Tue Dec 15 17:30:56 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * use opendir for directory existen checking after all, stat didn't work on windows resulting in a failed directory create and an abort

Tue Dec 15 17:30:25 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * use lzma instead of brut for exe compression, it is faster and compresses much better

Mon Dec  7 20:24:19 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * fix type in readme

Sun Dec  6 21:03:16 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * improved "make dist-win32"

Sun Dec  6 13:31:57 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * prepare for release 0.0.2

Sun Dec  6 00:07:58 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * revised level "One last crash"

Sun Dec  6 10:27:45 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add music to distribution

Sat Dec  5 17:37:33 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * 2nd try at soling the crash after level leaving problem, hope it works now

Fri Dec  4 21:24:28 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add a new AV level and add missing levels from Volker to makefile.am

Fri Dec  4 18:16:18 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * fix crashed after the ant leaves the level
  
  - add a regression test to check for this
  - the patch is a bit bigger than really required because I moved the level finished
    check from the levePlayer into the levelData class because this check is nearly pure level
    data comparisons....

Thu Dec  3 18:31:17 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * fix several falling dominos one higher than the other
  
  The old code use to check below and see "oh there is a domino belog me, so CRASH", but it
  didn't check, whether the domino below was also falling. Because all dominos fall
  at the same speed we can not have several dominos stacked
  
  this fixes the merger level, as the dominos now only crash, when needed

Wed Dec  2 19:14:30 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * play music when replaying a recording

Wed Dec  2 19:03:16 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add some more crash checks for risers so that they crash with dominos on the down way

Wed Dec  2 18:25:56 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * make it possible for the ant to turn while inside the dominos, even when it already pushed

Wed Dec  2 18:16:09 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * continue checking even after celebrating, and when we get a crash later on fail

Wed Dec  2 00:22:37 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * fixed some more level recordings

Tue Dec  1 21:16:30 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * shorten German text for one of the fails, so that is fits window

Sun Nov 29 22:11:43 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * new levels (all about crashing)

Sun Nov 29 19:33:09 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * fix several level recordings

Sun Nov 29 11:33:02 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * recordings of alternative solutions to "Missing Stopper" and "Missing Stopper 2"

Sun Nov 29 16:59:36 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * ascenders can now be retriggered

Sun Nov 29 15:13:37 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * properly play music, when starting from a file, remove debug print, when starting music

Sun Nov 29 12:28:31 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * don't interrupt music, when playing one level after another
  
  this will do the long music pieces more justice instead of hearing only the start again and again

Sun Nov 29 12:26:50 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add some NEWS

Sun Nov 29 11:43:18 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * update German translation

Fri Nov 27 18:04:24 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * fix some little differences to the original game that made a lot of the original recordings fail

Fri Nov 27 17:57:56 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add 83 recordings from the original game for the original levels
  
  of the missing levels 
  
  6 fail because they already fail in the original (8, 33, 49, 79, 85, 92)
  10 fail because of the remaining difference to the original (21, 66, 67, 75, 76, 78, 81, 90, 91, 93)

Fri Nov 27 17:56:00 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * don't try to play music, when SDL sound subsystem is not initialized, it will result in crash

Sun Nov 22 17:59:53 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * optimize the ant image a bit to make is easier for future artists

Wed Nov 18 12:09:56 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add Harald to credits

Wed Nov 18 11:53:00 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add explosion and crash animations from Harald

Wed Nov 18 11:15:43 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * update the dungeon theme to use new graphics from Harald

Sat Aug 29 10:13:39 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add space music

Sat Aug 29 10:12:49 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add japanese music

Sat Aug 29 10:12:23 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add dungeon music

Sat Aug 29 10:11:47 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add castle music

Sat Aug 29 10:11:12 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add aztec music

Sat Aug 29 10:10:26 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add Roberto to the credits

Sun May 31 12:49:46 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * add some brackets to remove some warnings (and probably also errors)

Tue May 26 19:03:20 CEST 2009  Andreas Rver <roever@users.sourceforge.net>
  * fix a bug where a domino leaning against a step was not properly considered

Fri Mar 27 20:49:50 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * use ogg files for music

Fri Mar 27 20:49:23 CET 2009  Andreas Rver <roever@users.sourceforge.net>
  * add missing gettext header file

