nextspeed	petri.c	/^    FLOAT nextspeed;                \/* 20 28   *\/$/;"	m	struct:cell_s	file:
nextstep	pacman_level.c	/^nextstep (pacmangamestruct *pp, $/;"	f	file:
nexttick	sonar.c	/^    int nexttick;		\/* The next tick that this will be seen *\/$/;"	m	struct:sim_target	file:
nfaces	glx/polyhedra.h	/^  int nfaces;$/;"	m	struct:__anon381
nfibers	fiberlamp.c	/^  int     count, nfibers;$/;"	m	struct:__anon30	file:
nfloaters	glx/bouncingcow.c	/^  int nfloaters;$/;"	m	struct:__anon247	file:
nfloaters	glx/flyingtoasters.c	/^  int nfloaters;$/;"	m	struct:__anon410	file:
nfractals	drift.c	/^	int         nfractals;	\/* draw this many fractals *\/$/;"	m	struct:__anon416	file:
nframes	glx/carousel.c	/^  int nframes;			\/* how many frames are loaded *\/$/;"	m	struct:__anon223	file:
nframes	speedmine.c	/^    int nframes;$/;"	m	struct:state	file:
nfuncs	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
ngalaxies	galaxy.c	/^ int         ngalaxies; \/* # galaxies *\/$/;"	m	struct:__anon73	file:
ngears	glx/gears.c	/^  int ngears;$/;"	m	struct:__anon191	file:
ngears	glx/moebiusgears.c	/^  int ngears;$/;"	m	struct:__anon295	file:
ngears	glx/pinion.c	/^  int ngears;$/;"	m	struct:__anon361	file:
nghosts	pacman.h	/^    unsigned int nghosts;$/;"	m	struct:__anon45
nglyphs	glx/glmatrix.c	/^  int nglyphs;$/;"	m	struct:__anon370	file:
nglyphs	xmatrix.c	/^  int nglyphs;$/;"	m	struct:__anon34	file:
ni	piecewise.c	/^  int ni;                   \/* number of intersections *\/$/;"	m	struct:_circle	file:
ni	piecewise.c	/^  int ni;                 \/* number of intersections *\/$/;"	m	struct:_fringe	file:
nibble	asm6502.c	/^static Bit8 nibble(Bit8 value, Side side){$/;"	f	file:
nice_views	glx/flyingtoasters.c	/^static const struct { GLfloat x, y; } nice_views[] = {$/;"	v	typeref:struct:__anon408	file:
nice_views	glx/glmatrix.c	/^static const struct { GLfloat x, y; } nice_views[] = {$/;"	v	typeref:struct:__anon368	file:
nimages	glx/glslideshow.c	/^  int nimages;			\/* how many images are loaded or loading now *\/$/;"	m	struct:__anon375	file:
nlayers	glx/hypnowheel.c	/^static GLint nlayers;$/;"	v	file:
nlayers	goop.c	/^  int nlayers;$/;"	m	struct:goop	file:
nlength	spiral.c	/^	int         dots, nlength;$/;"	m	struct:__anon105	file:
nlines	glx/fliptext.c	/^  int nlines;$/;"	m	struct:__anon367	file:
nlines	qix.c	/^  int nlines;$/;"	m	struct:qix	file:
nlines	whirlygig.c	/^    int nlines;   \/*  How many lines of whirlies do you want? *\/$/;"	m	struct:info	file:
nlissajous	lisa.c	/^	int         width, height, nlissajous, loopcount;$/;"	m	struct:lisacontext_struct	file:
nlissies	lissie.c	/^	int         nlissies;$/;"	m	struct:__anon66	file:
nmolecules	glx/molecule.c	/^  int nmolecules;$/;"	m	struct:__anon236	file:
nnodes	glx/voronoi.c	/^  int nnodes;$/;"	m	struct:__anon270	file:
noCrash	images/m6502/spacer.asm	/^noCrash:$/;"	l
noMove	images/m6502/spacer.asm	/^noMove:$/;"	l
noNext	images/m6502/demoscene.asm	/^noNext:$/;"	l
no_carry	images/m6502/sierpinsky.asm	/^no_carry:$/;"	l
no_colors	crystal.c	/^	Bool        cycle_p, mono_p, no_colors;$/;"	m	struct:__anon142	file:
no_erase_yet	attraction.c	/^  Bool no_erase_yet; \/* for tail mode fix *\/$/;"	m	struct:state	file:
no_label_threshold	glx/molecule.c	/^  GLfloat no_label_threshold;	   \/* Things happen when molecules are huge *\/$/;"	m	struct:__anon236	file:
no_shape	glx/tangram.c	/^    no_shape = -1,$/;"	e	enum:__anon291	file:
noants	glx/antmaze.c	/^static int  noants;$/;"	v	file:
nobjects	kaleidescope.c	/^  int nobjects;$/;"	m	struct:state	file:
noblocks	images/m6502/breakout.asm	/^noblocks:$/;"	l
node	celtic.c	/^typedef struct node {$/;"	s	file:
node	fiberlamp.c	/^  nodestruct *node;$/;"	m	struct:__anon29	file:
node	glx/glsnake.c	/^    float node[NODE_COUNT];$/;"	m	struct:glsnake_cfg	file:
node	glx/glsnake.c	/^    float node[NODE_COUNT];$/;"	m	struct:model_s	file:
node	glx/voronoi.c	/^typedef struct node {$/;"	s	file:
node	glx/voronoi.c	/^} node;$/;"	t	typeref:struct:node	file:
node1	celtic.c	/^  Node node1, node2;$/;"	m	struct:edge	file:
node1	glx/mirrorblob.c	/^  int node1, node2, node3;$/;"	m	struct:__anon328	file:
node2	celtic.c	/^  Node node1, node2;$/;"	m	struct:edge	file:
node2	glx/mirrorblob.c	/^  int node1, node2, node3;$/;"	m	struct:__anon328	file:
node3	glx/mirrorblob.c	/^  int node1, node2, node3;$/;"	m	struct:__anon328	file:
node_add_edge	celtic.c	/^static void node_add_edge(Node n, Edge e)$/;"	f	file:
node_del	celtic.c	/^static void node_del(void *n) $/;"	f	file:
node_draw	celtic.c	/^static void node_draw(struct state *st, Node n)$/;"	f	file:
node_new	celtic.c	/^static Node node_new(double x, double y)$/;"	f	file:
node_solid	glx/glsnake.c	/^    GLuint node_solid, node_wire;$/;"	m	struct:glsnake_cfg	file:
node_wire	glx/glsnake.c	/^    GLuint node_solid, node_wire;$/;"	m	struct:glsnake_cfg	file:
nodes	celtic.c	/^  Array nodes;$/;"	m	struct:graph	file:
nodes	glx/mirrorblob.c	/^  Node_Data *nodes;$/;"	m	struct:__anon331	file:
nodes	glx/voronoi.c	/^  node *nodes;$/;"	m	struct:__anon270	file:
nodes	penrose.c	/^	fringe_node_c *nodes;$/;"	m	struct:__anon89	file:
nodestruct	fiberlamp.c	/^} nodestruct;$/;"	t	typeref:struct:__anon28	file:
noise	glx/lockward.c	/^	uint32_t	*noise;	\/*  For draw_blink_segment_scatter()  *\/$/;"	m	struct:blinkstate	file:
noise	pong.c	/^  double noise;$/;"	m	struct:state	file:
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noise	xrayswarm.c	/^  float noise;$/;"	m	struct:state	file:
noise_initted	glx/glhanoi.c	/^	int noise_initted;$/;"	m	struct:__anon204	file:
noise_level	xanalogtv.c	/^  double noise_level;$/;"	m	struct:chansetting_s	file:
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nold_segs	flow.c	/^	int         nold_segs;$/;"	m	struct:__anon114	file:
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norm	glx/glschool_alg.c	/^norm(double *dv)$/;"	f	file:
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normal	glx/glcells.c	/^  float *normal;$/;"	m	struct:__anon386	file:
normal	glx/mirrorblob.c	/^  Vector3D normal;$/;"	m	struct:__anon327	file:
normal	glx/mirrorblob.c	/^  Vector3D normal;$/;"	m	struct:__anon328	file:
normal	glx/polytopes.c	/^static void normal(const float *p, const float *q, const float *r, $/;"	f	file:
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normalize	glx/chessmodels.c	/^static void normalize( float v[3]) {$/;"	f	file:
normalize	glx/dxf2gl.pl	/^sub normalize {$/;"	s
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normals	glx/buildlwo.h	/^	const GLfloat  *normals;$/;"	m	struct:lwo
normals	glx/chessmodels.c	/^float *normals;$/;"	v
normals	glx/mirrorblob.c	/^  Vector3D *normals;$/;"	m	struct:__anon331	file:
normcrossprod	glx/chessmodels.c	/^static void normcrossprod( float v1[3], float v2[3], float out[3])$/;"	f	file:
norms	glx/crackberg.c	/^    double *heights, *norms;$/;"	m	struct:_cberg_state	file:
norms	glx/extrusion-screw.c	/^static double norms [NUM_PTS][2];$/;"	v	file:
norms	glx/extrusion-taper.c	/^static double norms [NUM_PTS][2];$/;"	v	file:
norotate	glx/gleidescope.c	/^static Bool		norotate;		\/* no rotate in place *\/$/;"	v	file:
nos	images/m6502/dragon-fractal.asm	/^nos:$/;"	l
noseguy_defaults	noseguy.c	/^static const char *noseguy_defaults [] = {$/;"	v	file:
noseguy_draw	noseguy.c	/^noseguy_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
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noseguy_options	noseguy.c	/^static XrmOptionDescRec noseguy_options [] = {$/;"	v	file:
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notCrunched	images/m6502/byterun.asm	/^notCrunched:$/;"	l
notHi	images/m6502/byterun.asm	/^notHi:$/;"	l
notIncF2	images/m6502/keftal.asm	/^notIncF2:$/;"	l
notNextLine	images/m6502/byterun.asm	/^notNextLine:$/;"	l
notNextY	images/m6502/keftal.asm	/^notNextY:$/;"	l
notReset1	images/m6502/fullscreenlogo.asm	/^notReset1:$/;"	l
notReset2	images/m6502/fullscreenlogo.asm	/^notReset2:$/;"	l
notResetText	images/m6502/demoscene.asm	/^notResetText:$/;"	l
notUp	images/m6502/spacer.asm	/^notUp:$/;"	l
not_black	images/m6502/sierpinsky.asm	/^not_black:$/;"	l
not_dgrey	images/m6502/sierpinsky.asm	/^not_dgrey:$/;"	l
not_grey	images/m6502/sierpinsky.asm	/^not_grey:$/;"	l
not_lgrey	images/m6502/sierpinsky.asm	/^not_lgrey:$/;"	l
now	glx/carousel.c	/^  time_t last_time, now;$/;"	m	struct:__anon223	file:
now	glx/fps.c	/^  struct timeval prev, now;$/;"	m	struct:fps_state	typeref:struct:fps_state::	file:
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now	glx/superquadrics.c	/^	state       now, later;$/;"	m	struct:__anon243	file:
nowdir	glx/pipes.c	/^	int         nowdir, olddir;$/;"	m	struct:__anon188	file:
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npixels	greynetic.c	/^  int npixels;$/;"	m	struct:state	file:
npixels	xlockmoreI.h	/^  int npixels;$/;"	m	struct:ModeInfo
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npoints	coral.c	/^   int npoints;$/;"	m	struct:state	file:
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npoints	glx/cubicgrid.c	/^  int npoints;$/;"	m	struct:__anon320	file:
npoints	glx/involute.c	/^  int npoints;$/;"	m	struct:__anon392	file:
npoints	glx/polyhedra.h	/^  int npoints;$/;"	m	struct:__anon380
npoints	glx/polyhedra.h	/^  int npoints;$/;"	m	struct:__anon381
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npoints	starfish.c	/^  int npoints;		\/* control points *\/$/;"	m	struct:starfish	file:
npoints	xlyap.c	/^  int npoints[MAXCOLOR];$/;"	m	struct:points_t	file:
npoly	qix.c	/^  int npoly;$/;"	m	struct:qix	file:
npoly	qix.c	/^  int npoly;$/;"	m	struct:state	file:
npolyhedra	glx/polyhedra-gl.c	/^  int npolyhedra;$/;"	m	struct:__anon321	file:
nr_attached	polyominoes.c	/^  int nr_attached;$/;"	m	struct:_polyominoesstruct	file:
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nr_nudge_axes	glx/bubble3d.h	/^	int         nr_nudge_axes;	\/* Number of directions in which each$/;"	m	struct:glb_config
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nr_rotates	euler2d.c	510;"	d	file:
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nr_wall_colors	speedmine.c	/^    int ncolors, nr_ground_colors, nr_wall_colors, nr_bonus_colors;$/;"	m	struct:state	file:
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nrnd	decayscreen.c	309;"	d	file:
nrnd	spotlight.c	216;"	d	file:
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nrows	demon.c	/^	int         nrows, ncols;$/;"	m	struct:__anon60	file:
nrows	loop.c	/^	int         nrows, ncols;$/;"	m	struct:__anon185	file:
nrows	pacman.h	/^    unsigned short nrows, ncols;$/;"	m	struct:__anon45
nsave	rotor.c	/^	int         nsave;$/;"	m	struct:__anon163	file:
nscrollers	memscroller.c	/^  int nscrollers;$/;"	m	struct:__anon25	file:
nsegments	kaleidescope.c	/^  int nsegments;$/;"	m	struct:state	file:
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nsides	glx/pipes.c	317;"	d	file:
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nsquares	popsquares.c	/^    int sw, sh, gw, gh, nsquares;$/;"	m	struct:state	file:
nstars	galaxy.c	/^ int         nstars;$/;"	m	struct:__anon72	file:
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nsteps	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
nstrands	braid.c	/^	int         nstrands;$/;"	m	struct:__anon46	file:
nstrips	glx/glmatrix.c	/^  int nstrips;$/;"	m	struct:__anon370	file:
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ntargets	xrayswarm.c	/^  int ntargets;$/;"	m	struct:__anon36	file:
ntargets	xrayswarm.c	/^  int ntargets;$/;"	m	struct:state	file:
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nticks	fontglide.c	/^  int nticks, tick;$/;"	m	struct:__anon83	file:
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ntrails	kaleidescope.c	/^  int ntrails;          $/;"	m	struct:state	file:
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nudge_angle_factor	glx/bubble3d.h	/^	GLfloat     nudge_angle_factor;		\/* Max. amount of rotation in nudge angles.$/;"	m	struct:glb_config
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num	intermomentary.c	/^    unsigned int num;$/;"	m	struct:field	file:
num	rotor.c	/^	int         num, rotor, prev;$/;"	m	struct:__anon163	file:
num	substrate.c	/^    unsigned int num;$/;"	m	struct:field	file:
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numB	sonar.c	/^    int numB;			\/* The number of bogies in team B *\/$/;"	m	struct:__anon148	file:
numBonus	penetrate.c	/^   int numBonus;$/;"	m	struct:state	file:
numColors	xrayswarm.c	/^  int numColors;$/;"	m	struct:state	file:
numFallingBlocks	glx/topblock.c	/^  int numFallingBlocks;$/;"	m	struct:__anon213	file:
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numPoints	lmorph.c	/^   int numPoints;           \/* number of points in each array. *\/$/;"	m	struct:state	file:
numRandomColors	xrayswarm.c	/^  int numRandomColors;$/;"	m	struct:state	file:
numStreams	glx/flurry.h	/^	int numStreams;$/;"	m	struct:_flurry_info_t
num_atom	crystal.c	/^	int         win_width, win_height, num_atom;$/;"	m	struct:__anon142	file:
num_balls	glx/boxed.c	/^   int		num_balls;$/;"	m	struct:__anon353	file:
num_balls	glx/juggler3d.c	/^  int           num_balls;$/;"	m	struct:__anon405	file:
num_balls	juggle.c	/^  int           num_balls;$/;"	m	struct:__anon177	file:
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num_faces	glx/mirrorblob.c	/^  int num_faces;$/;"	m	struct:__anon331	file:
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num_pnts	glx/buildlwo.h	/^	int             num_pnts;$/;"	m	struct:lwo
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num_sharks	glx/atlantis.h	/^	int         num_sharks;$/;"	m	struct:__anon206
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num_triangle	glx/glcells.c	/^  int num_triangle;     \/* number of triangles *\/$/;"	m	struct:__anon388	file:
num_used	lightning.c	/^	int         num_used;$/;"	m	struct:__anon50	file:
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numberOfMoves	glx/glhanoi.c	/^	int numberOfMoves;$/;"	m	struct:__anon204	file:
number_of_systems	glx/pipes.c	/^	int         number_of_systems;$/;"	m	struct:__anon188	file:
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numopts	xlockmoreI.h	/^  int numopts;$/;"	m	struct:__anon158
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numsquares	glx/flipflop.c	/^static int numsquares, freesquares;$/;"	v	file:
numtargets	sonar.c	/^    int numtargets;             \/* The number of targets to ping *\/$/;"	m	struct:__anon147	file:
numvarsdesc	xlockmoreI.h	/^  int numvarsdesc;$/;"	m	struct:__anon158
numverts	glx/chessmodels.c	/^int numverts;$/;"	v
numverts	glx/sballs.c	/^        int         numverts;   \/* number of vertices *\/$/;"	m	struct:__anon245	file:
numwheels	xlyap.c	/^  int     numwheels, force, Force, negative;$/;"	m	struct:state	file:
nvcell	bsod.c	/^typedef struct { int fg; int bg; int bit; Bool blink; } nvcell;$/;"	t	typeref:struct:__anon3	file:
nvidia	bsod.c	/^nvidia (Display *dpy, Window window)$/;"	f	file:
nvidia_draw	bsod.c	/^nvidia_draw (struct bsod_state *bst)$/;"	f	file:
nvidia_free	bsod.c	/^nvidia_free (struct bsod_state *bst)$/;"	f	file:
nvspatter	bsod.c	/^nvspatter (nvcell *grid, int rows, int cols, int ncolors, int nbits,$/;"	f	file:
nvstate	bsod.c	/^} nvstate;$/;"	t	typeref:struct:__anon4	file:
nw	worm.c	/^	int         nw;$/;"	m	struct:__anon18	file:
nwalkers	coral.c	/^   int nwalkers;$/;"	m	struct:state	file:
nwaves	cwaves.c	/^  int nwaves;$/;"	m	struct:__anon48	file:
nwaves	glx/cubenetic.c	/^  int nwaves;$/;"	m	struct:__anon263	file:
nwords	fontglide.c	/^  int nwords;$/;"	m	struct:__anon84	file:
nx	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
nx	crystal.c	/^static int  nx, ny;$/;"	v	file:
nx	glx/engine.c	/^  GLfloat nx, ny, nz; \/* spin vector *\/$/;"	m	struct:__anon238	file:
nx	lisa.c	/^	int         nx, ny;$/;"	m	struct:lisafunc_struct	file:
nxforms	drift.c	/^	int         nxforms;$/;"	m	struct:__anon416	file:
ny	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
ny	crystal.c	/^static int  nx, ny;$/;"	v	file:
ny	glx/engine.c	/^  GLfloat nx, ny, nz; \/* spin vector *\/$/;"	m	struct:__anon238	file:
ny	lisa.c	/^	int         nx, ny;$/;"	m	struct:lisafunc_struct	file:
nz	glx/engine.c	/^  GLfloat nx, ny, nz; \/* spin vector *\/$/;"	m	struct:__anon238	file:
obj	abstractile.c	/^    unsigned int x, y, len, obj, color, ndol;$/;"	m	struct:lineStruct	file:
obj_compute	glx/lavalite.c	/^obj_compute (double x, double y, double z, void *closure)$/;"	f	file:
obj_dlist0	glx/glblur.c	/^  GLuint obj_dlist0;	\/* east-west cube faces *\/$/;"	m	struct:__anon255	file:
obj_dlist1	glx/glblur.c	/^  GLuint obj_dlist1;	\/* north-south cube faces *\/$/;"	m	struct:__anon255	file:
obj_dlist2	glx/glblur.c	/^  GLuint obj_dlist2;	\/* up-down cube faces *\/$/;"	m	struct:__anon255	file:
obj_dlist3	glx/glblur.c	/^  GLuint obj_dlist3;	\/* spikes coming out of the cube's corners *\/$/;"	m	struct:__anon255	file:
obj_free	glx/lavalite.c	/^obj_free (void *closure)$/;"	f	file:
obj_init	glx/lavalite.c	/^obj_init (double grid_size, void *closure)$/;"	f	file:
object	glx/juggler3d.c	/^  Object *object;$/;"	m	struct:trajectory	file:
object	glx/juggler3d.c	/^typedef struct object {$/;"	s	file:
object	glx/morph3d.c	/^	int         object;$/;"	m	struct:__anon282	file:
object	glx/sballs.c	/^static int  object;$/;"	v	file:
object	juggle.c	/^  Object *object;$/;"	m	struct:trajectory	file:
object	juggle.c	/^typedef struct object {$/;"	s	file:
object_destroy	glx/juggler3d.c	/^object_destroy(Object* o)$/;"	f	file:
object_destroy	juggle.c	/^object_destroy(Object* o)$/;"	f	file:
object_list	glx/polyhedra-gl.c	/^  GLuint object_list;$/;"	m	struct:__anon321	file:
object_mode	attraction.c	/^enum object_mode {$/;"	g	file:
object_mode	whirlygig.c	/^enum object_mode {$/;"	g	file:
objects	glx/juggler3d.c	/^  Object       *objects;$/;"	m	struct:__anon405	file:
objects	glx/stairs.c	/^    GLuint objects;$/;"	m	struct:__anon254	file:
objects	juggle.c	/^  Object       *objects;$/;"	m	struct:__anon177	file:
objects	kaleidescope.c	/^  OBJECT *objects;$/;"	m	struct:state	file:
objtypes	glx/juggler3d.c	/^  ObjType       objtypes;$/;"	m	struct:__anon405	file:
objtypes	juggle.c	/^  ObjType       objtypes;$/;"	m	struct:__anon177	file:
obounce	glx/stonerview-osc.h	/^    } obounce;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::obounce_struct
obounce_struct	glx/stonerview-osc.h	/^    struct obounce_struct {$/;"	s	union:osc_struct::__anon344
obs	glx/glforestfire.c	/^    float obs[3];		\/* observer coordinates *\/$/;"	m	struct:__anon269	file:
obuffer	glx/stonerview-osc.h	/^    } obuffer;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::obuffer_struct
obuffer_struct	glx/stonerview-osc.h	/^    struct obuffer_struct {$/;"	s	union:osc_struct::__anon344
occupied	glx/flipflop.c	/^    int *occupied; \/* size: size_x * size_y *\/$/;"	m	struct:__anon342	file:
oconstant	glx/stonerview-osc.h	/^    } oconstant;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::__anon345
ocoords	kumppa.c	/^  int ocoords[8];$/;"	m	struct:state	file:
octaangle	glx/morph3d.c	95;"	d	file:
octadivisions	glx/morph3d.c	89;"	d	file:
octomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} octomino1 =$/;"	v	typeref:struct:__anon127	file:
odd	pedal.c	119;"	d	file:
odd	pedal.c	123;"	d	file:
ode_solve	euler2d.c	/^ode_solve(euler2dstruct *sp)$/;"	f	file:
odi	abstractile.c	/^  Bool *odi;$/;"	m	struct:state	file:
odrot	glx/flipscreen3d.c	/^  GLfloat rot, drot, odrot, ddrot, orot;$/;"	m	struct:__anon195	file:
off	spotlight.c	/^  int off;	\/* random offset from currentTimeInMs(), so that$/;"	m	struct:state	file:
off_alpha	intermomentary.c	/^    unsigned char *off_alpha;$/;"	m	struct:field	file:
off_img	interaggregate.c	/^    unsigned long int *off_img;$/;"	m	struct:field	file:
off_img	substrate.c	/^    unsigned long int *off_img;$/;"	m	struct:field	file:
off_map	intermomentary.c	/^    Pixmap off_map;$/;"	m	struct:field	file:
off_screen	penrose.c	/^	unsigned char off_screen;$/;"	m	struct:fringe_node	file:
off_screen	swirl.c	/^	Bool       off_screen;$/;"	m	struct:swirl_data	file:
offset	apollonian.c	/^	XPoint      offset;$/;"	m	struct:__anon184	file:
offset	cwaves.c	/^  double offset;$/;"	m	struct:__anon47	file:
offset	helix.c	/^  int offset, dir, density;$/;"	m	struct:state	file:
offset	moire.c	/^  int offset;$/;"	m	struct:state	file:
offset	mountain.c	/^	int         offset;$/;"	m	struct:__anon145	file:
offset	rorschach.c	/^  int iterations, offset;$/;"	m	struct:state	file:
offset3d	glx/hypertorus.c	/^static const float offset3d[4] = {  0.0,  0.0, -2.0,  0.0 };$/;"	v	file:
offset3d	glx/klein.c	/^  float offset3d[4];$/;"	m	struct:__anon230	file:
offset3d	glx/polytopes.c	/^static const float offset3d[4] = {  0.0,  0.0, -2.0,  0.0 };$/;"	v	file:
offset4d	glx/hypertorus.c	/^static const float offset4d[4] = {  0.0,  0.0,  0.0,  2.0 };$/;"	v	file:
offset4d	glx/klein.c	/^  float offset4d[4];$/;"	m	struct:__anon230	file:
offset4d	glx/polytopes.c	/^static const float offset4d[4] = {  0.0,  0.0,  0.0,  3.0 };$/;"	v	file:
offset_h	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
offset_period	whirlygig.c	/^    double offset_period;$/;"	m	struct:info	file:
offset_texture	glx/mirrorblob.c	/^static Bool offset_texture;$/;"	v	file:
offset_w	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
offside	glx/boxed.c	/^   int		offside;$/;"	m	struct:__anon352	file:
oflaser	penetrate.c	/^  int x, y, rad, oflaser;$/;"	m	struct:__anon55	file:
ofs	analogtv.h	/^  double ofs;$/;"	m	struct:analogtv_reception_s
ogd	vermiculate.c	/^  int boxw, boxh, curviness, gridden, ogd, bordcorn;$/;"	m	struct:state	file:
oi	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
oily	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
old	glx/flurry.h	/^	float old[3];$/;"	m	struct:SmokeV
oldPointsIndex	strange.c	/^static int oldPointsIndex;$/;"	v	file:
oldPointsX	strange.c	/^static int* oldPointsX;$/;"	v	file:
oldPointsY	strange.c	/^static int* oldPointsY;$/;"	v	file:
oldVel	glx/glschool_alg.h	/^	double			oldVel[3];$/;"	m	struct:__anon274
old_dep	hyperball.c	/^  unsigned char old_dep, new_dep;$/;"	m	struct:point_state	file:
old_height	glx/glsnake.c	/^    int old_width, old_height;$/;"	m	struct:glsnake_cfg	file:
old_line_width	deco.c	/^  int old_line_width;$/;"	m	struct:state	file:
old_pac_state	pacman.h	/^    PacmanState old_pac_state;$/;"	m	struct:__anon45
old_segs	euler2d.c	/^	XSegment   *old_segs;$/;"	m	struct:__anon80	file:
old_segs	flow.c	/^	XSegment   *old_segs;	\/* old bee lines *\/$/;"	m	struct:__anon114	file:
old_width	glx/glsnake.c	/^    int old_width, old_height;$/;"	m	struct:glsnake_cfg	file:
old_x	blaster.c	/^	int old_x, old_y;$/;"	m	struct:robot_state	file:
old_x	blaster.c	/^	int old_x,new_x;$/;"	m	struct:mother_ship_state	file:
old_x	epicycle.c	/^  int old_x, old_y;$/;"	m	struct:tagBody	file:
old_x	hyperball.c	/^  short old_x, old_y;$/;"	m	struct:point_state	file:
old_x	hypercube.c	/^  short old_x, old_y;$/;"	m	struct:point_state	file:
old_y	blaster.c	/^	int old_x, old_y;$/;"	m	struct:robot_state	file:
old_y	epicycle.c	/^  int old_x, old_y;$/;"	m	struct:tagBody	file:
old_y	hyperball.c	/^  short old_x, old_y;$/;"	m	struct:point_state	file:
old_y	hypercube.c	/^  short old_x, old_y;$/;"	m	struct:point_state	file:
oldcell	demon.c	/^	unsigned char *oldcell, *newcell;$/;"	m	struct:__anon60	file:
oldcells	loop.c	/^	unsigned char *newcells, *oldcells;$/;"	m	struct:__anon185	file:
oldcf	pacman.h	/^    int oldcf, oldrf;$/;"	m	struct:__anon42
oldcf	pacman.h	/^    int oldcf, oldrf;$/;"	m	struct:__anon43
olddiffx	euler2d.c	/^	double     *olddiffx;$/;"	m	struct:__anon80	file:
olddir	glx/pipes.c	/^	int         nowdir, olddir;$/;"	m	struct:__anon188	file:
olddst	glx/glhanoi.c	/^	int olddst;$/;"	m	struct:__anon204	file:
oldgame	glx/endgame.c	/^  int oldgame;$/;"	m	struct:__anon376	file:
oldlx	pacman.h	/^    int oldlx, oldly;$/;"	m	struct:__anon43
oldly	pacman.h	/^    int oldlx, oldly;$/;"	m	struct:__anon43
oldpoints	galaxy.c	/^ XPoint     *oldpoints;$/;"	m	struct:__anon72	file:
oldpos	glx/glforestfire.c	/^    float oldpos[3];$/;"	m	struct:__anon267	file:
oldposition	glx/flurry.h	/^	floatToVector oldposition[3];$/;"	m	struct:SmokeParticleV
oldquat	glx/glsnake.c	/^static float cumquat[4] = {0.0,0.0,0.0,0.0}, oldquat[4] = {0.0,0.0,0.0,0.1};$/;"	v	file:
oldrf	pacman.h	/^    int oldcf, oldrf;$/;"	m	struct:__anon42
oldrf	pacman.h	/^    int oldcf, oldrf;$/;"	m	struct:__anon43
oldsrc	glx/glhanoi.c	/^	int oldsrc;$/;"	m	struct:__anon204	file:
oldtmp	glx/glhanoi.c	/^	int oldtmp;$/;"	m	struct:__anon204	file:
oldwhite	glx/endgame.c	/^  int oldwhite;$/;"	m	struct:__anon376	file:
oldx	penetrate.c	/^  int oldx, oldy;$/;"	m	struct:__anon57	file:
oldx	spotlight.c	/^  int oldx, oldy, max_x_speed, max_y_speed;$/;"	m	struct:state	file:
oldx2	penetrate.c	/^  int oldx2, oldy2;$/;"	m	struct:__anon57	file:
oldxarc	bouboule.c	/^	XArc       *oldxarc;	\/* Old list of arcs *\/$/;"	m	struct:StarFieldStruct	file:
oldxarcleft	bouboule.c	/^	XArc       *oldxarcleft;$/;"	m	struct:StarFieldStruct	file:
oldy	penetrate.c	/^  int oldx, oldy;$/;"	m	struct:__anon57	file:
oldy	spotlight.c	/^  int oldx, oldy, max_x_speed, max_y_speed;$/;"	m	struct:state	file:
oldy2	penetrate.c	/^  int oldx2, oldy2;$/;"	m	struct:__anon57	file:
olen	abstractile.c	/^  int olen;                           \/* open length set by findopen *\/$/;"	m	struct:state	file:
olinear	glx/stonerview-osc.h	/^    } olinear;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::olinear_struct
olinear_struct	glx/stonerview-osc.h	/^    struct olinear_struct {$/;"	s	union:osc_struct::__anon344
omultiplex	glx/stonerview-osc.h	/^    } omultiplex;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::omultiplex_struct
omultiplex_struct	glx/stonerview-osc.h	/^    struct omultiplex_struct {$/;"	s	union:osc_struct::__anon344
one_sided_hexomino	polyominoes.c	/^static struct hexomino_struct one_sided_hexomino[60];$/;"	v	typeref:struct:hexomino_struct	file:
one_sided_pentomino	polyominoes.c	/^static struct pentomino_struct one_sided_pentomino[60];$/;"	v	typeref:struct:pentomino_struct	file:
one_third	glx/pipes.c	121;"	d	file:
onesided	glx/polyhedra.c	/^  int onesided;\/* flag onesided polyhedron *\/$/;"	m	struct:__anon251	file:
onestep	spotlight.c	/^onestep (struct state *st, Bool first_p)$/;"	f	file:
only	bsod.c	/^  int only, which;$/;"	m	struct:driver_state	file:
only	glx/juggler3d.c	/^static char *only;$/;"	v	file:
only	juggle.c	/^static char *only;$/;"	v	file:
oom	epicycle.c	/^oom(struct state *st)$/;"	f	file:
op	discrete.c	/^	enum ftypes op;$/;"	m	struct:__anon59	typeref:enum:__anon59::ftypes	file:
op	hopalong.c	/^	int         op;$/;"	m	struct:__anon79	file:
op	whirlwindwarp.c	/^   float op[fs];    \/* Optimum (central\/mean) value *\/$/;"	m	struct:state	file:
opIndex	asm6502.c	/^static int opIndex(machine_6502 *machine, Bit8 opcode, AddrMode *adm){ $/;"	f	file:
opacity	glx/glslideshow.c	/^  GLfloat opacity;		   \/* how to render it *\/$/;"	m	struct:__anon374	file:
opaque	goop.c	/^  opaque,$/;"	e	enum:goop_mode	file:
opcache	asm6502.h	/^  OpcodeIndex opcache[0xff];$/;"	m	struct:machine_6502
opcodes	asm6502.h	/^  Opcodes opcodes[NUM_OPCODES];$/;"	m	struct:machine_6502
open_file	memscroller.c	/^open_file (state *st)$/;"	f	file:
operation	crystal.c	/^static short operation[114] =$/;"	v	file:
ophaser	glx/stonerview-osc.h	/^    } ophaser;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::ophaser_struct
ophaser_struct	glx/stonerview-osc.h	/^    struct ophaser_struct {$/;"	s	union:osc_struct::__anon344
opt	xlockmoreI.h	/^  char *opt;$/;"	m	struct:__anon157
optMode	glx/flurry.h	/^        int optMode;$/;"	m	struct:_global_info_t
options	screenhackI.h	/^  const XrmOptionDescRec *options;$/;"	m	struct:xscreensaver_function_table
options	xsublim.c	/^static XrmOptionDescRec options[] =$/;"	v	file:
opts	ant.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	apollonian.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	crystal.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	demon.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	drift.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	euler2d.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	flag.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	flow.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	galaxy.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/antinspect.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/antmaze.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/atlantis.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/atunnel.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/b_lockglue.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/blinkbox.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/blocktube.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/boing.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/bouncingcow.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/boxed.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/carousel.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/circuit.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/crackberg.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/cube21.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/cubenetic.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/cubestorm.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/cubicgrid.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/dangerball.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/dnalogo.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/endgame.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/engine.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/extrusion.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/flipflop.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/flipscreen3d.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/fliptext.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/flurry.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/flyingtoasters.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/gears.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/gflux.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glblur.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glcells.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/gleidescope.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/glforestfire.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glhanoi.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glknots.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glmatrix.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glplanet.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glschool.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glslideshow.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/glsnake.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/gltext.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/hypertorus.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/hypnowheel.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/jigglypuff.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/juggler3d.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/klein.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/lament.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/lavalite.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/lockward.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/menger.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/mirrorblob.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/moebius.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/moebiusgears.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/molecule.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/pinion.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/pipes.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/polyhedra-gl.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/polytopes.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/providence.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/pulsar.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/queens.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/rubik.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/sballs.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/sierpinski3d.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/spheremonics.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/sproingiewrap.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/starwars.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/stonerview.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/superquadrics.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	glx/tangram.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/timetunnel.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/topblock.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	glx/voronoi.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	grav.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	hopalong.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	juggle.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	julia.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	lisa.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	loop.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	pacman.c	/^static XrmOptionDescRec opts[] = {$/;"	v	file:
opts	penrose.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	polyominoes.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	strange.c	/^static XrmOptionDescRec opts[] =$/;"	v	file:
opts	xlockmoreI.h	/^  ModeSpecOpt *opts;$/;"	m	struct:xlockmore_function_table
opts	xlockmoreI.h	/^  XrmOptionDescRec *opts;$/;"	m	struct:__anon158
opx	fluidballs.c	/^  float *opx, *opy;	\/* previous ball positions *\/$/;"	m	struct:__anon414	file:
opy	fluidballs.c	/^  float *opx, *opy;	\/* previous ball positions *\/$/;"	m	struct:__anon414	file:
orandphaser	glx/stonerview-osc.h	/^    } orandphaser;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::orandphaser_struct
orandphaser_struct	glx/stonerview-osc.h	/^    struct orandphaser_struct {$/;"	s	union:osc_struct::__anon344
orbit_p	attraction.c	/^  Bool orbit_p;$/;"	m	struct:state	file:
orgc	t3d.c	/^  GC orgc;$/;"	m	struct:state	file:
orichar	vermiculate.c	/^  char orichar;$/;"	m	struct:linedata	file:
orientation	speedmine.c	/^    int orientation;$/;"	m	struct:state	file:
orig_do_atoms	glx/molecule.c	/^static Bool orig_do_labels, orig_do_atoms, orig_do_bonds, orig_do_shells,$/;"	v	file:
orig_do_bonds	glx/molecule.c	/^static Bool orig_do_labels, orig_do_atoms, orig_do_bonds, orig_do_shells,$/;"	v	file:
orig_do_labels	glx/molecule.c	/^static Bool orig_do_labels, orig_do_atoms, orig_do_bonds, orig_do_shells,$/;"	v	file:
orig_do_shells	glx/molecule.c	/^static Bool orig_do_labels, orig_do_atoms, orig_do_bonds, orig_do_shells,$/;"	v	file:
orig_ehandler	glx/xlock-gl-utils.c	/^static XErrorHandler orig_ehandler = 0;$/;"	v	file:
orig_map	distort.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
orig_map	ripples.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
orig_map	rotzoomer.c	/^  XImage *orig_map, *buffer_map;$/;"	m	struct:state	file:
orig_map	zoom.c	/^  XImage *orig_map;$/;"	m	struct:state	file:
orig_program	noseguy.c	/^  char *program, *orig_program;$/;"	m	struct:state	file:
orig_wire	glx/molecule.c	/^    orig_wire;$/;"	v	file:
origin	penrose.c	/^	XPoint      origin;$/;"	m	struct:__anon94	file:
originalcolors	petri.c	/^  Bool originalcolors;$/;"	m	struct:state	file:
orot	glx/flipscreen3d.c	/^  GLfloat rot, drot, odrot, ddrot, orot;$/;"	m	struct:__anon195	file:
orthlim	petri.c	/^  FLOAT orthlim;$/;"	m	struct:state	file:
os2	bsod.c	/^os2 (Display *dpy, Window window)$/;"	f	file:
os390	bsod.c	/^os390 (Display *dpy, Window window)$/;"	f	file:
osc_get	glx/stonerview-osc.c	/^int osc_get(stonerview_state *st, osc_t *osc, int el)$/;"	f
osc_increment	glx/stonerview-osc.c	/^void osc_increment(stonerview_state *st)$/;"	f
osc_struct	glx/stonerview-osc.h	/^typedef struct osc_struct {$/;"	s
osc_t	glx/stonerview-osc.h	/^} osc_t;$/;"	t	typeref:struct:osc_struct
oscroot	glx/stonerview.h	/^  osc_t *oscroot;$/;"	m	struct:stonerview_state
osctail	glx/stonerview.h	/^  osc_t **osctail;$/;"	m	struct:stonerview_state
othickness	moire2.c	/^  int othickness, thickness;$/;"	m	struct:state	file:
otslen	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
otyp_Bounce	glx/stonerview-osc.h	97;"	d
otyp_Buffer	glx/stonerview-osc.h	103;"	d
otyp_Constant	glx/stonerview-osc.h	96;"	d
otyp_Linear	glx/stonerview-osc.h	102;"	d
otyp_Multiplex	glx/stonerview-osc.h	104;"	d
otyp_Phaser	glx/stonerview-osc.h	99;"	d
otyp_RandPhaser	glx/stonerview-osc.h	100;"	d
otyp_VeloWrap	glx/stonerview-osc.h	101;"	d
otyp_Wrap	glx/stonerview-osc.h	98;"	d
out	glx/fliptext.c	/^  XYZ in, mid, out;$/;"	m	struct:__anon367	file:
outer	glx/lockward.c	/^	uint8_t		outer, inner;	\/*  Radii  *\/$/;"	m	struct:bladestate	file:
outgoing	penetrate.c	/^  int max, outgoing;$/;"	m	struct:__anon55	file:
outline	abstractile.c	/^  int outline;$/;"	m	struct:state	file:
outline	goop.c	/^  outline$/;"	e	enum:goop_mode	file:
outname	xlyap.c	/^  char    *outname;$/;"	m	struct:state	file:
ovelowrap	glx/stonerview-osc.h	/^    } ovelowrap;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::ovelowrap_struct
ovelowrap_struct	glx/stonerview-osc.h	/^    struct ovelowrap_struct {$/;"	s	union:osc_struct::__anon344
overlap	truchet.c	/^  int overlap;$/;"	m	struct:state	file:
overlay_blur_texture	glx/glblur.c	/^overlay_blur_texture (ModeInfo *mi)$/;"	f	file:
override	glx/topblock.c	/^Bool override;$/;"	v
owrap	glx/stonerview-osc.h	/^    } owrap;$/;"	m	union:osc_struct::__anon344	typeref:struct:osc_struct::__anon344::owrap_struct
owrap_struct	glx/stonerview-osc.h	/^    struct owrap_struct {$/;"	s	union:osc_struct::__anon344
ox	rotzoomer.c	/^  int ox, oy;		\/* origin in the background copy *\/$/;"	m	struct:zoom_area	file:
oy	rotzoomer.c	/^  int ox, oy;		\/* origin in the background copy *\/$/;"	m	struct:zoom_area	file:
p	apollonian.c	/^p(ModeInfo *mi, circle c)$/;"	f	file:
p	euler2d.c	/^	double	   *p;$/;"	m	struct:__anon80	file:
p	flow.c	/^	dvector    *p;   \/* bee positions x[time][bee#] *\/$/;"	m	struct:__anon114	file:
p	glx/flurry.h	/^	SmokeParticleV p[NUMSMOKEPARTICLES\/4];$/;"	m	struct:SmokeV
p	glx/glforestfire.c	/^    float p[3][3];$/;"	m	struct:__anon266	file:
p	glx/glforestfire.c	/^    part *p;			\/* fire particles array *\/$/;"	m	struct:__anon269	file:
p	glx/glhanoi.c	/^	int p[512];$/;"	m	struct:__anon204	file:
p	glx/marching.c	/^   XYZ p[3];$/;"	m	struct:__anon279	file:
p	glx/marching.c	/^   XYZ p[8];$/;"	m	struct:__anon280	file:
p	glx/polyhedra.c	/^  double p[4]; \/* p, q and r; |=0 *\/$/;"	m	struct:__anon251	file:
p	glx/tunnel_draw.c	/^	cvPoint p;$/;"	m	struct:_tnPath	file:
p	interaggregate.c	/^    double p;$/;"	m	struct:__anon140	file:
p	qix.c	/^  struct qpoint *p;$/;"	m	struct:qline	typeref:struct:qline::qpoint	file:
p	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
p0	moire2.c	/^  Pixmap p0, p1, p2, p3;$/;"	m	struct:state	file:
p1	moire2.c	/^  Pixmap p0, p1, p2, p3;$/;"	m	struct:state	file:
p2	flow.c	/^	dvector     p2[2];$/;"	m	struct:__anon114	file:
p2	moire2.c	/^  Pixmap p0, p1, p2, p3;$/;"	m	struct:state	file:
p3	moire2.c	/^  Pixmap p0, p1, p2, p3;$/;"	m	struct:state	file:
pImage	eruption.c	/^  XImage *pImage;$/;"	m	struct:state	file:
pImage	metaballs.c	/^  XImage *pImage;$/;"	m	struct:state	file:
pImage	shadebobs.c	/^  XImage *pImage;$/;"	m	struct:state	file:
pXImage	bumps.c	/^	XImage *pXImage;$/;"	m	struct:__anon110	file:
pXImage	bumps.h	/^	XImage *pXImage;$/;"	m	struct:__anon133
p_bubble_group	glx/bubble3d.h	/^	double      p_bubble_group[4];	\/* Probabilities of creating 1, 2, 3, 4$/;"	m	struct:glb_config
p_cell	phosphor.c	/^} p_cell;$/;"	t	typeref:struct:__anon418	file:
p_char	phosphor.c	/^  p_char *p_char;$/;"	m	struct:__anon418	file:
p_char	phosphor.c	/^} p_char;$/;"	t	typeref:struct:__anon417	file:
p_coef	euler2d.c	/^	double      p_coef[2*(deg_p-1)];$/;"	m	struct:__anon80	file:
p_hit_top_bottom	pong.c	/^p_hit_top_bottom(Paddle *p)$/;"	f	file:
p_logic	pong.c	/^p_logic(struct state *st, Paddle *p)$/;"	f	file:
p_max	xlyap.c	/^  double p_min, p_max, q_min, q_max;$/;"	m	struct:__anon144	file:
p_min	xlyap.c	/^  double p_min, p_max, q_min, q_max;$/;"	m	struct:__anon144	file:
p_state	phosphor.c	/^} p_state;$/;"	t	typeref:struct:__anon419	file:
pac_chasing	pacman_ai.c	/^pac_chasing (pacmangamestruct * pp, pacmanstruct * p)$/;"	f	file:
pac_check_trace	pacman_ai.c	/^pac_check_trace (const pacmanstruct * p, const int vx, const int vy)$/;"	f	file:
pac_clear_trace	pacman_ai.c	/^pac_clear_trace (pacmanstruct * p)$/;"	f
pac_dot_vec	pacman_ai.c	/^pac_dot_vec (pacmangamestruct * pp, pacmanstruct * p, long *vx, long *vy)$/;"	f	file:
pac_eating	pacman_ai.c	/^pac_eating (pacmangamestruct * pp, pacmanstruct * p)$/;"	f	file:
pac_get_posdirs	pacman_ai.c	/^pac_get_posdirs (pacmangamestruct * pp, pacmanstruct * p, int *posdirs)$/;"	f	file:
pac_get_vector_screen	pacman_ai.c	/^pac_get_vector_screen (pacmangamestruct * pp, pacmanstruct * p,$/;"	f	file:
pac_ghost_prox_and_vector	pacman_ai.c	/^pac_ghost_prox_and_vector (pacmangamestruct * pp, pacmanstruct * p,$/;"	f	file:
pac_random	pacman_ai.c	/^pac_random (pacmangamestruct * pp, pacmanstruct * p)$/;"	f	file:
pac_save_trace	pacman_ai.c	/^pac_save_trace (pacmanstruct * p, const int vx, const int vy)$/;"	f	file:
pac_trackmouse	pacman_ai.c	/^pac_trackmouse (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p)$/;"	f	file:
pac_update	pacman_ai.c	/^pac_update (ModeInfo * mi, pacmangamestruct * pp, pacmanstruct * p)$/;"	f
pack_addr	sonar.c	/^pack_addr (unsigned int a, unsigned int b, unsigned int c, unsigned int d)$/;"	f	file:
pacman	pacman.h	/^    pacmanstruct pacman;$/;"	m	struct:__anon45
pacmanMask	pacman.h	/^    Pixmap pacmanMask[4][MAXMOUTH];$/;"	m	struct:__anon45
pacmanPixmap	pacman.h	/^    Pixmap pacmanPixmap[4][MAXMOUTH];$/;"	m	struct:__anon45
pacman_description	pacman.c	/^ModStruct pacman_description = {$/;"	v
pacman_ds	pacman.h	/^    Pixmap pacman_ds[PAC_DEATH_FRAMES]; \/* pacman death sequence *\/$/;"	m	struct:__anon45
pacman_ds_mask	pacman.h	/^    Pixmap pacman_ds_mask[PAC_DEATH_FRAMES];$/;"	m	struct:__anon45
pacman_fail	pacman.c	/^pacman_fail (char *s)$/;"	f	file:
pacman_ghost_collision	pacman.c	/^pacman_ghost_collision(unsigned int ghost, pacmangamestruct * pp)$/;"	f	file:
pacman_handle_event	pacman.c	60;"	d	file:
pacman_opts	pacman.c	/^ENTRYPOINT ModeSpecOpt pacman_opts = {$/;"	v
pacman_opts	pacman.c	/^ENTRYPOINT ModeSpecOpt pacman_opts =$/;"	v
pacman_tick	pacman.c	/^pacman_tick (ModeInfo * mi)$/;"	f	file:
pacmangames	pacman.c	/^pacmangamestruct *pacmangames = (pacmangamestruct *) NULL;$/;"	v
pacmangamestruct	pacman.h	/^} pacmangamestruct;$/;"	t	typeref:struct:__anon45
pacmanstruct	pacman.h	/^} pacmanstruct;$/;"	t	typeref:struct:__anon43
pad	glx/juggler3d.c	/^  char pad[1024];$/;"	m	struct:object	file:
pad	glx/juggler3d.c	/^  char pad[1024];$/;"	m	struct:trace	file:
pad	glx/juggler3d.c	/^  char pad[1024];$/;"	m	struct:trajectory	file:
pad	juggle.c	/^  char pad[1024];$/;"	m	struct:object	file:
pad	juggle.c	/^  char pad[1024];$/;"	m	struct:trace	file:
pad	juggle.c	/^  char pad[1024];$/;"	m	struct:trajectory	file:
pad	juggle.c	/^  char pad[1024];$/;"	m	struct:wander	file:
paddle_ntsc	pong.c	/^  int paddle_ntsc[4];$/;"	m	struct:state	file:
paddle_rate	pong.c	/^  int paddle_rate;$/;"	m	struct:state	file:
paint	cynosure.c	/^static void paint(struct state *st)$/;"	f	file:
paint	images/m6502/crunch6502.asm	/^paint:$/;"	l
paint	images/m6502/matrix.asm	/^paint:$/;"	l
paint	images/m6502/random-walk.asm	/^paint:$/;"	l
paint	interaggregate.c	/^static inline void paint(SandPainter* painter, double ax, double ay, double bx, double by,$/;"	f	file:
paint_ball	pong.c	/^paint_ball(struct state *st)$/;"	f	file:
paint_net	pong.c	/^paint_net(struct state *st)$/;"	f	file:
paint_paddle	pong.c	/^paint_paddle(struct state *st, Paddle *p)$/;"	f	file:
paint_pixel	m6502.c	/^paint_pixel(struct state *st, int x, int y, int idx)$/;"	f	file:
paint_score	pong.c	/^paint_score(struct state *st)$/;"	f	file:
painted	ant.c	/^	Bool        painted;$/;"	m	struct:__anon69	file:
painted	crystal.c	/^	Bool        painted;$/;"	m	struct:__anon142	file:
painted	lisa.c	/^	Bool        painted;$/;"	m	struct:lisacontext_struct	file:
painted	lissie.c	/^	Bool        painted;$/;"	m	struct:__anon66	file:
painters	interaggregate.c	/^    SandPainter* painters;$/;"	m	struct:_circle	file:
pal	interference.c	/^  XColor* pal;$/;"	m	struct:inter_context	file:
palaRotate	kumppa.c	/^static void palaRotate(struct state *st, int x,int y)$/;"	f	file:
palaka1	fireworkx.c	/^  unsigned char *palaka1;$/;"	m	struct:state	file:
palaka2	fireworkx.c	/^  unsigned char *palaka2;$/;"	m	struct:state	file:
palupdate	vermiculate.c	/^palupdate (struct state *st, Bool forceUpdate)$/;"	f	file:
pan_seconds	glx/glslideshow.c	/^static int pan_seconds;     \/* Duration of each pan through an image. *\/$/;"	v	file:
par	flow.c	/^	Par         par;$/;"	m	struct:__anon114	file:
par2	flow.c	/^	Par         par2;$/;"	m	struct:__anon114	file:
parafunc	glx/glhanoi.c	/^static void parafunc(GLdouble t, Disk * d)$/;"	f	file:
parallels	glx/boing.c	/^static unsigned int parallels;$/;"	v	file:
param	asm6502.c	/^  Param *param;$/;"	m	struct:AsmLine	file:
paramLabel	asm6502.c	/^static BOOL paramLabel(char **s, char **label){$/;"	f	file:
parameter	asm6502.c	/^static BOOL parameter(const char *cmd, char **s, Param *param){$/;"	f	file:
params	celtic.c	/^  struct params params;$/;"	m	struct:state	typeref:struct:state::params	file:
params	celtic.c	/^struct params {$/;"	s	file:
paras	xjack.c	/^  int paras;$/;"	m	struct:state	file:
parent	glx/crackberg.c	/^    struct _Trile *left, *right, *parent; \/* for bst, NOT spatial *\/$/;"	m	struct:_Trile	typeref:struct:_Trile::	file:
parseAssembly	asm6502.c	/^static AsmLine *parseAssembly(machine_6502 *machine, BOOL *codeOk, const char *code){$/;"	f	file:
parseDec	asm6502.c	/^static BOOL parseDec(char **s, Bit32 *value){$/;"	f	file:
parseError	asm6502.c	/^static void parseError(char *s){$/;"	f	file:
parseHex	asm6502.c	/^static BOOL parseHex(char **s, Bit32 *value){$/;"	f	file:
parseValue	asm6502.c	/^static BOOL parseValue(char **s, Bit32 *value){$/;"	f	file:
parse_colmode	glx/cube21.c	/^static void parse_colmode(void) $/;"	f	file:
parse_color	glx/b_lockglue.c	/^parse_color (ModeInfo *mi, const char *name, const char *s, GLfloat *a)$/;"	f	file:
parse_color	glx/boing.c	/^parse_color (ModeInfo *mi, const char *name, const char *s, GLfloat *a)$/;"	f	file:
parse_color	glx/fliptext.c	/^parse_color (ModeInfo *mi, const char *name, const char *s, GLfloat *a)$/;"	f	file:
parse_color	glx/jigglypuff.c	/^static int parse_color(jigglystruct *js)$/;"	f	file:
parse_color	glx/lavalite.c	/^parse_color (ModeInfo *mi, const char *name, const char *s, GLfloat *a)$/;"	f	file:
parse_dxf	glx/dxf2gl.pl	/^sub parse_dxf {$/;"	s
parse_error	glx/molecule.c	/^parse_error (const char *file, int lineno, const char *line)$/;"	f	file:
parse_image_data	glx/atlantis.c	/^parse_image_data(ModeInfo *mi)$/;"	f	file:
parse_image_data	glx/lament.c	/^parse_image_data(ModeInfo *mi)$/;"	f	file:
parse_mode	sonar.c	/^parse_mode (sonar_info *si, Bool ping_works_p)$/;"	f	file:
parse_pdb_data	glx/molecule.c	/^parse_pdb_data (molecule *m, const char *data, const char *filename, int line)$/;"	f	file:
parse_pdb_file	glx/molecule.c	/^parse_pdb_file (molecule *m, const char *name)$/;"	f	file:
parse_text	glx/gltext.c	/^parse_text (ModeInfo *mi)$/;"	f	file:
parseargs	xlyap.c	/^parseargs(struct state *st)$/;"	f	file:
parsedcolors	interaggregate.c	/^    unsigned long *parsedcolors;$/;"	m	struct:field	file:
parsedcolors	substrate.c	/^    unsigned long *parsedcolors;$/;"	m	struct:field	file:
part	glx/antmaze.c	/^  int part[ANTCOUNT];$/;"	m	struct:__anon278	file:
part	glx/glforestfire.c	/^} part;$/;"	t	typeref:struct:__anon266	file:
part	glx/juggler3d.c	/^part(jugglestruct *sp)$/;"	f	file:
part	glx/lavalite.c	/^  lamp_part part;$/;"	m	struct:__anon209	file:
part	juggle.c	/^part(jugglestruct *sp)$/;"	f	file:
partLength	glx/glforestfire.c	/^    float partLength;$/;"	m	struct:__anon267	file:
partcol1	glx/glforestfire.c	/^static const GLfloat partcol1[3] = { 1.0, 0.2, 0.0 }; \/* initial color: red-ish *\/$/;"	v	file:
partcol2	glx/glforestfire.c	/^static const GLfloat partcol2[3] = { 1.0, 1.0, 0.0 }; \/* blending color: yellow-ish *\/$/;"	v	file:
partial	glx/mirrorblob.c	/^partial (Vector3D node1, Vector3D node2, double distance)$/;"	f	file:
particles	eruption.c	/^  PARTICLE *particles;$/;"	m	struct:state	file:
particles	glx/providence.c	/^  double particles[PARTICLE_COUNT][5];$/;"	m	struct:__anon231	file:
partner	glx/jigglypuff.c	/^static inline hedge *partner(hedge *h) {$/;"	f	file:
pastcolor1	images/m6502/wave6502.asm	/^pastcolor1:$/;"	l
pastcolor2	images/m6502/wave6502.asm	/^pastcolor2:$/;"	l
pastcolor3	images/m6502/wave6502.asm	/^pastcolor3:$/;"	l
pastcolor4	images/m6502/wave6502.asm	/^pastcolor4:$/;"	l
pastcolor5	images/m6502/wave6502.asm	/^pastcolor5:$/;"	l
pastcolor6	images/m6502/wave6502.asm	/^pastcolor6:$/;"	l
pastcolor7	images/m6502/wave6502.asm	/^pastcolor7:$/;"	l
pastcolor8	images/m6502/wave6502.asm	/^pastcolor8:$/;"	l
pastcolor9	images/m6502/wave6502.asm	/^pastcolor9:$/;"	l
paste	webcollage-helper.c	/^paste (const char *paste_file,$/;"	f	file:
paste_image	webcollage	/^sub paste_image($$$$) {$/;"	s
pastrandcolor	images/m6502/wave6502.asm	/^pastrandcolor:$/;"	l
path	glx/extrusion-taper.c	/^static double path[PSIZE][3];$/;"	v	file:
path	glx/tunnel_draw.c	/^  tnPath *path;$/;"	m	struct:tunnel_state	file:
path	maze.c	/^  struct move_list_struct path[MOVE_LIST_SIZE];$/;"	m	struct:state	typeref:struct:state::move_list_struct	file:
path_length	maze.c	/^  int sqnum, cur_sq_x, cur_sq_y, path_length;$/;"	m	struct:state	file:
path_type	interaggregate.c	/^    PathType path_type;$/;"	m	struct:_circle	file:
pats	glx/superquadrics.c	/^    int         pats[4][4];$/;"	m	struct:__anon243	file:
pattern	abstractile.c	/^  int pattern[LAYERS], shape[LAYERS], mix[LAYERS]; $/;"	m	struct:state	file:
pattern	celtic.c	/^  Pattern pattern;$/;"	m	struct:state	file:
pattern	celtic.c	/^typedef struct pattern {$/;"	s	file:
pattern	glx/juggler3d.c	/^  char         *pattern;$/;"	m	struct:__anon405	file:
pattern	glx/juggler3d.c	/^  char *pattern;$/;"	m	struct:trajectory	file:
pattern	glx/juggler3d.c	/^  const char * pattern;$/;"	m	struct:__anon403	file:
pattern	glx/juggler3d.c	/^static char *pattern;$/;"	v	file:
pattern	juggle.c	/^  char         *pattern;$/;"	m	struct:__anon177	file:
pattern	juggle.c	/^  char *pattern;$/;"	m	struct:trajectory	file:
pattern	juggle.c	/^  const char * pattern;$/;"	m	struct:__anon175	file:
pattern	juggle.c	/^static char *pattern;$/;"	v	file:
pattern_a	images/m6502/crunch6502.asm	/^pattern_a:$/;"	l
pattern_animate	celtic.c	/^static void pattern_animate(struct state *st)$/;"	f	file:
pattern_b	images/m6502/crunch6502.asm	/^pattern_b:$/;"	l
pattern_c	images/m6502/crunch6502.asm	/^pattern_c:$/;"	l
pattern_d	images/m6502/crunch6502.asm	/^pattern_d:$/;"	l
pattern_del	celtic.c	/^static void pattern_del(Pattern p)$/;"	f	file:
pattern_draw_spline_direction	celtic.c	/^static void pattern_draw_spline_direction(Pattern p, Spline s,$/;"	f	file:
pattern_e	images/m6502/crunch6502.asm	/^pattern_e:$/;"	l
pattern_edge_couple_set	celtic.c	/^static void pattern_edge_couple_set(Pattern p, Edge e, Direction d, int value) $/;"	f	file:
pattern_make_curves	celtic.c	/^static void pattern_make_curves(Pattern p)$/;"	f	file:
pattern_new	celtic.c	/^static Pattern pattern_new(struct state *st, Graph g, double shape1, double shape2)$/;"	f	file:
pattern_next_unfilled_couple	celtic.c	/^static int pattern_next_unfilled_couple(Pattern p, Edge *e, Direction *d)$/;"	f	file:
pattern_null	images/m6502/crunch6502.asm	/^pattern_null:$/;"	l
patternindex	glx/juggler3d.c	/^  struct patternindex patternindex;$/;"	m	struct:__anon405	typeref:struct:__anon405::patternindex	file:
patternindex	glx/juggler3d.c	/^struct patternindex {$/;"	s	file:
patternindex	juggle.c	/^  struct patternindex patternindex;$/;"	m	struct:__anon177	typeref:struct:__anon177::patternindex	file:
patternindex	juggle.c	/^struct patternindex {$/;"	s	file:
patternstruct	glx/juggler3d.c	/^} patternstruct;$/;"	t	typeref:struct:__anon403	file:
patternstruct	juggle.c	/^} patternstruct;$/;"	t	typeref:struct:__anon175	file:
pause	forest.c	/^  int     pause;$/;"	m	struct:__anon81	file:
pause	glx/glcells.c	/^  int pause;            \/* pause at end (all cells dead) *\/$/;"	m	struct:__anon390	file:
pause	xlockmoreI.h	/^  long pause;$/;"	m	struct:ModeInfo
pause_counter	glx/glcells.c	/^  int pause_counter;$/;"	m	struct:__anon390	file:
pause_tick	fontglide.c	/^  int pause_tick;$/;"	m	struct:__anon84	file:
paused	glx/glsnake.c	/^    int paused;$/;"	m	struct:glsnake_cfg	file:
pawn_data	glx/chessmodels.c	/^unsigned short pawn_data[] = {$/;"	v
pb0	epicycle.c	/^   Body *pb0;$/;"	m	struct:state	file:
pchild	epicycle.c	/^  struct tagCircle *pchild;$/;"	m	struct:tagCircle	typeref:struct:tagCircle::tagCircle	file:
pd	rd-bomb.c	/^  char *pd;$/;"	m	struct:state	file:
pdepth	rd-bomb.c	/^  int pdepth;$/;"	m	struct:state	file:
pedal_defaults	pedal.c	/^static const char *pedal_defaults [] = {$/;"	v	file:
pedal_draw	pedal.c	/^pedal_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
pedal_event	pedal.c	/^pedal_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
pedal_free	pedal.c	/^pedal_free (Display *dpy, Window window, void *closure)$/;"	f	file:
pedal_init	pedal.c	/^pedal_init (Display *dpy, Window window)$/;"	f	file:
pedal_options	pedal.c	/^static XrmOptionDescRec pedal_options [] = {$/;"	v	file:
pedal_reshape	pedal.c	/^pedal_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
peekValue	asm6502.c	/^static BOOL peekValue(machine_6502 *machine, AddrMode adm, Pointer *pointer, Bit16 PC){$/;"	f	file:
peep	glx/noof.c	/^  float peep[N_SHAPES];$/;"	m	struct:__anon382	file:
penetrate_defaults	penetrate.c	/^static const char *penetrate_defaults [] = {$/;"	v	file:
penetrate_draw	penetrate.c	/^penetrate_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
penetrate_event	penetrate.c	/^penetrate_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
penetrate_free	penetrate.c	/^penetrate_free (Display *dpy, Window window, void *closure)$/;"	f	file:
penetrate_init	penetrate.c	/^penetrate_init (Display *dpy, Window window)$/;"	f	file:
penetrate_options	penetrate.c	/^static XrmOptionDescRec penetrate_options [] = {$/;"	v	file:
penetrate_reshape	penetrate.c	/^penetrate_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
penrose_description	penrose.c	/^ModStruct   penrose_description =$/;"	v
penrose_handle_event	penrose.c	93;"	d	file:
penrose_opts	penrose.c	/^ENTRYPOINT ModeSpecOpt penrose_opts =$/;"	v
pentomino	polyominoes.c	/^  pentomino[12] =$/;"	v	typeref:struct:pentomino_struct	file:
pentomino1	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} pentomino1 =$/;"	v	typeref:struct:__anon122	file:
pentomino_struct	polyominoes.c	/^static struct pentomino_struct {int len; point_type point[5];$/;"	s	file:
percent_orbits	interaggregate.c	/^    int percent_orbits;$/;"	m	struct:field	file:
periodicp	flow.c	/^static Bool periodicp;$/;"	v	file:
