#include <JMD2Model.h>
Public Member Functions | |
| JMD2Model () | |
| void | SetState (int newState) |
| bool | Load (char *filename, char *textureName) |
| void | Render (int frameNum) |
| void | Update (float dt) |
| void | SetAnimationSpeed (float speed) |
| void | Render () |
| JMD2Model::JMD2Model | ( | ) |
Constructor.
| void JMD2Model::SetState | ( | int | newState | ) |
Set model state.
| newState | - Model state. |
| bool JMD2Model::Load | ( | char * | filename, | |
| char * | textureName | |||
| ) |
Load MD2 model.
| filename | - Name of MD2 file. | |
| texturenName | - Name of texture. |
| void JMD2Model::Render | ( | int | frameNum | ) |
Render a single frame of the model.
| frameNum | - Frame to render. |
| void JMD2Model::Update | ( | float | dt | ) |
Update animation.
| dt | - Time elpased since last update (in seconds). |
| void JMD2Model::SetAnimationSpeed | ( | float | speed | ) |
Set speed of animation.
| speed | - Speed of animation. |
| void JMD2Model::Render | ( | ) |
Render the model.
| percent | - Interpolating percentage. |
1.5.3