Sun Jan  4 15:17:35 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * portability to BSD make

Sun Jan  4 14:14:46 CET 2009  Volker Grabsch <vog@notjusthosting.com>
  * improved coding style

Tue Dec  2 21:51:03 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * corrected background tiles of the A&V levels

Mon Dec 15 11:42:57 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add czech translation (first try at it, hints are still missing)

Sun Dec  7 11:31:36 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement playing music

Wed Dec  3 17:38:07 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * limit domino placing to left and right movement

Tue Dec  2 21:18:17 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * splitting dust cloud could leave behind traces

Tue Dec  2 17:25:14 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add start of a russian translation

Tue Dec  2 04:00:53 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * add internationalisation (i18n) support

Mon Dec  1 22:58:22 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * after playing a level, go back to level list instead of main menu

Tue Dec  2 02:41:07 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * corrected list of A&V level files in Makefile.am

Mon Dec  1 23:42:15 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved position of readme.txt entry in Makefile.am

Mon Dec  1 22:31:04 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * switch all A&V levels to the space theme

Sat Nov 29 13:13:14 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * yet 2 more dirty blocks for dust clouds

Sat Nov 29 13:10:27 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * hopefully fix endian problem when loading PNG files

Sat Nov 29 13:07:18 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add one more level to a&v level set

Fri Nov 28 17:44:11 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * update space theme to new graphics

Wed Nov 26 21:42:58 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove some unused and unimplemented tiles from aztec theme and also fix a little bug with the ladder

Mon Nov 24 20:34:18 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * some updates to the aztec and mechanic tiles

Sun Nov 23 10:38:51 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * update mechanic theme with new graphics

Sun Nov 23 10:37:10 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * update to aztec graphics

Sat Nov 22 16:06:32 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix 2 array overflows causing segmentation fauls at least on 64 bit systems when dominos got too close to the edge

Fri Nov 21 21:03:03 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove debug print

Fri Nov 21 08:58:48 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * update atzec theme, make it layered and use the new graphics by Harald Radke

Thu Nov 20 13:31:13 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add modificator functions for multi layer converter

Tue Nov 18 18:32:14 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix domino not flat test

Sun Nov 16 14:11:24 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * check for lua-5.1 in addition to lua5.1 and lua

Sun Nov 16 12:56:32 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix a buffer overflow with gethome under windows

Sun Nov 16 12:45:57 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * create a changelog file before starting auto tools, as they require that file

Sun Nov 16 12:11:12 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * split recordings/finished/ recordings/finished/original/ and recordings/finished/av/

Sun Nov 16 12:10:34 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * corrected comments and error messages

Sun Nov 16 12:00:04 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * allow directory names in ./pushover -c / -y / -f

Sun Nov 16 11:17:01 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * use stat() instead of dirent to check existence

Sun Nov 16 10:48:53 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * move directoryEntries() into tools.cpp

Sun Nov 16 12:34:52 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * give an error message, when the trigger is not flat on the ground

Sun Nov 16 12:14:27 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement sound toggling

Sun Nov 16 10:49:19 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * be less verbose when making checks, only print errors and a summary

Sun Nov 16 10:31:37 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  tagged 0.0.1a

Sat Nov 15 22:14:40 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add missing AV level files to makefile

Sat Nov 15 10:01:30 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  tagged 0.0.1

Fri Nov 14 23:51:43 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * recordings for the A&V levelsets

Fri Nov 14 19:38:27 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved level hints

Fri Nov 14 16:51:05 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * changelog is not handeled within darcs but darcs creates it

Fri Nov 14 07:18:33 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * new A&V levels: "Still too easy" and "Run 'n' Bridge"

Fri Nov 14 06:45:14 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * new A&V level: 'Missing Stopper 2'

Thu Nov 13 17:19:25 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix dirty blocks of two crashing raising ascenders and their dist cloud

Thu Nov 13 00:44:49 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * new A&V level: 'Wrong direction'

Wed Nov 12 22:56:06 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * small correction in the readme

Wed Nov 12 22:52:34 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * forbid empty levelsets

Wed Nov 12 22:37:17 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved level 'Missing Stopper'

Wed Nov 12 18:08:50 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * if there is no unsolved level left, select the first level, instead of none