permutation	glx/glhanoi.c	/^static const int permutation[] = { 151, 160, 137, 91, 90, 15,$/;"	v	file:
perspective	speedmine.c	/^perspective (struct state *st)$/;"	f	file:
perturb	euler2d.c	/^perturb(double ret[], double x[], double k[], euler2dstruct *sp)$/;"	f	file:
perturb	glx/glhanoi.c	/^static void perturb(glhcfg *glhanoi, double *x, double *y, double *z, double scale)$/;"	f	file:
petri_defaults	petri.c	/^static const char *petri_defaults [] = {$/;"	v	file:
petri_draw	petri.c	/^petri_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
petri_event	petri.c	/^petri_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
petri_free	petri.c	/^petri_free (Display *dpy, Window window, void *closure)$/;"	f	file:
petri_init	petri.c	/^petri_init (Display *dpy, Window win)$/;"	f	file:
petri_options	petri.c	/^static XrmOptionDescRec petri_options [] = {$/;"	v	file:
petri_reshape	petri.c	/^petri_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
pg_a	hyperball.c	/^  float pg_a;$/;"	m	struct:point_info	file:
pg_b	hyperball.c	/^  float pg_b;$/;"	m	struct:point_info	file:
pg_c	hyperball.c	/^  float pg_c;$/;"	m	struct:point_info	file:
pg_d	hyperball.c	/^  float pg_d;$/;"	m	struct:point_info	file:
phaselen	glx/stonerview-osc.h	/^      int phaselen;$/;"	m	struct:osc_struct::__anon344::ophaser_struct
phi	fiberlamp.c	/^  double phi, phidash;$/;"	m	struct:__anon28	file:
phi	glx/atlantis.h	/^	float       x, y, z, phi, theta, psi, v;$/;"	m	struct:_fishRec
phi	lisa.c	/^    double      pistep, phi, theta;$/;"	m	struct:lisa_struct	file:
phi	thornbird.c	/^	  double  phi;$/;"	m	struct:__anon179::__anon181	file:
phidash	fiberlamp.c	/^  double phi, phidash;$/;"	m	struct:__anon28	file:
phosphor_defaults	phosphor.c	/^static const char *phosphor_defaults [] = {$/;"	v	file:
phosphor_draw	phosphor.c	/^phosphor_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
phosphor_event	phosphor.c	/^phosphor_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
phosphor_free	phosphor.c	/^phosphor_free (Display *dpy, Window window, void *closure)$/;"	f	file:
phosphor_init	phosphor.c	/^phosphor_init (Display *dpy, Window window)$/;"	f	file:
phosphor_options	phosphor.c	/^static XrmOptionDescRec phosphor_options [] = {$/;"	v	file:
phosphor_reshape	phosphor.c	/^phosphor_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
pickNewTargets	xrayswarm.c	/^static void pickNewTargets(struct state *st)$/;"	f	file:
pick_a2_subimage	apple2-main.c	/^pick_a2_subimage (Display *dpy, Window window, XImage *in,$/;"	f	file:
pick_df_coefs	drift.c	/^pick_df_coefs(ModeInfo * mi)$/;"	f	file:
pick_dictionary	webcollage	/^sub pick_dictionary() {$/;"	s
pick_font	fontglide.c	/^pick_font (state *s, sentence *se)$/;"	f	file:
pick_font_1	fontglide.c	/^pick_font_1 (state *s, sentence *se)$/;"	f	file:
pick_font_size	fontglide.c	/^pick_font_size (state *s)$/;"	f	file:
pick_from_alta_vista_images	webcollage	/^sub pick_from_alta_vista_images($) {$/;"	s
pick_from_alta_vista_random_link	webcollage	/^sub pick_from_alta_vista_random_link($) {$/;"	s
pick_from_alta_vista_text	webcollage	/^sub pick_from_alta_vista_text($) {$/;"	s
pick_from_driftnet	webcollage	/^sub pick_from_driftnet($) {$/;"	s
pick_from_flickr_random	webcollage	/^sub pick_from_flickr_random($) {$/;"	s
pick_from_flickr_recent	webcollage	/^sub pick_from_flickr_recent($) {$/;"	s
pick_from_google_image_numbers	webcollage	/^sub pick_from_google_image_numbers($) {$/;"	s
pick_from_google_image_photos	webcollage	/^sub pick_from_google_image_photos($) {$/;"	s
pick_from_google_images	webcollage	/^sub pick_from_google_images($;$$) {$/;"	s
pick_from_hotbot_text	webcollage	/^sub pick_from_hotbot_text($) {$/;"	s
pick_from_ircimages	webcollage	/^sub pick_from_ircimages($) {$/;"	s
pick_from_livejournal_images	webcollage	/^sub pick_from_livejournal_images($) {$/;"	s
pick_from_local_dir	webcollage	/^sub pick_from_local_dir {$/;"	s
pick_from_lycos_text	webcollage	/^sub pick_from_lycos_text($) {$/;"	s
pick_from_search_engine	webcollage	/^sub pick_from_search_engine($$$) {$/;"	s
pick_from_security_camera	webcollage	/^sub pick_from_security_camera($) {$/;"	s
pick_from_twitter_images	webcollage	/^sub pick_from_twitter_images($) {$/;"	s
pick_from_yahoo_news_text	webcollage	/^sub pick_from_yahoo_news_text($) {$/;"	s
pick_from_yahoo_random_link	webcollage	/^sub pick_from_yahoo_random_link($) {$/;"	s
pick_image	webcollage	/^sub pick_image(;$) {$/;"	s
pick_image_from_body	webcollage	/^sub pick_image_from_body($$) {$/;"	s
pick_image_from_pages	webcollage	/^sub pick_image_from_pages($$$$@) {$/;"	s
pick_image_from_rss	webcollage	/^sub pick_image_from_rss($$) {$/;"	s
pick_mode	lcdscrub.c	/^pick_mode (struct state *st)$/;"	f	file:
pick_new	xspirograph.c	/^pick_new (struct state *st)$/;"	f	file:
pick_new_molecule	glx/molecule.c	/^pick_new_molecule (ModeInfo *mi, time_t last)$/;"	f	file:
pick_root_displayer	webcollage	/^sub pick_root_displayer() {$/;"	s
pick_visual	screenhack.c	/^pick_visual (Screen *screen)$/;"	f	file:
pick_visual_hook	screenhackI.h	/^  Visual *       (*pick_visual_hook) (Screen *);$/;"	m	struct:xscreensaver_function_table
pickbank	vermiculate.c	/^pickbank (struct state *st)$/;"	f	file:
pickcolor	glx/rubik.c	/^pickcolor(int C, int mono)$/;"	f	file:
picture	images/m6502/demoscene.asm	/^picture:$/;"	l
pid	apple2-main.c	/^  pid_t pid;$/;"	m	struct:terminal_controller_data	file:
pid	phosphor.c	/^  pid_t pid;$/;"	m	struct:__anon419	file:
pid	sonar.c	/^    int pid;			\/* Our process ID *\/$/;"	m	struct:__anon147	file:
pid	xmatrix.c	/^  pid_t pid;$/;"	m	struct:__anon34	file:
piece	jigsaw.c	/^struct piece {$/;"	s	file:
piece_height	jigsaw.c	/^  int piece_width, piece_height;$/;"	m	struct:state	file:
piece_size	glx/chessmodels.c	/^static double piece_size;$/;"	v	file:
piece_width	jigsaw.c	/^  int piece_width, piece_height;$/;"	m	struct:state	file:
pieces	glx/cube21.c	/^  int           pieces[2][13];  \/* locations of "narrow" and "wide" pieces *\/$/;"	m	struct:__anon229	file:
pieces	jigsaw.c	/^  struct piece pieces[9];$/;"	m	struct:set	typeref:struct:set::piece	file:
pieces_t	glx/cube21.c	/^typedef int pieces_t[2][13];$/;"	t	file:
piecetexture	glx/endgame.c	/^  GLuint piecetexture, boardtexture;$/;"	m	struct:__anon376	file:
piecewise_defaults	piecewise.c	/^static const char *piecewise_defaults [] = {$/;"	v	file:
piecewise_draw	piecewise.c	/^piecewise_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
piecewise_event	piecewise.c	/^piecewise_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
piecewise_free	piecewise.c	/^piecewise_free (Display *dpy, Window window, void *closure)$/;"	f	file:
piecewise_init	piecewise.c	/^piecewise_init (Display *dd, Window ww)$/;"	f	file:
piecewise_options	piecewise.c	/^static XrmOptionDescRec piecewise_options [] = {$/;"	v	file:
piecewise_reshape	piecewise.c	/^piecewise_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
pindex	speedmine.c	/^    int pindex, nearest;$/;"	m	struct:state	file:
ping	sonar.c	/^ping(sonar_info *si, void *vpi) $/;"	f	file:
ping_info	sonar.c	/^} ping_info;$/;"	t	typeref:struct:__anon147	file:
ping_target	sonar.c	/^struct ping_target {$/;"	s	file:
ping_target	sonar.c	/^typedef struct ping_target ping_target;$/;"	t	typeref:struct:ping_target	file:
pining	xjack.c	/^  int pining;$/;"	m	struct:state	file:
pinion_configuration	glx/pinion.c	/^} pinion_configuration;$/;"	t	typeref:struct:__anon361	file:
pinion_handle_event	glx/pinion.c	/^pinion_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
pinion_opts	glx/pinion.c	/^ENTRYPOINT ModeSpecOpt pinion_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
pinit	glx/antinspect.c	/^static void pinit(void) $/;"	f	file:
pinit	glx/antmaze.c	/^static void pinit(antmazestruct *mp) $/;"	f	file:
pinit	glx/antspotlight.c	/^static void pinit(void)$/;"	f	file:
pinit	glx/boxed.c	/^pinit(ModeInfo * mi)$/;"	f	file:
pinit	glx/cage.c	/^pinit(ModeInfo *mi)$/;"	f	file:
pinit	glx/gleidescope.c	/^pinit(ModeInfo * mi)$/;"	f	file:
pinit	glx/moebius.c	/^pinit(void)$/;"	f	file:
pinit	glx/morph3d.c	/^pinit(ModeInfo * mi)$/;"	f	file:
pinit	glx/pipes.c	/^pinit(ModeInfo * mi, int zera)$/;"	f	file:
pinit	glx/providence.c	/^static void pinit(providencestruct *mp) $/;"	f	file:
pinit	glx/rubik.c	/^pinit(ModeInfo * mi)$/;"	f	file:
pinit	glx/sierpinski3d.c	/^pinit(ModeInfo *mi)$/;"	f	file:
pinit	glx/stairs.c	/^pinit(void)$/;"	f	file:
pins	glx/circuit.c	/^  int pins; $/;"	m	struct:__anon306	file:
pins	glx/circuit.c	/^  int pins;$/;"	m	struct:__anon305	file:
pipe	apple2-main.c	/^  FILE *pipe;$/;"	m	struct:terminal_controller_data	file:
pipe	fontglide.c	/^  FILE *pipe;$/;"	m	struct:__anon87	file:
pipe	glx/fliptext.c	/^  FILE *pipe;$/;"	m	struct:__anon367	file:
pipe	glx/starwars.c	/^  FILE *pipe;$/;"	m	struct:__anon224	file:
pipe	phosphor.c	/^  FILE *pipe;$/;"	m	struct:__anon419	file:
pipe	xmatrix.c	/^  FILE *pipe;$/;"	m	struct:__anon34	file:
pipe_id	apple2-main.c	/^  XtInputId pipe_id;$/;"	m	struct:terminal_controller_data	file:
pipe_id	fontglide.c	/^  XtInputId pipe_id;$/;"	m	struct:__anon87	file:
pipe_id	glx/fliptext.c	/^  XtInputId pipe_id;$/;"	m	struct:__anon367	file:
pipe_id	glx/starwars.c	/^  XtInputId pipe_id;$/;"	m	struct:__anon224	file:
pipe_id	phosphor.c	/^  XtInputId pipe_id;$/;"	m	struct:__anon419	file:
pipe_id	xmatrix.c	/^  XtInputId pipe_id;$/;"	m	struct:__anon34	file:
pipe_loc	xmatrix.c	/^  int pipe_loc;$/;"	m	struct:__anon32	file:
pipe_timer	glx/fliptext.c	/^  XtIntervalId pipe_timer;$/;"	m	struct:__anon367	file:
pipe_timer	glx/starwars.c	/^  XtIntervalId pipe_timer;$/;"	m	struct:__anon224	file:
pipe_timer	phosphor.c	/^  XtIntervalId pipe_timer;$/;"	m	struct:__anon419	file:
pipes	glx/pipes.c	/^static pipesstruct *pipes = NULL;$/;"	v	file:
pipes_description	glx/pipes.c	/^ModStruct   pipes_description =$/;"	v
pipes_handle_event	glx/pipes.c	54;"	d	file:
pipes_opts	glx/pipes.c	/^ENTRYPOINT ModeSpecOpt pipes_opts =$/;"	v
pipesstruct	glx/pipes.c	/^} pipesstruct;$/;"	t	typeref:struct:__anon188	file:
pistep	lisa.c	/^    double      pistep, phi, theta;$/;"	m	struct:lisa_struct	file:
pistonAngle	glx/engine.c	/^    int pistonAngle[12];  \/* twelve cylinders should suffice... *\/$/;"	m	struct:__anon239	file:
piston_list	glx/engine.c	/^  GLuint shaft_list, piston_list;$/;"	m	struct:__anon238	file:
piston_polys	glx/engine.c	/^  int shaft_polys, piston_polys;$/;"	m	struct:__anon238	file:
pitch	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
pix	discrete.c	/^	int         pix;$/;"	m	struct:__anon59	file:
pix	fadeplot.c	/^	int         pix;$/;"	m	struct:__anon103	file:
pix	hopalong.c	/^	int         pix;$/;"	m	struct:__anon79	file:
pix	julia.c	/^	int         pix;$/;"	m	struct:__anon420	file:
pix	moire2.c	/^  int pix;$/;"	m	struct:state	file:
pix	rotor.c	/^	int         pix;$/;"	m	struct:__anon163	file:
pix	thornbird.c	/^	int         pix;$/;"	m	struct:__anon179	file:
pix_buf	interference.c	/^  Pixmap   pix_buf;$/;"	m	struct:inter_context	file:
pix_depth	glx/grab-ximage.c	/^  int pix_width, pix_height, pix_depth;$/;"	m	struct:__anon194	file:
pix_height	glx/grab-ximage.c	/^  int pix_width, pix_height, pix_depth;$/;"	m	struct:__anon194	file:
pix_inc	slidescreen.c	/^  int pix_inc;$/;"	m	struct:state	file:
pix_width	glx/grab-ximage.c	/^  int pix_width, pix_height, pix_depth;$/;"	m	struct:__anon194	file:
pixack_frame	rd-bomb.c	/^pixack_frame(struct state *st, char *pix_buf) $/;"	f	file:
pixack_init	rd-bomb.c	/^pixack_init(struct state *st, int *size_h, int *size_v) $/;"	f	file:
pixcol	drift.c	/^	unsigned long pixcol;$/;"	m	struct:__anon416	file:
pixcol	flame.c	/^  int pixcol;$/;"	m	struct:state	file:
pixel	barcode.c	/^    unsigned long pixel;  \/* the color *\/$/;"	m	struct:__anon129	file:
pixel	goop.c	/^  unsigned long pixel;$/;"	m	struct:layer	file:
pixel_index	attraction.c	/^  int pixel_index;$/;"	m	struct:ball	file:
pixel_to_mesh	bubbles.c	/^pixel_to_mesh(struct state *st, int x, int y)$/;"	f	file:
pixelmode	mountain.c	/^	int         pixelmode;$/;"	m	struct:__anon145	file:
pixels	greynetic.c	/^  unsigned long fg, bg, pixels [512];$/;"	m	struct:state	file:
pixels	m6502.c	/^  Bit8 pixels[32][32];$/;"	m	struct:state	file:
pixels	xlockmoreI.h	/^  unsigned long *pixels;$/;"	m	struct:ModeInfo
pixh	m6502.c	/^  int pixh;\/* pixel height *\/$/;"	m	struct:state	file:
pixheight	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
pixmap	bsod.c	/^  Pixmap pixmap;		\/* Source image used by BSOD_PIXMAP *\/$/;"	m	struct:bsod_state	file:
pixmap	ccurve.c	/^  Pixmap               pixmap;$/;"	m	struct:state	file:
pixmap	fontglide.c	/^  Pixmap pixmap, mask;$/;"	m	struct:__anon83	file:
pixmap	glx/grab-ximage.c	/^  Pixmap pixmap;$/;"	m	struct:__anon194	file:
pixmap	goop.c	/^  Pixmap pixmap;$/;"	m	struct:goop	file:
pixmap	goop.c	/^  Pixmap pixmap;$/;"	m	struct:layer	file:
pixmap	halo.c	/^  Pixmap pixmap, buffer;$/;"	m	struct:state	file:
pixmap	jigsaw.c	/^  Pixmap pixmap;$/;"	m	struct:piece	file:
pixmap	julia.c	/^	Pixmap      pixmap;$/;"	m	struct:__anon420	file:
pixmap	phosphor.c	/^  Pixmap pixmap;$/;"	m	struct:__anon417	file:
pixmap	wander.c	/^  Pixmap pixmap;$/;"	m	struct:state	file:
pixmap	xlyap.c	/^  Pixmap  pixmap;$/;"	m	struct:state	file:
pixmap2	phosphor.c	/^  Pixmap pixmap2;$/;"	m	struct:__anon417	file:
pixmap_gc	goop.c	/^  GC pixmap_gc;$/;"	m	struct:goop	file:
pixmap_sort	bubbles.c	/^pixmap_sort(Bubble_Step **head, int numelems)$/;"	f	file:
pixmap_to_gl_ximage	glx/grab-ximage.c	/^pixmap_to_gl_ximage (Screen *screen, Window window, Pixmap pixmap)$/;"	f	file:
pixmaps	ant.c	/^	Pixmap      pixmaps[NUMSTIPPLES - 1];$/;"	m	struct:__anon69	file:
pixmaps	demon.c	/^	Pixmap      pixmaps[NUMSTIPPLES - 1];$/;"	m	struct:__anon60	file:
pixmaps	greynetic.c	/^  Pixmap pixmaps [NBITS];$/;"	m	struct:state	file:
pixmaps	loop.c	/^	Pixmap      pixmaps[COLORS];$/;"	m	struct:__anon185	file:
pixmaps	rocks.c	/^  Pixmap pixmaps [MAX_SIZE];$/;"	m	struct:state	file:
pixspacex	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
pixspacey	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
pixw	m6502.c	/^  int pixw; \/* pixel width *\/$/;"	m	struct:state	file:
pixwidth	zoom.c	/^  int pixwidth, pixheight, pixspacex, pixspacey, lensoffsetx, lensoffsety;$/;"	m	struct:state	file:
place_back_char	xmatrix.c	/^place_back_char (m_state *state, char textc, int x, int y){$/;"	f	file:
place_back_pipe	xmatrix.c	/^place_back_pipe (m_state *state, char textc){$/;"	f	file:
place_back_text	xmatrix.c	/^place_back_text (m_state *state, char *text, int x, int y){$/;"	f	file:
place_gear	glx/gears.c	/^place_gear (ModeInfo *mi, gear *g, gear *parent)$/;"	f	file:
place_gear	glx/pinion.c	/^place_gear (ModeInfo *mi, gear *g, gear *parent, Bool coaxial_p)$/;"	f	file:
place_new_gear	glx/gears.c	/^place_new_gear (ModeInfo *mi, gear *parent)$/;"	f	file:
place_new_gear	glx/pinion.c	/^place_new_gear (ModeInfo *mi, gear *parent, Bool coaxial_p)$/;"	f	file:
plain	polyominoes.c	/^static Bool plain;$/;"	v	file:
plain_draw	distort.c	/^static void plain_draw(struct state *st, int k)$/;"	f	file:
plain_land	glx/crackberg.c	/^static void plain_land(cberg_state *cberg, double z)$/;"	f	file:
plain_water	glx/crackberg.c	/^static void plain_water(cberg_state *cberg, double z)$/;"	f	file:
plane_displacement	glx/pinion.c	/^  GLfloat plane_displacement;        \/* distance between coaxial gears *\/$/;"	m	struct:__anon361	file:
plane_masks	deluxe.c	/^  unsigned long base_pixel, *plane_masks;$/;"	m	struct:state	file:
planegroup	crystal.c	/^	int         planegroup, a, b, offset_w, offset_h, nx, ny;$/;"	m	struct:__anon142	file:
planes	t3d.c	/^  int planes;$/;"	m	struct:state	file:
planet_description	glx/glplanet.c	/^ModStruct   planet_description =$/;"	v
planet_handle_event	glx/glplanet.c	/^planet_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
planet_opts	glx/glplanet.c	/^ENTRYPOINT ModeSpecOpt planet_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
planetary_gears	glx/gears.c	/^planetary_gears (ModeInfo *mi)$/;"	f	file:
planetary_p	glx/gears.c	/^  Bool planetary_p;$/;"	m	struct:__anon191	file:
planets	glx/glplanet.c	/^static planetstruct *planets = NULL;$/;"	v	file:
planets	grav.c	/^	planetstruct *planets;$/;"	m	struct:__anon11	file:
planetstruct	glx/glplanet.c	/^} planetstruct;$/;"	t	typeref:struct:__anon407	file:
planetstruct	grav.c	/^} planetstruct;$/;"	t	typeref:struct:__anon10	file:
platelist	glx/glplanet.c	/^  GLuint platelist;$/;"	m	struct:__anon407	file:
plot	asm6502.h	/^  Plotter plot;$/;"	m	struct:machine_6502
plot	glx/gleidescope.c	/^plot(unsigned char *buffer, int x, int y, int r, int g, int b, int a) {$/;"	f	file:
plot6502	m6502.c	/^plot6502(Bit8 x, Bit8 y, Bit8 color, void *closure)$/;"	f	file:
plot_maximum_x	ccurve.c	/^  double               plot_maximum_x;$/;"	m	struct:state	file:
plot_maximum_y	ccurve.c	/^  double               plot_maximum_y;$/;"	m	struct:state	file:
plot_minimum_x	ccurve.c	/^  double               plot_minimum_x;$/;"	m	struct:state	file:
plot_minimum_y	ccurve.c	/^  double               plot_minimum_y;$/;"	m	struct:state	file:
plots	ant.c	/^static char plots[] =$/;"	v	file:
plots	demon.c	/^static char plots[2][NEIGHBORKINDS] =$/;"	v	file:
plots	loop.c	/^static char plots[NEIGHBORKINDS] =$/;"	v	file:
plotterState	asm6502.h	/^  void *plotterState;$/;"	m	struct:machine_6502
plus	images/m6502/spacer.asm	/^plus:$/;"	l
plusheight	glx/topblock.c	/^  int plusheight;$/;"	m	struct:__anon213	file:
pm	spotlight.c	/^  Pixmap pm;        \/* pixmap grabbed from screen *\/$/;"	m	struct:state	file:
pm	zoom.c	/^  Pixmap pm;$/;"	m	struct:state	file:
pm_death_delay	pacman.h	/^    int pm_death_delay;$/;"	m	struct:__anon45
pm_death_frame	pacman.h	/^    int pm_death_frame;$/;"	m	struct:__anon45
pm_mouth	pacman.h	/^    int pm_mouth;$/;"	m	struct:__anon45
pm_mouth_delay	pacman.h	/^    int pm_mouth_delay;$/;"	m	struct:__anon45
pm_open_mouth	pacman.h	/^    int pm_open_mouth;$/;"	m	struct:__anon45
pmaxs	xlyap.c	/^static const double pmaxs[NUMMAPS] = { 4.0, 1.0, 6.75, 6.75, 16.0 };$/;"	v	file:
pmins	xlyap.c	/^static const double pmins[NUMMAPS] = { 2.0, 0.0, 0.0, 0.0, 0.0 };$/;"	v	file:
pmod	helix.c	114;"	d	file:
pn	glx/klein.c	/^  float pn[(NUMU+1)*(NUMV+1)][3];$/;"	m	struct:__anon230	file:
pn	glx/tangram.c	/^    const char *pn;$/;"	m	struct:__anon293	file:
png_size	webcollage	/^sub png_size($) {$/;"	s
pnormals	glx/involute.c	/^  XYZ *pnormals;  \/* point normals *\/$/;"	m	struct:__anon392	file:
pnts	glx/buildlwo.h	/^	const GLfloat  *pnts;$/;"	m	struct:lwo
point	glx/polyhedra.h	/^} point;$/;"	t	typeref:struct:__anon379
point	polyominoes.c	/^static struct hexomino_struct {int len; point_type point[6];$/;"	m	struct:hexomino_struct	file:
point	polyominoes.c	/^static struct pentomino_struct {int len; point_type point[5];$/;"	m	struct:pentomino_struct	file:
point	polyominoes.c	/^static struct {int len; point_type point[10]; $/;"	m	struct:__anon126	file:
point	polyominoes.c	/^static struct {int len; point_type point[10]; $/;"	m	struct:__anon127	file:
point	polyominoes.c	/^static struct {int len; point_type point[11]; $/;"	m	struct:__anon125	file:
point	polyominoes.c	/^static struct {int len; point_type point[4];$/;"	m	struct:__anon121	file:
point	polyominoes.c	/^static struct {int len; point_type point[5]; $/;"	m	struct:__anon122	file:
point	polyominoes.c	/^static struct {int len; point_type point[6]; $/;"	m	struct:__anon123	file:
point	polyominoes.c	/^static struct {int len; point_type point[7]; $/;"	m	struct:__anon124	file:
point	polyominoes.c	/^typedef struct {int len; point_type *point;$/;"	m	struct:__anon120	file:
point	vermiculate.c	/^  unsigned char *point;$/;"	m	struct:state	file:
point	xlyap.c	/^  xy_t  point;$/;"	m	struct:state	file:
point2rgb	interaggregate.c	/^static inline void point2rgb(int depth, unsigned long c, int *r, int *g, int *b) $/;"	f	file:
point2rgb	substrate.c	/^static inline void point2rgb(int depth, unsigned long c, int *r, int *g, int *b) $/;"	f	file:
pointBuffer	discrete.c	/^	XPoint     *pointBuffer;	\/* pointer for XDrawPoints *\/$/;"	m	struct:__anon59	file:
pointBuffer	hopalong.c	/^	XPoint     *pointBuffer;	\/* pointer for XDrawPoints *\/$/;"	m	struct:__anon79	file:
pointBuffer	julia.c	/^	XPoint    **pointBuffer;	\/* pointer for XDrawPoints *\/$/;"	m	struct:__anon420	file:
pointBuffer	sierpinski.c	/^	XPoint     *pointBuffer[MAXCORNERS];$/;"	m	struct:__anon35	file:
pointBuffer	thornbird.c	/^	XPoint    **pointBuffer;	\/* pointer for XDrawPoints *\/$/;"	m	struct:__anon179	file:
point_delay	glx/voronoi.c	/^static GLfloat point_size, point_speed, point_delay;$/;"	v	file:
point_info	hyperball.c	/^struct point_info$/;"	s	file:
point_no	polyominoes.c	/^		int point_no, transform_index;} polyomino_type;$/;"	m	struct:__anon120	file:
point_size	glx/voronoi.c	/^static GLfloat point_size, point_speed, point_delay;$/;"	v	file:
point_speed	glx/voronoi.c	/^static GLfloat point_size, point_speed, point_delay;$/;"	v	file:
point_stack	attraction.c	/^  XPoint *point_stack;$/;"	m	struct:state	file:
point_stack_fp	attraction.c	/^  int point_stack_size, point_stack_fp;$/;"	m	struct:state	file:
point_stack_size	attraction.c	/^  int point_stack_size, point_stack_fp;$/;"	m	struct:state	file:
point_state	hyperball.c	/^struct point_state$/;"	s	file:
point_state	hypercube.c	/^struct point_state$/;"	s	file:
point_table	hyperball.c	/^static const struct point_info point_table[POINT_COUNT] =$/;"	v	typeref:struct:point_info	file:
point_table	hyperball.c	/^static const struct point_info point_table[POINT_COUNT];$/;"	v	typeref:struct:point_info	file:
point_type	polyominoes.c	/^typedef struct {int x,y;} point_type;$/;"	t	typeref:struct:__anon119	file:
pointbuf	coral.c	/^   XPoint *pointbuf;$/;"	m	struct:state	file:
pointbuf	ifs.c	/^  XPoint pointbuf[1000];$/;"	m	struct:state	file:
points	flame.c	/^  XPoint points [POINT_BUFFER_SIZE];$/;"	m	struct:state	file:
points	glx/extrusion-joinoffset.c	/^static double points [NPTS][3];$/;"	v	file:
points	glx/gllist.h	/^	int points;$/;"	m	struct:gllist
points	glx/involute.c	/^  XYZ *points;$/;"	m	struct:__anon392	file:
points	glx/polyhedra.h	/^  int *points;   \/* indexes into point list *\/$/;"	m	struct:__anon380
points	glx/polyhedra.h	/^  point *points;$/;"	m	struct:__anon381
points	pedal.c	/^  XPoint *points;$/;"	m	struct:state	file:
points	sphere.c	/^	XPoint     *points;$/;"	m	struct:__anon95	file:
points	strange.c	/^static int points;$/;"	v	file:
points_t	xlyap.c	/^typedef struct points_t {$/;"	s	file:
points_t	xlyap.c	/^} points_t;$/;"	t	typeref:struct:points_t	file:
pointsize	flag.c	/^	int         pointsize;$/;"	m	struct:__anon58	file:
polar	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	e	enum:params::graph_type	file:
pole	glx/glhanoi.c	/^	Stack pole[3];$/;"	m	struct:__anon204	file:
pole	glx/polyhedra.c	/^pole(double r, Vector a, Vector b, Vector c)$/;"	f	file:
poleColor	glx/glhanoi.c	/^static const GLfloat poleColor[] = { 0.545, 0.137, 0.137 };$/;"	v	file:
poleHeight	glx/glhanoi.c	/^	float poleHeight;$/;"	m	struct:__anon204	file:
poleList	glx/glhanoi.c	/^	GLint poleList;$/;"	m	struct:__anon204	file:
poleOffset	glx/glhanoi.c	/^	float poleOffset;$/;"	m	struct:__anon204	file:
poleRadius	glx/glhanoi.c	/^	float poleRadius;$/;"	m	struct:__anon204	file:
polepolys	glx/glhanoi.c	/^    int floorpolys, basepolys, polepolys;$/;"	m	struct:__anon204	file:
pols	glx/buildlwo.h	/^	const unsigned  short int *pols;$/;"	m	struct:lwo
poly	glx/polytopes.c	/^  int tick, poly;$/;"	m	struct:__anon214	file:
poly	glx/polytopes.c	/^static polytopesstruct *poly = (polytopesstruct *) NULL;$/;"	v	file:
poly_counts	glx/endgame.c	/^  int poly_counts[PIECES];  \/* polygon count of each type of piece *\/$/;"	m	struct:__anon376	file:
poly_str	glx/polytopes.c	/^static char *poly_str;$/;"	v	file:
polyalloc	glx/polyhedra.c	/^polyalloc()$/;"	f	file:
polyfill	t3d.c	53;"	d	file:
polyform	glx/polyhedra.c	/^  char *polyform; \/* printable Wythoff symbol *\/$/;"	m	struct:__anon251	file:
polyfree	glx/polyhedra.c	/^polyfree(Polyhedron *P)$/;"	f	file:
polygonPlane	glx/topblock.c	/^static void polygonPlane(int wire, int a, int b, int c , int d, int i)$/;"	f	file:
polygon_count	glx/bubble3d.h	/^	int         polygon_count;$/;"	m	struct:glb_config
polygon_count	glx/molecule.c	/^  int polygon_count;$/;"	m	struct:__anon236	file:
polygon_count	glx/starwars.c	/^  int polygon_count;$/;"	m	struct:__anon224	file:
polygon_count	xlockmoreI.h	/^  unsigned long polygon_count;$/;"	m	struct:ModeInfo
polygon_mode	attraction.c	/^  ball_mode, line_mode, polygon_mode, spline_mode, spline_filled_mode,$/;"	e	enum:object_mode	file:
polygons	glx/involute.h	/^  int polygons;              \/* how many polys in this gear *\/$/;"	m	struct:__anon332
polygons	glx/sballs.c	/^static const Polyinfo polygons[] =$/;"	v	file:
polyhedra	glx/polyhedra-gl.c	/^  polyhedron **polyhedra;$/;"	m	struct:__anon321	file:
polyhedra_configuration	glx/polyhedra-gl.c	/^} polyhedra_configuration;$/;"	t	typeref:struct:__anon321	file:
polyhedra_handle_event	glx/polyhedra-gl.c	/^polyhedra_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
polyhedra_opts	glx/polyhedra-gl.c	/^ENTRYPOINT ModeSpecOpt polyhedra_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
polyhedron	glx/polyhedra.h	/^} polyhedron;$/;"	t	typeref:struct:__anon381
polyomino	polyominoes.c	/^  polyomino_type *polyomino;$/;"	m	struct:_polyominoesstruct	file:
polyomino_type	polyominoes.c	/^		int point_no, transform_index;} polyomino_type;$/;"	t	typeref:struct:__anon120	file:
polyominoes_description	polyominoes.c	/^ModStruct   polyominoes_description = {$/;"	v
polyominoes_handle_event	polyominoes.c	43;"	d	file:
polyominoes_opts	polyominoes.c	/^ENTRYPOINT ModeSpecOpt polyominoes_opts =$/;"	v
polyominoeses	polyominoes.c	/^static polyominoesstruct *polyominoeses = (polyominoesstruct *) NULL;$/;"	v	file:
polyominoesstruct	polyominoes.c	/^} polyominoesstruct;$/;"	t	typeref:struct:_polyominoesstruct	file:
polys	glx/blocktube.c	/^  int polys;$/;"	m	struct:__anon360	file:
polys	glx/dnalogo.c	/^  int polys[7];$/;"	m	struct:__anon212	file:
polys	glx/glhanoi.c	/^    int polys;$/;"	m	struct:__anon202	file:
polys1	glx/spheremonics.c	/^  int polys1, polys2;  \/* polygon counts *\/$/;"	m	struct:__anon187	file:
polys2	glx/spheremonics.c	/^  int polys1, polys2;  \/* polygon counts *\/$/;"	m	struct:__anon187	file:
polytope	glx/polytopes.c	/^static int polytope;$/;"	v	file:
polytopes_description	glx/polytopes.c	/^ModStruct   polytopes_description =$/;"	v
polytopes_handle_event	glx/polytopes.c	/^ENTRYPOINT Bool polytopes_handle_event(ModeInfo *mi, XEvent *event)$/;"	f
polytopes_opts	glx/polytopes.c	/^ENTRYPOINT ModeSpecOpt polytopes_opts =$/;"	v
polytopesstruct	glx/polytopes.c	/^} polytopesstruct;$/;"	t	typeref:struct:__anon214	file:
pong_defaults	pong.c	/^static const char *pong_defaults [] = {$/;"	v	file:
pong_draw	pong.c	/^pong_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
pong_event	pong.c	/^pong_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
pong_free	pong.c	/^pong_free (Display *dpy, Window window, void *closure)$/;"	f	file:
pong_init	pong.c	/^pong_init (Display *dpy, Window window)$/;"	f	file:
pong_options	pong.c	/^static XrmOptionDescRec pong_options [] = {$/;"	v	file:
pong_reshape	pong.c	/^pong_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
pop	glx/glhanoi.c	/^static Disk *pop(glhcfg *glhanoi, int idx)$/;"	f	file:
popByte	asm6502.c	/^static Bit8 popByte( machine_6502 *machine) {$/;"	f	file:
popWord	asm6502.c	/^static int popWord(machine_6502 *machine) {$/;"	f	file:
popcorn	hopalong.c	/^static Bool popcorn;$/;"	v	file:
popsquares_defaults	popsquares.c	/^static const char *popsquares_defaults [] = {$/;"	v	file:
popsquares_draw	popsquares.c	/^popsquares_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
popsquares_event	popsquares.c	/^popsquares_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
popsquares_free	popsquares.c	/^popsquares_free (Display *dpy, Window window, void *closure)$/;"	f	file:
popsquares_init	popsquares.c	/^popsquares_init (Display *dpy, Window window)$/;"	f	file:
popsquares_options	popsquares.c	/^static XrmOptionDescRec popsquares_options [] = {$/;"	v	file:
popsquares_reshape	popsquares.c	/^popsquares_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
populate_edges	cloudlife.c	/^populate_edges(struct field * f, unsigned int p)$/;"	f	file:
populate_field	cloudlife.c	/^populate_field(struct field * f, unsigned int p)$/;"	f	file:
populate_sentence	fontglide.c	/^populate_sentence (state *s, sentence *se)$/;"	f	file:
portfolio	glx/juggler3d.c	/^static \/*const*\/ patternstruct portfolio[] = {$/;"	v	file:
portfolio	juggle.c	/^static \/*const*\/ patternstruct portfolio[] = {$/;"	v	file:
pos	bsod.c	/^  int pos;			\/* position in queue *\/$/;"	m	struct:bsod_state	file:
pos	galaxy.c	/^ double      pos[3], vel[3];$/;"	m	struct:__anon71	file:
pos	galaxy.c	/^ double      pos[3], vel[3];$/;"	m	struct:__anon72	file:
pos	glx/blinkbox.c	/^  Tdpos pos;$/;"	m	struct:__anon335	file:
pos	glx/circuit.c	/^  float pos;     \/* relative position from start\/previous band *\/$/;"	m	struct:__anon297	file:
pos	glx/dangerball.c	/^  GLfloat pos;$/;"	m	struct:__anon240	file:
pos	glx/glforestfire.c	/^    float pos[3];$/;"	m	struct:__anon267	file:
pos	glx/glschool_alg.h	/^	double			pos[3];$/;"	m	struct:__anon274
pos	glx/mirrorblob.c	/^  Vector3D pos;$/;"	m	struct:__anon329	file:
pos	glx/noof.c	/^  float pos[N_SHAPES * 3];$/;"	m	struct:__anon382	file:
pos	glx/stonerview-move.h	/^  GLfloat pos[3];$/;"	m	struct:elem_struct
pos	glx/timetunnel.c	/^  GLfloat pos, *texshift;$/;"	m	struct:__anon190	file:
pos	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
pos	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	t	typeref:enum:__anon116	file:
pos	penetrate.c	/^  float pos;$/;"	m	struct:__anon54	file:
pos	penrose.c	/^	int         pos;$/;"	m	struct:__anon92	file:
pos	speedmine.c	/^    double pos;$/;"	m	struct:state	file:
pos	whirlygig.c	/^    int pos[2], last_x[100][100], last_y[100][100], last_size[100][100];$/;"	m	struct:state	file:
pos	xrayswarm.c	/^  float pos[3];$/;"	m	struct:_sbug	file:
pos0	glx/glhanoi.c	/^static const GLfloat pos0[4] = { 50.0, 50.0, 50.0, 0.0 };$/;"	v	file:
pos1	glx/glhanoi.c	/^static const GLfloat pos1[4] = { -50.0, 50.0, -50.0, 0.0 };$/;"	v	file:
pos_down	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	e	enum:__anon116	file:
pos_left	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	e	enum:__anon116	file:
pos_none	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	e	enum:__anon116	file:
pos_r	glx/lavalite.c	/^  double pos_r;		\/* position on horizontal circle *\/$/;"	m	struct:metaball	file:
pos_right	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	e	enum:__anon116	file:
pos_th	glx/lavalite.c	/^  double pos_th;	\/* position on horizontal circle *\/$/;"	m	struct:metaball	file:
pos_th	glx/moebiusgears.c	/^  GLfloat pos_th;  \/* position on ring of gear system *\/$/;"	m	struct:__anon294	file:
pos_thz	glx/moebiusgears.c	/^  GLfloat pos_thz; \/* rotation out of plane of gear system *\/$/;"	m	struct:__anon294	file:
pos_up	pacman_ai.c	/^typedef enum {pos_none = -1, pos_left = 0, pos_up = 1, pos_right = 2, pos_down = 3} pos;$/;"	e	enum:__anon116	file:
posarg	glx/cube21.c	/^  GLfloat       posarg;         \/* position argument (for sine function) *\/$/;"	m	struct:__anon229	file:
posc	glx/cube21.c	/^  GLfloat texp, texq, posc[6];$/;"	m	struct:__anon229	file:
position	glx/ants.h	/^  double position[3];$/;"	m	struct:__anon218
position	glx/blocktube.c	/^    GLfloat position[3];$/;"	m	struct:__anon359	file:
position	glx/circuit.c	/^  int position;$/;"	m	struct:__anon304	file:
position	glx/dnalogo.c	/^  GLfloat position;     \/* 0.0 - 1.0 *\/$/;"	m	struct:__anon211	file:
position	glx/endgame.c	/^  GLfloat position[4];$/;"	m	struct:__anon376	file:
position	glx/flurry.h	/^	float position[3];$/;"	m	struct:Star
position	glx/flurry.h	/^	floatToVector position[3];$/;"	m	struct:SmokeParticleV
position	glx/flurry.h	/^    float position[3];$/;"	m	struct:Spark
position	glx/glhanoi.c	/^	GLfloat position[3];$/;"	m	struct:__anon202	file:
position	glx/mirrorblob.c	/^  Vector3D position;$/;"	m	struct:__anon327	file:
position	glx/queens.c	/^  GLfloat position[4];$/;"	m	struct:__anon225	file:
position	glx/rubik.c	/^	int         position;$/;"	m	struct:_RubikMove	file:
position0	glx/antinspect.c	/^static float position0[] = {0.0, 3.0, 0.0, 1.0};$/;"	v	file:
position0	glx/antmaze.c	/^static const GLfloat position0[] = {1.0, 5.0, 1.0, 1.0};$/;"	v	file:
position0	glx/antspotlight.c	/^static const GLfloat position0[] = {1.0, 5.0, 1.0, 0.0};$/;"	v	file:
position0	glx/cage.c	/^static const float position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/cube21.c	/^static const GLfloat position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/moebius.c	/^static const float position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/morph3d.c	/^static const GLfloat position0[]       = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/pipes.c	/^static const float position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/providence.c	/^  GLfloat position0[4];$/;"	m	struct:__anon231	file:
position0	glx/rubik.c	/^static const float position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position0	glx/stairs.c	/^static const float position0[] = {1.0, 1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/antinspect.c	/^static const float position1[] = {-1.0, -3.0, 1.0, 0.0};$/;"	v	file:
position1	glx/antmaze.c	/^static const GLfloat position1[] = {-1.0, -5.0, 1.0, 1.0};$/;"	v	file:
position1	glx/antspotlight.c	/^static const GLfloat position1[] = {-1.0, -5.0, 1.0, 0.0};$/;"	v	file:
position1	glx/cage.c	/^static const float position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/cube21.c	/^static const GLfloat position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/moebius.c	/^static const float position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/morph3d.c	/^static const GLfloat position1[]       = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/pipes.c	/^static const float position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/rubik.c	/^static const float position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position1	glx/stairs.c	/^static const float position1[] = {-1.0, -1.0, 1.0, 0.0};$/;"	v	file:
position2	glx/endgame.c	/^  GLfloat position2[4];$/;"	m	struct:__anon376	file:
position_for_text	bsod.c	/^position_for_text (struct bsod_state *bst, const char *line)$/;"	f	file:
position_of_neighbor	ant.c	/^position_of_neighbor(antfarmstruct * ap, int dir, int *pcol, int *prow)$/;"	f	file:
position_of_neighbor	loop.c	/^position_of_neighbor(int dir, int *pcol, int *prow)$/;"	f	file:
positions	glx/juggler3d.c	/^positions(jugglestruct *sp)$/;"	f	file:
positions	glx/sproingies.c	/^	struct sPosColor *positions;$/;"	m	struct:__anon383	typeref:struct:__anon383::sPosColor	file:
positions	juggle.c	/^positions(jugglestruct *sp)$/;"	f	file:
positive_rand	euler2d.c	102;"	d	file:
posn	glx/juggler3d.c	/^  char posn;$/;"	m	struct:trajectory	file:
posn	juggle.c	/^  char posn;$/;"	m	struct:trajectory	file:
possible_intersections	interaggregate.c	/^    int possible_intersections;$/;"	m	struct:field	file:
post_solve_delay	maze.c	/^  int solve_delay, pre_solve_delay, post_solve_delay;$/;"	m	struct:state	file:
power	euler2d.c	/^static float power = 1;$/;"	v	file:
power	glx/mirrorblob.c	/^  double ax, ay, power, size;$/;"	m	struct:__anon329	file:
powerup	analogtv.h	/^  double powerup;$/;"	m	struct:analogtv_s
pp	glx/klein.c	/^  float pp[(NUMU+1)*(NUMV+1)][3];$/;"	m	struct:__anon230	file:
ppmmake	webcollage	/^sub ppmmake($$$$) {$/;"	s
pps	glx/pinion.c	/^static pinion_configuration *pps = NULL;$/;"	v	file:
pre_rotate	swirl.c	/^pre_rotate(SWIRL_P swirl, XColor * values)$/;"	f	file:
pre_solve_delay	maze.c	/^  int solve_delay, pre_solve_delay, post_solve_delay;$/;"	m	struct:state	file:
precalculate_figure	epicycle.c	/^precalculate_figure(Body *pb,$/;"	f	file:
preen	whirlygig.c	/^static int preen(int current, int max) {$/;"	f	file:
prefix	Makefile	/^prefix		= \/usr$/;"	m
prefix	glx/Makefile	/^prefix		= \/usr$/;"	m
prepare_screen	slip.c	/^prepare_screen(ModeInfo * mi, slipstruct * sp)$/;"	f	file:
preset_str	glx/flurry.c	/^static char *preset_str;$/;"	v	file:
prev	bubbles.h	/^  struct bub *prev;$/;"	m	struct:bub	typeref:struct:bub::bub
prev	glx/fps.c	/^  struct timeval prev, now;$/;"	m	struct:fps_state	typeref:struct:fps_state::timeval	file:
prev	glx/jigglypuff.c	/^    hedge *prev;$/;"	m	struct:hedge	file:
prev	glx/juggler3d.c	/^  ObjectPtr next, prev;$/;"	m	struct:object	file:
prev	glx/juggler3d.c	/^  TracePtr next, prev;$/;"	m	struct:trace	file:
prev	glx/juggler3d.c	/^  TrajectoryPtr prev, next;  \/* for building list *\/$/;"	m	struct:trajectory	file:
prev	juggle.c	/^  ObjectPtr next, prev;$/;"	m	struct:object	file:
prev	juggle.c	/^  TracePtr next, prev;$/;"	m	struct:trace	file:
prev	juggle.c	/^  TrajectoryPtr prev, next;  \/* for building list *\/$/;"	m	struct:trajectory	file:
prev	juggle.c	/^  WanderPtr next, prev;$/;"	m	struct:wander	file:
prev	penrose.c	/^	struct fringe_node *prev;$/;"	m	struct:fringe_node	typeref:struct:fringe_node::fringe_node	file:
prev	petri.c	/^    struct cell_s *prev;            \/*  8    - *\/$/;"	m	struct:cell_s	typeref:struct:cell_s::cell_s	file:
prev	rotor.c	/^	int         num, rotor, prev;$/;"	m	struct:__anon163	file:
prev	starfish.c	/^  XPoint *prev;$/;"	m	struct:starfish	file:
prev_colour	glx/glsnake.c	/^    int prev_colour;$/;"	m	struct:glsnake_cfg	file:
prev_frame	glx/crackberg.c	/^    double prev_frame;$/;"	m	struct:_cberg_state	file:
prev_frame_end	fpsI.h	/^  struct timeval prev_frame_end, this_frame_end;$/;"	m	struct:fps_state	typeref:struct:fps_state::timeval
prev_frame_time	glx/glslideshow.c	/^  double prev_frame_time;	\/* time when we last drew a frame *\/$/;"	m	struct:__anon375	file:
prev_model	glx/glsnake.c	/^    unsigned int prev_model;$/;"	m	struct:glsnake_cfg	file:
prev_points	glx/tunnel_draw.c	/^  cvPoint prev_points[10];$/;"	m	struct:tunnel_state	file:
prev_state	glx/glslideshow.c	/^  sprite_state prev_state;	   \/* the state we were in previously *\/$/;"	m	struct:__anon374	file:
prevcenterx	rotor.c	/^	int         prevcenterx, prevcentery;$/;"	m	struct:__anon163	file:
prevcentery	rotor.c	/^	int         prevcenterx, prevcentery;$/;"	m	struct:__anon163	file:
prey	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
primary	pyro.c	/^  Bool primary;$/;"	m	struct:projectile	file:
primitive	crystal.c	/^static Bool primitive[17] =$/;"	v	file:
primitive	glx/gllist.h	/^	GLenum primitive;$/;"	m	struct:gllist
printCube	glx/rubik.c	/^printCube(rubikstruct * rp)$/;"	f
print_adjacents	bubbles.c	/^print_adjacents(int *adj)$/;"	f	file:
print_bubble_list	bubbles.c	/^print_bubble_list(Bubble *bb)$/;"	f	file:
print_char	phosphor.c	/^print_char (p_state *state, int c)$/;"	f	file:
print_gl_string	glx/glxfonts.c	/^print_gl_string (Display *dpy,$/;"	f
print_help	xlyap.c	/^print_help(struct state *st)$/;"	f	file:
print_host	sonar.c	/^print_host (FILE *out, unsigned long ip, const char *name)$/;"	f	file:
print_mesh	bubbles.c	/^print_mesh (struct state *st)$/;"	f	file:
print_state	demon.c	/^print_state(ModeInfo * mi, int state)$/;"	f	file:
print_state	loop.c	/^print_state(ModeInfo * mi, int state)$/;"	f	file:
print_texture_string	glx/texfont.c	/^print_texture_string (texture_font_data *data, const char *string)$/;"	f
print_values	xlyap.c	/^print_values(struct state *st)$/;"	f	file:
printing	apple2.h	/^  char *printing;$/;"	m	struct:apple2_sim_s
printing_buf	apple2.h	/^  char printing_buf[1024];$/;"	m	struct:apple2_sim_s
prob	xlyap.c	/^  double  minexp, maxexp, prob;$/;"	m	struct:state	file:
prob_on	whirlwindwarp.c	409;"	d	file:
probability	glx/dnalogo.c	/^  GLfloat probability;  \/* relative likelyhood to start spinning *\/$/;"	m	struct:__anon211	file:
processUpcEan	barcode.c	/^static void processUpcEan (struct state *st, char *str, Bitmap *dest)$/;"	f	file:
prog_line	apple2-main.c	/^  int prog_line;$/;"	m	struct:basic_controller_data	file:
prog_start_time	apple2-main.c	/^  double prog_start_time;$/;"	m	struct:basic_controller_data	file:
progclass	glx/xscreensaver-gl-helper.c	/^char *progclass = "XScreenSaver";$/;"	v
progclass	screenhack.c	/^const char *progclass;  \/* used by ..\/utils\/resources.c *\/$/;"	v
progclass	screenhackI.h	/^  const char *progclass;$/;"	m	struct:xscreensaver_function_table
progclass	xlockmoreI.h	/^  const char *progclass;$/;"	m	struct:xlockmore_function_table
progclass	xsublim.c	/^char*        progclass = XSUBLIM_NAME;$/;"	v
progname	glx/xscreensaver-gl-helper.c	/^char *progname = 0;$/;"	v
progname	screenhack.c	/^const char *progname;   \/* used by hacks in error messages *\/$/;"	v
progname	webcollage-helper.c	/^char *progname;$/;"	v
progname	xscreensaver-sgigl.c	/^static char *progname;$/;"	v	file:
progname	xsublim.c	/^char*        progname;$/;"	v
program	glx/fliptext.c	/^static char *program;$/;"	v	file:
program	glx/juggler3d.c	/^program(ModeInfo *mi, const char *patn, const char *name, int cycles)$/;"	f	file:
program	glx/starwars.c	/^static char *program;$/;"	v	file:
program	juggle.c	/^program(ModeInfo *mi, const char *patn, const char *name, int cycles)$/;"	f	file:
program	noseguy.c	/^  char *program, *orig_program;$/;"	m	struct:state	file:
program_str	glx/gltext.c	/^static char *program_str;$/;"	v	file:
progstep	apple2-main.c	/^  int progstep;$/;"	m	struct:__anon76	file:
progstep	apple2-main.c	/^  int progstep;$/;"	m	struct:basic_controller_data	file:
progtext	apple2-main.c	/^  const char * const * progtext;$/;"	m	struct:__anon76	file:
progtext	apple2-main.c	/^  const char * const * progtext;$/;"	m	struct:basic_controller_data	file:
proj_3d	glx/hypertorus.c	/^static char *proj_3d;$/;"	v	file:
proj_3d	glx/klein.c	/^static char *proj_3d;$/;"	v	file:
proj_3d	glx/polytopes.c	/^static char *proj_3d;$/;"	v	file:
proj_4d	glx/hypertorus.c	/^static char *proj_4d;$/;"	v	file:
proj_4d	glx/klein.c	/^static char *proj_4d;$/;"	v	file:
proj_4d	glx/polytopes.c	/^static char *proj_4d;$/;"	v	file:
project	glx/polytopes.c	/^static void project(ModeInfo *mi, const float vert[][4], float v[][4], int num)$/;"	f	file:
projectile	glx/juggler3d.c	/^projectile(jugglestruct *sp)$/;"	f	file:
projectile	juggle.c	/^projectile(jugglestruct *sp)$/;"	f	file:
projectile	pyro.c	/^struct projectile {$/;"	s	file:
projectile_pixel_sorter	pyro.c	/^projectile_pixel_sorter (const void *a, const void *b)$/;"	f	file:
projectiles	pyro.c	/^   struct projectile *projectiles, *free_projectiles;$/;"	m	struct:state	typeref:struct:state::projectile	file:
projection_3d	glx/hypertorus.c	/^static int projection_3d;$/;"	v	file:
projection_3d	glx/klein.c	/^static int projection_3d;$/;"	v	file:
projection_3d	glx/polytopes.c	/^static int projection_3d;$/;"	v	file:
projection_4d	glx/hypertorus.c	/^static int projection_4d;$/;"	v	file:
projection_4d	glx/klein.c	/^static int projection_4d;$/;"	v	file:
projection_4d	glx/polytopes.c	/^static int projection_4d;$/;"	v	file:
projektion	t3d.c	/^projektion(struct state *st)$/;"	f	file:
prompt	apple2.h	/^  char prompt;$/;"	m	struct:apple2_sim_s
propigate	kaleidescope.c	/^  void (*propigate) (GLOBAL *, OBJECT *);$/;"	m	struct:Obj	file:
propigate_ksegment	kaleidescope.c	/^propigate_ksegment(GLOBAL *g, OBJECT *obj)$/;"	f	file:
propigate_objects	kaleidescope.c	/^propigate_objects (GLOBAL *g)$/;"	f	file:
providence	glx/providence.c	/^static providencestruct *providence = (providencestruct *) NULL;$/;"	v	file:
providence_description	glx/providence.c	/^ModStruct   providence_description = {$/;"	v
providence_handle_event	glx/providence.c	/^ENTRYPOINT Bool providence_handle_event(ModeInfo *mi, XEvent *event) $/;"	f
providence_opts	glx/providence.c	/^ENTRYPOINT ModeSpecOpt providence_opts = {$/;"	v
providencestruct	glx/providence.c	/^} providencestruct;$/;"	t	typeref:struct:__anon231	file:
prune_points	glx/voronoi.c	/^prune_points (voronoi_configuration *vp)$/;"	f	file:
ps	whirlwindwarp.c	/^   int ps;	\/* Number of points and tail length *\/$/;"	m	struct:state	file:
ps_chasing	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	e	enum:__anon40
ps_dieing	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	e	enum:__anon40
ps_eating	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	e	enum:__anon40
ps_hiding	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	e	enum:__anon40
ps_random	pacman.h	/^    { ps_eating = 0, ps_chasing, ps_hiding, ps_random, ps_dieing } PacmanState;$/;"	e	enum:__anon40
psi	fiberlamp.c	/^  double  psi;$/;"	m	struct:__anon30	file:
psi	glx/atlantis.h	/^	float       x, y, z, phi, theta, psi, v;$/;"	m	struct:_fishRec
psychedelic_flag	speedmine.c	/^    int psychedelic_flag;$/;"	m	struct:state	file:
pt	demon.c	/^	XPoint      pt;$/;"	m	struct:_CellList	file:
pt	loop.c	/^	XPoint      pt;$/;"	m	struct:_CellList	file:
ptr_gc	compass.c	/^  GC ptr_gc;$/;"	m	struct:state	file:
pts	drift.c	/^	XPoint      pts[MAXBATCH1];	\/* here they are *\/$/;"	m	struct:__anon416	file:
pts	fadeplot.c	/^	XPoint     *pts;$/;"	m	struct:__anon103	file:
pulsar_description	glx/pulsar.c	/^ModStruct   pulsar_description =$/;"	v
pulsar_handle_event	glx/pulsar.c	48;"	d	file:
pulsar_opts	glx/pulsar.c	/^ENTRYPOINT ModeSpecOpt pulsar_opts = {countof(opts), opts, countof(vars), vars, desc};$/;"	v
pulsarstruct	glx/pulsar.c	/^} pulsarstruct;$/;"	t	typeref:struct:__anon272	file:
pulse	starfish.c	/^  pulse,$/;"	e	enum:starfish_mode	file:
puramp	analogtv.c	/^static double puramp(analogtv *it, double tc, double start, double over)$/;"	f	file:
push	glx/glhanoi.c	/^static Disk *push(glhcfg *glhanoi, int idx, Disk * d)$/;"	f	file:
pushByte	asm6502.c	/^static void pushByte(machine_6502 *machine, Bit32 value ) {$/;"	f	file:
pushWord	asm6502.c	/^static void pushWord(machine_6502 *machine, Bit16 value ) {$/;"	f	file:
push_atom	glx/molecule.c	/^push_atom (molecule *m,$/;"	f	file:
push_bond	glx/molecule.c	/^push_bond (molecule *m, int from, int to)$/;"	f	file:
push_face3	glx/polyhedra.c	/^push_face3 (polyhedron *p, int x, int y, int z)$/;"	f	file:
push_face4	glx/polyhedra.c	/^push_face4 (polyhedron *p, int x, int y, int z, int w)$/;"	f	file:
push_gear	glx/pinion.c	/^push_gear (ModeInfo *mi)$/;"	f	file:
push_point	glx/polyhedra.c	/^push_point (polyhedron *p, Vector v)$/;"	f	file:
put_image	fireworkx.c	/^static void put_image(struct state *st)$/;"	f	file:
putfont	images/m6502/demoscene.asm	/^putfont:$/;"	l
puzzle	glx/tangram.c	/^} puzzle;$/;"	t	typeref:struct:__anon290	file:
puzzle_name	glx/tangram.c	/^    char *puzzle_name;$/;"	m	struct:__anon293	file:
px	fluidballs.c	/^  float *px,  *py;	\/* current ball positions *\/$/;"	m	struct:__anon414	file:
px	sierpinski.c	/^	int         px, py;$/;"	m	struct:__anon35	file:
px	t3d.c	/^  int px,py,junk;$/;"	m	struct:state	file:
pxRiders	intermomentary.c	/^    PxRider *pxRiders;$/;"	m	struct:__anon161	file:
py	fluidballs.c	/^  float *px,  *py;	\/* current ball positions *\/$/;"	m	struct:__anon414	file:
py	sierpinski.c	/^	int         px, py;$/;"	m	struct:__anon35	file:
py	t3d.c	/^  int px,py,junk;$/;"	m	struct:state	file:
pyramidlist	glx/providence.c	/^  int pyramidlist;$/;"	m	struct:__anon231	file:
pyro_defaults	pyro.c	/^static const char *pyro_defaults [] = {$/;"	v	file:
pyro_draw	pyro.c	/^pyro_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
pyro_event	pyro.c	/^pyro_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
pyro_free	pyro.c	/^pyro_free (Display *dpy, Window window, void *closure)$/;"	f	file:
pyro_init	pyro.c	/^pyro_init (Display *dpy, Window window)$/;"	f	file:
pyro_options	pyro.c	/^static XrmOptionDescRec pyro_options [] = {$/;"	v	file:
pyro_reshape	pyro.c	/^pyro_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
q	analogtv.h	/^    float y,i,q;$/;"	m	struct:analogtv_s::analogtv_yiq_s
q	glx/glforestfire.c	/^static const float q[4][3] = {$/;"	v	file:
q	glx/gltrackball.c	/^  GLfloat q[4];$/;"	m	struct:trackball_state	file:
q_max	xlyap.c	/^  double p_min, p_max, q_min, q_max;$/;"	m	struct:__anon144	file:
q_min	xlyap.c	/^  double p_min, p_max, q_min, q_max;$/;"	m	struct:__anon144	file:
qh	glx/flipscreen3d.c	/^  GLfloat qx, qy, qw, qh; \/* the quad we'll draw *\/$/;"	m	struct:__anon195	file:
qix	qix.c	/^struct qix {$/;"	s	file:
qix1	qix.c	/^qix1 (struct state *st, struct qix *qix)$/;"	f	file:
qix_defaults	qix.c	/^static const char *qix_defaults [] = {$/;"	v	file:
qix_draw	qix.c	/^qix_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
qix_event	qix.c	/^qix_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
qix_free	qix.c	/^qix_free (Display *dpy, Window window, void *closure)$/;"	f	file:
qix_init	qix.c	/^qix_init (Display *dpy, Window window)$/;"	f	file:
qix_options	qix.c	/^static XrmOptionDescRec qix_options [] = {$/;"	v	file:
qix_reshape	qix.c	/^qix_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
qixes	qix.c	/^  struct qix **qixes;$/;"	m	struct:state	typeref:struct:state::qix	file:
qline	qix.c	/^struct qline {$/;"	s	file:
qpoint	qix.c	/^struct qpoint {$/;"	s	file:
qs	glx/endgame.c	/^static Chesscreen *qs = NULL;$/;"	v	file:
qs	glx/flipflop.c	/^static Flipflopcreen *qs = NULL;$/;"	v	file:
qss	glx/queens.c	/^static Queenscreen *qss = NULL;$/;"	v	file:
qt	glx/glforestfire.c	/^static const float qt[4][2] = {$/;"	v	file:
quad	apollonian.c	/^	apollonian_quadruple  *quad;$/;"	m	struct:__anon184	file:
quad	glx/pulsar.c	/^struct quad$/;"	s	file:
quad_list	glx/pulsar.c	/^  GLint quad_list;$/;"	m	struct:__anon272	file:
quadrantCorrection	glx/topblock.c	/^static double quadrantCorrection(double angle,int cx,int cy,int x,int y)$/;"	f	file:
quads	glx/pulsar.c	/^  struct quad *quads;$/;"	m	struct:__anon272	typeref:struct:__anon272::quad	file:
quantize	slip.c	/^quantize(double d)$/;"	f	file:
quaternion_transform	glx/mirrorblob.c	/^quaternion_transform (Quaternion q, GLdouble * transform)$/;"	f	file:
quats_to_rotmat	glx/hypertorus.c	/^static void quats_to_rotmat(float p[4], float q[4], float m[4][4])$/;"	f	file:
quats_to_rotmat	glx/klein.c	/^static void quats_to_rotmat(float p[4], float q[4], float m[4][4])$/;"	f	file:
quats_to_rotmat	glx/polytopes.c	/^static void quats_to_rotmat(float p[4], float q[4], float m[4][4])$/;"	f	file:
queen_data	glx/chessmodels.c	/^unsigned short queen_data[] = {$/;"	v
queen_polys	glx/queens.c	/^  int queen_polys;$/;"	m	struct:__anon225	file:
queens_description	glx/queens.c	/^ModStruct   queens_description =$/;"	v
queens_handle_event	glx/queens.c	/^queens_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
queens_opts	glx/queens.c	/^ENTRYPOINT ModeSpecOpt queens_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
query_mouse	fluidballs.c	/^query_mouse (b_state *state, int *x, int *y)$/;"	f	file:
queue	bsod.c	/^  struct bsod_event *queue;$/;"	m	struct:bsod_state	typeref:struct:bsod_state::bsod_event	file:
queue_size	bsod.c	/^  int queue_size;$/;"	m	struct:bsod_state	file:
quick_sleep	glx/glsnake.c	/^static void quick_sleep(void)$/;"	f	file:
quiet	bubbles.c	/^  Bool quiet;$/;"	m	struct:state	file:
qw	glx/flipscreen3d.c	/^  GLfloat qx, qy, qw, qh; \/* the quad we'll draw *\/$/;"	m	struct:__anon195	file:
qwad	blitspin.c	/^  int qwad; \/* fuckin' C, man... who needs namespaces? *\/$/;"	m	struct:state	file:
qx	glx/flipscreen3d.c	/^  GLfloat qx, qy, qw, qh; \/* the quad we'll draw *\/$/;"	m	struct:__anon195	file:
qy	glx/flipscreen3d.c	/^  GLfloat qx, qy, qw, qh; \/* the quad we'll draw *\/$/;"	m	struct:__anon195	file:
r	anemotaxis.c	/^  Point r;              \/* Current position *\/$/;"	m	struct:__anon100	file:
r	anemotaxis.c	/^  Point r;           \/* Position of the source *\/$/;"	m	struct:__anon98	file:
r	anemotaxis.c	/^  Point r;$/;"	m	struct:PList	file:
r	distort.c	/^	int r, r_change;$/;"	m	struct:coo	file:
r	fluidballs.c	/^  float *r;		\/* ball radiuses *\/$/;"	m	struct:__anon414	file:
r	glx/blocktube.c	/^    int id, r, g, b;$/;"	m	struct:__anon359	file:
r	glx/carousel.c	/^  GLfloat r, theta;		\/* radius and rotation on the tube *\/$/;"	m	struct:__anon222	file:
r	glx/circuit.c	/^  GLfloat r, g, b; \/* body colour *\/$/;"	m	struct:__anon299	file:
r	glx/circuit.c	/^  GLfloat r, g, b; \/* colour of the band *\/$/;"	m	struct:__anon297	file:
r	glx/circuit.c	/^  GLfloat r,g,b; \/* LED colour *\/$/;"	m	struct:__anon301	file:
r	glx/crackberg.c	/^    double *l,*r,*v; \/*only edges need saving*\/$/;"	m	struct:_Trile	file:
r	glx/glforestfire.c	/^    rain *r;			\/* rain particles array *\/$/;"	m	struct:__anon269	file:
r	glx/involute.h	/^  double r;                  \/* radius of the gear, at middle of teeth *\/$/;"	m	struct:__anon332
r	glx/lavalite.c	/^  double r;		\/* hard radius *\/$/;"	m	struct:metaball	file:
r	glx/pipes.c	234;"	d	file:
r	glx/pipes.c	315;"	d	file:
r	glx/sproingies.c	/^	GLfloat r, g, b; \/*   Color RGB                             *\/$/;"	m	struct:sPosColor	file:
r	glx/superquadrics.c	/^	GLfloat     r[4], g[4], b[4];$/;"	m	struct:__anon242	file:
r	glx/tangram.c	/^    GLint r;                    \/* rotation *\/$/;"	m	struct:__anon289	file:
r	glx/tangram.c	/^    GLubyte r;$/;"	m	struct:__anon287	file:
r	goop.c	/^  long *r;		\/* radii *\/$/;"	m	struct:blob	file:
r	ifs.c	/^  float r, s, tx, ty;   \/* Rotation, Scale, Translation X & Y *\/$/;"	m	struct:__anon149	file:
r	interaggregate.c	/^    double r; $/;"	m	struct:_circle	file:
r	intermomentary.c	/^    float r, dr;$/;"	m	struct:__anon161	file:
r	piecewise.c	/^  int r;                    \/* radius *\/$/;"	m	struct:_circle	file:
r	piecewise.c	/^  struct _event *l, *r;    \/* left and right children for splay tree *\/$/;"	m	struct:_event	typeref:struct:_event::	file:
r	piecewise.c	/^  struct _fringe *l, *r;  \/* left and right children for splay trees *\/$/;"	m	struct:_fringe	typeref:struct:_fringe::	file:
r	piecewise.c	/^  struct _tree *l, *r;   \/* left and right children *\/$/;"	m	struct:_tree	typeref:struct:_tree::	file:
r	rocks.c	/^  int r;$/;"	m	struct:rock	file:
r	slip.c	/^	unsigned long r;$/;"	m	struct:__anon78	file:
r	starfish.c	/^  long *r;		\/* radii *\/$/;"	m	struct:starfish	file:
r	swirl.c	/^	int         r;		\/* pixel step *\/$/;"	m	struct:swirl_data	file:
r	swirl.c	/^	unsigned short r, g, b;$/;"	m	struct:Colour	file:
r	t3d.c	/^  double r,g,b;$/;"	m	struct:state	file:
r	t3d.c	/^  double x,y,z,r,d,r1;$/;"	m	struct:__anon64	file:
r1	rd-bomb.c	/^  unsigned short *r1, *r2, *r1b, *r2b;$/;"	m	struct:state	file:
r1	t3d.c	/^  double x,y,z,r,d,r1;$/;"	m	struct:__anon64	file:
r1b	rd-bomb.c	/^  unsigned short *r1, *r2, *r1b, *r2b;$/;"	m	struct:state	file:
r2	rd-bomb.c	/^  unsigned short *r1, *r2, *r1b, *r2b;$/;"	m	struct:state	file:
r2b	rd-bomb.c	/^  unsigned short *r1, *r2, *r1b, *r2b;$/;"	m	struct:state	file:
rRand	forest.c	/^static double rRand(double a, double b)$/;"	f	file:
r_change	distort.c	/^	int r, r_change;$/;"	m	struct:coo	file:
r_color0	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_color1	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_color2	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_color3	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_color4	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_color5	blaster.c	/^  GC r_color0, r_color1, r_color2, r_color3, r_color4, r_color5, l_color0, l_color1;$/;"	m	struct:state	file:
r_paddle	pong.c	/^  Paddle r_paddle;$/;"	m	struct:state	file:
r_period	glx/gleidescope.c	/^	GLfloat			x_period, y_period, r_period;$/;"	m	struct:__anon339	file:
r_phase	glx/gleidescope.c	/^	GLfloat			x_phase, y_phase, r_phase;$/;"	m	struct:__anon339	file:
rad	glx/stonerview.h	/^  osc_t *rad;   \/* Distance from the axis. This goes up to 1000,$/;"	m	struct:stonerview_state
rad	penetrate.c	/^  int x, y, rad, oflaser;$/;"	m	struct:__anon55	file:
radius	blaster.c	/^	int radius;$/;"	m	struct:robot_state	file:
radius	bubbles.h	/^  int radius;$/;"	m	struct:bub
radius	bubbles.h	/^  int radius;$/;"	m	struct:bub_step
radius	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
radius	epicycle.c	/^  long radius;			\/* in pixels *\/$/;"	m	struct:tagCircle	file:
radius	euler2d.c	/^	double     radius;$/;"	m	struct:__anon80	file:
radius	glx/boxed.c	/^   float	radius;$/;"	m	struct:__anon352	file:
radius	glx/cubenetic.c	/^  int radius;$/;"	m	struct:__anon263	file:
radius	glx/glcells.c	/^  double radius;        \/* cell radius *\/$/;"	m	struct:__anon390	file:
radius	glx/glcells.c	/^  double radius;    \/* current size of cell *\/$/;"	m	struct:__anon389	file:
radius	glx/lavalite.c	/^  GLfloat radius;$/;"	m	struct:__anon209	file:
radius	glx/lockward.c	/^	int8_t		radius;$/;"	m	struct:blinkstate	file:
radius	glx/sballs.c	/^        float	    radius;     \/* radius *\/$/;"	m	struct:__anon245	file:
radius	glx/sballs.c	/^    float radius[MAX_BALLS];$/;"	m	struct:__anon244	file:
radius	halo.c	/^  int x, y, radius;$/;"	m	struct:circle	file:
radius	interaggregate.c	/^    double radius;$/;"	m	struct:_circle	file:
radius	interference.c	/^  int radius;$/;"	m	struct:inter_context	file:
radius	lisa.c	/^    int         radius, dx, dy, nsteps, nfuncs, melting, cstep;$/;"	m	struct:lisa_struct	file:
radius	metaballs.c	/^  unsigned char radius;$/;"	m	struct:state	file:
radius	rd-bomb.c	/^  int radius;$/;"	m	struct:state	file:
radius	rotor.c	/^	float       radius;$/;"	m	struct:__anon162	file:
radius	sonar.c	/^	centrex, centrey, radius; \/* Parts of the scope circle *\/$/;"	m	struct:sonar_info	file:
radius	sphere.c	/^	int         radius;$/;"	m	struct:__anon95	file:
radius	spiral.c	/^	float       radius;$/;"	m	struct:__anon105	file:
radius	spotlight.c	/^  int radius;       \/* radius of spotlight in pixels *\/$/;"	m	struct:state	file:
radius1	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
radius1	xspirograph.c	/^  int radius1, radius2;$/;"	m	struct:state	file:
radius2	helix.c	/^  int radius1, radius2, d_angle, factor1, factor2, factor3, factor4;$/;"	m	struct:state	file:
radius2	xspirograph.c	/^  int radius1, radius2;$/;"	m	struct:state	file:
radius_drift_max	rotor.c	/^	float       radius_drift_max;$/;"	m	struct:__anon162	file:
radius_drift_now	rotor.c	/^	float       radius_drift_now;$/;"	m	struct:__anon162	file:
rain	glx/glforestfire.c	/^} rain;$/;"	t	typeref:struct:__anon267	file:
rainbow	drift.c	/^	int         rainbow;	\/* more than one color per fractal$/;"	m	struct:__anon416	file:
rainbowColorMode	glx/flurry.h	/^	rainbowColorMode,$/;"	e	enum:_ColorModes
ramount	glx/cube21.c	/^  int           rface, ramount; \/* selected face and amount of rotation in multiplies of 30deg *\/$/;"	m	struct:__anon229	file:
ramp_mode	halo.c	/^  seuss_mode, ramp_mode, random_mode$/;"	e	enum:color_mode	file:
rand_2	coral.c	/^rand_2(void)$/;"	f	file:
rand_range	glx/stonerview-osc.c	/^static int rand_range(int min, int max)$/;"	f	file:
rand_range	pedal.c	80;"	d	file:
rand_size	attraction.c	345;"	d	file:
randblip	petri.c	/^static void randblip (struct state *st, int doit)$/;"	f	file:
randcolor	images/m6502/wave6502.asm	/^randcolor:$/;"	l
randcolors	vidwhacker	/^sub randcolors() {$/;"	s
randdir	pacman.h	/^    { inbox = 0, goingout, randdir, chasing, hiding, goingin } GhostState;$/;"	e	enum:__anon39
random	asm6502.c	40;"	d	file:
random	flame.c	399;"	d	file:
random1	vermiculate.c	/^random1 (unsigned int i)$/;"	f	file:
randomBigChange	xrayswarm.c	/^static void randomBigChange(struct state *st)$/;"	f	file:
randomIndex	xrayswarm.c	/^  int randomIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
randomSmallChange	xrayswarm.c	/^static void randomSmallChange(struct state *st)$/;"	f	file:
random_blade_rot	glx/lockward.c	/^random_blade_rot (lockward_context *ctx, struct spinnerstate *ss)$/;"	f	file:
random_blink	glx/lockward.c	/^random_blink (lockward_context *ctx, struct blinkstate *bs)$/;"	f	file:
random_cell	cloudlife.c	/^random_cell(unsigned int p)$/;"	f	file:
random_colors	rd-bomb.c	/^random_colors(struct state *st)$/;"	f	file:
random_curvature	speedmine.c	101;"	d	file:
random_divisor	epicycle.c	/^random_divisor(struct state *st)$/;"	f	file:
random_double	ccurve.c	/^random_double (double base,$/;"	f	file:
random_elevation	speedmine.c	100;"	d	file:
random_factor	helix.c	190;"	d	file:
random_helix	helix.c	/^random_helix (Display *dpy, Window window, struct state *st,$/;"	f	file:
random_interval	glx/glcells.c	/^static inline int random_interval( int min, int max )$/;"	f	file:
random_life_value	petri.c	/^static int random_life_value (struct state *st)$/;"	f	file:
random_lores_program	apple2-main.c	/^static const char * const random_lores_program[]={$/;"	v	file:
random_max	glx/glcells.c	/^static inline int random_max( int max )$/;"	f	file:
random_mode	halo.c	/^  seuss_mode, ramp_mode, random_mode$/;"	e	enum:color_mode	file:
random_no	swirl.c	/^random_no(unsigned int n)$/;"	f	file:
random_num	flag.c	/^random_num(int n)$/;"	f	file:
random_p	apple2-main.c	/^  Bool random_p;$/;"	m	struct:state	file:
random_p	decayscreen.c	/^  int random_p;$/;"	m	struct:state	file:
random_p	qix.c	/^  Bool random_p, solid_p, xor_p, transparent_p, gravity_p;$/;"	m	struct:state	file:
random_parms	glx/jigglypuff.c	/^static int random_parms;$/;"	v	file:
random_permutation	polyominoes.c	/^void random_permutation(int n, int a[])$/;"	f	file:
random_radius	epicycle.c	/^random_radius(struct state *st, double scale)	$/;"	f	file:
random_sizes_p	fluidballs.c	/^  Bool random_sizes_p;  \/* Whether balls should be various sizes up to max. *\/$/;"	m	struct:__anon414	file:
random_storm	lightning.c	/^random_storm(Storm * st)$/;"	f	file:
random_trig	helix.c	/^random_trig (Display *dpy, Window window, struct state *st,$/;"	f	file:
random_twist	speedmine.c	102;"	d	file:
random_wdot_max	epicycle.c	/^random_wdot_max(struct state *st)$/;"	f	file:
random_wideness	speedmine.c	103;"	d	file:
random_word	webcollage	/^sub random_word() {$/;"	s
random_words	webcollage	/^sub random_words($) {$/;"	s
randomize	glx/cube21.c	/^static void randomize(cube21_conf *cp) $/;"	f	file:
randomizeAllAngularOrientations	twang.c	/^static void randomizeAllAngularOrientations (struct state *st)$/;"	f	file:
randomizeAllAngularVelocities	twang.c	/^static void randomizeAllAngularVelocities (struct state *st)$/;"	f	file:
randomizeAllOrientations	twang.c	/^static void randomizeAllOrientations (struct state *st)$/;"	f	file:
randomizeAllVelocities	twang.c	/^static void randomizeAllVelocities (struct state *st)$/;"	f	file:
randomizeAllZoomularOrientations	twang.c	/^static void randomizeAllZoomularOrientations (struct state *st)$/;"	f	file:
randomizeAllZoomularVelocities	twang.c	/^static void randomizeAllZoomularVelocities (struct state *st)$/;"	f	file:
randomizeEverything	twang.c	/^static void randomizeEverything (struct state *st)$/;"	f	file:
randomizeOneColumn	twang.c	/^static void randomizeOneColumn (struct state *st)$/;"	f	file:
randomizeOneRow	twang.c	/^static void randomizeOneRow (struct state *st)$/;"	f	file:
randomizeOneTile	twang.c	/^static void randomizeOneTile (struct state *st)$/;"	f	file:
randomize_c	apollonian.c	/^randomize_c(int randomize, circle * c)$/;"	f	file:
randomize_entity	glx/blocktube.c	/^static void randomize_entity (blocktube_configuration *lp, entity *ent)$/;"	f	file:
randomize_parameters	glx/jigglypuff.c	/^static void randomize_parameters(jigglystruct *js) {$/;"	f	file:
randomize_spikes	glx/dangerball.c	/^randomize_spikes (ModeInfo *mi)$/;"	f	file:
randomize_sprite	glx/glslideshow.c	/^randomize_sprite (ModeInfo *mi, sprite *sp)$/;"	f	file:
randomize_square_colors	popsquares.c	/^randomize_square_colors(square *squares, int nsquares, int ncolors)$/;"	f	file:
randomlyReorderBlots	nerverot.c	/^static void randomlyReorderBlots (struct state *st)$/;"	f	file:
randomlyRotateBlots	nerverot.c	/^static void randomlyRotateBlots (struct state *st)$/;"	f	file:
randpal	vermiculate.c	/^randpal (struct state *st)$/;"	f	file:
randsheet	glx/flipflop.c	/^} randsheet;$/;"	t	typeref:struct:__anon342	file:
randsheet_create	glx/flipflop.c	/^randsheet_create( randsheet *rs )$/;"	f	file:
randsheet_draw	glx/flipflop.c	/^randsheet_draw( randsheet *rs )$/;"	f	file:
randsheet_free	glx/flipflop.c	/^randsheet_free( randsheet *rs )$/;"	f	file:
randsheet_initialize	glx/flipflop.c	/^randsheet_initialize( randsheet *rs )$/;"	f	file:
randsheet_move	glx/flipflop.c	/^randsheet_move( randsheet *rs, float rot )$/;"	f	file:
randsheet_new_move	glx/flipflop.c	/^randsheet_new_move( randsheet* rs )$/;"	f	file:
range	flow.c	/^	dvector  range; \/* Initial conditions *\/$/;"	m	struct:__anon114	file:
rangle	glx/gleidescope.c	/^    float	rangle;		\/* rotate angle *\/$/;"	m	struct:__anon340	file:
rangle_acc	glx/gleidescope.c	/^    float	rangle_acc;	\/* rotate acceleration *\/$/;"	m	struct:__anon340	file:
rangle_vel	glx/gleidescope.c	/^    float	rangle_vel;	\/* rotate velocity *\/$/;"	m	struct:__anon340	file:
rate	anemone.c	/^  unsigned short rate;$/;"	m	struct:__anon118	file:
rate	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
ratio	glx/cube21.c	/^  GLfloat       ratio;$/;"	m	struct:__anon229	file:
ratio	glx/cubicgrid.c	/^  GLfloat       ratio;$/;"	m	struct:__anon320	file:
ratio	glx/involute.h	/^  double ratio;              \/* gearing ratio with previous gears *\/$/;"	m	struct:__anon332
ratio	rotor.c	/^	float       ratio;$/;"	m	struct:__anon162	file:
ratio_drift_max	rotor.c	/^	float       ratio_drift_max;$/;"	m	struct:__anon162	file:
ratio_drift_now	rotor.c	/^	float       ratio_drift_now;$/;"	m	struct:__anon162	file:
rbc_callDepth	xrayswarm.c	/^  int rbc_callDepth;$/;"	m	struct:state	file:
rbearing	fontglide.c	/^  int ascent, lbearing, rbearing;$/;"	m	struct:__anon83	file:
rc	ifs.c	/^  float ro, rt, rc;     \/* Old Rotation, Rotation Target, Rotation Counter *\/$/;"	m	struct:__anon149	file:
rco	abstractile.c	/^  int rco[MAXCOLORS];           \/* random ordering of colors for deo *\/$/;"	m	struct:state	file:
rd_defaults	rd-bomb.c	/^static const char *rd_defaults [] = {$/;"	v	file:
rd_draw	rd-bomb.c	/^rd_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
rd_event	rd-bomb.c	/^rd_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
rd_free	rd-bomb.c	/^rd_free (Display *dpy, Window window, void *closure)$/;"	f	file:
rd_init	rd-bomb.c	/^rd_init (Display *dpy, Window win)$/;"	f	file:
rd_options	rd-bomb.c	/^static XrmOptionDescRec rd_options [] = {$/;"	v	file:
rd_reshape	rd-bomb.c	/^rd_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
rdeg	glx/circuit.c	/^  int rdeg; \/* current rotation degrees *\/$/;"	m	struct:__anon310	file:
rdepth	swirl.c	/^	int         rdepth;	\/* real depth (for XImage) *\/$/;"	m	struct:swirl_data	file:
re	images/m6502/rorschach.asm	/^re:$/;"	l
reach_arm	glx/juggler3d.c	/^reach_arm(ModeInfo * mi, Hand side, DXPoint *p)$/;"	f	file:
reach_arm	juggle.c	/^reach_arm(ModeInfo * mi, Hand side, DXPoint *p)$/;"	f	file:
reaction	rd-bomb.c	/^  int reaction;$/;"	m	struct:state	file:
readKeys	images/m6502/spacer.asm	/^readKeys:$/;"	l
readPingHostsFile	sonar.c	/^readPingHostsFile(char *fname) $/;"	f	file:
readRC	glx/rubik.c	/^readRC(rubikstruct * rp, int face, int dir, int h, int orient, int size)$/;"	f	file:
read_config	vidwhacker	/^sub read_config() {$/;"	s
readkey	vermiculate.c	/^readkey (struct state *st)$/;"	f	file:
real	glx/juggler3d.c	/^static Bool real;$/;"	v	file:
real	juggle.c	/^static Bool real;$/;"	v	file:
real	vermiculate.c	/^typedef double real;$/;"	t	file:
real_char_rows	glx/glmatrix.c	/^  int real_char_rows;$/;"	m	struct:__anon370	file:
real_draw_xlim	pyro.c	/^   int draw_xlim, draw_ylim, real_draw_xlim, real_draw_ylim;$/;"	m	struct:state	file:
real_draw_ylim	pyro.c	/^   int draw_xlim, draw_ylim, real_draw_xlim, real_draw_ylim;$/;"	m	struct:state	file:
real_size	rocks.c	/^  int real_size;$/;"	m	struct:rock	file:
realbounce	vermiculate.c	/^    selfbounce, tailfollow, realbounce, little;$/;"	m	struct:linedata	file:
realign	ccurve.c	/^realign (double    x1,$/;"	f	file:
reason_to_not_attach	polyominoes.c	/^  int *reason_to_not_attach;$/;"	m	struct:_polyominoesstruct	file:
recalc	xlyap.c	/^recalc(struct state *st)$/;"	f	file:
reception	apple2.h	/^  analogtv_reception reception;$/;"	m	struct:apple2_sim_s
reception	m6502.c	/^  analogtv_reception reception;$/;"	m	struct:state	file:
reception	pong.c	/^  analogtv_reception reception;$/;"	m	struct:state	file:
reclen	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
recolor	fluidballs.c	/^recolor (b_state *state)$/;"	f	file:
recolor	fontglide.c	/^recolor (state *s, sentence *se)$/;"	f	file:
record_attempt	webcollage	/^sub record_attempt($) {$/;"	s
record_failure	webcollage	/^sub record_failure($) {$/;"	s
record_success	webcollage	/^sub record_success($$$) {$/;"	s
recpos	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
recs	xanalogtv.c	/^  analogtv_reception recs[MAX_MULTICHAN];$/;"	m	struct:chansetting_s	file:
rect	glx/carousel.c	/^} rect;$/;"	t	typeref:struct:__anon219	file:
rect	glx/glslideshow.c	/^} rect;$/;"	t	typeref:struct:__anon371	file:
rect	memscroller.c	/^  XRectangle rect;$/;"	m	struct:__anon24	file:
rect_time	bouboule.c	/^	long        rect_time;$/;"	m	struct:StarFieldStruct	file:
rectangles	polyominoes.c	/^  XRectangle *rectangles;$/;"	m	struct:_polyominoesstruct	file:
rects	worm.c	/^	XRectangle *rects;	\/* [NUMCOLORS * batchcount\/NUMCOLORS+1] *\/$/;"	m	struct:__anon18	file:
recur_back_track	pacman_ai.c	/^recur_back_track ( pacmangamestruct * pp, ghoststruct *g, int row, int col ){$/;"	f	file:
recurse	flame.c	/^recurse (struct state *st, double x, double y, int l, Display *dpy, Window win)$/;"	f	file:
recurse	ifs.c	/^  Bool recurse;$/;"	m	struct:state	file:
recurse	ifs.c	/^recurse(struct state *st, int x, int y, int length, int p)$/;"	f	file:
recycle	fireworkx.c	/^static void recycle(struct state *st, fireshell *fs,int x,int y)$/;"	f	file:
red	glx/engine.c	/^static const GLfloat red[] = {1.0, 0, 0, 1.0};$/;"	v	file:
red	glx/mirrorblob.c	/^  GLubyte red, green, blue, alpha;$/;"	m	struct:__anon326	file:
redColorMode	glx/flurry.h	/^	redColorMode = 0,$/;"	e	enum:_ColorModes
redIndex	xrayswarm.c	/^  int redIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
redSIndex	xrayswarm.c	/^  int redSIndex[MAX_TRAIL_LEN];$/;"	m	struct:state	file:
red_invprec	analogtv.h	/^  int red_invprec, red_shift;$/;"	m	struct:analogtv_s
red_mask	analogtv.h	/^  unsigned int red_mask, green_mask, blue_mask;$/;"	m	struct:analogtv_s
red_mask	glx/grab-ximage.c	/^  unsigned int depth, red_mask, green_mask, blue_mask;	\/* when this... *\/$/;"	m	struct:__anon193	file:
red_shift	analogtv.h	/^  int red_invprec, red_shift;$/;"	m	struct:analogtv_s
red_values	analogtv.h	/^  unsigned int red_values[ANALOGTV_CV_MAX];$/;"	m	struct:analogtv_s
redisplay_needed_p	glx/glslideshow.c	/^  Bool redisplay_needed_p;	\/* Sometimes we can get away with not$/;"	m	struct:__anon375	file:
redmin	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
redrange	kaleidescope.c	/^  unsigned short redmin,redrange,greenmin,greenrange,bluemin,bluerange;$/;"	m	struct:state	file:
redraw	vermiculate.c	/^redraw (struct state *st, int x, int y, int width, int height)$/;"	f	file:
redraw	xlyap.c	/^redraw(struct state *st, double *exparray, int index, int cont)$/;"	f	file:
redraw_all	analogtv.h	/^  int redraw_all;$/;"	m	struct:analogtv_s
redraw_cells	xmatrix.c	/^redraw_cells (m_state *state, Bool active)$/;"	f	file:
redrawing	ant.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon69	file:
redrawing	demon.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon60	file:
redrawing	julia.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon420	file:
redrawing	lissie.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon65	file:
redrawing	loop.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon185	file:
redrawing	rotor.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon163	file:
redrawing	spiral.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon105	file:
redrawing	worm.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon17	file:
redrawpos	ant.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon69	file:
redrawpos	demon.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon60	file:
redrawpos	julia.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon420	file:
redrawpos	lissie.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon65	file:
redrawpos	loop.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon185	file:
redrawpos	rotor.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon163	file:
redrawpos	spiral.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon105	file:
redrawpos	worm.c	/^	int         redrawing, redrawpos;$/;"	m	struct:__anon17	file:
ref_cgrid	substrate.c	177;"	d	file:
ref_pixel	interaggregate.c	247;"	d	file:
ref_pixel	intermomentary.c	135;"	d	file:
ref_pixel	substrate.c	176;"	d	file:
refcount	glx/glslideshow.c	/^  int refcount;			   \/* how many sprites refer to this image *\/$/;"	m	struct:__anon372	file:
refill_juggle	glx/juggler3d.c	/^refill_juggle(ModeInfo * mi)$/;"	f	file:
refill_juggle	juggle.c	/^refill_juggle(ModeInfo * mi)$/;"	f	file:
reflect	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
reflect_draw	distort.c	/^static void reflect_draw(struct state *st, int k)$/;"	f	file:
reflections	glx/endgame.c	/^static int rotate, reflections, smooth, shadows, classic;$/;"	v	file:
refresh_ant	ant.c	/^refresh_ant(ModeInfo * mi)$/;"	f
refresh_antinspect	glx/antinspect.c	22;"	d	file:
refresh_antmaze	glx/antmaze.c	27;"	d	file:
refresh_antspotlight	glx/antspotlight.c	22;"	d	file:
refresh_apollonian	apollonian.c	76;"	d	file:
refresh_atlantis	glx/atlantis.c	/^refresh_atlantis(ModeInfo * mi)$/;"	f
refresh_atunnel	glx/atunnel.c	45;"	d	file:
refresh_ball	glx/blinkbox.c	18;"	d	file:
refresh_ball	glx/dangerball.c	17;"	d	file:
refresh_blocktube	glx/blocktube.c	20;"	d	file:
refresh_boing	glx/boing.c	28;"	d	file:
refresh_bouboule	bouboule.c	/^refresh_bouboule(ModeInfo * mi)$/;"	f
refresh_boxed	glx/boxed.c	48;"	d	file:
refresh_braid	braid.c	/^refresh_braid(ModeInfo * mi)$/;"	f
refresh_bubble3d	glx/b_lockglue.c	53;"	d	file:
refresh_cage	glx/cage.c	84;"	d	file:
refresh_carousel	glx/carousel.c	27;"	d	file:
refresh_chess	glx/endgame.c	23;"	d	file:
refresh_circuit	glx/circuit.c	36;"	d	file:
refresh_cow	glx/bouncingcow.c	22;"	d	file:
refresh_crackberg	glx/crackberg.c	13;"	d	file:
refresh_crystal	crystal.c	/^refresh_crystal(ModeInfo * mi)$/;"	f
refresh_cube	glx/cubenetic.c	17;"	d	file:
refresh_cube	glx/cubestorm.c	19;"	d	file:
refresh_cube21	glx/cube21.c	48;"	d	file:
refresh_cubicgrid	glx/cubicgrid.c	26;"	d	file:
refresh_demon	demon.c	/^refresh_demon (ModeInfo * mi)$/;"	f
refresh_discrete	discrete.c	/^refresh_discrete(ModeInfo * mi)$/;"	f
refresh_drift	drift.c	/^refresh_drift(ModeInfo * mi)$/;"	f
refresh_engine	glx/engine.c	29;"	d	file:
refresh_euler2d	euler2d.c	/^refresh_euler2d (ModeInfo * mi)$/;"	f
refresh_extrusion	glx/extrusion.c	34;"	d	file:
refresh_fadeplot	fadeplot.c	/^refresh_fadeplot (ModeInfo * mi)$/;"	f
refresh_fiberlamp	fiberlamp.c	/^refresh_fiberlamp(ModeInfo * mi)$/;"	f
refresh_fire	glx/glforestfire.c	84;"	d	file:
refresh_flag	flag.c	/^refresh_flag(ModeInfo * mi)$/;"	f
refresh_flipflop	glx/flipflop.c	46;"	d	file:
refresh_fliptext	glx/fliptext.c	49;"	d	file:
refresh_flow	flow.c	/^refresh_flow (ModeInfo * mi)$/;"	f
refresh_flurry	glx/flurry.c	50;"	d	file:
refresh_galaxy	galaxy.c	/^refresh_galaxy(ModeInfo * mi)$/;"	f
refresh_gasket	glx/sierpinski3d.c	34;"	d	file:
refresh_gears	glx/gears.c	20;"	d	file:
refresh_gflux	glx/gflux.c	49;"	d	file:
refresh_glblur	glx/glblur.c	29;"	d	file:
refresh_glcells	glx/glcells.c	39;"	d	file:
refresh_gleidescope	glx/gleidescope.c	79;"	d	file:
refresh_glhanoi	glx/glhanoi.c	27;"	d	file:
refresh_glschool	glx/glschool.c	19;"	d	file:
refresh_glsnake	glx/glsnake.c	142;"	d	file:
refresh_grav	grav.c	/^refresh_grav(ModeInfo * mi)$/;"	f
refresh_hop	hopalong.c	/^refresh_hop(ModeInfo * mi)$/;"	f
refresh_hypertorus	glx/hypertorus.c	91;"	d	file:
refresh_hypnowheel	glx/hypnowheel.c	26;"	d	file:
refresh_jigglypuff	glx/jigglypuff.c	43;"	d	file:
refresh_juggle	glx/juggler3d.c	138;"	d	file:
refresh_juggle	juggle.c	141;"	d	file:
refresh_julia	julia.c	/^refresh_julia (ModeInfo * mi)$/;"	f
refresh_klein	glx/klein.c	131;"	d	file:
refresh_knot	glx/glknots.c	20;"	d	file:
refresh_lament	glx/lament.c	75;"	d	file:
refresh_laser	laser.c	/^refresh_laser(ModeInfo * mi)$/;"	f
refresh_lavalite	glx/lavalite.c	73;"	d	file:
refresh_lightning	lightning.c	/^refresh_lightning(ModeInfo * mi)$/;"	f
refresh_lisa	lisa.c	/^refresh_lisa(ModeInfo * mi)$/;"	f
refresh_lissie	lissie.c	/^refresh_lissie(ModeInfo * mi)$/;"	f
refresh_lockward	glx/lockward.c	42;"	d	file:
refresh_logo	glx/dnalogo.c	41;"	d	file:
refresh_loop	loop.c	/^refresh_loop (ModeInfo * mi)$/;"	f
refresh_matrix	glx/glmatrix.c	23;"	d	file:
refresh_mgears	glx/moebiusgears.c	17;"	d	file:
refresh_mirrorblob	glx/mirrorblob.c	46;"	d	file:
refresh_moebius	glx/moebius.c	82;"	d	file:
refresh_molecule	glx/molecule.c	35;"	d	file:
refresh_morph3d	glx/morph3d.c	59;"	d	file:
refresh_mountain	mountain.c	/^refresh_mountain(ModeInfo * mi)$/;"	f
refresh_noof	glx/noof.c	21;"	d	file:
refresh_pacman	pacman.c	/^refresh_pacman (ModeInfo * mi)$/;"	f
refresh_penrose	penrose.c	91;"	d	file:
refresh_pinion	glx/pinion.c	19;"	d	file:
refresh_pipes	glx/pipes.c	53;"	d	file:
refresh_planet	glx/glplanet.c	44;"	d	file:
refresh_polyhedra	glx/polyhedra-gl.c	26;"	d	file:
refresh_polyominoes	polyominoes.c	/^refresh_polyominoes (ModeInfo * mi)$/;"	f
refresh_polytopes	glx/polytopes.c	95;"	d	file:
refresh_providence	glx/providence.c	22;"	d	file:
refresh_pulsar	glx/pulsar.c	47;"	d	file:
refresh_queens	glx/queens.c	25;"	d	file:
refresh_rotor	rotor.c	/^refresh_rotor (ModeInfo * mi)$/;"	f
refresh_rubik	glx/rubik.c	113;"	d	file:
refresh_sballs	glx/sballs.c	50;"	d	file:
refresh_screenflip	glx/flipscreen3d.c	23;"	d	file:
refresh_sierpinski	sierpinski.c	/^refresh_sierpinski(ModeInfo * mi)$/;"	f
refresh_slideshow	glx/glslideshow.c	81;"	d	file:
refresh_slip	slip.c	35;"	d	file:
refresh_sphere	sphere.c	/^refresh_sphere(ModeInfo * mi)$/;"	f
refresh_spheremonics	glx/spheremonics.c	68;"	d	file:
refresh_spiral	spiral.c	/^refresh_spiral(ModeInfo * mi)$/;"	f
refresh_sponge	glx/menger.c	58;"	d	file:
refresh_sproingies	glx/sproingiewrap.c	/^refresh_sproingies(ModeInfo * mi)$/;"	f
refresh_sproingies	glx/sproingiewrap.c	56;"	d	file:
refresh_stairs	glx/stairs.c	62;"	d	file:
refresh_stonerview	glx/stonerview.c	27;"	d	file:
refresh_strange	strange.c	44;"	d	file:
refresh_superquadrics	glx/superquadrics.c	/^refresh_superquadrics(ModeInfo * mi)$/;"	f
refresh_swirl	swirl.c	/^refresh_swirl (ModeInfo * mi)$/;"	f
refresh_sws	glx/starwars.c	49;"	d	file:
refresh_tangram	glx/tangram.c	25;"	d	file:
refresh_text	glx/gltext.c	16;"	d	file:
refresh_thornbird	thornbird.c	/^refresh_thornbird (ModeInfo * mi)$/;"	f
refresh_toasters	glx/flyingtoasters.c	35;"	d	file:
refresh_topBlock	glx/topblock.c	32;"	d	file:
refresh_trees	forest.c	35;"	d	file:
refresh_triangle	triangle.c	/^refresh_triangle (ModeInfo * mi)$/;"	f
refresh_tunnel	glx/timetunnel.c	26;"	d	file:
refresh_vines	vines.c	/^refresh_vines(ModeInfo * mi)$/;"	f
refresh_voronoi	glx/voronoi.c	16;"	d	file:
refresh_worm	worm.c	/^refresh_worm (ModeInfo * mi)$/;"	f
refreshlisa	lisa.c	/^refreshlisa(ModeInfo * mi)$/;"	f	file:
regA	asm6502.h	/^  Bit8 regA;$/;"	m	struct:machine_6502
regP	asm6502.h	/^  Bit8 regP;$/;"	m	struct:machine_6502
regPC	asm6502.h	/^  Bit16 regPC; \/* A pair of 8 bit registers *\/$/;"	m	struct:machine_6502
regSP	asm6502.h	/^  Bit16 regSP;$/;"	m	struct:machine_6502
regX	asm6502.h	/^  Bit8 regX;$/;"	m	struct:machine_6502
regY	asm6502.h	/^  Bit8 regY;$/;"	m	struct:machine_6502
regenerate_stars_mask	speedmine.c	/^regenerate_stars_mask (struct state *st, int t)$/;"	f	file:
regenerate_terrain	speedmine.c	/^regenerate_terrain (struct state *st)$/;"	f	file:
region_color	substrate.c	/^region_color(struct state *st, GC fgc, struct field *f, crack *cr) $/;"	f	file:
regrab	glx/flipscreen3d.c	/^  int regrab;$/;"	m	struct:__anon195	file:
relaunch_generator_timer	apple2-main.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
relaunch_generator_timer	fontglide.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
relaunch_generator_timer	glx/fliptext.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
relaunch_generator_timer	glx/starwars.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
relaunch_generator_timer	phosphor.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
relaunch_generator_timer	xmatrix.c	/^relaunch_generator_timer (XtPointer closure, XtIntervalId *id)$/;"	f	file:
reldist	glx/flipflop.c	/^    float reldist;    \/* relative distace of camera from center        *\/$/;"	m	struct:__anon343	file:
release_ant	ant.c	/^release_ant(ModeInfo * mi)$/;"	f
release_antinspect	glx/antinspect.c	/^ENTRYPOINT void release_antinspect(ModeInfo * mi) $/;"	f
release_antmaze	glx/antmaze.c	/^ENTRYPOINT void release_antmaze(ModeInfo * mi) $/;"	f
release_antspotlight	glx/antspotlight.c	/^ENTRYPOINT void release_antspotlight(ModeInfo * mi)$/;"	f
release_apollonian	apollonian.c	/^release_apollonian (ModeInfo * mi)$/;"	f
release_atlantis	glx/atlantis.c	/^release_atlantis(ModeInfo * mi)$/;"	f
release_atunnel	glx/atunnel.c	/^ENTRYPOINT void release_atunnel(ModeInfo * mi)$/;"	f
release_ball	glx/blinkbox.c	19;"	d	file:
release_ball	glx/dangerball.c	18;"	d	file:
release_blocktube	glx/blocktube.c	/^ENTRYPOINT void release_blocktube (ModeInfo *mi)$/;"	f
release_boing	glx/boing.c	29;"	d	file:
release_bouboule	bouboule.c	/^release_bouboule(ModeInfo * mi)$/;"	f
release_boxed	glx/boxed.c	/^release_boxed(ModeInfo * mi)$/;"	f
release_braid	braid.c	/^release_braid(ModeInfo * mi)$/;"	f
release_bubble3d	glx/b_lockglue.c	/^release_bubble3d(ModeInfo * mi)$/;"	f
release_cage	glx/cage.c	/^release_cage (ModeInfo * mi)$/;"	f
release_carousel	glx/carousel.c	28;"	d	file:
release_chess	glx/endgame.c	/^ENTRYPOINT void release_chess(ModeInfo *mi) $/;"	f
release_circuit	glx/circuit.c	/^ENTRYPOINT void release_circuit(ModeInfo *mi)$/;"	f
release_cow	glx/bouncingcow.c	23;"	d	file:
release_crackberg	glx/crackberg.c	/^ENTRYPOINT void release_crackberg (ModeInfo *mi)$/;"	f
release_crystal	crystal.c	/^release_crystal(ModeInfo * mi)$/;"	f
release_cube	glx/cubenetic.c	18;"	d	file:
release_cube	glx/cubestorm.c	20;"	d	file:
release_cube21	glx/cube21.c	/^ENTRYPOINT void release_cube21(ModeInfo *mi) $/;"	f
release_cubicgrid	glx/cubicgrid.c	/^ENTRYPOINT void release_cubicgrid(ModeInfo *mi) $/;"	f
release_demon	demon.c	/^release_demon (ModeInfo * mi)$/;"	f
release_discrete	discrete.c	/^release_discrete(ModeInfo * mi)$/;"	f
release_drift	drift.c	/^release_drift(ModeInfo * mi)$/;"	f
release_engine	glx/engine.c	/^release_engine(ModeInfo *mi) $/;"	f
release_euler2d	euler2d.c	/^release_euler2d (ModeInfo * mi)$/;"	f
release_extrusion	glx/extrusion.c	35;"	d	file:
release_fadeplot	fadeplot.c	/^release_fadeplot (ModeInfo * mi)$/;"	f
release_fiberlamp	fiberlamp.c	/^release_fiberlamp(ModeInfo * mi)$/;"	f
release_fire	glx/glforestfire.c	/^ENTRYPOINT void release_fire(ModeInfo * mi)$/;"	f
release_flag	flag.c	/^release_flag(ModeInfo * mi)$/;"	f
release_flipflop	glx/flipflop.c	/^release_flipflop(ModeInfo *mi)$/;"	f
release_fliptext	glx/fliptext.c	/^release_fliptext (ModeInfo *mi)$/;"	f
release_flow	flow.c	/^release_flow (ModeInfo * mi)$/;"	f
release_flurry	glx/flurry.c	/^release_flurry(ModeInfo * mi)$/;"	f
release_galaxy	galaxy.c	/^release_galaxy(ModeInfo * mi)$/;"	f
release_gasket	glx/sierpinski3d.c	/^release_gasket(ModeInfo * mi)$/;"	f
release_gears	glx/gears.c	21;"	d	file:
release_gflux	glx/gflux.c	/^ENTRYPOINT void release_gflux(ModeInfo * mi)$/;"	f
release_glblur	glx/glblur.c	30;"	d	file:
release_glcells	glx/glcells.c	/^release_glcells( ModeInfo *mi )$/;"	f
release_gleidescope	glx/gleidescope.c	/^release_gleidescope(ModeInfo * mi)$/;"	f
release_glhanoi	glx/glhanoi.c	/^ENTRYPOINT void release_glhanoi(ModeInfo * mi)$/;"	f
release_glschool	glx/glschool.c	20;"	d	file:
release_glsnake	glx/glsnake.c	143;"	d	file:
release_grav	grav.c	/^release_grav(ModeInfo * mi)$/;"	f
release_hop	hopalong.c	/^release_hop(ModeInfo * mi)$/;"	f
release_hypertorus	glx/hypertorus.c	/^ENTRYPOINT void release_hypertorus(ModeInfo *mi)$/;"	f
release_hypnowheel	glx/hypnowheel.c	27;"	d	file:
release_jigglypuff	glx/jigglypuff.c	44;"	d	file:
release_juggle	glx/juggler3d.c	/^release_juggle (ModeInfo * mi)$/;"	f
release_juggle	juggle.c	/^release_juggle (ModeInfo * mi)$/;"	f
release_julia	julia.c	/^release_julia (ModeInfo * mi)$/;"	f
release_klein	glx/klein.c	/^ENTRYPOINT void release_klein(ModeInfo *mi)$/;"	f
release_knot	glx/glknots.c	21;"	d	file:
release_lament	glx/lament.c	76;"	d	file:
release_laser	laser.c	/^release_laser(ModeInfo * mi)$/;"	f
release_lavalite	glx/lavalite.c	74;"	d	file:
release_lightning	lightning.c	/^release_lightning(ModeInfo * mi)$/;"	f
release_lisa	lisa.c	/^release_lisa (ModeInfo * mi)$/;"	f
release_lissie	lissie.c	/^release_lissie (ModeInfo * mi)$/;"	f
release_lockward	glx/lockward.c	/^release_lockward (ModeInfo *mi)$/;"	f
release_logo	glx/dnalogo.c	42;"	d	file:
release_loop	loop.c	/^release_loop (ModeInfo * mi)$/;"	f
release_matrix	glx/glmatrix.c	24;"	d	file:
release_mgears	glx/moebiusgears.c	18;"	d	file:
release_mirrorblob	glx/mirrorblob.c	/^release_mirrorblob(ModeInfo * mi)$/;"	f
release_moebius	glx/moebius.c	/^release_moebius (ModeInfo * mi)$/;"	f
release_molecule	glx/molecule.c	36;"	d	file:
release_morph3d	glx/morph3d.c	/^release_morph3d(ModeInfo * mi)$/;"	f
release_mountain	mountain.c	/^release_mountain (ModeInfo * mi)$/;"	f
release_noof	glx/noof.c	22;"	d	file:
release_pacman	pacman.c	/^release_pacman (ModeInfo * mi)$/;"	f
release_penrose	penrose.c	/^release_penrose(ModeInfo * mi)$/;"	f
release_pinion	glx/pinion.c	20;"	d	file:
release_pipes	glx/pipes.c	/^release_pipes (ModeInfo * mi)$/;"	f
release_planet	glx/glplanet.c	/^release_planet (ModeInfo * mi)$/;"	f
release_polyhedra	glx/polyhedra-gl.c	27;"	d	file:
release_polyominoes	polyominoes.c	/^release_polyominoes(ModeInfo * mi)$/;"	f
release_polytopes	glx/polytopes.c	/^ENTRYPOINT void release_polytopes(ModeInfo *mi)$/;"	f
release_providence	glx/providence.c	/^ENTRYPOINT void release_providence(ModeInfo * mi) $/;"	f
release_pulsar	glx/pulsar.c	/^ENTRYPOINT void release_pulsar(ModeInfo * mi)$/;"	f
release_queens	glx/queens.c	/^ENTRYPOINT void release_queens(ModeInfo *mi) $/;"	f
release_rotor	rotor.c	/^release_rotor (ModeInfo * mi)$/;"	f
release_rubik	glx/rubik.c	/^release_rubik(ModeInfo * mi)$/;"	f
release_sballs	glx/sballs.c	/^ENTRYPOINT void release_sballs(ModeInfo * mi)$/;"	f
release_screenflip	glx/flipscreen3d.c	/^ENTRYPOINT void release_screenflip(ModeInfo *mi)$/;"	f
release_sierpinski	sierpinski.c	/^release_sierpinski(ModeInfo * mi)$/;"	f
release_slideshow	glx/glslideshow.c	82;"	d	file:
release_slip	slip.c	/^release_slip (ModeInfo * mi)$/;"	f
release_sphere	sphere.c	/^release_sphere(ModeInfo * mi)$/;"	f
release_spheremonics	glx/spheremonics.c	69;"	d	file:
release_spiral	spiral.c	/^release_spiral(ModeInfo * mi)$/;"	f
release_sponge	glx/menger.c	59;"	d	file:
release_sproingies	glx/sproingiewrap.c	/^release_sproingies (ModeInfo * mi)$/;"	f
release_stairs	glx/stairs.c	/^release_stairs (ModeInfo * mi)$/;"	f
release_stonerview	glx/stonerview.c	/^release_stonerview (ModeInfo *mi)$/;"	f
release_strange	strange.c	/^release_strange(ModeInfo * mi)$/;"	f
release_superquadrics	glx/superquadrics.c	/^release_superquadrics(ModeInfo * mi)$/;"	f
release_swirl	swirl.c	/^release_swirl (ModeInfo * mi)$/;"	f
release_sws	glx/starwars.c	/^release_sws (ModeInfo *mi)$/;"	f
release_tangram	glx/tangram.c	26;"	d	file:
release_text	glx/gltext.c	17;"	d	file:
release_thornbird	thornbird.c	/^release_thornbird(ModeInfo * mi)$/;"	f
release_toasters	glx/flyingtoasters.c	36;"	d	file:
release_topBlock	glx/topblock.c	/^release_topBlock(ModeInfo *mi)$/;"	f
release_trees	forest.c	/^release_trees(ModeInfo * mi)$/;"	f
release_triangle	triangle.c	/^release_triangle(ModeInfo * mi)$/;"	f
release_tunnel	glx/timetunnel.c	27;"	d	file:
release_vines	vines.c	/^release_vines(ModeInfo * mi)$/;"	f
release_voronoi	glx/voronoi.c	17;"	d	file:
release_worm	worm.c	/^release_worm(ModeInfo * mi)$/;"	f
reload	glx/gltext.c	/^  int reload;$/;"	m	struct:__anon226	file:
remaining	xmatrix.c	/^  int remaining;$/;"	m	struct:__anon32	file:
remaining_iterations	rorschach.c	/^  int current_x, current_y, remaining_iterations;$/;"	m	struct:state	file:
render	glx/glcells.c	/^static int render( State *st )$/;"	f	file:
renderFrame	barcode.c	/^static void renderFrame (struct state *st)$/;"	f	file:
renderFrame	twang.c	/^static void renderFrame (struct state *st)$/;"	f	file:
renderList	glx/gllist.c	/^void renderList(const struct gllist *list, int wire_p){$/;"	f
renderSegs	nerverot.c	/^static void renderSegs (struct state *st)$/;"	f	file:
renderTile	twang.c	/^static void renderTile (struct state *st, Tile *t)$/;"	f	file:
render_block	speedmine.c	/^render_block (struct state *st, Drawable d, GC gc, int t)$/;"	f	file:
render_bonus_block	speedmine.c	/^render_bonus_block (struct state *st, Drawable d, int t, int i)$/;"	f	file:
render_disc	intermomentary.c	/^render_disc(struct state *st, Drawable drawable, GC fgc, struct field *f, int dnum) $/;"	f	file:
render_img	apple2-main.c	/^  unsigned char *render_img;$/;"	m	struct:slideshow_data_s	file:
render_img_lineno	apple2-main.c	/^  int render_img_lineno;$/;"	m	struct:slideshow_data_s	file:
render_left	glx/pinion.c	/^  GLfloat render_left, render_right;  \/* area in which gears are displayed *\/$/;"	m	struct:__anon361	file:
render_pentagons	speedmine.c	/^render_pentagons (struct state *st, Drawable d, int t, int dt, int i)$/;"	f	file:
render_quads	speedmine.c	/^render_quads (struct state *st, Drawable d, int t, int dt, int i)$/;"	f	file:
render_right	glx/pinion.c	/^  GLfloat render_left, render_right;  \/* area in which gears are displayed *\/$/;"	m	struct:__anon361	file:
render_scene_to_texture	glx/glblur.c	/^render_scene_to_texture (ModeInfo *mi)$/;"	f	file:
render_speedmine	speedmine.c	/^render_speedmine (struct state *st, Drawable d)$/;"	f	file:
reorder	glx/circuit.c	/^static void reorder(Component *c[])$/;"	f	file:
rep_pos	apple2-main.c	/^  int rep_pos;$/;"	m	struct:basic_controller_data	file:
rep_str	apple2-main.c	/^  char *rep_str;$/;"	m	struct:basic_controller_data	file:
repaint_balls	fluidballs.c	/^repaint_balls (b_state *state)$/;"	f	file:
repaint_halftone	halftone.c	/^static void repaint_halftone(halftone_screen *halftone)$/;"	f	file:
repopulate	pacman.c	/^repopulate (ModeInfo * mi)$/;"	f	file:
report_performance	webcollage	/^sub report_performance() {$/;"	s
requestedBlotCount	nerverot.c	/^   int requestedBlotCount;	\/* number of blots *\/$/;"	m	struct:state	file:
res	glx/spheremonics.c	/^static int res;$/;"	v	file:
rescale_circles	epicycle.c	/^static void rescale_circles(struct state *st, Body *pb,$/;"	f	file:
reset	asm6502.c	/^static void reset(machine_6502 *machine){$/;"	f	file:
reset	celtic.c	/^  int reset;$/;"	m	struct:state	file:
reset	coral.c	/^   int done, reset;$/;"	m	struct:state	file:
reset	glx/pipes.c	/^    int         reset;$/;"	m	struct:__anon188	file:
reset	moire2.c	/^  int reset;$/;"	m	struct:state	file:
reset	wander.c	/^   unsigned int reset;$/;"	m	struct:state	file:
resetProjection	glx/gflux.c	/^static void resetProjection(void) $/;"	f	file:
resetProjection	glx/pulsar.c	/^static void resetProjection(void) $/;"	f	file:
reset_ant	glx/antspotlight.c	/^static void reset_ant(antspotlightstruct *mp)$/;"	f	file:
reset_ball	glx/lavalite.c	/^reset_ball (ModeInfo *mi, metaball *b)$/;"	f	file:
reset_boxes	boxfit.c	/^reset_boxes (state *st)$/;"	f	file:
reset_countdown	xlyap.c	/^  int reset_countdown;$/;"	m	struct:state	file:
reset_floater	glx/bouncingcow.c	/^reset_floater (ModeInfo *mi, floater *f)$/;"	f	file:
reset_floater	glx/flyingtoasters.c	/^reset_floater (ModeInfo *mi, floater *f)$/;"	f	file:
reset_level	pacman.c	/^reset_level (ModeInfo * mi, int n, int pac_init)$/;"	f	file:
reset_limit	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
reset_lines	glx/fliptext.c	/^reset_lines (ModeInfo *mi)$/;"	f	file:
reset_moire2	moire2.c	/^reset_moire2 (struct state *st)$/;"	f	file:
reset_p	vermiculate.c	/^  int reset_p;$/;"	m	struct:state	file:
reset_projection	glx/mirrorblob.c	/^reset_projection(int width, int height)$/;"	f	file:
reset_score	pong.c	/^reset_score(struct state * st)$/;"	f	file:
reset_shape	glx/tangram.c	/^static void reset_shape(tangram_shape * ts)$/;"	f	file:
reset_starfish	starfish.c	/^reset_starfish (struct state *st)$/;"	f	file:
reset_strip	glx/glmatrix.c	/^reset_strip (ModeInfo *mi, strip *s)$/;"	f	file:
reset_zoom	rotzoomer.c	/^reset_zoom (struct state *st, struct zoom_area *za)$/;"	f	file:
resets	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
reshape	glx/cage.c	/^reshape(ModeInfo * mi, int width, int height)$/;"	f	file:
reshape	glx/glschool_gl.c	/^reshape(int width, int height)$/;"	f
reshape	sonar.c	/^reshape (sonar_info *si)$/;"	f	file:
reshape_ant	ant.c	68;"	d	file:
reshape_antinspect	glx/antinspect.c	/^ENTRYPOINT void reshape_antinspect(ModeInfo * mi, int width, int height) $/;"	f
reshape_antmaze	glx/antmaze.c	/^ENTRYPOINT void reshape_antmaze(ModeInfo * mi, int width, int height) $/;"	f
reshape_antspotlight	glx/antspotlight.c	/^ENTRYPOINT void reshape_antspotlight(ModeInfo * mi, int width, int height)$/;"	f
reshape_apollonian	apollonian.c	77;"	d	file:
reshape_atlantis	glx/atlantis.c	/^reshape_atlantis(ModeInfo * mi, int width, int height)$/;"	f
reshape_atunnel	glx/atunnel.c	/^reshape_atunnel(ModeInfo *mi, int width, int height)$/;"	f
reshape_ball	glx/blinkbox.c	/^reshape_ball (ModeInfo *mi, int width, int height)$/;"	f
reshape_ball	glx/dangerball.c	/^reshape_ball (ModeInfo *mi, int width, int height)$/;"	f
reshape_blocktube	glx/blocktube.c	/^ENTRYPOINT void reshape_blocktube (ModeInfo *mi, int width, int height)$/;"	f
reshape_boing	glx/boing.c	/^reshape_boing (ModeInfo *mi, int width, int height)$/;"	f
reshape_bouboule	bouboule.c	90;"	d	file:
reshape_boxed	glx/boxed.c	/^ENTRYPOINT void reshape_boxed(ModeInfo *mi, int width, int height)$/;"	f
reshape_boxes	boxfit.c	/^reshape_boxes (state *st)$/;"	f	file:
reshape_braid	braid.c	43;"	d	file:
reshape_bubble3d	glx/b_lockglue.c	/^reshape_bubble3d(ModeInfo *mi, int w, int h)$/;"	f
reshape_cage	glx/cage.c	85;"	d	file:
reshape_carousel	glx/carousel.c	/^reshape_carousel (ModeInfo *mi, int width, int height)$/;"	f
reshape_cb	screenhackI.h	/^  void           (*reshape_cb) (Display *, Window, void *,$/;"	m	struct:xscreensaver_function_table
reshape_chess	glx/endgame.c	/^ENTRYPOINT void reshape_chess(ModeInfo *mi, int width, int height) $/;"	f
reshape_circuit	glx/circuit.c	/^ENTRYPOINT void reshape_circuit(ModeInfo *mi, int width, int height)$/;"	f
reshape_cow	glx/bouncingcow.c	/^reshape_cow (ModeInfo *mi, int width, int height)$/;"	f
reshape_crackberg	glx/crackberg.c	/^ENTRYPOINT void reshape_crackberg (ModeInfo *mi, int w, int h)$/;"	f
reshape_crystal	crystal.c	79;"	d	file:
reshape_cube	glx/cubenetic.c	/^reshape_cube (ModeInfo *mi, int width, int height)$/;"	f
reshape_cube	glx/cubestorm.c	/^reshape_cube (ModeInfo *mi, int width, int height)$/;"	f
reshape_cube21	glx/cube21.c	/^ENTRYPOINT void reshape_cube21(ModeInfo *mi, int width, int height) $/;"	f
reshape_cubicgrid	glx/cubicgrid.c	/^ENTRYPOINT void reshape_cubicgrid(ModeInfo *mi, int width, int height) $/;"	f
reshape_demon	demon.c	62;"	d	file:
reshape_discrete	discrete.c	43;"	d	file:
reshape_drift	drift.c	41;"	d	file:
reshape_engine	glx/engine.c	/^ENTRYPOINT void reshape_engine(ModeInfo *mi, int width, int height)$/;"	f
reshape_euler2d	euler2d.c	51;"	d	file:
reshape_extrusion	glx/extrusion.c	/^reshape_extrusion (ModeInfo *mi, int width, int height)$/;"	f
reshape_fadeplot	fadeplot.c	41;"	d	file:
reshape_fiberlamp	fiberlamp.c	/^reshape_fiberlamp(ModeInfo * mi, int width, int height)$/;"	f
reshape_fire	glx/glforestfire.c	/^ENTRYPOINT void reshape_fire(ModeInfo * mi, int width, int height)$/;"	f
reshape_flag	flag.c	53;"	d	file:
reshape_flipflop	glx/flipflop.c	/^reshape_flipflop(ModeInfo *mi, int width, int height)$/;"	f
reshape_fliptext	glx/fliptext.c	/^reshape_fliptext (ModeInfo *mi, int width, int height)$/;"	f
reshape_flow	flow.c	107;"	d	file:
reshape_flurry	glx/flurry.c	/^ENTRYPOINT void reshape_flurry(ModeInfo *mi, int width, int height)$/;"	f
reshape_galaxy	galaxy.c	50;"	d	file:
reshape_gasket	glx/sierpinski3d.c	/^reshape_gasket(ModeInfo *mi, int width, int height)$/;"	f
reshape_gears	glx/gears.c	/^reshape_gears (ModeInfo *mi, int width, int height)$/;"	f
reshape_gflux	glx/gflux.c	/^reshape_gflux(ModeInfo *mi, int width, int height)$/;"	f
reshape_glblur	glx/glblur.c	/^reshape_glblur (ModeInfo *mi, int width, int height)$/;"	f
reshape_glcells	glx/glcells.c	/^reshape_glcells( ModeInfo *mi, int width, int height )$/;"	f
reshape_gleidescope	glx/gleidescope.c	/^ENTRYPOINT void reshape_gleidescope(ModeInfo *mi, int width, int height)$/;"	f
reshape_glhanoi	glx/glhanoi.c	/^ENTRYPOINT void reshape_glhanoi(ModeInfo * mi, int width, int height)$/;"	f
reshape_glschool	glx/glschool.c	/^reshape_glschool(ModeInfo *mi, int width, int height)$/;"	f
reshape_grav	grav.c	38;"	d	file:
reshape_hop	hopalong.c	62;"	d	file:
reshape_hypertorus	glx/hypertorus.c	/^ENTRYPOINT void reshape_hypertorus(ModeInfo *mi, int width, int height)$/;"	f
reshape_hypnowheel	glx/hypnowheel.c	/^reshape_hypnowheel (ModeInfo *mi, int width, int height)$/;"	f
reshape_jigglypuff	glx/jigglypuff.c	/^ENTRYPOINT void reshape_jigglypuff(ModeInfo *mi, int width, int height)$/;"	f
reshape_juggle	glx/juggler3d.c	/^reshape_juggle (ModeInfo *mi, int width, int height)$/;"	f
reshape_juggle	juggle.c	/^reshape_juggle (ModeInfo * mi, int width, int height)$/;"	f
reshape_julia	julia.c	48;"	d	file:
reshape_klein	glx/klein.c	/^ENTRYPOINT void reshape_klein(ModeInfo *mi, int width, int height)$/;"	f
reshape_knot	glx/glknots.c	/^reshape_knot (ModeInfo *mi, int width, int height)$/;"	f
reshape_lament	glx/lament.c	/^reshape_lament(ModeInfo *mi, int width, int height)$/;"	f
reshape_laser	laser.c	38;"	d	file:
reshape_lavalite	glx/lavalite.c	/^reshape_lavalite (ModeInfo *mi, int width, int height)$/;"	f
reshape_lightning	lightning.c	36;"	d	file:
reshape_lisa	lisa.c	63;"	d	file:
reshape_lissie	lissie.c	43;"	d	file:
reshape_lockward	glx/lockward.c	/^reshape_lockward (ModeInfo *mi, int width, int height)$/;"	f
reshape_logo	glx/dnalogo.c	/^reshape_logo (ModeInfo *mi, int width, int height)$/;"	f
reshape_loop	loop.c	96;"	d	file:
reshape_matrix	glx/glmatrix.c	/^reshape_matrix (ModeInfo *mi, int width, int height)$/;"	f
reshape_memscroller	memscroller.c	/^reshape_memscroller (state *st)$/;"	f	file:
reshape_mgears	glx/moebiusgears.c	/^reshape_mgears (ModeInfo *mi, int width, int height)$/;"	f
reshape_mirrorblob	glx/mirrorblob.c	/^reshape_mirrorblob(ModeInfo *mi, int width, int height)$/;"	f
reshape_moebius	glx/moebius.c	/^reshape_moebius (ModeInfo * mi, int width, int height)$/;"	f
reshape_molecule	glx/molecule.c	/^reshape_molecule (ModeInfo *mi, int width, int height)$/;"	f
reshape_morph3d	glx/morph3d.c	/^reshape_morph3d(ModeInfo * mi, int width, int height)$/;"	f
reshape_mountain	mountain.c	38;"	d	file:
reshape_noof	glx/noof.c	/^reshape_noof(ModeInfo *mi, int w, int h)$/;"	f
reshape_pacman	pacman.c	59;"	d	file:
reshape_penrose	penrose.c	92;"	d	file:
reshape_pinion	glx/pinion.c	/^reshape_pinion (ModeInfo *mi, int width, int height)$/;"	f
reshape_pipes	glx/pipes.c	/^reshape_pipes(ModeInfo * mi, int width, int height)$/;"	f
reshape_planet	glx/glplanet.c	/^reshape_planet (ModeInfo *mi, int width, int height)$/;"	f
reshape_polyhedra	glx/polyhedra-gl.c	/^reshape_polyhedra (ModeInfo *mi, int width, int height)$/;"	f
reshape_polyominoes	polyominoes.c	42;"	d	file:
reshape_polytopes	glx/polytopes.c	/^ENTRYPOINT void reshape_polytopes(ModeInfo *mi, int width, int height)$/;"	f
reshape_providence	glx/providence.c	/^ENTRYPOINT void reshape_providence(ModeInfo * mi, int width, int height) $/;"	f
reshape_pulsar	glx/pulsar.c	/^reshape_pulsar(ModeInfo *mi, int width, int height)$/;"	f
reshape_queens	glx/queens.c	/^ENTRYPOINT void reshape_queens(ModeInfo *mi, int width, int height) $/;"	f
reshape_rotor	rotor.c	44;"	d	file:
reshape_rubik	glx/rubik.c	/^reshape_rubik(ModeInfo * mi, int width, int height)$/;"	f
reshape_screenflip	glx/flipscreen3d.c	/^ENTRYPOINT void reshape_screenflip(ModeInfo *mi, int width, int height)$/;"	f
reshape_sierpinski	sierpinski.c	44;"	d	file:
reshape_slideshow	glx/glslideshow.c	/^reshape_slideshow (ModeInfo *mi, int width, int height)$/;"	f
reshape_slip	slip.c	/^reshape_slip (ModeInfo * mi, int w, int h)$/;"	f
reshape_sphere	sphere.c	68;"	d	file:
reshape_spheremonics	glx/spheremonics.c	/^reshape_spheremonics (ModeInfo *mi, int width, int height)$/;"	f
reshape_spiral	spiral.c	45;"	d	file:
reshape_sponge	glx/menger.c	/^reshape_sponge (ModeInfo *mi, int width, int height)$/;"	f
reshape_sproingies	glx/sproingiewrap.c	/^reshape_sproingies (ModeInfo *mi, int w, int h)$/;"	f
reshape_stairs	glx/stairs.c	/^reshape_stairs (ModeInfo * mi, int width, int height)$/;"	f
reshape_stonerview	glx/stonerview.c	/^reshape_stonerview (ModeInfo *mi, int width, int height)$/;"	f
reshape_strange	strange.c	45;"	d	file:
reshape_superquadrics	glx/superquadrics.c	/^reshape_superquadrics(ModeInfo * mi, int width, int height)$/;"	f
reshape_swirl	swirl.c	41;"	d	file:
reshape_sws	glx/starwars.c	/^reshape_sws (ModeInfo *mi, int width, int height)$/;"	f
reshape_tangram	glx/tangram.c	/^ENTRYPOINT void reshape_tangram(ModeInfo * mi, int w, int h)$/;"	f
reshape_text	glx/gltext.c	/^reshape_text (ModeInfo *mi, int width, int height)$/;"	f
reshape_thornbird	thornbird.c	41;"	d	file:
reshape_toasters	glx/flyingtoasters.c	/^reshape_toasters (ModeInfo *mi, int width, int height)$/;"	f
reshape_topBlock	glx/topblock.c	/^reshape_topBlock (ModeInfo *mi, int width, int height)$/;"	f
reshape_trees	forest.c	36;"	d	file:
reshape_triangle	triangle.c	54;"	d	file:
reshape_tunnel	glx/timetunnel.c	/^reshape_tunnel (ModeInfo *mi, int width, int height)$/;"	f
reshape_vines	vines.c	54;"	d	file:
reshape_voronoi	glx/voronoi.c	/^reshape_voronoi (ModeInfo *mi, int width, int height)$/;"	f
reshape_worm	worm.c	55;"	d	file:
residual	xflame.c	/^  int             residual;$/;"	m	struct:state	file:
resize	fireworkx.c	/^static void resize(struct state *st)$/;"	f	file:
resize	xlyap.c	/^resize(struct state *st)$/;"	f	file:
resizeWormhole	wormhole.c	/^static void resizeWormhole( struct state *st, wormhole * worm )$/;"	f	file:
resize_field	cloudlife.c	/^resize_field(struct field * f, unsigned int w, unsigned int h)$/;"	f	file:
resize_grid	phosphor.c	/^resize_grid (p_state *state)$/;"	f	file:
resized	abstractile.c	/^  Bool grid_full, resized;$/;"	m	struct:state	file:
resized	xlyap.c	/^  int     expind[MAXFRAMES], resized[MAXFRAMES];$/;"	m	struct:state	file:
resolution	glx/glplanet.c	/^static int resolution;$/;"	v	file:
resolution	glx/lavalite.c	/^static int resolution;$/;"	v	file:
resolution	glx/mirrorblob.c	/^static int resolution;$/;"	v	file:
resolution	glx/spheremonics.c	/^  int resolution;$/;"	m	struct:__anon187	file:
resolution	glx/superquadrics.c	/^	int         resolution;$/;"	m	struct:__anon243	file:
resolution	glx/topblock.c	/^int resolution;$/;"	v
resolution	swirl.c	/^	int         resolution;	\/* drawing resolution, 1..5 *\/$/;"	m	struct:swirl_data	file:
resolve_p	sonar.c	/^static Bool resolve_p = True;$/;"	v	file:
restart	epicycle.c	/^   int restart;$/;"	m	struct:state	file:
restart	maze.c	/^  int x, y, restart, stop, state, max_length;$/;"	m	struct:state	file:
restart	mismunch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
restart	munch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
restart_flow	flow.c	/^restart_flow(ModeInfo * mi)$/;"	f	file:
restore_idle	glx/glsnake.c	/^static restore_idle(int v __attribute__((__unused__)))$/;"	f	file:
ret	images/m6502/spacer.asm	/^ret:$/;"	l
rev	apple2-main.c	/^      unsigned int rev : 1;$/;"	m	struct:terminal_controller_data::__anon74::__anon75	file:
reverse	glx/timetunnel.c	/^static Bool do_texture, drawlogo, wire, reverse, do_fog;$/;"	v	file:
reverseRC	glx/rubik.c	/^reverseRC(rubikstruct * rp, int orient, int size)$/;"	f	file:
rez	memscroller.c	/^  int rez;$/;"	m	struct:__anon24	file:
rf	pacman.h	/^    int cf, rf;$/;"	m	struct:__anon42
rf	pacman.h	/^    int cf, rf;$/;"	m	struct:__anon43
rface	glx/cube21.c	/^  int           rface, ramount; \/* selected face and amount of rotation in multiplies of 30deg *\/$/;"	m	struct:__anon229	file:
rfactor	pacman.h	/^    int cfactor, rfactor;$/;"	m	struct:__anon42
rfactor	pacman.h	/^    int cfactor, rfactor;$/;"	m	struct:__anon43
rgb2point	interaggregate.c	/^static inline unsigned long rgb2point(int depth, int r, int g, int b) $/;"	f	file:
rgb2point	substrate.c	/^static inline unsigned long rgb2point(int depth, int r, int g, int b) $/;"	f	file:
rgb_colormap	interaggregate.c	/^static const char *rgb_colormap[] = $/;"	v	file:
rgb_colormap	substrate.c	/^static const char *rgb_colormap[] = {$/;"	v	file:
rgb_max	xlyap.c	/^  int     rgb_max, nostart, stripe_interval;$/;"	m	struct:state	file:
rgb_values	swirl.c	/^	XColor     *rgb_values;	\/* colour definitions array *\/$/;"	m	struct:swirl_data	file:
rh	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
rho	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
rhomboid	glx/tangram.c	/^    rhomboid = 6$/;"	e	enum:__anon291	file:
ri	grav.c	/^	int         xi, yi, ri;$/;"	m	struct:__anon10	file:
ri	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
ridep	flow.c	/^static Bool ridep;$/;"	v	file:
ridtri	glx/glforestfire.c	/^    float ridtri;		\/* fire particle size *\/$/;"	m	struct:__anon269	file:
right	braid.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon46	file:
right	glx/crackberg.c	/^    struct _Trile *left, *right, *parent; \/* for bst, NOT spatial *\/$/;"	m	struct:_Trile	typeref:struct:_Trile::	file:
right	glx/glhanoi.c	/^static const float right[] = { -1.0, 0.0, 0.0 };$/;"	v	file:
right	glx/glutstroke.h	/^  float right;$/;"	m	struct:__anon198
right	glx/jigglypuff.c	/^    hedge *right;$/;"	m	struct:edge	file:
right	images/m6502/random-walk.asm	/^right:$/;"	l
right	spiral.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon105	file:
right	xjack.c	/^  int left, right;		\/* characters *\/$/;"	m	struct:state	file:
right1	noseguy.c	/^  Pixmap left1, left2, right1, right2;$/;"	m	struct:state	file:
right2	noseguy.c	/^  Pixmap left1, left2, right1, right2;$/;"	m	struct:state	file:
right_front	noseguy.c	/^  Pixmap left_front, right_front, front, down;$/;"	m	struct:state	file:
right_margin	bsod.c	/^  int left_margin, right_margin;	\/* for text wrapping *\/$/;"	m	struct:bsod_state	file:
right_margin	glx/fliptext.c	/^  int left_margin, right_margin;$/;"	m	struct:__anon367	file:
rightlog	xlyap.c	/^rightlog(double x, double r)    \/* right skewed logistic *\/$/;"	f	file:
ring_r	glx/moebiusgears.c	/^  GLfloat ring_r;  \/* radius of gear system *\/$/;"	m	struct:__anon295	file:
rings	glx/juggler3d.c	/^static Bool rings;$/;"	v	file:
rings	glx/lockward.c	/^	GLuint		rings;$/;"	m	struct:lockward_context	file:
rings	glx/pipes.c	233;"	d	file:
rings	glx/pipes.c	318;"	d	file:
rings	juggle.c	/^static Bool rings;$/;"	v	file:
ripple	ripples.c	/^ripple(struct state *st)$/;"	f	file:
ripple_blob	ripples.c	/^typedef enum {ripple_drop, ripple_blob, ripple_box, ripple_stir} ripple_mode;$/;"	e	enum:__anon164	file:
ripple_box	ripples.c	/^typedef enum {ripple_drop, ripple_blob, ripple_box, ripple_stir} ripple_mode;$/;"	e	enum:__anon164	file:
ripple_drop	ripples.c	/^typedef enum {ripple_drop, ripple_blob, ripple_box, ripple_stir} ripple_mode;$/;"	e	enum:__anon164	file:
ripple_mode	ripples.c	/^typedef enum {ripple_drop, ripple_blob, ripple_box, ripple_stir} ripple_mode;$/;"	t	typeref:enum:__anon164	file:
ripple_stir	ripples.c	/^typedef enum {ripple_drop, ripple_blob, ripple_box, ripple_stir} ripple_mode;$/;"	e	enum:__anon164	file:
ripples_defaults	ripples.c	/^static const char *ripples_defaults[] =$/;"	v	file:
ripples_draw	ripples.c	/^ripples_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
ripples_event	ripples.c	/^ripples_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
ripples_free	ripples.c	/^ripples_free (Display *dpy, Window window, void *closure)$/;"	f	file:
ripples_init	ripples.c	/^ripples_init (Display *disp, Window win)$/;"	f	file:
ripples_options	ripples.c	/^static XrmOptionDescRec ripples_options[] =$/;"	v	file:
ripples_reshape	ripples.c	/^ripples_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
rl	images/m6502/wave6502.asm	/^rl:$/;"	l
rlmax	vermiculate.c	36;"	d	file:
rmask	ripples.c	/^  unsigned long rmask;  \/* This builds on the warp effect by adding *\/$/;"	m	struct:state	file:
rnd	fireworkx.c	45;"	d	file:
rnd	glx/boxed.c	66;"	d	file:
rnd	glx/boxed.c	67;"	d	file:
rnd	glx/flurry.h	56;"	d
rnd	wormhole.c	/^\/*inline*\/ static int rnd( int q )$/;"	f	file:
rnd01	glx/cube21.c	86;"	d	file:
rndcolor	glx/cube21.c	87;"	d	file:
rndlife	fireworkx.c	/^  int rndlife;$/;"	m	struct:state	file:
rndstart	glx/cube21.c	/^static Bool spin, wander, rndstart, tex;$/;"	v	file:
ro	ifs.c	/^  float ro, rt, rc;     \/* Old Rotation, Rotation Target, Rotation Counter *\/$/;"	m	struct:__anon149	file:
robot_color	blaster.c	/^	GC robot_color;$/;"	m	struct:robot_state	file:
robot_state	blaster.c	/^struct robot_state {$/;"	s	file:
robots	blaster.c	/^  struct robot_state *robots;$/;"	m	struct:state	typeref:struct:state::robot_state	file:
rock	rocks.c	/^struct rock {$/;"	s	file:
rock_compute	rocks.c	/^rock_compute (struct state *st, struct rock *rock)$/;"	f	file:
rock_draw	rocks.c	/^rock_draw (struct state *st, struct rock *rock, Bool draw_p)$/;"	f	file:
rock_reset	rocks.c	/^rock_reset (struct state *st, struct rock *rock)$/;"	f	file:
rock_tick	rocks.c	/^rock_tick (struct state *st, struct rock *rock, int d)$/;"	f	file:
rocket_lamp	glx/lavalite.c	/^static const lamp_geometry rocket_lamp[] = {$/;"	v	file:
rocks	rocks.c	/^  struct rock *rocks;$/;"	m	struct:state	typeref:struct:state::rock	file:
rocks_defaults	rocks.c	/^static const char *rocks_defaults [] = {$/;"	v	file:
rocks_draw	rocks.c	/^rocks_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
rocks_event	rocks.c	/^rocks_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
rocks_free	rocks.c	/^rocks_free (Display *dpy, Window window, void *closure)$/;"	f	file:
rocks_init	rocks.c	/^rocks_init (Display *d, Window w)$/;"	f	file:
rocks_options	rocks.c	/^static XrmOptionDescRec rocks_options [] = {$/;"	v	file:
rocks_reshape	rocks.c	/^rocks_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
rod	glx/engine.c	/^static int rod (Engine *e, GLfloat x, GLfloat y, GLfloat z, float length, float diameter)$/;"	f	file:
roll	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
roll_disc	compass.c	/^roll_disc (struct disc *disc)$/;"	f	file:
roll_th	glx/moebiusgears.c	/^  GLfloat roll_th;$/;"	m	struct:__anon295	file:
