Scene coordinate. More...
#include <scenecoordinate.h>
Public Member Functions | |
| SceneCoordinate () | |
| Constructs a null coordinate. | |
| SceneCoordinate (double x, double y) | |
| Constructs a coordinate with given x and y. | |
| SceneCoordinate (const GeoCoordinate &coordinate) | |
| Constructs a coordinate with values converted from the given GeoCoordinate. | |
| qreal | azimuthTo (const SceneCoordinate &to) const |
| Returns the azimuth from this coordinate to other coordinate. | |
| bool | isNull () const |
| Check if coordinate is (0.0, 0.0). | |
| void | setX (double x) |
| Sets the latitude. | |
| void | setY (double y) |
| Sets the longitude. | |
| QPointF | toPointF () const |
| Convert to QPointF. | |
| double | x () const |
| Returns the x value. | |
| double | y () const |
| Returns the y value. | |
| operator QVariant () const | |
| Operator for creating QVariant. | |
| SceneCoordinate & | operator*= (double factor) |
| Multiplies this coordinate's values by the given factor, and returns a reference to this coordinate. | |
| SceneCoordinate & | operator+= (const SceneCoordinate &coordinate) |
| Adds the given coordinate to this coordinate and returns a reference to this coordinate. | |
| SceneCoordinate & | operator-= (const SceneCoordinate &coordinate) |
| Subtracts the given coordinate from this coordinate and returns a reference to this coordinate. | |
| const SceneCoordinate | operator+ (const SceneCoordinate &other) const |
| Returns a SceneCoordinate object that is the sum of the coordinates. | |
| const SceneCoordinate | operator- (const SceneCoordinate &other) const |
| Returns a SceneCoordinate object that is formed by subtracting the coordinates. | |
Private Member Functions | |
| void | convertFrom (const GeoCoordinate &coordinate) |
| Convert values from GeoCoordinate. | |
| void | normalize (double &value, int min, int max) |
| Translate integer part of the given value between min and max. | |
Private Attributes | |
| double | m_x |
| X value. | |
| double | m_y |
| Y value. | |
Scene coordinate.
| SceneCoordinate::SceneCoordinate | ( | double | x, | |
| double | y | |||
| ) |
Constructs a coordinate with given x and y.
| x | X value | |
| y | Y value |
| SceneCoordinate::SceneCoordinate | ( | const GeoCoordinate & | coordinate | ) |
Constructs a coordinate with values converted from the given GeoCoordinate.
Uses convertFrom() method.
| coordinate | Geological coordinate |
| qreal SceneCoordinate::azimuthTo | ( | const SceneCoordinate & | to | ) | const |
Returns the azimuth from this coordinate to other coordinate.
Zero is pointing to north. Returned value is from 0 to 360.
| to | Target coordinate |
| void SceneCoordinate::convertFrom | ( | const GeoCoordinate & | coordinate | ) | [private] |
Convert values from GeoCoordinate.
Does run normalize() for the x value after the conversion to make sure that the result is inside the allowed map pixel values.
In horizontal direction: -180º equals scene pixel 0 (first scene pixel) +180º equals -180º
scene has 2^18 * 256 - 1 = 67108864 pixels per side one pixel width is 360º / 67108864 = 0.00000536441802978516º so the last scene pixel is 180º - 0.00000536441802978516º = 179.99999463558197021484º
| coordinate | Geological coordinate |
| bool SceneCoordinate::isNull | ( | ) | const |
Check if coordinate is (0.0, 0.0).
| void SceneCoordinate::normalize | ( | double & | value, | |
| int | min, | |||
| int | max | |||
| ) | [private] |
Translate integer part of the given value between min and max.
If given value is not inside the given range (min <= value <= max), then the allowed range is adder or subtracted until the value does fit in the range. Only integer part is compared.
| value | Value to be normalized | |
| min | Minimum allowed value | |
| max | Maximum allowed value |
| void SceneCoordinate::setX | ( | double | x | ) |
Sets the latitude.
| x | X value |
| void SceneCoordinate::setY | ( | double | y | ) |
Sets the longitude.
| y | Y value |
| QPointF SceneCoordinate::toPointF | ( | ) | const |
Convert to QPointF.
| double SceneCoordinate::x | ( | ) | const |
Returns the x value.
| double SceneCoordinate::y | ( | ) | const |
Returns the y value.
1.6.1