Sandora's known bugs & to-do's
Last updated: 2011-03-11
Version: 0.1.1
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Currently the following bugs and to-do's are known and listed.

If you found bugs not listed, have questions or suggestions, please email
<email@wavehack.net with subject "Sandora".

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Bugs:
- Framerate is better than last version but still drops a lot when adding lots
  of particles. More performance updates are required.
- Drawing too close to the edge on the Pandora causes the touchscreen
  calibration to mess up and eventually crash.

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Todo's:
- Optimize code.
- Need to add a drawLine() func between mousemotions. Rapid mouse/stylus
  movement leaves gaps between motion captures.
- Need to add a (hidable) panel for manually selecting particles to draw.
  Currently particle selection is exclusively done through the keyboard.
- Add new particles which are commmonly used in other sand games. Ideas include
  c4, cera, fuse, earth, wood, crystal, concrete, nitro, napalm, gunpowder,
  owko, lava, 2 types of gas, parasites, seeds, methane and the '???'.
- Limit framerate once the whole thing is more stable and faster.