rook_data	glx/chessmodels.c	/^unsigned short rook_data[] = {$/;"	v
root_p	xlockmoreI.h	/^  Bool root_p;$/;"	m	struct:ModeInfo
root_weave_bits	greynetic.c	/^static char root_weave_bits[] = { 0x07, 0x0d, 0x0b, 0x0e};$/;"	v	file:
root_weave_height	greynetic.c	80;"	d	file:
root_weave_width	greynetic.c	79;"	d	file:
root_x	attraction.c	/^  int mouse_x, mouse_y, mouse_mass, root_x, root_y;$/;"	m	struct:state	file:
root_y	attraction.c	/^  int mouse_x, mouse_y, mouse_mass, root_x, root_y;$/;"	m	struct:state	file:
rorschach_defaults	rorschach.c	/^static const char *rorschach_defaults [] = {$/;"	v	file:
rorschach_draw	rorschach.c	/^rorschach_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
rorschach_draw_start	rorschach.c	/^rorschach_draw_start (Display *dpy, Window window, struct state *st)$/;"	f	file:
rorschach_draw_step	rorschach.c	/^rorschach_draw_step (Display *dpy, Window window, struct state *st)$/;"	f	file:
rorschach_event	rorschach.c	/^rorschach_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
rorschach_free	rorschach.c	/^rorschach_free (Display *dpy, Window window, void *closure)$/;"	f	file:
rorschach_init	rorschach.c	/^rorschach_init (Display *dpy, Window window)$/;"	f	file:
rorschach_options	rorschach.c	/^static XrmOptionDescRec rorschach_options [] = {$/;"	v	file:
rorschach_reshape	rorschach.c	/^rorschach_reshape (Display *dpy, Window window, void *closure,$/;"	f	file:
rot	glx/antmaze.c	/^  rotator    *rot;$/;"	m	struct:__anon278	file:
rot	glx/antspotlight.c	/^  rotator    *rot;$/;"	m	struct:__anon317	file:
rot	glx/blinkbox.c	/^  GLfloat rot[4];$/;"	m	struct:__anon335	file:
rot	glx/bouncingcow.c	/^  rotator *rot;$/;"	m	struct:__anon246	file:
rot	glx/carousel.c	/^  rotator *rot;			\/* for zoomery *\/$/;"	m	struct:__anon222	file:
rot	glx/carousel.c	/^  rotator *rot;$/;"	m	struct:__anon223	file:
rot	glx/cubenetic.c	/^  rotator *rot;$/;"	m	struct:__anon264	file:
rot	glx/cubestorm.c	/^  rotator *rot;$/;"	m	struct:__anon276	file:
rot	glx/cubicgrid.c	/^  rotator *rot;$/;"	m	struct:__anon320	file:
rot	glx/dangerball.c	/^  rotator *rot;$/;"	m	struct:__anon240	file:
rot	glx/engine.c	/^  rotator *rot;$/;"	m	struct:__anon238	file:
rot	glx/extrusion.c	/^  rotator *rot;$/;"	m	struct:__anon322	file:
rot	glx/flipscreen3d.c	/^  GLfloat rot, drot, odrot, ddrot, orot;$/;"	m	struct:__anon195	file:
rot	glx/gears.c	/^  rotator *rot;$/;"	m	struct:__anon191	file:
rot	glx/glblur.c	/^  rotator *rot;$/;"	m	struct:__anon255	file:
rot	glx/glknots.c	/^  rotator *rot;$/;"	m	struct:__anon260	file:
rot	glx/glplanet.c	/^  rotator *rot;$/;"	m	struct:__anon407	file:
rot	glx/gltext.c	/^  rotator *rot, *rot2;$/;"	m	struct:__anon226	file:
rot	glx/hypnowheel.c	/^  rotator *rot;$/;"	m	struct:__anon312	file:
rot	glx/hypnowheel.c	/^  rotator *rot;$/;"	m	struct:__anon313	file:
rot	glx/juggler3d.c	/^  rotator *rot;$/;"	m	struct:__anon405	file:
rot	glx/lament.c	/^  rotator *rot;$/;"	m	struct:__anon319	file:
rot	glx/lavalite.c	/^  rotator *rot;$/;"	m	struct:__anon210	file:
rot	glx/lockward.c	/^	GLfloat		rot;	\/*  Terminal rotation after count expires *\/$/;"	m	struct:spinnerstate	file:
rot	glx/menger.c	/^  rotator *rot;$/;"	m	struct:__anon391	file:
rot	glx/moebius.c	/^    rotator    *rot;$/;"	m	struct:__anon358	file:
rot	glx/moebiusgears.c	/^  rotator *rot;$/;"	m	struct:__anon295	file:
rot	glx/molecule.c	/^  rotator *rot;$/;"	m	struct:__anon236	file:
rot	glx/polyhedra-gl.c	/^  rotator *rot;$/;"	m	struct:__anon321	file:
rot	glx/polyhedra.c	/^  int *rot; \/* vertex configuration (array M of 0..N-1) *\/$/;"	m	struct:__anon251	file:
rot	glx/sierpinski3d.c	/^  rotator    *rot;$/;"	m	struct:__anon316	file:
rot	glx/spheremonics.c	/^  rotator *rot;$/;"	m	struct:__anon187	file:
rot	glx/timetunnel.c	/^  rotator *rot;$/;"	m	struct:__anon190	file:
rot	glx/voronoi.c	/^  int rot;$/;"	m	struct:node	file:
rot180	polyominoes.c	/^  int rot180;$/;"	m	struct:_polyominoesstruct	file:
rot2	glx/gltext.c	/^  rotator *rot, *rot2;$/;"	m	struct:__anon226	file:
rot2	glx/lavalite.c	/^  rotator *rot2;$/;"	m	struct:__anon210	file:
rotAngle	glx/glhanoi.c	/^	GLdouble rotAngle;$/;"	m	struct:__anon202	file:
rotCounter	glx/glschool.c	/^	int			rotCounter;$/;"	m	struct:__anon257	file:
rotSpeed	glx/flurry.h	/^	float rotSpeed;$/;"	m	struct:Star
rot_face	glx/cube21.c	/^static void rot_face(pieces_t pieces, cind_t colors, int s, int o) $/;"	f	file:
rot_halves	glx/cube21.c	/^static void rot_halves(pieces_t pieces, cind_t colors, int hf[2], int s) $/;"	f	file:
rot_max	starfish.c	/^  double rot_max;$/;"	m	struct:starfish	file:
rot_x	galaxy.c	/^ double      rot_x; \/* rotation of eye around center of universe, around$/;"	m	struct:__anon73	file:
rot_x	glx/extrusion.c	/^float rot_x=0, rot_y=0, rot_z=0;$/;"	v
rot_y	galaxy.c	/^ double      rot_y; \/* rotation of eye around center of universe, around$/;"	m	struct:__anon73	file:
rot_y	glx/extrusion.c	/^float rot_x=0, rot_y=0, rot_z=0;$/;"	v
rot_z	glx/extrusion.c	/^float rot_x=0, rot_y=0, rot_z=0;$/;"	v
rota	starfish.c	/^  double rota;		\/* rotational acceleration *\/$/;"	m	struct:starfish	file:
rotarray	glx/polyhedra.c	/^rotarray(Vector *new, Vector *old, int n)$/;"	f	file:
rotate	glx/endgame.c	/^static int rotate, reflections, smooth, shadows, classic;$/;"	v	file:
rotate	glx/flipscreen3d.c	/^static int rotate;$/;"	v	file:
rotate	glx/gleidescope.c	/^static Bool		rotate;			\/* rotate in place *\/$/;"	v	file:
rotate	glx/polyhedra.c	/^rotate(Vector vertex, Vector axis, double angle)$/;"	f	file:
rotate	glx/queens.c	/^static int rotate, wire, clearbits, flat;$/;"	v	file:
rotate	glx/topblock.c	/^Bool rotate;$/;"	v
rotate	hyperball.c	415;"	d	file:
rotate	hypercube.c	426;"	d	file:
rotate	ifs.c	/^  Bool translate, scale, rotate;$/;"	m	struct:state	file:
rotate	kumppa.c	/^static void rotate(struct state *st)$/;"	f	file:
rotateFace	glx/rubik.c	/^rotateFace(rubikstruct * rp, int face, int direction)$/;"	f	file:
rotateRC	glx/rubik.c	/^rotateRC(rubikstruct * rp, int rotate, int orient, int size)$/;"	f	file:
rotateSlice	glx/rubik.c	/^static const RubikLoc rotateSlice[MAXFACES][MAXORIENT \/ 2] =$/;"	v	file:
rotateSpeed	glx/topblock.c	/^GLfloat rotateSpeed;$/;"	v
rotateToRow	glx/rubik.c	/^static const RubikRowNext rotateToRow[MAXFACES] =	\/*CW to min face *\/$/;"	v	file:
rotateX	kumppa.c	/^  int *rotateX;$/;"	m	struct:state	file:
rotateY	kumppa.c	/^  int *rotateY;$/;"	m	struct:state	file:
rotate_1	glx/rotator.c	/^rotate_1 (double *pos, double *v, double *dv, double speed, double max_v)$/;"	f	file:
rotate_angle	glx/circuit.c	/^  GLfloat rotate_angle;$/;"	m	struct:__anon311	file:
rotate_p	rocks.c	/^  Bool rotate_p;$/;"	m	struct:state	file:
rotateall	glx/hypertorus.c	/^static void rotateall(float al, float be, float de, float ze, float et,$/;"	f	file:
rotateall	glx/klein.c	/^static void rotateall(float al, float be, float de, float ze, float et,$/;"	f	file:
rotateall	glx/polytopes.c	/^static void rotateall(float al, float be, float de, float ze, float et,$/;"	f	file:
rotateall4d	glx/klein.c	/^static void rotateall4d(float ze, float et, float th, float m[4][4])$/;"	f	file:
rotatep	flow.c	/^static Bool rotatep;$/;"	v	file:
rotatepipes	glx/pipes.c	/^static Bool fisheye, tightturns, rotatepipes;$/;"	v	file:
rotates	hyperball.c	423;"	d	file:
rotates	hypercube.c	434;"	d	file:
rotatespeed	glx/circuit.c	/^static int rotatespeed;$/;"	v	file:
rotatestep	glx/rubik.c	/^	GLfloat     rotatestep;$/;"	m	struct:__anon248	file:
rotatewx	glx/hypertorus.c	/^static void rotatewx(float m[4][4], float phi)$/;"	f	file:
rotatewx	glx/klein.c	/^static void rotatewx(float m[4][4], float phi)$/;"	f	file:
rotatewx	glx/polytopes.c	/^static void rotatewx(float m[4][4], float phi)$/;"	f	file:
rotatewy	glx/hypertorus.c	/^static void rotatewy(float m[4][4], float phi)$/;"	f	file:
rotatewy	glx/klein.c	/^static void rotatewy(float m[4][4], float phi)$/;"	f	file:
rotatewy	glx/polytopes.c	/^static void rotatewy(float m[4][4], float phi)$/;"	f	file:
rotatewz	glx/hypertorus.c	/^static void rotatewz(float m[4][4], float phi)$/;"	f	file:
rotatewz	glx/klein.c	/^static void rotatewz(float m[4][4], float phi)$/;"	f	file:
rotatewz	glx/polytopes.c	/^static void rotatewz(float m[4][4], float phi)$/;"	f	file:
rotatexy	glx/hypertorus.c	/^static void rotatexy(float m[4][4], float phi)$/;"	f	file:
rotatexy	glx/klein.c	/^static void rotatexy(float m[4][4], float phi)$/;"	f	file:
rotatexy	glx/polytopes.c	/^static void rotatexy(float m[4][4], float phi)$/;"	f	file:
rotatexz	glx/hypertorus.c	/^static void rotatexz(float m[4][4], float phi)$/;"	f	file:
rotatexz	glx/klein.c	/^static void rotatexz(float m[4][4], float phi)$/;"	f	file:
rotatexz	glx/polytopes.c	/^static void rotatexz(float m[4][4], float phi)$/;"	f	file:
rotateyz	glx/hypertorus.c	/^static void rotateyz(float m[4][4], float phi)$/;"	f	file:
rotateyz	glx/klein.c	/^static void rotateyz(float m[4][4], float phi)$/;"	f	file:
rotateyz	glx/polytopes.c	/^static void rotateyz(float m[4][4], float phi)$/;"	f	file:
rotating	glx/stairs.c	/^	int         rotating;$/;"	m	struct:__anon254	file:
rotation	glx/fliptext.c	/^  XYZ rotation;$/;"	m	struct:__anon367	file:
rotation	glx/glcells.c	/^  double rotation;  \/* random rot, so they don't look all the same *\/$/;"	m	struct:__anon389	file:
rotation	glx/glhanoi.c	/^	GLfloat rotation[3];$/;"	m	struct:__anon202	file:
rotation	glx/glsnake.c	/^static float rotation[16];$/;"	v	file:
rotation	glx/rubik.c	/^	int         face, rotation;$/;"	m	struct:_RubikSlice	file:
rotation	glx/rubik.c	/^	int         rotation;	\/* Not used yet *\/$/;"	m	struct:_RubikLoc	file:
rotation	glx/topblock.c	/^  GLfloat rotation;$/;"	m	struct:__anon213	file:
rotation	glx/topblock.h	/^	int rotation;		\/* indexed: 0=S-N, 1=W-E, 2=N-S, 3=E-W *\/$/;"	m	struct:blockNode
rotation_factor	glx/bubble3d.h	/^	GLfloat     rotation_factor;	\/* Max. amount by which bubbles rotate. *\/$/;"	m	struct:glb_config
rotation_offset	speedmine.c	/^    int rotation_offset;$/;"	m	struct:state	file:
rotator	glx/rotator.c	/^struct rotator {$/;"	s	file:
rotator	glx/rotator.h	/^typedef struct rotator rotator;$/;"	t	typeref:struct:rotator
rotcount	glx/lockward.c	/^	int		rotcount;$/;"	m	struct:spinnerstate	file:
roted	hyperball.c	/^  int roted;$/;"	m	struct:hyper_state	file:
roted	hypercube.c	/^  int roted;$/;"	m	struct:hyper_state	file:
rotframe	glx/polyhedra.c	/^rotframe(double azimuth, double elevation, double angle)$/;"	f	file:
rotinc	glx/lockward.c	/^	GLfloat		rotinc;	\/*  Per-frame increment to rot.  *\/$/;"	m	struct:spinnerstate	file:
rotm	glx/sballs.c	/^    vec3_t rotm;$/;"	m	struct:__anon244	file:
rotor	rotor.c	/^	int         num, rotor, prev;$/;"	m	struct:__anon163	file:
rotor_description	rotor.c	/^ModStruct   rotor_description =$/;"	v
rotor_handle_event	rotor.c	45;"	d	file:
rotor_opts	rotor.c	/^ENTRYPOINT ModeSpecOpt rotor_opts =$/;"	v
rotors	rotor.c	/^static rotorstruct *rotors = (rotorstruct *) NULL;$/;"	v	file:
rotorstruct	rotor.c	/^} rotorstruct;$/;"	t	typeref:struct:__anon163	file:
rotsizeX	kumppa.c	/^  int rotsizeX,rotsizeY;$/;"	m	struct:state	file:
rotsizeY	kumppa.c	/^  int rotsizeX,rotsizeY;$/;"	m	struct:state	file:
rotv	starfish.c	/^  double rotv;		\/* rotational velocity *\/$/;"	m	struct:starfish	file:
rotx	glx/bubble3d.c	/^	GLfloat     rotx, roty, rotz;	\/* Current rotation. *\/$/;"	m	struct:bubble	file:
rotx	glx/circuit.c	/^  GLfloat rotx, roty, rotz; \/* rotation vector *\/$/;"	m	struct:__anon310	file:
rotx	glx/lament.c	/^  double rotx, roty, rotz;$/;"	m	struct:__anon319	file:
rotx	glx/rotator.c	/^  double rotx, roty, rotz;	   \/* current object rotation *\/$/;"	m	struct:rotator	file:
rotx	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
rotx	glx/superquadrics.c	/^	GLfloat     curmat[4][4], rotx, roty, rotz, spinspeed;$/;"	m	struct:__anon243	file:
rotx	glx/superquadrics.c	/^	int         rotx, rotz;$/;"	m	struct:__anon242	file:
rotxAdd	glx/sproingies.c	/^rotxAdd(void)$/;"	f
rotxBAdd	glx/sproingies.c	/^rotxBAdd(void)$/;"	f
rotxBSubtract	glx/sproingies.c	/^rotxBSubtract(void)$/;"	f
rotxSubtract	glx/sproingies.c	/^rotxSubtract(void)$/;"	f
rotx_incr	glx/bubble3d.c	/^	GLfloat     rotx_incr, roty_incr, rotz_incr;	\/* Amount by which we increase$/;"	m	struct:bubble	file:
roty	glx/bubble3d.c	/^	GLfloat     rotx, roty, rotz;	\/* Current rotation. *\/$/;"	m	struct:bubble	file:
roty	glx/circuit.c	/^  GLfloat rotx, roty, rotz; \/* rotation vector *\/$/;"	m	struct:__anon310	file:
roty	glx/lament.c	/^  double rotx, roty, rotz;$/;"	m	struct:__anon319	file:
roty	glx/rotator.c	/^  double rotx, roty, rotz;	   \/* current object rotation *\/$/;"	m	struct:rotator	file:
roty	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
roty	glx/superquadrics.c	/^	GLfloat     curmat[4][4], rotx, roty, rotz, spinspeed;$/;"	m	struct:__anon243	file:
rotyAdd	glx/sproingies.c	/^rotyAdd(void)$/;"	f
rotyBAdd	glx/sproingies.c	/^rotyBAdd(void)$/;"	f
rotyBSubtract	glx/sproingies.c	/^rotyBSubtract(void)$/;"	f
rotySubtract	glx/sproingies.c	/^rotySubtract(void)$/;"	f
roty_incr	glx/bubble3d.c	/^	GLfloat     rotx_incr, roty_incr, rotz_incr;	\/* Amount by which we increase$/;"	m	struct:bubble	file:
rotz	glx/bubble3d.c	/^	GLfloat     rotx, roty, rotz;	\/* Current rotation. *\/$/;"	m	struct:bubble	file:
rotz	glx/circuit.c	/^  GLfloat rotx, roty, rotz; \/* rotation vector *\/$/;"	m	struct:__anon310	file:
rotz	glx/lament.c	/^  double rotx, roty, rotz;$/;"	m	struct:__anon319	file:
rotz	glx/rotator.c	/^  double rotx, roty, rotz;	   \/* current object rotation *\/$/;"	m	struct:rotator	file:
rotz	glx/superquadrics.c	/^	GLfloat     curmat[4][4], rotx, roty, rotz, spinspeed;$/;"	m	struct:__anon243	file:
rotz	glx/superquadrics.c	/^	int         rotx, rotz;$/;"	m	struct:__anon242	file:
rotz_incr	glx/bubble3d.c	/^	GLfloat     rotx_incr, roty_incr, rotz_incr;	\/* Amount by which we increase$/;"	m	struct:bubble	file:
rotzoom	rotzoomer.c	/^rotzoom (struct state *st, struct zoom_area *za)$/;"	f	file:
rotzoomer_defaults	rotzoomer.c	/^static const char *rotzoomer_defaults[] = {$/;"	v	file:
rotzoomer_draw	rotzoomer.c	/^rotzoomer_draw (Display *disp, Window win, void *closure)$/;"	f	file:
rotzoomer_event	rotzoomer.c	/^rotzoomer_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
rotzoomer_free	rotzoomer.c	/^rotzoomer_free (Display *dpy, Window window, void *closure)$/;"	f	file:
rotzoomer_init	rotzoomer.c	/^rotzoomer_init (Display *dpy, Window window)$/;"	f	file:
rotzoomer_options	rotzoomer.c	/^static XrmOptionDescRec rotzoomer_options[] = {$/;"	v	file:
rotzoomer_reshape	rotzoomer.c	/^rotzoomer_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
round	abstractile.c	/^  int round;$/;"	m	struct:state	file:
roundscore	pacman.h	/^    int roundscore;$/;"	m	struct:__anon43
row	ant.c	/^	int         col, row;$/;"	m	struct:__anon68	file:
row	pacman.h	/^    unsigned int col, row;$/;"	m	struct:__anon43
row	pacman.h	/^    volatile unsigned int col, row;$/;"	m	struct:__anon42
rowLoc	glx/rubik.c	/^	RubikLoc   *rowLoc[MAXORIENT];$/;"	m	struct:__anon248	file:
rowToRotate	glx/rubik.c	/^static const int rowToRotate[MAXFACES][MAXORIENT] =$/;"	v	file:
rows	bsod.c	/^  int rows, cols;$/;"	m	struct:__anon4	file:
rows	twang.c	/^  int rows;     \/* number of rows of tiles *\/$/;"	m	struct:state	file:
rows	xjack.c	/^  int columns, rows;		\/* characters *\/$/;"	m	struct:state	file:
rpm	glx/involute.h	/^  double rpm;                \/* approximate revolutions per minute *\/$/;"	m	struct:__anon332
rpm_string	glx/pinion.c	/^rpm_string (double rpm, char *s)$/;"	f	file:
rr	hopalong.c	/^static Bool rr;$/;"	v	file:
rs	anemotaxis.c	/^  int rs;               \/* small shift of x-coordinate to avoid$/;"	m	struct:__anon100	file:
rsc_callDepth	xrayswarm.c	/^  int rsc_callDepth;$/;"	m	struct:state	file:
rshift	ripples.c	/^  int rshift;$/;"	m	struct:state	file:
rside	glx/blinkbox.c	/^  Side rside;\/*Green*\/$/;"	m	struct:__anon336	file:
rt	ifs.c	/^  float ro, rt, rc;     \/* Old Rotation, Rotation Target, Rotation Counter *\/$/;"	m	struct:__anon149	file:
rts	images/m6502/crunch6502.asm	/^rts$/;"	l
rts	images/m6502/zookeeper.asm	/^rts$/;"	l
rubik	glx/rubik.c	/^static rubikstruct *rubik = (rubikstruct *) NULL;$/;"	v	file:
rubik_description	glx/rubik.c	/^ModStruct   rubik_description =$/;"	v
rubik_handle_event	glx/rubik.c	114;"	d	file:
rubik_opts	glx/rubik.c	/^ENTRYPOINT ModeSpecOpt rubik_opts =$/;"	v
rubikstruct	glx/rubik.c	/^} rubikstruct;$/;"	t	typeref:struct:__anon248	file:
rule	images/m6502/cellular-600.asm	/^rule:$/;"	l
rule	penrose.c	/^	int         rule;$/;"	m	struct:__anon92	file:
rule_mask	penrose.c	/^	unsigned char rule_mask;$/;"	m	struct:fringe_node	file:
rule_match_c	penrose.c	/^} rule_match_c;$/;"	t	typeref:struct:__anon92	file:
run	xlyap.c	/^  int     maxframe, frame, dorecalc, mapindex, run;$/;"	m	struct:state	file:
runForever	asm6502.h	/^  BOOL runForever;$/;"	m	struct:machine_6502
run_screenhack_table	screenhack.c	/^run_screenhack_table (Display *dpy, $/;"	f	file:
run_starfish	starfish.c	/^run_starfish (struct state *st, struct starfish *s)$/;"	f	file:
running	maze.c	/^  int running;$/;"	m	struct:solve_state	file:
rx	fiberlamp.c	/^  double  rx, ry; \/* Coordinates relative to root *\/$/;"	m	struct:__anon30	file:
rx	glx/flipscreen3d.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:__anon195	file:
rx	glx/pulsar.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:quad	file:
rx	kumppa.c	/^  int rx,ry;$/;"	m	struct:state	file:
rx	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
rx1	abstractile.c	/^  int rx1[LAYERS], rx2[LAYERS], rx3[LAYERS];$/;"	m	struct:state	file:
rx2	abstractile.c	/^  int rx1[LAYERS], rx2[LAYERS], rx3[LAYERS];$/;"	m	struct:state	file:
rx3	abstractile.c	/^  int rx1[LAYERS], rx2[LAYERS], rx3[LAYERS];$/;"	m	struct:state	file:
rx_signal	analogtv.h	/^  double rx_signal[ANALOGTV_SIGNAL_LEN + 2*ANALOGTV_H];$/;"	m	struct:analogtv_s
rx_signal_level	analogtv.h	/^  double rx_signal_level;$/;"	m	struct:analogtv_s
ry	fiberlamp.c	/^  double  rx, ry; \/* Coordinates relative to root *\/$/;"	m	struct:__anon30	file:
ry	glx/flipscreen3d.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:__anon195	file:
ry	glx/pulsar.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:quad	file:
ry	kumppa.c	/^  int rx,ry;$/;"	m	struct:state	file:
ry	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
ry1	abstractile.c	/^  int ry1[LAYERS], ry2[LAYERS], ry3[LAYERS];$/;"	m	struct:state	file:
ry2	abstractile.c	/^  int ry1[LAYERS], ry2[LAYERS], ry3[LAYERS];$/;"	m	struct:state	file:
ry3	abstractile.c	/^  int ry1[LAYERS], ry2[LAYERS], ry3[LAYERS];$/;"	m	struct:state	file:
rz	glx/flipscreen3d.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:__anon195	file:
rz	glx/pulsar.c	/^  GLfloat rx, ry, rz;$/;"	m	struct:quad	file:
s	apollonian.c	/^        double s;       \/* spherical bend *\/$/;"	m	struct:__anon183	file:
s	glx/flurry.h	/^	SmokeV *s;$/;"	m	struct:_flurry_info_t
s	glx/jigglypuff.c	/^    solid *s;$/;"	m	struct:edge	file:
s	glx/jigglypuff.c	/^    solid *s;$/;"	m	struct:face	file:
s	glx/jigglypuff.c	/^    solid *s;$/;"	m	struct:vertex	file:
s	ifs.c	/^  float r, s, tx, ty;   \/* Rotation, Scale, Translation X & Y *\/$/;"	m	struct:__anon149	file:
s	juggle.c	/^  Spline s;$/;"	m	struct:wander	file:
s	spotlight.c	/^  int x, y, s;      \/* x & y coords of buffer (upper left corner) *\/$/;"	m	struct:state	file:
s	squiral.c	/^    int s;$/;"	m	struct:worm	file:
s	xjack.c	/^  const char *s;$/;"	m	struct:state	file:
s	zoom.c	/^  int tlx, tly, s;$/;"	m	struct:state	file:
s1_1	glx/s1_1.c	/^const struct gllist *s1_1=&frame;$/;"	v	typeref:struct:gllist
s1_2	glx/s1_2.c	/^const struct gllist *s1_2=&frame;$/;"	v	typeref:struct:gllist
s1_3	glx/s1_3.c	/^const struct gllist *s1_3=&frame;$/;"	v	typeref:struct:gllist
s1_4	glx/s1_4.c	/^const struct gllist *s1_4=&frame;$/;"	v	typeref:struct:gllist
s1_5	glx/s1_5.c	/^const struct gllist *s1_5=&frame;$/;"	v	typeref:struct:gllist
s1_6	glx/s1_6.c	/^const struct gllist *s1_6=&frame;$/;"	v	typeref:struct:gllist
s1_b	glx/s1_b.c	/^const struct gllist *s1_b=&frame;$/;"	v	typeref:struct:gllist
sColor	metaballs.c	/^  char *sColor;$/;"	m	struct:state	file:
sColor	shadebobs.c	/^  char *sColor;$/;"	m	struct:state	file:
sNCOORD	glx/crackberg.c	45;"	d	file:
sPosColor	glx/sproingies.c	/^struct sPosColor {   \/* Position and color of the sproingie     *\/$/;"	s	file:
s_color	blaster.c	/^  GC s_color;$/;"	m	struct:state	file:
s_divideage	glx/glcells.c	/^static int  s_divideage;$/;"	v	file:
s_ghostPixmap	pacman.h	/^    Pixmap s_ghostPixmap[MAXGFLASH][MAXGWAG];   \/* Scared ghost Pixmaps *\/$/;"	m	struct:__anon45
s_keepold	glx/glcells.c	/^static Bool s_keepold;$/;"	v	file:
s_maxcells	glx/glcells.c	/^static int  s_maxcells;$/;"	v	file:
s_maxfood	glx/glcells.c	/^static int  s_maxfood;$/;"	v	file:
s_min_dist	glx/glcells.c	/^static float s_min_dist;$/;"	v	file:
s_minfood	glx/glcells.c	/^static int  s_minfood;$/;"	v	file:
s_pause	glx/glcells.c	/^static int  s_pause;$/;"	v	file:
s_quality	glx/glcells.c	/^static int  s_quality;$/;"	v	file:
s_radius	glx/glcells.c	/^static int  s_radius;$/;"	v	file:
s_rect	noseguy.c	/^  } s_rect;$/;"	m	struct:state	typeref:struct:state::__anon53	file:
s_refs	glx/circuit.c	/^  int s_refs[50];$/;"	m	struct:__anon311	file:
s_seeds	glx/glcells.c	/^static int  s_seeds;$/;"	v	file:
sa	ifs.c	/^  float sa, txa, tya;   \/* Scale change, Translation change *\/$/;"	m	struct:__anon149	file:
same	glx/polyhedra.c	/^same(Vector a, Vector b, double epsilon)$/;"	f	file:
samp	flag.c	/^	int         samp;$/;"	m	struct:__anon58	file:
sampleStrings	vermiculate.c	/^sampleStrings[] =$/;"	v	typeref:struct:stringAndSpeed	file:
sandcolor	substrate.c	/^    unsigned long sandcolor;$/;"	m	struct:__anon37	file:
sandg	substrate.c	/^    float sandp, sandg;$/;"	m	struct:__anon37	file:
sandp	substrate.c	/^    float sandp, sandg;$/;"	m	struct:__anon37	file:
sanity_check	glx/glslideshow.c	/^sanity_check (ModeInfo *mi)$/;"	f	file:
santa	images/m6502/santa.asm	/^santa:$/;"	l
sat	t3d.c	/^  double hue,sat,val;$/;"	m	struct:state	file:
save	rotor.c	/^	XPoint     *save;$/;"	m	struct:__anon163	file:
save	xlyap.c	/^  int     save, show, useprod, spinlength;$/;"	m	struct:state	file:
save_path	maze.c	/^  struct move_list_struct save_path[MOVE_LIST_SIZE];$/;"	m	struct:state	typeref:struct:state::move_list_struct	file:
save_position	pacman_ai.c	/^save_position (ghoststruct *g, int x, int y)$/;"	f	file:
save_recent_url	webcollage	/^sub save_recent_url($$) {$/;"	s
save_triangle	glx/b_sphere.c	/^save_triangle(glb_data *d, GLuint v1, GLuint v2, GLuint v3)$/;"	f	file:
save_vertex	glx/b_sphere.c	/^save_vertex(glb_data *d, const GLfloat * v)$/;"	f	file:
saved_random_bits	drift.c	/^	long        saved_random_bits;$/;"	m	struct:__anon416	file:
saved_x	apple2-main.c	/^  int saved_x,  saved_y;$/;"	m	struct:terminal_controller_data	file:
saved_x	phosphor.c	/^  int saved_x, saved_y;$/;"	m	struct:__anon419	file:
saved_y	apple2-main.c	/^  int saved_x,  saved_y;$/;"	m	struct:terminal_controller_data	file:
saved_y	phosphor.c	/^  int saved_x, saved_y;$/;"	m	struct:__anon419	file:
sballs	glx/sballs.c	/^static sballsstruct *sballs = (sballsstruct *) NULL;$/;"	v	file:
sballs_description	glx/sballs.c	/^ModStruct sballs_description =$/;"	v
sballs_handle_event	glx/sballs.c	/^sballs_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
sballs_opts	glx/sballs.c	/^ENTRYPOINT ModeSpecOpt sballs_opts =$/;"	v
sballsstruct	glx/sballs.c	/^} sballsstruct;$/;"	t	typeref:struct:__anon244	file:
sc	ifs.c	/^  float so, st, sc;     \/* Old Scale, Scale Target, Scale Counter *\/$/;"	m	struct:__anon149	file:
sca	glx/noof.c	/^  float sca[N_SHAPES];$/;"	m	struct:__anon382	file:
scale	cwaves.c	/^  double scale;$/;"	m	struct:__anon47	file:
scale	cwaves.c	/^  int scale;$/;"	m	struct:__anon48	file:
scale	euler2d.c	/^	double     xshift,yshift,scale;$/;"	m	struct:__anon80	file:
scale	galaxy.c	/^ double      scale; \/* Scale *\/$/;"	m	struct:__anon73	file:
scale	glx/bubble3d.c	/^	GLfloat     scale;	\/* Scaling factor applied to bubble. *\/$/;"	m	struct:bubble	file:
scale	glx/juggler3d.c	/^  double        scale;$/;"	m	struct:__anon405	file:
scale	glx/mirrorblob.c	/^scale (const Vector3D v, const double s)$/;"	f	file:
scale	glx/polyhedra.c	/^scale(double k, Vector a)$/;"	f	file:
scale	glx/spheremonics.c	/^  GLfloat scale;$/;"	m	struct:__anon187	file:
scale	ifs.c	/^  Bool translate, scale, rotate;$/;"	m	struct:state	file:
scale	juggle.c	/^  double        scale;$/;"	m	struct:__anon177	file:
scale	phosphor.c	/^  int scale;$/;"	m	struct:__anon419	file:
scaleBlotsToRadius1	nerverot.c	/^static void scaleBlotsToRadius1 (struct state *st)$/;"	f	file:
scaleTarget	nerverot.c	/^   FLOAT scaleTarget;$/;"	m	struct:state	file:
scaleVector	glx/glschool_alg.c	/^scaleVector(double *v, double s)$/;"	f	file:
scale_down	glx/molecule.c	/^  int scale_down;$/;"	m	struct:__anon236	file:
scale_factor	glx/bubble3d.h	/^	GLfloat     scale_factor;	\/* Factor by which bubbles scale from bottom$/;"	m	struct:glb_config
scale_image	apple2-main.c	/^scale_image (Display *dpy, Window window, XImage *in,$/;"	f	file:
scale_incr	glx/bubble3d.c	/^	GLfloat     y_incr, scale_incr;		\/* Change in y and scale each frame. *\/$/;"	m	struct:bubble	file:
scale_pixmap	pacman.c	/^scale_pixmap (Display ** dpy, GC gc, Pixmap source, int dwidth, int dheight)$/;"	f	file:
scale_up	blitspin.c	/^  Bool scale_up;$/;"	m	struct:state	file:
scale_x	glx/pulsar.c	/^  float scale_x, scale_y, scale_z;$/;"	m	struct:__anon272	file:
scale_y	glx/pulsar.c	/^  float scale_x, scale_y, scale_z;$/;"	m	struct:__anon272	file:
scale_z	glx/pulsar.c	/^  float scale_x, scale_y, scale_z;$/;"	m	struct:__anon272	file:
scalefac	glx/boxed.c	/^   float	scalefac;$/;"	m	struct:__anon355	file:
scalevector	glx/boxed.c	/^static inline void scalevector(vectorf *dest, vectorf *source, GLfloat sc)$/;"	f	file:
scanlines_p	glx/boing.c	/^static Bool scanlines_p;$/;"	v	file:
scatter	pyro.c	/^   int how_many, frequency, scatter, delay;$/;"	m	struct:state	file:
scatter_sentence	fontglide.c	/^scatter_sentence (state *s, sentence *se)$/;"	f	file:
sccsid	fiberlamp.c	/^static const char sccsid[] = "@(#)fiberlamp.c	5.00 2000\/11\/01 xlockmore";$/;"	v	file:
sccsid	glx/antmaze.c	/^static const char sccsid[] = "@(#)antmaze.c	5.01 2001\/03\/01 xlockmore";$/;"	v	file:
sccsid	juggle.c	/^static const char sccsid[] = "@(#)juggle.c	5.10 2003\/09\/02 xlockmore";$/;"	v	file:
sccsid	pacman.c	/^static const char sccsid[] = "@(#)pacman.c	5.00 2000\/11\/01 xlockmore";$/;"	v	file:
scene_dlist1	glx/glblur.c	/^  GLuint scene_dlist1;	\/* the cube, rotated and translated *\/$/;"	m	struct:__anon255	file:
scene_dlist2	glx/glblur.c	/^  GLuint scene_dlist2;	\/* the spikes, rotated and translated *\/$/;"	m	struct:__anon255	file:
scene_polys1	glx/glblur.c	/^  int scene_polys1;	\/* polygons in scene, not counting texture overlay *\/$/;"	m	struct:__anon255	file:
scene_polys2	glx/glblur.c	/^  int scene_polys2;	\/* polygons in scene, not counting texture overlay *\/$/;"	m	struct:__anon255	file:
scene_spinnerx	glx/dnalogo.c	/^  spinner scene_spinnerx,  scene_spinnery;$/;"	m	struct:__anon212	file:
scene_spinnery	glx/dnalogo.c	/^  spinner scene_spinnerx,  scene_spinnery;$/;"	m	struct:__anon212	file:
school	glx/glschool.c	/^	School		*school;$/;"	m	struct:__anon257	file:
sco	bsod.c	/^sco (Display *dpy, Window window)$/;"	f	file:
scope_mask	sonar.c	/^scope_mask (Display *dpy, Window win, sonar_info *si)$/;"	f	file:
score	penetrate.c	/^   long score, highscore;$/;"	m	struct:state	file:
score	pong.c	/^  int score;$/;"	m	struct:_paddle	file:
scoreColor	penetrate.c	/^   XColor scoreColor;$/;"	m	struct:state	file:
scoreFont	penetrate.c	/^   XFontStruct *font, *scoreFont;$/;"	m	struct:state	file:
score_font	pong.c	/^  analogtv_font score_font;$/;"	m	struct:state	file:
score_ntsc	pong.c	/^  int score_ntsc[4];$/;"	m	struct:state	file:
score_point	polyominoes.c	/^score_point(polyominoesstruct *sp, int x, int y, int min_score_so_far)$/;"	f	file:
scrHeight	anemone.c	/^  int scrWidth, scrHeight;$/;"	m	struct:state	file:
scrHeight	anemotaxis.c	/^  int scrWidth, scrHeight;$/;"	m	struct:state	file:
scrHeight	lmorph.c	/^   int         scrWidth, scrHeight;$/;"	m	struct:state	file:
scrWidth	anemone.c	/^  int scrWidth, scrHeight;$/;"	m	struct:state	file:
scrWidth	anemotaxis.c	/^  int scrWidth, scrHeight;$/;"	m	struct:state	file:
scrWidth	lmorph.c	/^   int         scrWidth, scrHeight;$/;"	m	struct:state	file:
scr_height	lightning.c	/^	int         scr_width, scr_height;$/;"	m	struct:__anon52	file:
scr_width	lightning.c	/^	int         scr_width, scr_height;$/;"	m	struct:__anon52	file:
scratch_gc	xmatrix.c	/^  GC draw_gc, erase_gc, scratch_gc;$/;"	m	struct:__anon34	file:
screen	analogtv.h	/^  Screen *screen;$/;"	m	struct:analogtv_s
screen	asm6502.h	/^  int screen[32][32];$/;"	m	struct:machine_6502
screen	bumps.c	/^	Screen *screen;$/;"	m	struct:__anon110	file:
screen	spotlight.c	/^  Screen *screen;$/;"	m	struct:state	file:
screen	twang.c	/^  Screen *screen;       	   \/* the screen to draw on *\/$/;"	m	struct:state	file:
screen	whirlygig.c	/^    int screen;$/;"	m	struct:state	file:
screen	xflame.c	/^  Screen          *screen;$/;"	m	struct:state	file:
screen	xlyap.c	/^  int screen;$/;"	m	struct:state	file:
screen	zoom.c	/^  Screen *screen;$/;"	m	struct:state	file:
screen_blank_p	xmatrix.c	/^screen_blank_p (m_state *state)$/;"	f	file:
screen_bottom	glx/bubble3d.h	/^	GLfloat     screen_bottom;	\/* Bottom of screen. *\/$/;"	m	struct:glb_config
screen_depth	bubbles.c	/^  int screen_depth;$/;"	m	struct:state	file:
screen_height	bubbles.c	/^  int screen_height;$/;"	m	struct:state	file:
screen_height	glx/atunnel.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon341	file:
screen_height	glx/extrusion.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon322	file:
screen_height	glx/gflux.c	/^    int screen_width, screen_height;$/;"	m	struct:gfluxstruct	file:
screen_height	glx/glplanet.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon407	file:
screen_height	glx/mirrorblob.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon331	file:
screen_height	glx/pulsar.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon272	file:
screen_number	xlockmoreI.h	/^  int screen_number;$/;"	m	struct:ModeInfo
screen_scale	glx/glcells.c	/^  double screen_scale;  \/* we scale content with window size *\/$/;"	m	struct:__anon390	file:
screen_top	glx/bubble3d.h	/^	GLfloat     screen_top;	\/* Top of screen. *\/$/;"	m	struct:glb_config
screen_width	bubbles.c	/^  int screen_width;$/;"	m	struct:state	file:
screen_width	glx/atunnel.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon341	file:
screen_width	glx/extrusion.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon322	file:
screen_width	glx/gflux.c	/^    int screen_width, screen_height;$/;"	m	struct:gfluxstruct	file:
screen_width	glx/glplanet.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon407	file:
screen_width	glx/mirrorblob.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon331	file:
screen_width	glx/pulsar.c	/^  int screen_width, screen_height;$/;"	m	struct:__anon272	file:
screen_xo	analogtv.h	/^  int screen_xo,screen_yo; \/* centers image in window *\/$/;"	m	struct:analogtv_s
screen_yo	analogtv.h	/^  int screen_xo,screen_yo; \/* centers image in window *\/$/;"	m	struct:analogtv_s
screenflip	glx/flipscreen3d.c	/^static Screenflip *screenflip = NULL;$/;"	v	file:
screenflip_description	glx/flipscreen3d.c	/^ModStruct   screenflip_description =$/;"	v
screenflip_handle_event	glx/flipscreen3d.c	/^screenflip_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
screenflip_opts	glx/flipscreen3d.c	/^ENTRYPOINT ModeSpecOpt screenflip_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
screenhack_do_fps	screenhack.c	/^screenhack_do_fps (Display *dpy, Window w, fps_state *fpst, void *closure)$/;"	f	file:
screenhack_ehandler	screenhack.c	/^screenhack_ehandler (Display *dpy, XErrorEvent *error)$/;"	f	file:
screenhack_handle_event_1	screenhack.c	/^screenhack_handle_event_1 (Display *dpy, XEvent *event)$/;"	f	file:
screenhack_table_handle_events	screenhack.c	/^screenhack_table_handle_events (Display *dpy,$/;"	f	file:
screentexture	glx/antspotlight.c	/^  GLuint screentexture;$/;"	m	struct:__anon317	file:
scrhei	whirlwindwarp.c	/^   int scrwid,scrhei;$/;"	m	struct:state	file:
scrnH2	t3d.c	/^  int scrnW2,scrnH2;$/;"	m	struct:state	file:
scrnHeight	t3d.c	/^  int	scrnWidth, scrnHeight;$/;"	m	struct:state	file:
scrnW2	t3d.c	/^  int scrnW2,scrnH2;$/;"	m	struct:state	file:
scrnWidth	t3d.c	/^  int	scrnWidth, scrnHeight;$/;"	m	struct:state	file:
scroll	phosphor.c	/^scroll (p_state *state)$/;"	f	file:
scroll	truchet.c	/^  Bool scroll;$/;"	m	struct:state	file:
scrollModel	barcode.c	/^static void scrollModel (struct state *st)$/;"	f	file:
scroll_area	truchet.c	/^static void scroll_area(struct state *st, int step_size)$/;"	f	file:
scroll_gears	glx/pinion.c	/^scroll_gears (ModeInfo *mi)$/;"	f	file:
scroll_p	bsod.c	/^  Bool scroll_p;$/;"	m	struct:bsod_state	file:
scroll_speed	glx/pinion.c	/^static GLfloat spin_speed, scroll_speed, gear_size, max_rpm;$/;"	v	file:
scroll_steps	glx/starwars.c	/^static int scroll_steps;$/;"	v	file:
scroll_tick	memscroller.c	/^  int scroll_tick;$/;"	m	struct:__anon24	file:
scrollarea	images/m6502/demoscene.asm	/^scrollarea:$/;"	l
scroller	memscroller.c	/^} scroller;$/;"	t	typeref:struct:__anon24	file:
scrollers	memscroller.c	/^  scroller *scrollers;$/;"	m	struct:__anon25	file:
scrolling	truchet.c	/^  int scrolling;$/;"	m	struct:state	file:
scrolling	xjack.c	/^  int scrolling;$/;"	m	struct:state	file:
scrolltext	images/m6502/demoscene.asm	/^scrolltext:$/;"	l
scrwid	whirlwindwarp.c	/^   int scrwid,scrhei;$/;"	m	struct:state	file:
scs	glx/fliptext.c	/^static fliptext_configuration *scs = NULL;$/;"	v	file:
scs	glx/glschool.c	/^static glschool_configuration	*scs = NULL;$/;"	v	file:
scs	glx/starwars.c	/^static sws_configuration *scs = NULL;$/;"	v	file:
se	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
searcher	anemotaxis.c	/^  Searcher **searcher;$/;"	m	struct:state	file:
searchp	flow.c	/^static Bool searchp;$/;"	v	file:
season	forest.c	/^  int     season;$/;"	m	struct:__anon81	file:
sec	abstractile.c	/^  int csw[LAYERS], wsx[LAYERS], wsy[LAYERS], sec[LAYERS]; $/;"	m	struct:state	file:
seed_mode	memscroller.c	/^  enum { SEED_RAM, SEED_RANDOM, SEED_FILE } seed_mode;$/;"	m	struct:__anon25	typeref:enum:__anon25::__anon26	file:
segCount	nerverot.c	/^   int segCount;		\/* two arrays of line segments; one for the ones to erase, and one for the ones to draw *\/$/;"	m	struct:state	file:
segments	attraction.c	/^  int segments;$/;"	m	struct:state	file:
segments	celtic.c	/^  Array segments; \/* array of SplineSegment *\/$/;"	m	struct:spline	file:
segments	glx/glknots.c	/^static unsigned int segments;$/;"	v	file:
segsToDraw	nerverot.c	/^   LineSegment *segsToDraw;$/;"	m	struct:state	file:
segsToErase	nerverot.c	/^   LineSegment *segsToErase;$/;"	m	struct:state	file:
seko	images/m6502/zookeeper.asm	/^seko:$/;"	l
sel	glx/stonerview-osc.h	/^      struct osc_struct *sel;$/;"	m	struct:osc_struct::__anon344::omultiplex_struct	typeref:struct:osc_struct::__anon344::omultiplex_struct::osc_struct
select_2_pattern	ccurve.c	/^select_2_pattern (Segment* segments)$/;"	f	file:
select_3_pattern	ccurve.c	/^select_3_pattern (Segment* segments)$/;"	f	file:
select_4_pattern	ccurve.c	/^select_4_pattern (Segment* segments)$/;"	f	file:
select_color	glx/crackberg.c	/^static const Color *select_color(cberg_state *cberg)$/;"	f	file:
select_morph	glx/crackberg.c	/^static const Morph *select_morph()$/;"	f	file:
select_pattern	ccurve.c	/^select_pattern (int      segment_count,$/;"	f	file:
selected	glx/glsnake.c	/^    int selected;$/;"	m	struct:glsnake_cfg	file:
self	blitspin.c	/^  Pixmap self, temp, mask;$/;"	m	struct:state	file:
self_reproducing_loop	loop.c	/^static unsigned char self_reproducing_loop[ADAM_LOOPY][ADAM_LOOPX] =$/;"	v	file:
self_similar	ccurve.c	/^self_similar (struct state *st,$/;"	f	file:
self_similar_normalized	ccurve.c	/^self_similar_normalized (struct state *st,$/;"	f	file:
selfbounce	vermiculate.c	/^    selfbounce, tailfollow, realbounce, little;$/;"	m	struct:linedata	file:
sendping	sonar.c	/^sendping(ping_info *pi, ping_target *pt) $/;"	f	file:
sendpoint	xlyap.c	/^sendpoint(struct state *st, double expo)$/;"	f	file:
sendpoint_index	xlyap.c	/^  int sendpoint_index;$/;"	m	struct:state	file:
seno	glx/morph3d.c	/^	GLfloat     seno;$/;"	m	struct:__anon282	file:
sensor	sonar.c	/^  Bogie *(*sensor)(sonar_info *, void *); \/* The current sensor *\/$/;"	m	struct:sonar_info	file:
sensor_info	sonar.c	/^  void *sensor_info;			  \/* Information about the sensor *\/$/;"	m	struct:sonar_info	file:
sentence	fontglide.c	/^} sentence;$/;"	t	typeref:struct:__anon84	file:
sentences	fontglide.c	/^  sentence **sentences;$/;"	m	struct:__anon87	file:
sentences	xjack.c	/^  int sentences;$/;"	m	struct:state	file:
seq	sonar.c	/^    int seq;			\/* Packet sequence number *\/$/;"	m	struct:__anon147	file:
seraphDistance	glx/flurry.h	244;"	d
seraphimColors	glx/flurry.h	/^        floatToVector seraphimColors[NUMSMOKEPARTICLES*4+1];$/;"	m	struct:SmokeV
seraphimTextures	glx/flurry.h	/^	float seraphimTextures[NUMSMOKEPARTICLES*2*4];$/;"	m	struct:SmokeV
seraphimVertices	glx/flurry.h	/^        floatToVector seraphimVertices[NUMSMOKEPARTICLES*2+1];$/;"	m	struct:SmokeV
set	imsmap.c	/^set (struct state *st,$/;"	f	file:
set	jigsaw.c	/^struct set {$/;"	s	file:
setBBox	glx/glschool_alg.c	/^setBBox(School *s, double xMin, double xMax, double yMin, double yMax, double zMin, double zMax)$/;"	f
setBit	asm6502.c	/^static Bit8 setBit(Bit8 value, Flags bit, int on){$/;"	f	file:
setMaterial	glx/glhanoi.c	/^static void setMaterial(const GLfloat color[3], const GLfloat hlite[3], int shininess)$/;"	f	file:
setTexParams	glx/timetunnel.c	/^static void setTexParams(void)$/;"	f	file:
setTexture	glx/glhanoi.c	/^static void setTexture(glhcfg *glhanoi, int n)$/;"	f	file:
set_allocate	polyominoes.c	1072;"	d	file:
set_alpha_by_dwell	glx/lockward.c	/^set_alpha_by_dwell (struct blinkstate *bs)$/;"	f	file:
set_atom_color	glx/molecule.c	/^set_atom_color (ModeInfo *mi, const molecule_atom *a, $/;"	f	file:
set_black_and_white	swirl.c	/^set_black_and_white(SWIRL_P swirl, XColor * values)$/;"	f	file:
set_blob_gl_state	glx/mirrorblob.c	/^set_blob_gl_state(GLdouble alpha)$/;"	f	file:
set_bonuses	speedmine.c	/^set_bonuses (struct state *st, int start, int end)$/;"	f	file:
set_camera	glx/tangram.c	/^static void set_camera(tangram_configuration *tp)$/;"	f	file:
set_colors	glx/lament.c	/^set_colors (const GLfloat *color)$/;"	f	file:
set_colors	glx/polytopes.c	/^static void set_colors(ModeInfo *mi)$/;"	f	file:
set_colour	swirl.c	/^set_colour(SWIRL_P swirl, XColor ** value, unsigned long *pixel, COLOUR_P c)$/;"	f	file:
set_cookie	webcollage	/^sub set_cookie($$) {$/;"	s
set_create_maze	maze.c	/^set_create_maze(struct state *st)$/;"	f	file:
set_cursor	phosphor.c	/^set_cursor (p_state *state, Bool on)$/;"	f	file:
set_cursor	xmatrix.c	/^set_cursor (m_state *state, Bool on)$/;"	f	file:
set_cursor_1	phosphor.c	/^set_cursor_1 (p_state *state, Bool on)$/;"	f	file:
set_cursor_1	xmatrix.c	/^set_cursor_1 (m_state *state, Bool on)$/;"	f	file:
set_dekomino_puzzle1	polyominoes.c	/^int set_dekomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_elevenomino_puzzle1	polyominoes.c	/^int set_elevenomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_elevenomino_puzzle2	polyominoes.c	/^int set_elevenomino_puzzle2(polyominoesstruct *sp)$/;"	f	file:
set_heptomino_puzzle1	polyominoes.c	/^int set_heptomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_heptomino_puzzle2	polyominoes.c	/^int set_heptomino_puzzle2(polyominoesstruct *sp)$/;"	f	file:
set_hexomino_puzzle1	polyominoes.c	/^int set_hexomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_mask	ripples.c	/^set_mask(unsigned long color, unsigned long *mask, int *shift)$/;"	f	file:
set_maze_sizes	maze.c	/^set_maze_sizes (struct state *st, int width, int height)$/;"	f	file:
set_mode	xmatrix.c	/^set_mode (m_state *state, m_mode mode)$/;"	f	file:
set_not_solved	glx/tangram.c	/^static void set_not_solved(tangram_shape * ls[])$/;"	f	file:
set_octomino_puzzle1	polyominoes.c	/^int set_octomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_one_sided_hexomino_puzzle	polyominoes.c	/^int set_one_sided_hexomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
set_one_sided_pentomino_puzzle	polyominoes.c	/^int set_one_sided_pentomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
set_parameters	glx/mirrorblob.c	/^set_parameters(void)$/;"	f	file:
set_pent_hexomino_puzzle	polyominoes.c	/^int set_pent_hexomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
set_pentomino_puzzle	polyominoes.c	/^int set_pentomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
set_pentomino_puzzle1	polyominoes.c	/^int set_pentomino_puzzle1(polyominoesstruct *sp)$/;"	f	file:
set_pentomino_puzzle2	polyominoes.c	/^int set_pentomino_puzzle2(polyominoesstruct *sp)$/;"	f	file:
set_perspective	glx/tangram.c	/^static void set_perspective(void)$/;"	f	file:
set_point	images/m6502/sierpinsky.asm	/^set_point: ; uses both X,Y,A and restores them$/;"	l
set_proxy	webcollage	/^sub set_proxy() {$/;"	s
set_sizes	hyperball.c	/^set_sizes (struct hyper_state *hs, int width, int height)$/;"	f	file:
set_sizes	hypercube.c	/^set_sizes (struct hyper_state *hs, int width, int height)$/;"	f	file:
set_tetr_pentomino_puzzle	polyominoes.c	/^int set_tetr_pentomino_puzzle(polyominoesstruct *sp)$/;"	f	file:
set_toning_point	images/m6502/sierpinsky.asm	/^set_toning_point:$/;"	l
setblockto	pacman_level.c	/^setblockto (lev_t * level, const unsigned x, const unsigned y, const char c)$/;"	f	file:
setdefaultconfig	glx/boxed.c	/^static void setdefaultconfig(boxed_config *config) $/;"	f	file:
setdot	coral.c	46;"	d	file:
setdot	ifs.c	84;"	d	file:
setdotcolor	pacman.c	/^setdotcolor (ModeInfo * mi)$/;"	f	file:
setforcing	xlyap.c	/^setforcing(struct state *st)$/;"	f	file:
setink	t3d.c	43;"	d	file:
setnewpart	glx/glforestfire.c	/^static void setnewpart(firestruct * fs, part * p)$/;"	f	file:
setnewrain	glx/glforestfire.c	/^static void setnewrain(firestruct * fs, rain * r)$/;"	f	file:
setpart	glx/glforestfire.c	/^static void setpart(firestruct * fs, part * p)$/;"	f	file:
setpartrain	glx/glforestfire.c	/^static void setpartrain(firestruct * fs, rain * r, float dt)$/;"	f	file:
sets	maze.c	/^  int *sets;		\/* The sets that our squares are in. *\/$/;"	m	struct:state	file:
settings	critical.c	/^  CriticalSettings	settings;$/;"	m	struct:state	file:
settle	xlyap.c	/^  int dwell, settle;$/;"	m	struct:state	file:
setup	barcode.c	/^static void setup (struct state *st)$/;"	f	file:
setup	epicycle.c	/^setup(struct state *st)$/;"	f	file:
setup	nerverot.c	/^static void setup (struct state *st)$/;"	f	file:
setup	twang.c	/^static void setup (struct state *st)$/;"	f	file:
setupBlots	nerverot.c	/^static void setupBlots (struct state *st)$/;"	f	file:
setupBlotsCube	nerverot.c	/^static void setupBlotsCube (struct state *st)$/;"	f	file:
setupBlotsCubeCorners	nerverot.c	/^static void setupBlotsCubeCorners (struct state *st)$/;"	f	file:
setupBlotsCylinder	nerverot.c	/^static void setupBlotsCylinder (struct state *st)$/;"	f	file:
setupBlotsDuo	nerverot.c	/^static void setupBlotsDuo (struct state *st)$/;"	f	file:
setupBlotsSheet	nerverot.c	/^static void setupBlotsSheet (struct state *st)$/;"	f	file:
setupBlotsSphere	nerverot.c	/^static void setupBlotsSphere (struct state *st)$/;"	f	file:
setupBlotsSquiggle	nerverot.c	/^static void setupBlotsSquiggle (struct state *st)$/;"	f	file:
setupBlotsSwirlyCone	nerverot.c	/^static void setupBlotsSwirlyCone (struct state *st)$/;"	f	file:
setupBlotsTetrahedron	nerverot.c	/^static void setupBlotsTetrahedron (struct state *st)$/;"	f	file:
setupColormap	nerverot.c	/^static void setupColormap (struct state *st, XWindowAttributes *xgwa)$/;"	f	file:
setupModel	barcode.c	/^static void setupModel (struct state *st)$/;"	f	file:
setupModel	twang.c	/^static void setupModel (struct state *st)$/;"	f	file:
setupSegs	nerverot.c	/^static void setupSegs (struct state *st)$/;"	f	file:
setup_X	ripples.c	/^setup_X(struct state *st)$/;"	f	file:
setup_X	rotzoomer.c	/^setup_X (struct state *st)$/;"	f	file:
setup_arg	screenhackI.h	/^  void *         setup_arg;$/;"	m	struct:xscreensaver_function_table
setup_arr	petri.c	/^static void setup_arr (struct state *st)$/;"	f	file:
setup_cb	screenhackI.h	/^  void           (*setup_cb)   (struct xscreensaver_function_table *, void *);$/;"	m	struct:xscreensaver_function_table
setup_colormap	critical.c	/^setup_colormap (struct state *st, XColor **colors, int *n_colors)$/;"	f	file:
setup_display	petri.c	/^setup_display (struct state *st)$/;"	f	file:
setup_figure8	glx/klein.c	/^static void setup_figure8(ModeInfo *mi, double umin, double umax, double vmin,$/;"	f	file:
setup_file_texture	glx/gleidescope.c	/^setup_file_texture (ModeInfo *mi, char *filename, texture *texture)$/;"	f	file:
setup_file_texture	glx/glplanet.c	/^setup_file_texture (ModeInfo *mi, char *filename)$/;"	f	file:
setup_lawson	glx/klein.c	/^static void setup_lawson(ModeInfo *mi, double umin, double umax, double vmin,$/;"	f	file:
setup_lights	glx/endgame.c	/^static void setup_lights(Chesscreen *cs) $/;"	f	file:
setup_lights	glx/flipflop.c	/^setup_lights(void)$/;"	f	file:
setup_lights	glx/queens.c	/^static void setup_lights(Queenscreen *qs) $/;"	f	file:
setup_multi_strike	lightning.c	/^setup_multi_strike(void)$/;"	f	file:
setup_opengl	glx/jigglypuff.c	/^static void setup_opengl(ModeInfo *mi, jigglystruct *js)$/;"	f	file:
setup_original_colormap	petri.c	/^static void setup_original_colormap (struct state *st, XWindowAttributes *xgwa)$/;"	f	file:
setup_random_colormap	petri.c	/^static void setup_random_colormap (struct state *st, XWindowAttributes *xgwa)$/;"	f	file:
setup_random_texture	glx/gleidescope.c	/^setup_random_texture (ModeInfo *mi, texture *texture)$/;"	f	file:
setup_texture	glx/gleidescope.c	/^setup_texture(ModeInfo * mi, texture *texture)$/;"	f	file:
setup_texture	glx/glplanet.c	/^setup_texture(ModeInfo * mi)$/;"	f	file:
setup_xpm_texture	glx/glplanet.c	/^setup_xpm_texture (ModeInfo *mi, char **xpm_data)$/;"	f	file:
setupmem	xlyap.c	/^setupmem(struct state *st)$/;"	f	file:
setwallcolor	pacman.c	/^setwallcolor (ModeInfo * mi)$/;"	f	file:
seuss_mode	halo.c	/^  seuss_mode, ramp_mode, random_mode$/;"	e	enum:color_mode	file:
seven	glx/circuit.c	/^static int seven;$/;"	v	file:
sframe	glx/sproingies.c	/^	int         sframe, target_rx, target_ry, target_dist, target_count;$/;"	m	struct:__anon383	file:
sgc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
sgn	glx/flurry.h	63;"	d
sh	popsquares.c	/^    int sw, sh, gw, gh, nsquares;$/;"	m	struct:state	file:
shade	wormhole.c	/^	XColor * shade;$/;"	m	struct:COLORCHANGER	file:
shade_max	wormhole.c	/^	int shade_max;$/;"	m	struct:COLORCHANGER	file:
shade_use	wormhole.c	/^	int shade_use;$/;"	m	struct:COLORCHANGER	file:
shadebobs_defaults	shadebobs.c	/^static const char *shadebobs_defaults [] = {$/;"	v	file:
shadebobs_draw	shadebobs.c	/^shadebobs_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
shadebobs_event	shadebobs.c	/^shadebobs_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
shadebobs_free	shadebobs.c	/^shadebobs_free (Display *dpy, Window window, void *closure)$/;"	f	file:
shadebobs_init	shadebobs.c	/^shadebobs_init (Display *dpy, Window window)$/;"	f	file:
shadebobs_options	shadebobs.c	/^static XrmOptionDescRec shadebobs_options [] = {$/;"	v	file:
shadebobs_reshape	shadebobs.c	/^shadebobs_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
shades	abstractile.c	/^  int shades;$/;"	m	struct:state	file:
shadowWidth	cynosure.c	/^  int   shadowWidth;$/;"	m	struct:state	file:
shadow_color	glx/boing.c	/^  GLfloat bg_color[4], shadow_color[4];$/;"	m	struct:__anon259	file:
shadow_gc	celtic.c	/^  GC gc,shadow_gc,gc_graph;$/;"	m	struct:state	file:
shadow_gc	cynosure.c	/^  GC fg_gc, bg_gc, shadow_gc;$/;"	m	struct:state	file:
shadow_str	glx/boing.c	/^  *shadow_str, *bg_str;$/;"	v	file:
shadow_width	celtic.c	/^  unsigned long curve_width, shadow_width;$/;"	m	struct:params	file:
shadowmatrix	glx/antinspect.c	/^static void shadowmatrix(GLfloat shadowMat[4][4],$/;"	f	file:
shadowmatrix	glx/endgame.c	/^static void shadowmatrix(GLfloat shadowMat[4][4],$/;"	f	file:
shadows	glx/antinspect.c	/^static int shadows;$/;"	v	file:
shadows	glx/endgame.c	/^static int rotate, reflections, smooth, shadows, classic;$/;"	v	file:
shadows	glx/glforestfire.c	/^    Bool shadows;		\/* misc booleans: set them through specific resources *\/$/;"	m	struct:__anon269	file:
shadowx	sphere.c	/^	int         shadowx, shadowy;$/;"	m	struct:__anon95	file:
shadowy	sphere.c	/^	int         shadowx, shadowy;$/;"	m	struct:__anon95	file:
shaft_list	glx/engine.c	/^  GLuint shaft_list, piston_list;$/;"	m	struct:__anon238	file:
shaft_polys	glx/engine.c	/^  int shaft_polys, piston_polys;$/;"	m	struct:__anon238	file:
shake	fluidballs.c	/^shake (b_state *state)$/;"	f	file:
shake_p	fluidballs.c	/^  Bool shake_p;		\/* Whether to mess with gravity when things settle. *\/$/;"	m	struct:__anon414	file:
shake_threshold	fluidballs.c	/^  float shake_threshold;$/;"	m	struct:__anon414	file:
shape	abstractile.c	/^  int pattern[LAYERS], shape[LAYERS], mix[LAYERS]; $/;"	m	struct:state	file:
shape	ant.c	/^	} shape;$/;"	m	struct:__anon69	typeref:union:__anon69::__anon70	file:
shape	demon.c	/^	} shape;$/;"	m	struct:__anon60	typeref:union:__anon60::__anon61	file:
shape	glx/jigglypuff.c	/^    solid *shape;$/;"	m	struct:__anon314	file:
shape	loop.c	/^	} shape;$/;"	m	struct:__anon185	typeref:union:__anon185::__anon186	file:
shape1	celtic.c	/^  double shape1, shape2;$/;"	m	struct:params	file:
shape1	celtic.c	/^  double shape1, shape2;$/;"	m	struct:pattern	file:
shape2	celtic.c	/^  double shape1, shape2;$/;"	m	struct:params	file:
shape2	celtic.c	/^  double shape1, shape2;$/;"	m	struct:pattern	file:
shape_mask	bubbles.h	/^  Pixmap ball, shape_mask;$/;"	m	struct:bub_step
shape_type	glx/tangram.c	/^} shape_type;$/;"	t	typeref:enum:__anon291	file:
shared	xflame.c	/^  Bool            shared;$/;"	m	struct:state	file:
sharks	glx/atlantis.h	/^	fishRec    *sharks;$/;"	m	struct:__anon206
sharksize	glx/atlantis.h	/^	int         sharksize;$/;"	m	struct:__anon206
sharkspeed	glx/atlantis.h	/^	float       sharkspeed, whalespeed;$/;"	m	struct:__anon206
sharpturn	ant.c	/^	int         sharpturn;$/;"	m	struct:__anon69	file:
sharpturn	ant.c	/^static Bool sharpturn;$/;"	v	file:
sheet	glx/flipflop.c	/^    randsheet *sheet;$/;"	m	struct:__anon343	file:
shell_alpha	glx/molecule.c	/^static GLfloat shell_alpha;$/;"	v	file:
shell_dlist	glx/molecule.c	/^  GLuint shell_dlist;$/;"	m	struct:__anon236	file:
shift	interference.c	/^  int shift;$/;"	m	struct:inter_context	file:
shift	lmorph.c	/^   int shift;               \/* shifts the starting point of a figure *\/$/;"	m	struct:state	file:
shift	swirl.c	/^	int         shift;	\/* colourmap shift *\/$/;"	m	struct:swirl_data	file:
shininess	glx/cube21.c	/^static const GLfloat shininess = 20.0;$/;"	v	file:
shininess	glx/endgame.c	/^static const GLfloat shininess[] = {60.0};$/;"	v	file:
shininess	glx/jigglypuff.c	/^    GLint shininess;$/;"	m	struct:__anon314	file:
shininess	glx/jigglypuff.c	/^static int shininess;$/;"	v	file:
ship_color	blaster.c	/^	GC ship_color;$/;"	m	struct:mother_ship_state	file:
shmInfo	twang.c	/^  XShmSegmentInfo shmInfo;$/;"	m	struct:state	file:
shm_info	analogtv.h	/^  XShmSegmentInfo shm_info;$/;"	m	struct:analogtv_s
shm_info	distort.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:state	file:
shm_info	interference.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:inter_context	file:
shm_info	memscroller.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:__anon25	file:
shm_info	moire.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:state	file:
shm_info	rd-bomb.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:state	file:
shm_info	ripples.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:state	file:
shm_info	rotzoomer.c	/^  XShmSegmentInfo shm_info;$/;"	m	struct:state	file:
shm_info	xlockmoreI.h	/^  XShmSegmentInfo shm_info;$/;"	m	struct:ModeInfo
shm_p	memscroller.c	/^  Bool shm_p;$/;"	m	struct:__anon25	file:
shminfo	xflame.c	/^  XShmSegmentInfo shminfo;$/;"	m	struct:state	file:
shoot	fireworkx.c	/^  Bool shoot;$/;"	m	struct:state	file:
shortname	glx/sballs.c	/^        const char *shortname;  \/* short name of object *\/$/;"	m	struct:__anon245	file:
show	xlyap.c	/^  int     save, show, useprod, spinlength;$/;"	m	struct:state	file:
showGraph	celtic.c	/^  Bool showGraph;$/;"	m	struct:state	file:
show_ant	glx/antspotlight.c	/^static void show_ant(ModeInfo *mi, antspotlightstruct *mp)$/;"	f	file:
show_arms	glx/juggler3d.c	/^show_arms(ModeInfo * mi)$/;"	f	file:
show_arms	juggle.c	/^show_arms(ModeInfo * mi, unsigned long color)$/;"	f	file:
show_ball	glx/juggler3d.c	/^show_ball(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_ball	glx/juggler3d.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_ball	juggle.c	/^show_ball(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_ball	juggle.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_bball	glx/juggler3d.c	/^show_bball(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_bball	glx/juggler3d.c	/^static DrawProc show_ring, show_bball;$/;"	v	file:
show_bball	juggle.c	/^show_bball(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_bball	juggle.c	/^static DrawProc show_ring, show_bball;$/;"	v	file:
show_bubble	bubbles.c	/^show_bubble(struct state *st, Bubble *bb)$/;"	f	file:
show_colors	glx/flipscreen3d.c	/^  GLfloat show_colors[4];$/;"	m	struct:__anon195	file:
show_cube_p	glx/glblur.c	/^  Bool show_cube_p;$/;"	m	struct:__anon255	file:
show_defaults	xlyap.c	/^show_defaults(struct state *st)$/;"	f	file:
show_europeanclub	glx/juggler3d.c	/^show_europeanclub(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_europeanclub	glx/juggler3d.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_europeanclub	juggle.c	/^show_europeanclub(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_europeanclub	juggle.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_figure	glx/juggler3d.c	/^show_figure(ModeInfo * mi, Bool init)$/;"	f	file:
show_figure	juggle.c	/^show_figure(ModeInfo * mi, unsigned long color, Bool init)$/;"	f	file:
show_knife	glx/juggler3d.c	/^show_knife(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_knife	glx/juggler3d.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_knife	juggle.c	/^show_knife(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_knife	juggle.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_normals_p	glx/involute.c	/^static Bool show_normals_p = False+1;$/;"	v	file:
show_ring	glx/juggler3d.c	/^show_ring(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_ring	glx/juggler3d.c	/^static DrawProc show_ring, show_bball;$/;"	v	file:
show_ring	juggle.c	/^show_ring(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_ring	juggle.c	/^static DrawProc show_ring, show_bball;$/;"	v	file:
show_spikes_p	glx/glblur.c	/^  Bool show_spikes_p;$/;"	m	struct:__anon255	file:
show_torch	glx/juggler3d.c	/^show_torch(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_torch	glx/juggler3d.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
show_torch	juggle.c	/^show_torch(ModeInfo *mi, unsigned long color, Trace *s)$/;"	f	file:
