freecell4maemo (1.0.0-fremantle6) unstable; urgency=low

  * Fixed directory permissions for ~/.freecell4maemo
  * WARNING: If a saved game exists, it will be deleted on installation!

 -- jkq <jkq3@engineering.uiuc.edu>  Sat, 20 Feb 2010 15:57:20 -0800

freecell4maemo (1.0.0-fremantle5) unstable; urgency=low

  * Added version number to "About" menu item (bug #8680)
  * Added (missing) dependency on python-osso package
  * Added "Auto Move to Stacks" menu item
  * Disallow undo after current game is won
  * Tweaked graphics for aces and twos to show suit when
      underneath other cards (bug #9119)

 -- jkq <jkq3@engineering.uiuc.edu>  Sat, 20 Feb 2010 15:39:48 -0800

freecell4maemo (1.0.0-fremantle4) unstable; urgency=low

  * Added bugtracker field to control

 -- jkq <jkq3@engineering.uiuc.edu>  Thu, 28 Jan 2010 19:54:10 -0800

freecell4maemo (1.0.0-fremantle3) unstable; urgency=low

  * Actually implement the fix listed in the previous changelog entry. Argh.

 -- jkq <jkq3@engineering.uiuc.edu>  Tue, 19 Jan 2010 21:16:10 -0800

freecell4maemo (1.0.0-fremantle2) unstable; urgency=low

  * Don't save state if the game is won

 -- jkq <jkq3@engineering.uiuc.edu>  Tue, 19 Jan 2010 18:23:12 -0800

freecell4maemo (1.0.0-fremantle1) unstable; urgency=low

  * Fixed bug where you could move any card to the ace pile initially
  * New feature: save state on exit and resume on startup

 -- jkq <jkq3@engineering.uiuc.edu>  Mon, 18 Jan 2010 21:53:15 -0800

freecell4maemo (1.0.0-fremantle0) unstable; urgency=low

  * Initial Release for Maemo 5.

 -- jkq <jkq3@engineering.uiuc.edu>  Sun, 17 Jan 2010 13:13:10 -0800
