Stuff to do to make kobolds smart

need to erase border squares in history if they mismatch
    - lacuna are formed on portal boundaries :<

Arrow attacks should show right direction
    - harder than you think due to the need to rotate into display
      space

need *snap* for wands/bows
    Fixed in 002

Better AI if avatar has wand
    - yell ranged
    Fixed in 002

Killing babies triggers chase
    Fixed in 002

No chase out of ambush hall
    Fixed in 002

Corpses to avoid walking into ambushes
    Fixed in 002

Kobolds less likely to charge into ranged attack
    Fixed in 002

LOS issues?  (David Damerell)
  - (Jeff:) I found missing diagonals
    #..
    #@.
     ##

Someone managed to get 46000 gold (Konstantin Stupnik)

16 g in barracks

2 k, 4 b in nursery, 4 ;, 4 %

2 A, _, 2 !, 2 K, and 2 / in temple  - North only entrance

storage: 2 /, 3$, 10 (, 22 %, 2g.  West only entrance (2+)