show_torch	juggle.c	/^static DrawProc show_ball, show_europeanclub, show_torch, show_knife;$/;"	v	file:
showlog	webcollage	/^sub showlog() {$/;"	s
shownorms	glx/superquadrics.c	/^	int         dist, wireframe, flatshade, shownorms, maxcount, maxwait;$/;"	m	struct:__anon243	file:
showscreen	glx/flipscreen3d.c	/^static void showscreen(Screenflip *c, int frozen, int wire)$/;"	f	file:
shrapnel	pyro.c	/^shrapnel (struct state *st, struct projectile *parent)$/;"	f	file:
shrink_boxes	boxfit.c	/^shrink_boxes (state *st)$/;"	f	file:
shrinkpulse	analogtv.h	/^  int shrinkpulse;$/;"	m	struct:analogtv_s
shuffle	glx/rubik.c	/^shuffle(ModeInfo * mi)$/;"	f	file:
shuffle	jigsaw.c	/^shuffle (struct state *st, Bool draw_p)$/;"	f	file:
shuffle_all	jigsaw.c	/^shuffle_all (struct state *st)$/;"	f	file:
shuffle_cubes	glx/cubenetic.c	/^shuffle_cubes (ModeInfo *mi)$/;"	f	file:
shuffle_states	glx/lament.c	/^shuffle_states (lament_configuration *lc)$/;"	f	file:
shuffle_texture	glx/cubenetic.c	/^shuffle_texture (ModeInfo *mi)$/;"	f	file:
shuffle_words	fontglide.c	/^shuffle_words (state *s, sentence *se)$/;"	f	file:
shufflingmoves	glx/rubik.c	/^	int         shufflingmoves;$/;"	m	struct:__anon248	file:
shy	fireworkx.c	/^  unsigned int vgn,shy;$/;"	m	struct:__anon8	file:
si_list	glx/sproingies.c	/^static sp_instance *si_list = NULL;$/;"	v	file:
side	glx/klein.c	/^  int side;$/;"	m	struct:__anon230	file:
side	piecewise.c	/^  int side;               \/* 0 for lo, 1 for hi *\/$/;"	m	struct:_fringe	file:
sideFace	glx/rubik.c	/^	int         face, direction, sideFace;$/;"	m	struct:_RubikRowNext	file:
sidx	flag.c	/^	int         sidx;$/;"	m	struct:__anon58	file:
sierpinski_description	sierpinski.c	/^ModStruct   sierpinski_description =$/;"	v
sierpinski_handle_event	sierpinski.c	45;"	d	file:
sierpinski_opts	sierpinski.c	/^ENTRYPOINT ModeSpecOpt sierpinski_opts =$/;"	v
sierpinskistruct	sierpinski.c	/^} sierpinskistruct;$/;"	t	typeref:struct:__anon35	file:
sigcatcher	sonar.c	/^sigcatcher(int sig)$/;"	f	file:
sign	glx/antmaze.c	/^static double sign(double d) $/;"	f	file:
sign	glx/antspotlight.c	/^static double sign(double d)$/;"	f	file:
sign	glx/atlantis.h	/^        int         sign;$/;"	m	struct:_fishRec
signal	analogtv.h	/^  signed char signal[ANALOGTV_V+1][ANALOGTV_H];$/;"	m	struct:analogtv_input_s
signal_cleanup	vidwhacker	/^sub signal_cleanup() {$/;"	s
signal_cleanup	webcollage	/^sub signal_cleanup($) {$/;"	s
signed	imsmap.c	27;"	d	file:
sim	apple2-main.c	/^  apple2_sim_t *sim;$/;"	m	struct:state	file:
sim_info	sonar.c	/^} sim_info;$/;"	t	typeref:struct:__anon148	file:
sim_target	sonar.c	/^typedef struct sim_target {$/;"	s	file:
sim_target	sonar.c	/^} sim_target;$/;"	t	typeref:struct:sim_target	file:
simple	bubbles.c	/^  Bool simple;$/;"	m	struct:state	file:
simul	mismunch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
simul	munch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
simular_to	pacman.h	/^    unsigned simular_to;$/;"	m	struct:tiles
simulator	sonar.c	/^simulator(sonar_info *si, void *vinfo) $/;"	f	file:
sin36	glx/morph3d.c	111;"	d	file:
sin72	glx/morph3d.c	109;"	d	file:
sin_cache	eruption.c	/^ int sin_cache[PI_2000];$/;"	m	struct:state	file:
sin_cache	pyro.c	/^   int sin_cache[PI_2000];$/;"	m	struct:state	file:
sin_table	glx/circuit.c	/^  float sin_table[720];$/;"	m	struct:__anon311	file:
sin_table	glx/engine.c	/^  float sin_table[TWOREV];$/;"	m	struct:__anon238	file:
sinc	ripples.c	/^sinc(struct state *st, double x)$/;"	f	file:
sine	hopalong.c	/^static Bool sine;$/;"	v	file:
sines	t3d.c	40;"	d	file:
sinewave_program	apple2-main.c	/^static const char * const sinewave_program[] = {$/;"	v	file:
sinfree	bouboule.c	/^sinfree(SinVariable * point)$/;"	f	file:
singleThick	glx/topblock.h	36;"	d
sininit	bouboule.c	/^sininit(SinVariable * v,$/;"	f	file:
sinof	vermiculate.c	/^  real sinof[degs], cosof[degs], tanof[degs];$/;"	m	struct:state	file:
sins	helix.c	/^  double sins [360];$/;"	m	struct:state	file:
sins	rocks.c	/^  double sins [SIN_RESOLUTION];$/;"	m	struct:state	file:
sintab	speedmine.c	/^    double sintab[ROTS], costab[ROTS];$/;"	m	struct:state	file:
sintab	worm.c	/^static float sintab[SEGMENTS];$/;"	v	file:
sintheta	kaleidescope.c	/^  float costheta, sintheta;           $/;"	m	struct:state	file:
sinus	images/m6502/santa.asm	/^sinus:$/;"	l
sinus	images/m6502/wave6502.asm	/^sinus:$/;"	l
sinus	t3d.c	/^  double sinus[sines];$/;"	m	struct:state	file:
sinusoid_offset	zoom.c	/^  int sinusoid_offset;$/;"	m	struct:state	file:
sinvary	bouboule.c	/^sinvary(SinVariable * v)$/;"	f	file:
size	apollonian.c	/^	int         size;$/;"	m	struct:__anon184	file:
size	attraction.c	/^  int size;$/;"	m	struct:ball	file:
size	blitspin.c	/^  int width, height, size;$/;"	m	struct:state	file:
size	bouboule.c	/^	short       size;	\/* Try to guess *\/$/;"	m	struct:StarStruct	file:
size	celtic.c	/^  int size;$/;"	m	struct:edge_couple	file:
size	compass.c	/^  int x, y, size, size2;$/;"	m	struct:state	file:
size	deluxe.c	/^  int size;$/;"	m	struct:throbber	file:
size	flag.c	/^	float      size;$/;"	m	struct:__anon58	file:
size	flow.c	/^	double      size;$/;"	m	struct:__anon114	file:
size	forest.c	/^  double  size;$/;"	m	struct:__anon81	file:
size	galaxy.c	/^ double      size; \/* *\/$/;"	m	struct:__anon73	file:
size	glx/cube21.c	/^static float spinspeed, tspeed, wspeed, twait, size;$/;"	v	file:
size	glx/cubicgrid.c	/^static float size;$/;"	v	file:
size	glx/gleidescope.c	/^    int		size;$/;"	m	struct:__anon340	file:
size	glx/glhanoi.c	/^	int size;$/;"	m	struct:__anon203	file:
size	glx/involute.h	/^         INVOLUTE_LARGE } size;	\/* Controls complexity of mesh. *\/$/;"	m	struct:__anon332	typeref:enum:__anon332::__anon333
size	glx/mirrorblob.c	/^  double ax, ay, power, size;$/;"	m	struct:__anon329	file:
size	glx/molecule.c	/^  GLfloat size, size2;$/;"	m	struct:__anon232	file:
size	glx/topblock.c	/^int size;$/;"	v
size	moire2.c	/^  int width, height, size;$/;"	m	struct:state	file:
size	pyro.c	/^  int size;$/;"	m	struct:projectile	file:
size	rocks.c	/^  int size, x, y;$/;"	m	struct:rock	file:
size	triangle.c	/^	int         size;$/;"	m	struct:__anon106	file:
size	wander.c	/^   unsigned int size;$/;"	m	struct:state	file:
size	worm.c	/^	int        *size;$/;"	m	struct:__anon18	file:
size	xlockmoreI.h	/^  long size;$/;"	m	struct:ModeInfo
size2	compass.c	/^  int x, y, size, size2;$/;"	m	struct:state	file:
size2	flow.c	/^	double      size2;$/;"	m	struct:__anon114	file:
size2	glx/molecule.c	/^  GLfloat size, size2;$/;"	m	struct:__anon232	file:
sizeFace	glx/rubik.c	/^sizeFace(rubikstruct * rp, int face)$/;"	f	file:
sizeFactorMax	epicycle.c	/^   double sizeFactorMax;$/;"	m	struct:state	file:
sizeFactorMin	epicycle.c	/^   double sizeFactorMin;$/;"	m	struct:state	file:
sizeRow	glx/rubik.c	/^sizeRow(rubikstruct * rp, int face)$/;"	f	file:
size_at	crystal.c	/^	int         num_point, at_type, size_at;$/;"	m	struct:__anon141	file:
sizex	bouboule.c	/^	SinVariable sizex;	\/* Evolving variable: half width  of the field *\/$/;"	m	struct:StarFieldStruct	file:
sizex	decayscreen.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizex	glx/rubik.c	/^	int         sizex, sizey, sizez;$/;"	m	struct:__anon248	file:
sizex	glx/rubik.c	/^static int sizex;$/;"	v	file:
sizex	pedal.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizex	spotlight.c	/^  int sizex, sizey; \/* screen size *\/$/;"	m	struct:state	file:
sizex	zoom.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizey	bouboule.c	/^	SinVariable sizey;	\/* Evolving variable: half height of the field *\/$/;"	m	struct:StarFieldStruct	file:
sizey	decayscreen.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizey	glx/rubik.c	/^	int         sizex, sizey, sizez;$/;"	m	struct:__anon248	file:
sizey	glx/rubik.c	/^static int sizey;$/;"	v	file:
sizey	pedal.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizey	spotlight.c	/^  int sizex, sizey; \/* screen size *\/$/;"	m	struct:state	file:
sizey	zoom.c	/^  int sizex, sizey;$/;"	m	struct:state	file:
sizez	glx/rubik.c	/^	int         sizex, sizey, sizez;$/;"	m	struct:__anon248	file:
sizez	glx/rubik.c	/^static int sizez;$/;"	v	file:
sizx	kumppa.c	/^  int sizx,sizy;$/;"	m	struct:state	file:
sizy	kumppa.c	/^  int sizx,sizy;$/;"	m	struct:state	file:
skip	starfish.c	/^  int skip;$/;"	m	struct:starfish	file:
skipSpace	asm6502.c	/^static void skipSpace(char **s){$/;"	f	file:
sleep	abstractile.c	/^  int mode, sleep, speed, tile, dialog;$/;"	m	struct:state	file:
sleep	screenhackI.h	109;"	d
sleep	screenhackI.h	110;"	d
sleep_time	helix.c	/^  int sleep_time;$/;"	m	struct:state	file:
sleep_time	rorschach.c	/^  int sleep_time;$/;"	m	struct:state	file:
slept	fpsI.h	/^  unsigned long slept;$/;"	m	struct:fps_state
slice	vermiculate.c	/^    slice;$/;"	m	struct:linedata	file:
slideNextRow	glx/rubik.c	/^static const RubikLoc slideNextRow[MAXFACES][MAXORIENT] =$/;"	v	file:
slideRC	glx/rubik.c	/^slideRC(int face, int direction, int h, int sizeOnOppAxis,$/;"	f	file:
slideno	apple2-main.c	/^  int slideno;$/;"	m	struct:slideshow_data_s	file:
slidescreen_defaults	slidescreen.c	/^static const char *slidescreen_defaults [] = {$/;"	v	file:
slidescreen_draw	slidescreen.c	/^slidescreen_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
slidescreen_draw_early	slidescreen.c	/^slidescreen_draw_early (struct state *st)$/;"	f	file:
slidescreen_event	slidescreen.c	/^slidescreen_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
slidescreen_free	slidescreen.c	/^slidescreen_free (Display *dpy, Window window, void *closure)$/;"	f	file:
slidescreen_init	slidescreen.c	/^slidescreen_init (Display *dpy, Window window)$/;"	f	file:
slidescreen_options	slidescreen.c	/^static XrmOptionDescRec slidescreen_options [] = {$/;"	v	file:
slidescreen_reshape	slidescreen.c	/^slidescreen_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
slideshow_controller	apple2-main.c	/^static void slideshow_controller(apple2_sim_t *sim, int *stepno,$/;"	f	file:
slideshow_data	apple2-main.c	/^} slideshow_data;$/;"	t	typeref:struct:slideshow_data_s	file:
slideshow_data_s	apple2-main.c	/^typedef struct slideshow_data_s {$/;"	s	file:
slideshow_handle_event	glx/glslideshow.c	/^slideshow_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
slideshow_opts	glx/glslideshow.c	/^ENTRYPOINT ModeSpecOpt slideshow_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
slideshow_state	glx/glslideshow.c	/^} slideshow_state;$/;"	t	typeref:struct:__anon375	file:
slip_description	slip.c	/^ModStruct   slip_description =$/;"	v
slip_handle_event	slip.c	36;"	d	file:
slip_opts	slip.c	/^ENTRYPOINT ModeSpecOpt slip_opts =$/;"	v
slips	slip.c	/^static slipstruct *slips = (slipstruct *) NULL;$/;"	v	file:
slipstruct	slip.c	/^} slipstruct;$/;"	t	typeref:struct:__anon78	file:
slow	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
slowCyclicColorMode	glx/flurry.h	/^	slowCyclicColorMode,$/;"	e	enum:_ColorModes
sm	images/m6502/rorschach.asm	/^sm:$/;"	l
smallTextureArray	glx/flurry-texture.c	/^static GLubyte smallTextureArray[32][32];$/;"	v	file:
small_p	xmatrix.c	/^  Bool small_p;$/;"	m	struct:__anon34	file:
small_scale	glx/tangram_shapes.c	20;"	d	file:
small_triangle1	glx/tangram.c	/^    small_triangle1 = 0,$/;"	e	enum:__anon291	file:
small_triangle2	glx/tangram.c	/^    small_triangle2 = 1,$/;"	e	enum:__anon291	file:
smart	penetrate.c	/^   int smart;$/;"	m	struct:state	file:
smart_sproingies	glx/sproingies.c	/^static int smart_sproingies = 0;$/;"	v	file:
smctypes	glx/circuit.c	/^static const char * const smctypes[] = {$/;"	v	file:
smooth	glx/endgame.c	/^static int rotate, reflections, smooth, shadows, classic;$/;"	v	file:
smoothColors	deco.c	/^  Bool smoothColors;$/;"	m	struct:state	file:
smooth_p	glx/boing.c	/^static Bool smooth_p;$/;"	v	file:
smooth_p	glx/spheremonics.c	/^static int smooth_p;$/;"	v	file:
smooth_p	glx/starwars.c	/^static int smooth_p;$/;"	v	file:
smoothen	whirlygig.c	/^smoothen(struct state *st, int x, int lastx, int y, int lasty, int size, int last_color, XColor *colors, Display *dpy, Window window, GC bgc, int screen, struct info *info)$/;"	f	file:
smoothness	speedmine.c	/^    int smoothness;$/;"	m	struct:state	file:
smoothnormals	glx/buildlwo.h	/^	const GLfloat  *smoothnormals;$/;"	m	struct:lwo
smrt_spr	glx/sproingiewrap.c	/^static int smrt_spr;$/;"	v	file:
sn	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
snaketime	glx/glsnake.c	/^   typedef struct timeb snaketime;$/;"	t	typeref:struct:timeb	file:
snaketime	glx/glsnake.c	/^   typedef struct timeval snaketime;$/;"	t	typeref:struct:timeval	file:
snub	glx/polyhedra.c	/^  int *snub; \/* snub triangle configuration (array M of 0..1) *\/$/;"	m	struct:__anon251	file:
snum	flame.c	/^  int snum;$/;"	m	struct:state	file:
so	ifs.c	/^  float so, st, sc;     \/* Old Scale, Scale Target, Scale Counter *\/$/;"	m	struct:__anon149	file:
so	laser.c	/^	int         so;		\/* stack offset *\/$/;"	m	struct:__anon153	file:
sofs	flag.c	/^	int         sofs;$/;"	m	struct:__anon58	file:
solid	glx/gflux.c	/^static enum {wire=0,solid,light,checker,grab} _draw;$/;"	e	enum:__anon205	file:
solid	glx/jigglypuff.c	/^struct solid {$/;"	s	file:
solid	glx/jigglypuff.c	/^typedef struct solid solid;$/;"	t	typeref:struct:solid	file:
solid_new	glx/jigglypuff.c	/^static solid *solid_new(vector where) $/;"	f	file:
solid_p	qix.c	/^  Bool random_p, solid_p, xor_p, transparent_p, gravity_p;$/;"	m	struct:state	file:
solid_prism_n	glx/glsnake.c	/^static const float solid_prism_n[][3] = {\/* corners *\/$/;"	v	file:
solid_prism_v	glx/glsnake.c	/^static const float solid_prism_v[][3] = {$/;"	v	file:
solid_spherify	glx/jigglypuff.c	/^static void solid_spherify(solid * s, coord size) $/;"	f	file:
solid_tesselate	glx/jigglypuff.c	/^static void solid_tesselate(solid *s) $/;"	f	file:
solidantmaze	glx/antmaze.c	/^static int  solidantmaze;$/;"	v	file:
solidmoebius	glx/moebius.c	/^static int  solidmoebius;$/;"	v	file:
solve	glx/tangram.c	/^static void solve(tangram_shape * new_s, tangram_shape * old_s)$/;"	f	file:
solve_delay	maze.c	/^  int solve_delay, pre_solve_delay, post_solve_delay;$/;"	m	struct:state	file:
solve_maze	maze.c	/^solve_maze (struct state *st)$/;"	f	file:
solve_state	maze.c	/^  struct solve_state *solve_state;$/;"	m	struct:state	typeref:struct:state::solve_state	file:
solve_state	maze.c	/^struct solve_state {$/;"	s	file:
solved	glx/tangram.c	/^    GLfloat solved;             \/* shapes state *\/$/;"	m	struct:__anon289	file:
solved	glx/tangram.c	/^static const puzzle solved[] = {$/;"	v	file:
sonar_defaults	sonar.c	/^static const char *sonar_defaults [] = {$/;"	v	file:
sonar_draw	sonar.c	/^sonar_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
sonar_event	sonar.c	/^sonar_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
sonar_free	sonar.c	/^sonar_free (Display *dpy, Window window, void *closure)$/;"	f	file:
sonar_info	sonar.c	/^struct sonar_info {$/;"	s	file:
sonar_info	sonar.c	/^typedef struct sonar_info sonar_info;$/;"	t	typeref:struct:sonar_info	file:
sonar_init	sonar.c	/^sonar_init (Display *dpy, Window win)$/;"	f	file:
sonar_options	sonar.c	/^static XrmOptionDescRec sonar_options [] = {$/;"	v	file:
sonar_reshape	sonar.c	/^sonar_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
sortTiles	twang.c	/^static void sortTiles (struct state *st)$/;"	f	file:
sortTilesComparator	twang.c	/^static int sortTilesComparator (const void *v1, const void *v2)$/;"	f	file:
sort_by_pixel	pyro.c	/^sort_by_pixel (struct state *st, int length)$/;"	f	file:
sort_fibers	fiberlamp.c	/^sort_fibers(fiberlampstruct *fl)$/;"	f	file:
sort_sentences	fontglide.c	/^sort_sentences (state *s)$/;"	f	file:
sortedTiles	twang.c	/^  Tile **sortedTiles; \/* array of tile pointers, sorted by zoom *\/$/;"	m	struct:state	file:
sorted_projectiles	pyro.c	/^   struct projectile **sorted_projectiles;$/;"	m	struct:state	typeref:struct:state::projectile	file:
source	anemotaxis.c	/^  Source **source;$/;"	m	struct:state	file:
source	bumps.c	/^        Pixmap source;$/;"	m	struct:__anon110	file:
source	bumps.h	/^        Pixmap source;$/;"	m	struct:__anon133
source	interference.c	/^  struct inter_source* source;$/;"	m	struct:inter_context	typeref:struct:inter_context::inter_source	file:
source	jigsaw.c	/^  Pixmap source;$/;"	m	struct:state	file:
source	xjack.c	/^static const char *source = "All work and no play makes Jack a dull boy.  ";$/;"	v	file:
sourceImage	twang.c	/^  XImage *sourceImage;  	   \/* image source of stuff to draw *\/$/;"	m	struct:state	file:
source_x	interference.c	345;"	d	file:
source_y	interference.c	347;"	d	file:
sp	glx/blinkbox.c	/^  Side *sp;$/;"	m	struct:__anon336	file:
sp	ifs.c	/^sp(struct state *st, int x, int y)$/;"	f	file:
sp	vermiculate.c	/^sp (struct state *st, int x, int y, int c)$/;"	f	file:
sp_instance	glx/sproingies.c	/^} sp_instance;$/;"	t	typeref:struct:__anon383	file:
space	apollonian.c	/^enum space {$/;"	g	file:
space_string	apollonian.c	/^static const char * space_string[] = {$/;"	v	file:
spacing	boxfit.c	/^  int spacing;$/;"	m	struct:__anon22	file:
spacing	halftone.c	/^  int spacing; $/;"	m	struct:__anon49	file:
spank_image	glx/glmatrix.c	/^spank_image (matrix_configuration *mp, XImage *xi)$/;"	f	file:
sparc_linux	bsod.c	/^sparc_linux (Display *dpy, Window window)$/;"	f	file:
sparc_solaris	bsod.c	/^sparc_solaris (Display *dpy, Window window)$/;"	f	file:
spark	glx/flurry.h	/^	Spark *spark[MAX_SPARKS];$/;"	m	struct:_flurry_info_t
spawn	glx/topblock.c	/^int spawn;$/;"	v
spawn_driftnet	webcollage	/^sub spawn_driftnet($) {$/;"	s
spawn_p	fontglide.c	/^  Bool spawn_p;		\/* whether it is time to create a new sentence *\/$/;"	m	struct:__anon87	file:
spc0	glx/glhanoi.c	/^static const GLfloat spc0[4] = { 0.0, 1.0, 1.0, 1.0 };$/;"	v	file:
spc1	glx/glhanoi.c	/^static const GLfloat spc1[4] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v	file:
special	fireworkx.c	/^  unsigned int special;$/;"	m	struct:__anon8	file:
special_case_formula	glx/molecule.c	/^special_case_formula (char *f)$/;"	f	file:
specular	glx/endgame.c	/^static const GLfloat specular[] = {0.4, 0.4, 0.4, 1.0};$/;"	v	file:
speed	abstractile.c	/^  int mode, sleep, speed, tile, dialog;$/;"	m	struct:state	file:
speed	deluxe.c	/^  int speed;$/;"	m	struct:throbber	file:
speed	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
speed	fadeplot.c	/^	XPoint      speed, step, factor, st;$/;"	m	struct:__anon103	file:
speed	fontglide.c	/^  double speed;		\/* frame rate multiplier *\/$/;"	m	struct:__anon87	file:
speed	glx/boing.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/bouncingcow.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/boxed.c	/^static GLfloat speed;  \/* jwz -- overall speed factor applied to all motion *\/$/;"	v	file:
speed	glx/carousel.c	/^static GLfloat speed;	    \/* animation speed scale factor *\/$/;"	v	file:
speed	glx/cubenetic.c	/^  int speed;$/;"	m	struct:__anon263	file:
speed	glx/cubestorm.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/cubicgrid.c	/^static float speed;$/;"	v	file:
speed	glx/dangerball.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/dnalogo.c	/^  GLfloat speed;        \/* how far along the path (may be negative) *\/$/;"	m	struct:__anon211	file:
speed	glx/dnalogo.c	/^  GLfloat speed;$/;"	m	struct:__anon212	file:
speed	glx/engine.c	/^    int speed;		\/*  step size in degrees for engine speed *\/$/;"	m	struct:__anon239	file:
speed	glx/fliptext.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/flyingtoasters.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/gears.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/glknots.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/glmatrix.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/hypnowheel.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/jigglypuff.c	/^    float speed;$/;"	m	struct:__anon314	file:
speed	glx/jigglypuff.c	/^static int speed;$/;"	v	file:
speed	glx/lavalite.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/menger.c	/^static int speed;$/;"	v	file:
speed	glx/moebiusgears.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/polyhedra-gl.c	/^static GLfloat speed;$/;"	v	file:
speed	glx/sballs.c	/^    int speed;$/;"	m	struct:__anon244	file:
speed	glx/sierpinski3d.c	/^static int speed;$/;"	v	file:
speed	interference.c	/^  int speed;$/;"	m	struct:inter_context	file:
speed	laser.c	/^	int         speed;	\/* laser velocity from MINSPEED to MAXSPEED *\/$/;"	m	struct:__anon152	file:
speed	memscroller.c	/^  int speed;$/;"	m	struct:__anon24	file:
speed	pacman.h	/^    int speed;$/;"	m	struct:__anon42
speed	pacman.h	/^    int speed;$/;"	m	struct:__anon43
speed	petri.c	/^    FLOAT speed;                    \/* 12      *\/$/;"	m	struct:cell_s	file:
speed	rocks.c	/^  int speed;$/;"	m	struct:state	file:
speed	speedmine.c	/^    double speed;$/;"	m	struct:state	file:
speed	t3d.c	/^  double zoom,speed,zaehler,vspeed;$/;"	m	struct:state	file:
speed	vermiculate.c	/^  int hei, wid, speed;$/;"	m	struct:state	file:
speed	vermiculate.c	/^  int speed;$/;"	m	struct:stringAndSpeed	file:
speed	whirlygig.c	/^    int speed;$/;"	m	struct:info	file:
speed	wormhole.c	/^	double speed;$/;"	m	struct:WORMHOLE	file:
speed_bonus	speedmine.c	/^    double speed_bonus;$/;"	m	struct:state	file:
speed_scale	glx/hypertorus.c	/^  float speed_scale;$/;"	m	struct:__anon241	file:
speed_scale	glx/klein.c	/^  float speed_scale;$/;"	m	struct:__anon230	file:
speed_scale	glx/polytopes.c	/^  float speed_scale;$/;"	m	struct:__anon214	file:
speed_wx	glx/hypertorus.c	/^static float speed_wx;$/;"	v	file:
speed_wx	glx/klein.c	/^static float speed_wx;$/;"	v	file:
speed_wx	glx/polytopes.c	/^static float speed_wx;$/;"	v	file:
speed_wy	glx/hypertorus.c	/^static float speed_wy;$/;"	v	file:
speed_wy	glx/klein.c	/^static float speed_wy;$/;"	v	file:
speed_wy	glx/polytopes.c	/^static float speed_wy;$/;"	v	file:
speed_wz	glx/hypertorus.c	/^static float speed_wz;$/;"	v	file:
speed_wz	glx/klein.c	/^static float speed_wz;$/;"	v	file:
speed_wz	glx/polytopes.c	/^static float speed_wz;$/;"	v	file:
speed_xy	glx/hypertorus.c	/^static float speed_xy;$/;"	v	file:
speed_xy	glx/klein.c	/^static float speed_xy;$/;"	v	file:
speed_xy	glx/polytopes.c	/^static float speed_xy;$/;"	v	file:
speed_xz	glx/hypertorus.c	/^static float speed_xz;$/;"	v	file:
speed_xz	glx/klein.c	/^static float speed_xz;$/;"	v	file:
speed_xz	glx/polytopes.c	/^static float speed_xz;$/;"	v	file:
speed_yz	glx/hypertorus.c	/^static float speed_yz;$/;"	v	file:
speed_yz	glx/klein.c	/^static float speed_yz;$/;"	v	file:
speed_yz	glx/polytopes.c	/^static float speed_yz;$/;"	v	file:
speedmine_color_ramp	speedmine.c	/^speedmine_color_ramp (struct state *st, GC *gcs, XColor * colors,$/;"	f	file:
speedmine_defaults	speedmine.c	/^static const char *speedmine_defaults [] = {$/;"	v	file:
speedmine_draw	speedmine.c	/^speedmine_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
speedmine_event	speedmine.c	/^speedmine_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
speedmine_free	speedmine.c	/^speedmine_free (Display *dpy, Window window, void *closure)$/;"	f	file:
speedmine_init	speedmine.c	/^speedmine_init (Display *dpy, Window window)$/;"	f	file:
speedmine_options	speedmine.c	/^static XrmOptionDescRec speedmine_options [] = {$/;"	v	file:
speedmine_reshape	speedmine.c	/^speedmine_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
speeds	attraction.c	/^  double *speeds;$/;"	m	struct:state	file:
speedsq	glx/noof.c	/^  float speedsq[N_SHAPES];$/;"	m	struct:__anon382	file:
sphere	glx/circuit.c	/^static int sphere(Circuit *ci, GLfloat r, float stacks, float slices,$/;"	f	file:
sphere	glx/glcells.c	/^  Object *sphere;       \/* the raw undisturbed sphere *\/$/;"	m	struct:__anon390	file:
sphere	glx/molecule.c	/^sphere (molecule_configuration *mc,$/;"	f	file:
sphere_description	sphere.c	/^ModStruct   sphere_description =$/;"	v
sphere_eval	glx/spheremonics.c	/^sphere_eval (double theta, double phi, int *m)$/;"	f	file:
sphere_handle_event	sphere.c	69;"	d	file:
sphere_opts	sphere.c	/^ENTRYPOINT ModeSpecOpt sphere_opts =$/;"	v
sphere_position	glx/stairs.c	/^	int         sphere_position;$/;"	m	struct:__anon254	file:
sphere_tick	glx/stairs.c	/^	int         sphere_tick;$/;"	m	struct:__anon254	file:
spherei	glx/boxed.c	/^   GLint          spherei[SPHERE_INDICES];$/;"	m	struct:__anon357	file:
spheremonics_configuration	glx/spheremonics.c	/^} spheremonics_configuration;$/;"	t	typeref:struct:__anon187	file:
spheremonics_handle_event	glx/spheremonics.c	/^spheremonics_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
spheremonics_opts	glx/spheremonics.c	/^ENTRYPOINT ModeSpecOpt spheremonics_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
spheres	glx/sballs.c	/^static int  spheres;$/;"	v	file:
spheres	sphere.c	/^static spherestruct *spheres = (spherestruct *) NULL;$/;"	v	file:
spherestruct	sphere.c	/^} spherestruct;$/;"	t	typeref:struct:__anon95	file:
spherev	glx/boxed.c	/^   vectorf        spherev[SPHERE_VERTICES];$/;"	m	struct:__anon357	file:
spherical	apollonian.c	/^  euclidean = 0, spherical, hyperbolic$/;"	e	enum:space	file:
spherify_strength	glx/jigglypuff.c	/^    float spherify_strength;$/;"	m	struct:__anon314	file:
spherism	glx/jigglypuff.c	/^static int spherism;$/;"	v	file:
spidermodel	glx/queens.c	/^static const GLfloat spidermodel[][3] =$/;"	v	file:
spike_list	glx/dangerball.c	/^  GLuint spike_list;$/;"	m	struct:__anon240	file:
spikes	glx/dangerball.c	/^  int *spikes;$/;"	m	struct:__anon240	file:
spin	galaxy.c	/^static Bool spin;$/;"	v	file:
spin	glx/boing.c	/^static Bool spin;$/;"	v	file:
spin	glx/circuit.c	/^static int spin;$/;"	v	file:
spin	glx/cube21.c	/^static Bool spin, wander, rndstart, tex;$/;"	v	file:
spin	glx/engine.c	/^static int spin;$/;"	v	file:
spin	glx/flipflop.c	/^static float spin;$/;"	v	file:
spin	glx/juggler3d.c	/^  double angle, spin;$/;"	m	struct:trajectory	file:
spin	juggle.c	/^  double angle, spin;$/;"	m	struct:trajectory	file:
spin	whirlygig.c	/^spin(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
spin_bonus	speedmine.c	/^    int spin_bonus;$/;"	m	struct:state	file:
spin_explanation	whirlygig.c	/^static const char spin_explanation[] =$/;"	v	file:
spin_gears	glx/pinion.c	/^spin_gears (ModeInfo *mi)$/;"	f	file:
spin_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
spin_speed	glx/glmatrix.c	/^  int spin_speed;         \/* Rotate all spinners every this-many frames *\/$/;"	m	struct:__anon369	file:
spin_speed	glx/pinion.c	/^static GLfloat spin_speed, scroll_speed, gear_size, max_rpm;$/;"	v	file:
spin_starfish	starfish.c	/^spin_starfish (struct starfish *s)$/;"	f	file:
spin_tick	glx/glmatrix.c	/^  int spin_tick;          \/* frame counter *\/$/;"	m	struct:__anon369	file:
spin_x_speed	glx/rotator.c	/^  double spin_x_speed, spin_y_speed, spin_z_speed;$/;"	m	struct:rotator	file:
spin_y_speed	glx/rotator.c	/^  double spin_x_speed, spin_y_speed, spin_z_speed;$/;"	m	struct:rotator	file:
spin_z_speed	glx/rotator.c	/^  double spin_x_speed, spin_y_speed, spin_z_speed;$/;"	m	struct:rotator	file:
spinlength	xlyap.c	/^  int     save, show, useprod, spinlength;$/;"	m	struct:state	file:
spinner	glx/dnalogo.c	/^} spinner;$/;"	t	typeref:struct:__anon211	file:
spinner	xmatrix.c	/^  unsigned int spinner : 1;$/;"	m	struct:__anon31	file:
spinner_glyph	glx/glmatrix.c	/^  int spinner_glyph;      \/* the bottommost glyph -- the feeder *\/$/;"	m	struct:__anon369	file:
spinner_p	glx/bouncingcow.c	/^  Bool spinner_p;$/;"	m	struct:__anon246	file:
spinner_speed	glx/glmatrix.c	/^  GLfloat spinner_speed;  \/* how fast the bottom glyph drops *\/$/;"	m	struct:__anon369	file:
spinner_y	glx/glmatrix.c	/^  GLfloat spinner_y;      \/* where on the strip the bottom glyph is *\/$/;"	m	struct:__anon369	file:
spinners	glx/lockward.c	/^	spinnerstate	spinners[NSPINNERS];$/;"	m	struct:lockward_context	file:
spinnerstate	glx/lockward.c	/^typedef struct spinnerstate {$/;"	s	file:
spinnerstate	glx/lockward.c	/^} spinnerstate;$/;"	t	typeref:struct:spinnerstate	file:
spinning_p	glx/dnalogo.c	/^  Bool spinning_p;$/;"	m	struct:__anon211	file:
spinrate	glx/juggler3d.c	/^spinrate(ObjType type, Trajectory *h, double old, double dt,$/;"	f	file:
spinrate	juggle.c	/^spinrate(ObjType type, Trajectory *h, double old, double dt,$/;"	f	file:
spinspeed	glx/cube21.c	/^static float spinspeed, tspeed, wspeed, twait, size;$/;"	v	file:
spinspeed	glx/superquadrics.c	/^	GLfloat     curmat[4][4], rotx, roty, rotz, spinspeed;$/;"	m	struct:__anon243	file:
spinspeed	glx/superquadrics.c	/^static float spinspeed;$/;"	v	file:
spinx	glx/gltext.c	/^  Bool spinx, spiny, spinz;$/;"	m	struct:__anon226	file:
spiny	glx/gltext.c	/^  Bool spinx, spiny, spinz;$/;"	m	struct:__anon226	file:
spinz	glx/gltext.c	/^  Bool spinx, spiny, spinz;$/;"	m	struct:__anon226	file:
spiral	wormhole.c	/^	int spiral;$/;"	m	struct:WORMHOLE	file:
spiral_description	spiral.c	/^ModStruct   spiral_description =$/;"	v
spiral_handle_event	spiral.c	46;"	d	file:
spiral_opts	spiral.c	/^ENTRYPOINT ModeSpecOpt spiral_opts =$/;"	v
spirals	spiral.c	/^static spiralstruct *spirals = (spiralstruct *) NULL;$/;"	v	file:
spiralstruct	spiral.c	/^} spiralstruct;$/;"	t	typeref:struct:__anon105	file:
spiturn	vermiculate.c	/^  int deg, spiturn, turnco, turnsize;$/;"	m	struct:linedata	file:
spl	attraction.c	/^  spline *spl;$/;"	m	struct:state	file:
splay	piecewise.c	/^static tree *splay(struct state *st, cut c, tree *t)$/;"	f	file:
splay_max	piecewise.c	/^static tree *splay_max(tree *t)$/;"	f	file:
splay_min	piecewise.c	/^static tree *splay_min(tree *t)$/;"	f	file:
spline	celtic.c	/^typedef struct spline {$/;"	s	file:
spline	goop.c	/^  spline *spline;$/;"	m	struct:blob	file:
spline	starfish.c	/^  spline *spline;$/;"	m	struct:starfish	file:
spline_add_segment	celtic.c	/^static void spline_add_segment(Spline s,$/;"	f	file:
spline_del	celtic.c	/^static void spline_del(void *s)$/;"	f	file:
spline_filled_mode	attraction.c	/^  ball_mode, line_mode, polygon_mode, spline_mode, spline_filled_mode,$/;"	e	enum:object_mode	file:
spline_mode	attraction.c	/^  ball_mode, line_mode, polygon_mode, spline_mode, spline_filled_mode,$/;"	e	enum:object_mode	file:
spline_new	celtic.c	/^static Spline spline_new(int color)$/;"	f	file:
spline_segment	celtic.c	/^typedef struct spline_segment {$/;"	s	file:
spline_value_at	celtic.c	/^static void spline_value_at(Spline s, double *x, double *y, double t, int *segment)$/;"	f	file:
splines	celtic.c	/^  Array splines;$/;"	m	struct:pattern	file:
split_words	fontglide.c	/^split_words (state *s, sentence *se)$/;"	f	file:
splits	penetrate.c	/^  int splits;$/;"	m	struct:__anon54	file:
spn	glx/noof.c	/^  float spn[N_SHAPES];$/;"	m	struct:__anon382	file:
spoke_thickness	glx/involute.h	/^  double spoke_thickness;    \/* spoke versus hole *\/$/;"	m	struct:__anon332
spokes	glx/involute.h	/^  int spokes;                \/* how many spokes inside, if any *\/$/;"	m	struct:__anon332
sponge_configuration	glx/menger.c	/^} sponge_configuration;$/;"	t	typeref:struct:__anon391	file:
sponge_handle_event	glx/menger.c	/^sponge_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
sponge_list0	glx/menger.c	/^  GLuint sponge_list0;            \/* we store X, Y, and Z-facing surfaces *\/$/;"	m	struct:__anon391	file:
sponge_list1	glx/menger.c	/^  GLuint sponge_list1;            \/* in their own lists, to make it easy  *\/$/;"	m	struct:__anon391	file:
sponge_list2	glx/menger.c	/^  GLuint sponge_list2;            \/* to color them differently.           *\/$/;"	m	struct:__anon391	file:
sponge_opts	glx/menger.c	/^ENTRYPOINT ModeSpecOpt sponge_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
spooky	glx/jigglypuff.c	/^    int spooky;$/;"	m	struct:__anon314	file:
spooky	glx/jigglypuff.c	/^static int spooky;$/;"	v	file:
spot_direction	glx/antspotlight.c	/^  GLfloat spot_direction[3];$/;"	m	struct:__anon317	file:
spotlight_ambient	glx/antspotlight.c	/^static const GLfloat spotlight_ambient[] = { 0.0, 0.0, 0.0, 1.0 };$/;"	v	file:
spotlight_defaults	spotlight.c	/^static const char *spotlight_defaults [] = {$/;"	v	file:
spotlight_diffuse	glx/antspotlight.c	/^static const GLfloat spotlight_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v	file:
spotlight_draw	spotlight.c	/^spotlight_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
spotlight_event	spotlight.c	/^spotlight_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
spotlight_free	spotlight.c	/^spotlight_free (Display *dpy, Window window, void *closure)$/;"	f	file:
spotlight_init	spotlight.c	/^spotlight_init (Display *dpy, Window window)$/;"	f	file:
spotlight_options	spotlight.c	/^static XrmOptionDescRec spotlight_options [] = {$/;"	v	file:
spotlight_reshape	spotlight.c	/^spotlight_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
spread	lcdscrub.c	/^  int spread;$/;"	m	struct:state	file:
spread	mountain.c	/^spread(int  (*m)[50], int x, int y)$/;"	f	file:
spread_bits	apple2-main.c	/^spread_bits (unsigned char value, unsigned char width)$/;"	f	file:
spread_bits	glx/grab-ximage.c	/^spread_bits (unsigned char value, unsigned char width)$/;"	f	file:
spring_constant	kaleidescope.c	/^  int spring_constant;$/;"	m	struct:state	file:
springiness	twang.c	/^  FLOAT springiness;		\/* springiness: the fraction (0..1) of the orientation that turns into velocity towards the center *\/$/;"	m	struct:state	file:
sprintfrac	glx/polyhedra.c	/^sprintfrac(double x)$/;"	f	file:
sprite	glx/glslideshow.c	/^} sprite;$/;"	t	typeref:struct:__anon374	file:
sprite_id	glx/glslideshow.c	/^  int sprite_id, image_id;      \/* debugging id counters *\/$/;"	m	struct:__anon375	file:
sprite_state	glx/glslideshow.c	/^typedef enum { NEW, IN, FULL, OUT, DEAD } sprite_state;$/;"	t	typeref:enum:__anon373	file:
spritedx	pacman.h	/^    int spritexs, spriteys, spritedx, spritedy;$/;"	m	struct:__anon45
spritedy	pacman.h	/^    int spritexs, spriteys, spritedx, spritedy;$/;"	m	struct:__anon45
sprites	glx/glslideshow.c	/^  sprite *sprites[10];		\/* pointers to the live sprites *\/$/;"	m	struct:__anon375	file:
spritexs	pacman.h	/^    int spritexs, spriteys, spritedx, spritedy;$/;"	m	struct:__anon45
spriteys	pacman.h	/^    int spritexs, spriteys, spritedx, spritedy;$/;"	m	struct:__anon45
sproingies	glx/sproingies.c	/^	const struct gllist *sproingies[6];$/;"	m	struct:__anon383	typeref:struct:__anon383::gllist	file:
sproingies	glx/sproingiewrap.c	/^static sproingiesstruct *sproingies = NULL;$/;"	v	file:
sproingies_description	glx/sproingiewrap.c	/^ModStruct   sproingies_description =$/;"	v
sproingies_handle_event	glx/sproingiewrap.c	57;"	d	file:
sproingies_opts	glx/sproingiewrap.c	/^ENTRYPOINT ModeSpecOpt sproingies_opts =$/;"	v
sproingiesstruct	glx/sproingiewrap.c	/^} sproingiesstruct;$/;"	t	typeref:struct:__anon249	file:
sps	glx/menger.c	/^static sponge_configuration *sps = NULL;$/;"	v	file:
spurt	glx/atlantis.h	/^	int         spurt, attack;$/;"	m	struct:_fishRec
sq	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
sq	xrayswarm.c	83;"	d	file:
sqnum	maze.c	/^  int sqnum, cur_sq_x, cur_sq_y, path_length;$/;"	m	struct:state	file:
sqr	glx/antinspect.c	64;"	d	file:
sqr	glx/antmaze.c	80;"	d	file:
sqr	glx/antspotlight.c	47;"	d	file:
sqr	glx/cage.c	111;"	d	file:
sqr	glx/flurry.h	52;"	d
sqr	glx/moebius.c	137;"	d	file:
sqr	glx/morph3d.c	84;"	d	file:
sqr	glx/providence.c	65;"	d	file:
sqr	glx/rubik.c	171;"	d	file:
sqr	glx/stairs.c	90;"	d	file:
sqrt_3	glx/mirrorblob.c	240;"	d	file:
sqrt_EPSILON	galaxy.c	112;"	d	file:
sqrt_sign	discrete.c	/^    int sqrt_sign, std_sign;$/;"	m	struct:__anon59	file:
square	glx/tangram.c	/^    square = 5,$/;"	e	enum:__anon291	file:
square	popsquares.c	/^} square;$/;"	t	typeref:struct:_square	file:
square	truchet.c	/^  Bool square;$/;"	m	struct:state	file:
squaremagnitude	glx/boxed.c	/^squaremagnitude(vectorf * v)$/;"	f	file:
squaremagnitudehorz	glx/boxed.c	/^squaremagnitudehorz(vectorf * v)$/;"	f	file:
squares	popsquares.c	/^    square *squares;$/;"	m	struct:state	file:
squares_fp	glx/menger.c	/^  unsigned long squares_fp;$/;"	m	struct:__anon391	file:
squeezebottom	analogtv.h	/^  double squeezebottom;$/;"	m	struct:analogtv_s
squiral_defaults	squiral.c	/^static const char *squiral_defaults[] = {$/;"	v	file:
squiral_draw	squiral.c	/^squiral_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
squiral_event	squiral.c	/^squiral_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
squiral_free	squiral.c	/^squiral_free (Display *dpy, Window window, void *closure)$/;"	f	file:
squiral_init	squiral.c	/^squiral_init (Display *dpy, Window window)$/;"	f	file:
squiral_options	squiral.c	/^static XrmOptionDescRec squiral_options[] = {$/;"	v	file:
squiral_reshape	squiral.c	/^squiral_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
squish_control	analogtv.h	/^  double height_control, width_control, squish_control;$/;"	m	struct:analogtv_s
sr	grav.c	/^	int         x, y, sr, nplanets;$/;"	m	struct:__anon11	file:
sradius	metaballs.c	/^  unsigned short sradius;$/;"	m	struct:state	file:
srandom	flame.c	400;"	d	file:
src	glx/glhanoi.c	/^	int src;$/;"	m	struct:__anon204	file:
srcdir	Makefile	/^srcdir		= .$/;"	m
srcdir	glx/Makefile	/^srcdir		= .$/;"	m
srcs	glx/cubenetic.c	/^  wave_src *srcs;$/;"	m	struct:__anon263	file:
ss	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
sss	glx/carousel.c	/^static carousel_state *sss = NULL;$/;"	v	file:
sss	glx/glslideshow.c	/^static slideshow_state *sss = NULL;$/;"	v	file:
sstate	glx/glcells.c	/^static State *sstate = NULL;$/;"	v	file:
st	apple2.h	/^  apple2_state_t *st;$/;"	m	struct:apple2_sim_s
st	fadeplot.c	/^	XPoint      speed, step, factor, st;$/;"	m	struct:__anon103	file:
st	glx/stonerview.c	/^  stonerview_state *st;$/;"	m	struct:__anon256	file:
st	ifs.c	/^  float so, st, sc;     \/* Old Scale, Scale Target, Scale Counter *\/$/;"	m	struct:__anon149	file:
sta	images/m6502/crunch6502.asm	/^sta $10$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $11$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $12$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $13$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $14$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $15$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $16$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $17$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $18$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $19$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $1a$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $4        ; initialize the column to FF$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $8        ; save the index back in memory$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $8$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $9        ; store the msb of the start position pointer$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $a        ; store the lsb of the start position pointer$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $b$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $c$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $d$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $e$/;"	l
sta	images/m6502/crunch6502.asm	/^sta $f$/;"	l
sta	images/m6502/santa.asm	/^sta $1e0,x$/;"	l
sta	images/m6502/santa.asm	/^sta $200,x$/;"	l
sta	images/m6502/santa.asm	/^sta $220,x$/;"	l
sta	images/m6502/santa.asm	/^sta $240,x$/;"	l
sta	images/m6502/santa.asm	/^sta $260,x$/;"	l
sta	images/m6502/santa.asm	/^sta $280,x$/;"	l
sta	images/m6502/santa.asm	/^sta $2a0,x$/;"	l
sta	images/m6502/santa.asm	/^sta $2c0,x$/;"	l
sta	images/m6502/santa.asm	/^sta $2e0,x$/;"	l
sta	images/m6502/santa.asm	/^sta $500,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1000,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1040,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1080,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $10c0,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1100,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1140,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1180,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $11C0,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $1200,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $21$/;"	l
sta	images/m6502/wave6502.asm	/^sta $22$/;"	l
sta	images/m6502/wave6502.asm	/^sta $2e0,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $300,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $320,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $340,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $360,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $380,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $3a0,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $3c0,x$/;"	l
sta	images/m6502/wave6502.asm	/^sta $3e0,x$/;"	l
sta	images/m6502/zookeeper.asm	/^sta $200,x$/;"	l
sta	images/m6502/zookeeper.asm	/^sta $300,x$/;"	l
sta	images/m6502/zookeeper.asm	/^sta $400,x$/;"	l
sta	images/m6502/zookeeper.asm	/^sta $500,x$/;"	l
stab	fadeplot.c	/^	int        *stab;$/;"	m	struct:__anon103	file:
stab	flag.c	/^	int         stab[ANGLES];$/;"	m	struct:__anon58	file:
stable_distance	glx/jigglypuff.c	/^    float stable_distance;$/;"	m	struct:__anon314	file:
stackPop	asm6502.c	/^static Bit8 stackPop(machine_6502 *machine) {$/;"	f	file:
stackPush	asm6502.c	/^static void stackPush(machine_6502 *machine, Bit8 value ) {$/;"	f	file:
stacktrace	webcollage	/^sub stacktrace() {$/;"	s
stage	lightning.c	/^	int         stage;$/;"	m	struct:__anon52	file:
stage	mountain.c	/^	int         stage;$/;"	m	struct:__anon145	file:
stage	slip.c	/^	int         stage;$/;"	m	struct:__anon78	file:
stage	triangle.c	/^	int         stage;$/;"	m	struct:__anon106	file:
stairs	glx/stairs.c	/^static stairsstruct *stairs = NULL;$/;"	v	file:
stairs_description	glx/stairs.c	/^ModStruct   stairs_description =$/;"	v
stairs_handle_event	glx/stairs.c	/^stairs_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
stairs_opts	glx/stairs.c	/^ENTRYPOINT ModeSpecOpt stairs_opts =$/;"	v
stairsstruct	glx/stairs.c	/^} stairsstruct;$/;"	t	typeref:struct:__anon254	file:
star	bouboule.c	/^	Star       *star;	\/* List of stars *\/$/;"	m	struct:StarFieldStruct	file:
star	glx/flurry.h	/^	Star *star;$/;"	m	struct:_flurry_info_t
star	glx/lament.c	/^star(ModeInfo *mi, Bool top, Bool wire)$/;"	f	file:
star	wormhole.c	/^} star;$/;"	t	typeref:struct:STAR	file:
star1	glx/lament.c	/^  GLuint star1, star2;$/;"	m	struct:__anon319	file:
star2	glx/lament.c	/^  GLuint star1, star2;$/;"	m	struct:__anon319	file:
starSpeed	glx/flurry.h	243;"	d
star_list	glx/starwars.c	/^  GLuint text_list, star_list;$/;"	m	struct:__anon224	file:
star_spin	glx/starwars.c	/^static float star_spin;$/;"	v	file:
star_theta	glx/starwars.c	/^  double star_theta;$/;"	m	struct:__anon224	file:
starcolor	grav.c	/^	unsigned long starcolor;$/;"	m	struct:__anon11	file:
starfield	bouboule.c	/^static StarField *starfield = NULL;$/;"	v	file:
starfish	starfish.c	/^  struct starfish *starfish;$/;"	m	struct:state	typeref:struct:state::starfish	file:
starfish	starfish.c	/^struct starfish {$/;"	s	file:
starfish_defaults	starfish.c	/^static const char *starfish_defaults [] = {$/;"	v	file:
starfish_draw	starfish.c	/^starfish_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
starfish_event	starfish.c	/^starfish_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
starfish_free	starfish.c	/^starfish_free (Display *dpy, Window window, void *closure)$/;"	f	file:
starfish_init	starfish.c	/^starfish_init (Display *dpy, Window window)$/;"	f	file:
starfish_mode	starfish.c	/^enum starfish_mode {$/;"	g	file:
starfish_options	starfish.c	/^static XrmOptionDescRec starfish_options [] = {$/;"	v	file:
starfish_reshape	starfish.c	/^starfish_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
starline	wormhole.c	/^} starline;$/;"	t	typeref:struct:STARLINE	file:
starlist	glx/glplanet.c	/^  GLuint starlist;$/;"	m	struct:__anon407	file:
stars	blaster.c	/^  XArc *stars;$/;"	m	struct:state	file:
stars	galaxy.c	/^ Star       *stars;$/;"	m	struct:__anon72	file:
stars	wormhole.c	/^	starline ** stars;$/;"	m	struct:WORMHOLE	file:
stars_draw_meter	whirlwindwarp.c	/^static void stars_draw_meter(struct state *st, int ff)$/;"	f	file:
stars_erase_gc	speedmine.c	/^    GC draw_gc, erase_gc, tunnelend_gc, stars_gc, stars_erase_gc;$/;"	m	struct:state	file:
stars_gc	speedmine.c	/^    GC draw_gc, erase_gc, tunnelend_gc, stars_gc, stars_erase_gc;$/;"	m	struct:state	file:
stars_mask	speedmine.c	/^    Pixmap dbuf, stars_mask;$/;"	m	struct:state	file:
stars_move	whirlwindwarp.c	/^static void stars_move(struct state *st, int pp)$/;"	f	file:
stars_newp	whirlwindwarp.c	/^static void stars_newp(struct state *st, int pp)$/;"	f	file:
stars_perturb	whirlwindwarp.c	142;"	d	file:
stars_scrpos_x	whirlwindwarp.c	/^static int stars_scrpos_x(struct state *st, int pp)$/;"	f	file:
stars_scrpos_y	whirlwindwarp.c	/^static int stars_scrpos_y(struct state *st, int pp)$/;"	f	file:
starsize	whirlwindwarp.c	/^   int starsize;$/;"	m	struct:state	file:
start	bsod.c	/^  time_t start;$/;"	m	struct:driver_state	file:
start	glx/crackberg.c	/^    double min, max, start, dx;$/;"	m	struct:__anon350	file:
start	glx/jigglypuff.c	/^    hedge *start;$/;"	m	struct:face	file:
start	glx/juggler3d.c	/^  unsigned long start, finish;$/;"	m	struct:trajectory	file:
start	glx/juggler3d.c	/^typedef struct { int start; int number; } PatternIndex;$/;"	m	struct:__anon404	file:
start	glx/timetunnel.c	/^static float start, end, dilate;$/;"	v	file:
start	images/m6502/byterun.asm	/^start:$/;"	l
start	images/m6502/crunch6502.asm	/^start:$/;"	l
start	images/m6502/demoscene.asm	/^start:$/;"	l
start	images/m6502/fullscreenlogo.asm	/^start:$/;"	l
start	images/m6502/noise.asm	/^start: ldy #$ff$/;"	l
start	images/m6502/santa.asm	/^start:$/;"	l
start	images/m6502/spacer.asm	/^start:$/;"	l
start	images/m6502/wave6502.asm	/^start:$/;"	l
start	juggle.c	/^  unsigned long start, finish;$/;"	m	struct:trajectory	file:
start	juggle.c	/^typedef struct { int start; int number; } PatternIndex;$/;"	m	struct:__anon176	file:
startTime	glx/glhanoi.c	/^	double startTime;$/;"	m	struct:__anon204	file:
start_again	swirl.c	/^	int         start_again;	\/* when to restart *\/$/;"	m	struct:swirl_data	file:
start_crack	substrate.c	/^static inline void start_crack(struct field *f, crack *cr) $/;"	f	file:
start_dir	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
start_eval_file	asm6502.c	/^void start_eval_file(machine_6502 *machine, const char *filename, Plotter plot, void *plotterState){$/;"	f
start_eval_string	asm6502.c	/^void start_eval_string(machine_6502 *machine, const char *code,$/;"	f
start_game	pong.c	/^start_game(struct state *st)$/;"	f	file:
start_morph	glx/glsnake.c	/^static void start_morph(struct glsnake_cfg *bp, $/;"	f	file:
start_radius	rotor.c	/^	float       start_radius;$/;"	m	struct:__anon162	file:
start_rand_bin_prog	m6502.c	/^start_rand_bin_prog(machine_6502 *machine, struct state *st){$/;"	f	file:
start_ratio	rotor.c	/^	float       start_ratio;$/;"	m	struct:__anon162	file:
start_reveal_back_p	xmatrix.c	/^  Bool start_reveal_back_p; \/* start reveal process for pipe *\/$/;"	m	struct:__anon34	file:
start_time	blitspin.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	bumps.c	/^        time_t start_time;$/;"	m	struct:__anon110	file:
start_time	cloudlife.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	decayscreen.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	distort.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	glx/gleidescope.c	/^	time_t			start_time;$/;"	m	struct:__anon339	file:
start_time	glx/gleidescope.c	/^	time_t			start_time;$/;"	m	struct:__anon340	file:
start_time	glx/glslideshow.c	/^  double start_time;		   \/* when this animation began *\/$/;"	m	struct:__anon374	file:
start_time	glx/timetunnel.c	/^  float start_time, end_time;$/;"	m	struct:__anon190	file:
start_time	m6502.c	/^  struct timeval start_time; $/;"	m	struct:state	typeref:struct:state::timeval	file:
start_time	ripples.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	rotzoomer.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	slidescreen.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	speedmine.c	/^    struct timeval start_time;$/;"	m	struct:state	typeref:struct:state::timeval	file:
start_time	spotlight.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	starfish.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	twang.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_time	whirlygig.c	/^    unsigned long int start_time;$/;"	m	struct:state	file:
start_time	zoom.c	/^  time_t start_time;$/;"	m	struct:state	file:
start_timer	webcollage	/^sub start_timer($) {$/;"	s
start_x	blaster.c	/^	int start_x,start_y;$/;"	m	struct:laser_state	file:
start_x	fontglide.c	/^  int start_x,  start_y;$/;"	m	struct:__anon83	file:
start_x	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
start_x	xlyap.c	/^  double  start_x, lyapunov, a_inc, b_inc, a, b;$/;"	m	struct:state	file:
start_y	blaster.c	/^	int start_x,start_y;$/;"	m	struct:laser_state	file:
start_y	fontglide.c	/^  int start_x,  start_y;$/;"	m	struct:__anon83	file:
start_y	maze.c	/^  int start_x, start_y, start_dir, end_x, end_y, end_dir;$/;"	m	struct:state	file:
startcolor	braid.c	/^	float       startcolor;$/;"	m	struct:__anon46	file:
startcolor	flag.c	/^	int         startcolor;$/;"	m	struct:__anon58	file:
startcolor	xlyap.c	/^  unsigned int maxcolor, startcolor, mincolindex;$/;"	m	struct:state	file:
startcomp	braid.c	/^	int         startcomp[MAXLENGTH][MAXSTRANDS];$/;"	m	struct:__anon46	file:
started	glx/antmaze.c	/^  int started;$/;"	m	struct:__anon278	file:
started	swirl.c	/^	Bool        started, drawing;	\/* are we drawing? *\/$/;"	m	struct:swirl_data	file:
startedClearing	strange.c	/^static int startedClearing;$/;"	v	file:
startlrate	penetrate.c	/^   int lrate, startlrate;$/;"	m	struct:state	file:
startover	galaxy.c	/^startover(ModeInfo * mi)$/;"	f	file:
startover	sierpinski.c	/^startover(ModeInfo * mi)$/;"	f	file:
startupTime	xrayswarm.c	/^  struct timeval startupTime;$/;"	m	struct:state	typeref:struct:state::timeval	file:
startup_blurb	glx/molecule.c	/^startup_blurb (ModeInfo *mi)$/;"	f	file:
startup_blurb	glx/polyhedra-gl.c	/^startup_blurb (ModeInfo *mi)$/;"	f	file:
startx	penetrate.c	/^  int startx, starty;$/;"	m	struct:__anon54	file:
startx	penetrate.c	/^  int startx, starty;$/;"	m	struct:__anon57	file:
startx	t3d.c	/^  int startx,starty;$/;"	m	struct:state	file:
starty	penetrate.c	/^  int startx, starty;$/;"	m	struct:__anon54	file:
starty	penetrate.c	/^  int startx, starty;$/;"	m	struct:__anon57	file:
starty	t3d.c	/^  int startx,starty;$/;"	m	struct:state	file:
state	abstractile.c	/^struct state {$/;"	s	file:
state	anemone.c	/^struct state {$/;"	s	file:
state	anemotaxis.c	/^  State_t state;        \/* Internal state variable *\/$/;"	m	struct:__anon100	file:
state	anemotaxis.c	/^struct state {$/;"	s	file:
state	ant.c	/^	unsigned char state;$/;"	m	struct:__anon68	file:
state	apple2-main.c	/^struct state {$/;"	s	file:
state	attraction.c	/^struct state {$/;"	s	file:
state	barcode.c	/^struct state {$/;"	s	file:
state	blaster.c	/^struct state {$/;"	s	file:
state	blitspin.c	/^struct state {$/;"	s	file:
state	boxfit.c	/^} state;$/;"	t	typeref:struct:__anon22	file:
state	bubbles.c	/^struct state {$/;"	s	file:
state	ccurve.c	/^struct state {$/;"	s	file:
state	celtic.c	/^struct state {$/;"	s	file:
state	cloudlife.c	/^struct state {$/;"	s	file:
state	compass.c	/^struct state {$/;"	s	file:
state	coral.c	/^struct state {$/;"	s	file:
state	critical.c	/^struct state {$/;"	s	file:
state	cwaves.c	/^} state;$/;"	t	typeref:struct:__anon48	file:
state	cynosure.c	/^struct state {$/;"	s	file:
state	decayscreen.c	/^struct state {$/;"	s	file:
state	deco.c	/^struct state {$/;"	s	file:
state	deluxe.c	/^struct state {$/;"	s	file:
state	demon.c	/^	int         state;$/;"	m	struct:__anon60	file:
state	distort.c	/^struct state {$/;"	s	file:
state	epicycle.c	/^struct state {$/;"	s	file:
state	eruption.c	/^struct state {$/;"	s	file:
state	fireworkx.c	/^struct state {$/;"	s	file:
state	flame.c	/^struct state {$/;"	s	file:
state	fontglide.c	/^} state;$/;"	t	typeref:struct:__anon87	file:
state	glx/crackberg.c	/^    short state;$/;"	m	struct:_Trile	file:
state	glx/cube21.c	/^  cube21_state  state;          \/* type of "rotation" - shuffling *\/$/;"	m	struct:__anon229	file:
state	glx/fliptext.c	/^  line_state state;		\/* current motion model *\/$/;"	m	struct:__anon366	file:
state	glx/glhanoi.c	/^	State state;$/;"	m	struct:__anon204	file:
state	glx/glslideshow.c	/^  sprite_state state;		   \/* the state we're in right now *\/$/;"	m	struct:__anon374	file:
state	glx/lament.c	/^  int state, nstates;$/;"	m	struct:__anon319	file:
state	glx/mirrorblob.c	/^  Frame_State state;$/;"	m	struct:__anon331	file:
state	glx/superquadrics.c	/^} state;$/;"	t	typeref:struct:__anon242	file:
state	glx/timetunnel.c	/^	float *knots, *state;$/;"	m	struct:__anon189	file:
state	greynetic.c	/^struct state {$/;"	s	file:
state	halo.c	/^struct state {$/;"	s	file:
state	helix.c	/^struct state {$/;"	s	file:
state	ifs.c	/^struct state {$/;"	s	file:
state	imsmap.c	/^struct state {$/;"	s	file:
state	interaggregate.c	/^struct state {$/;"	s	file:
state	intermomentary.c	/^struct state {$/;"	s	file:
state	jigsaw.c	/^  XPoint *state;$/;"	m	struct:state	file:
state	jigsaw.c	/^struct state {$/;"	s	file:
state	kaleidescope.c	/^struct state {$/;"	s	file:
state	kumppa.c	/^struct state {$/;"	s	file:
state	lcdscrub.c	/^struct state {$/;"	s	file:
state	lmorph.c	/^struct state {$/;"	s	file:
state	m6502.c	/^struct state {$/;"	s	file:
state	maze.c	/^  int x, y, restart, stop, state, max_length;$/;"	m	struct:state	file:
state	maze.c	/^struct state {$/;"	s	file:
state	memscroller.c	/^} state;$/;"	t	typeref:struct:__anon25	file:
state	metaballs.c	/^struct state {$/;"	s	file:
state	mismunch.c	/^struct state {$/;"	s	file:
state	moire.c	/^struct state {$/;"	s	file:
state	moire2.c	/^struct state {$/;"	s	file:
state	munch.c	/^struct state {$/;"	s	file:
state	nerverot.c	/^struct state {$/;"	s	file:
state	noseguy.c	/^  int state;	\/* indicates states: walking or getting passwd *\/$/;"	m	struct:state	file:
state	noseguy.c	/^struct state {$/;"	s	file:
state	pedal.c	/^struct state {$/;"	s	file:
state	penetrate.c	/^struct state {$/;"	s	file:
state	petri.c	/^struct state {$/;"	s	file:
state	phosphor.c	/^  int state;$/;"	m	struct:__anon418	file:
state	piecewise.c	/^struct state {$/;"	s	file:
state	pong.c	/^struct state {$/;"	s	file:
state	popsquares.c	/^struct state {$/;"	s	file:
state	pyro.c	/^struct state {$/;"	s	file:
state	qix.c	/^struct state {$/;"	s	file:
state	rd-bomb.c	/^struct state {$/;"	s	file:
state	ripples.c	/^struct state {$/;"	s	file:
state	rocks.c	/^struct state {$/;"	s	file:
state	rorschach.c	/^struct state {$/;"	s	file:
state	rotzoomer.c	/^struct state {$/;"	s	file:
state	shadebobs.c	/^struct state {$/;"	s	file:
state	slidescreen.c	/^struct state {$/;"	s	file:
state	speedmine.c	/^struct state {$/;"	s	file:
state	spotlight.c	/^struct state {$/;"	s	file:
state	squiral.c	/^struct state {$/;"	s	file:
state	starfish.c	/^struct state {$/;"	s	file:
state	substrate.c	/^struct state {$/;"	s	file:
state	t3d.c	/^struct state {$/;"	s	file:
state	truchet.c	/^struct state {$/;"	s	file:
state	twang.c	/^struct state {$/;"	s	file:
state	vermiculate.c	/^struct state {$/;"	s	file:
state	wander.c	/^struct state {$/;"	s	file:
state	whirlwindwarp.c	/^struct state {$/;"	s	file:
