
Prototype: GemRB.GamePause(pause, quiet)

Description: Pauses or unpauses the current game. This affects all ingame events, including: scripts, animations, movement. It doesn't affect the GUI.

Parameters: pause  - int, 1 = pause, 0 = continue, 2 = toggle pause
            quiet  - bool, true = no message, false = game paused/unpaused message

Return value: N/A

See also: 

