| azimuthTo(const SceneCoordinate &to) const | SceneCoordinate | |
| convertFrom(const GeoCoordinate &coordinate) | SceneCoordinate | [private] |
| isNull() const | SceneCoordinate | |
| m_x | SceneCoordinate | [private] |
| m_y | SceneCoordinate | [private] |
| normalize(double &value, int min, int max) | SceneCoordinate | [private] |
| operator QVariant() const | SceneCoordinate | |
| operator*=(double factor) | SceneCoordinate | |
| operator+(const SceneCoordinate &other) const | SceneCoordinate | |
| operator+=(const SceneCoordinate &coordinate) | SceneCoordinate | |
| operator-(const SceneCoordinate &other) const | SceneCoordinate | |
| operator-=(const SceneCoordinate &coordinate) | SceneCoordinate | |
| SceneCoordinate() | SceneCoordinate | |
| SceneCoordinate(double x, double y) | SceneCoordinate | |
| SceneCoordinate(const GeoCoordinate &coordinate) | SceneCoordinate | |
| setX(double x) | SceneCoordinate | |
| setY(double y) | SceneCoordinate | |
| toPointF() const | SceneCoordinate | |
| x() const | SceneCoordinate | |
| y() const | SceneCoordinate |
1.6.1