If you perfom well in using magic, you can use it to your advantage in
combat situations. You then not only have a weapon to fight and potions
to heal yourself, you can also use attack spells to harm the enemy (in
many cases greater than by using weapons) or chant songs to heal your-
self.

Most attack spells make use of water, ice, and fire, and all of them are
available in a weak and a standard variant. "Wet", for example, is the
weak water spell, "water" is the standard. The weaker variants consume
less psychic power (PP), but also do less damage.

In general, water spells are weaker than ice spells, and ice spells are
weaker than fire spells, but if you use e.g. a water spell against an
enemy immune against water, you won't harm it. The same goes for ice
and fire. All water animals are immune against water, and every enemy
who is able to cast water, ice or fire itself is immune against such
attacks.

Hint: To repeat a spell, you don't need to open the songbook every time.
Just press the "chant"-key, [c] by default, to chant a spell again.
