
# --- game sounds ----
sample_a = snd/cork.wav		# buy
sample_b = snd/drip.wav		# sell
sample_c = snd/magic.wav	# accept
sample_d = snd/viuh.wav		# shoot
sample_e = snd/metal.wav	# shield bounce
sample_f = snd/energize.wav	# shield teleport
sample_g = snd/drip.wav		# shield suck
sample_h = snd/swish.wav	# shield damp
sample_i = snd/metal.wav	# shot flight event
sample_j = snd/boing.wav	# shot bounce from ground
sample_k = snd/squish.wav	# shot splat against ground
sample_l = snd/kaboom.wav	# shot explosion
sample_m = snd/ouch.wav		# tank deathcry

# --- background music ---
intro  = snd/python.mid
menu   = snd/yaksax.mid
battle = snd/horse.mid
over   = snd/marionet.mid
volume = 128