Tue Nov 11 20:40:12 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * new A&V level: 'Missing Stopper'

Tue Nov 11 18:43:21 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved level 'Hard distance'

Tue Nov 11 17:31:17 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * instead of simply continuing with next unsolved level, return to level selection dialog

Mon Nov 10 23:55:03 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * new A&V levels: 'Easy distance' and 'Hard distance'

Tue Nov 11 16:56:18 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * typos in readme

Mon Nov 10 18:50:08 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * speed increase for tests, you can not provide multiple files to test, the check target is adapted

Sat Nov  8 18:19:41 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * the record wasn't updated when the next level was started

Sat Nov  8 18:19:12 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add 2 more testcases, the mustCrash cases fails right now, but that is not too bad

Sat Nov  8 17:22:22 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * due to the color reduction the offsets in the first column of ant image are no more reliable, so replace with lookup

Sat Nov  8 14:40:44 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * randomly select the blend effects

Sat Nov  8 14:29:27 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * set window title and better fullscreen toggling

Fri Nov  7 18:11:37 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace images by color reduced versions to gain some space, also hq3x scale the theme files

Fri Nov  7 18:11:01 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the readme.txt to the distribution and add a dist-win32 target to create windows zip

Fri Nov  7 16:45:10 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * bitdepth can be != 8 when using palette mode, but must be 8 for RGB png images

Thu Nov  6 17:47:55 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * better formulation of taken over original content

Thu Nov  6 17:45:58 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * the png loader can now also load palettized images with or without tRNS chunks

Wed Nov  5 18:28:20 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace the many manual domino removals by a function call

Wed Nov  5 17:56:36 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove two functions that existed twice with different names

Wed Nov  5 17:54:27 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove unused function

Wed Nov  5 17:51:24 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some windows problems: create home directory, don't write the solve files while reading it

Tue Nov  4 20:05:02 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix more typos in readme

Tue Nov  4 00:18:56 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved readme

Sat Nov  1 16:27:40 CET 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved hint for level av/too_easy

Mon Nov  3 20:35:32 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * proper getHome implementation creating the path required, also save recordings in home and add aprefix to the record file name

Mon Nov  3 20:10:24 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * if an exception occurs while playing, try to save a record

Mon Nov  3 20:06:38 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * save a record when pressing 'r' while playing

Mon Nov  3 20:04:33 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * toggle about and quit entries in the main menu

Mon Nov  3 20:02:50 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add accessor methods for the window sie and position

Mon Nov  3 17:52:11 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a readme

Fri Oct 31 15:10:49 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * make sure the fail window is wide enough to hold the caption

Wed Oct 29 14:37:15 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * close Help window when pressing Return as well as Escape

Wed Oct 29 14:31:48 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * reenable fullscreen toggle

Wed Oct 29 13:24:25 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix windows compile
  
  for a reason that I don't know the windows compiler has problems accessing the single caracters in a
  vector of strings, so I changed the code to get the c_string from the string and access those characters

Wed Oct 29 12:37:27 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * privatize target surface and graphics object for levelDisplay_c

Wed Oct 29 12:08:12 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * make the level array private to levelData_c, replacing all direct accessed with accessors and mutators

Wed Oct 29 12:05:03 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the checks back, add 3 test types (must finish, must crash, must fail), fis some problems, add make check target to makefile

Tue Oct 28 17:54:40 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * issue a text when not able to load sounds

Tue Oct 28 17:53:54 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * make some of the members of levelData private instead of protected, more will follow

Tue Oct 28 17:53:29 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * increase Volkers contribution part in AUTHORS

Mon Oct 27 18:28:59 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a tool file with the get home function, and move the solved file to home

Mon Oct 27 18:26:44 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * bit of cleanup in font initialisation

Mon Oct 27 18:25:24 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * add about window

Sun Oct 26 20:40:37 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * don't use uint type this is not known on MinGW

Sun Oct 26 19:18:52 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * save the saved map each time a new level is added, also reformat file

Sun Oct 26 19:18:33 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some valgrind uninitialized variables

Sun Oct 26 19:18:09 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * throw an exception when accessing a non exiting tile

Sun Oct 26 19:17:29 CET 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix problem in new background for level 101

Fri Oct 24 22:57:37 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * background for level 101