state	whirlygig.c	/^struct state {$/;"	s	file:
state	wormhole.c	/^struct state {$/;"	s	file:
state	xanalogtv.c	/^struct state {$/;"	s	file:
state	xflame.c	/^struct state {$/;"	s	file:
state	xjack.c	/^struct state {$/;"	s	file:
state	xlyap.c	/^struct state {$/;"	s	file:
state	xrayswarm.c	/^struct state {$/;"	s	file:
state	xspirograph.c	/^struct state {$/;"	s	file:
state	zoom.c	/^struct state {$/;"	s	file:
stateX	kumppa.c	/^  int stateX,stateY;$/;"	m	struct:state	file:
stateY	kumppa.c	/^  int stateX,stateY;$/;"	m	struct:state	file:
state_change	glx/voronoi.c	/^state_change (ModeInfo *mi)$/;"	f	file:
state_change	pacman.h	/^    int state_change;$/;"	m	struct:__anon43
state_start_time	glx/mirrorblob.c	/^  double state_start_time;$/;"	m	struct:__anon331	file:
state_time	glx/glslideshow.c	/^  double state_time;		   \/* time of last state change *\/$/;"	m	struct:__anon374	file:
states	demon.c	/^	int         states;$/;"	m	struct:__anon60	file:
states	glx/lament.c	/^  lament_type *states;$/;"	m	struct:__anon319	file:
statestruct	ant.c	/^} statestruct;$/;"	t	typeref:struct:__anon67	file:
static_p	glx/lavalite.c	/^  Bool static_p;$/;"	m	struct:metaball	file:
static_parms	glx/spheremonics.c	/^static char *static_parms;$/;"	v	file:
statictime	glx/glsnake.c	/^static long statictime;$/;"	v	file:
stations	xanalogtv.c	/^  analogtv_input *stations[MAX_STATIONS];$/;"	m	struct:state	file:
stats_of	webcollage	/^sub stats_of($) {$/;"	s
status	glx/juggler3d.c	/^  TrajectoryStatus status;$/;"	m	struct:trajectory	file:
status	juggle.c	/^  TrajectoryStatus status;$/;"	m	struct:trajectory	file:
std_sign	discrete.c	/^    int sqrt_sign, std_sign;$/;"	m	struct:__anon59	file:
stdlevel	pacman_level.c	/^static const lev_t stdlevel = {$/;"	v	file:
step	bouboule.c	/^	double      step;	\/*$/;"	m	struct:SinVariableStruct	file:
step	bubbles.h	/^  int step;  \/* for rendered bubbles *\/$/;"	m	struct:bub
step	fadeplot.c	/^	XPoint      speed, step, factor, st;$/;"	m	struct:__anon103	file:
step	flow.c	/^	double      step;$/;"	m	struct:__anon114	file:
step	galaxy.c	/^ int         step; \/* *\/$/;"	m	struct:__anon73	file:
step	glx/antinspect.c	/^  GLfloat     step;$/;"	m	struct:__anon215	file:
step	glx/antmaze.c	/^  GLfloat     step;$/;"	m	struct:__anon278	file:
step	glx/ants.h	/^  double step;$/;"	m	struct:__anon218
step	glx/cage.c	/^	GLfloat     step;$/;"	m	struct:__anon281	file:
step	glx/fliptext.c	/^  int step, steps;		\/* progress along this path *\/$/;"	m	struct:__anon366	file:
step	glx/moebius.c	/^	GLfloat     step;$/;"	m	struct:__anon358	file:
step	glx/morph3d.c	/^	GLfloat     step;$/;"	m	struct:__anon282	file:
step	glx/rubik.c	/^	GLfloat     step;$/;"	m	struct:__anon248	file:
step	glx/stairs.c	/^	GLfloat     step;$/;"	m	struct:__anon254	file:
step	glx/stonerview-osc.h	/^      int min, max, step;$/;"	m	struct:osc_struct::__anon344::obounce_struct
step	glx/stonerview-osc.h	/^      int min, max, step;$/;"	m	struct:osc_struct::__anon344::owrap_struct
step	glx/stonerview-osc.h	/^      struct osc_struct *step;$/;"	m	struct:osc_struct::__anon344::ovelowrap_struct	typeref:struct:osc_struct::__anon344::ovelowrap_struct::osc_struct
step	speedmine.c	/^    double step;$/;"	m	struct:state	file:
step2	flow.c	/^	double      step2;$/;"	m	struct:__anon114	file:
step_pixmaps	bubbles.c	/^  Bubble_Step **step_pixmaps;$/;"	m	struct:state	file:
stepno	apple2.h	/^  int stepno;$/;"	m	struct:apple2_sim_s
steps	glx/endgame.c	/^  int mpiece, tpiece, steps, done;$/;"	m	struct:__anon376	file:
steps	glx/fliptext.c	/^  int step, steps;		\/* progress along this path *\/$/;"	m	struct:__anon366	file:
steps	glx/queens.c	/^  int steps, colorset, BOARDSIZE;$/;"	m	struct:__anon225	file:
steps	triangle.c	/^	int         steps;$/;"	m	struct:__anon106	file:
stipple_bits	greynetic.c	/^static unsigned char stipple_bits[] = {$/;"	v	file:
stipple_height	greynetic.c	39;"	d	file:
stipple_width	greynetic.c	38;"	d	file:
stippledGC	ant.c	/^	GC          stippledGC;$/;"	m	struct:__anon69	file:
stippledGC	demon.c	/^	GC          stippledGC;$/;"	m	struct:__anon60	file:
stippledGC	julia.c	/^	GC          stippledGC;$/;"	m	struct:__anon420	file:
stippledGC	laser.c	/^	GC          stippledGC;$/;"	m	struct:__anon153	file:
stippledGC	loop.c	/^	GC          stippledGC;$/;"	m	struct:__anon185	file:
stippledGC	mountain.c	/^	GC          stippledGC;$/;"	m	struct:__anon145	file:
stippledGC	pacman.h	/^    GC stippledGC;$/;"	m	struct:__anon45
stipples	automata.h	/^static unsigned char stipples[NUMSTIPPLES][STIPPLESIZE] =$/;"	v
stir	ripples.c	/^  int iterations, delay, rate, box, oily, stir, fluidity;$/;"	m	struct:state	file:
stir_ang	ripples.c	/^  double stir_ang;$/;"	m	struct:state	file:
stonerview_configuration	glx/stonerview.c	/^} stonerview_configuration;$/;"	t	typeref:struct:__anon256	file:
stonerview_handle_event	glx/stonerview.c	/^stonerview_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
stonerview_opts	glx/stonerview.c	/^ENTRYPOINT ModeSpecOpt stonerview_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
stonerview_state	glx/stonerview.h	/^struct stonerview_state {$/;"	s
stonerview_state	glx/stonerview.h	/^typedef struct stonerview_state stonerview_state;$/;"	t	typeref:struct:stonerview_state
stop	glx/boxed.c	/^   BOOL           stop;$/;"	m	struct:__anon357	file:
stop	maze.c	/^  int x, y, restart, stop, state, max_length;$/;"	m	struct:state	file:
stop_timer	webcollage	/^sub stop_timer($$) {$/;"	s
stop_warning_about_triangleUnit_already	loop.c	/^static void *stop_warning_about_triangleUnit_already;$/;"	v	file:
store_dir	pacman_ai.c	/^store_dir ( ghoststruct *g, pos ps ){$/;"	f	file:
store_idx	images/m6502/crunch6502.asm	/^store_idx:$/;"	l
storedmoves	glx/rubik.c	/^	int         storedmoves;$/;"	m	struct:__anon248	file:
storm_active	lightning.c	/^storm_active(Storm * st)$/;"	f	file:
stoupper	asm6502.c	/^static void stoupper(char **s){$/;"	f	file:
str	vermiculate.c	/^  char *str;$/;"	m	struct:stringAndSpeed	file:
strange_description	strange.c	/^ModStruct   strange_description =$/;"	v
strange_handle_event	strange.c	46;"	d	file:
strange_opts	strange.c	/^ENTRYPOINT ModeSpecOpt strange_opts =$/;"	v
streamBias	glx/flurry.h	247;"	d
streamExpansion	glx/flurry.h	/^	float streamExpansion;$/;"	m	struct:_flurry_info_t
streamSize	glx/flurry.h	245;"	d
streamSpeed	glx/flurry.h	239;"	d
strength	glx/molecule.c	/^  int strength;		\/* how many bonds are between these two atoms *\/$/;"	m	struct:__anon234	file:
stretch_val_dx	glx/flipscreen3d.c	/^  GLfloat stretch_val_dx, stretch_val_dy;$/;"	m	struct:__anon195	file:
stretch_val_dy	glx/flipscreen3d.c	/^  GLfloat stretch_val_dx, stretch_val_dy;$/;"	m	struct:__anon195	file:
stretch_val_x	glx/flipscreen3d.c	/^  GLfloat stretch_val_x, stretch_val_y;$/;"	m	struct:__anon195	file:
stretch_val_y	glx/flipscreen3d.c	/^  GLfloat stretch_val_x, stretch_val_y;$/;"	m	struct:__anon195	file:
strike_level	lightning.c	/^	int         strike_level;$/;"	m	struct:__anon51	file:
string	fpsI.h	/^  char string[1024];$/;"	m	struct:fps_state
string	glx/fps.c	/^  char string[1024];$/;"	m	struct:fps_state	file:
stringAndSpeed	vermiculate.c	/^static const struct stringAndSpeed$/;"	s	file:
string_width	fps.c	/^string_width (XFontStruct *f, const char *c, int *height_ret)$/;"	f	file:
string_width	glx/glxfonts.c	/^string_width (XFontStruct *f, const char *c, int *height_ret)$/;"	f
string_width	glx/starwars.c	/^string_width (sws_configuration *sc, const char *s)$/;"	f	file:
strings	barcode.c	/^  char *strings[200];$/;"	m	struct:state	file:
strip	glx/fliptext.c	/^strip (char *s, Bool leading, Bool trailing)$/;"	f	file:
strip	glx/glmatrix.c	/^} strip;$/;"	t	typeref:struct:__anon369	file:
strip	glx/starwars.c	/^strip (char *s, Bool leading, Bool trailing)$/;"	f	file:
stripe_interval	xlyap.c	/^  int     rgb_max, nostart, stripe_interval;$/;"	m	struct:state	file:
striped_unit_sphere	glx/juggler3d.c	/^striped_unit_sphere (int stacks, int slices, $/;"	f	file:
strips	glx/glmatrix.c	/^  strip *strips;$/;"	m	struct:__anon370	file:
stroke	glx/glutstroke.h	/^  const StrokeRec *stroke;$/;"	m	struct:__anon198
stx	images/m6502/santa.asm	/^stx $20$/;"	l
stx	images/m6502/wave6502.asm	/^stx $20$/;"	l
style	glx/lavalite.c	/^  lamp_style style;$/;"	m	struct:__anon210	file:
sub_sleep_time	xspirograph.c	/^  int 	sub_sleep_time;$/;"	m	struct:state	file:
subcube	glx/cubestorm.c	/^} subcube;$/;"	t	typeref:struct:__anon276	file:
subcubes	glx/cubestorm.c	/^  subcube *subcubes;$/;"	m	struct:__anon277	file:
subdelay	helix.c	/^  int subdelay;$/;"	m	struct:state	file:
subdivide	glx/b_sphere.c	/^subdivide(glb_data *d,$/;"	f	file:
subdivide	glx/glcells.c	/^static Object *subdivide( Object *obj )$/;"	f	file:
subdivision	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
subdivision_depth	glx/bubble3d.h	/^	int         subdivision_depth;	\/* Controls how many triangles are in$/;"	m	struct:glb_config
subnetHostsList	sonar.c	/^subnetHostsList(unsigned long n_base, int subnet_width)$/;"	f	file:
subproc_cb	apple2-main.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_cb	fontglide.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_cb	glx/fliptext.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_cb	glx/starwars.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_cb	phosphor.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_cb	xmatrix.c	/^subproc_cb (XtPointer closure, int *source, XtInputId *id)$/;"	f	file:
subproc_relaunch_delay	apple2-main.c	/^static Time subproc_relaunch_delay = 3000;$/;"	v	file:
subproc_relaunch_delay	fontglide.c	/^  Time subproc_relaunch_delay;$/;"	m	struct:__anon87	file:
subproc_relaunch_delay	glx/fliptext.c	/^  Time subproc_relaunch_delay;$/;"	m	struct:__anon367	file:
subproc_relaunch_delay	glx/starwars.c	/^  Time subproc_relaunch_delay;$/;"	m	struct:__anon224	file:
subproc_relaunch_delay	phosphor.c	/^  Time subproc_relaunch_delay;$/;"	m	struct:__anon419	file:
subproc_relaunch_delay	xmatrix.c	/^  Time subproc_relaunch_delay;$/;"	m	struct:__anon34	file:
subscrolling	xjack.c	/^  int subscrolling;$/;"	m	struct:state	file:
substrate_defaults	substrate.c	/^static const char *substrate_defaults[] = {$/;"	v	file:
substrate_draw	substrate.c	/^substrate_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
substrate_event	substrate.c	/^substrate_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
substrate_free	substrate.c	/^substrate_free (Display *dpy, Window window, void *closure)$/;"	f	file:
substrate_init	substrate.c	/^substrate_init (Display *dpy, Window window)$/;"	f	file:
substrate_options	substrate.c	/^static XrmOptionDescRec substrate_options[] = {$/;"	v	file:
substrate_reshape	substrate.c	/^substrate_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
subtract	glx/mirrorblob.c	/^subtract (const Vector3D u, const Vector3D v)$/;"	f	file:
subvectors	glx/boxed.c	/^static inline void subvectors(vectorf *dest, vectorf* s1, vectorf *s2) $/;"	f	file:
subwidth	analogtv.h	/^  int usewidth,useheight,xrepl,subwidth;$/;"	m	struct:analogtv_s
sum	glx/polyhedra.c	/^sum(Vector a, Vector b)$/;"	f	file:
sum1ton	t3d.c	119;"	d	file:
sum3	glx/polyhedra.c	/^sum3(Vector a, Vector b, Vector c)$/;"	f	file:
sunpos	glx/glplanet.c	/^  GLfloat sunpos[4];$/;"	m	struct:__anon407	file:
superquadrics	glx/superquadrics.c	/^static superquadricsstruct *superquadrics = NULL;$/;"	v	file:
superquadrics_description	glx/superquadrics.c	/^ModStruct   superquadrics_description =$/;"	v
superquadrics_handle_event	glx/superquadrics.c	80;"	d	file:
superquadrics_opts	glx/superquadrics.c	/^ENTRYPOINT ModeSpecOpt superquadrics_opts =$/;"	v
superquadricsstruct	glx/superquadrics.c	/^} superquadricsstruct;$/;"	t	typeref:struct:__anon243	file:
sw	glx/superquadrics.c	/^	dimi        cs, se, sw, sn, ss, ce, cw, cn, Prevxx, Prevyy, Prevzz,$/;"	m	struct:__anon243	file:
sw	laser.c	/^	int         sw;		\/* stack width *\/$/;"	m	struct:__anon153	file:
sw	popsquares.c	/^    int sw, sh, gw, gh, nsquares;$/;"	m	struct:state	file:
swamp_thing	distort.c	/^static void swamp_thing(struct state *st, int k)$/;"	f	file:
swap	glx/blinkbox.c	/^swap(GLfloat *a, GLfloat *b)$/;"	f	file:
swap	glx/glhanoi.c	/^static inline void swap(int *x, int *y)$/;"	f	file:
swap	jigsaw.c	/^  struct swap_state swap;$/;"	m	struct:state	typeref:struct:state::swap_state	file:
swap_bs_del_p	apple2-main.c	/^  Bool swap_bs_del_p;$/;"	m	struct:terminal_controller_data	file:
swap_bs_del_p	phosphor.c	/^  Bool swap_bs_del_p;$/;"	m	struct:__anon419	file:
swap_mov	glx/blinkbox.c	/^swap_mov(GLfloat *a, GLfloat *b)$/;"	f	file:
swap_pieces	jigsaw.c	/^swap_pieces (struct state *st,$/;"	f	file:
swap_state	jigsaw.c	/^struct swap_state {$/;"	s	file:
sway	cynosure.c	/^  int   sway;	\/* time until base color changed *\/$/;"	m	struct:state	file:
sweep	piecewise.c	/^static void sweep(struct state *st, int n, circle *c)$/;"	f	file:
sweep	rotzoomer.c	/^  int sweep;$/;"	m	struct:state	file:
sweep_colors	sonar.c	/^    XColor *sweep_colors;        \/* The sweep pixel values *\/$/;"	m	struct:sonar_info	file:
sweep_degrees	sonar.c	/^    int sweep_degrees;		\/* How much of the circle the sweep uses *\/$/;"	m	struct:sonar_info	file:
sweep_segs	sonar.c	/^    int sweep_segs;		\/* How many gradients in the sweep. *\/$/;"	m	struct:sonar_info	file:
sweepnum	sonar.c	/^    int sweepnum;               \/* The current id of the sweep *\/$/;"	m	struct:sonar_info	file:
swid	abstractile.c	/^  int lwid, bwid, swid;\/* line width, background width, shadow width *\/$/;"	m	struct:state	file:
swirl_data	swirl.c	/^typedef struct swirl_data {$/;"	s	file:
swirl_handle_event	swirl.c	42;"	d	file:
swirl_opts	swirl.c	/^ENTRYPOINT ModeSpecOpt swirl_opts = {$/;"	v
swirls	swirl.c	/^static SWIRL_P swirls = NULL;$/;"	v	file:
sws_configuration	glx/starwars.c	/^} sws_configuration;$/;"	t	typeref:struct:__anon224	file:
sws_handle_event	glx/starwars.c	50;"	d	file:
sws_opts	glx/glschool.c	14;"	d	file:
sws_opts	glx/starwars.c	/^ENTRYPOINT ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
sx	anemone.c	/^  int sx,sy,sz;$/;"	m	struct:__anon117	file:
sx	laser.c	/^	int         sx[MAXWIDTH];	\/* x stack *\/$/;"	m	struct:__anon152	file:
sx	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
sy	anemone.c	/^  int sx,sy,sz;$/;"	m	struct:__anon117	file:
sy	laser.c	/^	int         sy[MAXWIDTH];	\/* x stack *\/$/;"	m	struct:__anon152	file:
sy	whirlwindwarp.c	/^   int p,f,nt, sx,sy, resets,lastresets,cnt;$/;"	m	struct:state	file:
symmetry	kaleidescope.c	/^  int symmetry;                       $/;"	m	struct:state	file:
sync_p	maze.c	/^  int sync_p, sync_tick;$/;"	m	struct:state	file:
sync_tick	maze.c	/^  int sync_p, sync_tick;$/;"	m	struct:state	file:
sys_glHeight	glx/flurry.h	/^	float sys_glHeight;$/;"	m	struct:_global_info_t
sys_glWidth	glx/flurry.h	/^	float sys_glWidth;$/;"	m	struct:_global_info_t
system_color	glx/pipes.c	/^	const float *system_color;$/;"	m	struct:__anon188	file:
system_length	glx/pipes.c	/^	int         system_length;$/;"	m	struct:__anon188	file:
system_number	glx/pipes.c	/^	int         system_number;$/;"	m	struct:__anon188	file:
system_type	glx/pipes.c	/^	int         system_type;$/;"	m	struct:__anon188	file:
sz	anemone.c	/^  int sx,sy,sz;$/;"	m	struct:__anon117	file:
t	celtic.c	/^  double t;$/;"	m	struct:state	file:
t	glx/cube21.c	/^  GLfloat       t, tmax;        \/* rotation clock *\/$/;"	m	struct:__anon229	file:
t	intermomentary.c	/^    float t;$/;"	m	struct:__anon160	file:
t	mismunch.c	/^  int x, y, t;$/;"	m	struct:_muncher	file:
t	munch.c	/^  int x, y, t;$/;"	m	struct:_muncher	file:
t	substrate.c	/^    float t;$/;"	m	struct:__anon37	file:
t	swirl.c	/^	KNOT_T      t;		\/* type in the first (or only) plane *\/$/;"	m	struct:Knot	file:
t1	glx/glhanoi.c	/^	GLfloat t1, t2;$/;"	m	struct:__anon202	file:
t2	glx/glhanoi.c	/^	GLfloat t1, t2;$/;"	m	struct:__anon202	file:
t3d_defaults	t3d.c	/^static const char *t3d_defaults [] = {$/;"	v	file:
t3d_draw	t3d.c	/^t3d_draw (Display *d, Window w, void *closure)$/;"	f	file:
t3d_event	t3d.c	/^t3d_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
t3d_free	t3d.c	/^t3d_free (Display *dpy, Window window, void *closure)$/;"	f	file:
t3d_init	t3d.c	/^t3d_init (Display *dpy, Window window)$/;"	f	file:
t3d_options	t3d.c	/^static XrmOptionDescRec t3d_options [] = {$/;"	v	file:
t3d_reshape	t3d.c	/^t3d_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
t3d_sort	t3d.c	/^t3d_sort(struct state *st, int l, int r)$/;"	f	file:
tFlag	glx/tunnel_draw.c	/^  int tFlag;					\/* Tunnel Drawing Variables *\/$/;"	m	struct:tunnel_state	file:
tH	images/m6502/dragon-fractal.asm	/^tH:$/;"	l
tL	images/m6502/dragon-fractal.asm	/^tL:$/;"	l
tVal	glx/blocktube.c	/^    GLfloat tVal;$/;"	m	struct:__anon359	file:
t_Bool	xlockmoreI.h	/^typedef enum {  t_String, t_Float, t_Int, t_Bool } xlockmore_type;$/;"	e	enum:__anon155
t_Float	xlockmoreI.h	/^typedef enum {  t_String, t_Float, t_Int, t_Bool } xlockmore_type;$/;"	e	enum:__anon155
t_Int	xlockmoreI.h	/^typedef enum {  t_String, t_Float, t_Int, t_Bool } xlockmore_type;$/;"	e	enum:__anon155
t_String	xlockmoreI.h	/^typedef enum {  t_String, t_Float, t_Int, t_Bool } xlockmore_type;$/;"	e	enum:__anon155
t_inc	substrate.c	/^    float ys, xs, t_inc; \/* for curvature calculations *\/$/;"	m	struct:__anon37	file:
table	loop.c	/^static unsigned int *table = (unsigned int *) NULL;$/;"	v	file:
table_color	glx/lavalite.c	/^static GLfloat lava_color[4], fluid_color[4], base_color[4], table_color[4];$/;"	v	file:
table_color_str	glx/lavalite.c	/^  *table_color_str;$/;"	v	file:
table_tex	glx/lavalite.c	/^static char *fluid_tex, *base_tex, *table_tex;$/;"	v	file:
tables	ant.c	/^static unsigned char tables[][3 * NUMSTIPPLES * STATES + 2] =$/;"	v	file:
tagBody	epicycle.c	/^struct tagBody			\/* a body that moves on a system of circles. *\/$/;"	s	file:
tagCircle	epicycle.c	/^struct tagCircle$/;"	s	file:
tail	glx/juggler3d.c	/^  int     tail;$/;"	m	struct:object	file:
tail	glx/juggler3d.c	/^static int tail;$/;"	v	file:
tail	juggle.c	/^  int     tail;$/;"	m	struct:object	file:
tail	juggle.c	/^static int tail;$/;"	v	file:
tail	petri.c	/^  cell *tail;$/;"	m	struct:state	file:
tail	worm.c	/^	int         tail;$/;"	m	struct:__anon17	file:
tail	xrayswarm.c	/^  int tail;$/;"	m	struct:state	file:
tail_len	euler2d.c	/^static int tail_len;$/;"	v	file:
tail_mode	attraction.c	/^  tail_mode$/;"	e	enum:object_mode	file:
tailfollow	vermiculate.c	/^    selfbounce, tailfollow, realbounce, little;$/;"	m	struct:linedata	file:
taillen	flow.c	/^	int         taillen;$/;"	m	struct:__anon114	file:
tailmax	vermiculate.c	30;"	d	file:
take	glx/endgame.c	/^  int moving, take, mc, count, wire;$/;"	m	struct:__anon376	file:
talk	noseguy.c	/^talk (struct state *st, int force_erase)$/;"	f	file:
talk_1	noseguy.c	/^talk_1 (struct state *st) $/;"	f	file:
talking	noseguy.c	/^  int X, Y, talking;$/;"	m	struct:state	file:
tan_table	glx/circuit.c	/^  float tan_table[720];$/;"	m	struct:__anon311	file:
tan_table	glx/engine.c	/^  float tan_table[TWOREV];$/;"	m	struct:__anon238	file:
tangle	glx/gleidescope.c	/^    float	tangle;		\/* texture angle (degrees) *\/$/;"	m	struct:__anon340	file:
tangle_acc	glx/gleidescope.c	/^    float	tangle_acc;	\/* texture acceleration *\/$/;"	m	struct:__anon340	file:
tangle_vel	glx/gleidescope.c	/^    float	tangle_vel;	\/* texture velocity *\/$/;"	m	struct:__anon340	file:
tangram_configuration	glx/tangram.c	/^} tangram_configuration;$/;"	t	typeref:struct:__anon293	file:
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tangram_opts	glx/tangram.c	/^ENTRYPOINT ModeSpecOpt tangram_opts = { countof(opts), opts, countof(vars), vars, NULL };$/;"	v
tangram_shape	glx/tangram.c	/^} tangram_shape;$/;"	t	typeref:struct:__anon289	file:
tanof	vermiculate.c	/^  real sinof[degs], cosof[degs], tanof[degs];$/;"	m	struct:state	file:
tape	ant.c	/^	unsigned char *tape;$/;"	m	struct:__anon69	file:
taper	glx/extrusion-taper.c	/^static double taper[PSIZE];$/;"	v	file:
target	blaster.c	/^	int target;$/;"	m	struct:robot_state	file:
target	penetrate.c	/^  int target;$/;"	m	struct:__anon57	file:
targetAcc	xrayswarm.c	/^  float targetAcc;$/;"	m	struct:__anon36	file:
targetAcc	xrayswarm.c	/^  float targetAcc;$/;"	m	struct:state	file:
targetB	glx/blocktube.c	/^  float targetR, targetG, targetB,$/;"	m	struct:__anon360	file:
targetFact	glx/glschool_alg.h	/^	double		targetFact;$/;"	m	struct:__anon275
targetG	glx/blocktube.c	/^  float targetR, targetG, targetB,$/;"	m	struct:__anon360	file:
targetR	glx/blocktube.c	/^  float targetR, targetG, targetB,$/;"	m	struct:__anon360	file:
targetVel	xrayswarm.c	/^  float targetVel;$/;"	m	struct:__anon36	file:
targetVel	xrayswarm.c	/^  float targetVel;$/;"	m	struct:state	file:
targetVelSq	xrayswarm.c	/^  float targetVelSq;$/;"	m	struct:state	file:
target_columns	glx/fliptext.c	/^static int target_columns;$/;"	v	file:
target_columns	glx/starwars.c	/^static int target_columns;$/;"	v	file:
target_count	glx/sproingies.c	/^	int         sframe, target_rx, target_ry, target_dist, target_count;$/;"	m	struct:__anon383	file:
target_dist	glx/sproingies.c	/^	int         sframe, target_rx, target_ry, target_dist, target_count;$/;"	m	struct:__anon383	file:
target_rx	glx/sproingies.c	/^	int         sframe, target_rx, target_ry, target_dist, target_count;$/;"	m	struct:__anon383	file:
target_ry	glx/sproingies.c	/^	int         sframe, target_rx, target_ry, target_dist, target_count;$/;"	m	struct:__anon383	file:
target_view	glx/flyingtoasters.c	/^  int last_view, target_view;$/;"	m	struct:__anon410	file:
target_view	glx/glmatrix.c	/^  int last_view, target_view;$/;"	m	struct:__anon370	file:
target_x	fontglide.c	/^  int target_x, target_y;$/;"	m	struct:__anon83	file:
target_y	fontglide.c	/^  int target_x, target_y;$/;"	m	struct:__anon83	file:
targets	sonar.c	/^    ping_target *targets;	\/* List of targets to ping *\/$/;"	m	struct:__anon147	file:
targets	xrayswarm.c	/^  bug targets[MAX_TARGETS];$/;"	m	struct:state	file:
taser	glx/lament.c	/^taser(ModeInfo *mi, Bool wire)$/;"	f	file:
taser_base	glx/lament.c	/^  GLuint taser_base, taser_lifter, taser_slider;$/;"	m	struct:__anon319	file:
taser_lifter	glx/lament.c	/^  GLuint taser_base, taser_lifter, taser_slider;$/;"	m	struct:__anon319	file:
taser_slider	glx/lament.c	/^  GLuint taser_base, taser_lifter, taser_slider;$/;"	m	struct:__anon319	file:
tax	images/m6502/santa.asm	/^tax$/;"	l
tax	images/m6502/wave6502.asm	/^tax$/;"	l
tax	images/m6502/zookeeper.asm	/^tax$/;"	l
tay	images/m6502/santa.asm	/^tay$/;"	l
tay	images/m6502/wave6502.asm	/^tay$/;"	l
tay	images/m6502/zookeeper.asm	/^tay$/;"	l
tb_project_to_sphere	glx/trackball.c	/^tb_project_to_sphere(float r, float x, float y)$/;"	f	file:
tbs	glx/topblock.c	/^static topBlockSTATE *tbs = NULL;$/;"	v	file:
tc	fluidballs.c	/^  float tc;		\/* time constant (time-warp multiplier) *\/$/;"	m	struct:__anon414	file:
tclim	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
tconf	glx/timetunnel.c	/^static tunnel_configuration *tconf = NULL;$/;"	v	file:
teamA	sonar.c	/^    sim_target *teamA;		\/* The bogies for the A team *\/$/;"	m	struct:__anon148	file:
teamAID	sonar.c	/^    char *teamAID;		\/* The identifier for bogies in team A *\/$/;"	m	struct:__anon148	file:
teamB	sonar.c	/^    sim_target *teamB;		\/* The bogies for the B team *\/$/;"	m	struct:__anon148	file:
teamBID	sonar.c	/^    char *teamBID;		\/* The identifier for bogies in team B *\/$/;"	m	struct:__anon148	file:
teapot	glx/pipes.c	/^	GLuint      guagehead, guageface, guagedial, guageconnector, teapot;$/;"	m	struct:__anon188	file:
teapot_polys	glx/pipes.c	/^    int         teapot_polys;$/;"	m	struct:__anon188	file:
teeth_arg	glx/moebiusgears.c	/^static int teeth_arg;$/;"	v	file:
temp	blitspin.c	/^  Pixmap self, temp, mask;$/;"	m	struct:state	file:
temp	ripples.c	/^  short *bufferA, *bufferB, *temp;$/;"	m	struct:state	file:
tempdiffx	euler2d.c	/^	double     *tempdiffx;$/;"	m	struct:__anon80	file:
temps	fadeplot.c	/^	int         temps, maxpts, nbstep;$/;"	m	struct:__anon103	file:
tempx	euler2d.c	/^	double     *tempx;$/;"	m	struct:__anon80	file:
termattrib	apple2-main.c	/^  } termattrib;$/;"	m	struct:terminal_controller_data	typeref:union:terminal_controller_data::__anon74	file:
terminal_closegen	apple2-main.c	/^terminal_closegen(struct terminal_controller_data *mine)$/;"	f	file:
terminal_controller	apple2-main.c	/^terminal_controller(apple2_sim_t *sim, int *stepno, double *next_actiontime)$/;"	f	file:
terminal_controller_data	apple2-main.c	/^struct terminal_controller_data {$/;"	s	file:
terminal_keypress_handler	apple2-main.c	/^terminal_keypress_handler (Display *dpy, XEvent *event, void *data)$/;"	f	file:
terminal_read	apple2-main.c	/^terminal_read(struct terminal_controller_data *mine, unsigned char *buf, int n)$/;"	f	file:
terrain	speedmine.c	/^    int terrain[TERRAIN_LENGTH][TERRAIN_BREADTH];$/;"	m	struct:state	file:
terrain_flag	speedmine.c	/^    int terrain_flag;$/;"	m	struct:state	file:
tess_error	glx/polyhedra-gl.c	/^tess_error (GLenum errorCode)$/;"	f	file:
tesselated_tetrahedron	glx/jigglypuff.c	/^static solid *tesselated_tetrahedron(coord size, int iter, jigglystruct *js) {$/;"	f	file:
test	whirlygig.c	/^test(struct state *st, unsigned long int the_time, struct info *info, int pos[], int index)$/;"	f	file:
test_explanation	whirlygig.c	/^static const char test_explanation[] =$/;"	v	file:
test_mode	whirlygig.c	/^    spin_mode, funky_mode, circle_mode, linear_mode, test_mode, fun_mode, innie_mode, lissajous_mode$/;"	e	enum:object_mode	file:
test_pattern_hyper	rd-bomb.c	128;"	d	file:
test_patterns	xanalogtv.c	/^char **test_patterns[] = {$/;"	v
tetra	glx/lament.c	/^tetra(ModeInfo *mi, Bool wire)$/;"	f	file:
tetra_dse	glx/lament.c	/^  GLuint tetra_une, tetra_usw, tetra_dwn, tetra_dse, tetra_mid;$/;"	m	struct:__anon319	file:
tetra_dwn	glx/lament.c	/^  GLuint tetra_une, tetra_usw, tetra_dwn, tetra_dse, tetra_mid;$/;"	m	struct:__anon319	file:
tetra_mid	glx/lament.c	/^  GLuint tetra_une, tetra_usw, tetra_dwn, tetra_dse, tetra_mid;$/;"	m	struct:__anon319	file:
tetra_une	glx/lament.c	/^  GLuint tetra_une, tetra_usw, tetra_dwn, tetra_dse, tetra_mid;$/;"	m	struct:__anon319	file:
tetra_usw	glx/lament.c	/^  GLuint tetra_une, tetra_usw, tetra_dwn, tetra_dse, tetra_mid;$/;"	m	struct:__anon319	file:
tetraangle	glx/morph3d.c	93;"	d	file:
tetradivisions	glx/morph3d.c	87;"	d	file:
tetrahedron	glx/jigglypuff.c	/^static solid *tetrahedron(jigglystruct *js) $/;"	f	file:
tetrahedron	glx/mirrorblob.c	/^Vector3D tetrahedron[4][3] = {$/;"	v
tetromino	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} tetromino[5] =$/;"	v	typeref:struct:__anon121	file:
tex	glx/cube21.c	/^static Bool spin, wander, rndstart, tex;$/;"	v	file:
tex	glx/flipflop.c	/^    float *tex; \/* size: numsquares * 4 *\/$/;"	m	struct:__anon342	file:
tex	glx/klein.c	/^  float tex[(NUMU+1)*(NUMV+1)][2];$/;"	m	struct:__anon230	file:
tex1	glx/boxed.c	/^   char           *tex1;$/;"	m	struct:__anon357	file:
texName	glx/gflux.c	/^    GLuint texName;$/;"	m	struct:gfluxstruct	file:
tex_char_height	glx/glmatrix.c	/^  GLfloat tex_char_width, tex_char_height;$/;"	m	struct:__anon370	file:
tex_char_width	glx/glmatrix.c	/^  GLfloat tex_char_width, tex_char_height;$/;"	m	struct:__anon370	file:
tex_col_t	glx/glhanoi.c	/^struct tex_col_t {$/;"	s	file:
tex_col_t	glx/glhanoi.c	/^typedef struct tex_col_t tex_col_t;$/;"	t	typeref:struct:tex_col_t	file:
tex_coords	glx/mirrorblob.c	/^  Vector2D *tex_coords;$/;"	m	struct:__anon331	file:
tex_data	glx/glblur.c	/^  unsigned int *tex_data;$/;"	m	struct:__anon255	file:
tex_h	glx/glblur.c	/^  int tex_w, tex_h;$/;"	m	struct:__anon255	file:
tex_height	glx/flipflop.c	/^    float tex_height;$/;"	m	struct:__anon343	file:
tex_height	glx/mirrorblob.c	/^  GLfloat tex_width[NUM_TEXTURES], tex_height[NUM_TEXTURES];$/;"	m	struct:__anon331	file:
tex_height	glx/texfont.c	/^  int tex_width, tex_height;    \/* size of each texture *\/$/;"	m	struct:texture_font_data	file:
tex_name	glx/klein.c	/^  GLuint tex_name;$/;"	m	struct:__anon230	file:
tex_w	glx/glblur.c	/^  int tex_w, tex_h;$/;"	m	struct:__anon255	file:
tex_width	glx/flipflop.c	/^    float tex_width;$/;"	m	struct:__anon343	file:
tex_width	glx/mirrorblob.c	/^  GLfloat tex_width[NUM_TEXTURES], tex_height[NUM_TEXTURES];$/;"	m	struct:__anon331	file:
tex_width	glx/texfont.c	/^  int tex_width, tex_height;    \/* size of each texture *\/$/;"	m	struct:texture_font_data	file:
tex_x	glx/flipflop.c	/^    float tex_x;$/;"	m	struct:__anon343	file:
tex_xscale	glx/gflux.c	/^    GLfloat tex_xscale;$/;"	m	struct:gfluxstruct	file:
tex_y	glx/flipflop.c	/^    float tex_y;$/;"	m	struct:__anon343	file:
tex_yscale	glx/gflux.c	/^    GLfloat tex_yscale;$/;"	m	struct:gfluxstruct	file:
texfont	glx/carousel.c	/^  texture_font_data *texfont;$/;"	m	struct:__anon223	file:
texfont	glx/fliptext.c	/^  texture_font_data *texfont;$/;"	m	struct:__anon367	file:
texfont	glx/starwars.c	/^  texture_font_data *texfont;$/;"	m	struct:__anon224	file:
texid	glx/carousel.c	/^  GLuint texid;$/;"	m	struct:__anon221	file:
texid	glx/flipflop.c	/^    GLuint texid;$/;"	m	struct:__anon343	file:
texid	glx/flipscreen3d.c	/^  GLuint texid;$/;"	m	struct:__anon195	file:
texid	glx/glslideshow.c	/^  GLuint texid;			   \/* which texture contains the image *\/$/;"	m	struct:__anon372	file:
texid	glx/grab-ximage.c	/^  int texid;$/;"	m	struct:__anon194	file:
texid	glx/texfont.c	/^  GLuint texid[64];		\/* must hold ntextures *\/$/;"	m	struct:texture_font_data	file:
texids	glx/lament.c	/^  GLuint texids[6];		   \/* texture map IDs *\/$/;"	m	struct:__anon319	file:
texp	glx/cube21.c	/^  GLfloat texp, texq, posc[6];$/;"	m	struct:__anon229	file:
texq	glx/cube21.c	/^  GLfloat texp, texq, posc[6];$/;"	m	struct:__anon229	file:
texshift	glx/timetunnel.c	/^  GLfloat pos, *texshift;$/;"	m	struct:__anon190	file:
text	fontglide.c	/^  char *text;$/;"	m	struct:__anon83	file:
text	glx/fliptext.c	/^  char *text;$/;"	m	struct:__anon366	file:
text	glx/gltext.c	/^  char *text;$/;"	m	struct:__anon226	file:
text	sonar.c	/^	text;			\/* Used to draw text *\/$/;"	m	struct:sonar_info	file:
text_bg_gc	noseguy.c	/^  GC fg_gc, bg_gc, text_fg_gc, text_bg_gc;$/;"	m	struct:state	file:
text_color	glx/molecule.c	/^  const char *text_color;$/;"	m	struct:__anon232	file:
text_colors	sonar.c	/^    XColor *text_colors;	\/* Pixel values used to fade text *\/$/;"	m	struct:sonar_info	file:
text_configuration	glx/gltext.c	/^} text_configuration;$/;"	t	typeref:struct:__anon226	file:
text_extents	glx/gltext.c	/^text_extents (const char *string, int *wP, int *hP)$/;"	f	file:
text_fg_gc	noseguy.c	/^  GC fg_gc, bg_gc, text_fg_gc, text_bg_gc;$/;"	m	struct:state	file:
text_fmt	glx/gltext.c	/^static char *text_fmt;$/;"	v	file:
text_gc	memscroller.c	/^  GC draw_gc, erase_gc, text_gc;$/;"	m	struct:__anon25	file:
text_handle_event	glx/gltext.c	/^text_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
text_im	analogtv.h	/^  XImage *text_im;$/;"	m	struct:analogtv_font_s
text_im	apple2.h	/^  XImage *text_im;$/;"	m	struct:apple2_sim_s
text_list	glx/gltext.c	/^  GLuint text_list;$/;"	m	struct:__anon226	file:
text_list	glx/starwars.c	/^  GLuint text_list, star_list;$/;"	m	struct:__anon224	file:
text_opts	glx/gltext.c	/^ENTRYPOINT ModeSpecOpt text_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
text_steps	sonar.c	/^    int text_steps;		\/* How many steps to fade text. *\/$/;"	m	struct:sonar_info	file:
text_to_ximage	glx/font-ximage.c	/^text_to_ximage (Screen *screen, Visual *visual,$/;"	f
texti	glx/blocktube.c	/^  XImage *texti;$/;"	m	struct:__anon360	file:
textlines	apple2.h	/^  unsigned char textlines[24][40];$/;"	m	struct:apple2_state
texture	glx/atlantis.h	/^        XImage     *texture;	   \/* water distortion overlay bits *\/$/;"	m	struct:__anon206
texture	glx/atunnel.c	/^  GLuint texture[MAX_TEXTURE]; \/* texture id: GL world *\/$/;"	m	struct:__anon341	file:
texture	glx/bouncingcow.c	/^  GLuint texture;$/;"	m	struct:__anon247	file:
texture	glx/cube21.c	/^  unsigned char texture[TEX_HEIGHT][TEX_WIDTH];$/;"	m	struct:__anon229	file:
texture	glx/cubenetic.c	/^  unsigned char *texture;$/;"	m	struct:__anon264	file:
texture	glx/glblur.c	/^  GLuint texture;$/;"	m	struct:__anon255	file:
texture	glx/glcells.c	/^  GLubyte *texture;     \/* texture data for nucleus *\/$/;"	m	struct:__anon390	file:
texture	glx/gleidescope.c	/^} texture;$/;"	t	typeref:struct:__anon339	file:
texture	glx/glhanoi.c	/^	Bool texture;$/;"	m	struct:__anon204	file:
texture	glx/glhanoi.c	/^static Bool texture;$/;"	v	file:
texture	glx/glmatrix.c	/^  GLuint texture;$/;"	m	struct:__anon370	file:
texture	glx/klein.c	/^static const unsigned char texture[TEX_DIMENSION*TEX_DIMENSION] = {$/;"	v	file:
texture	glx/lament.c	/^  XImage *texture;		   \/* image bits *\/$/;"	m	struct:__anon319	file:
textureNames	glx/glhanoi.c	/^	GLuint textureNames[N_TEXTURES];$/;"	m	struct:__anon204	file:
texture_binds	glx/timetunnel.c	/^  GLuint texture_binds[MAX_TEXTURE], cyllist, diamondlist;$/;"	m	struct:__anon190	file:
texture_colors	glx/cubenetic.c	/^  XColor *texture_colors;$/;"	m	struct:__anon264	file:
texture_elevation	glx/lavalite.c	/^  GLfloat texture_elevation;$/;"	m	struct:__anon209	file:
texture_font_data	glx/texfont.c	/^struct texture_font_data {$/;"	s	file:
texture_font_data	glx/texfont.h	/^typedef struct texture_font_data texture_font_data;$/;"	t	typeref:struct:texture_font_data
texture_height	glx/cubenetic.c	/^  int texture_width, texture_height;$/;"	m	struct:__anon264	file:
texture_height_return	glx/grab-ximage.c	/^  int *texture_height_return;$/;"	m	struct:__anon194	file:
texture_id	glx/cubenetic.c	/^  GLuint texture_id;$/;"	m	struct:__anon264	file:
texture_name	glx/glcells.c	/^  GLuint texture_name;  \/* texture name for binding *\/$/;"	m	struct:__anon390	file:
texture_size	glx/cubenetic.c	/^static int texture_size = 256;$/;"	v	file:
texture_string_width	glx/texfont.c	/^texture_string_width (texture_font_data *data, const char *c,$/;"	f
texture_width	glx/cubenetic.c	/^  int texture_width, texture_height;$/;"	m	struct:__anon264	file:
texture_width_return	glx/grab-ximage.c	/^  int *texture_width_return;$/;"	m	struct:__anon194	file:
textured	glx/flipflop.c	/^static int textured;$/;"	v	file:
textures	glx/boxed.c	/^   BOOL textures;$/;"	m	struct:__anon356	file:
textures	glx/gleidescope.c	/^	texture			textures[2];	\/* texture handles *\/$/;"	m	struct:__anon340	file:
textures	glx/mirrorblob.c	/^  GLuint textures[NUM_TEXTURES];$/;"	m	struct:__anon331	file:
textures_p	glx/starwars.c	/^static int textures_p;$/;"	v	file:
tgc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
tgrid	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	e	enum:params::graph_type	file:
th	glx/carousel.c	/^  int tw, th;			\/* size in pixels of the texture *\/$/;"	m	struct:__anon221	file:
th	glx/circuit.c	/^  GLfloat tw, th; \/* texture dimensions *\/$/;"	m	struct:__anon300	file:
th	glx/circuit.c	/^  float tw, th; \/* texture dimensions for markings *\/$/;"	m	struct:__anon306	file:
th	glx/flipscreen3d.c	/^  int tw, th; \/* texture width, height *\/$/;"	m	struct:__anon195	file:
th	glx/glslideshow.c	/^  int tw, th;			   \/* size in pixels of the texture *\/$/;"	m	struct:__anon372	file:
th	glx/involute.h	/^  double th;                 \/* rotation (degrees) *\/$/;"	m	struct:__anon332
th	goop.c	/^  double th;		\/* angle of rotation *\/$/;"	m	struct:blob	file:
th	starfish.c	/^  double th;		\/* angle of rotation *\/$/;"	m	struct:starfish	file:
theBitmap	barcode.c	/^  Bitmap *theBitmap; \/* ginormo bitmap for drawing *\/$/;"	m	struct:state	file:
theBox	glx/glschool_alg.h	/^	BBox		theBox;$/;"	m	struct:__anon275
theFish	glx/glschool_alg.h	/^	Fish		*theFish;$/;"	m	struct:__anon275
theGC	barcode.c	/^  GC theGC;                \/* GC for drawing *\/$/;"	m	struct:state	file:
theImage	barcode.c	/^  XImage *theImage;  \/* ginormo image for drawing *\/$/;"	m	struct:state	file:
theTexture	glx/flurry-texture.c	/^GLuint theTexture = 0;$/;"	v
the_rotator	glx/glhanoi.c	/^	rotator *the_rotator;$/;"	m	struct:__anon204	file:
theim	xflame.c	/^  unsigned char  *theim;$/;"	m	struct:state	file:
theimx	xflame.c	/^  int theimx, theimy;$/;"	m	struct:state	file:
theimy	xflame.c	/^  int theimx, theimy;$/;"	m	struct:state	file:
then	halo.c	/^  struct timeval then;$/;"	m	struct:state	typeref:struct:state::timeval	file:
then	imsmap.c	/^  struct timeval then;$/;"	m	struct:state	typeref:struct:state::timeval	file:
theoretical_fps	glx/glslideshow.c	/^  GLfloat theoretical_fps;      \/* maximum frame rate that might be possible *\/$/;"	m	struct:__anon375	file:
theta	compass.c	/^  int theta;		\/* 0 - 360*64 *\/$/;"	m	struct:disc	file:
theta	glx/atlantis.h	/^	float       x, y, z, phi, theta, psi, v;$/;"	m	struct:_fishRec
theta	glx/carousel.c	/^  GLfloat r, theta;		\/* radius and rotation on the tube *\/$/;"	m	struct:__anon222	file:
theta	glx/endgame.c	/^  double theta;$/;"	m	struct:__anon376	file:
theta	glx/flipflop.c	/^    float theta;      \/* angle of rotation of the board                *\/$/;"	m	struct:__anon343	file:
theta	glx/flipscreen3d.c	/^  float theta, rho, dtheta, drho, gamma, dgamma;$/;"	m	struct:__anon195	file:
theta	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
theta	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
theta	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
theta	glx/providence.c	/^  double theta;$/;"	m	struct:__anon231	file:
theta	glx/queens.c	/^  double theta;$/;"	m	struct:__anon225	file:
theta	glx/stonerview.h	/^  osc_t *theta; \/* Angle around the axis. This is expressed in$/;"	m	struct:stonerview_state
theta	glx/tangram.c	/^    GLfloat theta[3];$/;"	m	struct:__anon293	file:
theta	interaggregate.c	/^    double theta;$/;"	m	struct:_circle	file:
theta	lisa.c	/^    double      pistep, phi, theta;$/;"	m	struct:lisa_struct	file:
theta	rocks.c	/^  int theta;$/;"	m	struct:rock	file:
theta	thornbird.c	/^	  double  theta;$/;"	m	struct:__anon179::__anon181	file:
theta	xspirograph.c	/^  int theta;$/;"	m	struct:state	file:
theta_scale	glx/providence.c	/^  double theta_scale;$/;"	m	struct:__anon231	file:
thetax	bouboule.c	/^	SinVariable thetax;	\/* Evolving Variables:              *\/$/;"	m	struct:StarFieldStruct	file:
thetay	bouboule.c	/^	SinVariable thetay;	\/* rotation angles of the starfield *\/$/;"	m	struct:StarFieldStruct	file:
thetaz	bouboule.c	/^	SinVariable thetaz;	\/* around x, y and z local axis     *\/$/;"	m	struct:StarFieldStruct	file:
thick	forest.c	/^  int     thick;$/;"	m	struct:__anon81	file:
thick_color	penrose.c	/^	unsigned long thick_color, thin_color;$/;"	m	struct:__anon94	file:
thick_p	glx/starwars.c	/^static int thick_p;$/;"	v	file:
thickness	deluxe.c	/^  int thickness;$/;"	m	struct:throbber	file:
thickness	glx/boing.c	/^static GLfloat thickness;$/;"	v	file:
thickness	glx/cubestorm.c	/^static GLfloat thickness;$/;"	v	file:
thickness	glx/glknots.c	/^static GLfloat thickness;$/;"	v	file:
thickness	glx/involute.h	/^  double thickness;          \/* height of the edge *\/$/;"	m	struct:__anon332
thickness	moire2.c	/^  int othickness, thickness;$/;"	m	struct:state	file:
thickness2	glx/involute.h	/^  double thickness2;         \/* height of the (smaller) inside disc if any *\/$/;"	m	struct:__anon332
thickness3	glx/involute.h	/^  double thickness3;         \/* yet another *\/$/;"	m	struct:__anon332
thin_color	penrose.c	/^	unsigned long thick_color, thin_color;$/;"	m	struct:__anon94	file:
think	noseguy.c	/^think (struct state *st)$/;"	f	file:
this_frame_end	fpsI.h	/^  struct timeval prev_frame_end, this_frame_end;$/;"	m	struct:fps_state	typeref:struct:fps_state::
this_gen	maze.c	/^  int this_gen;$/;"	m	struct:state	file:
thornbird_description	thornbird.c	/^ModStruct   thornbird_description =$/;"	v
thornbird_handle_event	thornbird.c	42;"	d	file:
thornbird_opts	thornbird.c	/^ENTRYPOINT ModeSpecOpt thornbird_opts =$/;"	v
thornbirds	thornbird.c	/^static thornbirdstruct *thornbirds = (thornbirdstruct *) NULL;$/;"	v	file:
thornbirdstruct	thornbird.c	/^} thornbirdstruct;$/;"	t	typeref:struct:__anon179	file:
thread	vermiculate.c	/^  linedata thread[thrmax];$/;"	m	struct:state	file:
threads	vermiculate.c	/^  unsigned char bordcol, threads;$/;"	m	struct:state	file:
threed	bubbles.c	/^  Bool threed;$/;"	m	struct:state	file:
threed	rocks.c	/^  Bool threed;$/;"	m	struct:state	file:
threed	xlockmoreI.h	/^  Bool threed;$/;"	m	struct:ModeInfo
threed_both_color	xlockmoreI.h	/^  long threed_both_color;$/;"	m	struct:ModeInfo
threed_delta	rocks.c	/^  double threed_delta;$/;"	m	struct:state	file:
threed_delta	xlockmoreI.h	/^  long threed_delta;$/;"	m	struct:ModeInfo
threed_left_color	xlockmoreI.h	/^  long threed_left_color;$/;"	m	struct:ModeInfo
threed_left_gc	rocks.c	/^  GC threed_left_gc, threed_right_gc;$/;"	m	struct:state	file:
threed_none_color	xlockmoreI.h	/^  long threed_none_color;$/;"	m	struct:ModeInfo
threed_right_color	xlockmoreI.h	/^  long threed_right_color;$/;"	m	struct:ModeInfo
threed_right_gc	rocks.c	/^  GC threed_left_gc, threed_right_gc;$/;"	m	struct:state	file:
threshold	attraction.c	/^  int threshold;$/;"	m	struct:state	file:
thrmax	vermiculate.c	29;"	d	file:
throb	deluxe.c	/^throb (struct state *st, Drawable window, struct throbber *t)$/;"	f	file:
throb_blob	goop.c	/^throb_blob (struct blob *b)$/;"	f	file:
throb_starfish	starfish.c	/^throb_starfish (struct starfish *s)$/;"	f	file:
throbber	deluxe.c	/^struct throbber {$/;"	s	file:
throbbers	deluxe.c	/^  struct throbber **throbbers;$/;"	m	struct:state	typeref:struct:state::throbber	file:
throttle	xmatrix.c	/^  int throttle;$/;"	m	struct:__anon32	file:
thru	whirlwindwarp.c	225;"	d	file:
thrust	speedmine.c	/^    double thrust, gravity;$/;"	m	struct:state	file:
tic	glx/boxed.c	/^   float	  tic;$/;"	m	struct:__anon357	file:
tic	glx/gleidescope.c	/^	float			tic;$/;"	m	struct:__anon340	file:
tick	bsod.c	/^  int tick;$/;"	m	struct:__anon4	file:
tick	fontglide.c	/^  int nticks, tick;$/;"	m	struct:__anon83	file:
tick	glx/blocktube.c	/^static void tick(blocktube_configuration *lp)$/;"	f	file:
tick	glx/glcells.c	/^static void tick( State *st )$/;"	f	file:
tick	glx/polytopes.c	/^  int tick, poly;$/;"	m	struct:__anon214	file:
tick	glx/sierpinski3d.c	/^  int tick;$/;"	m	struct:__anon316	file:
tick	sonar.c	/^    int tick;			\/* The tick that it was found on *\/$/;"	m	struct:Bogie	file:
tick	starfish.c	/^  long tick;$/;"	m	struct:state	file:
tick_floater	glx/bouncingcow.c	/^tick_floater (ModeInfo *mi, floater *f)$/;"	f	file:
tick_floater	glx/flyingtoasters.c	/^tick_floater (ModeInfo *mi, floater *f)$/;"	f	file:
tick_line	glx/fliptext.c	/^tick_line (fliptext_configuration *sc, line *line)$/;"	f	file:
tick_physics	glx/boing.c	/^tick_physics (ModeInfo *mi)$/;"	f	file:
tick_rocks	rocks.c	/^tick_rocks (struct state *st, int d)$/;"	f	file:
tick_spinner	glx/dnalogo.c	/^tick_spinner (ModeInfo *mi, spinner *s)$/;"	f	file:
tick_sprite	glx/glslideshow.c	/^tick_sprite (ModeInfo *mi, sprite *sp)$/;"	f	file:
tick_sprites	glx/glslideshow.c	/^tick_sprites (ModeInfo *mi)$/;"	f	file:
tick_strip	glx/glmatrix.c	/^tick_strip (ModeInfo *mi, strip *s)$/;"	f	file:
ticks	glx/antspotlight.c	/^  int mono, wire, ticks;$/;"	m	struct:__anon317	file:
ticks	glx/cubicgrid.c	/^static int ticks;$/;"	v	file:
ticks	phosphor.c	/^  int ticks;$/;"	m	struct:__anon419	file:
tiedyeColorMode	glx/flurry.h	/^	tiedyeColorMode,$/;"	e	enum:_ColorModes
tightturns	glx/pipes.c	/^static Bool fisheye, tightturns, rotatepipes;$/;"	v	file:
tile	abstractile.c	/^  int mode, sleep, speed, tile, dialog;$/;"	m	struct:state	file:
tileCount	twang.c	/^  int tileCount;     \/* total number of tiles *\/$/;"	m	struct:state	file:
tileSize	twang.c	/^  int tileSize;			\/* the size (width and height) of a tile *\/$/;"	m	struct:state	file:
tileprob	pacman_level.c	/^static const unsigned tileprob[MAXTILEPROB] =$/;"	v	file:
tiles	glx/boing.c	/^static unsigned int tiles;$/;"	v	file:
tiles	pacman.h	/^    struct tiles *tiles;$/;"	m	struct:__anon45	typeref:struct:__anon45::tiles
tiles	pacman.h	/^struct tiles {$/;"	s
tiles	penrose.c	/^	vertex_type_c tiles[MAX_TILES_PER_VERTEX];$/;"	m	struct:__anon91	file:
tiles	penrose.c	/^	vertex_type_c tiles[MAX_TILES_PER_VERTEX];$/;"	m	struct:fringe_node	file:
tiles	twang.c	/^  Tile *tiles;  \/* array of tiles (left->right, top->bottom, row major) *\/$/;"	m	struct:state	file:
tiling_c	penrose.c	/^} tiling_c;$/;"	t	typeref:struct:__anon94	file:
tilings	penrose.c	/^static tiling_c *tilings = (tiling_c *) NULL;$/;"	v	file:
tilt	glx/blocktube.c	/^  GLfloat tilt;$/;"	m	struct:__anon360	file:
tilt_str	glx/carousel.c	/^static char *tilt_str;$/;"	v	file:
tilt_x_p	glx/carousel.c	/^static Bool tilt_x_p;	    \/* Tilt axis towards the viewer *\/$/;"	v	file:
tilt_y_p	glx/carousel.c	/^static Bool tilt_y_p;	    \/* Tilt axis side to side *\/$/;"	v	file:
time	abstractile.c	/^  struct timeval time;$/;"	m	struct:state	typeref:struct:state::timeval	file:
time	apollonian.c	/^	int         time;$/;"	m	struct:__anon184	file:
time	glx/flurry.h	/^	floatToVector time;$/;"	m	struct:SmokeParticleV
time	glx/gflux.c	/^    double time;$/;"	m	struct:gfluxstruct	file:
time	glx/juggler3d.c	/^  unsigned long time; \/* millisecond timer*\/$/;"	m	struct:__anon405	file:
time	juggle.c	/^  unsigned long time; \/* millisecond timer*\/$/;"	m	struct:__anon177	file:
time	kaleidescope.c	/^  int time;$/;"	m	struct:Obj	file:
time	laser.c	/^	int         time;	\/* up time *\/$/;"	m	struct:__anon153	file:
time	mountain.c	/^	long        time;	\/* up time *\/$/;"	m	struct:__anon145	file:
time	sierpinski.c	/^	int         time;$/;"	m	struct:__anon35	file:
timeLeft	cynosure.c	/^  int   timeLeft;	\/* until base color used *\/$/;"	m	struct:state	file:
time_elapsed	glx/glslideshow.c	/^  double time_elapsed;$/;"	m	struct:__anon375	file:
time_oldsec	glx/timetunnel.c	/^  int time_oldusec, time_oldsec;$/;"	m	struct:__anon190	file:
time_oldusec	glx/timetunnel.c	/^  int time_oldusec, time_oldsec;$/;"	m	struct:__anon190	file:
time_since_shake	fluidballs.c	/^  int time_since_shake;$/;"	m	struct:__anon414	file:
time_tick	fluidballs.c	/^  int time_tick;$/;"	m	struct:__anon414	file:
timefmt	glx/glmatrix.c	/^static char *timefmt;$/;"	v	file:
timeleft	pacman.h	/^    unsigned int timeleft;$/;"	m	struct:__anon45
timeleft	pacman.h	/^    volatile int timeleft;$/;"	m	struct:__anon42
timeout	glx/molecule.c	/^static int timeout;$/;"	v	file:
timeout	sonar.c	/^    int timeout;		\/* Timeout value for pings *\/$/;"	m	struct:__anon147	file:
timeout_id	apple2-main.c	/^  XtIntervalId timeout_id;$/;"	m	struct:terminal_controller_data	file:
timer	drift.c	/^	int         timer;$/;"	m	struct:__anon416	file:
timer	flag.c	/^	int         timer;$/;"	m	struct:__anon58	file:
timer_expired	sonar.c	/^static int timer_expired;$/;"	v	file:
timer_id	fontglide.c	/^  XtIntervalId timer_id;$/;"	m	struct:__anon87	file:
times_p	sonar.c	/^static Bool times_p = True;$/;"	v	file:
timestep	epicycle.c	/^   double T, timestep, circle, timestep_coarse;$/;"	m	struct:state	file:
timestep_coarse	epicycle.c	/^   double T, timestep, circle, timestep_coarse;$/;"	m	struct:state	file:
timestr	webcollage	/^sub timestr() {$/;"	s
timewait	t3d.c	/^  int timewait;$/;"	m	struct:state	file:
tindices	glx/b_sphere.c	/^static const GLuint tindices[20][3] =$/;"	v	file:
tint_control	analogtv.h	/^  double tint_control,color_control,brightness_control,contrast_control;$/;"	m	struct:analogtv_s
title	glx/carousel.c	/^  char *title;			\/* the filename of this image *\/$/;"	m	struct:__anon221	file:
title	glx/glslideshow.c	/^  char *title;			   \/* the filename of this image *\/$/;"	m	struct:__anon372	file:
title_list	glx/pinion.c	/^  GLuint title_list;$/;"	m	struct:__anon361	file:
title_list	glx/polyhedra-gl.c	/^  GLuint title_list;$/;"	m	struct:__anon321	file:
titles	glx/glsnake.c	/^static Bool titles;$/;"	v	file:
titles_p	glx/carousel.c	/^static Bool titles_p;	    \/* Display image titles. *\/$/;"	v	file:
tko	glx/noof.c	/^  int tko;$/;"	m	struct:__anon382	file:
tlg1	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
tlg2	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
tlx	zoom.c	/^  int tlx, tly, s;$/;"	m	struct:state	file:
tly	zoom.c	/^  int tlx, tly, s;$/;"	m	struct:state	file:
tm	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
tman	glx/boxed.c	/^   triman         *tman;$/;"	m	struct:__anon357	file:
tmax	glx/cube21.c	/^  GLfloat       t, tmax;        \/* rotation clock *\/$/;"	m	struct:__anon229	file:
tmode	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
tmodes	vermiculate.c	31;"	d	file:
tmp	glx/glhanoi.c	/^	int tmp;$/;"	m	struct:__anon204	file:
tnPath	glx/tunnel_draw.c	/^} tnPath;$/;"	t	typeref:struct:_tnPath	file:
tnorms	glx/crackberg.c	/^                 tnorms;  \/*number of normals*\/$/;"	m	struct:_cberg_state	file:
tnum	glx/circuit.c	/^  GLuint tnum; \/* texture binding *\/$/;"	m	struct:__anon300	file:
tnum	glx/circuit.c	/^  int tnum; \/* texture number *\/$/;"	m	struct:__anon306	file:
to	glx/endgame.c	/^  double from[2], to[2];$/;"	m	struct:__anon376	file:
to	glx/fliptext.c	/^  XYZ from, to, current;	\/* start, end, and current position *\/$/;"	m	struct:__anon366	file:
to	glx/glslideshow.c	/^  rect from, to, current;	   \/* the journey this image is taking *\/$/;"	m	struct:__anon374	file:
to	glx/molecule.c	/^  int from, to;		\/* atom sequence numbers *\/$/;"	m	struct:__anon234	file:
to92types	glx/circuit.c	/^static const char * const to92types[] = {$/;"	v	file:
toDo	forest.c	/^  int     toDo;$/;"	m	struct:__anon81	file:
to_pow2	blitspin.c	/^to_pow2(struct state *st, int n, Bool up)$/;"	f	file:
to_pow2	glx/font-ximage.c	/^to_pow2 (int i)$/;"	f	file:
to_pow2	glx/grab-ximage.c	/^to_pow2 (int i)$/;"	f	file:
to_pow2	glx/texfont.c	/^to_pow2 (int i)$/;"	f	file:
toast	glx/toast.c	/^const struct gllist *toast=&frame;$/;"	v	typeref:struct:gllist
toast2	glx/toast2.c	/^const struct gllist *toast2=&frame;$/;"	v	typeref:struct:gllist
toast_texture	glx/flyingtoasters.c	/^  GLuint toast_texture;$/;"	m	struct:__anon410	file:
toast_type	glx/flyingtoasters.c	/^  int toast_type;      \/* 0, 1 *\/$/;"	m	struct:__anon409	file:
toaster	glx/toaster.c	/^const struct gllist *toaster=&frame;$/;"	v	typeref:struct:gllist
toaster_base	glx/toaster_base.c	/^const struct gllist *toaster_base=&frame;$/;"	v	typeref:struct:gllist
toaster_configuration	glx/flyingtoasters.c	/^} toaster_configuration;$/;"	t	typeref:struct:__anon410	file:
toaster_handle	glx/toaster_handle.c	/^const struct gllist *toaster_handle=&frame;$/;"	v	typeref:struct:gllist
toaster_handle2	glx/toaster_handle2.c	/^const struct gllist *toaster_handle2=&frame;$/;"	v	typeref:struct:gllist
toaster_jet	glx/toaster_jet.c	/^const struct gllist *toaster_jet=&frame;$/;"	v	typeref:struct:gllist
toaster_knob	glx/toaster_knob.c	/^const struct gllist *toaster_knob=&frame;$/;"	v	typeref:struct:gllist
toaster_p	glx/flyingtoasters.c	/^  Bool toaster_p;$/;"	m	struct:__anon409	file:
toaster_slots	glx/toaster_slots.c	/^const struct gllist *toaster_slots=&frame;$/;"	v	typeref:struct:gllist
toaster_wing	glx/toaster_wing.c	/^const struct gllist *toaster_wing=&frame;$/;"	v	typeref:struct:gllist
toasters_handle_event	glx/flyingtoasters.c	/^toasters_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
toasters_opts	glx/flyingtoasters.c	/^ENTRYPOINT ModeSpecOpt toasters_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
toid1_colors	glx/extrusion-twistoid.c	/^static float toid1_colors [NUM_TOID1_PTS][3];$/;"	v	file:
toid1_points	glx/extrusion-twistoid.c	/^static double toid1_points[NUM_TOID1_PTS][3];$/;"	v	file:
toid1_twists	glx/extrusion-twistoid.c	/^static double toid1_twists [NUM_TOID1_PTS];$/;"	v	file:
tooth_face	glx/involute.c	/^} tooth_face;$/;"	t	typeref:struct:__anon392	file:
tooth_h	glx/involute.h	/^  double tooth_w, tooth_h;   \/* size of teeth *\/$/;"	m	struct:__anon332
tooth_normals	glx/involute.c	/^tooth_normals (tooth_face *f, GLfloat tooth_slope)$/;"	f	file:
tooth_slope	glx/involute.h	/^  double tooth_slope;	     \/* 0 for normal right-angle gear; 1 = 45 deg. *\/$/;"	m	struct:__anon332
tooth_w	glx/involute.h	/^  double tooth_w, tooth_h;   \/* size of teeth *\/$/;"	m	struct:__anon332
top	braid.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon46	file:
top	glx/blinkbox.c	/^  Tdpos top;$/;"	m	struct:Bounding_box	file:
top	glx/glutstroke.h	/^  float top;$/;"	m	struct:__anon199
top	spiral.c	/^	float       top, bottom, left, right;$/;"	m	struct:__anon105	file:
top	xflame.c	/^  int             top;$/;"	m	struct:state	file:
topBlockSTATE	glx/topblock.c	/^} topBlockSTATE;$/;"	t	typeref:struct:__anon213	file:
topBlock_handle_event	glx/topblock.c	/^topBlock_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
topBlock_opts	glx/topblock.c	/^ModeSpecOpt topBlock_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
top_bottom	polyominoes.c	/^  int left_right, top_bottom;$/;"	m	struct:_polyominoesstruct	file:
top_builddir	Makefile	/^top_builddir	= ..$/;"	m
top_builddir	glx/Makefile	/^top_builddir	= ..$/;"	m
top_left	pacman_level.c	/^top_left (lev_t * level, unsigned int *passed_x, unsigned int *passed_y)$/;"	f	file:
top_margin	bsod.c	/^  int top_margin, bottom_margin;	\/* for text scrolling *\/$/;"	m	struct:bsod_state	file:
top_margin	glx/fliptext.c	/^  int top_margin, bottom_margin;$/;"	m	struct:__anon367	file:
top_right	pacman_level.c	/^top_right (lev_t * level, unsigned int *passed_x, unsigned int *passed_y)$/;"	f	file:
top_srcdir	Makefile	/^top_srcdir	= ..$/;"	m
top_srcdir	glx/Makefile	/^top_srcdir	= ..\/..$/;"	m
topb	m6502.c	/^  int topb;\/* top boarder *\/$/;"	m	struct:state	file:
torches	glx/juggler3d.c	/^static Bool torches;$/;"	v	file:
torches	juggle.c	/^static Bool torches;$/;"	v	file:
torque	goop.c	/^  double torque;	\/* rotational speed *\/$/;"	m	struct:blob	file:
total_bubbles	bubbles.c	/^total_bubbles (struct state *st)$/;"	f	file:
total_lines	ccurve.c	/^  int                  total_lines;$/;"	m	struct:state	file:
total_lines	glx/starwars.c	/^  int total_lines;$/;"	m	struct:__anon224	file:
total_nframes	speedmine.c	/^    int total_nframes;$/;"	m	struct:state	file:
total_npoints	sierpinski.c	/^	int         total_npoints;$/;"	m	struct:__anon35	file:
total_points	drift.c	/^	int         total_points;	\/* draw this many pts before fractal ends *\/$/;"	m	struct:__anon416	file:
total_points	flame.c	/^  int total_points;$/;"	m	struct:state	file:
total_ticks	attraction.c	/^  int total_ticks;$/;"	m	struct:state	file:
tpiece	glx/endgame.c	/^  int mpiece, tpiece, steps, done;$/;"	m	struct:__anon376	file:
tpoints	glx/crackberg.c	/^                 tpoints, \/*number points total*\/$/;"	m	struct:_cberg_state	file:
tps	glx/gltext.c	/^static text_configuration *tps = NULL;$/;"	v	file:
tps	glx/tangram.c	/^static tangram_configuration *tps = NULL;$/;"	v	file:
trace	asm6502.c	/^void trace(machine_6502 *machine, FILE *output){$/;"	f
trace	glx/juggler3d.c	/^  Trace  *trace;$/;"	m	struct:object	file:
trace	glx/juggler3d.c	/^typedef struct trace {$/;"	s	file:
trace	juggle.c	/^  Trace  *trace;$/;"	m	struct:object	file:
trace	juggle.c	/^typedef struct trace {$/;"	s	file:
trace	pacman.h	/^    tracevec_struct trace[GHOST_TRACE];$/;"	m	struct:__anon42
trace	pacman.h	/^    tracevec_struct trace[TRACEVECS];$/;"	m	struct:__anon43
trace_idx	pacman.h	/^    int trace_idx;$/;"	m	struct:__anon42
tracelen	glx/juggler3d.c	/^  int     tracelen;$/;"	m	struct:object	file:
tracelen	juggle.c	/^  int     tracelen;$/;"	m	struct:object	file:
tracer	glx/spheremonics.c	/^  int tracer;$/;"	m	struct:__anon187	file:
