| Goffice Reference Manual | ||||
|---|---|---|---|---|
GOSelectorPrivate;
GOSelector;
GtkWidget* go_selector_new (GOPalette *palette);
int go_selector_get_active (GOSelector *selector,
gboolean *is_auto);
gboolean go_selector_set_active (GOSelector *selector,
int index);
void go_selector_update_swatch (GOSelector *selector);
void go_selector_activate (GOSelector *selector);
gpointer go_selector_get_user_data (GOSelector *selector);
void (*GOSelectorDndDataReceived) (GOSelector *selector,
gpointer data);
gpointer (*GOSelectorDndDataGet) (GOSelector *selector);
void (*GOSelectorDndFillIcon) (GOSelector *selector,
GdkPixbuf *pixbuf);
void go_selector_setup_dnd (GOSelector *selector,
char const *dnd_target,
int dnd_length,
GOSelectorDndDataGet data_get,
GOSelectorDndDataReceived data_received,
GOSelectorDndFillIcon fill_icon);
GObject
+----GInitiallyUnowned
+----GtkObject
+----GtkWidget
+----GtkContainer
+----GtkBox
+----GtkHBox
+----GOSelector
GtkWidget* go_selector_new (GOPalette *palette);
Creates a new selector, using palette. Selector button swatch will use
swatch render function of palette.
palette : |
a GOPalette |
| Returns : | a new GtkWidget. |
int go_selector_get_active (GOSelector *selector, gboolean *is_auto);
Retrieves current selection index, and set is_auto to TRUE if
current selection was set by clicking on automatic palette item.
selector : |
a GOSelector |
is_auto : |
|
| Returns : | current index. |
gboolean go_selector_set_active (GOSelector *selector, int index);
Sets current selection index, and emits "activate" signal if selection is actually changed.
selector : |
a GOSelector |
index : |
new index |
| Returns : | TRUE if selection is actually changed. |
void go_selector_update_swatch (GOSelector *selector);
Requests a swatch update.
selector : |
a GOSelector |
void go_selector_activate (GOSelector *selector);
Updates slector swatch and emits an "activate" signal.
selector : |
a GOSelector |
gpointer go_selector_get_user_data (GOSelector *selector);
A convenience function to access user_data of selector palette.
(See go_palette_get_user_data).
selector : |
a GOSelector |
| Returns : | a pointer to palette user_data. |
void (*GOSelectorDndDataReceived) (GOSelector *selector, gpointer data);
selector : |
|
data : |
gpointer (*GOSelectorDndDataGet) (GOSelector *selector);
selector : |
|
| Returns : |
void (*GOSelectorDndFillIcon) (GOSelector *selector, GdkPixbuf *pixbuf);
selector : |
|
pixbuf : |
void go_selector_setup_dnd (GOSelector *selector, char const *dnd_target, int dnd_length, GOSelectorDndDataGet data_get, GOSelectorDndDataReceived data_received, GOSelectorDndFillIcon fill_icon);
Setups drag and drop for selector.
selector : |
a GOSelector |
dnd_target : |
drag and drop target type |
dnd_length : |
length of data transfered on drop |
data_get : |
a user provided data_get method |
data_received : |
a user provided data_received method |
fill_icon : |
a user function for dnd icon creation |
"activate" signalvoid user_function (GOSelector *goselector, gpointer user_data) : Run Last
goselector : |
the object which received the signal. |
user_data : |
user data set when the signal handler was connected. |