Fri Oct 24 17:50:29 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * first A&V levels

Fri Oct 24 13:42:43 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fix a compiled warning

Thu Oct 23 21:57:48 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * SDL_image is not required

Thu Oct 23 21:56:31 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove the rest of the SDL_xxx functions within the modules

Thu Oct 23 20:55:04 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove some more instances of SDL_Blit by surface functions

Thu Oct 23 20:32:34 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some blitting functionality to the surface and start to use it

Thu Oct 23 20:09:15 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace the dirty array and the surface for level background with a surface_c class

Thu Oct 23 18:01:16 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * include the graphics_c class in the levelDisplay class

Thu Oct 23 07:23:06 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved gratulation message

Thu Oct 23 07:22:57 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fix a compiler warning

Thu Oct 23 06:49:58 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fix theme of level 100

Thu Oct 23 17:43:31 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * split the huge level class into three parts. Those also allow for loading without the surface, ... 

Thu Oct 23 16:51:52 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement proper level failed messages
  
  - this works in many cases, some are still wrong
  - also better implementation of the config fullscreen toggle

Wed Oct 22 21:06:15 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement the fullscreen toggle config option

Wed Oct 22 19:26:52 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement a menu system
  
  the normal playing mode is now working, level selection, abbortion, help
  window, quit, ...
  
  - configuration menu is just a stub for now
  - when a level is started from the command line things go wrong
  - the check is not yet working again
  - all the debug stuff has been removed
  - ... maybe more

Tue Oct 21 20:45:30 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the font to the data dir

Tue Oct 21 19:44:17 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved level hints

Tue Oct 21 18:02:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * center text vertically in the box and use this for the hint

Tue Oct 21 17:18:35 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove unused fua functions and fix warnings

Tue Oct 21 15:08:18 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * allow only one line for the hint in a level file

Tue Oct 21 14:50:43 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved level hints

Tue Oct 21 00:04:53 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * some code cleanups to avoid gcc warnings

Mon Oct 20 21:45:43 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement helpwindow

Sun Oct 19 20:26:07 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace wav souneffects by ogg files

Sun Oct 19 20:17:55 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the frames images for windows

Sun Oct 19 18:46:53 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove some left over debug code

Sun Oct 19 18:41:24 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * solve conflict with checksum file

Sun Oct 19 15:50:43 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * remove unused helper function rtrim()

Sun Oct 19 15:47:34 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * calculate level checksums

Sun Oct 19 15:46:46 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix: level rows were not correctly filled with spaces

Sun Oct 19 15:13:08 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * import sha1 library from http://www.profv.de/sha1/

Sun Oct 19 18:27:06 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * load the window frame images

Sun Oct 19 18:23:25 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * reorganize dirty block handling and put that into its own class, implement some nice animations for full screen updates

Sun Oct 19 03:14:30 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * remove helper function isDirectory()

Sun Oct 19 12:57:32 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove all remmanents of loading code for the original datafiles (level, themes, sprites, ...)

Sun Oct 19 11:42:10 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix conflicts between my text and Volkers pointer stuff

Sun Oct 19 11:41:48 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix loos domino starting to fall down immediately

Sun Oct 19 03:20:16 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * load additional levelsets from ~/.pushover/levels when possible

Sun Oct 19 03:18:11 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * load data from PKGDATADIR if it exists, otherwise from the current working directory

Sun Oct 19 02:49:52 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * use consequently std::string in graphicsN_c

Sun Oct 19 02:37:56 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * avoid pointers

Sun Oct 19 02:12:30 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * put the original level files into distribution, but install them as cat-gz files

Sun Oct 19 02:11:55 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * some corrections in Makefile.am

Sun Oct 19 11:33:08 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * first text implementation, many features still missing but it is a start

Sat Oct 18 23:16:32 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * include levelset name in recordings

Sat Oct 18 23:11:52 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * add new level item '$' for a normal domino without a platform

Sat Oct 18 21:37:02 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * load levelsets also from cat-gz files

Sat Oct 18 21:07:09 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * created helper function isDirectory()

Sat Oct 18 20:57:34 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * created helper function readCompressedFile()

Sat Oct 18 20:39:31 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved comments

Sat Oct 18 20:34:48 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * make internal functions static