tracevec_struct	pacman.h	/^} tracevec_struct;$/;"	t	typeref:struct:__anon38
tracing	xmatrix.c	/^  signed char *tracing;$/;"	m	struct:__anon34	file:
track_p	julia.c	/^static Bool track_p;$/;"	v	file:
track_tick	glx/flyingtoasters.c	/^  int track_tick;$/;"	m	struct:__anon410	file:
track_tick	glx/glmatrix.c	/^  int track_tick;$/;"	m	struct:__anon370	file:
trackball	glx/antinspect.c	/^  trackball_state *trackball;$/;"	m	struct:__anon215	file:
trackball	glx/antmaze.c	/^  trackball_state *trackball;$/;"	m	struct:__anon278	file:
trackball	glx/antspotlight.c	/^  trackball_state *trackball;$/;"	m	struct:__anon317	file:
trackball	glx/boing.c	/^  trackball_state *trackball;$/;"	m	struct:__anon259	file:
trackball	glx/bouncingcow.c	/^  trackball_state *trackball;$/;"	m	struct:__anon247	file:
trackball	glx/carousel.c	/^  trackball_state *trackball;$/;"	m	struct:__anon223	file:
trackball	glx/cubenetic.c	/^  trackball_state *trackball;$/;"	m	struct:__anon264	file:
trackball	glx/cubestorm.c	/^  trackball_state *trackball;$/;"	m	struct:__anon277	file:
trackball	glx/cubicgrid.c	/^  trackball_state *trackball;$/;"	m	struct:__anon320	file:
trackball	glx/dangerball.c	/^  trackball_state *trackball;$/;"	m	struct:__anon240	file:
trackball	glx/dnalogo.c	/^  trackball_state *trackball;$/;"	m	struct:__anon212	file:
trackball	glx/endgame.c	/^  trackball_state *trackball;$/;"	m	struct:__anon376	file:
trackball	glx/engine.c	/^  trackball_state *trackball;$/;"	m	struct:__anon238	file:
trackball	glx/extrusion.c	/^  trackball_state *trackball;$/;"	m	struct:__anon322	file:
trackball	glx/flipflop.c	/^    trackball_state *trackball;$/;"	m	struct:__anon343	file:
trackball	glx/flipscreen3d.c	/^  trackball_state *trackball;$/;"	m	struct:__anon195	file:
trackball	glx/gears.c	/^  trackball_state *trackball;$/;"	m	struct:__anon191	file:
trackball	glx/gflux.c	/^    trackball_state *trackball;$/;"	m	struct:gfluxstruct	file:
trackball	glx/glblur.c	/^  trackball_state *trackball;$/;"	m	struct:__anon255	file:
trackball	glx/glforestfire.c	/^    trackball_state *trackball;$/;"	m	struct:__anon269	file:
trackball	glx/glknots.c	/^  trackball_state *trackball;$/;"	m	struct:__anon260	file:
trackball	glx/glplanet.c	/^  trackball_state *trackball;$/;"	m	struct:__anon407	file:
trackball	glx/gltext.c	/^  trackball_state *trackball;$/;"	m	struct:__anon226	file:
trackball	glx/jigglypuff.c	/^    trackball_state *trackball;$/;"	m	struct:__anon314	file:
trackball	glx/juggler3d.c	/^  trackball_state *trackball;$/;"	m	struct:__anon405	file:
trackball	glx/lament.c	/^  trackball_state *trackball;$/;"	m	struct:__anon319	file:
trackball	glx/lavalite.c	/^  trackball_state *trackball;$/;"	m	struct:__anon210	file:
trackball	glx/menger.c	/^  trackball_state *trackball;$/;"	m	struct:__anon391	file:
trackball	glx/mirrorblob.c	/^  trackball_state *trackball;$/;"	m	struct:__anon331	file:
trackball	glx/moebius.c	/^    trackball_state *trackball;$/;"	m	struct:__anon358	file:
trackball	glx/moebiusgears.c	/^  trackball_state *trackball;$/;"	m	struct:__anon295	file:
trackball	glx/molecule.c	/^  trackball_state *trackball;$/;"	m	struct:__anon236	file:
trackball	glx/pinion.c	/^  trackball_state *trackball;$/;"	m	struct:__anon361	file:
trackball	glx/polyhedra-gl.c	/^  trackball_state *trackball;$/;"	m	struct:__anon321	file:
trackball	glx/providence.c	/^  trackball_state *trackball;$/;"	m	struct:__anon231	file:
trackball	glx/queens.c	/^  trackball_state *trackball;$/;"	m	struct:__anon225	file:
trackball	glx/sballs.c	/^    trackball_state *trackball;$/;"	m	struct:__anon244	file:
trackball	glx/sierpinski3d.c	/^  trackball_state *trackball;$/;"	m	struct:__anon316	file:
trackball	glx/spheremonics.c	/^  trackball_state *trackball;$/;"	m	struct:__anon187	file:
trackball	glx/stairs.c	/^    trackball_state *trackball;$/;"	m	struct:__anon254	file:
trackball	glx/stonerview.c	/^  trackball_state *trackball;$/;"	m	struct:__anon256	file:
trackball	glx/timetunnel.c	/^  trackball_state *trackball;$/;"	m	struct:__anon190	file:
trackball	glx/topblock.c	/^  trackball_state *trackball;$/;"	m	struct:__anon213	file:
trackball	glx/trackball.c	/^trackball(float q[4], float p1x, float p1y, float p2x, float p2y)$/;"	f
trackball_state	glx/gltrackball.c	/^struct trackball_state {$/;"	s	file:
trackball_state	glx/gltrackball.h	/^typedef struct trackball_state trackball_state;$/;"	t	typeref:struct:trackball_state
trackballs	glx/hypertorus.c	/^  trackball_state *trackballs[2];$/;"	m	struct:__anon241	file:
trackballs	glx/klein.c	/^  trackball_state *trackballs[2];$/;"	m	struct:__anon230	file:
trackballs	glx/polytopes.c	/^  trackball_state *trackballs[2];$/;"	m	struct:__anon214	file:
trackmouse	pacman.c	/^Bool trackmouse;$/;"	v
tracks	galaxy.c	/^static Bool tracks;$/;"	v	file:
trail	critical.c	/^  int trail;			\/* length of trail *\/$/;"	m	struct:__anon108	file:
trail	grav.c	/^static Bool trail;$/;"	v	file:
trail	whirlygig.c	/^    int trail;$/;"	m	struct:info	file:
trailLen	xrayswarm.c	/^  int trailLen;$/;"	m	struct:__anon36	file:
trailLen	xrayswarm.c	/^  int trailLen;$/;"	m	struct:state	file:
traildots	spiral.c	/^	Traildots  *traildots;$/;"	m	struct:__anon105	file:
trails	bubbles.c	/^  Bool trails;$/;"	m	struct:state	file:
trails_p	fontglide.c	/^  Bool trails_p;$/;"	m	struct:__anon87	file:
trajectory	glx/juggler3d.c	/^typedef struct trajectory {$/;"	s	file:
trajectory	juggle.c	/^typedef struct trajectory {$/;"	s	file:
trajectory_destroy	glx/juggler3d.c	/^trajectory_destroy(Trajectory *t) {$/;"	f	file:
trajectory_destroy	juggle.c	/^trajectory_destroy(Trajectory *t) {$/;"	f	file:
trans_coor	crystal.c	/^trans_coor(XPoint * xyp, XPoint * new_xyp, int num_points,$/;"	f	file:
trans_coor_back	crystal.c	/^trans_coor_back(XPoint * xyp, XPoint * new_xyp,$/;"	f	file:
trans_point	interaggregate.c	/^static inline unsigned long trans_point(int x1, int y1, unsigned long myc, double a, $/;"	f	file:
trans_point	intermomentary.c	/^trans_point(struct state *st,$/;"	f	file:
trans_point	substrate.c	/^trans_point(struct state *st,$/;"	f	file:
transference	twang.c	/^  FLOAT transference;		\/* transference: the fraction (0..1) of the orientations of orthogonal neighbors that turns into velocity (in the same direction as the orientation) *\/$/;"	m	struct:state	file:
transform	polyominoes.c	/^static void transform(point_type in, point_type offset, int transform_no, $/;"	f	file:
transform_index	polyominoes.c	/^		int point_no, transform_index;} polyomino_type;$/;"	m	struct:__anon120	file:
transform_len	polyominoes.c	/^                                int transform_len, transform_list[8], max_white;}$/;"	m	struct:pentomino_struct	file:
transform_len	polyominoes.c	/^                               int transform_len, transform_list[8], max_white;}$/;"	m	struct:hexomino_struct	file:
transform_len	polyominoes.c	/^                int transform_len, transform_list[8], max_white;$/;"	m	struct:__anon120	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} dekomino1 =$/;"	m	struct:__anon126	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} elevenomino1 =$/;"	m	struct:__anon125	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} heptomino1 =$/;"	m	struct:__anon124	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} hexomino1 =$/;"	m	struct:__anon123	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} octomino1 =$/;"	m	struct:__anon127	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} pentomino1 =$/;"	m	struct:__anon122	file:
transform_len	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} tetromino[5] =$/;"	m	struct:__anon121	file:
transform_list	polyominoes.c	/^                                int transform_len, transform_list[8], max_white;}$/;"	m	struct:pentomino_struct	file:
transform_list	polyominoes.c	/^                               int transform_len, transform_list[8], max_white;}$/;"	m	struct:hexomino_struct	file:
transform_list	polyominoes.c	/^                int transform_len, transform_list[8], max_white;$/;"	m	struct:__anon120	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} dekomino1 =$/;"	m	struct:__anon126	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} elevenomino1 =$/;"	m	struct:__anon125	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} heptomino1 =$/;"	m	struct:__anon124	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} hexomino1 =$/;"	m	struct:__anon123	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} octomino1 =$/;"	m	struct:__anon127	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} pentomino1 =$/;"	m	struct:__anon122	file:
transform_list	polyominoes.c	/^               int transform_len, transform_list[8], max_white;} tetromino[5] =$/;"	m	struct:__anon121	file:
transistortypes	glx/circuit.c	/^static const char * const transistortypes[] = {$/;"	v	file:
transition_table	loop.c	/^static unsigned int transition_table[] =$/;"	v	file:
translate	asm6502.c	/^static BOOL translate(Opcodes *op,Param *param, machine_6502 *machine){$/;"	f	file:
translate	ifs.c	/^  Bool translate, scale, rotate;$/;"	m	struct:state	file:
transparent	glx/boxed.c	/^   BOOL transparent;$/;"	m	struct:__anon356	file:
transparent	glx/glsnake.c	/^static Bool transparent;$/;"	v	file:
transparent	glx/stonerview.h	/^  int transparent;$/;"	m	struct:stonerview_state
transparent	goop.c	/^  transparent,$/;"	e	enum:goop_mode	file:
transparent	ripples.c	/^  Bool transparent;$/;"	m	struct:state	file:
transparent_p	deluxe.c	/^  Bool transparent_p;$/;"	m	struct:state	file:
transparent_p	glx/b_lockglue.c	/^static Bool transparent_p;$/;"	v	file:
transparent_p	glx/bubble3d.h	/^	int         transparent_p;	\/* Whether to use alpha blending *\/$/;"	m	struct:glb_config
transparent_p	glx/stonerview.c	/^static Bool transparent_p;$/;"	v	file:
transparent_p	qix.c	/^  Bool random_p, solid_p, xor_p, transparent_p, gravity_p;$/;"	m	struct:state	file:
tree	piecewise.c	/^  } tree;$/;"	t	typeref:struct:_tree	file:
treeid	glx/glforestfire.c	/^    GLuint treeid;		\/* tree texture id: GL world *\/$/;"	m	struct:__anon269	file:
treepos	glx/glforestfire.c	/^    treestruct *treepos;	\/* trees positions: float treepos[num_trees][3] *\/$/;"	m	struct:__anon269	file:
trees	forest.c	/^static treestruct *trees = NULL;$/;"	v	file:
trees_handle_event	forest.c	37;"	d	file:
trees_opts	forest.c	/^ENTRYPOINT ModeSpecOpt trees_opts = {0, NULL, 0, NULL, NULL};$/;"	v
treestruct	forest.c	/^} treestruct;$/;"	t	typeref:struct:__anon81	file:
treestruct	glx/glforestfire.c	/^} treestruct;$/;"	t	typeref:struct:__anon268	file:
tri	glx/boxed.c	/^} tri;$/;"	t	typeref:struct:__anon354	file:
triTable	glx/marching.c	/^static const int triTable[256][16] = {$/;"	v	file:
tri_45_90	glx/tangram_shapes.c	/^static void tri_45_90(int wire)$/;"	f	file:
triangle	ant.c	/^		XPoint      triangle[2][4];	\/* Need more than 3 for truchet *\/$/;"	m	union:__anon69::__anon70	file:
triangle	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	e	enum:params::graph_type	file:
triangle	demon.c	/^		XPoint      triangle[2][3];$/;"	m	union:__anon60::__anon61	file:
triangle	glx/b_sphere.c	/^typedef glb_triangle triangle;$/;"	t	file:
triangle	glx/glcells.c	/^  Triangle *triangle;   \/* triangle list *\/$/;"	m	struct:__anon387	file:
triangle	glx/glcells.c	/^  Triangle *triangle;   \/* triangle list *\/$/;"	m	struct:__anon388	file:
triangle	glx/sierpinski3d.c	/^triangle (GLfloat x1, GLfloat y1, GLfloat z1,$/;"	f	file:
triangleUnit	automata.h	/^static XPoint triangleUnit[2][3] =$/;"	v
triangle_handle_event	triangle.c	55;"	d	file:
triangle_normal	glx/glcells.c	/^static void triangle_normal( Vector *a, Vector *b, Vector *c, Vector *out )$/;"	f	file:
triangle_opts	triangle.c	/^ENTRYPOINT ModeSpecOpt triangle_opts =$/;"	v
triangle_size	glx/dnalogo.c	/^  GLfloat triangle_size;$/;"	m	struct:__anon212	file:
triangles	glx/b_sphere.c	/^  triangle *triangles;$/;"	m	struct:glb_data	file:
triangles	triangle.c	/^static trianglestruct *triangles = NULL;$/;"	v	file:
trianglestruct	triangle.c	/^} trianglestruct;$/;"	t	typeref:struct:__anon106	file:
trig	helix.c	/^trig (Display *dpy, Window window, struct state *st)$/;"	f	file:
trile_alloc	glx/crackberg.c	/^static Trile *trile_alloc(cberg_state *cberg)$/;"	f	file:
trile_calc_flat_norms	glx/crackberg.c	/^static void trile_calc_flat_norms(cberg_state *cberg, Trile *new)$/;"	f	file:
trile_calc_heights	glx/crackberg.c	/^static void trile_calc_heights(cberg_state *cberg, Trile *new)$/;"	f	file:
trile_calc_sides	glx/crackberg.c	/^static void trile_calc_sides(cberg_state *cberg, $/;"	f	file:
trile_calc_smooth_norms	glx/crackberg.c	/^static void trile_calc_smooth_norms(cberg_state *cberg, Trile *new)$/;"	f	file:
trile_draw	glx/crackberg.c	/^static void trile_draw(Trile *tr, void *ignore)$/;"	f	file:
trile_draw_vanilla	glx/crackberg.c	/^static void trile_draw_vanilla(Trile *tr)$/;"	f	file:
trile_draw_vertex	glx/crackberg.c	/^static inline void trile_draw_vertex(cberg_state *cberg, unsigned int ix,$/;"	f	file:
trile_free	glx/crackberg.c	/^static void trile_free(cberg_state *cberg, Trile *tr)$/;"	f	file:
trile_head	glx/crackberg.c	/^    Trile *trile_head;$/;"	m	struct:_cberg_state	file:
trile_light	glx/crackberg.c	/^static inline void trile_light(cberg_state *cberg, $/;"	f	file:
trile_new	glx/crackberg.c	/^static Trile *trile_new(cberg_state *cberg, int x,int y,Trile *parent,Trile *root)$/;"	f	file:
trile_render	glx/crackberg.c	/^static void trile_render(cberg_state *cberg, Trile *new)$/;"	f	file:
triles_find	glx/crackberg.c	/^static Trile *triles_find(Trile *tr, int x, int y)$/;"	f	file:
triles_foreach	glx/crackberg.c	/^static unsigned int triles_foreach(Trile *root, void (*f)(Trile *, void *), $/;"	f	file:
triles_set_visible	glx/crackberg.c	/^static void triles_set_visible(cberg_state *cberg, Trile **root, int x, int y)$/;"	f	file:
triles_update_state	glx/crackberg.c	/^static void triles_update_state(Trile **root, cberg_state *cberg)$/;"	f	file:
triman	glx/boxed.c	/^} triman;$/;"	t	typeref:struct:__anon355	file:
tris	glx/boxed.c	/^   tri		*tris;$/;"	m	struct:__anon355	file:
tris	sierpinski.c	/^static sierpinskistruct *tris = (sierpinskistruct *) NULL;$/;"	v	file:
tru64	bsod.c	/^tru64 (Display *dpy, Window window)$/;"	f	file:
truchet	ant.c	/^	int         truchet;	\/* Only for Turk modes *\/$/;"	m	struct:__anon69	file:
truchet	ant.c	/^static Bool truchet;$/;"	v	file:
truchet_defaults	truchet.c	/^static const char *truchet_defaults [] = {$/;"	v	file:
truchet_draw	truchet.c	/^truchet_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
truchet_event	truchet.c	/^truchet_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
truchet_free	truchet.c	/^truchet_free (Display *dpy, Window window, void *closure)$/;"	f	file:
truchet_init	truchet.c	/^truchet_init (Display *dpy, Window window)$/;"	f	file:
truchet_options	truchet.c	/^static XrmOptionDescRec truchet_options [] = {$/;"	v	file:
truchet_reshape	truchet.c	/^truchet_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
truchet_state	ant.c	/^	unsigned char *truchet_state;$/;"	m	struct:__anon69	file:
truchetcell	ant.c	/^truchetcell(ModeInfo * mi, int col, int row, int truchetstate)$/;"	f	file:
tryset	pacman_level.c	/^tryset (lev_t * level, const unsigned xpos, const unsigned ypos,$/;"	f	file:
ts	glx/atunnel.c	/^  struct tunnel_state *ts;$/;"	m	struct:__anon341	typeref:struct:__anon341::tunnel_state	file:
ts	glx/tangram.c	/^    tangram_shape ts[7];$/;"	m	struct:__anon290	file:
ts	whirlwindwarp.c	/^   int ts;$/;"	m	struct:state	file:
tsc	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
tside	glx/blinkbox.c	/^  Side tside;\/*Blue*\/$/;"	m	struct:__anon336	file:
tslen	vermiculate.c	/^  int tmode, tsc, tslen, tclim, otslen, ctinc, reclen, recpos, circturn, prey,$/;"	m	struct:linedata	file:
tsm1	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
tsm2	glx/tangram.c	/^    tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;$/;"	m	struct:__anon293	file:
tspeed	glx/cube21.c	/^static float spinspeed, tspeed, wspeed, twait, size;$/;"	v	file:
ttexture	glx/glforestfire.c	/^    XImage *ttexture;		\/* tree texture image bits *\/$/;"	m	struct:__anon269	file:
tth	glx/fliptext.c	/^  GLfloat fth, tth, cth;	\/* rotation around Z *\/$/;"	m	struct:__anon366	file:
ttl	sonar.c	/^    int ttl;			\/* The time to live *\/$/;"	m	struct:Bogie	file:
tube	glx/tube.c	/^tube (GLfloat x1, GLfloat y1, GLfloat z1,$/;"	f
tube_1	glx/tube.c	/^tube_1 (GLfloat x1, GLfloat y1, GLfloat z1,$/;"	f	file:
tumble	thornbird.c	/^	}           tumble;$/;"	m	struct:__anon179	typeref:struct:__anon179::__anon181	file:
tunnelLength	glx/blocktube.c	/^  GLfloat tunnelLength;$/;"	m	struct:__anon360	file:
tunnelWidth	glx/blocktube.c	/^  GLfloat tunnelWidth;$/;"	m	struct:__anon360	file:
tunnel_configuration	glx/timetunnel.c	/^} tunnel_configuration;$/;"	t	typeref:struct:__anon190	file:
tunnel_handle_event	glx/timetunnel.c	/^tunnel_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
tunnel_opts	glx/timetunnel.c	/^ENTRYPOINT ModeSpecOpt tunnel_opts = {countof(opts), opts, countof(vars), vars, NULL};$/;"	v
tunnel_state	glx/tunnel_draw.c	/^struct tunnel_state {$/;"	s	file:
tunnelend_gc	speedmine.c	/^    GC draw_gc, erase_gc, tunnelend_gc, stars_gc, stars_erase_gc;$/;"	m	struct:state	file:
turb	glx/glhanoi.c	/^static double turb(glhcfg *glhanoi, double x, double y, double z, int octaves)$/;"	f	file:
turn	anemone.c	/^  double turn, turndelta;$/;"	m	struct:state	file:
turn	t3d.c	/^turn(double feld1[], double feld2[], double winkel)$/;"	f	file:
turn_on_field	whirlwindwarp.c	/^static void turn_on_field(struct state *st, int ff)$/;"	f	file:
turn_spacing	glx/dnalogo.c	/^  GLfloat turn_spacing;$/;"	m	struct:__anon212	file:
turnco	vermiculate.c	/^  int deg, spiturn, turnco, turnsize;$/;"	m	struct:linedata	file:
turncounter	glx/pipes.c	/^	int         turncounter;$/;"	m	struct:__anon188	file:
turndelta	anemone.c	/^  double turn, turndelta;$/;"	m	struct:state	file:
turns	glx/dnalogo.c	/^  GLfloat turns;$/;"	m	struct:__anon212	file:
turnseq	vermiculate.c	/^  int turnseq[50];$/;"	m	struct:linedata	file:
turnsize	vermiculate.c	/^  int deg, spiturn, turnco, turnsize;$/;"	m	struct:linedata	file:
tv	m6502.c	/^  analogtv *tv;$/;"	m	struct:state	file:
tv	pong.c	/^  analogtv *tv;$/;"	m	struct:state	file:
tv	xanalogtv.c	/^  analogtv *tv;$/;"	m	struct:state	file:
tw	glx/carousel.c	/^  int tw, th;			\/* size in pixels of the texture *\/$/;"	m	struct:__anon221	file:
tw	glx/circuit.c	/^  GLfloat tw, th; \/* texture dimensions *\/$/;"	m	struct:__anon300	file:
tw	glx/circuit.c	/^  float tw, th; \/* texture dimensions for markings *\/$/;"	m	struct:__anon306	file:
tw	glx/flipscreen3d.c	/^  int tw, th; \/* texture width, height *\/$/;"	m	struct:__anon195	file:
tw	glx/glslideshow.c	/^  int tw, th;			   \/* size in pixels of the texture *\/$/;"	m	struct:__anon372	file:
twait	glx/cube21.c	/^static float spinspeed, tspeed, wspeed, twait, size;$/;"	v	file:
twang_defaults	twang.c	/^static const char *twang_defaults [] = {$/;"	v	file:
twang_draw	twang.c	/^twang_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
twang_event	twang.c	/^twang_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
twang_free	twang.c	/^twang_free (Display *dpy, Window window, void *closure)$/;"	f	file:
twang_init	twang.c	/^twang_init (Display *dpy, Window win)$/;"	f	file:
twang_options	twang.c	/^static XrmOptionDescRec twang_options [] = {$/;"	v	file:
twang_reshape	twang.c	/^twang_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
tweak	cynosure.c	/^  int   tweak;	\/* amount of color variance *\/$/;"	m	struct:state	file:
tweak_circle	piecewise.c	/^static void tweak_circle(circle *c)$/;"	f	file:
tweak_parameters	glx/spheremonics.c	/^tweak_parameters (ModeInfo *mi)$/;"	f	file:
twist	glx/extrusion-taper.c	/^static double twist[PSIZE];$/;"	v	file:
twist	glx/hypnowheel.c	/^  GLfloat twist;$/;"	m	struct:__anon312	file:
twist_normal	glx/extrusion-twistoid.c	/^static double twist_normal [NUM_TWIS_PTS][2];$/;"	v	file:
twistation	glx/extrusion-twistoid.c	/^static double twistation [NUM_TWIS_PTS][2];$/;"	v	file:
twistiness	glx/hypnowheel.c	/^static GLfloat twistiness;$/;"	v	file:
twistiness	speedmine.c	/^    double twistiness;$/;"	m	struct:state	file:
twitch	popsquares.c	/^   int delay, subdivision, border, ncolors, twitch, dbuf;$/;"	m	struct:state	file:
two_plane	swirl.c	/^	Bool        two_plane;	\/* two plane mode? *\/$/;"	m	struct:swirl_data	file:
tx	glx/pulsar.c	/^  GLfloat tx, ty, tz;$/;"	m	struct:quad	file:
tx	ifs.c	/^  float r, s, tx, ty;   \/* Rotation, Scale, Translation X & Y *\/$/;"	m	struct:__anon149	file:
tx	lissie.c	/^	double      tx, ty, dtx, dty;$/;"	m	struct:__anon65	file:
tx	whirlwindwarp.c	/^   int tx[maxps*maxts];	\/* Previous x,y plots in pixelspace for removal later *\/$/;"	m	struct:state	file:
txa	ifs.c	/^  float sa, txa, tya;   \/* Scale change, Translation change *\/$/;"	m	struct:__anon149	file:
txa	images/m6502/crunch6502.asm	/^txa$/;"	l
txa	images/m6502/santa.asm	/^txa$/;"	l
txa	images/m6502/wave6502.asm	/^txa$/;"	l
txa	images/m6502/zookeeper.asm	/^txa$/;"	l
ty	glx/pulsar.c	/^  GLfloat tx, ty, tz;$/;"	m	struct:quad	file:
ty	ifs.c	/^  float r, s, tx, ty;   \/* Rotation, Scale, Translation X & Y *\/$/;"	m	struct:__anon149	file:
ty	lissie.c	/^	double      tx, ty, dtx, dty;$/;"	m	struct:__anon65	file:
ty	whirlwindwarp.c	/^   int ty[maxps*maxts];$/;"	m	struct:state	file:
tya	ifs.c	/^  float sa, txa, tya;   \/* Scale change, Translation change *\/$/;"	m	struct:__anon149	file:
tya	images/m6502/crunch6502.asm	/^tya$/;"	l
tya	images/m6502/zookeeper.asm	/^tya$/;"	l
type	asm6502.c	/^  AddrMode type;$/;"	m	struct:__anon14	file:
type	bsod.c	/^  bsod_event_type type;$/;"	m	struct:bsod_event	file:
type	celtic.c	/^  enum graph_type { polar, tgrid, kennicott, triangle } type;$/;"	m	struct:params	typeref:enum:params::graph_type	file:
type	glx/circuit.c	/^  int type;  \/* 0 = resistor, 1 = diode, 2 = transistor, 3 = LED, 4 = cap, 5=IC,$/;"	m	struct:__anon310	file:
type	glx/circuit.c	/^  int type; \/* 0 = DIL, 1 = flat square *\/$/;"	m	struct:__anon306	file:
type	glx/circuit.c	/^  int type; \/* 0 = electro, 1 = ceramic *\/$/;"	m	struct:__anon302	file:
type	glx/circuit.c	/^  int type; \/* package type. 0 = to-92, 1 = to-220 *\/$/;"	m	struct:__anon300	file:
type	glx/grab-ximage.c	/^  GLint type, format;					\/* ...use this. *\/$/;"	m	struct:__anon193	file:
type	glx/juggler3d.c	/^  ObjType type;$/;"	m	struct:object	file:
type	glx/juggler3d.c	/^  Throwable type;$/;"	m	struct:trajectory	file:
type	glx/lament.c	/^  lament_type type;		   \/* which mode of the object is current *\/$/;"	m	struct:__anon319	file:
type	glx/lockward.c	/^	uint8_t		type;$/;"	m	struct:blinkstate	file:
type	glx/stonerview-osc.h	/^  int type; \/* An otyp_* constant. *\/$/;"	m	struct:osc_struct
type	juggle.c	/^  ObjType type;$/;"	m	struct:object	file:
type	juggle.c	/^  Throwable type;$/;"	m	struct:trajectory	file:
type	kaleidescope.c	/^  int type;$/;"	m	struct:Obj	file:
type	xlockmoreI.h	/^  xlockmore_type type;$/;"	m	struct:__anon156
typing	apple2.h	/^  const char *typing;$/;"	m	struct:apple2_sim_s
typing	xmatrix.c	/^  const char *typing;$/;"	m	struct:__anon34	file:
typing_bold_p	xmatrix.c	/^  Bool typing_bold_p;$/;"	m	struct:__anon34	file:
typing_buf	apple2.h	/^  char typing_buf[1024];$/;"	m	struct:apple2_sim_s
typing_char_delay	xmatrix.c	/^  int typing_char_delay;$/;"	m	struct:__anon34	file:
typing_cursor_p	xmatrix.c	/^  Bool typing_cursor_p;$/;"	m	struct:__anon34	file:
typing_delay	xmatrix.c	/^  int typing_delay;$/;"	m	struct:__anon34	file:
typing_left_margin	xmatrix.c	/^  int typing_left_margin;$/;"	m	struct:__anon34	file:
typing_line_delay	xmatrix.c	/^  int typing_line_delay;$/;"	m	struct:__anon34	file:
typing_rate	apple2.h	/^  double typing_rate;$/;"	m	struct:apple2_sim_s
typing_scroll_p	xmatrix.c	/^  Bool typing_scroll_p;$/;"	m	struct:__anon34	file:
typing_stutter_p	xmatrix.c	/^  Bool typing_stutter_p;$/;"	m	struct:__anon34	file:
typo_map	apple2-main.c	/^static char typo_map[256];$/;"	v	file:
tz	glx/pulsar.c	/^  GLfloat tx, ty, tz;$/;"	m	struct:quad	file:
u	glx/stonerview-osc.h	/^  } u;$/;"	m	struct:osc_struct	typeref:union:osc_struct::__anon344
u1	glx/glhanoi.c	/^	GLfloat u1, u2;$/;"	m	struct:__anon202	file:
u2	glx/glhanoi.c	/^	GLfloat u1, u2;$/;"	m	struct:__anon202	file:
ua	ifs.c	/^  int ua, ub, utx;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
ub	ifs.c	/^  int ua, ub, utx;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
uc	ifs.c	/^  int uc, ud, uty;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
ucostheta	glx/glhanoi.c	/^	GLfloat ucostheta, usintheta;$/;"	m	struct:__anon202	file:
ud	ifs.c	/^  int uc, ud, uty;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
uddSize	glx/topblock.h	35;"	d
ugc	maze.c	/^  GC	gc, cgc, tgc, sgc, ugc, logo_gc, erase_gc;$/;"	m	struct:state	file:
ugly_font	xanalogtv.c	/^  analogtv_font ugly_font;$/;"	m	struct:state	file:
ui_init	glx/glsnake.c	/^static void ui_init(int * argc, char ** argv) $/;"	f	file:
ui_keyboard	glx/glsnake.c	/^static void ui_keyboard(unsigned char c, int x__attribute__((__unused__)), int y __attribute__((__unused__)))$/;"	f	file:
ui_motion	glx/glsnake.c	/^static void ui_motion(int x, int y) $/;"	f	file:
ui_mouse	glx/glsnake.c	/^static void ui_mouse(int button, int state, int x, int y) $/;"	f	file:
ui_mousedrag	glx/glsnake.c	/^static inline void ui_mousedrag() $/;"	f	file:
ui_special	glx/glsnake.c	/^static void ui_special(int key, int x__attribute__((__unused__)), int y __attribute__((__unused__)))$/;"	f	file:
uint16_	bumps.c	/^typedef unsigned short	uint16_;$/;"	t	file:
uint16_	bumps.h	/^typedef unsigned short	uint16_;$/;"	t
uint16_t	glx/lockward.c	62;"	d	file:
uint32_	bumps.c	/^typedef unsigned long	uint32_;$/;"	t	file:
uint32_	bumps.h	/^typedef unsigned long	uint32_;$/;"	t
uint32_t	glx/lockward.c	63;"	d	file:
uint8_	bumps.c	/^typedef unsigned char	uint8_;$/;"	t	file:
uint8_	bumps.h	/^typedef unsigned char	uint8_;$/;"	t
uint8_t	glx/lockward.c	61;"	d	file:
ulongsqrint	bubbles.c	/^ulongsqrint(int x)$/;"	f	file:
umove	glx/klein.c	/^  float umove, vmove, dumove, dvmove;$/;"	m	struct:__anon230	file:
uncleared	epicycle.c	/^   int uncleared;$/;"	m	struct:state	file:
uni	glx/juggler3d.c	/^static Bool uni;$/;"	v	file:
uni	juggle.c	/^static Bool uni;$/;"	v	file:
uniform	glx/polyhedra.c	/^} uniform[] = {$/;"	v	typeref:struct:__anon253	file:
unistruct	galaxy.c	/^} unistruct;$/;"	t	typeref:struct:__anon73	file:
unit_cell	crystal.c	/^	Bool        unit_cell, grid_cell;$/;"	m	struct:__anon142	file:
unit_cell	crystal.c	/^static Bool unit_cell, grid_cell, centre, maxsize, cycle_p;$/;"	v	file:
unit_cone	glx/tube.c	/^unit_cone (int faces, int smooth, int cap_p, int wire_p)$/;"	f	file:
unit_cube	glx/blinkbox.c	/^unit_cube(int wire)$/;"	f	file:
unit_cube	glx/cubenetic.c	/^unit_cube (Bool wire)$/;"	f	file:
unit_cube	glx/tangram_shapes.c	/^void unit_cube(int wire)$/;"	f	file:
unit_pixels	epicycle.c	/^   int unit_pixels;$/;"	m	struct:state	file:
unit_rhomboid	glx/tangram_shapes.c	/^void unit_rhomboid(int wire)$/;"	f	file:
unit_sphere	glx/sphere.c	/^unit_sphere (int stacks, int slices, int wire_p)$/;"	f
unit_spheremonics	glx/spheremonics.c	/^unit_spheremonics (ModeInfo *mi,$/;"	f	file:
unit_tube	glx/tube.c	/^unit_tube (int faces, int smooth, int caps_p, int wire_p)$/;"	f	file:
universes	galaxy.c	/^static unistruct *universes = NULL;$/;"	v	file:
unmain	glx/glsnake.c	/^static void unmain() $/;"	f	file:
unpack_addr	sonar.c	/^unpack_addr (unsigned long addr,$/;"	f	file:
unpacksym	glx/polyhedra.c	/^unpacksym(char *sym, Polyhedron *P)$/;"	f	file:
unread_word	fontglide.c	/^unread_word (state *s, word *w)$/;"	f	file:
unread_word_text	fontglide.c	/^static char *unread_word_text = 0;$/;"	v	file:
unshuffle	jigsaw.c	/^unshuffle (struct state *st)$/;"	f	file:
untabify	glx/fliptext.c	/^untabify (const char *string)$/;"	f	file:
untabify	glx/starwars.c	/^untabify (const char *string)$/;"	f	file:
unused	rotor.c	/^	unsigned char unused;$/;"	m	struct:__anon163	file:
up	glx/glhanoi.c	/^static const float up[] = { 0.0, 1.0, 0.0 };$/;"	v	file:
up	glx/tangram.c	/^    Bool up;                    \/* Move up the z axis? *\/$/;"	m	struct:__anon289	file:
up	images/m6502/random-walk.asm	/^up:$/;"	l
up_vector	glx/extrusion-joinoffset.c	/^static double up_vector[3] = {1.0, 0.0, 0.0};$/;"	v	file:
upcELastDigit	barcode.c	/^static unsigned int upcELastDigit[] = {$/;"	v	file:
upcEanSupplementWidth	barcode.c	/^static int upcEanSupplementWidth (char *digits)$/;"	f	file:
upcLeftA	barcode.c	/^static unsigned int upcLeftA[] = { $/;"	v	file:
upcLeftB	barcode.c	/^static unsigned int upcLeftB[] = { $/;"	v	file:
upcRight	barcode.c	/^static unsigned int upcRight[] = { $/;"	v	file:
update	petri.c	/^static void update (struct state *st)$/;"	f	file:
updateClock	barcode.c	/^static void updateClock (struct state *st)$/;"	f	file:
updateColorIndex	xrayswarm.c	/^static void updateColorIndex(struct state *st, $/;"	f	file:
updateDisplayPixel	asm6502.c	/^static void updateDisplayPixel(machine_6502 *machine, Bit16 addr){$/;"	f	file:
updateGrid	barcode.c	/^static void updateGrid (struct state *st)$/;"	f	file:
updateLocation	sonar.c	/^updateLocation(sim_target *t) $/;"	f	file:
updateModel	twang.c	/^static void updateModel (struct state *st)$/;"	f	file:
updateState	xrayswarm.c	/^static void updateState(struct state *st)$/;"	f	file:
updateView	glx/glhanoi.c	/^static void updateView(glhcfg *glhanoi)$/;"	f	file:
updateWithFeeling	nerverot.c	/^static void updateWithFeeling (struct state *st)$/;"	f	file:
update_animation	glx/timetunnel.c	/^static void update_animation(tunnel_configuration *tc) {$/;"	f	file:
update_ants	glx/antmaze.c	/^static void update_ants(antmazestruct *mp) $/;"	f	file:
update_balls	fluidballs.c	/^update_balls (b_state *state)$/;"	f	file:
update_bolt	lightning.c	/^update_bolt(Lightning * bolt, int time_now)$/;"	f	file:
update_buffer	halftone.c	/^static void update_buffer(halftone_screen *halftone, XWindowAttributes * attrs)$/;"	f	file:
update_display	phosphor.c	/^update_display (p_state *state, Bool changed_only)$/;"	f	file:
update_dot_attributes	halftone.c	/^static void update_dot_attributes(halftone_screen *halftone, XWindowAttributes * attrs)$/;"	f	file:
update_fog	glx/timetunnel.c	/^static void update_fog(float color, float density, float start, float end) $/;"	f	file:
update_glhanoi	glx/glhanoi.c	/^static void update_glhanoi(glhcfg *glhanoi)$/;"	f	file:
update_halftone	halftone.c	/^static void update_halftone(halftone_screen *halftone)$/;"	f	file:
update_imagemap	webcollage	/^sub update_imagemap($$$$$$$$) {$/;"	s
update_knots	glx/timetunnel.c	/^static void update_knots(effect_t *e, float eff_time) $/;"	f	file:
update_particles	glx/providence.c	/^static void update_particles(providencestruct *mp) $/;"	f	file:
update_position	rotzoomer.c	/^update_position (struct zoom_area *za)$/;"	f	file:
update_shape	glx/jigglypuff.c	/^static void update_shape(jigglystruct *js)$/;"	f	file:
update_smpte_colorbars	xanalogtv.c	/^update_smpte_colorbars(analogtv_input *input)$/;"	f	file:
updateballs	glx/boxed.c	/^static void updateballs(ballman *bman) $/;"	f	file:
updater	analogtv.h	/^  void (*updater)(struct analogtv_input_s *inp);$/;"	m	struct:analogtv_input_s
updatetris	glx/boxed.c	/^static void updatetris(triman *t) $/;"	f	file:
updatexpos	images/m6502/breakout.asm	/^updatexpos:$/;"	l
updatexposnoclear	images/m6502/breakout.asm	/^updatexposnoclear:$/;"	l
updateypos	images/m6502/breakout.asm	/^updateypos:$/;"	l
updateyposnoclear	images/m6502/breakout.asm	/^updateyposnoclear:$/;"	l
upfunc	glx/glhanoi.c	/^static void upfunc(GLdouble t, Disk * d)$/;"	f	file:
url_decode	webcollage	/^sub url_decode($) {$/;"	s
url_only_output	webcollage	/^sub url_only_output() {$/;"	s
url_quote	webcollage	/^sub url_quote($) {$/;"	s
url_unquote	webcollage	/^sub url_unquote($) {$/;"	s
usage	glx/dxf2gl.pl	/^sub usage {$/;"	s
usage	vidwhacker	/^sub usage() {$/;"	s
usage	webcollage-helper.c	/^usage (void)$/;"	f	file:
usage	xlyap.c	/^usage(struct state *st)$/;"	f	file:
usage	xml2man.pl	/^sub usage() {$/;"	s
use3D	polyominoes.c	/^  Bool identical, use3D;$/;"	m	struct:_polyominoesstruct	file:
useAccumulator	strange.c	115;"	d	file:
useShm	twang.c	/^  Bool useShm;		\/* whether or not to use xshm *\/$/;"	m	struct:state	file:
use_bitmaps	polyominoes.c	/^  int use_bitmaps;$/;"	m	struct:_polyominoesstruct	file:
use_cmap	analogtv.h	/^  int use_shm,use_cmap,use_color;$/;"	m	struct:analogtv_s
use_color	analogtv.h	/^  int use_shm,use_cmap,use_color;$/;"	m	struct:analogtv_s
use_pipe_p	xmatrix.c	/^  Bool use_pipe_p;$/;"	m	struct:__anon34	file:
use_shm	analogtv.h	/^  int use_shm,use_cmap,use_color;$/;"	m	struct:analogtv_s
use_shm	distort.c	/^  Bool use_shm;$/;"	m	struct:state	file:
use_shm	interference.c	/^  Bool use_shm;$/;"	m	struct:inter_context	file:
use_shm	moire.c	/^  Bool use_shm;$/;"	m	struct:state	file:
use_shm	rd-bomb.c	/^  Bool use_shm;$/;"	m	struct:state	file:
use_shm	ripples.c	/^  Bool use_shm;$/;"	m	struct:state	file:
use_shm	rotzoomer.c	/^  Bool use_shm;$/;"	m	struct:state	file:
use_shm	xlockmoreI.h	/^  Bool use_shm;$/;"	m	struct:ModeInfo
used_p	glx/glslideshow.c	/^  Bool used_p;			   \/* whether the image has yet appeared$/;"	m	struct:__anon372	file:
usedcolors	glx/pipes.c	/^	int         usedcolors[DEFINEDCOLORS];$/;"	m	struct:__anon188	file:
usedouble	kumppa.c	/^  Bool usedouble;$/;"	m	struct:state	file:
useheight	analogtv.h	/^  int usewidth,useheight,xrepl,subwidth;$/;"	m	struct:analogtv_s
uselight	glx/circuit.c	/^static int uselight;$/;"	v	file:
useprod	xlyap.c	/^  int     save, show, useprod, spinlength;$/;"	m	struct:state	file:
userRot	glx/gflux.c	/^userRot(gfluxstruct *gp)$/;"	f	file:
user_trackball	glx/flyingtoasters.c	/^  trackball_state *user_trackball;$/;"	m	struct:__anon410	file:
usewidth	analogtv.h	/^  int usewidth,useheight,xrepl,subwidth;$/;"	m	struct:analogtv_s
usintheta	glx/glhanoi.c	/^	GLfloat ucostheta, usintheta;$/;"	m	struct:__anon202	file:
usleep	glx/fps.c	20;"	d	file:
usleep	sonar.c	101;"	d	file:
usleep_and_process_events	screenhack.c	/^usleep_and_process_events (Display *dpy,$/;"	f	file:
utx	ifs.c	/^  int ua, ub, utx;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
uty	ifs.c	/^  int uc, ud, uty;      \/* Precomputed combined r,s,t values *\/$/;"	m	struct:__anon149	file:
v	anemotaxis.c	/^  short v;              \/* Velocity at r (good only when c != 0) *\/$/;"	m	struct:__anon100	file:
v	anemotaxis.c	/^  short v;    \/* velocity of the particle. Allowed values are -1, 0, 1.$/;"	m	struct:__anon97	file:
v	glx/atlantis.h	/^	float       x, y, z, phi, theta, psi, v;$/;"	m	struct:_fishRec
v	glx/crackberg.c	/^    double *l,*r,*v; \/*only edges need saving*\/$/;"	m	struct:_Trile	file:
v	glx/glforestfire.c	/^    float v;			\/* observer velocity *\/$/;"	m	struct:__anon269	file:
v	glx/glforestfire.c	/^    float v[3];$/;"	m	struct:__anon266	file:
v	glx/jigglypuff.c	/^    vector v;$/;"	m	struct:vertex	file:
v	glx/polyhedra.c	/^  Vector *v; \/* vertex coordinates (array V) *\/$/;"	m	struct:__anon251	file:
v	glx/sballs.c	/^        vec3_t      v[MAX_BALLS];\/* the vertices *\/$/;"	m	struct:__anon245	file:
v	squiral.c	/^    int v;$/;"	m	struct:worm	file:
v	t3d.c	/^  double  a[3],am[3],x[3],y[3],v[3];$/;"	m	struct:state	file:
vAngle	twang.c	/^    FLOAT vAngle; \/* angular velocity (-pi\/4..pi\/4) *\/$/;"	m	struct:__anon146	file:
vCurr	anemone.c	/^  vPend *vCurr, *vNext;$/;"	m	struct:state	file:
vNext	anemone.c	/^  vPend *vCurr, *vNext;$/;"	m	struct:state	file:
vPend	anemone.c	/^} vPend;$/;"	t	typeref:struct:__anon117	file:
vPendage	anemone.c	/^  vPend *vPendage;  \/* 3D representation of appendages *\/$/;"	m	struct:state	file:
vZoom	twang.c	/^    FLOAT vZoom;  \/* zoomular velocity (-0.25..0.25) *\/$/;"	m	struct:__anon146	file:
vadd	glx/trackball.c	/^vadd(const float *src1, const float *src2, float *dst)$/;"	f	file:
vadds	glx/glforestfire.c	125;"	d	file:
val	glx/circuit.c	/^  const char *val;$/;"	m	struct:__anon305	file:
val	glx/lockward.c	/^	uint32_t	val;$/;"	m	struct:blinkstate	file:
val	glx/marching.c	/^   double val[8];$/;"	m	struct:__anon280	file:
val	glx/stonerview-osc.h	/^      int val;$/;"	m	struct:osc_struct::__anon344::__anon345
val	glx/stonerview-osc.h	/^      int val;$/;"	m	struct:osc_struct::__anon344::obounce_struct
val	glx/stonerview-osc.h	/^      int val;$/;"	m	struct:osc_struct::__anon344::ovelowrap_struct
val	glx/stonerview-osc.h	/^      int val;$/;"	m	struct:osc_struct::__anon344::owrap_struct
val	glx/stonerview-osc.h	/^      struct osc_struct *val;$/;"	m	struct:osc_struct::__anon344::obuffer_struct	typeref:struct:osc_struct::__anon344::obuffer_struct::osc_struct
val	glx/stonerview-osc.h	/^      struct osc_struct *val[NUM_PHASES];$/;"	m	struct:osc_struct::__anon344::omultiplex_struct	typeref:struct:osc_struct::__anon344::omultiplex_struct::osc_struct
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vinestruct	vines.c	/^} vinestruct;$/;"	t	typeref:struct:__anon23	file:
vinit	glx/glforestfire.c	112;"	d	file:
vinit	glx/sballs.c	131;"	d	file:
vinit4	glx/glforestfire.c	118;"	d	file:
vinter	glx/glforestfire.c	137;"	d	file:
virtualx	wormhole.c	/^	double virtualx, virtualy;$/;"	m	struct:WORMHOLE	file:
virtualy	wormhole.c	/^	double virtualx, virtualy;$/;"	m	struct:WORMHOLE	file:
visbits	analogtv.h	/^  int visdepth,visclass,visbits;$/;"	m	struct:analogtv_s
visclass	analogtv.h	/^  int visdepth,visclass,visbits;$/;"	m	struct:analogtv_s
viscosity	attraction.c	/^  double viscosity;$/;"	m	struct:state	file:
visdepth	analogtv.h	/^  int visdepth,visclass,visbits;$/;"	m	struct:analogtv_s
visdepth	interaggregate.c	/^    int visdepth;$/;"	m	struct:field	file:
visdepth	intermomentary.c	/^    int visdepth;$/;"	m	struct:field	file:
visdepth	substrate.c	/^    int visdepth;$/;"	m	struct:field	file:
visibility	glx/crackberg.c	/^static float visibility;$/;"	v	file:
visible	bubbles.h	/^  int visible;$/;"	m	struct:bub
visible	glx/crackberg.c	/^    short visible;$/;"	m	struct:_Trile	file:
visible	glx/gleidescope.c	/^	GLuint			visible;		\/* index for current texture *\/$/;"	m	struct:__anon340	file:
visible	lightning.c	/^	int         visible;$/;"	m	struct:__anon51	file:
visible	piecewise.c	/^  int visible;              \/* default visibility *\/$/;"	m	struct:_circle	file:
visible	sonar.c	/^    Bogie *visible;		\/* List of visible objects *\/$/;"	m	struct:sonar_info	file:
visual	barcode.c	/^  Visual *visual;          \/* the visual to use *\/$/;"	m	struct:state	file:
visual	rd-bomb.c	/^  Visual *visual;$/;"	m	struct:state	file:
visual	ripples.c	/^  Visual *visual;$/;"	m	struct:state	file:
visual	rotzoomer.c	/^  Visual *visual;$/;"	m	struct:state	file:
visual	swirl.c	/^	Visual     *visual;	\/* visual *\/$/;"	m	struct:swirl_data	file:
visual	xflame.c	/^  Visual          *visual;$/;"	m	struct:state	file:
visual	xlyap.c	/^  Visual *visual;$/;"	m	struct:state	file:
visual_warning	screenhack.c	/^visual_warning (Screen *screen, Window window, Visual *visual, Colormap cmap,$/;"	f	file:
vlength	glx/trackball.c	/^vlength(const float *v)$/;"	f	file:
vlines2_bits	greynetic.c	/^static char vlines2_bits[] = { 0x01};$/;"	v	file:
vlines2_height	greynetic.c	83;"	d	file:
vlines2_width	greynetic.c	82;"	d	file:
vlines3_bits	greynetic.c	/^static char vlines3_bits[] = { 0x02};$/;"	v	file:
vlines3_height	greynetic.c	86;"	d	file:
vlines3_width	greynetic.c	85;"	d	file:
vmove	glx/klein.c	/^  float umove, vmove, dumove, dvmove;$/;"	m	struct:__anon230	file:
vms	bsod.c	/^vms (Display *dpy, Window window)$/;"	f	file:
vnormal	glx/trackball.c	/^vnormal(float *v)$/;"	f	file:
vomit_fluid	glx/crackberg.c	/^static void vomit_fluid(cberg_state *cberg, double z)$/;"	f	file:
vomit_solid	glx/crackberg.c	/^static void vomit_solid(cberg_state *cberg, double z)$/;"	f	file:
voronoi_configuration	glx/voronoi.c	/^} voronoi_configuration;$/;"	t	typeref:struct:__anon270	file:
voronoi_handle_event	glx/voronoi.c	/^voronoi_handle_event (ModeInfo *mi, XEvent *event)$/;"	f
voronoi_opts	glx/voronoi.c	/^ENTRYPOINT ModeSpecOpt voronoi_opts =$/;"	v
vortex	distort.c	/^  int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;$/;"	m	struct:state	file:
vp	asm6502.c	/^  unsigned int vp; \/*value pointer, index into the value table.*\/$/;"	m	struct:__anon14	file:
vp_bottom	glx/pinion.c	/^  GLfloat vp_left, vp_right, vp_top, vp_bottom;    \/* default visible area *\/$/;"	m	struct:__anon361	file:
vp_height	glx/pinion.c	/^  GLfloat vp_width, vp_height;$/;"	m	struct:__anon361	file:
vp_left	glx/pinion.c	/^  GLfloat vp_left, vp_right, vp_top, vp_bottom;    \/* default visible area *\/$/;"	m	struct:__anon361	file:
vp_right	glx/pinion.c	/^  GLfloat vp_left, vp_right, vp_top, vp_bottom;    \/* default visible area *\/$/;"	m	struct:__anon361	file:
vp_top	glx/pinion.c	/^  GLfloat vp_left, vp_right, vp_top, vp_bottom;    \/* default visible area *\/$/;"	m	struct:__anon361	file:
vp_width	glx/pinion.c	/^  GLfloat vp_width, vp_height;$/;"	m	struct:__anon361	file:
vpower	glx/mirrorblob.c	/^  double vx, vy, vpower, vsize;$/;"	m	struct:__anon329	file:
vps	glx/voronoi.c	/^static voronoi_configuration *vps = NULL;$/;"	v	file:
vrnd	glx/glforestfire.c	/^static float vrnd(void)$/;"	f	file:
vs0b	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vs0g	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vs0r	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vs1b	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vs1g	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vs1r	glx/crackberg.c	/^    double vs0r,vs0g,vs0b, vs1r, vs1g, vs1b,$/;"	m	struct:_cberg_state	file:
vscale	glx/trackball.c	/^vscale(float *v, float div)$/;"	f	file:
vset	glx/trackball.c	/^vset(float *v, float x, float y, float z)$/;"	f	file:
vsize	glx/mirrorblob.c	/^  double vx, vy, vpower, vsize;$/;"	m	struct:__anon329	file:
vspace	xjack.c	/^  int vspace;			\/* pixels *\/$/;"	m	struct:state	file:
vspeed	t3d.c	/^  double zoom,speed,zaehler,vspeed;$/;"	m	struct:state	file:
vspread	xflame.c	/^  int             vspread;$/;"	m	struct:state	file:
vsub	glx/trackball.c	/^vsub(const float *src1, const float *src2, float *dst)$/;"	f	file:
vt	intermomentary.c	/^    float vt;$/;"	m	struct:__anon160	file:
vtail	glx/atlantis.h	/^	float       htail, vtail;$/;"	m	struct:_fishRec
vturn	t3d.c	/^  double vturn;$/;"	m	struct:state	file:
vtx	glx/jigglypuff.c	/^    vertex *vtx;$/;"	m	struct:hedge	file:
vtype_angle	penrose.c	307;"	d	file:
vtype_angles	penrose.c	/^static angle_c vtype_angles[] =$/;"	v	file:
vu	abstractile.c	/^    unsigned int line, hl, hr, vu, vd, dhl, dhr, dvu, dvd;$/;"	m	struct:gridStruct	file:
vx	attraction.c	/^  double vx, vy;$/;"	m	struct:ball	file:
vx	fluidballs.c	/^  float *vx,  *vy;	\/* current ball velocities *\/$/;"	m	struct:__anon414	file:
vx	glx/glcells.c	/^  double vx, vy;    \/* movement vector *\/$/;"	m	struct:__anon389	file:
vx	glx/mirrorblob.c	/^  double vx, vy, vpower, vsize;$/;"	m	struct:__anon329	file:
vx	intermomentary.c	/^    float vx, vy;$/;"	m	struct:__anon161	file:
vx	pacman.h	/^    int vx, vy;$/;"	m	struct:__anon38
vy	attraction.c	/^  double vx, vy;$/;"	m	struct:ball	file:
vy	fluidballs.c	/^  float *vx,  *vy;	\/* current ball velocities *\/$/;"	m	struct:__anon414	file:
vy	glx/glcells.c	/^  double vx, vy;    \/* movement vector *\/$/;"	m	struct:__anon389	file:
vy	glx/mirrorblob.c	/^  double vx, vy, vpower, vsize;$/;"	m	struct:__anon329	file:
vy	intermomentary.c	/^    float vx, vy;$/;"	m	struct:__anon161	file:
vy	pacman.h	/^    int vx, vy;$/;"	m	struct:__anon38
vzero	glx/trackball.c	/^vzero(float *v)$/;"	f	file:
w	apple2-main.c	/^    int w;$/;"	m	union:terminal_controller_data::__anon74	file:
w	boxfit.c	/^  short x, y, w, h;$/;"	m	struct:__anon21	file:
w	epicycle.c	/^  double w;			\/* position (radians ccw from x-axis) *\/$/;"	m	struct:tagCircle	file:
w	euler2d.c	/^	double     *w;$/;"	m	struct:__anon80	file:
w	glx/carousel.c	/^  double x, y, w, h;$/;"	m	struct:__anon219	file:
w	glx/carousel.c	/^  int w, h;			\/* size in pixels of the image *\/$/;"	m	struct:__anon221	file:
w	glx/circuit.c	/^  GLfloat l, w;$/;"	m	struct:__anon308	file:
w	glx/circuit.c	/^  GLfloat l, w;$/;"	m	struct:__anon309	file:
w	glx/circuit.c	/^  int w;   \/* width *\/$/;"	m	struct:__anon296	file:
w	glx/cubenetic.c	/^  GLfloat w, h, d;$/;"	m	struct:__anon261	file:
w	glx/glslideshow.c	/^  double x, y, w, h;$/;"	m	struct:__anon371	file:
w	glx/glslideshow.c	/^  int w, h;			   \/* size in pixels of the image *\/$/;"	m	struct:__anon372	file:
w	glx/mirrorblob.c	/^  GLdouble w;$/;"	m	struct:__anon325	file:
w	interference.c	/^  int w;$/;"	m	struct:inter_context	file:
w	pong.c	/^  int w;$/;"	m	struct:_ball	file:
w	pong.c	/^  int w;$/;"	m	struct:_paddle	file:
w	popsquares.c	/^  int x, y, w, h; $/;"	m	struct:_square	file:
w	rotzoomer.c	/^  int w, h;		\/* rectangle width and height *\/$/;"	m	struct:zoom_area	file:
wa	glx/gflux.c	/^    double wa[MAXWAVES];$/;"	m	struct:gfluxstruct	file:
wait	polyominoes.c	/^  int wait;$/;"	m	struct:_polyominoesstruct	file:
wait	pong.c	/^  int wait;$/;"	m	struct:_paddle	file:
wait_pos	pacman.h	/^    volatile int wait_pos; \/* a cycle before calculating the position *\/$/;"	m	struct:__anon42
waitabit	vermiculate.c	/^waitabit (struct state *st)$/;"	f	file:
waiting_for_image_p	glx/antspotlight.c	/^  Bool waiting_for_image_p;$/;"	m	struct:__anon317	file:
waiting_for_image_p	glx/flipscreen3d.c	/^  Bool waiting_for_image_p;$/;"	m	struct:__anon195	file:
waiting_for_image_p	glx/gflux.c	/^    Bool waiting_for_image_p;$/;"	m	struct:gfluxstruct	file:
waiting_for_image_p	glx/gleidescope.c	/^    Bool			waiting_for_image_p;$/;"	m	struct:__anon339	file:
waiting_for_image_p	glx/gleidescope.c	/^    Bool waiting_for_image_p;$/;"	m	struct:__anon340	file:
waiting_for_image_p	glx/mirrorblob.c	/^  Bool waiting_for_image_p;$/;"	m	struct:__anon331	file:
walk	images/m6502/random-walk.asm	/^walk:$/;"	l
walk	noseguy.c	/^walk (struct state *st, int dir)$/;"	f	file:
walk_direction	glx/klein.c	/^static float walk_direction;$/;"	v	file:
walk_frame	noseguy.c	/^  Pixmap   walk_frame;$/;"	m	struct:state	file:
walk_lastdir	noseguy.c	/^  int      walk_lastdir;$/;"	m	struct:state	file:
walk_speed	glx/klein.c	/^static float walk_speed;$/;"	v	file:
walk_up	noseguy.c	/^  int      walk_up;$/;"	m	struct:state	file:
walkers	coral.c	/^   XPoint *walkers;$/;"	m	struct:state	file:
wall_colors	speedmine.c	/^    XColor ground_colors[MAX_COLORS], wall_colors[MAX_COLORS];$/;"	m	struct:state	file:
wall_facets	glx/dnalogo.c	/^  int wall_facets;$/;"	m	struct:__anon212	file:
wall_gcs	speedmine.c	/^    GC ground_gcs[MAX_COLORS], wall_gcs[MAX_COLORS], bonus_gcs[MAX_COLORS];$/;"	m	struct:state	file:
wall_height	glx/dnalogo.c	/^  GLfloat wall_height;$/;"	m	struct:__anon212	file:
wall_shape	glx/mirrorblob.c	/^  double *bump_shape, *wall_shape;$/;"	m	struct:__anon331	file:
wall_taper	glx/dnalogo.c	/^  GLfloat wall_taper;$/;"	m	struct:__anon212	file:
wall_thickness	glx/dnalogo.c	/^  GLfloat wall_thickness;$/;"	m	struct:__anon212	file:
walls_p	attraction.c	/^  Bool walls_p;$/;"	m	struct:state	file:
wallwidth	pacman.h	/^    unsigned int wallwidth;$/;"	m	struct:__anon45
wander	glx/cube21.c	/^static Bool spin, wander, rndstart, tex;$/;"	v	file:
wander	juggle.c	/^  Wander       *wander;$/;"	m	struct:__anon177	file:
wander	juggle.c	/^static double wander(jugglestruct *sp, unsigned long time)$/;"	f	file:
wander	juggle.c	/^typedef struct wander {$/;"	s	file:
wander_defaults	wander.c	/^static const char *wander_defaults [] =$/;"	v	file:
wander_draw	wander.c	/^wander_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
wander_event	wander.c	/^wander_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
wander_frame	glx/rotator.c	/^  int wander_frame;		   \/* position in the wander cycle *\/$/;"	m	struct:rotator	file:
wander_free	wander.c	/^wander_free (Display *dpy, Window window, void *closure)$/;"	f	file:
wander_init	wander.c	/^wander_init (Display *dpy, Window window)$/;"	f	file:
wander_options	wander.c	/^static XrmOptionDescRec wander_options [] =$/;"	v	file:
wander_reshape	wander.c	/^wander_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
wander_speed	glx/rotator.c	/^  double wander_speed;$/;"	m	struct:rotator	file:
want_ang	wormhole.c	/^	int want_ang;$/;"	m	struct:WORMHOLE	file:
want_writable_colors	xlockmoreI.h	/^  Bool want_writable_colors;$/;"	m	struct:xlockmore_function_table
want_x	wormhole.c	/^	int want_x, want_y;$/;"	m	struct:WORMHOLE	file:
want_y	wormhole.c	/^	int want_x, want_y;$/;"	m	struct:WORMHOLE	file:
warnValue	asm6502.c	/^static void warnValue(BOOL isValue){$/;"	f	file:
warned	petri.c	/^  int warned;$/;"	m	struct:state	file:
wasakeypressed	vermiculate.c	/^wasakeypressed (struct state *st)$/;"	f	file:
water	glx/crackberg.c	/^    void (*water)(cberg_state *, double);$/;"	m	struct:__anon347	file:
wattr	critical.c	/^  XWindowAttributes	wattr;$/;"	m	struct:state	file:
wave	abstractile.c	/^  int wave[LAYERS], waveh[LAYERS], wavel[LAYERS]; $/;"	m	struct:state	file:
wave	cwaves.c	/^} wave;$/;"	t	typeref:struct:__anon47	file:
wave_count	glx/cubenetic.c	/^static int wave_count;$/;"	v	file:
wave_height	interference.c	/^  int* wave_height;$/;"	m	struct:inter_context	file:
wave_position	glx/glmatrix.c	/^  int wave_position;	  \/* Waves of brightness wash down the strip. *\/$/;"	m	struct:__anon369	file:
wave_radius	glx/cubenetic.c	/^static int wave_radius;$/;"	v	file:
wave_speed	glx/cubenetic.c	/^static int wave_speed;$/;"	v	file:
wave_speed	glx/glmatrix.c	/^  int wave_speed;	  \/* every this-many frames. *\/$/;"	m	struct:__anon369	file:
wave_src	glx/cubenetic.c	/^} wave_src;$/;"	t	typeref:struct:__anon262	file:
wave_tick	glx/glmatrix.c	/^  int wave_tick;	  \/* frame counter. *\/$/;"	m	struct:__anon369	file:
waveh	abstractile.c	/^  int wave[LAYERS], waveh[LAYERS], wavel[LAYERS]; $/;"	m	struct:state	file:
wavel	abstractile.c	/^  int wave[LAYERS], waveh[LAYERS], wavel[LAYERS]; $/;"	m	struct:state	file:
waves	cwaves.c	/^  wave *waves;$/;"	m	struct:__anon48	file:
waves	glx/cubenetic.c	/^  waves *waves;$/;"	m	struct:__anon264	file:
waves	glx/cubenetic.c	/^} waves;$/;"	t	typeref:struct:__anon263	file:
way_home	pacman.h	/^    tracevec_struct way_home[GHOST_TRACE];$/;"	m	struct:__anon42
ways	maze.c	/^  unsigned char dir, ways;$/;"	m	struct:move_list_struct	file:
wd	glx/noof.c	/^  float ht, wd;$/;"	m	struct:__anon382	file:
wdot	epicycle.c	/^  double wdot;			\/* rotation rate (change in w per iteration) *\/$/;"	m	struct:tagCircle	file:
wdot_max	epicycle.c	/^   double wdot_max;$/;"	m	struct:state	file:
weight	glx/juggler3d.c	/^  double    weight;          \/* Heavier objects don't get thrown as high *\/$/;"	m	struct:__anon395	file:
weight	juggle.c	/^  double    weight;          \/* Heavier objects don't get thrown as high *\/$/;"	m	struct:__anon167	file:
weighted_mean	bubbles.c	/^weighted_mean(int n1, int n2, long w1, long w2)$/;"	f	file:
wflag	xlyap.c	/^  int aflag, bflag, wflag, hflag, Rflag;$/;"	m	struct:state	file:
wh	glx/blinkbox.c	/^  GLfloat wh; \/*width Height*\/$/;"	m	struct:bscale	file:
whaledir	glx/atlantis.h	/^	Bool        whaledir;$/;"	m	struct:__anon206
whalespeed	glx/atlantis.c	/^static int  whalespeed;$/;"	v	file:
whalespeed	glx/atlantis.h	/^	float       sharkspeed, whalespeed;$/;"	m	struct:__anon206
which	bsod.c	/^  int only, which;$/;"	m	struct:driver_state	file:
which	glx/molecule.c	/^  int which;			   \/* which of the molecules is being shown *\/$/;"	m	struct:__anon236	file:
which	glx/polyhedra-gl.c	/^  int which;$/;"	m	struct:__anon321	file:
which	m6502.c	/^  int which;\/* the program to run*\/$/;"	m	struct:state	file:
which	memscroller.c	/^  int which;$/;"	m	struct:__anon24	file:
which	vidwhacker	/^sub which($) {$/;"	s
which	webcollage	/^sub which($) {$/;"	s
which_engine	glx/engine.c	/^static char *which_engine;$/;"	v	file:
which_image	glx/extrusion.c	/^static char *which_image;$/;"	v	file:
which_image	glx/glplanet.c	/^static char *which_image;$/;"	v	file:
which_image	glx/pulsar.c	/^static char *which_image;$/;"	v	file:
which_name	glx/extrusion.c	/^static char *which_name;$/;"	v	file:
whirlies	whirlygig.c	/^    int whirlies; \/*  How many whirlies per line do you want? *\/$/;"	m	struct:info	file:
whirlwindwarp_defaults	whirlwindwarp.c	/^static const char *whirlwindwarp_defaults [] = {$/;"	v	file:
whirlwindwarp_draw	whirlwindwarp.c	/^whirlwindwarp_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
whirlwindwarp_event	whirlwindwarp.c	/^whirlwindwarp_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
whirlwindwarp_free	whirlwindwarp.c	/^whirlwindwarp_free (Display *dpy, Window window, void *closure)$/;"	f	file:
whirlwindwarp_init	whirlwindwarp.c	/^whirlwindwarp_init (Display *dpy, Window window)$/;"	f	file:
whirlwindwarp_options	whirlwindwarp.c	/^static XrmOptionDescRec whirlwindwarp_options [] = {$/;"	v	file:
whirlwindwarp_reshape	whirlwindwarp.c	/^whirlwindwarp_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
whirlygig_defaults	whirlygig.c	/^static const char *whirlygig_defaults [] = {$/;"	v	file:
whirlygig_draw	whirlygig.c	/^whirlygig_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
whirlygig_event	whirlygig.c	/^whirlygig_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
whirlygig_free	whirlygig.c	/^whirlygig_free (Display *dpy, Window window, void *closure)$/;"	f	file:
whirlygig_init	whirlygig.c	/^whirlygig_init (Display *dpy, Window window)$/;"	f	file:
whirlygig_options	whirlygig.c	/^static XrmOptionDescRec whirlygig_options [] = {$/;"	v	file:
whirlygig_reshape	whirlygig.c	/^whirlygig_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
white	glx/engine.c	/^static const GLfloat white[] = {1.0, 1, 1, 1.0};$/;"	v	file:
white	starfish.c	/^  unsigned long black, white;$/;"	m	struct:state	file:
white	swirl.c	/^	unsigned long fg, bg, white, black;	\/* black and white pixel values *\/$/;"	m	struct:swirl_data	file:
white	xlockmoreI.h	/^  unsigned long white;$/;"	m	struct:ModeInfo
whiteColor	ifs.c	/^  int blackColor, whiteColor;$/;"	m	struct:state	file:
whiteColorMode	glx/flurry.h	/^	whiteColorMode,$/;"	e	enum:_ColorModes
white_gc	spotlight.c	/^  GC white_gc;$/;"	m	struct:state	file:
white_light	glx/glsnake.c	/^static const GLfloat white_light[] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v	file:
whitepixel	crystal.c	/^	unsigned long blackpixel, whitepixel, fg, bg;$/;"	m	struct:__anon142	file:
whites	glx/endgame.c	/^static const GLfloat whites[WHITES][3] = $/;"	v	file:
whites_ok	polyominoes.c	/^static int whites_ok(polyominoesstruct *sp)$/;"	f	file:
wid	vermiculate.c	/^  int hei, wid, speed;$/;"	m	struct:state	file:
wideness	speedmine.c	/^    int wideness[TERRAIN_LENGTH];$/;"	m	struct:state	file:
widening_flag	speedmine.c	/^    int widening_flag;$/;"	m	struct:state	file:
width	anemone.c	/^  int width;$/;"	m	struct:state	file:
width	ant.c	/^	int         width, height;$/;"	m	struct:__anon69	file:
width	barcode.c	/^    int width;$/;"	m	struct:__anon128	file:
width	blitspin.c	/^  int width, height, size;$/;"	m	struct:state	file:
width	bouboule.c	/^	short       width, height;	\/* width and height of the starfield window *\/$/;"	m	struct:StarFieldStruct	file:
width	ccurve.c	/^  int                  width;$/;"	m	struct:state	file:
width	cloudlife.c	/^    unsigned int width;$/;"	m	struct:field	file:
width	coral.c	/^   int width, widthb;$/;"	m	struct:state	file:
width	critical.c	/^  int width, height;		\/* in cells *\/$/;"	m	struct:__anon107	file:
width	demon.c	/^	int         width, height;$/;"	m	struct:__anon60	file:
