
Prototype: GemRB.GetAbilityBonus(stat, column, value[, ex])

Description: Returns ability based values from different .2da files. Like strmod, dexmod, etc.

Parameters: stat   - a stat value, like IE_STR
	    column - integer, the column index of the value in the .2da file

Column indices:

IE_STR:  0 - To hit, 1 - Damage, 2 - Open doors, 3 - Weight allowance
IE_INT:  0 - learn spell, 1 - max spell level, 2 - max spell number on level
IE_DEX:  0 - reaction, 1 - missile,  2 - AC

Return value: -9999 if the parameters are illegal, otherwise the required bonus

See also: SetPlayerStat, GetPlayerStat, GetTableValue