Sat Oct 18 18:42:10 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * support for levelset lists (levelsetList_c)

Sat Oct 18 18:18:46 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * new section "Priority" for levelset index

Sat Oct 18 18:15:52 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved coding style: put temporary variables into extra blocks

Sat Oct 18 18:10:32 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * added a missing "const"

Sat Oct 18 14:50:54 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved levelset loading code

Fri Oct 17 10:06:45 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * use pkg-config to check for lua / lua5.1

Thu Oct 16 21:35:23 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix: use #include <...> instead of #include "..." for including LUA headers

Thu Oct 16 18:53:21 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add crashes for rising dominos add one test case

Thu Oct 16 18:50:45 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace some numbers by the proper enum values for foreground
  
  this fixes a bug introduced when removing the unused foreground tiles, some
  numbers weren't right any more

Thu Oct 16 16:48:39 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add missing luaclass files

Thu Oct 16 00:29:06 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * check for liblua5.1 as well as for liblua

Wed Oct 15 21:46:54 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix falling off screen and use ghost when doing that

Wed Oct 15 18:00:43 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove 2 unused foreground elements

Wed Oct 15 18:00:22 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the theme images to dist target

Tue Oct 14 20:23:31 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * make falling and ant landing sound start earlier

Tue Oct 14 19:20:05 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * port themes to own file format
  
  themes now consist of a png file containing the tiles and a lua script that defines
  the positions of the tiles within the png file.
  
  all theme pngs do right now contain scaled versions of the original graphics
  better replacements will follow as well as better arranged tiles, right now the
  tiles are one below the next
  

Mon Oct 13 06:11:58 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved names of recordings

Mon Oct 13 06:08:19 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * implemented levelsets

Mon Oct 13 06:07:46 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix: add a missing #include

Mon Oct 13 05:25:50 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * corrected level name in levelset index

Sun Oct 12 14:15:28 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fixed typo

Sun Oct 12 14:02:19 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * renamed levelsections_c -> textsections_c, improved interface to level_c::load() and ::save()

Sun Oct 12 03:17:58 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fixed typo in comment

Sun Oct 12 15:50:05 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add sound effects

Sun Oct 12 11:19:01 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix domino when carried on ladder, shift dominos up a bit where required, so they don't overlap with next

Sat Oct 11 22:47:35 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * reformat carried domino lookup table

Sat Oct 11 22:47:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace old carried dominos with new images

Sat Oct 11 13:28:15 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix in initialization, improved log messages

Sat Oct 11 14:57:03 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * cleanup in png loader, add some error messages

Sat Oct 11 14:52:59 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace the carried comino images by a png. This removes the old code completely for sprite loading

Sat Oct 11 11:56:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix in level 91 snes recording

Sat Oct 11 11:39:20 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add another recording for level 91 demonstrating that it can be solved without catching dominos

Sat Oct 11 11:36:01 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add the new 91 snes level to the index file

Fri Oct 10 16:54:11 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * add SNES variant of level 91

Fri Oct 10 16:37:28 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * corrected solution recording for level 91

Sat Oct 11 11:33:19 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * print some log and timing information in main when loading

Sat Oct 11 11:32:52 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * use the right format for the step checks for falln dominos

Sat Oct 11 11:31:52 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * speed up loading by _not_ converting surfaces to screen format

Thu Oct  9 18:04:58 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * make level 49 require to fall down into the gap

Thu Oct  9 17:59:56 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * improve the level finished check, be more restrictive, tumbler need to be still, ...

Thu Oct  9 03:24:14 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * alternative solutions recordings for level 98

Thu Oct  9 03:16:43 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix: handle end of record correctly

Thu Oct  9 17:35:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remov a debug printf

Thu Oct  9 17:14:08 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add header guards to all headers where is was missing

Wed Oct  8 21:46:22 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * use a dedicated PNG loader that allows loading PNG images piece by piece
  
  this allows us to load the huge domino and ant animations images step by step
  directly into the target surfaces without loading the complete image and then
  copying that into the target, this saves memory and time

Wed Oct  8 17:11:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace original graphics by hq3x scaled versions

Tue Oct  7 22:05:33 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace ant animations with own graphics file (right now containing scaled originals

