| BindTexture(JTexture *tex) | JRenderer | |
| ClearScreen(PIXEL_TYPE color) | JRenderer | |
| CreateTexture(int width, int height, int mode=0) | JRenderer | |
| DrawCircle(float x, float y, float radius, PIXEL_TYPE color) | JRenderer | |
| DrawLine(float x1, float y1, float x2, float y2, PIXEL_TYPE color) | JRenderer | |
| DrawLine(float x1, float y1, float x2, float y2, float lineWidth, PIXEL_TYPE color) | JRenderer | |
| DrawPolygon(float *x, float *y, int count, PIXEL_TYPE color) | JRenderer | |
| DrawPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color) | JRenderer | |
| DrawRect(float x, float y, float width, float height, PIXEL_TYPE color) | JRenderer | |
| DrawRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color) | JRenderer | |
| Enable2D() | JRenderer | |
| Enable3D() | JRenderer | |
| EnableTextureFilter(bool flag) | JRenderer | |
| EnableVSync(bool flag) | JRenderer | |
| FillCircle(float x, float y, float radius, PIXEL_TYPE color) | JRenderer | |
| FillPolygon(float *x, float *y, int count, PIXEL_TYPE color) | JRenderer | |
| FillPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color) | JRenderer | |
| FillRect(float x, float y, float width, float height, PIXEL_TYPE color) | JRenderer | |
| FillRect(float x, float y, float width, float height, JColor *color) | JRenderer | |
| FillRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color) | JRenderer | |
| GetInstance() | JRenderer | [static] |
| LoadIdentity() | JRenderer | |
| LoadTexture(const char *filename, int mode=0) | JRenderer | |
| Plot(float x, float y, PIXEL_TYPE color) | JRenderer | |
| PlotArray(float *x, float *y, int count, PIXEL_TYPE color) | JRenderer | |
| PopMatrix() | JRenderer | |
| PushMatrix() | JRenderer | |
| RenderQuad(JQuad *quad, float xo, float yo, float angle=0.0f, float xScale=1.0f, float yScale=1.0f) | JRenderer | |
| RenderQuad(JQuad *quad, VertexColor *points) | JRenderer | |
| RenderTriangles(JTexture *texture, Vertex3D *tris, int start, int count) | JRenderer | |
| ResetPrivateVRAM() | JRenderer | |
| RotateX(float angle) | JRenderer | |
| RotateY(float angle) | JRenderer | |
| RotateZ(float angle) | JRenderer | |
| ScreenShot(const char *filename) | JRenderer | |
| SetClip(int x, int y, int width, int height) | JRenderer | |
| SetFOV(float fov) | JRenderer | |
| SetImageFilter(JImageFilter *imageFilter) | JRenderer | |
| SetSwizzle(int s) | JRenderer | [inline] |
| SetTexBlend(int src, int dest) | JRenderer | |
| SetTexBlendDest(int dest) | JRenderer | |
| SetTexBlendSrc(int src) | JRenderer | |
| Translate(float x, float y, float z) | JRenderer | |