width	drift.c	/^	int         width, height;	\/* of window *\/$/;"	m	struct:__anon416	file:
width	epicycle.c	/^   int width, height;$/;"	m	struct:state	file:
width	euler2d.c	/^	int        width;$/;"	m	struct:__anon80	file:
width	fadeplot.c	/^	int         width, height;$/;"	m	struct:__anon103	file:
width	fireworkx.c	/^  int width;$/;"	m	struct:state	file:
width	flag.c	/^	int         width, height;$/;"	m	struct:__anon58	file:
width	flame.c	/^  int width, height;$/;"	m	struct:state	file:
width	fontglide.c	/^  int width;$/;"	m	struct:__anon84	file:
width	fontglide.c	/^  int x, y, width, height;$/;"	m	struct:__anon83	file:
width	glx/boxed.h	/^static unsigned int width = 256;$/;"	v
width	glx/circuit.c	/^  float width; \/* width of an electro\/ceramic *\/$/;"	m	struct:__anon302	file:
width	glx/fliptext.c	/^  GLfloat width, height;	\/* size *\/$/;"	m	struct:__anon366	file:
width	glx/glcells.c	/^  int width, height;    \/* current size of viewport *\/$/;"	m	struct:__anon390	file:
width	glx/gleidescope.c	/^	GLfloat			width, height;	\/* texture width and height *\/$/;"	m	struct:__anon339	file:
width	glx/glsnake.c	/^    int width, height;$/;"	m	struct:glsnake_cfg	file:
width	goop.c	/^  int width, height;$/;"	m	struct:goop	file:
width	grav.c	/^	int         width, height;$/;"	m	struct:__anon11	file:
width	halo.c	/^  int width, height, global_inc;$/;"	m	struct:state	file:
width	helix.c	/^  int width, height;$/;"	m	struct:state	file:
width	ifs.c	/^  int width, widthb, height;$/;"	m	struct:state	file:
width	interaggregate.c	/^    int width;$/;"	m	struct:field	file:
width	intermomentary.c	/^    unsigned int width;$/;"	m	struct:field	file:
width	jigsaw.c	/^  int width, height;$/;"	m	struct:piece	file:
width	jigsaw.c	/^  int width, height;$/;"	m	struct:state	file:
width	laser.c	/^	int         width;$/;"	m	struct:__anon153	file:
width	lisa.c	/^	int         width, height, nlissajous, loopcount;$/;"	m	struct:lisacontext_struct	file:
width	lissie.c	/^	int         width, height;$/;"	m	struct:__anon66	file:
width	loop.c	/^	int         width, height;$/;"	m	struct:__anon185	file:
width	mismunch.c	/^  int width;$/;"	m	struct:_muncher	file:
width	moire2.c	/^  int width, height, size;$/;"	m	struct:state	file:
width	mountain.c	/^	int         width;$/;"	m	struct:__anon145	file:
width	munch.c	/^  int width;$/;"	m	struct:_muncher	file:
width	noseguy.c	/^    int x, y, width, height;$/;"	m	struct:state::__anon53	file:
width	pacman.h	/^    unsigned short width, height;$/;"	m	struct:__anon45
width	penrose.c	/^	int         width, height;$/;"	m	struct:__anon94	file:
width	phosphor.c	/^  int width, height;$/;"	m	struct:__anon417	file:
width	polyominoes.c	/^  int width, height;$/;"	m	struct:_polyominoesstruct	file:
width	rd-bomb.c	/^  int width, height, npix;$/;"	m	struct:state	file:
width	ripples.c	/^  int width, height; \/* ripple size *\/$/;"	m	struct:state	file:
width	rocks.c	/^  int width, height, midx, midy;$/;"	m	struct:state	file:
width	rotzoomer.c	/^  int width, height;$/;"	m	struct:state	file:
width	sierpinski.c	/^	int         width, height;$/;"	m	struct:__anon35	file:
width	slip.c	/^	int         width, height;$/;"	m	struct:__anon78	file:
width	sonar.c	/^    int width, height;		\/* Window dimensions *\/$/;"	m	struct:sonar_info	file:
width	speedmine.c	/^    int width, height;$/;"	m	struct:state	file:
width	sphere.c	/^	int         width, height;$/;"	m	struct:__anon95	file:
width	spiral.c	/^	int         width, height;$/;"	m	struct:__anon105	file:
width	squiral.c	/^   int width, height, count, cycle;$/;"	m	struct:state	file:
width	substrate.c	/^    unsigned int width;$/;"	m	struct:field	file:
width	swirl.c	/^	int         width, height;	\/* window size *\/$/;"	m	struct:swirl_data	file:
width	triangle.c	/^	int         width;$/;"	m	struct:__anon106	file:
width	truchet.c	/^  int width, height;$/;"	m	struct:state	file:
width	wander.c	/^   int          width;$/;"	m	struct:state	file:
width	xflame.c	/^  int             width;$/;"	m	struct:state	file:
width	xlyap.c	/^  int width, height, xposition, yposition;$/;"	m	struct:state	file:
width8	ifs.c	/^  int width8, height8;$/;"	m	struct:state	file:
widthBytes	barcode.c	/^    int widthBytes;$/;"	m	struct:__anon128	file:
width_1	wander.c	/^  int x, y, last_x, last_y, width_1, height_1, length_limit, reset_limit;$/;"	m	struct:state	file:
width_control	analogtv.h	/^  double height_control, width_control, squish_control;$/;"	m	struct:analogtv_s
widthb	coral.c	/^   int width, widthb;$/;"	m	struct:state	file:
widthb	ifs.c	/^  int width, widthb, height;$/;"	m	struct:state	file:
wiggle	qix.c	405;"	d	file:
wiggle_amount	lightning.c	/^	int         wiggle_amount;$/;"	m	struct:__anon51	file:
wiggle_bolt	lightning.c	/^wiggle_bolt(Lightning * bolt)$/;"	f	file:
wiggle_line	lightning.c	/^wiggle_line(XPoint * p, int number, int amount)$/;"	f	file:
wiggle_number	lightning.c	/^	int         wiggle_number;$/;"	m	struct:__anon51	file:
win	interference.c	/^  Window   win;$/;"	m	struct:inter_context	file:
win	kumppa.c	/^  Window win[2];$/;"	m	struct:state	file:
win	sonar.c	/^    Window win;			\/* The window *\/$/;"	m	struct:sonar_info	file:
win	swirl.c	/^	Window      win;	\/* the window *\/$/;"	m	struct:swirl_data	file:
win	xrayswarm.c	/^  Window win;$/;"	m	struct:state	file:
win_draw	glx/stonerview-view.c	/^void win_draw(stonerview_state *st)$/;"	f
win_h	glx/circuit.c	/^  int win_w, win_h;$/;"	m	struct:__anon311	file:
win_h	glx/engine.c	/^  int win_w, win_h;$/;"	m	struct:__anon238	file:
win_height	crystal.c	/^	int         win_width, win_height, num_atom;$/;"	m	struct:__anon142	file:
win_release	glx/stonerview-view.c	/^void win_release(stonerview_state *st)$/;"	f
win_w	glx/circuit.c	/^  int win_w, win_h;$/;"	m	struct:__anon311	file:
win_w	glx/engine.c	/^  int win_w, win_h;$/;"	m	struct:__anon238	file:
win_width	crystal.c	/^	int         win_width, win_height, num_atom;$/;"	m	struct:__anon142	file:
window	abstractile.c	/^  Window window;$/;"	m	struct:state	file:
window	analogtv.h	/^  Window window;$/;"	m	struct:analogtv_s
window	anemotaxis.c	/^  Window window;$/;"	m	struct:state	file:
window	apple2.h	/^  Window window;$/;"	m	struct:apple2_sim_s
window	barcode.c	/^  Window window;$/;"	m	struct:state	file:
window	blaster.c	/^  Window window;$/;"	m	struct:state	file:
window	blitspin.c	/^  Window window;$/;"	m	struct:state	file:
window	boxfit.c	/^  Window window;$/;"	m	struct:__anon22	file:
window	bsod.c	/^  Window window;$/;"	m	struct:bsod_state	file:
window	bubbles.c	/^  Window window;$/;"	m	struct:state	file:
window	ccurve.c	/^  Window window;$/;"	m	struct:state	file:
window	celtic.c	/^  Window window;$/;"	m	struct:state	file:
window	cloudlife.c	/^  Window window;$/;"	m	struct:state	file:
window	compass.c	/^  Window window;$/;"	m	struct:state	file:
window	coral.c	/^  Window window;$/;"	m	struct:state	file:
window	critical.c	/^  Window window;$/;"	m	struct:state	file:
window	cwaves.c	/^  Window window;$/;"	m	struct:__anon48	file:
window	cynosure.c	/^  Window window;$/;"	m	struct:state	file:
window	decayscreen.c	/^  Window window;$/;"	m	struct:state	file:
window	deluxe.c	/^  Window window;$/;"	m	struct:state	file:
window	distort.c	/^  Window window;$/;"	m	struct:state	file:
window	epicycle.c	/^   Window window;$/;"	m	struct:state	file:
window	eruption.c	/^  Window window;$/;"	m	struct:state	file:
window	fireworkx.c	/^  Window window;$/;"	m	struct:state	file:
window	flame.c	/^  Window window;$/;"	m	struct:state	file:
window	fluidballs.c	/^  Window window;$/;"	m	struct:__anon414	file:
window	fontglide.c	/^  Window window;$/;"	m	struct:__anon87	file:
window	fpsI.h	/^  Window window;$/;"	m	struct:fps_state
window	fuzzyflakes.c	/^   Window window;$/;"	m	struct:_flake	file:
window	glx/atunnel.c	/^  Window window;$/;"	m	struct:__anon341	file:
window	glx/boxed.c	/^   Window         window;$/;"	m	struct:__anon357	file:
window	glx/circuit.c	/^  Window window;$/;"	m	struct:__anon311	file:
window	glx/endgame.c	/^  Window window;$/;"	m	struct:__anon376	file:
window	glx/engine.c	/^  Window window;$/;"	m	struct:__anon238	file:
window	glx/extrusion.c	/^  Window window;$/;"	m	struct:__anon322	file:
window	glx/flipflop.c	/^    Window window;$/;"	m	struct:__anon343	file:
window	glx/flipscreen3d.c	/^  Window window;$/;"	m	struct:__anon195	file:
window	glx/flurry.h	/^	Window window;$/;"	m	struct:_global_info_t
window	glx/gflux.c	/^    Window window;$/;"	m	struct:gfluxstruct	file:
window	glx/gleidescope.c	/^	Window			window;$/;"	m	struct:__anon340	file:
window	glx/glplanet.c	/^  Window window;$/;"	m	struct:__anon407	file:
window	glx/glsnake.c	/^    int window;$/;"	m	struct:glsnake_cfg	file:
window	glx/mirrorblob.c	/^  Window window;$/;"	m	struct:__anon331	file:
window	glx/pipes.c	/^	Window      window;$/;"	m	struct:__anon188	file:
window	glx/pulsar.c	/^  Window window;$/;"	m	struct:__anon272	file:
window	glx/queens.c	/^  Window window;$/;"	m	struct:__anon225	file:
window	glx/sierpinski3d.c	/^  Window      window;$/;"	m	struct:__anon316	file:
window	glx/sproingiewrap.c	/^	Window      window;$/;"	m	struct:__anon249	file:
window	greynetic.c	/^  Window window;$/;"	m	struct:state	file:
window	halftone.c	/^  Window window;$/;"	m	struct:__anon49	file:
window	halo.c	/^  Window window;$/;"	m	struct:state	file:
window	ifs.c	/^  Window window;$/;"	m	struct:state	file:
window	imsmap.c	/^  Window window;$/;"	m	struct:state	file:
window	interaggregate.c	/^  Window window;$/;"	m	struct:state	file:
window	intermomentary.c	/^  Window window;$/;"	m	struct:state	file:
window	jigsaw.c	/^  Window window;$/;"	m	struct:state	file:
window	kaleidescope.c	/^  Window window;$/;"	m	struct:state	file:
window	lcdscrub.c	/^  Window window;$/;"	m	struct:state	file:
window	lmorph.c	/^  Window window;$/;"	m	struct:state	file:
window	m6502.c	/^  Window window;$/;"	m	struct:state	file:
window	maze.c	/^  Window window;$/;"	m	struct:state	file:
window	memscroller.c	/^  Window window;$/;"	m	struct:__anon25	file:
window	metaballs.c	/^  Window window;$/;"	m	struct:state	file:
window	mismunch.c	/^  Window window;$/;"	m	struct:state	file:
window	moire.c	/^  Window window;$/;"	m	struct:state	file:
window	moire2.c	/^  Window window;$/;"	m	struct:state	file:
window	munch.c	/^  Window window;$/;"	m	struct:state	file:
window	nerverot.c	/^  Window window;$/;"	m	struct:state	file:
window	noseguy.c	/^  Window window;$/;"	m	struct:state	file:
window	pedal.c	/^  Window window;$/;"	m	struct:state	file:
window	penetrate.c	/^  Window window;$/;"	m	struct:state	file:
window	petri.c	/^  Window window;$/;"	m	struct:state	file:
window	phosphor.c	/^  Window window;$/;"	m	struct:__anon419	file:
window	piecewise.c	/^  Window window;$/;"	m	struct:state	file:
window	pong.c	/^  Window window;$/;"	m	struct:state	file:
window	popsquares.c	/^  Window window;$/;"	m	struct:state	file:
window	pyro.c	/^  Window window;$/;"	m	struct:state	file:
window	qix.c	/^  Window window;$/;"	m	struct:state	file:
window	rd-bomb.c	/^  Window window;$/;"	m	struct:state	file:
window	ripples.c	/^  Window window;$/;"	m	struct:state	file:
window	rocks.c	/^  Window window;$/;"	m	struct:state	file:
window	rotzoomer.c	/^  Window window;$/;"	m	struct:state	file:
window	shadebobs.c	/^  Window window;$/;"	m	struct:state	file:
window	slidescreen.c	/^  Window window;$/;"	m	struct:state	file:
window	speedmine.c	/^    Window window;$/;"	m	struct:state	file:
window	spotlight.c	/^  Window window;$/;"	m	struct:state	file:
window	squiral.c	/^  Window window;$/;"	m	struct:state	file:
window	starfish.c	/^  Window window;$/;"	m	struct:state	file:
window	substrate.c	/^  Window window;$/;"	m	struct:state	file:
window	t3d.c	/^  Window window;$/;"	m	struct:state	file:
window	truchet.c	/^  Window window;$/;"	m	struct:state	file:
window	twang.c	/^  Window window;$/;"	m	struct:state	file:
window	vermiculate.c	/^  Window window;$/;"	m	struct:state	file:
window	wander.c	/^  Window window;$/;"	m	struct:state	file:
window	whirlwindwarp.c	/^  Window window;$/;"	m	struct:state	file:
window	whirlygig.c	/^  Window window;$/;"	m	struct:state	file:
window	wormhole.c	/^  Window window;$/;"	m	struct:state	file:
window	xanalogtv.c	/^  Window window;$/;"	m	struct:state	file:
window	xflame.c	/^  Window window;$/;"	m	struct:state	file:
window	xjack.c	/^  Window window;$/;"	m	struct:state	file:
window	xlockmoreI.h	/^  Window window;$/;"	m	struct:ModeInfo
window	xmatrix.c	/^  Window window;$/;"	m	struct:__anon34	file:
window	xspirograph.c	/^  Window window;$/;"	m	struct:state	file:
window	zoom.c	/^  Window window;$/;"	m	struct:state	file:
windowHeight	barcode.c	/^  int windowHeight;$/;"	m	struct:state	file:
windowHeight	nerverot.c	/^   int windowHeight;$/;"	m	struct:state	file:
windowHeight	petri.c	/^  int windowHeight;$/;"	m	struct:state	file:
windowHeight	twang.c	/^  int windowHeight;$/;"	m	struct:state	file:
windowWidth	barcode.c	/^  int windowWidth;$/;"	m	struct:state	file:
windowWidth	nerverot.c	/^   int windowWidth;		\/* width and height of the window *\/$/;"	m	struct:state	file:
windowWidth	petri.c	/^  int windowWidth;$/;"	m	struct:state	file:
windowWidth	twang.c	/^  int windowWidth;		\/* width and height of the window *\/$/;"	m	struct:state	file:
window_gc	goop.c	/^  GC window_gc;$/;"	m	struct:goop	file:
window_gc	moire2.c	/^  GC copy_gc, erase_gc, window_gc;$/;"	m	struct:state	file:
window_gc	spotlight.c	/^  GC window_gc;$/;"	m	struct:state	file:
window_gc	zoom.c	/^  GC window_gc;$/;"	m	struct:state	file:
window_height	mismunch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
window_height	munch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
window_origin	fluidballs.c	/^window_origin (Display *dpy, Window window, int *x, int *y)$/;"	f	file:
window_width	mismunch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
window_width	munch.c	/^  int restart, window_width, window_height;$/;"	m	struct:state	file:
windows_2k	bsod.c	/^windows_2k (Display *dpy, Window window)$/;"	f	file:
windows_31	bsod.c	/^windows_31 (Display *dpy, Window window)$/;"	f	file:
windows_lh	bsod.c	/^windows_lh (Display *dpy, Window window)$/;"	f	file:
windows_me	bsod.c	/^windows_me (Display *dpy, Window window)$/;"	f	file:
windows_nt	bsod.c	/^windows_nt (Display *dpy, Window window)$/;"	f	file:
windows_other	bsod.c	/^windows_other (Display *dpy, Window window)$/;"	f	file:
windows_xp	bsod.c	/^windows_xp (Display *dpy, Window window)$/;"	f	file:
winh	glx/flipscreen3d.c	/^  int winw, winh;$/;"	m	struct:__anon195	file:
winw	glx/flipscreen3d.c	/^  int winw, winh;$/;"	m	struct:__anon195	file:
wire	glx/antspotlight.c	/^  int mono, wire, ticks;$/;"	m	struct:__anon317	file:
wire	glx/atlantis.h	/^	int         wire;$/;"	m	struct:__anon206
wire	glx/circuit.c	/^static int wire(Circuit *ci, float len)$/;"	f	file:
wire	glx/cube21.c	/^  Bool wire, cmat;$/;"	m	struct:__anon229	file:
wire	glx/endgame.c	/^  int moving, take, mc, count, wire;$/;"	m	struct:__anon376	file:
wire	glx/flipflop.c	/^static int wire, clearbits;$/;"	v	file:
wire	glx/gflux.c	/^static enum {wire=0,solid,light,checker,grab} _draw;$/;"	e	enum:__anon205	file:
wire	glx/glcells.c	/^  int wire;             \/* draw wireframe? *\/$/;"	m	struct:__anon390	file:
wire	glx/glhanoi.c	/^	Bool wire;$/;"	m	struct:__anon204	file:
wire	glx/providence.c	/^  int mono, wire;$/;"	m	struct:__anon231	file:
wire	glx/queens.c	/^static int rotate, wire, clearbits, flat;$/;"	v	file:
wire	glx/tangram.c	/^static int wire;$/;"	v	file:
wire	glx/timetunnel.c	/^static Bool do_texture, drawlogo, wire, reverse, do_fog;$/;"	v	file:
wire_all_p	glx/involute.c	/^static Bool wire_all_p = False+1;$/;"	v	file:
wire_bonus	speedmine.c	/^    int wire_bonus;$/;"	m	struct:state	file:
wire_flag	speedmine.c	/^    int wire_flag;$/;"	m	struct:state	file:
wire_overlay	glx/dnalogo.c	/^  int wire_overlay;  \/* frame countdown *\/$/;"	m	struct:__anon212	file:
wire_prism_v	glx/glsnake.c	/^static const float wire_prism_v[][3] = {{ 0.0, 0.0, 1.0 },$/;"	v	file:
wireframe	glx/glsnake.c	/^static Bool wireframe;$/;"	v	file:
wireframe	glx/mirrorblob.c	/^static Bool wireframe;$/;"	v	file:
wireframe	glx/sproingies.c	/^	int         rotx, roty, dist, wireframe, flatshade, groundlevel,$/;"	m	struct:__anon383	file:
wireframe	glx/stonerview.h	/^  int wireframe;$/;"	m	struct:stonerview_state
wireframe	glx/superquadrics.c	/^	int         dist, wireframe, flatshade, shownorms, maxcount, maxwait;$/;"	m	struct:__anon243	file:
wireframe	mountain.c	/^	Bool        wireframe;$/;"	m	struct:__anon145	file:
wireframe	speedmine.c	84;"	d	file:
wireframe	substrate.c	/^    unsigned int wireframe;$/;"	m	struct:field	file:
wireframe_p	xlockmoreI.h	/^  Bool wireframe_p;$/;"	m	struct:ModeInfo
wireframe_threshold	glx/molecule.c	/^  GLfloat wireframe_threshold;$/;"	m	struct:__anon236	file:
withdraw	anemone.c	/^  int withdraw;$/;"	m	struct:state	file:
withinBounds	loop.c	/^withinBounds(loopstruct * lp, int col, int row)$/;"	f	file:
wobber	t3d.c	/^  double movef, wobber, cycle;$/;"	m	struct:state	file:
wobble	glx/involute.h	/^  double wobble;             \/* factory defect! *\/$/;"	m	struct:__anon332
word	fontglide.c	/^} word;$/;"	t	typeref:struct:__anon83	file:
word_buf	noseguy.c	/^  char word_buf[BUFSIZ];$/;"	m	struct:state	file:
words	barcode.c	/^static const char *words[] = $/;"	v	file:
words	fontglide.c	/^  word **words;$/;"	m	struct:__anon84	file:
words	noseguy.c	/^  char *words;$/;"	m	struct:state	file:
work	wormhole.c	/^	Pixmap work;$/;"	m	struct:WORMHOLE	file:
workImage	twang.c	/^  XImage *workImage;    	   \/* work area image, used when rendering *\/$/;"	m	struct:state	file:
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wrap_p	glx/starwars.c	/^static int wrap_p;$/;"	v	file:
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xanalogtv_init	xanalogtv.c	/^xanalogtv_init (Display *dpy, Window window)$/;"	f	file:
xanalogtv_options	xanalogtv.c	/^static XrmOptionDescRec xanalogtv_options [] = {$/;"	v	file:
xanalogtv_reshape	xanalogtv.c	/^xanalogtv_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xarc	bouboule.c	/^	XArc       *xarc;	\/* Current List of arcs *\/$/;"	m	struct:StarFieldStruct	file:
xarc_time	bouboule.c	/^	long        xarc_time;$/;"	m	struct:StarFieldStruct	file:
xarcleft	bouboule.c	/^	XArc       *xarcleft;	\/* additional list for the left arcs *\/$/;"	m	struct:StarFieldStruct	file:
xb	ant.c	/^	int         xb, yb;$/;"	m	struct:__anon69	file:
xb	demon.c	/^	int         xb, yb;$/;"	m	struct:__anon60	file:
xb	loop.c	/^	int         xb, yb;$/;"	m	struct:__anon185	file:
xb	pacman.h	/^    short xs, ys, xb, yb;$/;"	m	struct:__anon45
xc	xrayswarm.c	/^  int xc, yc;$/;"	m	struct:state	file:
xcoeff	lisa.c	/^	double      xcoeff[2], ycoeff[2];$/;"	m	struct:lisafunc_struct	file:
xcollided	images/m6502/breakout.asm	/^xcollided:$/;"	l
xcollided2	images/m6502/breakout.asm	/^xcollided2:$/;"	l
xcollision	images/m6502/breakout.asm	/^xcollision:$/;"	l
xcurvature	speedmine.c	/^    double xcurvature[TERRAIN_LENGTH];$/;"	m	struct:state	file:
xdelta	eruption.c	/^  unsigned char xdelta, ydelta, decay;$/;"	m	struct:state	file:
xdir	eruption.c	/^  short xpos, ypos, xdir, ydir;$/;"	m	struct:__anon6	file:
xdswp	kumppa.c	/^  XdbeSwapInfo xdswp;$/;"	m	struct:state	file:
xflame_defaults	xflame.c	/^static const char *xflame_defaults [] = {$/;"	v	file:
xflame_draw	xflame.c	/^xflame_draw (Display *dpy, Window win, void *closure)$/;"	f	file:
xflame_event	xflame.c	/^xflame_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xflame_free	xflame.c	/^xflame_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xflame_init	xflame.c	/^xflame_init (Display *dpy, Window win)$/;"	f	file:
xflame_options	xflame.c	/^static XrmOptionDescRec xflame_options [] = {$/;"	v	file:
xflame_reshape	xflame.c	/^xflame_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xfont	glx/engine.c	/^  XFontStruct *xfont;$/;"	m	struct:__anon238	file:
xfont	glx/glslideshow.c	/^  XFontStruct *xfont;		\/* for printing image file names *\/$/;"	m	struct:__anon375	file:
xfont1	glx/molecule.c	/^  XFontStruct *xfont1, *xfont2;$/;"	m	struct:__anon236	file:
xfont1	glx/pinion.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon361	file:
xfont1	glx/polyhedra-gl.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon321	file:
xfont1	glx/tangram.c	/^    XFontStruct *xfont1;$/;"	m	struct:__anon293	file:
xfont2	glx/molecule.c	/^  XFontStruct *xfont1, *xfont2;$/;"	m	struct:__anon236	file:
xfont2	glx/pinion.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon361	file:
xfont2	glx/polyhedra-gl.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon321	file:
xfont2	glx/tangram.c	/^    XFontStruct *xfont2;$/;"	m	struct:__anon293	file:
xfont3	glx/pinion.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon361	file:
xfont3	glx/polyhedra-gl.c	/^  XFontStruct *xfont1, *xfont2, *xfont3;$/;"	m	struct:__anon321	file:
xfont3	glx/tangram.c	/^    XFontStruct *xfont3;$/;"	m	struct:__anon293	file:
xgwa	abstractile.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	analogtv.h	/^  XWindowAttributes xgwa;$/;"	m	struct:analogtv_s
xgwa	apple2.h	/^  XWindowAttributes xgwa;$/;"	m	struct:apple2_sim_s
xgwa	blaster.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	blitspin.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	boxfit.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon22	file:
xgwa	bsod.c	/^  XWindowAttributes xgwa;$/;"	m	struct:bsod_state	file:
xgwa	celtic.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	cloudlife.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	compass.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	cwaves.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon48	file:
xgwa	cynosure.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	deco.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	deluxe.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	distort.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	fluidballs.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon414	file:
xgwa	fontglide.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon87	file:
xgwa	imsmap.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	interaggregate.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	intermomentary.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	lcdscrub.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	memscroller.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon25	file:
xgwa	moire.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	phosphor.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon419	file:
xgwa	piecewise.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	popsquares.c	/^    XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	rd-bomb.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	substrate.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	t3d.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	truchet.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	vermiculate.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	whirlwindwarp.c	/^   XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	whirlygig.c	/^    XWindowAttributes xgwa;       \/*  A structure to hold window data *\/$/;"	m	struct:state	file:
xgwa	xjack.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xgwa	xlockmoreI.h	/^  XWindowAttributes xgwa;$/;"	m	struct:ModeInfo
xgwa	xmatrix.c	/^  XWindowAttributes xgwa;$/;"	m	struct:__anon34	file:
xgwa	xspirograph.c	/^  XWindowAttributes xgwa;$/;"	m	struct:state	file:
xi	grav.c	/^	int         xi, yi, ri;$/;"	m	struct:__anon10	file:
xi	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
xi	vermiculate.c	621;"	d	file:
xim	fireworkx.c	/^  XImage *xim;$/;"	m	struct:state	file:
xim	xflame.c	/^  XImage          *xim;$/;"	m	struct:state	file:
ximage	interference.c	/^  XImage  *ximage;$/;"	m	struct:inter_context	file:
ximage	swirl.c	/^	XImage     *ximage;$/;"	m	struct:swirl_data	file:
ximage_to_texture	glx/grab-ximage.c	/^ximage_to_texture (XImage *ximage,$/;"	f	file:
xjack_defaults	xjack.c	/^static const char *xjack_defaults [] = {$/;"	v	file:
xjack_draw	xjack.c	/^xjack_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
xjack_event	xjack.c	/^xjack_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xjack_free	xjack.c	/^xjack_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xjack_init	xjack.c	/^xjack_init (Display *dpy, Window window)$/;"	f	file:
xjack_options	xjack.c	/^static XrmOptionDescRec xjack_options [] = {$/;"	v	file:
xjack_pine	xjack.c	/^xjack_pine (struct state *st)$/;"	f	file:
xjack_reshape	xjack.c	/^xjack_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xjack_scroll	xjack.c	/^xjack_scroll (struct state *st)$/;"	f	file:
xlim	attraction.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
xlim	greynetic.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
xlim	rorschach.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
xlmft	xlockmoreI.h	/^  struct xlockmore_function_table *xlmft;$/;"	m	struct:ModeInfo	typeref:struct:ModeInfo::xlockmore_function_table
xlockmore_draw	xlockmore.c	/^xlockmore_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
xlockmore_event	xlockmore.c	/^xlockmore_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xlockmore_free	xlockmore.c	/^xlockmore_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xlockmore_function_table	xlockmoreI.h	/^struct xlockmore_function_table {$/;"	s
xlockmore_gl_compute_fps	xlockmore.h	143;"	d
xlockmore_init	xlockmore.c	/^xlockmore_init (Display *dpy, Window window, $/;"	f	file:
xlockmore_pick_gl_visual	glx/xlock-gl-utils.c	/^xlockmore_pick_gl_visual (Screen *screen)$/;"	f
xlockmore_pick_gl_visual	xlockmore.h	138;"	d
xlockmore_read_resources	xlockmore.c	/^xlockmore_read_resources (ModeInfo *mi)$/;"	f	file:
xlockmore_reshape	xlockmore.c	/^xlockmore_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xlockmore_setup	xlockmore.c	/^xlockmore_setup (struct xscreensaver_function_table *xsft, void *arg)$/;"	f
xlockmore_type	xlockmoreI.h	/^typedef enum {  t_String, t_Float, t_Int, t_Bool } xlockmore_type;$/;"	t	typeref:enum:__anon155
xlockmore_validate_gl_visual	glx/xlock-gl-utils.c	/^xlockmore_validate_gl_visual (Screen *screen, const char *name, Visual *visual)$/;"	f
xlockmore_validate_gl_visual	xlockmore.h	139;"	d
xlyap_defaults	xlyap.c	/^static const char *xlyap_defaults [] = {$/;"	v	file:
xlyap_draw	xlyap.c	/^xlyap_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
xlyap_event	xlyap.c	/^xlyap_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xlyap_free	xlyap.c	/^xlyap_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xlyap_init	xlyap.c	/^xlyap_init (Display *d, Window window)$/;"	f	file:
xlyap_options	xlyap.c	/^static XrmOptionDescRec xlyap_options [] = {$/;"	v	file:
xlyap_reshape	xlyap.c	/^xlyap_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xmalloc	anemone.c	/^xmalloc(size_t size)$/;"	f	file:
xmalloc	bubbles.c	/^xmalloc(size_t size)$/;"	f	file:
xmalloc	lmorph.c	/^xmalloc(size_t size)$/;"	f	file:
xmatrix_defaults	xmatrix.c	/^static const char *xmatrix_defaults [] = {$/;"	v	file:
xmatrix_draw	xmatrix.c	/^xmatrix_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
xmatrix_event	xmatrix.c	/^xmatrix_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xmatrix_free	xmatrix.c	/^xmatrix_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xmatrix_init	xmatrix.c	/^xmatrix_init (Display *dpy, Window window)$/;"	f	file:
xmatrix_options	xmatrix.c	/^static XrmOptionDescRec xmatrix_options [] = {$/;"	v	file:
xmatrix_reshape	xmatrix.c	/^xmatrix_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xmax	epicycle.c	/^   int xmax, xmin, ymax, ymin;$/;"	m	struct:state	file:
xmax	fluidballs.c	/^  float xmax, ymax;$/;"	m	struct:__anon414	file:
xmax	glx/glhanoi.c	/^	GLfloat xmin, xmax, ymin;$/;"	m	struct:__anon202	file:
xmax	ifs.c	/^  int xmin, xmax, ymin, ymax;$/;"	m	struct:state	file:
xmax	imsmap.c	/^  int xmax, ymax;$/;"	m	struct:state	file:
xmax	kaleidescope.c	/^  int  xmax, ymax;                    \/* width, height of window *\/$/;"	m	struct:state	file:
xmax	vermiculate.c	34;"	d	file:
xmin	epicycle.c	/^   int xmax, xmin, ymax, ymin;$/;"	m	struct:state	file:
xmin	fluidballs.c	/^  float xmin, ymin;	\/* rectangle of window, relative to root *\/$/;"	m	struct:__anon414	file:
xmin	glx/glhanoi.c	/^	GLfloat xmin, xmax, ymin;$/;"	m	struct:__anon202	file:
xmin	ifs.c	/^  int xmin, xmax, ymin, ymax;$/;"	m	struct:state	file:
xmin	vermiculate.c	35;"	d	file:
xml2man	xml2man.pl	/^sub xml2man($) {$/;"	s
xmode	whirlygig.c	/^    int xmode, ymode;$/;"	m	struct:state	file:
xmode_str	whirlygig.c	/^    char *xmode_str, *ymode_str; \/* holds the current mode for x and y computation *\/$/;"	m	struct:state	file:
xmouse	glx/gleidescope.c	/^    double xmouse;$/;"	m	struct:__anon340	file:
xmove	distort.c	/^	int xmove, ymove;$/;"	m	struct:coo	file:
xnextStep	imsmap.c	/^  int cx, xstep, ystep, xnextStep, ynextStep;$/;"	m	struct:state	file:
xoff	kaleidescope.c	/^  int  xoff, yoff;                    \/* offset of origin xmax\/2, ymax\/2 *\/$/;"	m	struct:state	file:
xoff	nerverot.c	/^    FLOAT xoff[3][3];  \/* display x offset per drawn point (-1..1) *\/$/;"	m	struct:blot_s	file:
xoff	slidescreen.c	/^  int xoff, yoff;$/;"	m	struct:state	file:
xoffset	speedmine.c	/^    int xoffset, yoffset;$/;"	m	struct:state	file:
xoffset	whirlygig.c	/^    double xoffset;$/;"	m	struct:info	file:
xor	goop.c	/^  xor,$/;"	e	enum:goop_mode	file:
xor	mismunch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
xor	munch.c	/^  int delay, simul, clear, xor;$/;"	m	struct:state	file:
xor_p	qix.c	/^  Bool random_p, solid_p, xor_p, transparent_p, gravity_p;$/;"	m	struct:state	file:
xp	glx/juggler3d.c	/^  Spline xp, yp;$/;"	m	struct:trajectory	file:
xp	juggle.c	/^  Spline xp, yp;$/;"	m	struct:trajectory	file:
xpm_data_to_pixmap	xpm-pixmap.c	/^xpm_data_to_pixmap (Display *dpy, Window window, $/;"	f
xpm_file_to_pixmap	xpm-pixmap.c	/^xpm_file_to_pixmap (Display *dpy, Window window, const char *filename,$/;"	f
xpm_file_to_ximage	glx/xpm-ximage.c	/^xpm_file_to_ximage (Display *dpy, Visual *visual, Colormap cmap,$/;"	f
xpm_to_pixmap_1	xpm-pixmap.c	/^xpm_to_pixmap_1 (Display *dpy, Window window,$/;"	f	file:
xpm_to_ximage	glx/xpm-ximage.c	/^xpm_to_ximage (Display *dpy, Visual *visual, Colormap cmap, $/;"	f
xpm_to_ximage_1	glx/xpm-ximage.c	/^xpm_to_ximage_1 (Display *dpy, Visual *visual, Colormap cmap,$/;"	f	file:
xpos	eruption.c	/^  short xpos, ypos, xdir, ydir;$/;"	m	struct:__anon6	file:
xpos	glx/flipflop.c	/^    int *xpos; \/* size: numsquares *\/$/;"	m	struct:__anon342	file:
xpos	metaballs.c	/^  short xpos,ypos;$/;"	m	struct:__anon154	file:
xpos	triangle.c	/^	int         xpos[2 * MAX_SIZE + 1];$/;"	m	struct:__anon106	file:
xposition	xlyap.c	/^  int width, height, xposition, yposition;$/;"	m	struct:state	file:
xrayswarm_defaults	xrayswarm.c	/^static const char *xrayswarm_defaults [] ={$/;"	v	file:
xrayswarm_draw	xrayswarm.c	/^xrayswarm_draw (Display *d, Window w, void *closure)$/;"	f	file:
xrayswarm_event	xrayswarm.c	/^xrayswarm_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xrayswarm_free	xrayswarm.c	/^xrayswarm_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xrayswarm_init	xrayswarm.c	/^xrayswarm_init (Display *d, Window w)$/;"	f	file:
xrayswarm_options	xrayswarm.c	/^static XrmOptionDescRec xrayswarm_options [] = {$/;"	v	file:
xrayswarm_reshape	xrayswarm.c	/^xrayswarm_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xrealloc	cloudlife.c	/^*xrealloc(void *p, size_t size)$/;"	f	file:
xrealloc	intermomentary.c	/^static void *xrealloc(void *p, size_t size) $/;"	f	file:
xrealloc	substrate.c	/^*xrealloc(void *p, size_t size)$/;"	f	file:
xrec	vermiculate.c	/^  int xrec[rlmax + 1], yrec[rlmax + 1];$/;"	m	struct:linedata	file:
xrepl	analogtv.h	/^  int usewidth,useheight,xrepl,subwidth;$/;"	m	struct:analogtv_s
xrot	glx/cube21.c	/^  GLfloat       xrot, yrot;     \/* "spin" - object rotation around axis *\/$/;"	m	struct:__anon229	file:
xs	ant.c	/^	int         xs, ys;$/;"	m	struct:__anon69	file:
xs	demon.c	/^	int         xs, ys;$/;"	m	struct:__anon60	file:
xs	euler2d.c	/^	double     *xs;$/;"	m	struct:__anon80	file:
xs	loop.c	/^	int         xs, ys;$/;"	m	struct:__anon185	file:
xs	pacman.h	/^    short xs, ys, xb, yb;$/;"	m	struct:__anon45
xs	substrate.c	/^    float ys, xs, t_inc; \/* for curvature calculations *\/$/;"	m	struct:__anon37	file:
xscreensaver_common_setup	screenhack.h	/^  xscreensaver_common_setup(struct xscreensaver_function_table *xsft, void *a)$/;"	f
xscreensaver_common_setup	screenhack.h	39;"	d
xscreensaver_function_table	screenhackI.h	/^struct xscreensaver_function_table {$/;"	s
xscreensaver_glXUseXFont	glx/glxfonts.c	/^xscreensaver_glXUseXFont (Display *dpy, Font font, $/;"	f
xsegments	kaleidescope.c	/^  XSegment  *xsegments;  \/* these are in the X coordinate system *\/$/;"	m	struct:KSEGMENT	file:
xshadow	mismunch.c	/^  int yshadow, xshadow;$/;"	m	struct:_muncher	file:
xshadow	munch.c	/^  int yshadow, xshadow;$/;"	m	struct:_muncher	file:
xshift	euler2d.c	/^	double     xshift,yshift,scale;$/;"	m	struct:__anon80	file:
xsize	worm.c	/^	int         xsize, ysize, zsize;$/;"	m	struct:__anon18	file:
xsize	xrayswarm.c	/^  int xsize, ysize;$/;"	m	struct:state	file:
xspeed	whirlygig.c	/^    double xspeed; \/* A factor to modify the horizontal movement *\/$/;"	m	struct:info	file:
xspirograph_defaults	xspirograph.c	/^static const char *xspirograph_defaults [] = {$/;"	v	file:
xspirograph_draw	xspirograph.c	/^xspirograph_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
xspirograph_event	xspirograph.c	/^xspirograph_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
xspirograph_free	xspirograph.c	/^xspirograph_free (Display *dpy, Window window, void *closure)$/;"	f	file:
xspirograph_init	xspirograph.c	/^xspirograph_init (Display *dpy, Window window)$/;"	f	file:
xspirograph_options	xspirograph.c	/^static XrmOptionDescRec xspirograph_options [] = {   $/;"	v	file:
xspirograph_reshape	xspirograph.c	/^xspirograph_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
xstart	glx/gleidescope.c	/^    int xstart;$/;"	m	struct:__anon340	file:
xstep	imsmap.c	/^  int cx, xstep, ystep, xnextStep, ynextStep;$/;"	m	struct:state	file:
xsublim_Sh_Handler	xsublim.c	/^static int xsublim_Sh_Handler(Display* handle_Display,$/;"	f	file:
xsublim_Sig_Catch	xsublim.c	/^static void xsublim_Sig_Catch(int sig_Number)$/;"	f	file:
xsublim_Ss_GetWindow	xsublim.c	/^static Window xsublim_Ss_GetWindow(Display* ss_Display)$/;"	f	file:
xsym	rorschach.c	/^  Bool xsym, ysym;$/;"	m	struct:state	file:
xt	glx/atlantis.h	/^	float       xt, yt, zt;$/;"	m	struct:_fishRec
xth	glx/cubenetic.c	/^  double xth, yth;$/;"	m	struct:__anon262	file:
xtime	epicycle.c	/^   double xtime;$/;"	m	struct:state	file:
xu	glx/klein.c	/^  float xu[(NUMU+1)*(NUMV+1)][4];$/;"	m	struct:__anon230	file:
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xvals	speedmine.c	/^    int xvals[TERRAIN_LENGTH][TERRAIN_BREADTH];$/;"	m	struct:state	file:
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xy_t	xlyap.c	/^} xy_t;$/;"	t	typeref:struct:__anon143	file:
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y	blaster.c	/^	int y;$/;"	m	struct:mother_ship_state	file:
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y	bubbles.h	/^  int y;$/;"	m	struct:bub
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y	compass.c	/^  int x, y, size, size2;$/;"	m	struct:state	file:
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y	glx/boxed.c	/^   GLfloat y;$/;"	m	struct:__anon351	file:
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y	glx/carousel.c	/^  double x, y, w, h;$/;"	m	struct:__anon219	file:
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y	glx/cubenetic.c	/^  GLfloat x, y, z;$/;"	m	struct:__anon261	file:
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y	glx/glforestfire.c	/^    float x,y,z;$/;"	m	struct:__anon268	file:
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y	glx/gltrackball.c	/^  int x, y;$/;"	m	struct:trackball_state	file:
y	glx/glutstroke.h	/^  float y;$/;"	m	struct:__anon196
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y	glx/juggler3d.c	/^  double x, y;$/;"	m	struct:trace	file:
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y	glx/juggler3d.c	/^typedef struct {double x, y; } DXPoint;$/;"	m	struct:__anon393	file:
y	glx/lavalite.c	/^  double x, y;		\/* h planar position - compused from the above *\/$/;"	m	struct:metaball	file:
y	glx/mirrorblob.c	/^  GLdouble x, y, z;$/;"	m	struct:__anon324	file:
y	glx/mirrorblob.c	/^  GLdouble x, y;$/;"	m	struct:__anon323	file:
y	glx/mirrorblob.c	/^  GLdouble y;$/;"	m	struct:__anon325	file:
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y	glx/normals.h	/^  double x,y,z;$/;"	m	struct:__anon285
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y	glx/polyhedra.h	/^  double x, y, z;$/;"	m	struct:__anon379
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y	glx/tangram.c	/^    GLfloat y;$/;"	m	struct:__anon288	file:
y	glx/topblock.h	/^	GLfloat y;$/;"	m	struct:blockNode
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y	glx/voronoi.c	/^  GLfloat x, y;$/;"	m	struct:node	file:
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y	grav.c	/^	int         x, y, sr, nplanets;$/;"	m	struct:__anon11	file:
y	halo.c	/^  int x, y, radius;$/;"	m	struct:circle	file:
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y	interaggregate.c	/^    double y;$/;"	m	struct:_circle	file:
y	interference.c	/^  int y;$/;"	m	struct:inter_source	file:
y	intermomentary.c	/^    float x, y;$/;"	m	struct:__anon161	file:
y	jigsaw.c	/^  int x, y;$/;"	m	struct:piece	file:
y	juggle.c	/^  double x, y; \/* current position *\/$/;"	m	struct:trajectory	file:
y	juggle.c	/^  double x, y;$/;"	m	struct:trace	file:
y	juggle.c	/^typedef struct {double x, y; } DXPoint;$/;"	m	struct:__anon165	file:
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y	maze.c	/^  int x, y, restart, stop, state, max_length;$/;"	m	struct:state	file:
y	maze.c	/^  unsigned short y;$/;"	m	struct:move_list_struct	file:
y	mismunch.c	/^  int x, y, t;$/;"	m	struct:_muncher	file:
y	mountain.c	/^	int         x, y;$/;"	m	struct:__anon145	file:
y	munch.c	/^  int x, y, t;$/;"	m	struct:_muncher	file:
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y	noseguy.c	/^    int x, y, width, height;$/;"	m	struct:state::__anon53	file:
y	noseguy.c	/^  int x, y;$/;"	m	struct:state	file:
y	pacman.h	/^    unsigned int x, y;$/;"	m	struct:__anon44
y	penetrate.c	/^  int x, y, rad, oflaser;$/;"	m	struct:__anon55	file:
y	penetrate.c	/^  int x, y;$/;"	m	struct:__anon54	file:
y	penetrate.c	/^  int x, y;$/;"	m	struct:__anon57	file:
y	penrose.c	/^	float       x, y;$/;"	m	struct:__anon93	file:
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y	pong.c	/^  int y;$/;"	m	struct:_paddle	file:
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y	pyro.c	/^  int x, y;	\/* position *\/$/;"	m	struct:projectile	file:
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y	rocks.c	/^  int size, x, y;$/;"	m	struct:rock	file:
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y	swirl.c	/^	int         x, y;	\/* position *\/$/;"	m	struct:Knot	file:
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y	t3d.c	/^  double x,y,z,r,d,r1;$/;"	m	struct:__anon64	file:
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y	vermiculate.c	/^  real x, y;$/;"	m	struct:linedata	file:
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y	xjack.c	/^  int x, y;			\/* characters *\/$/;"	m	struct:state	file:
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y0	sphere.c	/^	int         y0;		\/* y center *\/$/;"	m	struct:__anon95	file:
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y1	glx/gears.c	/^  struct { GLfloat x1, y1, x2, y2; } bbox;$/;"	m	struct:__anon191::__anon192	file:
y1	helix.c	/^  int x1, y1, x2, y2, angle, i;$/;"	m	struct:state	file:
y1	jigsaw.c	/^  int x1, y1, x2, y2;$/;"	m	struct:swap_state	file:
y1	kaleidescope.c	/^  short int x1,y1,x2,y2;  \/* these are in the natural coordinate system *\/$/;"	m	struct:KSEGMENT	file:
y1	moire2.c	/^  int x1, x2, y1, y2, x3, y3;$/;"	m	struct:state	file:
y1	nerverot.c	/^    int y1;$/;"	m	struct:linesegment_s	file:
y1	t3d.c	/^  int x1,y1;$/;"	m	struct:__anon64	file:
y1	vines.c	/^	int         y1;$/;"	m	struct:__anon23	file:
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y2	celtic.c	/^  double x1,y1,x2,y2,x3,y3,x4,y4;$/;"	m	struct:spline_segment	file:
y2	glx/gears.c	/^  struct { GLfloat x1, y1, x2, y2; } bbox;$/;"	m	struct:__anon191::__anon192	file:
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y2	jigsaw.c	/^  int x1, y1, x2, y2;$/;"	m	struct:swap_state	file:
y2	kaleidescope.c	/^  short int x1,y1,x2,y2;  \/* these are in the natural coordinate system *\/$/;"	m	struct:KSEGMENT	file:
y2	moire2.c	/^  int x1, x2, y1, y2, x3, y3;$/;"	m	struct:state	file:
y2	nerverot.c	/^    int y2;$/;"	m	struct:linesegment_s	file:
y2	vines.c	/^	int         y2;$/;"	m	struct:__anon23	file:
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y3	moire2.c	/^  int x1, x2, y1, y2, x3, y3;$/;"	m	struct:state	file:
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yExponent	glx/superquadrics.c	/^	double      xExponent, yExponent;$/;"	m	struct:__anon242	file:
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yRot	nerverot.c	/^   FLOAT yRot;$/;"	m	struct:state	file:
yRotTarget	nerverot.c	/^   FLOAT yRotTarget;$/;"	m	struct:state	file:
ySize	petri.c	/^  int ySize;$/;"	m	struct:state	file:
y_border	jigsaw.c	/^  int x_border, y_border;$/;"	m	struct:state	file:
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y_margin	polyominoes.c	/^  int box, x_margin, y_margin;$/;"	m	struct:_polyominoesstruct	file:
y_mult	analogtv.h	/^  int x_mult, y_mult;$/;"	m	struct:analogtv_font_s
y_offset	epicycle.c	/^   int x_offset, y_offset;$/;"	m	struct:state	file:
y_origin	epicycle.c	/^  int x_origin, y_origin;$/;"	m	struct:tagBody	file:
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y_start_pos3	images/m6502/crunch6502.asm	/^y_start_pos3:$/;"	l
y_start_pos4	images/m6502/crunch6502.asm	/^y_start_pos4:$/;"	l
y_start_pos5	images/m6502/crunch6502.asm	/^y_start_pos5:$/;"	l
y_theta	interference.c	/^  double y_theta;$/;"	m	struct:inter_source	file:
y_vels	attraction.c	/^  double *y_vels;$/;"	m	struct:state	file:
ya_rand_init	screenhack.c	986;"	d	file:
ya_rand_init	screenhack.h	34;"	d
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yb	ant.c	/^	int         xb, yb;$/;"	m	struct:__anon69	file:
yb	demon.c	/^	int         xb, yb;$/;"	m	struct:__anon60	file:
yb	loop.c	/^	int         xb, yb;$/;"	m	struct:__anon185	file:
yb	pacman.h	/^    short xs, ys, xb, yb;$/;"	m	struct:__anon45
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ycoeff	lisa.c	/^	double      xcoeff[2], ycoeff[2];$/;"	m	struct:lisafunc_struct	file:
ycollided	images/m6502/breakout.asm	/^ycollided:$/;"	l
ycollided2	images/m6502/breakout.asm	/^ycollided2:$/;"	l
ycollision	images/m6502/breakout.asm	/^ycollision:$/;"	l
ycurvature	speedmine.c	/^    double ycurvature[TERRAIN_LENGTH];$/;"	m	struct:state	file:
ydelta	eruption.c	/^  unsigned char xdelta, ydelta, decay;$/;"	m	struct:state	file:
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yeast_init	glx/crackberg.c	/^static void yeast_init(Trile *tr)$/;"	f	file:
yeast_init_iter	glx/crackberg.c	/^static void yeast_init_iter(Trile *tr, cberg_state *cberg)$/;"	f	file:
yellowColorMode	glx/flurry.h	/^	yellowColorMode,$/;"	e	enum:_ColorModes
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yh	images/m6502/crunch6502.asm	/^yh:$/;"	l
yh	images/m6502/matrix.asm	/^yh:$/;"	l
yh	images/m6502/random-walk.asm	/^yh:$/;"	l
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yi	lissie.c	/^	int         xi, yi, ri, rx, ry, len, pos;$/;"	m	struct:__anon65	file:
yi	vermiculate.c	622;"	d	file:
yiq	analogtv.h	/^  } yiq[ANALOGTV_PIC_LEN+10];$/;"	m	struct:analogtv_s	typeref:struct:analogtv_s::analogtv_yiq_s
yl	images/m6502/crunch6502.asm	/^yl:$/;"	l
yl	images/m6502/matrix.asm	/^yl:$/;"	l
yl	images/m6502/random-walk.asm	/^yl:$/;"	l
ylim	attraction.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
ylim	greynetic.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
ylim	rorschach.c	/^  int xlim, ylim;$/;"	m	struct:state	file:
ymax	epicycle.c	/^   int xmax, xmin, ymax, ymin;$/;"	m	struct:state	file:
ymax	fluidballs.c	/^  float xmax, ymax;$/;"	m	struct:__anon414	file:
ymax	ifs.c	/^  int xmin, xmax, ymin, ymax;$/;"	m	struct:state	file:
ymax	imsmap.c	/^  int xmax, ymax;$/;"	m	struct:state	file:
ymax	kaleidescope.c	/^  int  xmax, ymax;                    \/* width, height of window *\/$/;"	m	struct:state	file:
ymax	vermiculate.c	32;"	d	file:
ymin	epicycle.c	/^   int xmax, xmin, ymax, ymin;$/;"	m	struct:state	file:
ymin	fluidballs.c	/^  float xmin, ymin;	\/* rectangle of window, relative to root *\/$/;"	m	struct:__anon414	file:
ymin	glx/glhanoi.c	/^	GLfloat xmin, xmax, ymin;$/;"	m	struct:__anon202	file:
ymin	ifs.c	/^  int xmin, xmax, ymin, ymax;$/;"	m	struct:state	file:
ymin	vermiculate.c	33;"	d	file:
ymode	whirlygig.c	/^    int xmode, ymode;$/;"	m	struct:state	file:
ymode_str	whirlygig.c	/^    char *xmode_str, *ymode_str; \/* holds the current mode for x and y computation *\/$/;"	m	struct:state	file:
ymouse	glx/gleidescope.c	/^    double ymouse;$/;"	m	struct:__anon340	file:
ymove	distort.c	/^	int xmove, ymove;$/;"	m	struct:coo	file:
ynextStep	imsmap.c	/^  int cx, xstep, ystep, xnextStep, ynextStep;$/;"	m	struct:state	file:
yoff	kaleidescope.c	/^  int  xoff, yoff;                    \/* offset of origin xmax\/2, ymax\/2 *\/$/;"	m	struct:state	file:
yoff	nerverot.c	/^    FLOAT yoff[3][3];  \/* display x offset per drawn point (-1..1) *\/$/;"	m	struct:blot_s	file:
yoff	slidescreen.c	/^  int xoff, yoff;$/;"	m	struct:state	file:
yoffset	speedmine.c	/^    int xoffset, yoffset;$/;"	m	struct:state	file:
yoffset	whirlygig.c	/^    double yoffset;$/;"	m	struct:info	file:
yp	glx/engine.c	/^  GLfloat ln[730], yp[730], ang[730];$/;"	m	struct:__anon238	file:
yp	glx/juggler3d.c	/^  Spline xp, yp;$/;"	m	struct:trajectory	file:
yp	juggle.c	/^  Spline xp, yp;$/;"	m	struct:trajectory	file:
yperiod	flow.c	/^	double   yperiod; \/* ODE's where Y is periodic. *\/$/;"	m	struct:__anon114	file:
ypos	eruption.c	/^  short xpos, ypos, xdir, ydir;$/;"	m	struct:__anon6	file:
ypos	glx/flipflop.c	/^    int *ypos; \/* size: numsquares *\/$/;"	m	struct:__anon342	file:
ypos	images/m6502/spacer.asm	/^ypos:$/;"	l
ypos	metaballs.c	/^  short xpos,ypos;$/;"	m	struct:__anon154	file:
ypos	triangle.c	/^	int         ypos[MAX_SIZE + 1];$/;"	m	struct:__anon106	file:
yposition	xlyap.c	/^  int width, height, xposition, yposition;$/;"	m	struct:state	file:
yrec	vermiculate.c	/^  int xrec[rlmax + 1], yrec[rlmax + 1];$/;"	m	struct:linedata	file:
yrot	glx/cube21.c	/^  GLfloat       xrot, yrot;     \/* "spin" - object rotation around axis *\/$/;"	m	struct:__anon229	file:
ys	ant.c	/^	int         xs, ys;$/;"	m	struct:__anon69	file:
ys	demon.c	/^	int         xs, ys;$/;"	m	struct:__anon60	file:
ys	loop.c	/^	int         xs, ys;$/;"	m	struct:__anon185	file:
ys	pacman.h	/^    short xs, ys, xb, yb;$/;"	m	struct:__anon45
ys	substrate.c	/^    float ys, xs, t_inc; \/* for curvature calculations *\/$/;"	m	struct:__anon37	file:
yshadow	mismunch.c	/^  int yshadow, xshadow;$/;"	m	struct:_muncher	file:
yshadow	munch.c	/^  int yshadow, xshadow;$/;"	m	struct:_muncher	file:
yshift	euler2d.c	/^	double     xshift,yshift,scale;$/;"	m	struct:__anon80	file:
ysize	worm.c	/^	int         xsize, ysize, zsize;$/;"	m	struct:__anon18	file:
ysize	xrayswarm.c	/^  int xsize, ysize;$/;"	m	struct:state	file:
yspeed	whirlygig.c	/^    double yspeed; \/* A factor to modify vertical movement *\/$/;"	m	struct:info	file:
yspin	glx/glsnake.c	/^static GLfloat yspin = 60.0;$/;"	v	file:
ystart	glx/gleidescope.c	/^    int ystart;$/;"	m	struct:__anon340	file:
ystep	imsmap.c	/^  int cx, xstep, ystep, xnextStep, ynextStep;$/;"	m	struct:state	file:
ysym	rorschach.c	/^  Bool xsym, ysym;$/;"	m	struct:state	file:
yt	glx/atlantis.h	/^	float       xt, yt, zt;$/;"	m	struct:_fishRec
yth	glx/cubenetic.c	/^  double xth, yth;$/;"	m	struct:__anon262	file:
yv	anemotaxis.c	/^  YV *yv;            \/* yv[i] keeps velocity and y-coordinate of the$/;"	m	struct:__anon98	file:
yv	fireworkx.c	/^  float yv;}firepix;$/;"	m	struct:__anon7	file:
yvals	speedmine.c	/^    int yvals[TERRAIN_LENGTH][TERRAIN_BREADTH];$/;"	m	struct:state	file:
yy	rotzoomer.c	/^  int xx, yy;		\/* left-upper corner position (* 256) *\/$/;"	m	struct:zoom_area	file:
z	anemone.c	/^  double x,y,z;$/;"	m	struct:__anon117	file:
z	bouboule.c	/^	SinVariable z;$/;"	m	struct:StarFieldStruct	file:
z	bouboule.c	/^	double      x, y, z;	\/* Position of the star *\/$/;"	m	struct:StarStruct	file:
z	fiberlamp.c	/^  double z;$/;"	m	struct:__anon28	file:
z	flow.c	/^typedef struct { double x, y, z; } dvector;$/;"	m	struct:__anon111	file:
z	glx/atlantis.h	/^	float       x, y, z, phi, theta, psi, v;$/;"	m	struct:_fishRec
z	glx/blinkbox.c	/^  GLfloat x,y,z;$/;"	m	struct:__anon334	file:
z	glx/blinkbox.c	/^  GLfloat z;$/;"	m	struct:Ball	file:
z	glx/boing.c	/^typedef struct { GLfloat x, y, z; } XYZ;$/;"	m	struct:__anon258	file:
z	glx/bouncingcow.c	/^  GLfloat x, y, z;$/;"	m	struct:__anon246	file:
z	glx/boxed.c	/^   GLfloat z;$/;"	m	struct:__anon351	file:
z	glx/bubble3d.c	/^	GLfloat     x, y, z;	\/* (x,y,z) location of the bubble. *\/$/;"	m	struct:bubble	file:
z	glx/circuit.c	/^  GLfloat x, y, z; \/* current co-ordinates *\/$/;"	m	struct:__anon310	file:
z	glx/crackberg.c	/^    double x,y,z, yaw,roll,pitch, dx,dy,dz, dyaw,droll,dpitch, elapsed;$/;"	m	struct:_cberg_state	file:
z	glx/cubenetic.c	/^  GLfloat x, y, z;$/;"	m	struct:__anon261	file:
z	glx/engine.c	/^  GLfloat x, y, z; \/* position *\/$/;"	m	struct:__anon238	file:
z	glx/fliptext.c	/^typedef struct { GLfloat x, y, z; } XYZ;$/;"	m	struct:__anon365	file:
z	glx/flyingtoasters.c	/^  GLfloat x, y, z;$/;"	m	struct:__anon409	file:
z	glx/glcells.c	/^  double x, y, z;   \/* 3-D coordinates (we don't need w here) *\/$/;"	m	struct:__anon384	file:
z	glx/gleidescope.c	/^	GLfloat	x, y, z;		\/* position *\/$/;"	m	struct:hex_s	file:
z	glx/gleidescope.c	/^	GLfloat z;$/;"	m	struct:__anon337	file:
z	glx/glforestfire.c	/^    float x,y,z;$/;"	m	struct:__anon268	file:
z	glx/glmatrix.c	/^  GLfloat x, y, z;        \/* position of strip *\/$/;"	m	struct:__anon369	file:
z	glx/glplanet.c	/^  double z;$/;"	m	struct:__anon407	file:
z	glx/involute.h	/^  double x, y, z;            \/* position *\/$/;"	m	struct:__anon332
z	glx/juggler3d.c	/^typedef struct { GLfloat x, y, z; } XYZ;$/;"	m	struct:__anon406	file:
z	glx/lavalite.c	/^  double z;		\/* vertical position *\/$/;"	m	struct:metaball	file:
z	glx/mirrorblob.c	/^  GLdouble x, y, z;$/;"	m	struct:__anon324	file:
z	glx/mirrorblob.c	/^  GLdouble z;$/;"	m	struct:__anon325	file:
z	glx/molecule.c	/^  GLfloat x, y, z;	\/* position in 3-space (angstroms) *\/$/;"	m	struct:__anon233	file:
z	glx/normals.h	/^  double x,y,z;$/;"	m	struct:__anon285
z	glx/polyhedra.c	/^    double x, y, z;$/;"	m	struct:__anon250	file:
z	glx/polyhedra.c	/^static Vector x, y, z;$/;"	v	file:
z	glx/polyhedra.h	/^  double x, y, z;$/;"	m	struct:__anon379
z	glx/sierpinski3d.c	/^  double x,y,z;$/;"	m	struct:__anon315	file:
z	glx/sphere.c	/^typedef struct { GLfloat x, y, z; } XYZ;$/;"	m	struct:__anon286	file:
z	glx/sproingies.c	/^	int x, y, z;     \/*   Position                              *\/$/;"	m	struct:sPosColor	file:
z	glx/tangram.c	/^    GLfloat z;$/;"	m	struct:__anon288	file:
z	glx/tunnel_draw.c	/^  float x, y, z; \/* Point coordinates *\/$/;"	m	struct:__anon362	file:
z	nerverot.c	/^    FLOAT z;           \/* 3d z position (-1..1) *\/$/;"	m	struct:blot_s	file:
z	t3d.c	/^  double x,y,z,r,d,r1;$/;"	m	struct:__anon64	file:
z	worm.c	/^	int         x, y, z;$/;"	m	struct:__anon17	file:
zFar	glx/crackberg.c	/^    double fovy, aspect, zNear, zFar;$/;"	m	struct:_cberg_state	file:
zNear	glx/crackberg.c	/^    double fovy, aspect, zNear, zFar;$/;"	m	struct:_cberg_state	file:
zRot	nerverot.c	/^   FLOAT zRot;$/;"	m	struct:state	file:
zRotTarget	nerverot.c	/^   FLOAT zRotTarget;$/;"	m	struct:state	file:
z_camera_rotate	glx/tangram.c	/^static GLfloat z_camera_rotate;$/;"	v	file:
z_speed	wormhole.c	/^  int z_speed;$/;"	m	struct:state	file:
zaehler	t3d.c	/^  double zoom,speed,zaehler,vspeed;$/;"	m	struct:state	file:
zangvel	glx/glsnake.c	/^static GLfloat zangvel;$/;"	v	file:
zcurvature	speedmine.c	/^    double zcurvature[TERRAIN_LENGTH];$/;"	m	struct:state	file:
zeiger	t3d.c	/^zeiger(struct state *st, double dist,double rad, double z, double sec, int *q)$/;"	f	file:
zeit	t3d.c	/^  struct tm *zeit;$/;"	m	struct:state	typeref:struct:state::tm	file:
zero_vector	glx/mirrorblob.c	/^const Vector3D zero_vector = { 0.0, 0.0, 0.0 };$/;"	v
zeta	glx/hypertorus.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon241	file:
zeta	glx/klein.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon230	file:
zeta	glx/polytopes.c	/^  float alpha, beta, delta, zeta, eta, theta;$/;"	m	struct:__anon214	file:
zi	abstractile.c	/^  unsigned int di, ei, fi, ii, bi, li, eli, oi, zi;$/;"	m	struct:state	file:
zlist	abstractile.c	/^  unsigned int *zlist, *fdol;$/;"	m	struct:state	file:
zoom	glx/blocktube.c	/^  GLfloat zoom;$/;"	m	struct:__anon360	file:
zoom	glx/gleidescope.c	/^static Bool		zoom;			\/* zooming camera *\/$/;"	v	file:
zoom	glx/glslideshow.c	/^static int zoom;            \/* How far in to zoom when panning, in percent of$/;"	v	file:
zoom	glx/glsnake.c	/^static GLfloat zoom;$/;"	v	file:
zoom	glx/mirrorblob.c	/^static float zoom;$/;"	v	file:
zoom	starfish.c	/^  zoom$/;"	e	enum:starfish_mode	file:
zoom	t3d.c	/^  double zoom,speed,zaehler,vspeed;$/;"	m	struct:state	file:
zoom	twang.c	/^    FLOAT zoom;   \/* log of the zoom of the tile (-1..1) *\/$/;"	m	struct:__anon146	file:
zoom_area	rotzoomer.c	/^struct zoom_area {$/;"	s	file:
zoom_box	rotzoomer.c	/^  struct zoom_area **zoom_box;$/;"	m	struct:state	typeref:struct:state::zoom_area	file:
zoom_defaults	zoom.c	/^static const char *zoom_defaults[] = {$/;"	v	file:
zoom_delay	glx/voronoi.c	/^static GLfloat zoom_speed, zoom_delay;$/;"	v	file:
zoom_draw	zoom.c	/^zoom_draw (Display *dpy, Window window, void *closure)$/;"	f	file:
zoom_event	zoom.c	/^zoom_event (Display *dpy, Window window, void *closure, XEvent *event)$/;"	f	file:
zoom_free	zoom.c	/^zoom_free (Display *dpy, Window window, void *closure)$/;"	f	file:
zoom_init	zoom.c	/^zoom_init (Display *dpy, Window window)$/;"	f	file:
zoom_options	zoom.c	/^static XrmOptionDescRec zoom_options[] = {$/;"	v	file:
zoom_p	glx/carousel.c	/^static Bool zoom_p;	    \/* Throb the images in and out as they spin. *\/$/;"	v	file:
zoom_points	glx/voronoi.c	/^zoom_points (voronoi_configuration *vp)$/;"	f	file:
zoom_reshape	zoom.c	/^zoom_reshape (Display *dpy, Window window, void *closure, $/;"	f	file:
zoom_speed	glx/voronoi.c	/^static GLfloat zoom_speed, zoom_delay;$/;"	v	file:
zoom_toward	glx/voronoi.c	/^  GLfloat zoom_toward[2];$/;"	m	struct:__anon270	file:
zooming	glx/voronoi.c	/^  GLfloat zooming;         \/* 1.0 starting zoom, 0.0 no longer zooming. *\/$/;"	m	struct:__anon270	file:
zpos	glx/cube21.c	/^static const GLfloat zpos = -18.0;$/;"	v	file:
zpos	glx/cubicgrid.c	/^static const GLfloat zpos = -18.0;$/;"	v	file:
zsize	worm.c	/^	int         xsize, ysize, zsize;$/;"	m	struct:__anon18	file:
zspin	glx/glsnake.c	/^static GLfloat zspin = -45.0;$/;"	v	file:
zt	glx/atlantis.h	/^	float       xt, yt, zt;$/;"	m	struct:_fishRec