Sun Oct  5 16:35:15 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * use C++ streams in recorder_c::load() and ::save(), fix a potential buffer overflow

Sun Oct  5 16:35:00 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved 'unexpected stream error' exception message

Sun Oct  5 16:14:24 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved interface of recorder_c, fixed some initialization issues

Sun Oct  5 10:48:22 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add scaled up versions of the missing domino graphics

Sun Oct  5 09:09:04 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * split out the recorder into a separate file

Sun Oct  5 01:53:58 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * make level 101 solvable and provide a solution recording

Sun Oct  5 01:48:24 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * load levels via file name using level_c::load()

Sun Oct  5 01:22:27 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix: use 'V' in level_c::save() only when it's really necessary

Sun Oct  5 01:20:08 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * completely revised level_c::load() using levelSections_c

Sun Oct  5 01:19:20 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * implemented helper class levelSections_c for loading levels and levelsets

Fri Oct  3 23:26:53 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add another dirty block for falling dominos

Fri Oct  3 23:26:05 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * now all dominos are in the file, except for carried dominos and explosion and crash

Fri Oct  3 22:13:17 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * add alternative solution recording for level 94

Fri Oct  3 21:51:29 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * completed the level solution recordings

Fri Oct  3 21:41:37 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * fixed solution recordings of some levels

Thu Oct  2 22:03:43 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * switch all text files to UTF-8

Fri Oct  3 18:59:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix crash when a domino crash falls into a splitter

Fri Oct  3 18:33:02 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * be less strickt about splitter when checking for solved levels

Fri Oct  3 18:32:31 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * update the domino image, missing dominos are taken from the original graphics

Fri Oct  3 17:14:18 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix red rubbish pile not finishing animation

Fri Oct  3 16:50:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove possibility to push non existant dominos when already pushing then then turning around

Fri Oct  3 16:27:56 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some dirty block check that resulted in edges of dominos clipped of when ant walked below

Fri Oct  3 16:19:02 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix a backet mess resulting in ant beeing able to enter door even though if was blocked

Fri Oct  3 15:56:32 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * 2 more dirty blocks for ant, required when jumping down left or right

Fri Oct  3 15:49:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix memory leak: font wasn't freed

Fri Oct  3 15:47:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * dominos now use a png file in the new graphics engine
  
  A first tentative version of the dominos is also added
  those ar neither complete nor what I want in the end, too raytacy not enough comic like, but it's a start

Fri Oct  3 11:01:13 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * we must call SDL_Quit when the program is finished or we have a problem returning from fullscreen

Fri Oct  3 09:32:02 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * proper logic for the domino crashed. The piles now have the right color and have 2 possible sizes

Fri Oct  3 04:16:30 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved handling of hints

Thu Oct  2 21:45:56 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a comment at some debugging functionality

Thu Oct  2 21:45:27 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add another block to the ant drawing dirty area, this is the last known issue for me

Thu Oct  2 21:33:41 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a comment to what the special display cases are for and add a tiny tweak for domino position

Thu Oct  2 21:22:58 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix another ascender display problem, I think that's the last one

Thu Oct  2 17:06:08 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * error messages in level_c::load() and level_c::save(), using a custom exception class

Thu Oct  2 16:28:15 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * bugfix in handling the level version number

Thu Oct  2 16:18:29 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * improved indentation

Thu Oct  2 16:03:41 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * import the original levelset

Thu Oct  2 15:34:11 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * simplified build system

Thu Oct  2 15:05:24 CEST 2008  Volker Grabsch <vog@notjusthosting.com>
  * include license in the repository

Wed Oct  1 18:45:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * support for multiple (up to 8) background layers

Wed Oct  1 18:43:47 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * improved level format
  
    enforce "#!" line
    add and enforce version number
    renamed some fields
  

Wed Oct  1 18:42:05 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * extract the english hint from the puzzles

Tue Sep 30 21:22:44 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add new graphics engine
  
  this engine is going to be the final engine in the future. if supports
  the final intended resolution of 800x600 pixels but right now it uses
  the old graphics scaled up by 2.5x3, but future steps will replace those
  old graphics with out own and our own format

Tue Sep 30 21:22:22 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove 2 unused functions from graphics

Tue Sep 30 21:21:59 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add autors

