#include <JAnimator.h>
Public Member Functions | |
| JAnimatorFrame (JAnimator *parent) | |
| ~JAnimatorFrame () | |
| void | AddObject (JAnimatorObject *obj) |
| void | SetFrameTime (float duration) |
| bool | Update (float dt) |
| void | Render (float x, float y) |
| void | Start () |
| JAnimatorFrame::JAnimatorFrame | ( | JAnimator * | parent | ) |
Constructor.
| parent | - Parent of the frame. |
| JAnimatorFrame::~JAnimatorFrame | ( | ) |
Destructor.
| void JAnimatorFrame::AddObject | ( | JAnimatorObject * | obj | ) |
Add a new object into the frame.
| obj | - New animation object. |
| void JAnimatorFrame::SetFrameTime | ( | float | duration | ) |
Set play time of the frame.
| duration | - Time to play (in second). |
| bool JAnimatorFrame::Update | ( | float | dt | ) |
Frame update.
| dt | - Time elapsed since last update (in second). |
| void JAnimatorFrame::Render | ( | float | x, | |
| float | y | |||
| ) |
Render frame.
| x | - X position for rendering. | |
| y | - Y position for rendering. |
| void JAnimatorFrame::Start | ( | ) |
Start playing the frame.
1.5.3