           ___     _   _
          | _ \   | \_/ |
          |  _/   |  _  |
          | |     | | | |
          |_| OKE |_| |_| INI
          -------------------
             Version 0.5.0

  Homebrew-emulator for Pokmon-Mini!

  For hardware documentation, visit:
  http://wiki.sublab.net/index.php/Pokemon_Mini

  Please read "readme.txt" for emulator information.

> Compiling PokeMini Source-Code:

  For big-endian platforms use _BIG_ENDIAN define

  Debugger
    GCC compiler, SDL libs and GTK libs are required
    Go to "platform/debug"
    Do "make clean" and "make", use "make win" on Windows OS

  SDL
    GCC compiler and SDL libs are required
    Go to "platform/pc"
    Do "make clean" and "make", use "make win" on Windows OS

  NDS
    devkitPro is required
    Go to "platform/nds"
    Do "make clean" and "make"

  PSP
    devkitPro or PSP Toolchain are required
    Go to "platform/psp"
    Do "make clean" and "make"

  GP2X Wiz (uWIZ lib)
    Toolchain for wiz is required
    libuwiz is required
    Go to "platform/uwiz"
    Modify OPENWIZ and HOST on "Makefile" to match your toolkit
    Do "make clean" and "make"

  GP2X Wiz (SDL lib)
    Toolchain for wiz is required
    Go to "platform/wizsdl"
    Modify OPENWIZ and HOST on "Makefile" to match your toolkit
    Do "make clean" and "make"

  Dreamcast
    DevKitDC is required
    Go to "platform/dreamcast"
    Do "make clean" and "make"

  Dingux
    Dingux toolkit is required
    Go to "platform/dingux"
    Modify DINGUX_TK and HOST on "Makefile" to match your toolkit
    Do "make clean" and "make"

  Win32
    Visual Studio 2005 or later is required
    DirectX SDK is required*
    Go to "platform/win32"
    Double click "PokeMini.sln"
    *Note: 
       June 2010 or later you will need to disable the DirectDraw driver,
       to disable use "NO_DIRECTDRAW" under "Preprocessor Definitions"

> Compiling Tools Source-Code:

  BIN2C
    GCC compiler is required
    Go to "tools/bin2c"
    Do "make clean" and "make"

  PMAS (Assembler) - Maintained by DarkFader
    GCC compiler is required
    Download PMAS from http://sourceforge.net/projects/pmas/
    Deploy package into "tools/pmas" and go there
    Do "make clean" and "make"

  FreeBIOS
    PMAS and BIN2C are required
    Go to "freebios"
    Do "make clean" and "make"

  Color Mapper
    GCC compiler and GTK libs are required
    Go to "tools/color_mapper"
    Do "make clean" and "make", use "make win" on Windows OS