Mon Sep 29 18:17:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a new text based level format

Mon Sep 29 18:12:28 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace some char* strings with proper std::string

Mon Sep 29 18:08:30 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * rename defines and variable names to they correspond with the texts in the original game

Mon Sep 29 18:05:06 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove the theme name array

Mon Sep 29 18:03:48 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some debugging code for domino painting (it is disabled for now)

Sun Sep 28 21:41:26 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * a little fix for riser displaying

Sun Sep 28 17:23:40 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some coments for the foreground elements

Sun Sep 21 11:16:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * some improvements for level finished test

Sun Sep 21 11:15:58 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * little fix for riser, but the riser is still not working properly

Sun Sep 21 10:59:26 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * 4 more recordings

Sat Sep 20 19:03:37 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add recordings for the first few levels. They can be used for regression checks

Sat Sep 20 10:32:37 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some dirty marks to ant, so that it properly updates the display when putting down domino

Sat Sep 20 10:19:10 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * some slight improvements for level done check

Thu Sep 18 18:14:36 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix an unitialized variable

Thu Sep 18 18:09:51 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * make it possible to check recordings
  
  with 
  
  pushover -c recordFile
  
  it is now possible to check recordings. The level must have ended
  right on that spot. This is now happening without any use of graphics
  and quite quick
  
  this made it necessary to initialize the ant arrays with proper sizes
  otherwise the animations would not be properly simulated
  
  

Wed Sep 17 21:50:33 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * replace pixel positions by proper graphics functions so that they are themable

Wed Sep 17 17:39:13 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a text, when the level has been successfully solved

Wed Sep 17 17:38:37 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement some more debugging things

Wed Sep 17 17:37:37 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some riser issues

Wed Sep 17 17:37:05 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix splitter splitting stone position

Mon Sep 15 21:08:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * some improvements for riser drawing

Mon Sep 15 20:34:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * better pause implementation and separate dirty block and print debug modes

Mon Sep 15 20:11:52 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * handle events even in playback mode, but ignore action keys, the special keys work though, fns chars for fast normal slow mode

Mon Sep 15 17:10:26 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * clock updates only when necessary, a litte optimisation for backgrond updates

Mon Sep 15 17:05:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some comments, replace number with defines, replace some unknown ant states with names

Sun Sep 14 21:48:30 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * properly implement domino display routine, also fix a dirty marking, there are some problems left

Sat Sep 13 21:01:00 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * initialize the background before starting the main loop

Sat Sep 13 20:52:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add time handling and display

Sat Sep 13 18:06:56 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a first font and text output routines

Sat Sep 13 18:06:00 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * proper last row output (the last row is only halve visible

Fri Sep 12 19:28:42 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some dirty blocks fir riser

Fri Sep 12 19:06:33 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix riser display, when it continues upwards

Fri Sep 12 17:22:33 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * better dirty block handling, CPU usage is down to a few percent (below 10)

Thu Sep 11 21:40:03 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement dirty block updating and pause option

Thu Sep 11 21:02:53 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix a missing dirty block

Thu Sep 11 20:46:02 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement level complete check, play animation level can be left, record is saved when level left

Thu Sep 11 18:22:02 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * indentation

Thu Sep 11 18:21:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix push in test, the wrong neighbor was checked, also change comparison to contain the proper meaning

Thu Sep 11 18:20:51 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a debug print routine that prints out the state of the level

Thu Sep 11 17:13:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove x1, y2 from the DTA functions, they are not needed, x2 is always == x same for y

Thu Sep 11 16:59:58 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix flip over of bridger to the right

Thu Sep 11 16:59:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add a key recorder and playback functionality

Thu Sep 11 16:45:26 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * commenting initiative for level.cpp

Wed Sep 10 21:30:45 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix bouncing off of delay demonios, this must only work, when the way back is free

Wed Sep 10 21:02:57 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * the dirty block marks are now better visible and can be switched on and off with 'd'

Wed Sep 10 20:56:24 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement rolling "up" of riser dominos

Tue Sep  9 21:44:48 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix bug with bouncing away from a delay stone

Tue Sep  9 21:31:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement bridge builders building activities

Tue Sep  9 20:35:50 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix domino rolling over the edge of a halfe block

Tue Sep  9 20:32:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement tumbler rolling over

Tue Sep  9 20:32:18 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * shift the dirty markis into the middle of the blocks

Tue Sep  9 18:34:45 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix ant loosing domino animations (when stepping over a gap)

Tue Sep  9 17:06:04 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * splitters are now working, some other fixes, like some added crashes....

Tue Sep  9 17:01:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix ant push domino animation for the special blocks (like delay)

Mon Sep  8 21:46:06 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add some number comments to foreground enumeration, proper new position for dominoes falling left down the edge

Mon Sep  8 21:38:46 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix jumping up stairs

Mon Sep  8 21:31:33 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * shift ant dirty blocks around

Mon Sep  8 21:30:53 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement dominos toppling over the edge, and crashing dominos

Mon Sep  8 18:29:20 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * don't use the dirty marks for repaint at the moment, always repaint everything, also add little marks for dirty blocks

Mon Sep  8 18:27:14 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * its now possible to toggle speed between 1 and 18 frames per second by pressing s

Mon Sep  8 18:26:44 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix some valginrd warnings about uninitialized variables

Sun Sep  7 11:12:43 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * a lot of functionality for domino animation, simple things do work, first level is doable

Fri Sep  5 18:25:35 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix ant trying to climb non existant ladder

Fri Sep  5 17:58:17 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * better time handling in main, re catch up lost time now

Thu Sep  4 21:25:00 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix ant falling

Thu Sep  4 20:05:43 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * now the ant does everything properly

Thu Sep  4 17:46:29 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * we can now properly display the ant when it carries a domino, pull out and push in is still missing though

Wed Sep  3 17:14:27 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement pushable domino and CanPlaceDomino and finish noactivity checks
  
  All ant movements are now working as expected, the ant carried a domino
  around and goes up and down ladders.... but display is not yet right

Tue Sep  2 21:47:35 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement first part of the non active activities, release domino and exit ladder is still missing

Tue Sep  2 21:12:50 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement the main ant movement decision making function... phew that one is big

Thu Aug 28 21:23:56 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement proper timing for frames

Thu Aug 28 21:22:51 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement all Ant state functions, except for the big decision maker.....

Sun Aug 24 18:08:38 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * make valgrind happy (memory leak and decompressor accesses 4 additional bytes)

Sun Aug 24 17:56:22 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * Ant can now fall down and will die when falling too high

Sun Aug 24 16:43:40 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * implement in front of exploder animation

Sun Aug 24 13:21:01 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * use the space palette for ant and dominos it looks better

Sun Aug 24 12:56:47 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * ant can now jump, also replace some magic numbers with proper graphics specific methods

Sat Aug 23 22:33:35 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * add missing ant-files from the last commit, also ant now walks left and right

Sat Aug 23 20:33:53 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * start of ant state machine
  
  - start of main playing loop
  - first 2 states of ant state machine
  - doors open and close
  - ant enters level
  - positions of ant and dominos is still wrong...
  

Sat Aug 23 13:48:25 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * load the entry and exit door positions

Sat Aug 23 13:48:10 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * fix ant animation loading, still one special case to go

Thu Aug 21 22:15:27 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * partially load the ant animations (some copying is still missing)

Thu Aug 21 17:26:01 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * more cleanup in decompress (static functions, merge the 2 CRC functions)

Wed Aug 20 17:59:09 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * cleanup for decompress module, making it reentrant and only initialize CRC table once

Wed Aug 20 17:12:04 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * color gradient must not access pixel below surface edge

Wed Aug 20 17:07:42 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * load data from current directory, program parameter is a string with the level name

Wed Aug 20 17:07:07 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove checks for 2 not used libraries from config chript

Tue Aug 19 20:55:19 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * wait for keypress instead of simple 10 seconds

Tue Aug 19 20:54:55 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * redraw ladders in front of dominos

Sun Aug 17 20:47:51 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * remove some warnings, provide destructors that free the allocated memory

Sun Aug 17 20:35:49 CEST 2008  Andreas Rver <roever@users.sourceforge.net>
  * initial import
  
  The current version can read ressources for background, domioes and sime of the information from levels
  it reads a command line parameter: a number and reads the corresponding level from the original files
  and displays it, then the program exits
